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This article is about the galaxy. You may be looking for the magazine Star Wars
Galaxy or other galaxies.

The galaxy
Astrographical information
Total stars
400 billion[1]
Total star systems
180 billion[1]
Size
120,000 light years[1]
Galactic arms
Bakchou Arm
Ettarue Arm
South Arm
Tingel Arm
Globular clusters
200[2]
Dwarf satellite galaxies
Companion Aurek (Rishi Maze)[2]
Companion Besh (Firefist)[2]
Companion Cresh[2]
Companion Dorn[2]
Companion Esk[2]
Companion Forn[2]
Companion Grek[2]
Societal information
Regions
Deep Core[3]
Core Worlds[3]
Colonies[3]
Inner Rim[3]
Expansion Region[3]
Mid Rim[3]
Outer Rim Territories[3]
Tingel Arm[3]
Wild Space[3]
Unknown Regions[3]
Major trade routes
Rimma Trade Route[3]
Perlemian Trade Route[3]
Hydian Way[3]
Corellian Run[3]
Corellian Trade Spine[3]
Sentient species
5-20 million[1][4][5][6]
[Source]
"It's a cold, hard galaxy we live in."
?Zuckuss[src]
The galaxy was one of the billions of galaxies that existed in the universe.
Composed of some four hundred billion stars in a disk 120,000 light-years in
diameter, the galaxy was orbited by seven smaller satellite galaxies, of which five
were directly accessible by the time of the Galactic Empire.[7] The galaxy was home
to between five and twenty million sentient species, and over one hundred
quadrillion sentient beings[8] lived in one billion star systems, interacting with
each other through travel, diplomacy, trade, politics, and war. In historical
memory, this galaxy had been ruled by the Galactic Republic, the Galactic Empire,
the New Republic, and the Galactic Federation of Free Alliances, and was home to
the Force-using orders of the Jedi and the Sith.

Contents[show]
AstrographyEdit
StructureEdit
The galaxy was between 100,000 and 120,000 light years across, or 37,000 parsecs (a
parsec is 3.258 light years), and approximately 13 billion years old. The galaxy's
luminous disk contained some four hundred billion stars, of which around a quarter
had been properly surveyed by the galactic community by the time of the Galactic
Empire. The luminous disk revolved around the Galactic Center, a supermassive black
hole that massed as much as four million suns. As late as the Declaration of a New
Order, only probe droids had ever visited the black hole at Galactic Center.[1]

The galaxy bulged around Galactic Center to form a bright sphere known as the Deep
Core. This region was around seven thousand light-years across and contained some
thirty billion tightly-compacted stars. Towards the center the stars of the Deep
Core were only around a hundredth of a light-year apart, and were known to collide
and rip out each other's stellar cores. Most of the stars of the luminous galaxy
were in a disk of spiral arms rotating around the Deep Core. Galactic civilization
named four spiral arms: the Bakchou Arm,[9] the Ettarue Arm,[10] the South Arm,[11]
and the Tingel Arm.[12] The brightest supergiant stars were concentrated in the
spiral arms, as well as glowing clouds of gas and dust, which contributed to the
apparent gaps between the arms even though those areas were full of stars.[1]
Most stars were within a thousand light-years above or below the plane of the
luminous disk, forming a two thousand-light-year region known as the "thin disk".
For three thousand, five hundred light-years on either side was the "thick disk",
which was poorer in stars than the thin disk and even fewer of these had a system
of planets.[1]
Stellar haloEdit
Galaxy1
A portion of the galaxy, seen from above the galactic plane, showing the luminous
disk, the spiral arms, and the bulge of the Deep Core.
Beyond the thick disk was the stellar halo, a huge sphere surrounding the entire
galaxy with a few billion stars in highly elliptical orbits.[1] Nearly two hundred
globular clusters orbited in this region. The globular clusters were typically
lifeless, packing hundreds of thousands of extremely old, inhospitable stars into
only a hundred light-years. Many of the globular clusters, however, were considered
extremely beautiful sights, such as Cosm's Well.[2]

The galaxy was orbited by seven dwarf satellite galaxies, some of which contained
twenty billion stars. They were ranked in order of distance. The closest was
Companion Aurek, also known as the Rishi Maze, a complex tangle of stars high above
the galactic plane. Companion Besh, also known as Firefist, was some 150,000 light-
years away from the galaxy and had only ever been surveyed by probots. The other
satellite galaxies, Companions Cresh through Grek, were much further out. Most of
the Companions were described as having ancient, metal-poor remnants of stars and
not much life.[2]
A hyperspace disturbance beyond the edge of the galaxy severely complicated
hyperspace travel outside the disk and generally discouraged extra-galactic
exploration. A band of whorls and eddies that spun around the galaxy too quickly to
be traversed at faster-than-light speeds, a number of astrophysicists believed this
to be a creation of a mysterious ancient race known as the Celestials.[13] Beyond
the galaxy's rim, separating it from other galaxies, was a vast expanse of starless
space known as the Intergalactic Void.[14][15]
StarsEdit
While there was a hyperspace disturbance outside of the galaxy, hyperspace made it
possible within the galaxy to have an enormous and diverse civilization. Of the
galaxy's 400 billion stars, around 180 billion of them were orbited by a system of
planets. 90% of the stars of the galaxy fell within the Main Sequence (the other
10% comprised protostars or stellar remnants like white dwarfs, neutron stars and
black holes). The larger blue and white stars of the sequence - the O-, B-, and A-
type stars - such as Garnib, Kessa and Colu, lived for a few million years and
rarely possessed systems that had intelligent life since it had too little time to
evolve. The most habitable stars were G- and K-type yellow and orange dwarfs such
as Corell and Yavin, which had lifespans of tens of billions of years giving life
plenty of time to evolve. G- and K-types between them made up 19% of the galaxy's
stars, and 75% of them were habitable. The most common stars in the galaxy,
however, were M-type red dwarfs, which comprised 70% of the galaxy's stars, but
only 1% of them, such as Barab, were habitable. Very few red dwarfs were settled:
most were surveyed by probe droids in the early years of the Galactic Republic and
were typically left abandoned unless they possessed mineable resources.[1]

Factoring in the output of heat and light needed for an advanced civilization to
form, therefore, there were 7.1 billion truly habitable stars within the galaxy,
and about 3.2 billion habitable star systems.[1][3] It was estimated that about one
billion of those systems were actually populated or had been settled by sentient
beings.[1][3][4]
HistoryEdit
FormationEdit
Blue Glass Arrow Main article: Timeline of galactic history
"there's very little in this universe that rises above the mean and petty. Maybe
the stars themselves."
?Princess Leia Organa[src]
Some thirteen billion years before the Battle of Yavin, an immense cloud of gas and
dust collapsed under its own gravity and coalesced to form a revolving disk,
creating the galaxy.[16] Over many more billions of years, the stars and planets
began to form. By 5,000,000,000 BBY, life had begun to evolve in the galaxy, with
some of the earliest examples of non-sentient life developing on Goroth Prime.[17]
Around 2,000,000 BBY, many of the galaxy's most well-known species were evolving:
the Wookiees began on Kashyyyk as a species of tree-climbers.[16] The Oracle of
Pelgrin, quite possibly the oldest artifact in the galaxy, was believed to date
from this period.[18] By 200,000 BBY, the Zhell, ancestors to the Humans, had
developed intelligence and were waging war against the Taungs for control of their
mutual homeworld of Notron, later known as Coruscant.[19]
The earliest civilizationsEdit
Rakatan Empire Atlas
The galaxy under the Rakatan Infinite Empire.
By 100,000 BBY, a mysterious race known as the Celestials dominated the galaxy.
Also known as the Architects, this spectacularly powerful race was believed to have
been capable of manipulating and moving the very stars: surviving Celestial
machinery like Centerpoint Station and the Cosmic Turbine could manipulate gravity
on a titanic scale with repulsor pulses, tractor beams, and hyperspace wormholes.
With this technology, the Celestials were believed to have been responsible for
building the Corellian system, the Vultar system, and 15 other star systems, as
well as the Hapes Cluster, the Kathol Rift, and the Maw black hole cluster.[3][13]
Pre-Republic specialists believed the Celestials to also be responsible for the
hyperspace disturbance beyond the edge of the galaxy, possibly as a defense against
outside interference. They were also believed to be responsible for the chain of
hyperspace anomalies west of the Core that bisected the galaxy and prevented travel
into the Unknown Regions. Speculation holds that the Celestials had crafted the
hyperspace anomalies that bisected the galaxy in order to contain the Rakata.[13]

A number of other spacefaring races around this time became clients of the
Celestials. The insectile Killiks of Alderaan were exploited as laborers and were
seeded across the galaxy, until around 30,000 BBY when they disappeared into the
west of the galaxy and into the Unknown Regions, presumably relocated by the
Celestials. The Kwa and the Gree made use of structures known as the Infinity Gates
and hypergates, respectively, to travel between planets and came into territorial
conflict with each other. Other species fled to escape the Celestials: the Sharu of
the Rafa system far in the galactic east had a brief period of expansion, spreading
their iconic plastic pyramid cities as far into the Core as Aargau, but this may
have attracted the attention of the Celestials and the Sharu buried their cities
and sought refuge in primitivism to escape them. Likewise, the Columi of Columus
made surveys of both the Humans and the Duros in the Core and were unimpressed by
what they found, but also fled back to their homeworld, perhaps to avoid
retribution from the Celestials.[3]
Around 35,000 BBY, the domain of the Celestials was usurped when the Rakata slave
race revolted. Stealing technology from the Kwa, they waged war against the other
servant races,[20] and broke through the barrier surrounding the Unknown Regions
into the galaxy proper and waged a war of extermination upon the Celestials. The
eventual fate of the Celestials was unclear. They may have been trapped inside the
galaxy by their barrier and destroyed by the Rakatan revolt, or they may have
escaped through the barrier.[13] By 30,000 BBY, the Celestials were nowhere to be
found,[21] and the Rakatan Infinite Empire had taken center stage.[3]
The Rakata fanned out from their homeworld of Lehon in the Tempered Wastes of the
Unknown Regions, using hyperdrives that channelled the power of the Force to guide
them to worlds with strong Force signatures. The Infinite Empire occupied a
scattering of systems across the galaxy, but vast tracts of territory between these
holdings remained untouched, allowing smaller interstellar confederations to
flourish. The Devaronians and the Gossam experimented with the tumble hyperdrive,
and while worlds like Coruscant, Corellia and Duro were occupied by the Rakata,
Humans, Duros, Selonians and Drall were able to study the principles of the Rakatan
hyperdrive. The Rakata proved to be cruel masters, consigning entire subject
populations to slavery. After nearly five thousand years of dominance, the Rakatan
Empire collapsed after a devastating plague swept through the Empire that stripped
the Rakata of their ability to use the Force. A colonial slave revolt finished off
the empire by 25,200 BBY.[3][22]
Galactic governanceEdit
Atlas pre-republic
The post-Rakata galaxy, showing the Human Core around which the Republic was
formed, the Hutt Empire, and Xim's empire.
The decline of the Infinite Empire coincided with the reverse-engineering and
perfection of Rakatan hyperdrive technology by the other species of the galaxy.
Developing technological replacements to its Force-based components, various
species struck out from their homeworlds, first with slower-than-light sleeper ship
colonies, followed by the development of the hyperspace cannon. Through this re-use
of Rakatan castoffs, a number of civilizations asserted themselves: the Humans and
Duros dominated the Core, while the cetacean Herglics built up their own trade
empire to the south. On the Rim, Human sleeper ship colonies formed the Tionese
civilization, which was united into an empire by Xim the Despot, before coming into
conflict with the empire of the Hutts.[3][22]

This period coincided with the beginning of the Jedi Order on Tython with its
studies of the Force, as well as the religious rivalry between understandings of
the light and dark sides of the Force. Conflict between the Jedi and the Dark Jedi
would assert itself several times throughout galactic history, a cycle that
continued beyond the Yuuzhan Vong War.[3]
GalacticExplorations
A map of the progress of the exploration of the galaxy.
In 25,000 BBY, in the aftermath of the Unification Wars, the various states of the
Core assembled on Coruscant and signed the Galactic Constitution, establishing a
civilization under a common law, language and currency, proclaiming the Galactic
Republic. The Republic united the largely-Human Core Worlds, and the Core Founders
included political players like Coruscant, Alsakan, Corellia, Duro, Kuat and
Alderaan, military strongholds like the Azure Imperium of Axum and Anaxes, as well
as Esseles and Rendili, emerging commercial hubs like Tepasi, Brentaal IV and
Humbarine, and worlds important to the medical, diplomatic and philosophical arts,
like Chandrila, Caamas, Rhinnal and Shawken.[3]

