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SCHOOL CUP

GROUND & WEATHER


CONDITIONS HEAT
It is recommended that State and Territory Cricket Association staff
apply common sense guidelines to climatic conditions regarding
WET WEATHER excessive heat. Players’ health must always be considered
Ground and weather conditions in the scheduling of the program. Sports Medicine Australia
can have a significant impact on recommends that for children and adolescents, activities should
the safety and enjoyment of the be postponed or cancelled if the temperature reaches a level
MILO T20 Blast School Cup Program. designated by the local or state association. Action should be
Appropriate care should be taken to avoid taken promptly by umpires and officials to cease play under any
any weather-related injuries. State and conditions that may be dangerous to the players and officials.
Territory Cricket Association staff should
exercise a conservative approach to
continuing play in the rain, where lightning is
CLOTHING AND SUNSCREEN
present or where the field conditions have reached MILO T20 Blast School Cup promotes the use of broad brimmed
a point where they pose danger to participants. headwear, long sleeved t-shirts and sunscreen at all sessions.
A policy of ‘no hat, no play’ should be implemented to ensure all
players and officials are wearing a hat before participation. SPF
SHADE 30 + or higher sunscreen should be promoted and available at
The use of natural shade should be maximised during all MILO T20 Blast School Cup sessions. Sunscreen should be
all MILO T20 Blast School Cups. Natural shade can applied 15 minutes prior to the game and whilst playing in peak UV
be provided by buildings, trees and other structures. periods, participants/volunteers/supporters should be encouraged
Players (not batting, fielding or undertaking activities), to frequently re-apply sunscreen to exposed body parts.
spectators and scorers should be encouraged to
The use of sunglasses is encouraged to help provide protection
watch games from shaded areas.
from sun damage to the eyes.
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SECONDARY
SCHOOL FORMAT
PLAYERS EIGHT PER SIDE.
GAME LENGTH EIGHT OVERS PER TEAM/16 OVERS PER GAME
REGARDLESS OF HOW MANY WICKETS ARE LOST.
GAME TIME APPROXIMATELY 40 MINUTES.
PITCH LENGTH 18 METRES.
PITCH TYPE GRASS OVAL.
GROUND SIZE BOUNDARIES OF APPROXIMATELY 35METRES WILL
BE SET BY CRICKET STAFF. IF THERE IS LIMITED
SPACE, CRICKET STAFF WILL ADJUST THE GROUND
SIZE ACCORDINGLY.
S EC O N D A R Y
BALL BALLS WILL BE PROVIDED ON THE DAY BY CRICKET
STAFF.
PROTECTIVE NOT MANDATORY, HOWEVER IT IS RECOMMENDED THAT
EQUIPMENT STUDENTS WICKET- KEEPING WEAR A FACE MASK OR
SCHOOL
HELMET. IF PROTECTIVE HEAD WEAR IS NOT AVAILABLE,
THE WICKET-KEEPER IS RECOMMENDED TO STAND AT
LEAST 2M BACK FROM THE STUMPS.
BATTING PAIRS.
FORMAT
BOWLING PLAYERS BOWL ONE OVER EACH, BOWLED FROM THE
SAME END.
FIELDING NO FIELDER IS ALLOWED WITHIN 10 METRES OF THE
BAT UNTIL AFTER THE BALL IS HIT. THIS EXCLUDES THE
WICKET KEEPER AND SLIPS. THERE MUST BE 3 FIELDERS
ON EACH SIDE OF THE WICKET FOR ALL DELIVERIES.
A COIN/BAT TOSS DETERMINES WHO BATS FIRST.
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RULES BATTING
A GAME IS PLAYED BETWEEN TWO TEAMS WITH PLASTIC AND WOODEN BATS CAN BE USED. IT IS NOT MANDATORY FOR
A MINIMUM OF EIGHT PLAYERS ON EACH TEAM. BATTERS TO WEAR PADS OR GLOVES.
SUBSTITUTES MAY BE USED IN ANY COMBINATION
PROVIDED THAT NO MORE THAN EIGHT BATTING PAIRS BAT FOR TWO OVERS. PLAYERS REMAIN BATTING
INDIVIDUALS BAT, EIGHT INDIVIDUALS BOWL AND IRRESPECTIVE OF THE NUMBER OF TIMES THEY ARE GIVEN ‘OUT’, UNTIL
EIGHT FIELDERS ARE ON THE FIELD AT ONE TIME. THEY HAVE BATTED FOR TWO COMPLETE OVERS (12 BALLS).
A TOSS OF A COIN/BAT WILL DETERMINE WHICH CRICKET STAFF/UMPIRES WILL TRY TO ENSURE BOTH BATTERS WITHIN
