Professional Documents
Culture Documents
Book 1 of 3
Designing meaningful and innovative solutions that serve your customers
begins with gaining deep empathy for their needs, hopes and aspirations
for the future. The Hear booklet will equip the team with methodologies
and tips for engaging people in their own contexts to delve beneath
the surface.
» Who to talk to
hear:
goals
Toolkit for
Human Centered Design 1
hear:
outputs
At the end of the Hear phase, you’ll be prepared to go into the field to
conduct design research by completing the worksheets in your Field Guide:
» Recruiting Plan
» Research Schedule
» Identity, Power & Politics
» Group Interview Guide
» Individual Interview Guide
» Farmer stories
» Observations of farmer reality
» Deeper understanding of needs, barriers, & constraints
Toolkit for
Human Centered Design 2
hear:
theory
Qualitative design research methods enable the design team to gain deep
empathy for people they are designing for, to question assumptions,
and to inspire new solutions. At the early stages of the process, design
research is generative — used to inspire imagination and inform intuition
about new opportunities and ideas. In later phases, these methods can be
evaluative—used to learn quickly about people’s response to ideas
and proposed solutions.
Toolkit for
Human Centered Design 3
H C D
Facilitator Notes
Time:
1-1.5 Hours
Difficulty:
Toolkit for
Human Centered Design 4
identify a design challenge
Toolkit for
Human Centered Design 5
H C D
H
In Ethiopia, the design challenge was defined through a series of different
Case study
steps. First a small core team – the country director and
IDE corporate staff — determined a set of criteria and short list of important
challenges.
Armed with this information, the country director and design team
developed a set of criteria for the design challenge. This criteria was:
Next, the team listed all the challenges they wanted to pursue. The country
director then gave the team some information about the conversation
between the core team which helped to focus the choices. Referring back
to the criteria the team developed, the challenges were narrowed through a
democratic vote. The top three were:
» What can we offer farmers who don’t have enough rainwater access?
The team discussed the possibilities and decided that the second and third
were actually closely related. So the team re-phrased the Design Challenge
to become: “Define the appropriate approach for reaching a larger number
of smallholder farmers with IDE offerings.”
After more discussion and a final vote, this challenge was selected.
Toolkit for
Human Centered Design 6
H C D
Toolkit for
Human Centered Design 7
H C D
Toolkit for
Human Centered Design 8
H C D
Time:
60-90 mins.
method:
individual interview
Difficulty:
Individual interviews are critical to most innovation research,
Step 1: After your
since they enable a deep and rich view into the behaviors,
team has written reasoning, and lives of people. If possible, arrange to meet
the Interview the participant at his/her home or workplace, so you can see
Guide (see Step 4), them in context. In-context interviews give the participant
practice the
greater ease and allow you to see the objects, spaces, and
individual interview
by partnering in people that they talk about in the interview.
teams of two. One
person plays the
role of the interviewer
and the other the
If there are many people on the research team, no more
interviewee. Ask the than three people should attend any single interview so as
teams to go through to not overwhelm the participant and/or create difficulty in
a “practice interview” WATCH accommodating a large group inside the participant’s home.
with their partner. OUT
Toolkit for
Human Centered Design 9
H C D
» a photographer
Toolkit for
Human Centered Design 10
choose research methods
Facilitator Notes
method:
Time:
1.5-2 Hours group interview
Group-based interviews can be a valuable way to learn
Difficulty:
about a community quickly. Group interviews can be good
for learning about community life/dynamics, understanding
Step 1: After the team
general community issues, and giving everyone in a
develops a Group
Interview Guide community the chance to voice their views.
(see Step 4), have
the team partner in
Group interviews are not good for gaining a deep
groups of two for a understanding of individual income streams, uncovering
practice interview. Ask what people really think, or understanding how to change
the interviewers to commonly-held beliefs or behaviors.
develop an approach
for including women
and quieter members
of the group. Ask
Guidelines for group meetings:
them also to develop
strategies for asking
Size: 7-10 people from diverse economic backgrounds
people who may
Place: Meet on neutral ground in a shared community space
be dominating the TIP
conversation to #1 that all people have access to (regardless of age, gender,
allow other people status, race).
to answer.
Gender: Mixed or same-sex groups depending on the
Step 2: Have the team customs in that community (if men and women should meet
share “best practices”
separately, two facilitators can run the groups in parallel).
for including quieter
members of the group Age: Mixed groups of parents and teens/children, depending
and redirecting the
on the topic and local context.
conversation away
from people who
are dominating the
conversation.
Are the viewpoints of men and women equally valued in
this community? If not, it may make sense to have two
meetings, one with women only and one with men only.
WATCH
OUT Are political heavyweights (such as chiefs, local
administrators, etc) present? If so, their opinions
may hamper the ability of others to speak freely.
Toolkit for
Human Centered Design 11
H C D
Toolkit
Toolkitfor
for
Human
HumanCentered
CenteredDesign
Design 12
12
choose research methods
Facilitator Notes
Time:
2-4 Days
Difficulty:
method:
in context immersion
Step 1: To plan a
homestay, identify
Meeting people where they are and immersing yourself in their
farmers willing to context reveals new insights and unexpected opportunities.
host a researcher for
one-to-three nights Human-Centered Design works best when the designers
in their home. understand the people they are designing for not just on
Depending on local an intellectual level, but also on an experiential level. Try to
customs, level of
do what your customers do and talk to them about their
safety, and language
barriers, team
experience of life in the moment.
members can stay in
homes individually or
partner up in groups
of two to three people. On a project in rural India, people said that cultural tradition
prevented women from touching men who are not immediate
Step 2: Make sure the family members. However, by spending several days in a
team understands
GENDER village, the team observed that there were many instances
that the goal of this
exercise is to see how in which trained or uniformed women doing specific jobs
farmers live day-to- were able to touch men without any serious problems. These
day. Advise your team gaps between what people say and what they do are not
not to bring elaborate
bad. In fact, seeing these differences may highlight new
gifts, food, or alcohol
to the homestay.
opportunities; for example, designing a new medical service
Of course, a small offering that could be provided by uniformed women.
gift of ordinary
household supplies
or help with normal
family expenses is
perfectly fine.