The Expansionist Era coincided with the foundation of the Republic and saw the
beginnings of the official charting and settlement of much of the galaxy's spiral.
Scouts pushing east from Coruscant moved up two trade routes, the Perlemian Trade
Route and the Corellian Run, which formed the boundaries of a vast wedge of space
known as "the Slice". At the end of the Corellian Run lay Kalarba, a trade hub
maintained by the merchants of Paqwepori, while the Perlemian led to the trade
worlds of Tirahnn, Nouane, and Roche.[20] No similar corridors were found to the
galactic west, which resulted in much of that quadrant of the galaxy remaining
unexplored and mysterious, becoming known as the Unknown Regions. This expansion
saw the Republic come into conflict with the Human civilizations of the Tion
Cluster. After its victory in 24,000 BBY, the Republic swelled with more territory
than it could initially govern as many systems clamored for protection against the
depredations of the Hutts.[3][22]
Alsakan Conflicts map
The galaxy from the Indecta Era to the Kymoodon Era.
The Great Manifest Period began in 20,000 BBY with the widespread settling of the
Slice, with the dense web of systems at its tip becoming known as the Arrowhead.
This region became heavily-dominated by Coruscant while Corellia dominated
settlement around the Corellian Run. Rivalry between Coruscant and Alsakan over
policy on the Perlemian sparked the First Alsakan Conflict in 17,000 BBY, the start
of the Indecta Era, and though peace would be brokered between the two, the Alsakan
Conflicts would continue in an abbreviated form for some 14,000 years. The first
five Alsakan Conflicts also discouraged settlement along the Perlemian, pushing
colonists to the Corellian Hegemony in the Trailing Sectors along the Corellian Run
and the growing Corellian Trade Spine.[20][22]
The Kymoodon Era, opening in 15,000 BBY, ushered another colonization boom on par
with the Great Manifest Period. Improvements in the hyperdive allowed many odd
pockets of colonization to spring up in the unexplored northern and southern
quadrants, and the Herglics joined the Republic, beginning a surge in development
around the Hidakai Pool, which would become the Rimma Trade Route. However, the era
stored up the seeds for future conflict, as the Republic's borders increasingly
abutted those of Hutt Space, leaving isolated colonies open to raids by Hutt
slavers. Widespread resentment of the Hutts on the Rim was tapped by Contispex I
and the Humanocentric Pius Dea religious sect to begin a series of Crusades against
the Hutts in 12,000 BBY. The millennia-long Pius Dea Era would see many non-Human
species conquered, persecuted, or exterminated until the Contispex dynasty was
overthrown by the Jedi Order, and would foment extreme resentment among the species
of the Rim. The subsequent Ductavis Era and Rianitus Period from 11,000-8000 BBY
would be periods of retrenchment and rebuilding following the Crusades.[3][22]
Pius Dea Crusades
The galaxy during the Pius Dea Era.
The Subterra Period of 8000-7000 BBY saw new mapping of the galactic southern
quadrant, with colonies such as Malastare serving as anchors for the tangles of
praediums that linked the region. Scouts also penetrated the Rishi Maze around this
time. However, the lack of a super-hyperroute into the southern quadrant and the
new colonies' general inaccessibility promoted lawlessness in the Rim and limited
Coruscant's authority, which was believed to have contributed to the Second Great
Schism of the Jedi Order in 7003 BBY, beginning a galaxy-wide uprising of Dark Jedi
known as the Hundred-Year Darkness. In the war's aftermath, the defeated Dark Jedi
were exiled beyond the Rim into the unexplored space north of the Perlemian. There,
the Exiles settled the worlds of Korriban and Ziost within the Stygian Caldera,
where they dominated the native Sith and established an empire.[3][22]

During the Manderon Period, the Corellian Trade Spine and the Rimma Trade Route
were established in 5500 BBY after the Herglics, Givin and Corellians linked
together hundreds of pre-existing praediums, improving access to the southern
quadrant. In 5000 BBY, the Sith Empire was rediscovered by the Republic, beginning
the Great Hyperspace War when the Sith Lord Naga Sadow attempted to conquer the
Republic. The Sith were defeated and once again driven into exile, but it was the
beginning of a threat that would trouble the Republic for the remainder of its
existence. A thousand years later in 4000 BBY, Sith teachings discovered on
Korriban and Onderon enticed the Jedi Exar Kun and Ulic Qel-Droma to the dark side,
beginning the Great Sith War. The Sith's alliance with the Mandalorians, a group of
warrior-nomads descended from the Taungs, in that war would prove to be the genesis
of another threat to the Republic with the Mandalorian Wars. The Republic endured
nearly fifty years of almost continuous fighting known as the Old Sith Wars as a
result of Exar Kun until the Sith Empire was destroyed in 3950 BBY by the redeemed
Sith Lord Revan.[3][22]
New Sith Wars map
The galaxy during the final years of the Draggulch Period.
By 3700 BBY, the galaxy had been charted and settled as far as Farana in the north
and Malastare in the south, but much of the northern and southern quadrants beyond
the trade routes remained unsettled. At that time, however, the Brentaal-born
explorer Freia Kallea extended the ancient BrentaalDenon Route and linked several
pre-exisiting praediums. By 3693 BBY, she had expanded the trade routes south of
Denon as far as Imynusoph, mapping the full length of the Hydian Way, the only
super-hyperroute to span the length of the galaxy. The ease with which vessels
could now reach the northern and southern quadrants greatly expanded the Republic's
footprint into the New Territories and the Western Reaches and opened up countless
new sources of minerals, crystals and gases.[3] From 3681-3642 BBY, however, the
Republic endured decades of war and tension with a resurgent Sith Empire formed by
exiles from the Great Hyperspace War, led by the Sith Emperor Vitiate. A second
Galactic War broke out between the two in 3642 BBY, and chaos reigned until the
Sith Emperor's redoubt of the Eternal Empire was defeated.[23][24]
In the wars' aftermath, the galaxy enjoyed several centuries of relative
prosperity, which ended in 2000 BBY with the dawn of the Draggulch Period and the
start of the New Sith Wars when the Jedi Master Phanius proclaimed himself Darth
Ruin. In the ensuing millennium of fighting between the Republic and the New Sith,
the Republic almost collapsed, culminating in the Republic Dark Age in the final
century, when the Republic's authority effectively ceased to exist beyond the major
trade routes and the HoloNet communications network ceased to function. The New
Sith Wars finally ended when the Army of Light led by the Jedi Lord Hoth defeated
Skere Kaan's Brotherhood of Darkness at the Seventh Battle of Ruusan. A single Sith
Lord, Darth Bane, escaped to establish a new Sith order, while Supreme Chancellor
Tarsus Valorum proclaimed the Ruusan Reformations, which rebuilt the Republic from
the ground up.[3][22]
Reconquest of the Rim
The galaxy during the early years of the Imperial Period.
The Republic's final millennium was largely peaceful, but the provisions of the
Ruusan Reformations led to an increase in lawlessness in the Outer Rim Territories,
which eventually found itself largely controlled by megacorporations or criminal
cartels. This dissatisfaction was stoked into a Separatist movement by the Sith,
which had spent a millennium in hiding. Orchestrating the Clone Wars, the Order of
the Sith Lords managed to destroy the Jedi Order and restore their Empire under
Darth Sidious. Sidious dissolved the Republic and replaced it with the short-lived
Galactic Empire, and eventually dissolved the Republic's trappings completely. A
legacy of Imperial rule was the opening and widespread settlement of the Deep Core,
as well as the charting and exploration of much of the Unknown Regions. The Empire
lasted for two decades of tyranny, but after the Galactic Civil War and the death
of Darth Sidious at the hands of Anakin and Luke Skywalker, a New Republic was
established from an alliance of free worlds. Despite this, the remnants of the
Empire would continue to resist the new government for over a decade before finally
signing a peace treaty.[3][22]

The Yuuzhan Vong War was a watershed moment in galactic history, marking the first
time that the galaxy had been invaded by an extra-galactic power, and the savagery
of the war would influence galactic politics for over a century afterwards.[3][22]
[25] Not long after the conclusion of the Galactic Civil War, an extra-galactic
species known as the Yuuzhan Vong launched an invasion of the galaxy. The Yuuzhan
Vong War devastated much of the galaxy, including Coruscant, and cost the lives of
some 365 trillion beings, though they were eventually defeated by a new Galactic
Alliance of the Imperial Remnant, the remnants of the New Republic, and a host of
the galaxy's lesser powers. Another outcome of the war was a normalisation of
relations between the galaxy proper and the Chiss Ascendancy, the dominant power of
the Unknown Regions. Within a few decades, stable hyperroutes and colonies had been
established into the region and had removed much of its mystery.[3][22]
Some of the Yuuzhan Vong were incorporated in the galactic community, but the post-
Yuuzhan Vong War galaxy proved incredibly difficult to govern, resulting in a
Second Galactic Civil War between the Galactic Alliance and a Confederation led by
Corellia. Within a century, the Galactic Empire had been restored under the Fel
dynasty, although this time without Sith backing. Ultimately, however, the Fel
Empire was manipulated by the One Sith, led by Darth Krayt, to declare war upon the
Galactic Alliance after the Sith exploited lingering hatred of the Yuuzhan Vong to
to make it appear that they were planning to re-conquer the galaxy. The One Sith
usurped the Imperial throne shortly afterwards, forming a new Sith empire, but the
resulting war between the Sith and the Galactic Alliance Remnant and the Fel-
loyalist Empire-in-exile resulted in the Sith's defeat. Thereafter, the Galactic
Alliance became the dominant government in the galaxy once again.[3][22][25]
Political geographyEdit
GalaxyMap JediArchives
A map of the galaxy as seen in the Jedi Archives.
Star systemsEdit
The known galaxy included nearly a billion inhabited star systems, from uncharted
smugglers' settlements to planet-spanning ecumenopoleis where scarcely a meter of
ground remained untouched. Under the Galactic Empire, nearly seventy million of
those system were sufficiently populated to merit some form of representation.[3]

In the first years of the Galactic Republic, any planet with a large enough
population was granted a seat in the Galactic Senate. However, even before the
Galactic Republic had expanded beyond the Core Worlds, this system of government
was unworkable: the Senate's sheer size made debate interminable and consensus
almost impossible to arrive to. The Planetary Senate was thus reorganized, with
sectors being formed of groups of up to fifty star systems to act as the new
constituencies, while recognized representatives of a single planet or species
still had the right to petition the full Senate. A prominent example of this
towards the end of the Republic was Jar Jar Binks, representing the Gungan people
of Naboo.[3][26]
Planetary Governors represented the central government on a single planet. Their
writ typically included the entire star system, though there were exceptions for
systems that included multiple planets with huge populations or very different
cultures, such as the Corellian system. In the eldest parts of the Core Worlds,
systems and even individual planets were centers of political power, a relic of the
Galactic Republic's origins. Elsewhere, systems were subservient in representation
to subsectors, sectors and regions.[3]
SectorsEdit
ArkanisSector
The Arkanis sector, a post-Ruusan Reformations sector of the Outer Rim Territories.
The basic political unit for much of galactic history was the sector, largely
artificial divisions of space organized for political, military and economic
reasons. After the first years of the Galactic Republic, the star systems of the
Republic were organized into sectors limited to fifty systems with substantial
populations. As the Republic expanded, the huge number of sectors led to gridlock
within the Galactic Senate, and some sectors swelled to include thousands of
inhabited worlds, even as galactic civilization continued to expand wildly, until
there were millions of sectors.[3]

