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GLOBAL DIGITAL
FUTURE IN FOCUS
ABOUT THIS REPORT Reporting on over 40 markets worldwide, comScore has
a unique perspective on the evolution of digital audiences,
behaviours and advertising
This report highlights key trends that have emerged Whilst broad in scope, it is not intended to be exhaustive, and we’d encourage
globally, citing local examples to demonstrate the you to speak to local representatives as well as explore the insights section of our
impact of changes to the online ecosystem. website for more detailed and country-specific data.
©comScore | 2
THE DIGITAL
LANDSCAPE
IS MORE
GLOBAL
THAN EVER
©comScore | 3
‘NON-US’ HAS SOARED In the 20 years since 1996, the proportion of non-US internet users
measured by comScore has increased from 34% of the global desktop
IN SIGNIFICANCE population to 89%
Global non-US
internet users
GLOBAL
1996 2016
89%
Global non-US
internet users
GLOBAL
©comScore | 5
APAC & EMEA DELIVER Over three quarters of desktop internet users are located in the two
largest regions, with North America and Latin America almost reaching
THE MAJORITY OF GLOBAL parity with one another
DESKTOP USERS
GLOBAL
12% 33%
12%
10% 33%
45%
10%
45%
©comScore | 7
EACH PLATFORM ENJOYS When looking at the percentage of each platform’s daily impressions by
hour, desktop is more evenly distributed, while smartphones and tablets
‘PEAK’ DAYPARTS generate more distinct morning and evening peaks
UK
DESKTOP
PHONE
DESKTOP
UK
PHONE
TABLET
DESKTOP TABLET
UK
PHONE
©comScore | 11
GLOBAL DESKTOP AUDIENCES Despite the explosive growth of smartphone and tablet platforms,
desktop audiences remain better than stable, showing incremental
ARE STILL GROWING growth in all regions
GLOBAL
+ %
EMEA
1
+ %
North
America
4
+ %
+ %4
Global
APAC
11%
+
LATAM
MALAYSIA
June 2015 > June 2016
News &
Information +27%
Retail
-10%
+38%
Travel
UK
Persons: 25-34 97 100 95 95 97 99 100 97 95 99 96
Male & Persons: 35-44 105 100 101 101 102 102 102 98 101 99 103
Female
Persons: 45-54 113 99 93 109 108 103 102 102 113 101 114
Persons: 55+ 125 96 85 120 114 104 101 106 124 106 131
Males: 15-24 82 103 129 88 92 96 97 100 103 102 78
Males: 25-34 100 102 104 94 99 99 102 96 116 103 95
Males Males: 35-44 108 101 104 100 104 102 104 96 119 103 102
Males: 45-54 115 101 95 106 110 103 105 99 128 106 113
Males: 55+ 130 98 81 120 119 105 103 106 146 114 136
Females: 15-24 76 101 102 91 89 96 94 101 64 94 81
Females: 25-34 94 99 85 96 95 99 99 98 71 94 96
Canada Movies 78% Real Estate 74% Portals 70% Travel 69%
100% 62%
FRANCE
Social Media Social Media
96% 35%
Travel Travel
REACH
HEAVY USERS LIGHT USERS
96% 20%
Newspapers Newspapers
59% 14%
Comparison Comparison
Shopping Shopping
©comScore | 17
MOBILE BOOSTS DIGITAL Total minutes on desktop have remained largely flat in the past 12
months, but the impact of mobile is dramatic, adding incremental
MINUTES, DOESN’T digital time and opportunity
CANNIBALISE DESKTOP
Total minutes
Desktop Mobile
+134%
+283% +186%
Mobile
Minutes Minutes
Minutes
Mobile mins as % of
desktop mins Desktop Entertainment Social Media Portals News/Information
Brazil Canada UK
GLOBAL
37%
+7%
29% UK
+25%
+11% +37% Japan
USA Spain
+22%
22%
China
+29%
14% Brazil
+12%
Argentina
7%
% of unique users
GLOBAL
USA
DESKTOP
ONLY
Canada
Brazil
UK
Multi-
Spain platform
MULTI- is the
PLATFORM norm
China
Japan
Argentina
MOBILE
ONLY
©comScore | 22
AVERAGE MINUTES BY Average minutes per user on desktop and mobile platforms are almost
mirrored through age brackets, with older users leaning proportionally
PLATFORM ARE POLARISED more heavily on desktop
BY AGE GROUP
6000 6000
4000 4000
2000 2000
0 0
2000 2000
4000 4000
6000 6000
18-24 25-34 35-44 45-54 55+ 18-24 25-34 35-44 45-54 55+
UK Canada
©comScore | Source: comScore MMX Multi-Platform, June 2016 *Japan uses a census-based methodology for mobile measurement | 24
PLATFORM ADOPTION HAS Advertisers and publishers can now use weight of usage as a
means of reaching different audiences by platform, to factor
IMPACTED DEMOGRAPHIC into reach & frequency considerations.