Work Alongside
Step 3: Tell Spend a few hours to a few days working with a farmer.
teammembers to By experiencing the business and activity firsthand, you
participate with TRY may gain better understanding of their needs, barriers,
the family in their #1 and constraints.
normal routines.
Ask the team to
spend time with
and talk to the men,
women, and children
Family Homestay
in the household. It’s
important to see Ask a farming family to host 1-2 team members for a few
how the household nights in their home. Staying for a few nights allows the family
works from all these TRY to gain comfort and act naturally. After the second night,
different perspectives. #2 very few people can maintain a “show” for guests, and the
understanding and empathy the team will gain will increase
the longer you stay in one place.
Toolkit for
Human Centered Design 13
H C D
What people say (and think) they do and what they actually
do are not always the same thing.
With no intent to mislead you, people often have strong
beliefs about what they do on a daily basis that differs from
what they actually do. The goal is not to correct or point out
the misperception, but rather to understand the difference.
Toolkit for
Human Centered Design 14
choose research methods
H
ov e r n i g h t s tay i n t h e f i e l d
Case study
The design team stayed overnight in Arsi Negelle, Ethiopia, where they
plowed the family’s fields the next morning. The overnight enabled the
team to get beyond ‘the script’ and learn about one farmer’s most itimate
plans for the future.
They visited a farmer named Roba the first evening and once again the
next day.
The next day, he was shocked to discover that the team was still there. His
demeanor had changed completely. He knew the team was committed. This
time, he shared that in fact he did have a plan for pulling his family out of
poverty. If he could secure a $200 USD loan, he would first buy an ox so
he wouldn’t have to trade two days of his own labor to borrow a neighbor’s.
Then he’d rent a piece of land in the irrigated territory and purchase
improved seed...He no longer viewed the team as a wealthy NGO who
was there to provide a free gift, but rather a partner in how he could take
command of his own future.
Toolkit for
Human Centered Design 15
H C D
method:
Facilitator Notes interview guide
Time: The semi-structured interview is a key method of enabling
1-2 Hours dialogue and deep engagement with participants while
retaining focus on a particular topic. Thoughtful structuring of
Difficulty:
the interview questions will take the participant on a mental
journey from the specific to the aspirational to the actionable.
Step 1: Generate a list
of topics related to
your design challenge
Create your own in your Interview Guide at the back of your
to cover in field
research.
Field Guide based on model below.
Toolkit for
Human Centered Design 16
Develop an interview approach
» sources of livelihood
TRY
#1
» sources of information
» financing models
Toolkit for
Human Centered Design 17
H C D
Facilitator Notes
Time:
30-60 mins.
Difficulty:
Step 1: Based on
your Design Challenge,
identify an abstract
method:
question you would sacrificial concepts
like to know the
answer to. Pose the Scenario-based questions or Sacrificial Concepts can help
abstract question to make hypothetical or abstract questions more accessible.
your partner, and note A sacrificial concept is an idea or solution created to help
the response.
understand the issue further. It is a concept that doesn’t have
Step 2: Now turn the to be feasible, viable, or possible since its only purpose is
abstract question into deeper understanding.
a concrete scenario
with two options. Pose
your scenario-based
question to your Abstract concepts difficult to answer for many
partner.
people include:
Step 3: Now change
» Questions about risk, insurance, and guarantees
a few of the variables TIP
in your scenario and » Questions about trade-offs
pose the question
again. » Questions about return on investment
What kinds of
information did
you learn from the
different ways of
questioning?
Toolkit for
Human Centered Design 18
Develop an interview approach
Instead of asking: “How much would you pay to reduce the risk
TRY
of purchasing new technology?”
Toolkit for
Human Centered Design 19
H C D
H
s ac r i f i c a l C o n c e p t
Case study
Often a sacrifical concept can shake our assumptions about what is
and is not desirable to people.
Our assumption was that 700 Birr was already a hardship and we
could not possibly ask a higher price. However, we used a sacrifical concept
of an imaginary Offering B. We asked, “if you had the
following two options, which would you chose and why:”
Shashu chose option B. She said the guarantee of knowing she would be
okay in a year was worth the extra amount. Furthermore, she added that she
would find a way to pull together the money somehow.
Toolkit for
Human Centered Design 20
Develop an interview approach
Facilitator Notes
Time:
20-40 mins.
Difficulty:
Toolkit for
Human Centered Design 21
H C D
s h ow m e
If you are in the interviewee’s environment, ask her to show you the
things they interact with (objects, spaces, tools, etc). Capture pictures
and notes to jog your memory later. Or have them walk you through
the process.
d r aw i t
5 w h y s
t h i n k a l o u d
Toolkit for
Human Centered Design 22
Toolkit for
Human Centered Design 23
H C D
Facilitator Notes
Time:
20-40 mins.
