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Bentley Pointools supports the viewing, animation, and editing of point clouds in stand-alone
workflows, enabling the intuitive cleanup and preparation of point clouds to make them easier
to reuse in downstream applications. Users can streamline scan-to-model workflows by
importing point clouds from all major scanner manufacturers.
• Textured 3D models, which can be imported from a number Bentley Pointools also provides an intuitive timeline-based
of common model formats. fly-through and object animation system for users to quickly
• 2D CAD drawings, which can be imported from DXF, DWG, and easily produce movies. Anti-aliased rendering and motion
and SHP file formats. blur enable users to generate high-quality animations with
New clash detection tools allow the
user to identify clashes between point Bentley Pointools also provides the ability to use Pointools little or no aliasing and moiré. A graph editor, full object
clouds and point clouds, or point clouds POD files with all MicroStation-based applications, transformation control, and scripting provide advanced
and 3D models. eliminating the need for time-consuming data conversion. animation capabilities.
System Requirements Bentley Pointools V8i At-A-Glance
Software
Bentley Pointools V8i Object Import • Notes management in folders • Local or world transform mode
• Point-cloud import from: • Display styles: color, box style, font (keep object’s own coordinate system
Processor type, style, and size or apply model coordinate system)
ASCII, Pointools v1.0-1.1 POD,
2.0 Ghz Intel Pentium 4 or AMD Athlon • Pick tool (click any object from
Terrascan BIN, LAS, LAZ, e57, • Display options: depth cue, show
processor, Intel i7 or equivalent
Leica PTX and PTS, Faro FLS and full note, show coordinates, collapse viewport to select it)
recommended
FLW, Riegl 3DD, RPX, RDB and RSP, notes with distance, and position on • Large object reference
Operating System Optech IXF, Topcon CL3, and viewport edge
Windows 8 or Windows 7, DeltaSphere 3000 RTPI
Measurement Tools
• Hyperlink support: Internet URL, file,
Windows Vista (SP2 or later) or , • Point measure (single point position)
• 3D model import from: saved views, animation frame, play
Windows XP (SP3 or later), • Distance measure
3DStudio 3DS, Lightwave LWO, animation, and run script
Windows 64 bit recommended (point-to-point distance)
Wavefront OBJ
Memory Point-cloud Differencing and • Measure log options: save to
• Drawing import from: AutoCAD DXF
2GB RAM, 8GB recommended Clash Detection delimited ASCII file, clear, display
and DWG, Esri shapefile
• Static and dynamic clash detection settings (color, coordinate and
NVidia or ATI (AMD) graphics card,
512 MB on board memory recom-
Project File Management between objects distance units, and precision),
mended • Stores current project settings, • Detailed in-viewport clash and tag (code applied to next
layers, saved views, tool states, region display measurement)
Disk Space and animation setup • Point-cloud differencing
200MB free disk space for installation Rendering Snapshots
• Auto-save
Input Device Point Editing • Size options: image dimension and
3 button mouse Interface and Navigation • 2D point selection: rectangle, scale, output file size, and calculate
• Dockable menus polygon fence, and plane print size
1080x768 display resolution,
• Object Tree manager • 3D point selection: cube brush, • Selection of area of interest
1920x1080 display resolution with
true colour recommended • Navigation modes: zoom, pan, free, sphere brush, and point cloud • Info options (for orthographic
examine, explore, and light direction from point projection): minor and major ruler
• 3D Connexion mouse support • Selection operations: select all, markings, or as grid, scale text,
deselect all, and invert datum line, title, camera position
Find out about Bentley • Walk mode navigation using
arrow keys • Selection constraints: and direction, and add logo or image
at: www.bentley.com by color, intensity, and greyscale • Output options: anti-aliasing level
Contact Bentley General Visualization • Point visibility operations: and file format (TIFF, JPG, EPIX)
1-800-BENTLEY (1-800-236-8539) • Display settings: frame rate, overall hide selected, unhide all, and
Outside the US +1 610-458-5000 and object bounding box, axis, grid, Stereoscopic Viewing
invert visibility
refresh methods, and • Viewing via anaglyph glasses,
Global Office Listings • Support for up to 128 point layers auto-stereoscopic screens, or any
camera transition
www.bentley.com/contact • Layer operations: add, remove, hide, quad-buffer-based stereo device
• Environment settings: backdrop types show, switch layer mode (single
and lighting • Display options: depth control and
or multi-layer), apply random layer amount (of depth effect), and swap
• Stereo anaglyph, interlaced or colors, reset, setup LAS layer, point
generic quad-buffered display left/right cameras
cloud per layer, layers from
• Saved Views manager classification, layers from selected Animations and Movies
Point-cloud Visualization classification, and move points • Animation wizard (fly-through, orbit)
to layer • Timeline user interface, with
• Cloud and layer shading
• Layer manager animation controller/parameters
• RGB (color) and intensity shading:
intensity contrast and brightness • RGB painting: direct application and keying mode
control, and point lighting with via brush tools and layer-wide • Panning and zooming of the timeline
material quality control operations via layer filter • Undo/redo timeline operations
• Plane shading: distance, offset, axis, • RGB color selector: current color, • Animation options: scale animation
fit to data, and edge extract color from viewport, swatch and camera path import/export
(colors storing), color selector (based • Animation of 3D objects, camera,
• Dynamic LOD control
on hue, saturation, luminance), clip box, light, and settings
• Clipbox (to isolate area of interest)
color channel slider, transparency, • Object and camera
3D Model Visualization and nine blending modes transformation parenting
• Shaders: cel-shaded, outline • Color application using sphere or • Object and camera motion scripting
(pen-line like effect), and lighting cuboid brush
• Graph editor: fine tuning of keyframe
• 3D model display: render as points if • Active layer filters: erase paint position, key value editing, and
needed, lighting, texturing, operations, fill points, reset RGB interpolation methods
cel-shade, outline, double sided, cull editing, brightness/contrast, hue/ (stepped, linear, Catmull-Rom spline,
back face, and Z-order transparency saturation, and white balance and TCB spline)
• Stack-based editing • Control of timeline settings
Drawing Visualization (stores point-related operations and
• Anti-aliased display • Image sequence, AVI, or MOV
previous editing operations can be
• Per layer visibility control movie output
applied to other data)
• Stereo left and right output
Notes Object Manipulation • Tiled output
• Attachment of documents, images, • Two in-viewport rotating and
movies, and other multimedia movement modes: Axis Arrow and
content to geographic locations Rotate rings
© 2013 Bentley Systems, Incorporated. Bentley, the “B” Bentley logo, and Bentley Pointools are either registered or unregistered trademarks or service marks of Bentley
Systems, Incorporated or one of its direct or indirect wholly owned subsidiaries. Other brands and product names are trademarks of their respective owners. 9510_0213