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Gregory, G. H., Chapman, C. Differentiated Strategies: One Size Doesn’t Fit All. Page 49-50.

VERBAL/ LINGUISTIC INTRAPERSONAL

 Brainstorm.  Select a personal choice.


 Organize thoughts.  Work alone.
 Summarize.  Use meta-cognitive thinking.
 Change the beginning or the end.  Plan a way.
 Describe it.  Get a strategy.
 Write a blog about it.  Draw a conclusion of how it makes you feel.
 Write an advertisement.  Identify likes and dislikes.
 Write an editorial.  Make choices.
 Write a news flash.  Self-assess.
 Prepare a speech.  Set goals.
 Create copy for a webpage.  Carry through a task.
 Develop a campaign platform.  How does it feel?
 Develop a challenging question.  Identify your personal preference.
 Find evidence to support a claim.  Automaticity.
 Use figurative language.  Develop an e-journal.
 Research an inventor or an author.  Gather items for a portfolio.
 Write a conclusion or summary.
 Write main idea and supporting details.
 Develop a book.
 Record reading or writing.
 Skim and scan.
 Write the attributes.
 Write adjectives or phrases to describe.
LOGICAL/ MATHEMATICAL VISUAL/ SPATIAL

 Sequence.  Draw a picture or graphic.


 Design a game.  Make a flip book.
 Develop a TV show.  Create a photo essay.
 Create a timeline.  Create a website.
 Tell your process.  Post a YouTube video.
 Categorize.  Design a poster.
 Find the missing piece or link.  Design a puppet.
 Classify.  Make a collage.
 Rank ideas.  Illustrate it.
 Use a matrix.  Plot on a graphic organizer.
 Design a graph.  Design or create.
 Try a new idea.  Associate using colour.
 Survey.  Use different art media.
 Conduct an inventory.  Interpret a piece of art.
 DO an Internet search for key words.  Design a book.
 Research and gather data.  Sculpt it.
 Interpret data.  Draw a map.
 Technology world.  Design a diorama.
 Gadget use.  Highlight or tabbing.
 Compute or calculate.  Develop a character sketch.

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Gregory, G. H., Chapman, C. Differentiated Strategies: One Size Doesn’t Fit All. Page 49-50.

INTERPERSONAL BODILY/ KINESTHETIC

 Work with others.  Role-play and post.


 Empathetic with others.  Perform.
 Work a group project.  Act it out.
 Conduct an interview.  Mime.
 Discuss with others.  Puppet show.
 Be involved on a conversation.  Show how you know.
 Come to a consensus.  Dramatize.
 Give or receive feedback.  Create simulations.
 Jigsaw information.  Interpretive dance.
 Be a team member.  Doan experiment.
 Use a social network to most information  Invent or discover through trial and error.
about the topic.  Movement.
 Name its function.
 Brainstorm.
 Use your body to interpret meaning.
 Play a game or sport.
 Use manipulative.
 Construct or build.
MUSICAL/ RHYTHMIC NATURALIST

 Compose a song.  Surviving.


 Think of a theme song and say why.  Understand nature.
 Write a poem.  Use nature to work for you.
 Create a jingle or slogan.  Study science.
 Select sounds to fit.  Explore on the Internet.
 Recognize pitch, tone, timbre.  Apply information to life.
 Use background music.  Make a personal link and connection from
 Create a beat. your world.
 Make rhythmic movements.  Learn survival needs.
 Identify sounds.  Identify scientific method and classifications.
 Identify musical pieces.  Study of land, sea, and air.
 Interpret a song.  Make discoveries.
 Record music.  Invent.
 Develop an instrument.  Explore the world.
 Find the background music.
 Use a music app to create a playlist.

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