Difficulty:
develop your mindset
Step 1: Ask the
design team to look The exercises listed under this step are valuble to put you in the right frame
at the photo and of mind for research. It is often difficult, but very important, for experts
identify what stands
and professionals to put aside what they know when they conduct research.
out to them. Note
when people explain Keeping an open mind without denying your existing knowledge takes
behaviors based on practice. The two exercises here can provide you with this practice before
personal assumptions you go into the field:
(i.e. “The man in the
white lab coat seems » Beginner’s Mind
to be the manager”). » Observe vs. Interpret
Toolkit for
Human Centered Design 24
Toolkit for
Human Centered Design 25
H C D
Facilitator Notes
mindset:
Time:
20-40 mins. observe vs. interpret
Building empathy for the people you serve means
Difficulty:
understanding their behavior and what motivates them.
Understanding behavior enables us to identify physical,
Step 1: Ask the team
“What do you see
cognitive, social and/or cultural needs that we can meet
happening in this through the products, services and experiences we create.
image?” Listen for This exercise helps us differentiate between observation
responses that have and interpretation of what we see, revealing our biases and
built-in interpretations
lenses through which we view the world.
and remind people to
describe only what
they see at this point.
Step 2: Ask “What Use the photo on the opposite page to practice making the
might be the reason distinction between observations and interpretations.
for this behavior?”
and have the TRY
team generate at
least five different
interpretations about
why this might be
happening.
W h at d o yo u s e e h a p p e n i n g i n t h i s i m ag e ?
If people are stuck, Describe only what you see, don’t interpret yet.
throw out an idea
like : “This person is
displaying her clothes
to her neighbors as
a sign of wealth by
hanging them in a
public space.”
W h at i s t h e r e a s o n f o r t h i s b e h av i o r ?
Step 3: Ask “What List five different possible interpretations for why
questions would you this person’s behavior.
ask to find out the real
answer?” and make a
list of the questions
that would help your
team discover the right
interpretation for an
H ow wo u l d yo u f i n d o u t t h e r e a l a n s w e r ?
observation.
List five questions you could ask her to determine
which interpretation is correct.
Toolkit for
Human Centered Design 26
CREATE
Book 2 of 3
To move from research to real-world solutions, you will go through a process
of synthesis and translation. This requires a mode of narrowing and culling
information and translating insights about the reality of today into a set of
opportunities for the future. This is the most abstract point of the process
where concrete needs of individuals are transformed into high-level insights
about the larger population and system frameworks are created.
With defined opportunities, the team will shift modes into a generative
mindset to brainstorm hundreds of solutions and rapidly make them tangible
through prototyping. During this phase, solutions are created with only the
customer Desirability filter in mind.
» Identifying patterns
» Defining opportunities
» Creating solutions
create:
goals
Toolkit for
Human Centered Design 1
create:
outputs
» Opportunities
» Solutions
» Prototypes
Toolkit for
Human Centered Design 2
create:
theory
There are three key activities in the Create phase: synthesis, brainstorming,
and prototyping.
Synthesis is the act of making sense of what we’ve seen and heard during
the observations. Synthesis takes us from inspiration to ideas,
from stories to solutions. By aggregating, editing and condensing down
what we’ve learned, synthesis enables us to establish a new perspective and
identify opportunities for innovation.
Brainstorming with rules like Defer Judgment and Build on the Ideas of
Others is a proven method for coming up with unexpected innovations.
Brainstorming makes us think expansively and without
constraints. The practice of generating truly impractical solutions often
sparks ideas that are relevant and reasonable. It may require generating
100 ideas (many of which are mediocre) in order to come up three truly
inspriational solutions.
Toolkit for
Human Centered Design 3
H C D
Facilitator Notes
Time:
4 Hours-Days
Difficulty:
share stories
in a room with
plenty of wall space.
Optimally, the team
should be sitting in
a circle. Story sharing is about transforming the stories we heard
during research into data and information that we can use
Step 2. Distribute
to inspire opportunities, ideas and solutions. Stories are
post-it notes and
markers to each framed around real people and their lives, not informational
member of the team. summaries
Have a flip chart or
large sheets of paper Stories are useful because they are accounts of specific
nearby, as well as events, not general statements. They provide us with concrete
tape to attach these details that help us imagine solutions to particular problems.
sheets to the wall.
Toolkit for
Human Centered Design 4
share stories
Toolkit for
Human Centered Design 5
H C D
Identify patterns
Making sense of your research is accomplished by seeing the patterns,
themes, and larger relationships between the information. This process
can be messy and difficult at times, but ultimately very rewarding. Seeing
the patterns and connections between the data will lead you quickly toward
real-world solutions. There are several steps listed here to take you through
the process for you use selectively based on the subject matter.
» Extract Key Insights
» Find Themes
» Create Frameworks
Facilitator Notes
method:
Time:
45-60 mins. extract key insights
Uncovering insights is about bringing visibility and clarity to
Difficulty:
previously hidden meaning.
Toolkit for
Human Centered Design 6
identify patterns
Toolkit for
Human Centered Design 7
H C D
identify patterns
Case study
E x t r ac t K e y I n s i g h t s
In Ethiopia, the IDE team looked over the information from the Story
Sharing exercise and extracted over 20 key insights. About half of these
came directly from the post-its that were written in Story Sharing, and
the other half were written based on the information the team heard
during Story Sharing.
Toolkit for
Human Centered Design 8
identify patterns
Facilitator Notes
Time:
30-60 mins.
Difficulty:
method:
Step 1. Have the
find themes
team go to the wall Finding themes is about exploring the commonalities,
or board where they
the differences and the relationships between pieces
have placed their
key story & insight of information.
post-its and select
the 5 most interesting
Look for categories and buckets
quotes, observations Sort your findings into categories or buckets. Which ideas
and/or insights. are related? Cluster together the findings that belong
together into themes.
