Professional Documents
Culture Documents
The enduring idea for this lesson is that walking and exploring spaces can be instrumental in creating powerful, relevant,
and meaningful artwork. Delacruz says that Artmaking, inquiry, and interactive digital multimedia are naturally inclined
toward eclectic, creative, collaborative, and adaptive practices. (2009, p.16) which supports walking as an adaptive
practice. Through exploration of a space students might overcome certain elevations, obstacles, or encounter certain
words. By incorporating these things into an artwork they investigate the ideologies found within the spaces in which they
are found and how the student might interpret certain visual imagery in the environment.
-Students will use a digital camera to take pictures of a walk, bike ride, climb, boating, or any kind of exploration of space.
-Students will utilize Adobe Photoshop or Adobe Illustrator to manipulate the image and super impose text over the image
with regard to elements of design.
-Students will upload their image to social media with the hashtag #walkingart.
Rationale (6 points):
Why is this content, idea, skill, or approach to teaching important for learners or significant to students success?
-It is important for students to not only be aware of happenings in their sphere of reality, but to know how to respond to
problems through critical examination of their own views. Students are familiar with technology, and learning how to use
it creatively gives them a platform to speak on issues in a way can affect change in the community and anywhere someone
can get on to a computer or use their smartphone.
-Students will learn to use a variety of art media with digital applications, and will create an original artwork to
communicate thoughts, feelings or ideas. (117.303.)
Teachers present artists and briefly discuss how they address global civil society ideas (Reference artist presentation
PowerPoint.)
1. Teacher will show work of Hamish Fulton and lead a discussion on the elements of design.
2. Students will go on a walk, bike ride, or any other exploration of a space/environment and take photographs documenting
the path traveled.
3. Upon returning, students will select an image that best represents their exploration.
4. Students will use superimposed text over the image that references the exploration to create a work of art that is
aesthetically pleasing.
5. To present, students are asked to post the image to social media using the hashtag #walkingart
REFERENCE PAGE:
Perez Miles, A., & Libersat, J.U. (2016). ROAM: Walking, mapping, and play: Wanderings in art and art education, Studies in
Art Education, 57(4), 341-357.
Delacruz, E. (2009). Art Education Aims in the Age of New Media: Moving Toward Global Civil Society, Art Education, 62(5).
13-17
Assessment Criteria:
Participation Always adds to the Tries to add to Adds some to Does not add to
conversation by the conversation the conversation. the
asking questions or and asks conversation.
sharing ideas. questions.
Experimentation Engaged in Engaged in Learns some Does not try
learning new learning new new things and new things or
things. Learns new things and learns new software. learn the new
software tools. some new .software
software tools.
Completion The project looks The project is The project is The project is
and feels complete. completed and complete but incomplete.
No loose little loose there are loose
threads. threads. threads.
Grade
Artist Excellent 100% Strong to Good 80% Needs Work 75% No Credit Extra Credit
Presentations: ~ 2 points each ~1.6 points each ~ 1.5 points each + 1 point
Specific Art
Content
Clearly articulated Embrace
And Global from Diversity
different zones
Research &
development of
artist(s)
Presentation: how it
was modeled and
delivered.
Design and
aesthetics of visual
presentation
15 Points