TEAM BATS FIRST. THE PAIR, FACE THE SAME AMOUNT OF DELIVERIES.
WINNERS OF THE MILO T20 BLAST SCHOOL CUP BATTERS SWAP ENDS AT THE END OF EACH OVER AND WHEN DISMISSED
WILL BE DECIDED BY THE TEAM WITH THE MOST (EXCEPT IN THE EVENT OF A RUN OUT).
WINS. IF TEAMS ARE EQUAL ON WINS, WINNERS
IF THE BATTER FACING FAILS TO HIT CONSECUTIVE BALLS IN ONE OVER,
WILL BE DECIDED BY THE TEAM WITH THE
THEY HIT OFF THE TEE AFTER THE SECOND DELIVERY AND MUST RUN.
HIGHEST AVERAGE RUNS FOR ALL THE MATCHES.
THIS ALLOWS BOTH BATTERS AN OPPORTUNITY TO SCORE RUNS.
IF THE SCORES ARE STILL THE SAME THEN THE
IF A BATTER IS DISMISSED, THE BOWLING TEAM RECEIVES FIVE BONUS
WINNER WILL BE DECIDED BY THE TEAM THAT
RUNS (PER WICKET). PLEASE NOTE THAT RUNS ARE NOT DEDUCTED –
LOST THE LEAST NUMBER OF WICKETS.
THEY ARE ADDED TO THE BOWLING TEAM’S FINAL TOTAL. THUS, THE
IF A CLEAR WINNER STILL CAN’T BE ONLY PENALTY FOR BEING GIVEN ‘OUT’ IS THAT THE BATTERS SWAP
DETERMINED, THE TEAM THAT BOWLED THE ENDS.
LEAST NUMBER OF EXTRAS SHALL BE
BATTERS CAN BE GIVEN OUT IN THE FOLLOWING WAYS, AT THE
DECLARED THE WINNER. NOTE: ‘EXTRAS’
DISCRETION OF THE UMPIRE WHO IS COMMITTED TO PROVIDING A FUN
ARE WIDES AND/OR NO BALLS.
EXPERIENCE FOR ALL: BOWLED, CAUGHT, RUN OUT, STUMPED AND
IF A CLEAR WINNER CAN’T HIT WICKET. BATTERS CANNOT BE GIVEN OUT LBW UNLESS THEY ARE
BE DETERMINED, A BOWL OFF INTENTIONALLY NOT OFFERING A SHOT.
WILL BE CONDUCTED BY THE
THE NEXT BATTING PAIR MUST BE READY TO BAT IMMEDIATELY
CRICKET STAFF.
FOLLOWING THE PREVIOUS PAIR’S INNINGS.
TEAMS MUST HAVE 3 FIELDERS
EACH SIDE OF THE WICKET AT ALL TIMES.
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BOWLING DOUBLE ZONE
EIGHT PLAYERS MUST BOWL AND KEEP WICKET FOR ONE OVER EACH THE DOUBLE ZONE IS THE AREA BEHIND THE BOWLER’S END STUMPS.
(THERE IS NO DESIGNATED WICKETKEEPER). SEE ‘GROUND SETUP’ DIAGRAM FOR MORE DETAILS.
BOWLERS ARE LIMITED TO A SHORT RUN UP. THIS ENSURES A FAST– THE DOUBLE ZONE SHOULD BE MARKED WITH DIFFERENT COLOURED
PACED GAME WITH PLENTY OF ACTION AND MINIMAL DOWN TIME. MARKERS.
MAX RUN UP IS 10M.
IF THE BALL IS HIT INTO THE DOUBLE ZONE, ALL RUNS ARE DOUBLED
ALL OVERS ARE BOWLED FROM THE SAME END. E.G. 1 = 2, 3 = 6.
BATTERS SWAP ENDS AFTER EACH OVER.
ONLY RUNS HIT INTO THE DOUBLE ZONE ARE COUNTED AS DOUBLE RUNS.
UMPIRES ARE ASKED TO ENCOURAGE BOWLING WITH OVER THROWS DO NOT COUNT.
A STRAIGHT ARM IN THE SPIRIT OF THE RULES.
NO MORE THAN 3 PLAYERS CAN FIELD IN THE DOUBLE ZONE AT THE TIME
HERE IS A MAXIMUM OF SIX DELIVERIES IN EACH OVER. OF DELIVERY.
EXTRAS (WIDES AND/OR NO BALLS) ARE NOT RE-BOWLED
EXCEPT IN THE LAST OVER OF THE INNINGS.
IT IS RECOMMENDED THAT A MORE EXPERIENCED BOWLER
IS USED FOR THE LAST OVER.
ANY OVERARM DELIVERY THAT BOUNCES MORE THAN ONCE OR
ROLLS ALONG THE GROUND SHALL BE DEEMED A FAIR DELIVERY
(UNLESS THE BOWLER IS DELIBERATELY ROLLING IT ALONG THE
GROUND TO GAIN ADVANTAGE). THE UMPIRE MAY DECIDE THAT
DELIVERIES SHOULD BE RE-BOWLED IF THEY ARE CONSIDERED
UNFAIR. EXTRAS ARE NOT RE-BOWLED EXCEPT IN THE LAST OVER,
WHERE ALL EXTRAS ARE RE-BOWLED. IT IS RECOMMENDED MORE
EXPERIENCED CRICKETERS BOWL THIS OVER.
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EXTRAS SECONDARY SCHOOL
(WIDES AND/OR NO BALLS) GROUND SETUP
THERE ARE FOUR TYPES OF DELIVERIES THAT CLASSIFY AS A ‘NO BALL’ OR
‘WIDE’.
FIELDERS ARE NOT
A ‘NO BALL’ IS ONE THAT: ALLOWED WITHIN 10 METRES OF
THE BAT UNTIL AFTER THE BALL IS HIT
i) BOUNCES OVER THE BATTER’S HEAD IN THEIR BATTING STANCE. (EXCLUDING THE WICKETKEEPER AND SLIPS)
BATTING TEES
ii) REACHES THE BATTER ABOVE WAIST HEIGHT (ABOVE THE BOTTOM RIBBON MARK THE CREASE
ON THE FULL).
(APPROX. 1.2 METRES 35
FROM STUMPS) AND E N D M E T R ES
S F
ACT AS WIDE MARKERS POINTUMPS (ROM BA
iii) SEES THE BOWLER OVERSTEP THE CREASE AT DELIVERY. SQUARE
LEG
T T O SQR ADIUS TTING
UA R F POINT

