Professional Documents
Culture Documents
Pasig Campus
Pag asa St., Caniogan, Pasig City
____________________________ ______________________________
Adviser: ______________________________________
<in this portion, define the area of research (ex: is it system development or digital game?)>
<state the title of research (ex: DataMine: a Business Analytics for Decision Making; or Angles for Fun:
Implementing an Object Collider Mode in a 2D platform game for Mobile Android Devices in learning
Trigonometry >
<in several paragraphs, provide information to your reader what you intend to do, how you
propose to do it, as well as, the background of the study that the reader needs to know. Discuss
the reason/s why you decide to pursue your research and problems encountered>.
<Your Introduction is written at the beginning of your research. Writing an introduction can be
useful in establishing your thoughts and setting out the direction you intend your research to go;
but you will need to review your introduction to ensure that it contains all the necessary
information. Writing a good research plan will help you extensively if you decide to (or required
to) write your introduction first>.
<State the general objectives first followed by the specific objectives. Make sure these two topics
are related to each other and that both are the answers to the problem/s you stated in your
introduction or background of the study>.
b) Manageability (Scope and Limitation)
<Scope states what is covered by the study. It is important to narrow down your research topic.>.
<Limitation is stating what is not covered by the study. It identifies the constraints of your study
which is not within the control of the researcher>.
c) Expected Output
<What do you expect to finish in the research? Print the sample layout (user interface or show
the gameboard) of the capstone project to give idea to the readers>.
Student 2 name
(Signature over printed name)
Student 3 name
(Signature over printed name)