This was not resolved until the Ruusan Reformations of 1000 BBY, which reorganized
the galaxy into 1,024 regional sectors divided into constituent subsectors. The
Chommell sector of the Mid Rim, for example, though fairly sparsely settled,
contained some forty thousand inhabited worlds. Sectors by 0 BBY included cultural
groupings like the Tapani sector and the Senex-Juvex, and business-controlled
economic areas like the Corporate Sector, but generally they were fairly arbitrary
groupings of planets and colonies of very differing fates and cultures, such as the
Gordian Reach, the Arkanis sector, and the Anoat sector.[3]
The Ruusan Reformations created a number of problems with sectorial representation
that would not be resolved until the Republic's end. A moratorium was included on
the creation of new sectors, but settlers kept pushing beyond the Republic's
frontier, reclaiming systems lost during the New Sith Wars and settling new worlds.
Some of these systems were annexed by existing sectors, which caused some outlying
sectors to swell to gargantuan proportions. Others became de facto corporate
possessions, or were directly administered by the Republic bureaucracy and denied
Senate representation, though it was claimed that they were "virtually represented"
by other senators. The old Core sectors saw the rimward megasectors as a threat to
their ancient power and prestige, while the directly-administered systems
complained that their "virtual representation" was a farce. The reforms of 124 BBY
sought to address these issues, with many settled areas outside the Republic's
borders becoming incorporated as freestanding subsectors, with their
representatives reporting to the senator of an associated sector.[3]
Until the final years of the Galactic Republic, sectors were governed by their
senators, while the Supreme Chancellor had the right to appoint a Governor-General
to coordinate military action within the sector during a state of emergency.
Palpatine exploited this law frequently during the Clone Wars, culminating in the
Sector Governance Decree, that appointed a permanent new class of military
governors to the regional sectors - the Galactic Empire's Moffs.[3] The Galactic
Empire also created or carved out a number of new sectors, overturning the Ruusan
Reformations' moratorium, including the Indrexu sector in the Greater Tion, and
combined several freestanding subsectors to create the Baxel and Zuma sectors.[27]
RegionsEdit
"I've flown from one end of this galaxy to the other, and I've seen a lot of
strange stuff."
?Han Solo[src]
NJO galaxy map
Stylized map of the galaxy, showing the various regions.
The galaxy's largest territorial entities were the regions. These were largely
cultural entities as opposed to political ones, and generally corresponded to
stages of galactic exploration and settlement. The ten most famous regions were the
Deep Core, the Core Worlds, the Colonies, the Inner Rim, the Expansion Region, the
Mid Rim, the Outer Rim Territories, and beyond the galactic frontier, Wild Space
and the Unknown Regions. Casual phraseology usually split the galaxy into "the
Core" and "the Rim", with the latter consisting of the Expansion Region and parts
beyond.[3]

Deep CoreEdit
At the very heart of the galaxy, the Deep Core (also known as the Core Systems) was
a region that spanned seven thousand light years, and contained roughly 30 billion
stars.[3] Due to the gravitational pull of the vast number of stars, as well as a
massive black hole at the center, local space-time was severely warped, making
hyperspace travel difficult at best. For millennia, only the fringes of the Deep
Core closest to the Core Worlds, within a mathematically defined boundary known as
the Horizon, had been settled. These worlds included Khomm, Thoadeye, Vulpter, and
the dominant planet of the Deep Core, Empress Teta. The heart of the region was
thought to be almost inaccessible until Emperor Palpatine found several safe
hyperlanes into the region. The area remained fiercely loyal to the New Order, and
was an Imperial stronghold until almost twenty years after the Battle of Endor.[3]

Core WorldsEdit
The Core Worlds was an ancient region bordering the outlying areas of the Deep
Core, and included some of the most prestigious, well-developed, well-known, and
heavily populated planets in the galaxy. The Galactic Republic and subsequently all
galaxywide governments were born in the Core Worlds and spread out over the galaxy.
During both the time of the Republic and Empire, Coruscant, a major core world, was
the Galactic Capital. The region of the Core Worlds known as the Tetrahedron became
the cradle of the early Republic, and simultaneously scouts discovered the
Perlemian Trade Route and the Corellian Run emanating from Coruscant, creating a
region known as the Arrowhead containing the ancient worlds of Alsakan, Anaxes,
Basilisk and Ixtlar. Colonization created a semi-circular ring extending south as
far as Abregado-rae, often considered the cream of the Core Worlds, while
subsequent centuries create a second ring to the galactic west, though these
worlds, disparaged as "the Negs" for their negative-digit galactic coordinates,
were looked down upon by the rest of the Core. The Core's natural wealth was buoyed
by the farming worlds of the Agricultural Circuit, the semi-independent colonies of
the Illodia sector, the Bormea/Darpa Corridor, the manufacturing planets of the
Humbarine sector, and the military shipyards of the Kuat sector.[3]

ColoniesEdit
The Colonies, so named because it was among the first areas outside the Core to be
colonized, contained many of the galaxy's wealthiest worlds and prided itself on
being the galaxy's economic engine. Worlds here were typically heavily populated,
industrialized, and cultured, and the region was considered the meeting point of
Core wealth and Rim raw materials. The Colonies, forming the tip of the Slice, came
to include many of the galaxy's oldest manufacturing worlds, including Balmorra,
Commenor and Neimoidia. Subsequent colonization produced the shipyards of Loronar,
the urbanized worlds of the Pencael system, and the young worlds of Yabol Opa with
its great university, the fortress world of Raithal, and the farm worlds of the
Delle system.[3]

JKA galaxy
A schematic view of the galaxy.
Inner RimEdit
The Inner Rim was a region of the galaxy between the Colonies and the Expansion
Region. It was originally just called "The Rim", as it was expected to be the
farthest extent of the known galaxy for centuries, but the Expanded Rim (later
renamed the Expansion Region) was opened within a hundred years of the Inner Rim
being settled during the Great Manifest Period. Inner Rimmers tended to see
themselves as being part of the Core and looked disdainfully upon the "outer
galaxy", but were known to resent and envy the greater wealth and history of the
Core Worlds. The region had minimal cultural influence and had few truly notable
planets beyond the ecumenopolis of Denon and the medical worlds of Manaan and
Thyferra. As the bridge between the Core and the Rim, the Inner Rim held great
strategic value, and during both the Clone Wars and the Galactic Civil War, brutal
battles were fought over the region.[3]

Expansion RegionEdit
The Expansion Region began as an experiment in corporate-controlled worlds, known
as the Exploitation Region, with powerful corporations exploiting and profiting
heavily from the planets for their raw materials, metals and ores. Inhabitants were
oppressed while the corporations stripped entire stellar systems along the
Corellian Run of all their resources. The damage was so catastrophic that
colonization shifted spinward to the Perlemian Trade Route, which was responsible
for the conspicuous northern "bulge" of the modern Inner Rim's border. Colonization
resumed during the Great Manifest Period, but the Alsakan Conflicts destroyed many
of the Expansion Region's worlds in the Slice, shifting colonization west of the
Corellian Run, creating a stretch of space known as the 77 sectors that was
dominated by Corellians for millennia. This part of the Expansion Region thrived,
with the Rimma, Hydia, and Corellian Trade Spine Routes opening up the region and
linking worlds like Tynna, the Gran homeworld of Kinyen, and trading planets of the
Harrin Trade Corridor. This region's citizens often preferred to think of
themselves as being apart from the rest of the luckless Expansion Region, which
continued to suffer during the Republic's final millennium. A second, disastrous
experiment in corporate control known as the Outer Expansion Zone ravaged the
region and the resulting scandal forced the Senate to disband the Expansionist
Oligarchy, but the final centuries of the Republic saw the Slice sectors of the
Region fall into economic ruin. The story was told by the region's trade routes:
while the Core, Colonies and Inner Rim were dense webs of tangled hyperlanes, the
Expansion Region was ill-served by routes and the casual observer might think that
it had never been settled. Expansion Region worlds continued to be producers of raw
materials and ores. However, most natural resources were exhausted by the Imperial
Period, with Gyndine, Bacrana and Cyrillia being among the few remaining viable
ports.[3]

Mid RimEdit
With fewer natural resources (and therefore a smaller population) than many
neighboring regions, the Mid Rim was a territory where residents worked hard for
everything they had. Colonization began as the Expansion Region was settled, and
while corporations continued to prefer to exploit that region, homesteading
incentives and development grants from Coruscant were instead picked up by
religious communes or local political confederations. The Slice in the Mid Rim was
colonized slowly over several millennia, following a crosshatching pattern
determined by Coruscant, giving rise to an orderly region whose residents had
plenty of room to spread out. Corporate exploitation remained in the Expansion
Region while lawlessness gravitated to the less-governed Outer Rim Territories,
which were opened for colonization at the same time. Consequently, the Mid Rim
built up a successful economy based on low-cost manufacturing and agriculture, and
following the blazing of the Hydian War in 3693 BBY, the northern and southern arcs
of the Mid Rim came into shape. Historic Republic outposts like Malastare or lost
colonies like Naboo found themselves at the heart of new, orderly, government zoned
settlement districts, some of which retained their alphanumeric identifications for
centuries. Few of the Mid Rim's worlds became famous, but among those that did were
the Wookiee homeworld of Kashyyyk and the Zabrak homeworld of Iridonia, the ocean
planet of Glee Anselm, the Order of the Sacred Circle's retreat of Monastery, and
Ansion, the nexus of several hyperlanes linked by the Keitumite Mutual Military
Treaty.[3]

Outer Rim TerritoriesEdit


The Outer Rim Territories was the largest region of the galaxy, and the last widely
settled expanse before Wild Space and the Unknown Regions. It was strewn with
obscure worlds, and rugged, primitive frontier planets. Due to its distance from
the Core, government control was historically the weakest in the Outer Rim
Territories, and it was the traditional refuge for dissidents, pilgrims and
freedom-seekers, but it was also beset by lawlessness, oppression and violence. The
worlds of the Outer Rim were immensely varied as a consequence: Eriadu was a
prosperous, industrialised megalopolis, and Entralla was a vibrant, Human-dominated
spaceport world, but Terminus and Aduba-3 were criminal-run shadowports, and
Tatooine was a Hutt-controlled trade depot. The Outer Rim was also dotted with
barely-habited worlds like Dagobah, Hoth, Tund and Muskree. Worlds closest to the
major super-hyperroutes tended to be the most civilized, but far from these trade
links, they tended to be dominated by the Hutts. Mass settlement of large portions
of the Outer Rim did not begin until after 5500 BBY, when colonists took advantage
of the new trade routes of the Hydian, the Rimma, and the Corellian Trade Spine.
Settlement in the southern quadrant was rapid, but expansion in the northern
quadrant was hampered by the Great Galactic War and the horrors of the Kanz
Disorders. In a reversal of the galaxy's usual pattern, colonization was slowest in
the Slice, dominated as it was Hutt Space. Republic authority in the region all-but
collapsed during the New Sith Wars, and arguably never returned, with the Hutts
filling the power vacuum and piracy, slavery and anarchy dominating. In 124 BBY,
the Senate declared the whole region a Free Trade Zone in an effort to jump-start
economic development, but this was exploited by the Trade Federation, and the
Senate re-imposing taxation in 33 BBY was the trigger for the Invasion of Naboo and
the Separatist Crisis. The Galactic Empire oppressed much of the Outer Rim, leading
to greater sympathy for the Alliance to Restore the Republic in the region, but the
New Republic and the Galactic Alliance both failed to impose central control in the
area, leaving the Outer Rim much as it had been for centuries.[3]

Wild Space and the Unknown RegionsEdit


Wildspace1
By 0 BBY, Wild Space often referred to the southeast of the galactic disk.
Wild Space was the frontier of galactic society, separating the known parts of the
galaxy from the Unknown Regions. It was not a formal label, but was applied to the
unsettled galactic fringe and other parts of the galaxy with negligible
colonization or development. Wild Space by the Imperial Period typically referred
to the wispy fringe of the galaxy's eastern disk, as well as the narrow, meandering
strip that separated the civilized galaxy from the Unknown Regions. One of Emperor
Palpatine's last acts was to open up much of the region to more extensive
exploration. Wild Space differed from the Unknown Regions in that some of Wild
Space had been explored, though not extensively, and the findings recorded in
official logs; the Unknown Regions remained mysterious. The worlds of Wild Space
largely ignored the central government, and were generally peaceful, but many acted
as criminal hideaways.[3]
FateOutboundFlight-TEA
Part of the Unknown Regions, and Wild Space separating it from the rest of the
galaxy, in 27 BBY, showing the territory of the Chiss Ascendancy and the planned
route of the Outbound Flight .
The term "Unknown Regions" referred to those areas that had not been directly
surveyed by Republic or Imperial scouts. It was most commonly applied to the less-
known parts of the galaxy's western disk, a quadrant stretching roughly between
Bakura and the Imperial Remnant. However, the term also applied to the galaxy's
halo of gas, dust and stars, as well as the satellite galaxies. When the aggregate
of all this territory is summed, the Unknown Regions reached nearly triple the size
of settled space, but by some calculations, just 15% of the galactic disk's total
stellar mass qualified as part of the Unknown Regions. The chunk of the Unknown
Regions within the galaxy was a product of the lack of any western analogues to the
Perlemian Trade Route and the Corellian Run, and the Republic's early scouts were
content to expand into the easier-to-reach territories of the Slice. It later
became clear that the route to the west was in fact barred by a tangle of
hyperspace disturbances that effectively split the galaxy in half, forming the
midline of the galactic barrier that enveloped the galaxy. The barrier to the
Unknown Regions was permeable, however, with spacer tales telling of strange ships
visiting distant Outer Rim ports like Terminus, hyperdrive mishaps taking ships
through the divide, or ancient alien trails allowing access to the region.[3]