Step 2. On a new
board, sort these Consider the relationship between categories
into theme.
Look for patterns and tensions in the way your themes relate
Step 3. Check to make to each other. Are they on the same level? Or are they talking
sure the themes are about different kinds of things?
at the same level. If a
theme is too specific, Group and re-group
prompt the team to Slice and dice the data in different ways to find meaning.
find the bigger idea. If
Try moving the post-its around to form new groups.
a theme is too broad
or has too many Get input from the team
different ideas under
Explain the early buckets and themes to a broader group.
it, ask them to break
it down into several Learn from their input and try alternative groupings.
buckets.
Toolkit for
Human Centered Design 9
identify patterns
Toolkit for
Human Centered Design 10
identify patterns
Facilitator Notes
Time: method:
1-2 Hours
create frameworks
Difficulty: Frameworks allow you to begin putting the specific
information from stories into a larger system context.
Not all design
What is a framework?
challenges will
yield or require A framework is a visual representation of a system.
frameworks. If the It shows the different elements or actors at play
team does not feel and highlights the relationships between them.
that this step is
required for your Using your framework
challenge, skip it. A good framework will help you see the issues and
Step 1. Listen for
relationships in a clearer and more holistic way. Discuss
moments in story what the framework implies for farmers, for value chain
sharing when the actors, and for your organization. Use the framework to
topic fits into a larger develop or build upon key insights. Capture those insights
system or is linked to
and add them to your growing list .
another piece of
information.
Toolkit for
Human Centered Design 11
H C D
If you are having trouble visualizing your own frameworks,
here are some common types of frameworks that recur
again and again.
TIP
Venn Diagram
Process Map
Relational Map
Two-by-Two Matrix
Toolkit for
Human Centered Design 12
H C D
W h at i s a n o pp o r t u ni t y a r e a?
Step 1: Prepare your
team to begin defining » An opportunity area is a stepping stone to idea generation.
opportunity areas by
telling them that this
» An opportunity is a rearticulation of problems or needs in a
is where they will start generative, future facing way.
to shift from analysis
of information to » An opportunity area is not a solution. Rather, it suggests
creating new ideas. more than one solution. It defines a space of possibility in
which to generate solutions.
Step 2: Distribute
post-it notes and F r a min g o pp o r t u ni t y a r e a s
markers to everyone
Opportunities start with the phrase “HOW MIGHT WE...?”
in the team. Ask
the team to start
to suggest a mindset of possibility.
their opportunities
with the phrase
“How Might We…?”
If your opportunity sounds like a specific solution, back it up
Step 3: Spend at by asking yourself “why would we want to offer this solution?”
least 15 minutes or “what user needs are answered by this solution?”
on each theme
TRY Here is an example:
area generating
Opportunity
Insight
Statements for
each theme. Place
Trust building and knowledge sharing happens through
the post-its next ‘seeing is believing.’
to the theme area.
Solution
Step 4: If the team A training course and best-practice sharing on a local farmed
gets stuck, read the plot of land might come to mind. This is a solution.
insights from each
theme area as a way
to jolt the creativity Ask yourself: What needs are answered by this solution?
of the team. For
example, for each Answer: The need to expand the knowledge of community
insight posted, ask
members through local information aggregators.
the team to come
up with at least one
“How Might We…” Opportunity
statement. How might we better educate and inform local knowledge
aggregators? or How might we support new technology
experimentation by local knowledge aggregators?
Toolkit for
Human Centered Design 13
H C D
TIP
#1
TIP
#3
Toolkit for
Human Centered Design 14
H C D
Facilitator Notes
Time:
45-60 mins.
Difficulty:
Step 1. Prepare
3-5 “How Might
We...?” opportunity
statements from those
generated previously.
brainstorm new solutions
Place each statement
on a separate wall
Brainstorming gives permission to think expansively and
or board. Give each
person a pad of post- without any organizational, operational, or technological
it notes and a marker. constraints.
Toolkit for
Human Centered Design 15
H C D
Brainstorming warm-up
Use this activity to get the team in an open-minded and
energetic mindset for brainstorming.
TRY
Pair up with a partner. Person A will come up with lots of
ideas about a potential businesses he or she wants to start.
(Alternatively, one could plan an event such as a family
vacation and pose ideas of places to go.)
Round 1:
Person A comes up with one idea after another. Person B
must say NO to each idea and give a reason why it wouldn’t
work. Do this for 2-3 minutes.
Round 2:
Now Person B comes up with business or event ideas, one
after another. Person A must say YES to each idea and build
on it to make it bigger. Do this for 2-3 minutes.
Toolkit for
Human Centered Design 16
H C D
Facilitator Notes
Time:
45-60 mins.
make ideas tangible
Difficulty:
Toolkit for
Human Centered Design 17
H C D
TIP c o mm o n p r o t o t y p e f o r m s
Models:
A physical model of a product, shown above, makes a 2-dimensional idea
come alive in 3 dimensions. Using rough materials allows you to quickly
mock up low-fidelity prototypes.
Storyboards:
Imagining the complete user experience through a series of images
or sketches.
Roleplay:
The visceral experience with a product or service is sometimes best
expressed by acting it out with team members taking on the role of
the customer.
Diagrams:
Mapping is a great way to express a space, process, or structure. Consider
how ideas relate to each other, and how the experiences change over time.
