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Dragon, Black Wyrm
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Note: This creature was originally published in the 3E Monster Manual.
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ST: 65 HP: 65 Speed: 5.50
DX: 10 Will: 14 Move: 8
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IQ: 14 Per: 16
Membership HT: 12 FP: 12 SM: +5 (12 hexes)

How to join this site? Dodge: 8 Parry: N/A DR: 16


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Bite (21): 7d+7 cutting. Reach C.
Claws (21): 7d+7 cutting. Reach C-5.
Forum Corrupt Water (1/day): 3-yard area with a range of 66 yards. Same as Foul Water spell (GURPS Magic, p. 185).
Forum Darkness (3/day): 22-yard area. Same as Blackout spell (GURPS Magic, p. 112). Lasts 110 minutes.
Dragon Breath (21): Acid jet. 6d corrosive. Usable once every 3 seconds. Range 12/24.
Recent posts
Insect Plague (3/day): Summons 4 locust swarms adjacent to each other (use the swarm of bees statistics from p. B461). Lasts
Recent threads 13 minutes. Range 184.
Plant Growth (1/day): 184-yard area. Same as Plant Growth spell (GURPS Magic, p. 164).
Tail (21): 7d+15 crushing. Can only attack straight behind. Reach C-7.
Tail Sweep (21): 6-yard half-circle area centered from behind the dragon. 7d+15 crushing. Can only affect SM-1 or smaller.
Page tags Double Knockback.
Terror (Fright Check at -4): 66-yard area.
animal barsoom boss cer-1 cer- Wings (21): 7d+15 crushing. Can only attack the sides. Reach C-5.
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cer-42 cer-48 cer-52 cer-56 cer-61 Traits: Amphibious (Water Move 8); Dark Vision; Doesn’t Breathe (Gills); DR 10 (Limited, Non-magical Weapons); DR 20
construct cp150-199 dark_sun (Limited, Acid); Enhanced Move 1 (Air Speed 24); Extra Attack 3; Flight (Air Move 12; Winged; Handling Penalty -3); Immunity
demon dinosaur dire_animal (Sleep effects); Immunity (Paralysis effects); Magery 4; Magic Resistance 3 (Improved); Night Vision 5; Quadruped; Sharp Claws;
dnd_conversion Sharp Teeth; Vibration Sense (Universal).
Skills: Brawling-21; Camouflage-23; Innate Attack (Breath)-21; Stealth-18; Survival (Swampland)-24; Swimming-26.
dragon earthdawn_ability Spells: Apportation-17; Control Water Elemental-17; Create Acid-17; Create Earth-17; Create Water-17; Deflect Missile-17;
elder_thing elemental elf Dehydrate-17; Destroy Water-17; Detect Magic-17; Dry Spring-17; Earth to Stone-17; Fog-17; Glue-17; Grease-17; Great Haste-
epic_boss faerie fodder force 15; Haste-17; Hinder-17; Light Thread-17; Purify Water-17; Quick March-17; Rain of Acid-17; Seek Earth-17; Seek Pass-17;
generic giant giant_animal goblin Seek Water-17; Shape Earth-17; Shape Water-17; Slow-17; Summon Water Elemental-17; Tide-17; Walk on Water-17; Whirlpool-
goblin-kin greater_worthy human 17.
hybrid keepers_of_the_way Class: Mundane.
lesser_boss lesser_worthy magic Combat Effectiveness Rating: 224 (OR 118 and PR 106).
mundane nazi offense or- Notes: Can use spells and breath underwater.
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or-18 or-19 or-20 or-21 or-23 or-
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Variants
or-34 or-40 or-9 orc plant pr-10
pr-11 pr-12 pr-13 pr-14 pr-15 pr- Adventure Ideas
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pr-25 pr-26 pr-27 pr-28 pr-30 pr-
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ritual ritual_path_magic rpm game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards'
slime supers trap troll undead trademarks or other intellectual property, please visit their website at www.wizards.com.
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creation of the contributors, intended for use
with the GURPS system from Steve Jackson
Games. This material is not official and is not
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cer-224 dnd_conversion dragon mundane or-118 pr-106


page revision: 8, last edited: 11 Jul 2015, 12:41 (945 days ago)
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