The ill-fated Outbound Flight Project was one of the first official attempts to
penetrate the Unknown Regions, while the Galactic Empire's Grand Admiral Thrawn
spent several years mapping portions of the area. The Chiss were the dominant
species of the Unknown Regions, but in comparison to known space, where most amoral
or expansionist species were cowed or exterminated by the early Republic, the
Unknown Regions were still a savage, anarchic area. Other powerful species within
the region included the slaver empire of the Vagaari, the illusion-spinning
mollusks called Crokes, the religiously-fanatical Ssi-ruuk, and the blind
berserkers of the Leech Legion. Outside the disk, in the satellite galaxy of
Companion Besh, lived the Nagai and their oppressors, the Tofs. The Nagai invaded
known space in 4 ABY, pursued by the Tofs, and joined forces with the Alliance of
Free Planets to defeat their oppressors and returned to Firefist to liberate it.[3]
Normalization of relations with the Chiss Ascendancy after the Yuuzhan Vong War led
to the establishment of stable hyperroutes into the Unknown Regions through the
Utegetu Nebula, such as the Rago Run, and by 44 ABY the name was largely
inaccurate, at least when applied to the galactic disk. The galactic halo and the
satellite galaxies, however, remained poorly explored and mysterious.[3]
Miscellaneous territoriesEdit
Miscellaneous regions
Map showing the galaxy's main regions, miscellaneous smaller territories, and
client states and Allied Regions.
The galaxy's ten main regions did not reflect the full reality of its political and
cultural divisions. Within the territorial bands between the Core and the Outer Rim
lay a number of groupings and prefectures, some that had their own regional
governments, and others that had only shared cultural stereotypes. The largest of
these was the Slice, a vast region of space between the Perlemian and the Corellian
Run generally considered the center of galactic civilization and commerce. At its
tip was the Arrowhead, encompassing the Core Worlds part of the Slice, with
Coruscant at its point. The Arrowhead's other two vertices traditionally fell on
Vento on the Perlemian and on Corellia itself, on the Run. The Arrowhead contained
the elite of the Core Worlds, and grew out of the ancient pre-Republic Tetrahedron
that was the cradle of galactic civilization. Sometimes called the Inner Core, the
Arrowhead included Ixtlar, Alsakan, Grizmallt and Anaxes, which became ever-more
prestigious the closer they were to Coruscant.[3]

Colonists out of the Arrowhead settled the Slice, going out into what became known
as the Colonies, and then further beyond. The worlds along the Perlemian and the
Corellian Run were settled for millennia, and colonization slowly reached out from
both to knit the Slice together. The Core, Colonies and Inner Rim portions of the
Slice were thickly-settled and crisscrossed with thousands of hyperlanes and
praediums; the Expansion Region was heavily-colonized near the Corellian Run (and
dominated by Corellian interests), but more sparsely settled south of the
Perlemian, the product of the millennia-long Alsakan Conflicts. The Slice's luster
had begun to fade by the time colonists pushed beyond the Expansion Region in the
central Slice; the Mid Rim reaches were well-surveyed but thinly-settled, and the
Hutts dominated the Outer Rim precincts even beyond Hutt Space. Though new
industries and businesses had largely moved beyond the Slice by the time of the
Clone Wars, the region was still considered the heart of galactic civilization, a
distinction its citizens remained proud of.[3]
The Southern Core was settled from the Arrowhead and grew through contact with a
number of advanced ancient civilizations, including the Devaronians, the Herglics,
and the Atrisian Commonwealth. This made it a polyglot region that resisted easy
characterization. The western quadrant of the Core Worlds long resisted
exploration, lacking any super-hyperroutes and limiting progress along hyperlanes
like the Metellos Trade Route to one- or two-light-year hops. Worlds settled along
this western frontier received a negative first digit in their galactic coordinates
owing to their position west of Coruscant, earning them the name "the Negs",
dooming such areas as the Farlax sector to perennial second-class status within the
Core.[3]
The Northern Dependencies, a long-settled region north of Coruscant, generally
looked outward, whether to Nouane, the worlds of the Hydian Way, or the New
Territories beyond. Some of the galaxy's greatest traders, explorers and
entrepreneurs hailed from the Northern Dependencies, and the region included some
of the galaxy's eldest worlds, rarely troubling itself with Core World politics. To
its northeast, the region north of the Perlemian Trade Route, was the Trans-Hydian,
an area dotted with worlds with ancient histories, such as Mandalore or the planets
of the Sith Worlds and the Tion Cluster, but largely sidelined economically until
late in galactic history. Economic development jumped from the Slice to the
Trailing Sectors further south, and then followed the Hydian Way into the New
Territories. For millennia, the threat of the Mandalorians, rumors of the ancient
Sith, and geographic oddities such as the vast Radama Void encouraged more
profitable enterprises elsewhere. The Trans-Hydian owed its name to traders from
Ord Mantell and Celanon, who braved the threat of Mandalorian raiders to blaze new
trade routes like the Listehol Run, the Shaltin Tunnels and the Gordian Reach to
link the Hydian and the Perlemian. After the Battle of Endor, the region's
loyalties were split between the Empire and the New Republic, earning it the name
of the Borderland Regions.[3]
The Trailing Sectors were settled during the Alsakan Conflicts, which saw many
colonies in the Slice ruined, enslaved or depopulated, pushing colonization west of
the Corellian Run. Here, intrepid traders had long done business with the Herglics,
Givin and Tynnans, and the Expansion Region's Trailing Sectors soon outstripped the
Slice sectors, jumpstarting expansion into the Mid Rim. The rise of the Rimma Trade
Route in 5500 BBY and the Hydian Way two thousand years later furthered this long
boom, knitting the region together for traders from across the galaxy. Denizens of
the Trailing Sectors tended to view their region as having built on the successes
and traditions of the Slice while disregarding its mistakes, valuing
entrepreneurship and and hard work.[3]
The Western Reaches grew up around the Corellian Trade Spine and the Hydian Way,
with settlement flowing in from the Southern Core and the Trailing Sectors and
inheriting those regions' diversity and sense of independence. Explorers and
settlers continued to expand the region as late as the period of the New Republic,
pushing further west into the Unknown Regions. The Reaches' independence and
distance from Coruscant historically made them a hotbed of rebellion, being the
refuge for the last holdouts of the Confederacy of Independent Systems after the
Clone Wars. The Galactic Empire launched a massive campaign to pacify the Western
Reaches, but the area remained a refuge for the Alliance to Restore the Republic
throughout the Galactic Civil War and was the site of many Imperial atrocities.[3]
The New Territories were beyond the Northern Dependencies in a region that had
developed slowly in contrast to much of the galaxy. Worlds such as Ithor, Ord
Mantell and Iridonia were well known, but they were isolated outposts. Large-scale
efforts to promote settlement in the northern quadrant repeatedly failed, leading
to disasters like the Kanz Disorders and the Outer Expansion Zone. The region was
finally properly settled in the final years of the Republic, with the D'Asta
merchant family of Serenno establishing markets along the Braxant Run while the
Nalroni Merchant Council expanded along the Celanon Spur. These economic successes
encouraged Coruscant to invest heavily in the region, soon dubbed the New
Territories, and between Republic spending on programs like the Planetary Pioneers
and the influence of the D'Asta family, the region was strongly Loyalist during the
Clone Wars and the Galactic Civil War. The New Territories was the core of many
Imperial successor states after the Battle of Endor, and it became the contested
frontier between the New Republic and the Imperial Remnant. The New Territories
were devastated during the Yuuzhan Vong War, and struggled to rebound afterwards.
[3]
Traffic routesEdit
Corellia Antilles Atlas
Corellia Antilles views a hologram of the galaxy with its major trade routes
highlighted.
Clear and stable paths through hyperspace, known as hyperlanes or hyperroutes, were
the essential bedrock of galactic civilization. Hyperlanes provided safe trails for
starships around the dangerous gravitic "mass shadows" left in hyperspace by
objects in realspace. These routes were explored and established by spacers known
as hyperspace explorers such as like Aitro Koornacht and Jori and Gav Daragon.
Following are noteworthy routes that had shaped galactic history.[3]

The super-hyperroutesEdit
The super-hyperroutes were the largest, longest and fastest hyperlanes in the
galaxy, with several stretching from the Core Worlds all the way to the edge of the
Outer Rim. The two oldest were the Perlemian Trade Route and the Corellian Run,
both blazed after the development of the hyperdrive in 25,000 BBY. The Perlemian
formed the northern border of the Slice and linked the galactic capital of
Coruscant to the Jedi training world of Ossus and the civilizations of the Tion
Hegemony. Early in the Republic's history, colonies and species along the breadth
of the Perlemian appealed for Republic protection from the Tionese or the Hutts,
fuelling the quick expansion of the young Republic. The Perlemian, known poetically
as "the Axis", was dominated by Alsakan early in the Republic's history, beginning
the socio-economic divide that fuelled the Alsakan Conflicts.[20] The Perlemian
emptied into Wild Space at the galaxy's fringe beyond Quermia.[3]

The Corellian Run ensured the economic dominance of Corellia within the emerging
Republic and formed the southern border of the Slice. The portion of the Run
Coreward of Corellia, known as "the Spin", was dominated by Coruscant early in the
Republic's history, forming the divide with the Spin and Alsakan.[20] Rimward of
Corellia, however, Corellians and Humans of Corellian descent dominated and held
substantial economic power in the sectors surrounding the Run for millennia
afterwards. With the two eldest hyperroutes quickly established, it was much easier
to explore in and around the Slice, causing a population boom that accounted for
the galaxy's settlement patterns.[3]
The Corellian Trade Spine was established in 5500 BBY, although the first led
existed as far back as 25,000 BBY, linking Corellia and Duro. The Trade Spine
intersected the Rimma Trade Route at Yag'Dhul before extending Rimward to the
Greater Javin and past Terminus. While offering rapid transit into the galactic
southern quadrant, the Corellian Trade Spine never provided the same economic
benefits as the Rimma Trade Route. Established around the same time, the Rimma was
plotted by Givin hyperspatial cartographers and blazed by Sullustan scouts out of
Herglic Space. The Rimma helped usher in widespread colonization of the southern
quadrant and enriched the worlds of the Tapani sector in the Colonies. Significant
planets on the Rimma included the rich industrialized world of Eriadu on the
junction with the Hydian Way, the Bith homeworld of Clak'dor VII, and the shipyards
of Sluis Van.[3]
The last super-hyperroute to be established, the Hydian Way, was the only one to
span the entire length of the galaxy. Created almost entirely due to the efforts of
the Brentaal-based scout Freia Kallea, around 3700 BBY she extended the ancient
BrentaalDenon Route east, linking several obscure routes into a single passage
that extended to the northern quadrant's galactic edge. She then pushed south of
Denon, blazing new routes to the Rim of the galaxy in the southern quadrant and
opening great swathes of space to new colonization.[3]
Additional routes of interestEdit
The Metellos Trade Route was oriented west of Coruscant into the Negs as a failed
attempt to discover a western analogue to the Perlemian Trade Route. Initially
promising, its expansion stalled in the face of the hyperspace eddies close to the
Unknown Regions, and explorers were able to extend its length only a few light-
years each century until it eventually terminated in the Farlax sector. A more
successful Core Worlds hyperroute was the Koros Trunk Line, an ancient pre-Republic
route linking Coruscant to the carbonite mines of the Koros system. Carbonite was
essential to keeping the passengers of sleeper ships in suspended animation, and
the route carried so much ore after the development of the hyperdrive that it
became known as the Carbonite Pipeline.[3]