Toolkit for
Human Centered Design 18
H C D
Facilitator Notes
Time:
1-1.5 Hours
Difficulty:
gather feedback
Step 1. Ask team
members to prepare
After solutions have been generated, it’s time to take them
how to present their
solutions through the
back out to participants to gather feedback.
customer’s lens. It’s
not necessary to give
behind-the-scenes
organizational
Don’t invest too much time perfecting the ideas before
information to them. feedback – the point of re-engaging customers is to change
the solutions, not to validate them. The best feedback is
Step 2. Have teams
WATCH that which makes you rethink and redesign.
practice presenting
OUT
solutions to the
rest of the group—
enactment is
especially effective.
Invite others to help How to solicit feedback
simplify and clarify A great way to get honest feedback is to take several
the presentation executions out to people. When there is only one concept
and identify focus
available, people may be reluctant to criticize. However,
questions to be
answered in research.
when allowed to compare and contrast, people tend to
speak more honestly.
Step 3. Ask teams to
standardize a script Whose feedback to solicit
about the solution Speaking to new participants in a different region from where
so it is delivered you did your research is a way to explore the generalizability
consistently at each
of a solution. You may choose to speak to a mix of both new
feedback session.
Write down key people and to those you have spoken with before.
questions to ask
in follow-up.
Try to include all stakeholders who would touch the concept;
in addition to the end user, include manufacturers, installers,
Step 4. When service providers, distributors, retailers, etc.
introducing the
feedback session What questions to pursue
to the customer For each prototype, identify 3-4 questions you’d like answer
group, explain
about desirability or use case during the feedback session.
you want honest
feedback—even
Keep careful notes of the feedback, both positive and
if negative—and
that the team has
negative, and the new questions the team needs to answer
spent minimal time about the solution.
prototyping.
Toolkit for
Human Centered Design 19
H C D
Don’t be a saleman.
Present solutions with a neutral tone, highlighting both pros
and cons of a solution.
Toolkit for
Human Centered Design 20
DELIVER
Book 3 of 3
Once the design team has created many desirable solutions, it is time to
consider how to make these feasible and viable. The Deliver phase will
catapult your top ideas toward implementation. The activites offered
here are meant to complement your organization’s existing implementation
processes and may prompt adaptations to the way solutions are typically
rolled out.
deliver:
goals
Toolkit for
Human Centered Design 1
deliver:
outputs
» Feasibility assessment
» Viability assessment
» Innovation pipeline
» Implementation plan
Toolkit for
Human Centered Design 2
deliver:
theory
By making solutions tangible early in the design process, prototyping can help
you get feedback and roll out solutions at a rapid pace. This might fit well with
the way your organization currently works, or it may challenge you to stretch
you out of your comfort zone by engaging customers in feedback or partners in
collaboration earlier than usual.
Delivering solutions starts with creating low-investment,
low-cost ways of trying out your ideas in a real-world context.
The team can design a handful of mini-pilots that precede and inform the full
pilot program. Mini-pilots might engage actors who are different from the group
of stakeholders for the envisioned final implementation. For example, in a mini-
pilot, the NGO or social enterprise might play certain roles that will ultimately
be held by partners in order to gain a deeper understanding of how the system
should work and to be more informed when soliciting and training partners.
Mini-pilots can also enable the design team to test and understand different
aspects of Desirability, Feasibility and Viability before bringing them all
together. It is possible to isolate specific issues, for example around distribution
mechanisms or pricing models, by varying prototypes. Implementation
is an iterative process that will likely require many prototypes,
mini-pilots and pilots to perfect the solution and support
system.
Protoyping an idea before it goes to market not only allows you to understand
the solution better, but also helps you identify what it will take for your
organization to deliver that idea to the market. Every organization is optimized
to achieve what it currently gets. If you want to achieve different outcomes, you
often need to do things differently than you know and do right now—whether
it is about finding new talent, developing new skills, building new external
partnerships, or creating new processes.
The Human-Centered Design process doesn’t limit the solution by the current
constraints of the organization. This process invites you to work
in the belief that new things are possible, and that you can evolve
both the solutions that you deliver and the way your organization is
designed, simultaneously.
Toolkit for
Human Centered Design 3
H C D
develop a sustainable
revenue model
Facilitator Notes
The long-term success of solutions depends upon the
Time:
intentional design of a revenue stream that can sustain
30-45 mins.
the offering over time. Let the value provided to the end
Difficulty: customer be your entry point as you design the support
systems around the solution. For this Viability Assessment,
answer the following questions for each solution:
Focus on one
solution at a time
and take the team
through the following
1. Customer Value Proposition
exercise. Alternatively,
the larger team can » What is the value proposition for the end customer? Refer
be split into smaller back to prototypes and customer feedback, highlighting
teams of two or TIP the aspects customers found most important.
three, with each
smaller team » How much is this worth to the end customer?
focusing on
one solution. 2. Revenue Sources
» Is the solution a product, a service or both?
Step 1: On a board
or flip chart, write » How much do customers pay?
“Customer Value.”
Ask the team to » How do customers pay: in cash, in kind, in labor, in other?
identify how each
solution will provide 3. Stakeholder Incentives
value to the end » How does this solution deliver value to each stakeholder
customer. Write
involved?
everything down.
Ask the team to » What are the stakeholders’ incentives to participate?
answer the question:
What are challenges or disincentives? How might we
“How much is this
worth to the end adapt the solution to avoid these disincentives?
customer?” Write
down the figure on
the chart.
Toolkit for
Human Centered Design 4
develop a sustainable
revenue model
Step 2: On a separate
board or flip chart,
write “Revenue
Sources.” Ask the
team to identify
who will pay for the
product or service.
How much will each
actor pay? How will
the payments be
received? Use the
example fee models
in the “Try” text box
to help.
