Professional Documents
Culture Documents
• Literature review
• User
• People who use the product and try to accomplish something with
it.
• Customer
• Who make the decision to purchase the product.
User and Customer
• Consumer domain
• Customer are same as user
• Enterprise/Business domain
• Customer and user represent different groups of people
User and Customer
• Principles of UCD
• Early focus on users and tasks
• Empirical measurement
• Iterative design
User-Centered Design Approaches
• A.k.a. Naturalistic Observation
Ethnography
• Branch of anthropology (a social science)
• In anthropology
• Ethnography understands behaviors and social rituals of entire
culture
• In human-computer interaction
• Ethnography understands behaviors and rituals of people
interacting with individual computer-based products
Ethnography Framework
• Awareness of Work
• Focuses on how people keep themselves aware of other people’s
work
Contextual Inquiry
• An ethnographic interviewing technique
• Based 4 principles
Principles of Contextual Inquiry
• Context
• Partnership
• Interpretation
• Focus
Principles of Contextual Inquiry
• Context
• Observe in normal working environments
• Partnership
• Adopt collaborative tone
• Interpretation
• Analyze and interpret data, but verify assumptions
• Focus
• Subtle direction of interviews
Improving Contextual Inquiry
• Shorten the interview process
• 1 hr-long instead 1-day long interviews
• Roles
• Common sets of tasks and information needs related to distinct
classes of users
• Consumer contexts
• Roles map to lifestyle choices
Behavioral Variables
• Distinguish users based on their needs and behaviors
(e.g., e-commerce)
• Frequency of shopping (frequent—infrequent)
• Desire to shop (love—hate)
• Motivation to shop (bargain hunting—searching for just the right
item)
• Technical expertise
• Knowledge of digital technology
Environmental Variables
• Company size (small – multinational)