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groupFile // Now supports hierarchies

{
"Face"
{
"Eyes"
{
"groupColor" "255 128 32 255"
"control" "eyes_updown"
"control" "eyes_rightleft"
"control" "eyes_convergence"
"control" "localViewTargetFactor"
"control" "viewTarget"
"control" "eyeDownAndUpL"
"control" "eyeDownAndUpR"
"control" "eyeRightAndLeftL"
"control" "eyeRightAndLeftR"

//Racemods

"control" "asian_eyes"

// dota
"control" "eyeUp"
"control" "eyeDown"
"control" "eyeLeft"
"control" "eyeRight"
"control" "eyeClosed-eyeUp"
"control" "eyeClosed-eyeDown"
"control" "eyeDownAndUp"
"control" "eyeRightAndLeft"

// Max Payne

"control" "eye_closed_l"
"control" "eye_closed_r"
"control" "eye_squint_l"
"control" "eye_squint_r"
"control" "eye_wide_l"
"control" "eye_wide_r"

// Cortana

"control" "upper_eyelid_down"
"control" "upper_eyelid_up"
"control" "lower_eyelid_down"
"control" "lower_eyelid_up"

// Lordie

"control" "eyelid_top_lower"
"control" "eyelid_bottom_lower"
"control" "eyelid_bottom_raise"
"control" "eyelid_bottom_raise2"

// Snake

"control" "Eyelid_raise_right"
"control" "Eyelid_raise_left"
"control" "Eyelid_squint_right"
"control" "Eyelid_squint_left"

// Momiji

"control" "Lid_Right_Upper_Down"
"control" "Lid_Left_Upper_Down"
"control" "Lid_Right_Lower_Up"
"control" "Lid_Left_Lower_Up"

// BMS

"BMS Shape Eyes"


{
"control" "eyes_ang_min"
"control" "eyes_ang_max"
"control" "eyes_height"
}

"control" "head eyeball left root"