Step 3: On another
board or flip chart,
write “Stakeholder
Incentives.” Ask
the team to identify
all stakeholders
or players in the
value chain who
will be affected by
the solution. Go
through each actor
Consider the following fee models to inspire your thinking. and ask: “What is this
One exercise is for the design team to go down the list of group’s incentives
models and ask: to participate in or
help this solution?” If
TRY
“What would our solution look like if it were offered by: …?” there is a group that
» Membership/Subscription has a disincentive
to participate in the
» Gift it, Share the income produced
solution, ask: “How
» Give the product, sell the refill might we adapt the
» Subsidize solution to encourage
» Give the product, sell the service their participation?”
» Service only
Step 4: If the team
» Pay-per-use has split into smaller
teams, have the group
come back together
to share.
Toolkit for
Human Centered Design 5
H C D
develop a sustainable
revenue model
For the Today’s Market prices solution, the design team identified the
Case study
desirability of payment-in-kind options through customer feedback:
Customer Value Proposition
» Connection to privatized extension agent with real-time market
pricing to inform where to sell large-quantity crops.
» Connection to traders who collect from farms and sell crops at
selected markets.
Revenue Sources
» Payment in kind per use (price deducted from sales of crop at
each collection)
» Mobile phone provided a no cost (through phone donation program)
» Free calls to designated number of Privatized Extension Agent
Stakeholder Incentives
» Privatized Extension Agent receives fee per information request
» Crop Collector expands his farmer clientele and receives a %
from crops sold
» Mobile provider is paid for calls made to PEA numbers; expands
potential customer base for calls/SMS sent outside the free number
Toolkit for
Human Centered Design 6
H C D
Facilitator Notes
Time:
30-45 mins.
Difficulty:
Toolkit for
Human Centered Design 7
H C D
Identify capabilities
required for delivering
solutions
Step 2: Write
“Capabilities” on a
separate board or flip
chart. List the human,
manufacturing,
financial, and technical 1. Distribution
capabilities that will » Where, when, how, and why might the customer experience
be required for each this solution?
solution. Indicate
if the capability » Which actors and channels will touch the solution?
exists in your local
organization, if it » What other channels could be used to reach customers?
exists somewhere else
in your network, or » What is the range of possible ways could this
whether you will have solution be delivered?
to partner.
2. Capabilities Required
Step 3: For the
» What human, manufacturing, financial, and technological
solutions that you
will need to partner, capabilities are required for creating and delivering
create a list of this solution?
potential partners.
Narrow to a smaller » Which of these capabilities do we have in our country
set of partners. Ask location? Which do we have in our international location?
the team to list the And which capabilities will need to be found in partners?
first step they would
take to pursue the top » Would we need to grow any capabilities on this list?
partners identified.
3. Potential Partners
Step 4: If you have
What organizations or individuals have capabilities that we do
split into smaller
groups, ask the teams
not? What is our relationship with them currently? How might
to come together to we reach out to them and show the value of engaging with
share their thoughts. our organization on this solution?
Toolkit for
Human Centered Design 8
Identify capabilities
required for delivering
solutions
Case study
Prices,” real-time market crop price information to farmers. The team
identified one model to deliver this to customers involving two key partners:
Privatized Extension Agents and Crop Collectors.
Distribution
» Centralized information gathering & distribution
» Information distributed by Privatized Extension Agents (PEAs) upon
request of the farmer
» Farmer requests info by mobile phone provided with free calls to PEA
» Crops & fee collected by Crop Collector
Capabilities Required
» Market price information collection daily (or multiple times a day)
» Market price information aggregation & distribution to Privatized
Extension Agents
» Communication channels between farmers & PEAs via mobile phone
» Crop collection & sales
» Fee collection
Potential Partners
» Government market information sources
» Privatized Extension Agent
» Mobile phone donor program
» Mobile service provider
» Crop Collector
Toolkit for
Human Centered Design 9
H C D
Facilitator Notes
Plan a pipeline
Time:
30-45 mins.
of solutions
Difficulty:
To understand how new solutions will move and grow your
organization, map each solution to the matrix provided.
Step 1: Draw the As you are mapping solutions, ask whether each solution
matrix on a large is targeted at your current customer group or whether it
sheet of flip-chart
expands the group of customers you serve.
paper.
Toolkit for
Human Centered Design 10
Plan a pipeline
of solutions
New Users
E vo l u t i o n a ry RE vo l u t i o n a ry
Existing Offerings
New Offerings
I n c r e m e n ta l EVOLUTIONARY
Existing Users
Toolkit for
Human Centered Design 11
H C D
Plan a pipeline
of solutions
In Cambodia, the design team noticed that most of the solutions fell on
Case study
the the “existing user” side of the matrix since the organization has a highly
defined target group. Yet the solutions spanned the range from those
that fit within current projects and programs to new areas of offerings.
The team also identified solutions that would start in the lower left corner
with adaptations to existing solutions with existing customers, but over
time would help the organization migrate into the other quadrants. While
many organizations are initially attracted to the idea of “Revolutionary”
innovations, in reality an innovation pipeline that focuses on existing
capabilities or target customers can be the strongest strategy for the
near term.
Toolkit for
Human Centered Design 12
H C D
create an
implementation timeline
Toolkit for
Human Centered Design 13
H C D
2 w e e k s
create an
implementation 1 month
timeline
3 M o n t h s
6 M o n t h s
1 Y e a r
Toolkit for
Human Centered Design 14
H C D
Facilitator Notes
» client
» resource
» beneficiary
» partner
Toolkit for
Human Centered Design 15
H C D
Toolkit for
Human Centered Design 16
Toolkit for
Human Centered Design 17
intro:
FIELD CHECKLIST
This Field Guide brings together the tools you’ll need to lead successful group
meetings and individual interviews.
