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Instructional Models Assignment

Amber Corcoran
Dunwoody Elementary School
Net/Wall Games
Peer Teaching Model

Unit Goals and Objectives

Psychomotor Domain Goals


1. Students will be able demonstrate proper form for the bump pass and set pass on a skill
check 2 out of 3 times.

Cognitive Domain Goals


1. Students (tutors) will be able to demonstrate the proper cues for the bump pass or set
pass to their partner (learner) 100% of the time.
2. Students (tutors) will be able to give corrective feedback to their partner (learner) for
the bump pass or set pass 100% of the time.

Affective Domain
1. Students will be able to work cooperatively in a tutor to learner learning environment
100% of the time.

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