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INSPIRATION
STRENGTH
20 +3 30
+5 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
20 PERSONALITY TRAITS
+3 ●
+6 Constitution
0 Intelligence
CURRENT HIT POINTS IDEALS
16 +1 Wisdom
+4 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
+4 ●
+5 Acrobatics (Dex) Total 4d12 SUCCESSES
18 ●
+3 Animal Handling (Wis) FAILURES
0 +4 Deception (Cha)
0 History (Int)
NAME ATK BONUS DAMAGE/TYPE
+1 Insight (Wis)
+7
Greatsword 2d6 + 5 slashing
10
●
+6 Intimidation (Cha) Handaxe +7 1d6 + 5 slashing
+1 ●
+2 Nature (Int)
12
+1 Perception (Wis) - Greataxe. +7,
+4 Performance (Cha)
+4 Persuasion (Cha)
1d12 + 5 slashing
CHARISMA
0 Religion (Int)
+4 ●
+3 Sleight of Hand (Dex)
+5 Stealth (Dex)
18 ●
+3 Survival (Wis)
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
25 2 metros 100 kg
AGE HEIGHT WEIGHT
BERTHA (clone) gris gris cafe
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS
----------Bonus Actions----------
Rage. Advantage on Strength checks and saves; melee
damage bonus +2; resistance to bludgeoning, piercing, and
slashing damage (lasts 1 minute, use 3 times/rest).
-----------Other Traits------------
..
Frenzy. You can frenzy when you rage, affording you a single
melee weapon attack as a bonus action on each turn until the
rage ends. When the rage ends, you suffer 1 level of
exhaustrion.