The Salin Corridor was one of the oldest hyperlanes in the Outer Rim, first forged
by Xim the Despot's empire as the Warrior's Trace to support his wars with the
Hutts, and maintained by a "lighthouse network" of jump beacons. While many of the
Xim-era beacons had long-since vanished, the stability of parts of the Salin
Corridor was unusual and had intrigued hyperspace theorists for millennia. One of
the longest routes in the Outer Rim, it began amid the Hutt-controlled Rim worlds
near Aduba, meandered Coreward around the tip of Hutt Space, before turning north
into the edges of the Tion Cluster. From there it skirted the Radama Void,
intersected the Hydian Way at Botajef, and emptied in the northern quadrant.[3]
The Braxant Run was the northern quadrant's most important route, beginning at
Bandomeer on the Hydian and twisting across the New Territories via Muunilinst to
Bastion. The third of the Outer Rim's three most important routes, the Triellus
Trade Route spanned more than 75,000 light-years from Centares to Enarc, forming
one side of the "Spice Triangle". However, travel along the "Hutt Highway" was slow
and often dangerous owing to smugglers, slavers and pirates operating out of Hutt
Space.[3]
The Ootmian Pabol connected the financial hubs of the Expansion Region with the
heart of Hutt Space. A corruption of the Huttese Ootmian Pankapolla, it was forged
from Gyndine around 12,000 BBY by Republic scouts to Nal Hutta. Thriving trade
turned Nal Hutta's moon Nar Shaddaa into a boomworld. However, the supernova of the
star of the Kyyr system in 4000 BBY made the route unnavigable. The Ootmian was
eventually restored, but the rise of the Corellian Run finished Nar Shaddaa as a
respectable tradeworld, with legitimate business moving elsewhere and the moon
becoming one of the galaxy's most notorious shadowports. It was speculated that the
Kyyr supernova was thus responsible for the shift of the Hutt kajidics towards
criminal enterprises.[3]
There were some routes that were used for more illegal purposes, in particular the
illicit trade of smuggling. One of the most infamous examples of illegal routes was
the Kessel Run, an 18.5 parsec three-stop route between Kessel and an area south of
the Si'Klaata Cluster that was used during the reign of the Galactic Empire by
smugglers who were smuggling Glitterstim spice to the latter location without being
caught by Imperial ships. Besides the two aforementioned locations, it also
connected to the Kessel Trade Corridor, the Triellus Trade Route, and the Pabol
Sleheyron routes. The notorious smuggler Han Solo claimed to have navigated the
Kessel Run in under 12 parsecs with his ship, the Millennium Falcon, by skirting
close to the black holes that made up part of the Kessel Run.[3]
The Ison Corridor was a fairly small route within the Corellian Trade Spine, which
had five system stops before reconnecting with the Spine, and was connected from
the coreward region to the rimward region.[3]
The Sisar Run was a hyperspace trade route originating in the Tharin sector, where
it passed through the heart of the Periphery, passing through Hutt Space and
Srillur and bypassing the Si'Klatta Cluster before it splits at Sispe. It junctions
with the Salin Corridor, the Pabol Hutta, the Pabol Sleheyron, and the Ac'fren Spur
routes.[28]
Myto's Arrow, named after its discoverer, the Galactic Republic scout Keos Myto,
was a route located in the Outer Rim that was used for travel between the Raioballo
sector via Dantooine and the Obtrexta sector. This route was connected with the
Veragi Trade Route and the Braxant Run.[3]
The Daragon Trail, well known for being the longest blind jump to have been made
successfully in the history of the galaxy, travelled between Korriban in the Outer
Rim and Empress Teta (which at the time of the route's discovery was named Koros
Major) in the Deep Core. It was named after Gav and Jori Daragon, the couple who
discovered the route in 5000 BBY. Portions of it were merged with the smuggling
route Carbonite Run.[3]
Government and politicsEdit
Senatorial representationEdit
Under the Galactic Republic, the peoples of the galaxy were represented in the
legislative body known as the Galactic Senate. Originally, any sufficiently-
populated star system would return a senator, but this was soon rejected as a
recipe for gridlock as the Republic expanded massively and thousands of delegates
attended Senate meetings. The Planetary Senate gave way to sectorial
representation: the Republic was divided into sectors containing no more than fifty
inhabited systems - it was feared that larger sectors would form the seeds of
breakaway empires - which were each represented by a single sectorial senator.
However, the price of passing this amendment was additional legislation that
allowed many of the Republic's Core Founders to retain their planetary seats,
giving extra votes to the most powerful Core and Colonies sectors.[3]

To strict Galactic Constitutionalists, this was the Republic's "founding tyranny",


a cynical scheme to preserve the power of the Core systems. Indeed, the awarding of
single-system votes caused such an outcry that a compromise was reached: anyone
recognized as a representative of a single system had the right to petition the
full Senate, a right still occasionally invoked under the New Republic Senate.[3]
Sectors grew to include thousands of star systems, but even with the "rule of
fifty" widely ignored, the Republic expanded to include millions of sectors by
17,000 BBY, once again rendering the galaxy ungovernable. In the aftermath of the
First Alsakan Conflict, the Challat Compromise was adopted, which split the
legislature into a seated Senate, whose members had full rights of address, and an
unseated Senate, whose members had to petition for such rights. Predictably, the
seated senators became power-brokers, and corruption thrived, with unseated
senators having to trade the vast majority of their votes for the chance to be
heard in the Senate.[3]
The Ruusan Reformations of 1000 BBY saw a remarkable dismantling of central
authority and reorganized the Republic into 1,024 regional sectors, each
represented by a single senator, though once again a series of exceptions favored
planets in the Core and Colonies. Additionally, the right of representation was
extended to so-called functional constituencies representing discreet cultural and
species enclaves. While the galaxy was once again governable, the Reformations
inevitably placed power into the hands of a very few, especially when the
definition of functional constituencies was extended in 124 BBY to the galaxy's
mightiest guilds and corporations, chief among them the Trade Federation. The Trade
Federation bought up vast blocs of votes from poor sectors and gained control of
key appointments in the bureaucracy, and by the time of the Separatist Crisis was
the Senate's greatest power and paralyzed the Senate in the face of the Confederacy
of Independent Systems.[3]
Palpatine stripped the Senate of most of its power during the Clone Wars and
dissolved the Imperial Senate entirely in 0 BBY. The New Republic restored the
body, but it inevitably again became mired in gridlock, archaic tradition, and
corruption. When the New Republic was reorganized into the Galactic Federation of
Free Alliances during the Yuuzhan Vong War, the very name of the new state seemed
to be an acceptance of the need for decentralization of power. However, efforts to
rehabilitate the galaxy after the Yuuzhan Vong War depended heavily on centralized
power, leading to the rebellion of independent-minded systems in a Confederation
led by Corellia, and so the ancient problem of galactic democracy begun a Second
Galactic Civil War.[3]
Client states and Allied RegionsEdit
Hutt rgb lg
Hutt Space was a large stretch of the Outer and Mid Rims, dominated by the Hutts,
that eluded central control for millennia.
The Allied Regions were independent states that freely joined the Galactic Republic
as it expanded early in its history, with their rulers receiving the honorary title
of Moff. By the time of the Clone Wars, most Allied Regions had been divided into
sectors, but a handful endured as regions with a discreet cultural identity, such
as the Trailing Sectors or the New Territories; or a sector dominated by a single
species, such as Trianii Space. Several of these governments survived as client
states under the Galactic Empire and maintained a degree of independence, and were
recognized by the New Republic afterwards.[3]

Hutt Space referred to the large stretch of the Rimward Slice controlled by the
Hutt Ruling Council, the governing body of the Hutt species. Originally powerful
warriors, the Hutt Empire overthrew the empire of Xim the Despot, but a disastrous
civil war around 15,000 BBY known as the Hutt Cataclysms forced a cultural
reformation, beginning a new philosophy known as kajidic, which stressed economic
dominance over outright conquest. Hutt Space's borders ebbed and flowed over the
millennia but the Hutts' power in both the economic and the criminal spheres
endured, extending as far Coreward as Gyndine as the Galactic Republic decayed
during the Separatist Crisis. Hutt Space was nominally part of the Galactic Empire,
but the New Order largely tolerated the Hutts' criminal dealings, as the Hutt
Ruling Council was a known quantity as opposed to the possibility of hundreds of
feuding Hutt crime lords. Hutt Space was devastated during the Yuuzhan Vong War,
but recovered surprisingly quickly, bringing with it a renewed Hutt militarism that
was expressed when the region declared for the Confederation during the Second
Galactic Civil War.[3]
Corporate sector
The Corporate Sector, on the edge of the Tingel Arm, was a business-dominated
Imperial exclave.
The Corporate Sector Authority (CSA) referred to the government of the Corporate
Sector, a region of close to thirty thousand star systems on the edge of the Tingel
Arm ruled from Etti IV, and was a collective of businesses and corporations granted
exclusive rights to all resources in the territory. The experiment in corporate
governance, while protecting the rights of workers, began after lessons were
learned from the Outer Expansion Zone scandal. At the suggestion of Baron Orman
Tagge, the Corporate Sector was vastly expanded under the Galactic Empire and it
became an officially-sanctioned refuge for Loyalist corporations seeking to avoid
nationalization. The CSA became the region's sole owner, employer, government, and
military, while corporations that invested in the Authority would receive
proportional shares of the profits.[3]

The Centrality was a long strip of territory to the north of Hutt Space, founded as
a libertarian independent state in 3350 BBY. Human-dominated, the capital of
Erilnar often fell under the influence of the Hutt kajidics, which were often the
beneficiaries of the profits of the Centrality's main export, the life-crystals of
Rafa V. The Centrality was formally an Imperial territory, but was generally left
alone by Imperial Center. Emperor Palpatine's sole act concerning the region
occurred several years prior to the Battle of Yavin, when he gave de facto control
of the Centrality to Rokur Gepta, Sorcerer of Tund, who was later killed by Lando
Calrissian in defense of the region's native Oswaft at the Battle of ThonBoka.[3]
The Hapes Consortium was the monarchical government of the Hapes Cluster, located
in the Inner Rim. Isolationist and matriarchal, the secretive Hapans became
legendary for their reputed wealth, beauty, pride, and aristocratic feuds. Emperor
Palpatine's tolerance of the region's independence surprised many, and it was
suggested that the Emperor maintained Hapes as a lesson to the galaxy in the
dangers of insularity and decadence. The Hapes Consortium opened its borders after
the Declaration of a New Republic.[3]
HapesClusterMap-TEA
The Hapes Cluster was an isolationist grouping of 63 inhabited worlds ruled by the
matriarchal Queen Mothers.
The Atrisian Commonwealth was a region of two hundred planets in the Core Worlds
near the Unknown Regions. The political, diplomatic and military writings of
Atrisia, in particular the Sayings of Uueg Tching, had been studied for millennia.
The insular territory declared independence after Emperor Palpatine's death at
Endor but later accepted Allied Region status in the New Republic. Similarly,
Nouane began as a thriving Inner Rim empire beyond the Slice, and was renowned for
its philosophers and thinkers, in particular the controversial Four Sages of
Dwartii. Nouanese ministers were common in the young Republic, and the territory
sought Allied Region status after being ravaged by the Mandalorian Crusaders in
3963 BBY. The region of 212 planets was a loyal supporter of the Empire and
declared independence under the New Republic.[3]

Bothan Space included some 150 settled systems in the Mid Rim, dominated by Bothan
colonists and ruled by the Bothan Council. One of the few species close to Hutt
Space to preserve their independence, the Bothans were credited with the diplomacy
and espionage that preserved the stability of much of the Mid Rim. Bothan Space was
one of the first regions to declare its support for the New Republic in 4 ABY.[3]
The Botor Enclave and the Daupherm Planet States were two adjoining territories on
the edge of the Core. The ursine Botori controlled two dozen star systems within a
nebula while the Human Dawferim controlled just over thirty systems. The two states
had fought no less than forty wars even after they accepted Allied Region status
under the Galactic Republic, and both declared independence after the Declaration
of a New Republic.[3]
Herglic Space referred to the shrunken remnant of the Herglic Trade Empire. It
consisted of some forty star systems around the Rimma Trade Route, but hundreds of
worlds along the Rimma outside Herglic Space had substantial Herglic populations.
Herglic Space was brutally suppressed under the Empire but regained Allied Region
status under the New Republic and the Galactic Federation of Free Alliances.[3]
The Ktilac Regions were a confederacy off the Perlemian Trade Route in the Inner
Rim ruled by three species - the Ktilacs, the Murachaun, and the Tocoyans.
Religiously fundamentalist, the region had evolved a common culture where each
species was seen as complementary to the other two and the rest of the galaxy was
seen as unholy. Each species ruled sixty-three star systems while another three
were open to outlanders under strict conditions. The Regions maintained Allied
Region status under the Galactic Alliance.[3]
Paqwepori was a small cluster of ninety rich star systems just off the Corellian
Run in the Mid Rim. Paqwepor Major's bazaars were popular destinations for Republic
traders expanding the Corellian Run for eons. The Paqwepori were known for their
love of business and ambition while despising any law that could limit individual
expression or initiative.[3]
EconomyEdit
Blue Glass Arrow Main article: Galactic economy
The spread of technology and civilization throughout the galaxy led to the
development of the galactic economy, the system of production, distribution, trade,
and consumption of goods. Few planets were entirely self-sufficient, with some,
such as the factory worlds of Telti and Mechis III, devoting their economies solely
to the production of high-tech goods but relying on agriworlds for food. In turn,
these agriworlds relied on on manufacturing worlds to supply heavy equipment to
harvest and process foodstuffs, and chemical industries to produce fertilizers and
pesticides.[29]