Included in the Guide are exercises to complete before going into the field, tips » C o m p l e t e t h e f o l l ow i n g :
for successful interviews, and a place to capture highlights from the interviews Worksheet: Recruiting Plan
while they are still fresh in your mind.
Worksheet: Research Schedule
Tips: Observation
Tips: Conversation
Tips: Documentation
» B R ING WITH YO U :
Picture Cards
Camera
1
WOrks h e e t:
RECRUITING
Keeping track of the people you speak with can also be challenging. Use the For female participants, interviewers may
need permission from male family members
worksheets to help keep a list of who you have spoken with and who you plan or community leaders.
GENDER
to speak with next.
Unique Characteristic:
Participant types:
Village 2:
Unique Characteristic:
Village 3:
Unique Characteristic:
2
Wo rks h e e t:
RESEARCH
There are many things to juggle when you’re out in the field. The more you plan
ahead of time, the more smoothly the process will go. However, be prepared to
adjust quickly; for example you might need to increase the number of facilitators
if you show up and the group is twice as large as expected.
» Dat e » AC TI V IT Y » TE A M LE A D S » D e ta i l s
Example:
7 June / 8:00 - 10:00 (including setup) Village 1 Group Meeting 2 Teams: Kan & Kimsan 2 groups of 10 farmers / mixed gender
3
tips:
observation
Be long enough to make your interviewee feel like they are really being heard,
and that allows them to go past their rehearsed “script”
tip
Be focused enough so that you feel you are getting useful information to
address your design challenge
During observations, look for:
Be general enough so that it feels like an open-ended conversation that can
lead to unexpected insights » Things that prompt
shifts in behavior
Generate a true back-and-forth so that it feels like a conversation and puts
» Work-arounds and adaptations
the interviewee at ease
» Body language
Make the interviewee feel that the conversation is about them, not about the
product, service, or organization you are representing » Things people care about
»A
nything that questions your
assumptions about how the
world works
»A
nything that you
find “irrational”
4
tips:
conversation
The things people say and what they actually do are often not the same thing.
In-context observations are often useful for getting beyond what people say
to understand what people do and feel.
In-context means being with people in their real settings, doing the things
they normally do.
tip
The stories that emerge from these encounters in the field show us new
opportunities and inspire new solutions.
»A
sk open-ended questions, or
It is often very powerful to experience a process first-hand. Whenever possible, questions that require a longer
put yourself in the shoes of a customer and experience their activities directly. explanation than one word.
»A
sk naïve questions (even if you’re
the expert) to hear the explanation
in their words
»D
on’t correct people; understand
their perceptions and why they
may perceive things differently
than you
5
tips:
documentation
Capture everything you see, hear, smell, feel, and taste during the observation.
It’s important to capture the experience to bring back with you to the office
and to share with team members who were not present.
Immediately after the interview (or within 24 hours), jot down immediate big » Personal details (family size,
picture takeaways from the conversation using the Highlights page. The longer acreage, crops, location)
you wait, the more details and specifics may be lost. »D
irect, unfiltered quotes (and
your immediate interpretations)
It’s often helpful to work with a partner—one person responsible for leading
the interview while the other is capturing and documenting. Compare the » The expressions and feelings of
experiences, perceptions, and interpretations of the two people, and feel free the person, not just their words
to switch roles every day or so.
» Ways they interacted with others
and things in the environment
6
Wo rks h e e t:
Research with communities and individuals often involves issues of identity, power,
and politics. To help think through these issues, answer the following questions:
Are ethnic, racial, and/or tribal Do women and men have unequal Are communities divided along Are any groups of people Who are the political or economic
distinctions important in this status in this context? class or income lines? disempowered in this community elites in this context?
community? (i.e. landless, children, disabled,
What activities within and outside How might income and class etc)? How might their influence affect
How might these issues affect the the household do men and women divisions affect the research and the research or design challenge?
research and design challenge? do differently? design challenge? How might the perspectives of
these groups affect the research How will you mitigate the
How will you deal with these issues How might gender inequality affect How will you deal with these issues and design challenge? influence of elites in research?
in research? the research and design challenge? in research?
How might the research take into
How will you deal with these issues account the perspectives of the
in research? disempowered?
7
NOTES
in distinguishing between what you hear and what you interpret and facilitates
sharing as you solicit other possible interpretations from your team members.
8
NOTES interpretations,
questions to follow up
& keywords
9
wo rks h e e t:
HIGHLIGHTS
It’s a good idea to catalog the details of your research while it is still fresh – a NOT e s :
good rule is to reflect upon what you learned at the end of each day in the field. HIGHLIGHTS
You can complete this activity during a meal, in the car, or before bed. » Dat e : » Na m e : » Ty p e o f Ac t i v i t y: Group Interview In-Context Immersion
Individual Interview Other
» LOc ATION :
A sample template is provided here to prompt the capture of the highlights. T h i n g s t h e par t i c i pa n t( s ) sa i d o r d i d t h at sur p r i s e d yo u
o r m o s t m e m o rab l e q u o t e s :
T h i n g s t h at m at t e r m o s t t o t h e par t i c i pa n t( s ) :
Ma i n t h e m e s o r l e ar n i n g s t h at s t o o d o u t f r o m t h i s i n t e rv i e w : N e w t o p i cs o r q u e s t i o n s t o e x p l o r e i n f u t ur e i n t e rv i e w s :
34
wo rks h e e t:
HIGHLIGHTS
» Dat e : » Na m e : » Ty p e o f Ac t i v i t y: Group Interview In-Context Immersion
Individual Interview Other
» LOc ATION :
Ma i n t h e m e s o r l e ar n i n g s t h at s t o o d o u t f r o m t h i s i n t e rv i e w : N e w t o p i cs o r q u e s t i o n s t o e x p l o r e i n f u t ur e i n t e rv i e w s :
35
EXE R C I S E :
COMMUNITY CHARACTErs
» Group interviews Ey e s B R A IN
» Step 1: » Step 3: HE A R T Ha n ds
Begin by saying you’d like to get to know Ask the group to explain why this person is
the community better by understanding the the eyes & ears. If possible, ask for a specific
different roles people in the community play. story that happened in the last month when
the person played that role. Take notes in the
appropriate box.