PROFILES
UK
13% 79% 26%
MOBILE ONLY (VS. 7% FOR ALL USERS) MULTI PLATFORM (VS. 64% FOR ALL USERS) DESKTOP ONLY (VS. 17% OF 18–54)
% of users by platform
Desktop Only Multi-Platform Mobile Only
BRAZIL
Weather
Maps
News/Information
Retail
Government
Entertainment
CANADA
Desktop-only Mobile
Desktop
majority
Desktop
majority Desktop
majority
Canada Spain
SMARTPHONE
V S TA B L E T
©comScore | 29
DESKTOP SCALE AND PER- Globally speaking, younger users account for the majority of
desktop video views, but on a per-user basis, 55+ users consume
USER ENGAGEMENT ARE more video minutes, suggesting a greater number of long-form
AGE DEPENDENT video for this demographic
MORE SHORTER
VIDEOS VIDEOS
GLOBAL
15–24 15–24
25–34 25–34
35–44
VIDEO 00.00.00
35–44
45–54 45–54
Total minutes as a
% of October 2014 Total Internet : Total Audience Entertainment Social Networking Portals Newspapers
GLOBAL
+2%
200%
TOTAL
AUDIENCE
SOCIAL
175%
NEWS
150%
125%
100%
75%
2.5
2.2 2.2
2.0 2.0 2.1
1.4
1.2 1.2
1.1 1.0
0.9 0.9 0.9 1.0
0.8
100%
95%
90%
85%
Newspapers Lifestyles Portals Travel Sports
SPAIN
+ 16%
+ 50%
18-24s 45+
©comScore | 36
ONCE INSTALLED, APPS The value for brands of achieving app success are clear to see, with app
usage delivering vast proportions of mobile minutes in every market
DELIVER HUGE % OF
MOBILE TIME
100%
80%
60%
40%
20%
0%
USA Canada UK Spain Brazil
©comScore | Source: comScore MobiLens / MobiLens Plus June 2016 3 Month Average | 40
…SPECTACULARLY HIGH If a brand’s app is not the first downloaded in a month, chances of
an install drop dramatically, with significantly fewer users going on
BEYOND 1ST DOWNLOADED to download more than one app
APP IN MONTH
% Downloading any number of apps in a month % Downloading more than one app in a month
©comScore | Source: comScore MobiLens / MobiLens Plus June 2016 3 Month Average | 41
PURCHASING VIA APP Consumers are increasingly turning to apps to make mobile
purchases, although brands are yet to translate overwhelming time
APPROACHING MOBILE into greater share of sales vs. mobile browser
BROWSING LEVELS
App Browsing
14.6
10.1
9 9.3 9.3
7.7
5.4 5.3
4.7 4.3
©comScore | Source: comScore MobiLens / MobiLens Plus June 2016 3 Month Average | 42
TRENDS AND TAKEAWAYS Desktop evolution has created polarised audiences and behaviours
©comScore | 43
TRENDS AND TAKEAWAYS The uneven move to mobile creates audience and content opportunities
©comScore | 44
TRENDS AND TAKEAWAYS Digital video is growing but fragmenting further. Monetisation is not uniform
©comScore | 45
TRENDS AND TAKEAWAYS Platform choice is increasingly proactive, but not always mobile-first
©comScore | 46
TRENDS AND TAKEAWAYS Mobile apps are a highly-competitive but incredibly lucrative battleground
©comScore | 47