The importance of the galactic economy meant that a number of megacorporations were
able to acquire immense economic and political power. In the years prior to the
Clone Wars, the Trade Federation, a conglomerate of shipping and merchant cartels,
controlled the votes of hundreds of star systems in the Galactic Senate by making
their commerce dependent on its Merchant Fleet and enforcing deals with the Trade
Defense Force.[20] Companies such as the SoroSuub Corporation, which under the
Empire outright controlled the government of the planet Sullust, produced goods for
hundreds of fields. TaggeCo controlled hundreds of star systems and dozens of
subsidiaries, making it one of the galaxy's most influential organizations. Even
relatively small businesses, such as the Figg conglomerate in the Greater Javin,
commanded substantial influence on their homeworlds and sectors.[29]
The main currency of the Galactic Republic was the Galactic Credit Standard,
divided into ten decicreds.[30]
DemographicsEdit
PopulationEdit
GalacticPopulation
Galactic Population map
Of the galaxy's one billion settled systems, the majority of these were lightly-
settled colonies of little note that were often not even marked on sector maps.[3]
The Chommell sector, for instance, contained thirty-six worlds that were
sufficiently populated to merit representation in the Galactic Republic, but also
contained 40,000 settled dependencies, in addition to 300,000,000 barren, unsettled
stars.[31]

During the days of the Galactic Empire more than 69 million systems met the
requirements for Imperial representation, and 1.75 million planets were considered
full member worlds.[3] The population of the nearly 70 million systems that the
Empire was responsible for amounted to more than 100 quadrillion beings.[3][4][32]
Races and speciesEdit
Blue Glass Arrow Main article: Species
Because only around a quarter of the galaxy's four hundred billion stars had been
thoroughly surveyed, scientists were uncertain as to the true number of intelligent
species. The Galactic Empire recognized five million intelligent species, though it
was mathematically accepted that galactic civilization had yet to discover a large
number of species and the total could be as high as twenty million.[3][4]

Ithorian-Human-Baragwin
An Ithorian playing holochess against a Human opponent, as a Baragwin observes.
In classical history, the dominant species were Humans. Originating from the Core
Worlds, Humans were the most populous species in the galaxy and so tended to form
the basis of the major governments. Sentients other than Humans were sometimes
known as "aliens", though the term "non-Human" was considered less offensive.
Nevertheless, the Humanocentric definition of races was considered unacceptable by
some, and simply another expression of unwarranted Human dominance.[33][3] Other
notable spacefaring species included the Baragwin, who had long since forgotten
their homeworld and roamed the galaxy as merchants; the Duros, a founding species
of the Republic and creators of the modern hyperdrive; the Herglics of Giju, the
founders of the Rimma Trade Route; the Gran of Kinyen, who had settled countless
colonies, including Malastare; and the Ithorians, who had long maintained great
networks of Herdships for galactic trade, and transferred their civilization there
after Ithor was devastated during the Yuuzhan Vong War.[3]

Although not considered a race for obvious reasons, droids formed a significant
part of society, helping and coexisting with the population. On Naboo, higher level
droids were considered equal as fellow sentients.
Extragalactic interactionEdit
Blue Glass Arrow Main article: Extra-galactic
BrodoAsogiSenate
Whether the Asogian expedition to another galaxy succeeded or not is unknown.
Extra-galactic travel was difficult due to a hyperspace disturbance beyond the edge
of the galaxy that prevented hyperspace routes very far outside the disk, and
beyond this, the barren vastness of the Intergalactic Void. However, by the time of
the Clone Wars, contact had been established with the two small galaxies orbiting
the galaxy: the Rishi Maze, also known as Companion Aurek, and Firefist, also known
as Companion Besh. The InterGalactic Banking Clan had influence as far as these
locations.[3][34]

The Extragalactic Society was an organization devoted to the search for life
outside the galaxy. Two major expeditions were launched around the period of the
Clone Wars in an effort to explore beyond the galaxy: the Outbound Flight Project
was intended to settle another galaxy but was destroyed by the Chiss after it
accidentally entered their territory in the Unknown Regions.[35] In 19 BBY, during
the last days of the Republic, the Brodo Asogi leader Senator Grebleips sent an
expedition to another galaxy, but all information about the outcome of this
endeavor remained unknown.[36]
YuuzhanVong NEGAS
The Yuuzhan Vong were the most infamous extra-galactic species.
Just after the Battle of Endor, the Nagai and the Tofs, races native to the
companion galaxy of Firefist, invaded the galaxy, the Nagai hoping to escape the
Tofs, who had oppressed them for centuries. Assisted by the Alliance of Free
Planets and the Mandalorians, the Nagai defeated the Tofs and returned to liberate
their home galaxy, bringing the NagaiTof War to a close.[20]

Among the best known extra-galactic aliens were those that had fled from the
Yuuzhan Vong galaxy: the droid races of the Abominor and the Silentium, and the
Yuuzhan Vong themselves and their slave soldiers, the Chazrach. The Abominor and
the Silentium fought a devastating war before the Yuuzhan Vong rose up against both
and drive them from their galaxy. Of those Silentium and Abominor that survived,
two, the Great Heep and Vuffi Raa, established themselves in the galaxy proper
around the time of the Galactic Civil War. The former was destroyed on Biitu and
the latter was recovered by the Silentium after the Battle of ThonBoka.[37]
After driving the Silentium and the Abominor from their galaxy, the Yuuzhan Vong
turned inward and fought their own civil war, the Cremlevian War, which stripped
much of their galaxy of life. Seeking a new home, the Yuuzhan Vong and the Chazrach
crossed the Intergalactic Void for millennia until they arrived in the galaxy,
beginning a religious war which almost destroyed galactic civilization while it was
just recovering from the Galactic Civil War.[38]
SpeechEdit
Blue Glass Arrow Main article: Language
The lingua franca of the galaxy was Galactic Basic Standard, which had its origins
as a Human language of Coruscant known as Old Galactic Standard. As the Galactic
Republic expanded, Old Galactic Standard took influences from Durese, Bothese, and
Olys Corellisi, becoming Mid-Galactic Standard by 15,000 BBY.[39][40] Influence
from the Dromnyr language after the Vultans joined the Galactic Republic around
14,000 BBY saw the evolution of Mid-Galactic Standard into the modern Basic.[41]
Humans being the dominant species of the galaxy, Basic was adopted by many non-
Human species as well.

The second most common language was Huttese, expanded through the criminal and
financial activity of the Hutts, and so it was adopted throughout the Outer Rim
Territories by other species that were in close cooperation with them throughout
the ages, such as the Rodians and the Toydarians.[42]
The dominant writing system in the galaxy was Aurebesh, derived from the script of
the Rakatan Infinite Empire by its former subject species after the Empire
collapsed, though the symbols themselves were possibly much older.[43][44][45]
Aurebesh spread throughout the galaxy during the Tionese War between the young
Galactic Republic and the Honorable Union of Desevro & Tion, when the new Republic
Military found it needed to standardize its communications, and so adopted the
writing system of Coruscant.[45] The second most-common writing system was the High
Galactic alphabet, promoted by Alsakan after 17,000 BBY during the Alsakan
Conflicts as part of its efforts to be recognized as the galactic capital. Derived
from Tionese characters, the High Galactic alphabet was popular among the upper
class, and as late as 22 BBY, one-third of Republic citizens who spoke Basic used
the High Galactic alphabet. Consequently, notices were often written in both
Aurebesh and High Galactic.[45]
See alsoEdit
Otherspace
Yuuzhan Vong galaxy
List of planets
Behind the scenesEdit
NameEdit
No serious attempt has been made to give the galaxy an official astronomical name.
It is generally referred to by the out-of-universe descriptive phrase "the Star
Wars galaxy". According to The Essential Atlas, the Nagai of Firefist refer to the
main galaxy as Skyriver, which it is the closest any official material has come to
giving the galaxy an in-universe name. We don't know, however, whether or how
members of the galactic community refer to their own home galaxy (the way we call
ours the "Milky Way").

"The Galaxy Far, Far Away", often abbreviated GFFA is the unofficial name given by
many fans to the galaxy that is the setting for the Star Wars films and their spin-
offs. This galaxy in the films is referred to simply as "the galaxy." It springs
from the introduction present at the beginning of each of the films, many of the
video games, and even some fan films and novels:
A long time ago in a galaxy far,
far away....
Eventually the use of the acronym GFFA became so prevalent that Del Rey named the
post-New Jedi Order government, the Galactic Federation of Free Alliances, in honor
of the term.[46]

Relation to EarthEdit
The opening words of each Star Wars film place that galaxy in the same plane of
existence as ours, as they declare it to be a finite distance"far, far away"from
us, but nothing more of its location has been revealed. Humans exist in both
galaxies, and Galactic Basic is essentially the same as modern-day English,
including (but not limited to) its British, American, New Zealander, Caribbean, and
Indian variants. Additionally, many cultural traditions (from the handshake to
marriage) are similar or identical in both galaxies, but these similarities remain
unexplained.

Similarly, the time frame the galaxy and the events occurring in it occurred in
compared to that of Earth is not made clear other than the opening words declaring
that they took place "A long time ago." It should be noted that, originally, when
George Lucas was writing the first film in its initial treatment, he had intended
for the galaxy to not only occur within the same galaxy as our own, but the time
frame would have been specifically cited as occurring within the thirty-third
century.[47][48] Walter Murch, an associate of Lucas' since his days working at
American Zoetrope, implied that part of the reason for the decision to change the
setting to occurring in a galaxy "far, far away" from our own was so Lucas could
both make the movie and at the same time get away with pushing anti-Vietnam War
messaging in the film as a transubstantiated remake of Apocalypse Now, as he could
not get the message out directly due to the events of Vietnam still occurring at
the time Lucas started making Star Wars.[49][50] George Lucas in The Making of Star
Wars gave a similar reason for the change.[51]
The Empire Strikes Back debateEdit
Empireendshot
The controversial scene from The Empire Strikes Back
At the end of The Empire Strikes Back, characters aboard the Rebel fleet see a
celestial object from some distance away. Some fans have said that it rotates too
fast to be a galaxy and at that distance a galaxy would not emit as much light as
is portrayed in the film.

Some sources have said that the fleet spent some time hiding outside the galactic
disk, probably intending to refer to this scene.[3] According to the 1996 Tales of
the Bounty Hunters story Of Possible Futures: The Tale of Zuckuss and 4-LOM, the
object in the film is the galaxy, and the Rebel fleet had journeyed to a point in
space far removed from the galactic plane.[52] This point was not outside of the
galactic plane, per se, but rather above the galactic plane.
Since the release of Tales of the Bounty Hunters, the object has been
inconsistently identified. The Complete Star Wars Trilogy Scrapbook, first released
in 1997, identifies the object as a spinning star formation. In 2002, the Episode
II DVD-ROM Exclusive Content stated that the bright object may be the cluster known
as the Rishi Maze. In 2003, Leland Chee confirmed on the StarWars.com Message
Boards that the object was indeed the Star Wars galaxy,[53] which was reinforced by
the release of The Essential Atlas in 2009, which established that the Rebel fleet
regrouped at a point above the galactic plane.[3]
History of published mapsEdit
Several publications have contained "maps" of the galaxy, although they are at best
two-dimensional projections of a three-dimensional galaxy. The first maps of the
Star Wars galaxy were published in roleplaying game sourcebooks by West End Games,
and contained detail maps of regions and sectors. The Elrood sector was mapped in
Planets of the Galaxy, Volume Three, the Brak sector in Flashpoint! Brak Sector,
the Kathol sector in The DarkStryder Campaign, and the Tapani sector and the Rimma
Trade Route in Lords of the Expanse.[54]

