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Cover Page

Kahoot Grant Proposal Title of Grant Project

Farran Coker
Bethany Lucas
Teara Powell
Stacy Sears

Abstract
The plan below proposes a need for funding in order to train certified teachers on how to
utilize digital age tools to promote engagement and use it as a means of assessment strategies.
Specifically, the proposal displays a demonstrated need for certificated teachers to be trained on Kahoot, a
game-based learning platform. The plan will train fifty-two middle school, certified staff members on
how to promote interactive learning, track student performance, and effectively design formative
assessments using Kahoot. These teachers will participate in a two day training session to understand how
to operate Kahoot and use it in their classroom.

Demonstrated need
Although the majority of teachers within the school that we are focusing on understand
the importance of classroom engagement and assessment tools, these teachers struggle to utilize
digital age tools to promote engagement and provide a variety of assessment strategies. The
rationale behind this is that these teachers have not been presented with tools and tips to do so.
For this reason, it is imperative to provide teachers with as many professional development
opportunities to expose teachers to new technologies that may be beneficial in the classroom.
thirty-eight of the fifty-two teachers implied that they have not been trained on new technologies
and how to use these technologies in the classroom. Additionally, the teachers within the school
being used were asked to rate their motivation to learn more about utilizing new digital age
technology for classroom engagement and assessment tools. From this survey, it was concluded
that 92% wanted to learn more and utilize such technologies within their classroom while 8%
stated that they had no desire or use for new technologies. Refer to the appendix A to see the
survey used to gather this data.

Goals and Objectives

Stacy Sears
Goal 1: By August 1, 2016, implement the use of Kahoot, a game-based learning platform, for
all certified staff. Implementation will be facilitated through the use of detailed guidelines and
procedures. Use of the online system will allow teachers to effectively use formative
assessment to guide instruction.
Farran Coker:
Goal 2: By August 1, 2016, all certified staff will utilize Kahoot, a game-based learning platform,
to increase student engagement. All certified staff will implement Kahoot using the detailed
guidelines and procedures. Incorporating Kahoot into the classroom will allow teachers to
promote interactive learning and track student performance.
Teara Powell
Goal 3: By August 1, 2016, all certified staff will have been trained on how to operate and
implement Kahoot in their classrooms. This includes how to assign activities and track student
progress.
Goal 4: By December 10, 2016, all certified staff will have any questions, problems or kinks
worked out and a reassessment will be given as to how the program is working.
Plan of operation

Timeline Activity Goal Addressed

Day 1 Segment 1: Teachers will Goal 1: By August 1, 2016,


March 1. 2016 participate in segment one implement the use of
and of Kahoot professional Kahoot, a game-based
March 3, 2016 development . This session learning platform, for all
will introduce teachers to certified staff.
10:00-12:00 Kahoot--what it is and the Implementation will be
science behind it. Teachers facilitated through the use of
will participate in a pre-test detailed guidelines and
about Kahoot by using procedures. Use of the
Kahoot. online system will allow
Teachers will see how teachers to effectively use
Kahoot works by watching formative assessment to
several videos and guide instruction.
examples of how it can be
used in a real classroom
setting. Examples of
Kahoots will be shared and
questions will be answered
at this time.

12:00-1:00 lunch break

1:00-3:00 Segment 2: Teachers will Goal 3: By August 1, 2016,


learn how to use Kahoot to all certified staff will have
create formative been trained on how to
assessments such as operate and implement
quizzes for daily lessons. Kahoot in their classrooms.
Teachers will participate in This includes how to assign
a Kahoot about formative activities and track student
assessments. Teachers will progress.
work with another teacher
from their subject and
grade level to create a Goal 2: By August 1, 2016,
Kahoot formative all certified staff will utilize
assessment. Kahoot, a game-based
learning platform, to
increase student
engagement.
By August 1, 2016, all
certified staff will have been
trained on how to operate
and implement Kahoot in
their classrooms. This
includes how to assign
activities and track student
progress.

Day 2 Segment 3: Teachers will Goal 2: By August 1, 2016,


March 2, 2016 learn how to create a unit all certified staff will utilize
and review game using Kahoot Kahoot, a game-based
March 4th, 2016 and will create their own learning platform, to
review game. The increase student
9:00-10:30 professional development engagement. All certified
staff will be monitor staff will implement Kahoot
progress and answer using the detailed guidelines
questions to ensure and procedures.
mastery. Then teachers will Incorporating Kahoot into
learn how to share their the classroom will allow
Kahoots and play another teachers to promote
teacher’s game. interactive learning and
track student performance.