18 METRES
E L E ROM

STUMP TO
A ‘WIDE’ IS ONE THAT:

STUMP
G)
iv) THAT PASSES OUTSIDE THE MARKERS AT THE BATTERS
END AND & ISN’T HIT. IF THE BATTER HITS THE BALL
OUTSIDE THE MARKERS, IT IS NOT DEEMED A WIDE.
IF A NO-BALL IS BOWLED (WHETHER THE BATTER HITS IT OR NOT),
THE BATTING TEAM RECEIVES TWO RUNS AND A FREE HIT OFF THE
TEE. THE ONLY WAY A BATTER CAN BE ‘OUT’ OFF A FREE HIT IS RUN DOUBLE ZONE
OUT. ALL RUNS SCORED OFF THE BAT
IF A BATTER SCORES OFF NO BALL, THEY WILL RECEIVE AN
IN THIS AREA ARE WORTH DOUBLE.
N.B. OVERTHROWS ARE NOT DOUBLED
ADDITIONAL TWO RUNS.
IN ADDITION, THE BATTER ON STRIKE AFTER THE RUNS ARE
COMPLETED WILL RECEIVE A FREE HIT OFF THE TEE (SEE FREE
HIT RULE).
IF THE BALL PASSES OUTSIDE THE MARKERS AT THE BATTER’S
END (WIDE) AND BEATS THE WICKETKEEPER, BATTERS RECEIVE
TWO RUNS PLUS WHAT THEY RUN. THE BALL IS THEN RETURNED
TO THE TEE FOR A FREE HIT AND THE NUMBER OF RUNS SCORED
FROM THAT HIT IS ADDED TO WHAT HAS ALREADY BEEN SCORED.
EG. TWO (WIDE) + WHAT IS RUN + SCORE FROM FREE HIT.
CRICKET STAFF WILL BRIEF YOU ON HOW TO RECORD AND KEEP
SCORE ON THE DAY OF THE CARNIVAL.
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