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How to Connect PC with 16x2 LCD using

Arduino
The serial port of the microcontroller provides the easiest way by which the user and the
microcontroller can write their data in the same medium and both can read each other’s data.
The LCD module makes an embedded system completely independent with which the system
can take analog or digital input on its input pins and display the corresponding output in its own
screen along with generating other kind of outputs.The serial communication port is one of the
communication medium available in almost all microcontrollers. It is the most effective
communication method available with a microcontroller. The serial port of the microcontroller
provides the easiest way by which the user and the microcontroller can write their data in the
same medium and both can read each other’s data. When the serial port of the microcontroller
is connected to the PC and the incoming and outgoing data is monitored using software and
displayed in a window, it forms the simplest text user interface (TUI) setup for the
microcontroller.
It is possible to connect the serial port of the PC with the LCD module through the Arduino
board. In such a system the user can send the data from the PC to the Arduino’sserial port
using software running in the PC, and can view the same data in the LCD module connected to
the Arduino board. This project demonstrates how to connect the PC with 16*2 LCD module
using Arduino board in such a way that what all things a user type in the PC’s keyboard will
appear in the LCD module.
The Arduino board is built around an AVR microcontroller and it has all the required circuitary to
get the built-in AVR microcontroller running. The Arduino can communicate with the other
devices using its digital I/O, serial port, I2C port, SPI port etc. Any AVR microcontroller based
board which follows the standard Arduino schematic and is flashed with the
Arduino bootloader can be called an Arduino board. The Arduino IDE is so simple to use that
anyone who has basic knowledge of c programming can quickly get started with it. The project
on Getting started with Arduino explains about the steps required to get start with an Arduino
board.
The Arduino board used in this project is the Arduino pro-mini board and the IDE version of the
Arduino is 1.0.3 for windows. The image of the Arduino pro-mini board and the Arduino IDE are
shown below;
Since the Arduino pro-mini board has no circuitary for interfacing it with the serial port or the
USB port of the PC, an external USB to TTL converter board is required to connect it with the
PC. This hardware helps in programming the Arduino board and also helps in the serial
communication with the USB port of the PC.
It is assumed that the reader has gone through the project how to get started with the
Arduino and tried out all the things discussed there.
This project uses function for accessing LCD module available from the library
<LiquidCrystal.h> as explained in the previous project onhow to interface the 4 bit LCD with
Arduino board. The serial communication functions are also used in this project which is already
discussed in a previous project on how to receive and send serial data using Arduino. Apart
from those functions this project make use of two more functions for the LCD namely lcd.clear()
and lcd.write() and the details of them are discussed in the following section.
lcd.clear()
This function is used to clear all the current data in the LCD screen. Making a call to this
function will make the LCD screen blank. It also set the cursor to the very first position (0, 0) in
the LCD screen. The function is normally before writing a new data to the LCD so as to prevent
overwriting.
lcd.write()
Thelcd.write() also a function which is used to print the data to the LCD screen like the lcd.print()
function does. Unlike the lcd.print() function the lcd.write() function directly write the value to the
LCD screen without formatting it as ASCII. This function is analogues to the Serial.write()
function discussed in the project how to receive and send serial data using Arduino.
THE CODE
The code initializes the LCD library as per the connection of the LCD with the Arduino board
using the function LiquidCrystallcd(). The function lcd.begin() is used to initialize the LCD
module in four bit mode with two line display.
The serial port is initialized with 9600 baud rate using the function Serial.begin(). The function
Serial.available() is used in the code to check whether a serial data is available to read or not.
The Serial.read() function is used to read the serial data coming from the PC which is then
stored to a variable and is displayed on the LCD using the function lcd.write(). The lcd.clear() is
used to clear the LCD screen each time before a new data is written and the lcd.setCursor()
function is used to set the cursor at the middle of the LCD screen.
// include the library code:
#include <LiquidCrystal.h>

// initialize the library with the numbers of the interface pins


LiquidCrystallcd(12, 11, 5, 4, 3, 2);

// give the pin a name:


int led = 6;
// incoming byte
charinByte;

void setup()
{
// initialize the led pin as an output.
pinMode(led, OUTPUT);
// set up the LCD's number of columns and rows:
lcd.begin(16, 2);
// initialize the serial communications:
Serial.begin(9600);
}

void loop()
{
// if we get a valid byte, read analog ins:
if(Serial.available())
{
// get incoming byte:
inByte = Serial.read();
// send the same character to the LCD
lcd.clear();
lcd.setCursor(7, 0);
lcd.write(inByte);
// glow the LED
digitalWrite(led, HIGH);
delay(200);
}
else
digitalWrite(led, LOW);
}

Whenever a key is pressed in the keyboard the code receives the data byte and sends the
same byte to display it in the LCD screen. The code also blinks an LED each time it transmits a
data to the serial port using the functions pinMode (), digitalWrite () and delay (). The details of
those functions are already discussed in the previous project on How to use digital input and
digital output of the Arduino board. Once the coding is finished one can verify and upload the
code to the Arduino board as explained in the project how to get started with the Arduino.
/*================================= EG LABS
=======================================
Receive a character through the serial port of the PC and display the same cahracter
in a 16*2 LCD along with glowing an LED each time

The circuit:
* LED attached from pin 5 to ground through a 1K resistor

LCD:
* LCD RS pin to digital pin 12
* LCD Enable pin to digital pin 11
* LCD D4 pin to digital pin 5
* LCD D5 pin to digital pin 4
* LCD D6 pin to digital pin 3
* LCD D7 pin to digital pin 2
* LCD R/W pin to ground
* 10K resistor:
* ends to +5V and ground
* wiper to LCD pin 3
* LED anode attached to digital output 6
* LED cathode attached to ground through a 1K resistor
//================================= EG LABS
=======================================*/

// include the library code:


#include <LiquidCrystal.h>

// initialize the library with the numbers of the interface pins


LiquidCrystal lcd(12, 11, 5, 4, 3, 2);

// give the pin a name:


int led = 6;
// incoming byte
char inByte;

void setup()
{
// initialize the led pin as an output.
pinMode(led, OUTPUT);
// set up the LCD's number of columns and rows:
lcd.begin(16, 2);
// initialize the serial communications:
Serial.begin(9600);
}

void loop()
{
// if we get a valid byte, read analog ins:
if(Serial.available())
{
// get incoming byte:
inByte = Serial.read();
// send the same character to the LCD
lcd.clear();
lcd.setCursor(7, 0);
lcd.write(inByte);
// glow the LED
digitalWrite(led, HIGH);
delay(200);
}
else
digitalWrite(led, LOW);
}

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