10:30-10:45 Break

10:45-12:00 Segment 4: Teachers will Goal 2: By August 1, 2016,


be introduced to the topics all certified staff will utilize
of ghost mode and Kahoot, a game-based
connecting with the global learning platform, to
community on Kahoot. increase student
Teachers will connect with engagement. All certified
Kahoot with someone not staff will implement Kahoot
at their school. using the detailed guidelines
and procedures.
Incorporating Kahoot into
the classroom will allow
teachers to promote
interactive learning and
track student performance.

12:00-1:00 Lunch

1:00-1:45 Segment 5: Teachers will All certified staff will


learn how to use Kahoot as implement Kahoot using the
a survey instrument, how to detailed guidelines and
procedures. Incorporating
track student progress and
Kahoot into the classroom
as a data collection will allow teachers to
instrument. promote interactive learning
and track student
performance.

1:45-2:00 Break

2:00-3:00 Segment 6: Teachers will All certified staff will


learn how students can use implement Kahoot using the
Kahoot for project-based detailed guidelines and
procedures. Incorporating
learning. Teachers will view
Kahoot into the classroom
examples and understand will allow teachers to
how to teach and evaluate promote interactive learning
Kahoots as projects. and track student
Finally, all concepts will be performance.
reviewed and teachers will
participate in a Kahoot staff
development evaluation
(Appendix C).

Evaluation Plan

Every teacher was given a pre and post test on Kahooting along with a survey rating the
effectiveness of the training. The pretest showed that 40% of the 52 teachers were competent in
using the basic programs on the Kahoots. The post test showed that 95% of the teachers were
competent in using the programs demonstrated during the training. As a whole the teachers
thought the training was very informative and allowed them to become familiar with the program.
The teachers liked that they had the opportunity to work through the program and implement
some of the needed steps in Kahoot. The teachers will have a follow-up meeting in September
and December to discuss any needed review or any problems the teachers are having using
Kahoots. These follow-up sessions will also allow teachers to discuss successes and failure
along with ideas on what they like or do not like while using Kahoots. The survey showed that
95 % of the teachers surveyed thought the training was effective and look forward implementing
Kahoots and to the follow- up sections. The other 5 % felt like the technology would not be
effectively used by them, and therefore the training was not beneficial.

Budget

Service Cost

Day 1 Substitutes $4,0004.00

Day 2 Substitutes $4,0004.00

Handouts $10.00

Trainer (9 Hours): 1st Session $180.00

Trainer (9 Hours): 2nd Session $180.00

TOTAL COST: $8,378

Budget Justification

Substitutes will account for the majority of the requested funding. To alleviate the overload of
teacher’s schedules the training will be conducted during school hours, rather than before or
after school. This was noted in one of our survey items, teachers prefer training during school
hours. The county pays substitutes seventy-seven dollars a day and we will have fifty-two
certified staff being trained. To avoid all certified teachers being out of the building on the same
days, the training will be held in two sessions. On the first two days, half of the fifty-two teachers
will be trained and on the other two days, the remaining half will be trained. Since the training
will take two days for each teacher, our total substitute cost will be $8,008.

The cost of the trainer will take up the other large chunk of our budget. We will be using an
educational trainer from outside the county office that charges $20 an hour. The total cost to
pay the trainer for both days and for both sessions will be $360.

We are budgeting $10 dollars for paper needed for various handouts that the trainer sent to us
electronically. These handouts can be used for as reference sheets for teachers after the
training is complete and as note taking sheets during the training. Handouts are located under
appendix B.
References
"Grants." TeachersCount. N.p., 2014. Web. 25 Oct. 2015.
<http://www.teacherscount.org/grants/>.
Kahoot! (2015). Retrieved October 18, 2015.
<http://www.getkahoot.com>.

Appendices

Appendix A
Needs Assessment Survey

Strongly Disagree Unsure Agree Strongly


Disagree Agree

Most students
are engaged by
technology use
in the
classroom.

My county has
offered multiple
trainings on
ways to
implement
technology in
the classroom.

I want to learn
more about
ways to
implement
technology in
my classroom.

I do not have
the proper
training to
implement
technology in
the classroom.

I value the use


of technology in
the classroom.

I would be
interested in
taking a training
on Kahoot.

Please answer the following questions over the Kahoot training.


Strongly Disagree Neutral Agree Strongly
Disagree Agree

The Kahoot training was helpful


to my needs in the classroom.

The instructor were


knowledgeable and helpful.

The Kahoot program will be


easily implemented into my
classroom.

I will use Kahoots in the


classroom.

I would attend another Kahoot


training section.

I believe Kahoots will be helpful


in implementing technology
into the classroom.

I look forward to the follow


sessions.

Kahoots is easy to navigate and


I believe having the opportunity
to use it was helpful.

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