"control" "head eyeball right root"
"control" "head eyeball left"
"control" "head eyeball right"
"control" "head eye left"
"control" "head eye right"
"control" "eye left"
"control" "eye right"
"control" "iris left"
"control" "iris right"
"control" "LeftIris"
"control" "RightIris"
"control" "head eyelid left all"
"control" "head eyelid left both"
"control" "head eyelid left corner"
"control" "head eyelid left right"
"control" "head eyelid left right 1"
"control" "head eyelid left right 2"
"control" "head eyelid left lower"
"control" "head eyelid left lower root"
"control" "head eyelid left lower ro"
"control" "head eyelid left lower 1"
"control" "head eyelid left lower 2"
"control" "head eyelid left lower 3"
"control" "head eyelid left lower 4"
"control" "head eyelid left lower 5"
"control" "head eyelid left lower l"
"control" "head eyelid left lower r"
"control" "head eyelid lower left 1"
"control" "head eyelid lower left 2"
"control" "head eyelid lower left 3"
"control" "head eyelid lower left 4"
"control" "head eyelid lower left 5"
"control" "head eyelid lower left"
"control" "head eyelid left upper"
"control" "head eyelid left upper l"
"control" "head eyelid left upper r"
"control" "head eyelid left upper root"
"control" "head eyelid left upper 1"
"control" "head eyelid left upper 2"
"control" "head eyelid left upper 3"
"control" "head eyelid left upper 4"
"control" "head eyelid left upper 5"
"control" "head eyelid left outer"
"control" "head eyelid upper left 1"
"control" "head eyelid upper left 2"
"control" "head eyelid upper left 3"
"control" "head eyelid upper left 4"
"control" "head eyelid upper left 5"
"control" "head eyelid upper left"
"control" "head eyelid right all"
"control" "head eyelid right both"
"control" "head eyelid right corner"
"control" "head eyelid right lower"
"control" "head eyelid right lower root"
"control" "head eyelid right low a"
"control" "head eyelid lower right 1"
"control" "head eyelid lower right 2"
"control" "head eyelid lower right 3"
"control" "head eyelid lower right 4"
"control" "head eyelid lower right 5"
"control" "head eyelid right lower 1"
"control" "head eyelid right lower 2"
"control" "head eyelid right lower 3"
"control" "head eyelid right lower 4"
"control" "head eyelid right lower 5"
"control" "head eyelid right lowerl"
"control" "head eyelid right lowerr"
"control" "head eyelid lower right"
"control" "head eyelid right upper"
"control" "head eyelid right upper root"
"control" "head eyelid right upper 1"
"control" "head eyelid right upper 2"
"control" "head eyelid right upper 3"
"control" "head eyelid right upper 4"
"control" "head eyelid right upper 5"
"control" "head eyelid right upper l"
"control" "head eyelid right upper r"
"control" "head eyelid right outer"
"control" "head eyelid upper right 1"
"control" "head eyelid upper right 2"
"control" "head eyelid upper right 3"
"control" "head eyelid upper right 4"
"control" "head eyelid upper right 5"
"control" "head eyelid upper right"
"control" "head eyelid left lower a"
"control" "head eyelid left lower b"
"control" "head eyelid right lower a"
"control" "head eyelid right lower b"
"control" "head eyelid right lower l"
"control" "head eyelid right lower r"
"control" "head eyelid left cheek 1"
"control" "head eyelid left cheek 2"
"control" "head eyelid left cheek 3"
"control" "head eyelid cheek left 1"
"control" "head eyelid cheek left 2"
"control" "head eyelid cheek left 3"
"control" "head eyelid right cheek 1"
"control" "head eyelid right cheek 2"
"control" "head eyelid right cheek 3"
"control" "head eyelid cheek right 1"
"control" "head eyelid cheek right 2"
"control" "head eyelid cheek right 3"
"control" "head lid left dwn adj1"
"control" "head lid left dwn adj2"
"control" "head lid left up adj1"
"control" "head lid left up adj2"
"control" "head lid right dwn adj1"
"control" "head lid right dwn adj2"
"control" "head lid right up adj1"
"control" "head lid right up adj2"
"control" "head eye left upper"
"control" "head eye right upper"
"control" "head eye corner left"
"control" "head eye in left corner"
"control" "head eye corner right"
"control" "head eye in right corner"
"control" "head eye out left corner"
"control" "head eye out right corner"
"control" "Head_EyeLAll"
"control" "Head_EyeRAll"
"control" "head undereye left"
"control" "head undereye left 1"
"control" "head undereye left 2"
"control" "head undereye left 3"
"control" "head undereye left 4"
"control" "head undereye right"
"control" "head undereye right 1"
"control" "head undereye right 2"
"control" "head undereye right 3"
"control" "head undereye right 4"
"control" "eyelid_l_lower"
"control" "eyelid_r_lower"
"control" "eyelid_l_upper"
"control" "eyelid_r_upper"

// MSS
"control" "j_l_eye"
"control" "j_r_eye"
"control" "j_l_upper_eyelid"
"control" "j_l_up_eyelid_in"
"control" "j_l_up_eyelid_out"
"control" "j_l_lower_eyelid"
"control" "j_l_low_eyelid_in"
"control" "j_l_low_eyelid_out"
"control" "j_r_upper_eyelid"
"control" "j_r_up_eyelid_in"
"control" "j_r_up_eyelid_out"
"control" "j_r_lower_eyelid"
"control" "j_r_low_eyelid_in"
"control" "j_r_low_eyelid_out"
"control" "j_l_under_eye"
"control" "j_r_under_eye"

// Far Cry Models


"control" "LeftEyeRoot"
"control" "RightEyeRoot"
"control" "LeftLidTop"
"control" "LeftLidTopIn"
"control" "LeftLidTopOut"
"control" "RightLidTop"
"control" "RightLidTopIn"
"control" "RightLidTopOut"
"control" "LeftLidBttm"
"control" "LeftLidBttmIn"
"control" "LeftLidBttmOut"
"control" "LeftLidBttmOut2"
"control" "RightLidBttm"
"control" "RightLidBttmIn"
"control" "RightLidBttmOut"
"control" "RightLidBttmOut2"
"control" "LeftEyeCornerIn"
"control" "LeftEyeCornerOut"
"control" "RightEyeCornerIn"
"control" "RightEyeCornerOut"

