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Note on Terrain
• No need to roll for terrain each table should have 5 pieces of terrain.
Special Rules
See page 145 of rulebook.
Length Of Game
See page 145 of rulebook.
12''
Note on Terrain
• No need to roll for terrain each table should have 5 pieces of terrain.
Special Rules
See page 145 of rulebook.
Length Of Game
See page 145 of rulebook.
12''
Victory Conditions For This Scenario
• Massacre: Win and have more than double VP of your opponent
• Major: Win with 1000 VP more than your opponent
• Minor: Win with 100 VP more than your opponent
• Draw: Achieved if the margin of victory is 1000 points or less
12''
See page 145 of rulebook.
Note on Terrain
• No need to roll for terrain each table should have 5 pieces of terrain.
Special Rules
See page 145 of rulebook.
Length Of Game
See page 145 of rulebook.
12''
Victory Conditions For This Scenario
• Massacre: Win and have more than double VP of your opponent All units must start within 12” of the table edge.
• Major: Win with 1000 VP more than your opponent
• +1 for destroying all rare choices (if your opponent has none you automatically get
this point.)
• +1 for destroying all enemy wizards (a wizard is any model that can channel) (if your
opponent has none you automatically get this point.)