FEET
» Step 2:
Ask the group to identify a specific person who
represents the eyes & ears of the community. » Step 4:
You might need to qualify this with a definition Repeat for mouth, brain, heart or whichever
(i.e. someone who is always looking outward feel most relevant.
beyond the community for new ideas to bring
into the community). People may be reluctant
» WORKSHEET NO.
1
to call out individuals, so remind them that
there are many who play this role and you are
Community Characters Worksheet
simply looking for one example.
GENDER
If men are dominating in a mixed group, you may want to ask only
the women to identify someone for a given role.
TIP It’s fine to abandon the exercise if the political environment is making
this activity difficult.
40
Ey e s B R A IN
EARS MO U TH
HE A R T Ha n ds
FEET
» WORKSHEET NO. 1
EXE R C I S E :
RESOURCE FLOW
» Group interviews
» Individual interviews
» Step 1: » Step 1:
Ask if your participant or one of their Ask if anyone in the group likes to draw
children likes to draw. If not, it’s fine for (often a teenager will volunteer). If no
the participant or the interview leader one volunteers, the interviewer can
to write. make notes based on what people say.
» Step 2: » Step 2:
Ask the participant to list everything that If someone voluteered to draw, ask
brings money INTO the household on the that person to work with the group to
left side of the page. (This might include draw representations of everything that
various crops, livestock, labor, etc) bring money INTO the community on
the left side of the page. (These means
» Step 3: of income might include various crops,
Ask the participant to list everything that livestock, labor, etc)
takes money OUT of the household on » WORKSHEET 2
NO.
46
» WORKSHEET NO. 2
» WORKSHEET NO. 2A
EXE R C I S E :
» Group Interviews
» Individual Interviews
»B
roadening the conversation beyond one’s
immediate individual needs and circumstances
» Step 1: » Step 1:
Tell the group that you want to Tell your participant that you want to
understand all the factors and forces understand all the factors and forces
that affect their prosperity. that affect their prosperity.
57
» WORKSHEET NO. 3
EXE R C I S E :
journey of an offering
» Individual interviews
»U
nderstanding the whole process around purchasing
a new product or service for the first time.
» Step 1:
Ask the particpant how they first heard
about the offering (the product or
service). Note their response under the
first icon.
» Step 2:
Ask what was the first step they took to
learn more about it. What questions did
they have about the product or service?
Note their response under the second
icon.
» WORKSHEET NO.
4
63
» WORKSHEET NO. 4
Interviews: w r i t e you r
E x a m p l e i n t e r v i e w g ui d e
» O PEN SPEC I F I C » O PEN SPEC I F I C » O PEN SPEC I F I C :
1. Farm demographics
Start the conversation with simple and specific questions your How many people live on your farm?
participants will feel comfortable answering. You may want to begin Can you give me a tour of your farm?
with a compliment and short introduction and then move on to questions 2. S
tories of recent past
about the participant’s current life. This is your chance to build rapport How did this year’s harvest compare to last year’s?
Do you expect next year to be better or worse?
with the person you are interviewing and to ask basic questions that
will help you understand their overall life situation, the make-up of their 3. W
hat do different members of the household do?
What activities do women & men do differently?
household, and their farming activities.
» G O B R OAD
» GO BROAD
4. A
spirations for the future - use Aspiration Cards » G O B R OAD :
Prompt bigger more general topics that ask the participant to think Choose 3 cards that represent what you hope for your future.
What did you choose and why?
about life, business, and the future. Ask about their hopes and dreams
for the future, as well as the barriers to achieving their goals. This is 5. System-based questions - use Factors & Forces worksheet
The innermost circle represents your household.
the chance to understand how they want to change their lives, what is The middle circle your community.
standing in their way, and what they perceive the real paths to a better The outermost circle the nation and the world.
What factors in each of these circles affect your prosperity?
future might be.
6. H
ousehold (or Community) Resource Flow —- use the worksheets
to illustrate or write household revenues and expenditures.
7. Who do you turn to for information on farming and marketing your products?
» PROBE DEEP In your community? Outside the community?
Who do you trust the most? Who gives you the best information?
Ask deeper questions about the design challenge at hand & prompt
with ‘what if’ scenarios. The last half of the interview is the time to ask
questions that are focused on your design challenge. Make sure to ask » PR O B E DEEP » PR O B E DEEP :
concrete questions of the participant that will help you define what is
8. Q
uestions specific to innovation challenge
and is not desirable to this person. (i.e Perceptions of Credit and Risk)
Under what circumstances do people in your community take credit or loans?
Have you ever taken credit? What for or why not?
Unfold the flap to the right, and fill out the What was a recent, significant purchase? - Journey of an Offering Worksheet
interview guide before you go out in the field. If you were offered a loan of $500, what would you do?