"control" "FcFX_OuterEye_L"
"control" "FcFX_OuterEye_R"

// Solid Snake

"control" "lowLid_Left"
"control" "lowLid_Right"
"control" "eyeBlink_Left"
"control" "eyeBlink_Right"

// Fallout 4

"control" "eyelid lower left"


"control" "eyelid lower Right"
"control" "eyelid upper left"
"control" "eyelid upper Right"
"control" "undereye left"
"control" "undereye right"
}
"Full Face"
{
"groupColor" "255 128 32 255"

// TF non-hwm faces
"control" "defaultFace"
"control" "happyBig"
"control" "mad"
"control" "happySmall"
"control" "painSmall"
"control" "scared"
"control" "silence"
"control" "specialAction01"
"control" "painBig"
"control" "happy"
"control" "dead"
"control" "evilHappy"
"control" "drunkHappy"
"control" "pain"
"control" "happyBigClosed"
"control" "silence1"
"control" "upset1"
"control" "dead03"
"control" "actionfire01"
"control" "happy1"
"control" "dead02"
"control" "upset2"
"control" "actionfire02"
"control" "happybig02"
"control" "happysmall02"
"control" "idleface"
"control" "dead01"
"control" "Neutral"
"control" "painScared"
"control" "evilSmile"
"control" "Cocky"
"control" "Aggressive"
"control" "MouthWide"
"control" "Skeptical"
"control" "ScaredClosed"
"control" "HappySmallClosed"
"control" "PainBigClosed"
"control" "AggresiveClosed"
"control" "Smile01"
"control" "Smile02"

// BMS

"BMS Shape Full"


{
"control" "face_d_min"
"control" "face_d_max"
"control" "head_height"
"control" "head_w_min"
"control" "head_w_max"
"control" "hairline_puff"
"control" "neck_size"
}

// XNA XPS Face

//DOA_XPS_Inject

"control" "unusedfaceroot"
"control" "Facial_Root"

//XPS Detailed Controls

//FACS

"control" "right_Preset_Mouth_Smile"
"control" "left_Preset_Mouth_Smile"
"control" "Preset_Mouth_Smile"

"control" "right_Preset_Mouth_Frown"
"control" "left_Preset_Mouth_Frown"
"control" "Preset_Mouth_Frown"

//Pauling FACS, whole face


"control" "right_FaceShape2"
"control" "left_FaceShape2"
"control" "FaceShape2"

"control" "max_relax"
"control" "Sneer"

// Funneh

"control" "Relax"
"control" "Derp"
"control" "Sphere"

// Zoey

"control" "face_concave"
"control" "neck_shrink"
"control" "neck_concave"

// Fallout 4

"control" "Face_skin"

// PAZ

"control" "PWFace"
"control" "PWFace2"

}
"Expand Mind"
{
"groupColor" "255 174 201 255"
"control" "All_Head"
}
"Upper Face"
{
"groupColor" "255 128 32 255"
"control" "BrowInV"
"control" "BrowOutV"
"control" "Frown"
"control" "InnerSquint"
"control" "OuterSquint"
"control" "ScalpD"
"control" "CloseLid"
"control" "CloseLidV"
"control" "multi_CloseLid"
"control" "innerBrowRaiser"
"control" "innerBrowRaiserL"
"control" "innerBrowRaiserR"
"control" "outerBrowRaiser"
"control" "outerBrowRaiserL"
"control" "outerBrowRaiserR"
"control" "browCorrugators"
"control" "innerBrowLowerer"
"control" "innerBrowLowererL"
"control" "innerBrowLowererR"
"control" "outerBrowLowerer"
"control" "outerBrowLowererL"
"control" "outerBrowLowererR"
"control" "eyeClosedAndLidRaiser"
"control" "eyeClosedAndLidRaiserL"
"control" "eyeClosedAndLidRaiserR"
"control" "lidTightener"
"control" "lidTightenerL"
"control" "lidTightenerR"
"control" "squint"
"control" "squintL"
"control" "squintR"