Despite these partial maps, it would not be until 1998, with the release of the CD-
ROM digital encyclopedia Star Wars: Behind the Magic that the first full, official
galactic map was released. This map placed the most important planets from the
films and the Expanded Universe. The map provided a top-down view of the Star Wars
galaxy, with concentric rings indicating the various regions from the Deep Core to
the Outer Rim Territories, as well as placing Naboo, which would feature in the
upcoming The Phantom Menace.[54]
1999 saw the release of The New Jedi Order series, which included a detailed
galactic map in each novel that tracked the course of the Yuuzhan Vong invasion.
The maps in these books showed an isometric projection of the galaxy, and included
the spiral arms and empty galactic west known as the Unknown Regions. Each novel
included the same basic map, which mapped planets from the existing lore as well as
newly visited worlds of the New Jedi Order stories. 2000's The Essential Chronology
used the same map in its endpapers.[54]
Inside the Worlds of Star Wars: Episode I, also released in 2000, returned to a map
using concentric circles, similar to the Behind the Magic map, but with broadly
similar planet placements to The New Jedi Order map. Other maps, however, beginning
with Star Wars Gamer 5, elaborated on the concept of The New Jedi Order map, and
increasingly-detailed color maps were published in some issues of The Official Star
Wars Fact File (1, 56, 139). A large poster map was provided in 2003's Star Wars
Insider 65, and The New Essential Chronology of 2005 also had a spread with an
updated galaxy map and its most notable systems, and was the first to mark the
locations of the planets of Revenge of the Sith.[54]
2009 saw the release of The Essential Atlas, which did away with isometric
projections in favor of a top-down chart, while keeping regional borders and planet
placements largely the same. As well as a large galaxy map, The Essential Atlas
also included numerous historical, regional, and sectoral maps and developed a
coordinate system and galactic compass. In addition, The Essential Atlas included
an index of 4,387 star systems, assigning each a coordinate, sector and region. The
Essential Atlas has since been expanded with an Online Companion, which includes an
updated index placing 5,085 star systems, believed to be every system mentioned in
Star Wars Legends, as well as maps of the sectors of the Outer Rim, Mid Rim, and
Expansion Region.[54]
Btm-map
The map of the galaxy from Star Wars: Behind the Magic.
NJO galaxy map
The map featured in The New Jedi Order series and The Essential Chronology.
GalaxymapISTW
A map of the galaxy included in Inside the Worlds of Star Wars: Episode I.
Subsequent Inside the Worlds of guides would include further planet placements.
Galaxymap3
The galactic map featured in Star Wars Insider.
Coordinate galaxy map
The Essential Atlas' map.

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Video game mapsEdit
The chapter selection of Star Wars: TIE Fighter (1995) was the first appearance of
what can be considered a galaxy map, consisting of a generic galactic shape on
which the supposed location of the current mission is highlighted; the highlights,
however, do not correspond to canonical coordinates of said locations (e.g.
selecting the Greater Javin campaign wrongly highlights the Galactic Core). The
1998 video game Star Wars: Rebellion would provide an interface of a galaxy map
divided up into 20 sectors and 200 systems; however, these positions are provided
only as a game mechanic and have been contradicted by later official sources.[55]

TF-map
A "map" of the galaxy in TIE Fighter. The square supposedly marks the Greater Javin
where the following campaign takes place.
Galaxy
Empire at War map