// TF non-hwm faces
"control" "blink"
"control" "Eye_Blink"
"control" "specialAction01Upper"
"control" "painBigUpper"
"control" "happySmallUpper"
"control" "happyBigUpper"
"control" "painSmallUpper"
"control" "defaultFaceUpper"
"control" "madUpper"
"control" "scaredUpper"
"control" "happyUpper"
"control" "painUpper"
"control" "screamingUpper"
"control" "upperAngry3"
"control" "upperSad3"
"control" "upperSad1"
"control" "upperSuprise1"
"control" "upperAngry2"
"control" "upperHappy1"
"control" "upperHappy2"
"control" "upperUpset1"
"control" "happyBig02Upper"
"control" "evilSmileUpper"
"control" "yellingUpper"
"control" "evilHappyUpper"
"control" "painScaredUpper"

// L4D
"control" "half_closed"
"control" "lid_squinter"

// dota
"control" "innerBrowRaiser"
"control" "outerBrowRaiser"
"control" "browLowerer"
"control" "upperLidRaiser"
"control" "eyeClosed"
"control" "squint"
"control" "eyeClosedAndLidRaiser"

// fisherman
"control" "lid_raiser"
"control" "lid_tightener"
"control" "lid_droop"
"control" "lid_closer"
"control" "inner_raiser"
"control" "outer_raiser"
"control" "lowerer"

// HWM Liz

"control" "EyesWideOpen"
"control" "EyesSealAttn"
//FACS

"control" "right_Brow_Inner_Raise"
"control" "left_Brow_Inner_Raise"
"control" "Brow_Inner_Raise"

"control" "right_Brow_Outer_Raise"
"control" "left_Brow_Outer_Raise"
"control" "Brow_Outer_Raise"

"control" "right_Brow_Lower"
"control" "left_Brow_Lower"
"control" "Brow_Lower"

"control" "right_Upper_Lid_Raiser"
"control" "left_Upper_Lid_Raiser"
"control" "Upper_Lid_Raiser"

"control" "right_Lid_Tightener"
"control" "left_Lid_Tightener"
"control" "Lid_Tightener"

//FACS for Miss Pauling, Upper Face

"control" "right_Brow_Middle_Raise"
"control" "left_Brow_Middle_Raise"
"control" "Brow_Middle_Raise"

"control" "right_Brow_Middle_Raise2"
"control" "left_Brow_Middle_Raise2"
"control" "Brow_Middle_Raise2"

"control" "right_Brow_Middle_Lower"
"control" "left_Brow_Middle_Lower"
"control" "Brow_Middle_Lower"

"control" "right_Eyes_Squint_Outer"
"control" "left_Eyes_Squint_Outer"
"control" "Eyes_Squint_Outer"

"control" "right_Eyes_Squint_Inner"
"control" "left_Eyes_Squint_Inner"
"control" "Eyes_Squint_Inner"

"control" "right_Eyes_Upper_Close"
"control" "left_Eyes_Upper_Close"
"control" "Eyes_Upper_Close"

"control" "right_Eyes_Lower_Close"
"control" "left_Eyes_Lower_Close"
"control" "Eyes_Lower_Close"

"control" "right_Scalp_Forward"
"control" "left_Scalp_Forward"
"control" "Scalp_Forward"

"control" "right_Scalp_Backward"
"control" "left_Scalp_Backward"
"control" "Scalp_Backward"

//Kratos Upper FACS

"control" "right_Upper_Lid_Lower"
"control" "left_Upper_Lid_Lower"
"control" "Upper_Lid_Lower"

"control" "right_Upper_Lid_Raise"
"control" "left_Upper_Lid_Raise"
"control" "Upper_Lid_Raise"

"control" "right_Lower_Lid_Lower"
"control" "left_Lower_Lid_Lower"
"control" "Lower_Lid_Lower"

"control" "right_Lower_Lid_Raise"
"control" "left_Lower_Lid_Raise"
"control" "Lower_Lid_Raise"

"control" "right_Upper_Lid_Droop"
"control" "left_Upper_Lid_Droop"
"control" "Upper_Lid_Droop"

"control" "right_Inner_Brow_Raise"
"control" "left_Inner_Brow_Raise"
"control" "Inner_Brow_Raise"

"control" "right_Outer_Brow_Raise"
"control" "left_Outer_Brow_Raise"
"control" "Outer_Brow_Raise"

"control" "right_Brow_Raise"
"control" "left_Brow_Raise"
"control" "Brow_Raise"

// far cry 3 gmod

"control" "blink_left"
"control" "blink_right"
"control" "eyelid_droop_left"
"control" "eyelid_droop_right"
"control" "eyelid_lower_up_left"
"control" "eyelid_lower_up_right"
"control" "eyelid_upper_up_left"
"control" "eyelid_upper_up_right"
"control" "eyelid_wide_left"
"control" "eyelid_wide_right"
"control" "eyebrow_up_left"
"control" "eyebrow_up_right"
"control" "eyebrow_down_left"
"control" "eyebrow_down_right"
"control" "eyebrow_outer_up_left"
"control" "eyebrow_outer_up_right"
"control" "eyebrow_outer_down_left"
"control" "eyebrow_outer_down_right"

// Max Payne

"control" "brow_furrow_l"
"control" "brow_furrow_r"
"control" "brow_lowouter_l"
"control" "brow_lowouter_r"
"control" "brow_raise_l"
"control" "brow_raise_r"
"control" "brow_raiseouter_l"
"control" "brow_raiseouter_r"
"control" "brow_down_left"
"control" "brow_down_right"

// Cortana

"control" "inner_brow_down"
"control" "inner_brow_up"
"control" "middle_brow_down"
"control" "middle_brow_up"
"control" "outer_brow_down"
"control" "outer_brow_up"

// Lordie

"control" "eyebrow_inner_raise"
"control" "eyebrow_outer_raise"
"control" "eyebrow_lower"
"control" "eyebrow_raise"

// Momiji

"control" "Brow_Left_Up"
"control" "Brow_Right_Up"
"control" "Brow_Left_Down"
"control" "Brow_Right_Down"
"control" "Brow_Left_Anger"
"control" "Brow_Right_Anger"
"control" "Brow_Left_Sad"
"control" "Brow_Right_Sad"

// BMS

"BMS Shape Upper"


{
"control" "brow_h"
"control" "ears_angle"
"control" "ears_height"
}

"control" "head scalp left"


"control" "head scalp right"
"control" "head ear left"
"control" "head ear right"
"control" "j_l_ear"
"control" "j_r_ear"
"control" "head earlobe left"
"control" "head earlobe right"
"control" "head eyebrow left 1"
"control" "head eyebrow left 1 "
"control" "head eyebrow left 2"
"control" "head eyebrow left 2 "
"control" "head eyebrow left 3"
"control" "head eyebrow left 4"
"control" "head eyebrow left a1"
"control" "head eyebrow left a2"
"control" "head eyebrow left a3"
"control" "head eyebrow left b1"
"control" "head eyebrow left b2"
"control" "head eyebrow left b3"
"control" "head eyebrow up left 1"
"control" "head eyebrow up left 2"
"control" "head eyebrow up left 3"
"control" "head brow"
"control" "head eyebrow middle"
"control" "head eyebrow up middle"
"control" "head eyebrows middle"
"control" "head eyebrows middle 1"
"control" "head eyebrows middle 2"
"control" "head eyebrow right 1"
"control" "head eyebrow right 1 "
"control" "head eyebrow right 2"
"control" "head eyebrow right 3"
"control" "head eyebrow right 3 "
"control" "head eyebrow right 4"
"control" "head eyebrow right a1"
"control" "head eyebrow right a2"
"control" "head eyebrow right a3"
"control" "head eyebrow right b1"
"control" "head eyebrow right b2"
"control" "head eyebrow right b3"
"control" "head eyebrow up right 1"
"control" "head eyebrow up right 2"
"control" "head eyebrow up right 3"
"control" "head eyebrow centre"
"control" "head eyebrow center"
"control" "head eyebrow center 1"
"control" "head eyebrow center 2"
"control" "head forehead"
"control" "head forehead middle"
"control" "head forehead centre"
"control" "head forehead center"
"control" "head forehead left"
"control" "head forehead left 1"
"control" "head forehead left 2"
"control" "head forehead left 3"
"control" "head forehead 1 left"
"control" "head forehead 2 left"
"control" "head forehead right"
"control" "head forehead 1 right"
"control" "head forehead 2 right"
"control" "head forehead right 1"
"control" "head forehead right 2"
"control" "head forehead right 3"
"control" "head fore left"
"control" "head fore middle"
"control" "head fore right"
"control" "head temple left"
"control" "head temple left 1"
"control" "head temple left 2"
"control" "head temple right"
"control" "head temple right 1"
"control" "head temple right 2"
"control" "eyebrow_l_inner"
"control" "eyebrow_l_middle"
"control" "eyebrow_l_outer"
"control" "eyebrow_r_inner"
"control" "eyebrow_r_middle"
"control" "eyebrow_r_outer"