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AppearancesEdit
Star Wars: Knights of the Old Republic (Appears in hologram) (It also appears as
the Ebon Hawk astrogation interface)
Star Wars: Knights of the Old Republic II: The Sith Lords (As an astrogation
interface)
Star Wars: The Old Republic (Appears in hologram)
The Old RepublicThe Lost Suns 2 (Mentioned only)
The Old RepublicThe Lost Suns 4 (Mentioned only)
The Old Republic: Fatal Alliance
Star Wars: The Old Republic: Rise of the Hutt Cartel (Mentioned only)
Star Wars: The Old Republic: Shadow of Revan (Mentioned only)
SWTOR mini One Night at the Dealer's Den on The Old Republic's official website
(backup link) (Mentioned only)
Star Wars: The Old Republic: Knights of the Fallen Empire (Mentioned only)
Star Wars: The Old Republic: Knights of the Eternal Throne
SWInsider "The Tenebrous Way"Star Wars Insider 130 (Mentioned only)
Darth Plagueis (Mentioned only)
Cloak of Deception (Mentioned only)
The Wrath of Darth Maul (Mentioned only)
Star Wars Episode I Journal: Darth Maul (Mentioned only)
Star Wars: Battlefront (Loading screen)
Outbound Flight (Appears in hologram)
Star Wars: Episode II Attack of the Clones
Star Wars: Battlefront II (As a tactical interface)
CloneWarsLogoMini Star Wars: Clone Wars "Chapter 1" (Mentioned only)
Star Wars: Clone Wars PhotoComic (Mentioned only)
TCW mini logo Star Wars: The Clone Wars "Monster" (Mentioned only)
TCW mini logo Star Wars: The Clone Wars "Overlords" (Mentioned only)
TCW mini logo Star Wars: The Clone Wars "Altar of Mortis" (Mentioned only)
TCW mini logo Star Wars: The Clone Wars "Ghosts of Mortis" (Mentioned only)
TCW mini logo Star Wars: The Clone Wars "Wookiee Hunt" (Mentioned only)
TCW mini logo Star Wars: The Clone Wars "Revenge"
Star Wars: Episode III Revenge of the Sith (Mentioned only)
DroidsLogoMini Star Wars: Droids"Treasure of the Hidden Planet" (Mentioned only)
WEG icon2 "The King's Requiem"Shadows of the Empire Sourcebook (Mentioned only)
SWAJsmall "Out of the Cradle"Star Wars Adventure Journal 2
Han Solo at Stars' End (Mentioned only)
Star Wars: Empire at War (As a tactical interface)
Star Wars: Empire at War: Forces of Corruption (As a tactical interface)
Star Wars: Episode IV A New Hope (First mentioned)
Star Wars: Rebellion (As a tactical interface)
Under a Black Sun
FFG "Trouble Brewing"Star Wars: Edge of the Empire Core Rulebook
Debts to Pay
Beyond the Rim
Scoundrel's Luck
Otherspace
Scavenger Hunt
Riders of the Maelstrom
WEG icon2 "Alderath Horticultural Society"Star Wars Gamemaster Screen
WEG icon2 "Quest for the Dragon's Tomb"Star Wars Gamemaster Screen
SWAJsmall "You're in the Army Now!"Star Wars Adventure Journal 2
Star Wars 25: Siege at Yavin (Mentioned only)
Star Wars 29: Dark Encounter (Mentioned only)
Star Wars 35: Dark Lord's Gambit (Mentioned only)
Star Wars 36: Red Queen Rising (Mentioned only)
Star Wars 37: In Mortal Combat (Mentioned only)
Star Wars 38: Riders in the Void
Rebel Force: Uprising (Mentioned only)
Star Wars: Episode V The Empire Strikes Back
The Empire Strikes Back: A Storybook
Star Wars: Shadows of the Empire Galoob minicomic
Star Wars: Shadows of the Empire Ertl minicomic
WEG icon2 "A Very Special Meal"Shadows of the Empire Sourcebook (Mentioned only)
WEG icon2 "Hunting Holiday"Shadows of the Empire Sourcebook (Mentioned only)
WEG icon2 "We Are Made of Suffering"Shadows of the Empire Sourcebook (Mentioned
only)
Shadows of the Empire novel
Shadows of the Empire audio book
Shadows of the Empire junior novelization
WEG icon2 "New Assignments"Shadows of the Empire Planets Guide (Mentioned only)
The Long Arm of the Hutt
Rust Never Sleeps
Ewoks: The Battle for Endor (Mentioned only)
Star Wars: TIE Fighter (As a chapter selection interface)
WEG icon2 "The Package"Twin Stars of Kira
SWAJsmall "A Glimmer of Hope"Star Wars Adventure Journal 1
WEG icon2 "The Politics of Contraband"The Politics of Contraband
WEG icon2 "The Politics of Contraband"Classic Adventures (Reprint)
The Last Command (As a huge hologram inside Mount Tantiss)
Star Wars: Jedi Knight: Jedi Academy (As a chapter selection interface)
Vision of the Future (as a holographic map)
The New Jedi Order: Agents of Chaos I: Hero's Trial (Appears in hologram)
The New Jedi Order: Agents of Chaos II: Jedi Eclipse (as galactic map)
The New Jedi Order: Balance Point (Vision)
The New Jedi Order: Edge of Victory II: Rebirth
Fate of the Jedi: Apocalypse (Mentioned only)
Non-canon appearancesEdit
LEGO Star Wars: The Phantom Menace
SourcesEdit
Wiki-shrinkable
Wookieepedia has 12 images related to The galaxy.
Tales of the Jedi Companion
Star Warriors: Starfighter Combat in the Star Wars Universe
Lightsaber Dueling Pack
Battle for Endor
Galaxy Guide 3: The Empire Strikes Back
Imperial Sourcebook
Galaxy Guide 4: Alien Races
Rebel Alliance Sourcebook
Heir to the Empire Sourcebook
Star Wars: The Roleplaying Game, Second Edition
Wanted by Cracken
Galaxy Guide 8: Scouts (As "Known Galaxy")
Galaxy Guide 9: Fragments from the Rim
Dark Empire Sourcebook
Super Empire Strikes Back Official Game Secrets
Star Wars Technical Journal of the Planet Tatooine
The Movie Trilogy Sourcebook
Han Solo and the Corporate Sector Sourcebook
Galaxy Guide 4: Alien Races, Second Edition
The Last Command Sourcebook
Rebel Alliance Sourcebook, Second Edition
Galaxy Guide 6: Tramp Freighters, Second Edition
Imperial Sourcebook, Second Edition
GalaxyCite "Boba Fett: Mystery Man in Not-So-Shining Armor"Star Wars Galaxy
Magazine 1
Star Wars Technical Journal
Galladinium's Fantastic Technology
Shadows of the Empire Sourcebook
The Secrets of Star Wars: Shadows of the Empire
SotE TC Star Wars: Shadows of the Empire trading cards (Card: Xizor Relishes the
Good Life)
SotE TC Star Wars: Shadows of the Empire trading cards (Card: Luke and Dash's
Bothan Mission)
SotE TC Star Wars: Shadows of the Empire trading cards (Card: Millennium Falcon)
SotE TC Star Wars: Shadows of the Empire trading cards (Card: Virago)
Shadows of the Empire Planets Guide
Kenner-logo Star Wars: Shadows of the Empire (Pack: Dash Rendar)
Kenner-logo Star Wars: Shadows of the Empire (Pack: Leia (In Boushh Disguise))
Kenner-logo Star Wars: Shadows of the Empire (Pack: Luke Skywalker (In Imperial
Guard Disguise))
Kenner-logo Star Wars: Shadows of the Empire (Pack: Prince Xizor)
Kenner-logo Star Wars: Shadows of the Empire (Pack: Boba Fett vs. IG-88)
Kenner-logo Star Wars: Shadows of the Empire (Pack: Darth Vader vs. Prince Xizor)
Kenner-logo Star Wars: Shadows of the Empire (Pack: Boba Fett's Slave I)
Kenner-logo Star Wars: Shadows of the Empire (Pack: Dash Rendar's Outrider)
Kenner-logo Star Wars: Shadows of the Empire (Pack: Swoop)
Galoob Star Wars: Shadows of the Empire Micro Machines (Pack: Collection II)
Cynabar's Fantastic Technology: Droids
Gundark's Fantastic Technology: Personal Gear
Star Wars: Shadows of the Empire Limited Collector's Edition
Star Wars: The Art of the Brothers Hildebrandt
Star Wars: Behind the Magic
Inside the Worlds of Star Wars: Episode I
Inside the Worlds of Star Wars: Attack of the Clones
Star Wars: Complete Locations
Star Wars: The Ultimate Visual Guide
The Official Star Wars Fact File
TCGsmall Star Wars Trading Card Game The Empire Strikes Back (Card: Probe the
Galaxy)
The Essential Chronology
The New Essential Chronology
Dark Nest III: The Swarm War
Star Wars Insider 65
Star Wars: The Galaxy - An official map from Dark Horse Comics
All New Jedi Orderseries novel maps
Star Wars Gamer
The Official Star Wars Fact File
Star Wars Roleplaying Game Revised Core Rulebook
Hero's Guide
WizardsoftheCoast "Hutt! Hutt! Hutt!" on Wizards.com (original article link, backup
link)
Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide
Star Wars Roleplaying Game Saga Edition Core Rulebook
Star Wars: The Official Figurine Collection 55 (Vast Territory: Galactic Regions)
SWInsider "Classic Moment"Star Wars Insider 104
The Complete Star Wars Encyclopedia
Fate of the Jedi: Dramatis Personae
The Essential Atlas
HyperspaceIcon "The Forgotten War: The Nagai and the Tofs" on Hyperspace (article)
(content removed from StarWars.com and unavailable)
SWInsider "Secrets of the Force"Star Wars Insider 123
The Jedi Path: A Manual for Students of the Force
Star Wars: The Old Republic Explorer's Guide
Star Wars: The Clone Wars The Complete Season Three
Star Wars: Darth Maul, Sith Apprentice
Book of Sith: Secrets from the Dark Side
The Essential Guide to Warfare
Star Wars: The Ultimate Visual Guide: Updated and Expanded
The Essential Reader's Companion
Star Wars: Obi-Wan Kenobi, Jedi Knight
Star Wars: Edge of the Empire Beginner Game
Star Wars: The Legendary Yoda
Star Wars Blog "The Droids Re-Animated, Part 1," The Official Star Wars Blog
Star Wars: Edge of the Empire Core Rulebook
Star Wars: Force Collection (Card: Leia Organa (?))
Star Wars: Force Collection (Card: Padm Amidala (?))
Star Wars: Force Collection (Card: Darth Vader (??))
Star Wars: Force Collection (Card: Han Solo (??))
Star Wars: Force Collection (Card: Jabba the Hutt (???))
Star Wars: Force Collection (Card: Jango Fett (???))
Star Wars: Force Collection (Card: Leia Organa (???, Tantive IV))
Star Wars: Force Collection (Card: Leia Organa (???, Death Star))
Star Wars: Force Collection (Card: Padm Amidala (???, Tatooine))
Star Wars: Force Collection (Card: Boba Fett (????))
Star Wars: Force Collection (Card: Darth Vader (????))
Star Wars: Force Collection (Card: Han Solo (????))
Star Wars: Force Collection (Card: Boba Fett (?????))
Star Wars: Force Collection (Card: Jabba the Hutt (?????))
Star Wars Blog "So Uncivilized: Great Gunslingers in Star Wars, Part 1," The
Official Star Wars Blog (link)
Star Wars Blog "Viva Space Vegas! The History of the Marvelous Wheel, Part 1," The
Official Star Wars Blog (link)
The Bounty Hunter Code: From the Files of Boba Fett
SWInsider "Authors of the Expanded Universe: L. Neil Smith"Star Wars Insider 145
Star Wars Blog "Slugthrowers: An Overview of Popular Music and Musicians in a
Galaxy Far, Far Away, Part 1," The Official Star Wars Blog (link)
Star Wars: Sith Wars
Star Wars Blog "Slugthrowers: An Overview of Popular Music and Musicians in a
Galaxy Far, Far Away, Part 2," The Official Star Wars Blog (link)
Star Wars Blog "Galactic Architecture 101 and the history of Centerpoint Station,"
The Official Star Wars Blog (link)
Suns of Fortune
Dangerous Covenants
SWTOR mini EMERGENCY ALERT: Rakghoul Plague Outbreak on Alderaan AVOID ALDERAAN!
on The Old Republic's official website (backup link)
SWTOR mini State of the Galaxy on The Old Republic's official website (backup link)
Star Wars: Age of Rebellion Core Rulebook
SWInsider "Blaster"Star Wars Insider 152
Star Wars: Imperial Handbook: A Commander's Guide
LEGO Star Wars: The Dark Side (Non-canonical source)
SWTOR mini New "Revan Returns" Trailer on The Old Republic's official website
(backup link)
Fly Casual
Topps logo Star Wars Illustrated: The Empire Strikes Back (Card: New Hand, New
Mission) (Picture only)
Strongholds of Resistance
SWTOR mini The War for Iokath: The Faction Battle Reignites on The Old Republic's
official website (backup link)
SWTOR mini Cartel Market Specials: Week of April 10, 2017 on The Old Republic's
official website (backup link)
SWTOR mini The War for Iokath: Now Live! on The Old Republic's official website
(backup link)
SWTOR mini Cartel Market Specials: Week of April 24, 2017 on The Old Republic's
official website (backup link)
SWTOR mini May the 4th Hits the Cartel Market on The Old Republic's official
website (backup link)
SWTOR mini May the 4th Hits the Cartel Market: Final Week on The Old Republic's
official website (backup link)
SWTOR mini Steadfast Champion Pack Hits the Cartel Market on The Old Republic's
official website (backup link)
SWTOR mini Cartel Market Specials: Week of June 6, 2017 on The Old Republic's
official website (backup link)
SWTOR mini Kick off your 'Summer of SWTOR'! on The Old Republic's official website
(backup link)
SWTOR mini Cartel Market Specials: Week of June 19, 2017 on The Old Republic's
official website (backup link)
SWTOR mini Cartel Market Specials: Week of July 4, 2017 on The Old Republic's
official website (backup link)
SWTOR mini Cartel Market Specials: Week of July 11, 2017 on The Old Republic's
official website (backup link)
SWTOR mini Cartel Market Specials: Week of July 25, 2017 on The Old Republic's
official website (backup link)
SWTOR mini Cartel Market Specials: Week of August 1, 2017 on The Old Republic's
official website (backup link)
SWTOR mini Cartel Market Specials: Week of September 12, 2017 on The Old Republic's
official website (backup link)
SWTOR mini Cartel Market Specials: Week of September 19, 2017 on The Old Republic's
official website (backup link)
SWTOR mini Cartel Market Specials: Week of September 26, 2017 on The Old Republic's
official website (backup link)
SWTOR mini Cartel Market Specials: Week of October 3, 2017 on The Old Republic's
official website (backup link)
SWTOR mini Cartel Market Specials: Week of October 17, 2017 on The Old Republic's
official website (backup link)
SWTOR mini Get your own Special Forces Armor on The Old Republic's official website
(backup link)
Notes and referencesEdit
? 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 The Essential Atlas, pp.
ix-x.
? 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 The Essential Atlas, p. 34
? 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15
3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 3.29 3.30 3.31
3.32 3.33 3.34 3.35 3.36 3.37 3.38 3.39 3.40 3.41 3.42 3.43 3.44 3.45 3.46 3.47
3.48 3.49 3.50 3.51 3.52 3.53 3.54 3.55 3.56 3.57 3.58 3.59 3.60 3.61 3.62 3.63
3.64 3.65 3.66 3.67 3.68 3.69 3.70 3.71 3.72 3.73 3.74 3.75 3.76 3.77 3.78 3.79
3.80 3.81 3.82 3.83 3.84 3.85 3.86 3.87 3.88 3.89 3.90 3.91 3.92 3.93 3.94 3.95
3.96 3.97 3.98 The Essential Atlas
? 4.0 4.1 4.2 4.3 Star Wars Atlas Endnotes
? Tales of the Bounty Hunters, 301.
? The Last One Standing
? Intergalactic Passport
? The Essential Atlas, pg. 8
? Star Wars Campaign Pack
? The Complete Star Wars Encyclopedia
? Coruscant Nights II: Street of Shadows
? Han Solo at Stars' End
? 13.0 13.1 13.2 13.3 Star Wars Blog "Star Wars: The Essential Guide to Warfare:
Author's Cut The Celestials," The Official Star Wars Blog (link)
? Star Wars 38: Riders in the Void
? The New Jedi Order: The Final Prophecy
? 16.0 16.1 The Essential Guide to Alien Species, p. x.
? Goroth: Slave of the Empire
? Power of the Jedi Sourcebook
? Star Wars Blog "Star Wars: The Essential Guide to Warfare: Author's Cut, Part 2
Ancient Coruscant," The Official Star Wars Blog
? 20.0 20.1 20.2 20.3 20.4 20.5 20.6 The Essential Guide to Warfare
? The Unknown Regions
? 22.00 22.01 22.02 22.03 22.04 22.05 22.06 22.07 22.08 22.09 22.10 22.11 The New
Essential Chronology
? Star Wars: The Old Republic
? Star Wars: The Old Republic: Knights of the Fallen Empire
? 25.0 25.1 Star Wars: Legacy
? Star Wars: Episode II Attack of the Clones
? SWCustom-2011 Star Wars: The Essential Atlas Online Companion on StarWars.com
(article) (backup link)
? Secrets of the Sisar Run
? 29.0 29.1 The Essential Guide to Weapons and Technology
? Shadows of the Empire
? Star Wars: Attack of the Clones Incredible Cross-Sections
? Star Wars: The Roleplaying Game, Second Edition
? X-Wing: The Krytos Trap
? Star Wars: Revenge of the Sith Incredible Cross-Sections
? Outbound Flight
? Republic HoloNet News Special Inaugural Edition 16:5:241
? The New Essential Guide to Droids
? The New Jedi Order
? SWGsmall "The University of Sanbra Guide to Intelligent Life: The Duros"Star
Wars Gamer 2
? HyperspaceIcon "Xim Week: The Despotica (Part III: Xim at Vontor)" on Hyperspace
(article) (content removed from StarWars.com and unavailable)
? Power of the Jedi Sourcebook
? Galactic Phrase Book & Travel Guide
? Dawn of the Jedi: Force Storm 3
? Dawn of the Jedi: The Prisoner of Bogan 1
? 45.0 45.1 45.2 The Written Word
? Sue Rostoni (Nov 18, 2002 1:32 PM). Welcome some BCaT VIPs. StarWars.com forums.
Retrieved on July 6, 2010.
? Chris Taylor. How Star Wars Conquered the Universe: The Past, Present Future of a
Multibillion Dollar Franchise. New York, New York, USA: Basic Books, 2014-2015. Pp.
87-88. "The third mode that [George] Lucas intended to use to depict [American
involvement in the] Vietnam [War]the allegorical, futuristic lenswas only just
taking shape, but already it was being influenced by Lucas' thinking about the
present tense.* Lucas was fascinated by the notion of how a tiny nation could
overcome the largest military power on Earth, and this was baked into The Star Wars
right from its earliest notes in 1973: "A large technological empire going after a
small group of freedom fighters."
* Though Star Wars was ultimately set "a long time ago," Lucas's earliest plan was
to set it in the thirty-third century.
? The Star Wars: Story Synopsis
? Michael Ondaatje. The Conversations: Walter Murch and the Art of Editing Film.
2004. p.70. "Originally George Lucas was going to direct ('Apocalypse Now'), so it
was a project that George and John [Milius] developed for [American] Zoetrope. That
was back in 1969. Then when Warner Brothers cancelled the funding for Zoetrope, the
project was abandoned for a while. After the success of 'American Graffiti' in
1973, George wanted to revive it, but it was still too hot a topic, the [Vietnam]
war was still on, and nobody wanted to finance something like that. So George
considered his options: What did he really want to say in 'Apocalypse Now?' The
message boiled down to the ability of a small group of people to defeat a gigantic
power simply by the force of their convictions. And he decided, All right, if it's
politically too hot as a contemporary subject, I'll put the essence of the story in
outer space and make it happen in a galaxy long ago and far away. The rebel group
were the North Vietnamese, and the Empire was the United States. And if you have
'the force,' no matter how small you are, you can defeat the overwhelmingly big
power. 'Star Wars' is George's transubstantiated version of 'Apocalypse Now.'"
? http://www.yomyomf.com/star-wars-is-a-metaphor-for-the-vietcong-kicking-american-
ass-in-the-vietnam-war/
? The Making of Star Wars, p.12. "A lot of my [George Lucas's] interest in
Apocalypse Now was carried over into Star Wars, I figured that I couldn't make that
film because it was about the Vietnam War, so I would essentially deal with some of
the same interesting concepts that I was going to use and convert them into space
fantasy, so you'd have essentially a large technological empire going after a small
group of freedom fighters or human beings."
? Of Possible Futures: The Tale of Zuckuss and 4-LOM
? Leland Chee on the Star Wars.com Message Boards
? 54.0 54.1 54.2 54.3 54.4 SWCustom-2011 Star Wars Maps: Charting the Galaxy on
StarWars.com (backup link)
? List of Rebellion sectors and planets and their correctness by Modi
External linksEdit
Star Wars Atlas
Galaxy navigator and mapsCurrently non-working, points to a domain parking page
Main galaxy map from above siteAs above, see Eric Przybylski entry on Wookieepedia
Dark Horse Star Wars Galaxy Map
StarWarsDotComBlogsLogoStacked "Star Wars Galaxy Maps" Keeper of the Holocron's
Blog, Leland Chee's StarWars.com Blog (content now obsolete; backup link on
Archive.org)
Galaxy Map DiscussionOfficial thread at StarWars.com
Map of the galaxy far, far away....Downloadable, text searchable pdf file based on
Modi's work and nav-computer.com
CWA Wiki favicon The galaxy on CWA Wiki
SWCustom-2011 Star Wars Maps: Charting the Galaxy on StarWars.com (backup link)
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