// Far Cry models


"control" "LeftScalp"
"control" "RightScalp"
"control" "LeftBrowIn"
"control" "LeftBrowMid"
"control" "LeftBrowOut"
"control" "BrowFurrow"
"control" "RightBrowIn"
"control" "RightBrowMid"
"control" "RightBrowOut"
"control" "LeftBrowOutUnder"
"control" "RightBrowOutUnder"
"control" "LeftForeHead"
"control" "ForeHeadMid"
"control" "RightForeHead"
"control" "LeftTempsUp"
"control" "RightTempsUp"
"control" "LeftTemporal"
"control" "RightTemporal"
"control" "LeftEar"
"control" "LeftEarLobe"
"control" "RightEar"
"control" "RightEarLobe"

"control" "FcFX_EyBrw_Mid_L"
"control" "FcFX_EyBrw_Mid_R"
"control" "FcFX_EyBrw_Outer_L"

// MSS

"control" "j_l_inner_eyebrow"
"control" "j_l_mid_eyebrow"
"control" "j_l_outer_eyebrow"
"control" "j_mid_eyebrow"
"control" "j_r_inner_eyebrow"
"control" "j_r_mid_eyebrow"
"control" "j_r_outer_eyebrow"

// Solid Snake

"control" "browOuter_Left"
"control" "browMiddle_Left"
"control" "browInner_Left"
"control" "browOuter_Right"
"control" "browMiddle_Right"
"control" "browInner_Right"

// Fallout 4

"control" "skin_bone_L_EarTop"
"control" "skin_bone_L_EarMid"
"control" "skin_bone_L_EarBot"
"control" "skin_bone_R_EarTop"
"control" "skin_bone_R_EarMid"
"control" "skin_bone_R_EarBot"
"Control" "eyebrow left 1"
"Control" "eyebrow left 2"
"Control" "eyebrow left 3"
"Control" "eyebrow right 1"
"Control" "eyebrow right 2"
"Control" "eyebrow right 3"
}
"Mid Face"
{
"groupColor" "255 128 32 255"
"control" "NoseV"
"control" "NostrilFlare"
"control" "CheekV"
"control" "CheekH"
"control" "CheekRaiser"
"control" "CheekRaiserL"
"control" "CheekRaiserR"
"control" "noseWrinkler"
"control" "noseWrinklerL"
"control" "noseWrinklerR"
"control" "upperCheekSuckAndPuff"
"control" "upperCheekSuckAndPuffL"
"control" "upperCheekSuckAndPuffR"
"control" "lowerCheekSuckAndPuff"
"control" "lowerCheekSuckAndPuffL"
"control" "lowerCheekSuckAndPuffR"
"control" "nosePressorAndNasolabialFurrow"
"control" "nosePressorAndNasolabialFurrowL"
"control" "nosePressorAndNasolabialFurrowR"
"control" "nostrilCompressorAndDilator"
"control" "nostrilCompressorAndDilatorL"
"control" "nostrilCompressorAndDilatorR"

// L4D
"control" "cheek_puffer"

// Croft

"control" "CheekIndent_Left"
"control" "CheekIndent_Right"
"control" "Nasolabial_left"
"control" "Nasolabial_right"

// dota
"control" "cheekRaiser"
"control" "dimpler"
"control" "noseWrinkler"
"control" "nostrilDilator"

// fisherman
"control" "cheek_raiser"
"control" "wrinkler"
"control" "dilator"

//FACS

"control" "right_Cheek_Puffer"
"control" "left_Cheek_Puffer"
"control" "Cheek_Puffer"

"control" "right_Cheek_Raiser"
"control" "left_Cheek_Raiser"
"control" "Cheek_Raiser"

"control" "Nose_Wrinkler"

//Pauling FACS, middle face

"control" "right_Nose_Blow"
"control" "left_Nose_Blow"
"control" "Nose_Blow"

"control" "right_Nose_Wrinkle"
"control" "left_Nose_Wrinkle"
"control" "Nose_Wrinkle"

"control" "right_Nose_Press"
"control" "left_Nose_Press"
"control" "Nose_Press"

"control" "right_Nose_Sneer"
"control" "left_Nose_Sneer"
"control" "Nose_Sneer"

"control" "right_Cheeks_Raise"
"control" "left_Cheeks_Raise"
"control" "Cheeks_Raise"

"control" "right_Cheeks_Deflate"
"control" "left_Cheeks_Deflate"
"control" "Cheeks_Deflate"

"control" "right_Cheeks_Inflate"
"control" "left_Cheeks_Inflate"
"control" "Cheeks_Inflate"

//Kratos_Mid_FACS

"control" "right_Nostril_Flare"
"control" "left_Nostril_Flare"
"control" "Nostril_Flare"

"control" "right_Sneer_R"
"control" "left_Sneer_R"
"control" "Sneer_R"

"control" "right_Sneer_L"
"control" "left_Sneer_L"
"control" "Sneer_L"

// far cry 3 gmod

"control" "sniff_left"
"control" "sniff_right"
"control" "cheek_up_left"
"control" "cheek_up_right"

// Max Payne

"control" "nose_sniff_l"
"control" "nose_sniff_r"
"control" "cheek_blow"
"control" "cheek_suck"
"control" "cheeksquint_left"
"control" "cheeksquint_right"

// Cortana

"control" "blow"
"control" "suck"

// Lordie

"control" "nose_flare"
"control" "nostril_raise"
"control" "cheek_raise"

// Momiji

"control" "Cheeks_Left_up"
"control" "Cheeks_Right_up"
"control" "Cheek_Left_In"
"control" "Cheek_Right_In"
"control" "Cheek_Left_Out"
"control" "Cheek_Right_Out"

// BMS

"BMS Shape Mid"


{
"control" "nose_w_min"
"control" "nose_w_max"
"control" "nose_h_min"
"control" "nose_h_max"
"control" "nose_d_max"
"control" "nose_angle"
"control" "nost_height"
"control" "nost_width"
"control" "nose_tip"
"control" "cheek_depth"
"control" "cheek_fat_max"
"control" "cheek_fat_min"
}
"control" "head nose"
"control" "head nose 1"
"control" "head nose centre"
"control" "head nose middle"
"control" "head fix nose middle"
"control" "head nose center"
"control" "head nose bridge"
"control" "head nose tip"
"control" "head nosetip"
"control" "head nose cheek left"
"control" "head nose cheek right"
"control" "head nostril left"
"control" "head nostril middle"
"control" "head nostril right"
"control" "head nostril left 1"
"control" "head nostril left 2"
"control" "head nostril left 3"
"control" "head nostril left 4"
"control" "head nostril right 1"
"control" "head nostril right 2"
"control" "head nostril right 3"
"control" "head nostril right 4"
"control" "head nostrill left"
"control" "head nostrill right"
"control" "root.l_nostril"
"control" "head nose left"
"control" "head nose left 1"
"control" "head nose left 2"
"control" "head nose left 3"
"control" "head nose left 4"
"control" "head nose right"
"control" "head nose right 1"
"control" "head nose right 2"
"control" "head nose right 3"
"control" "head nose right 4"
"control" "cheeks"
"control" "head cheek left"
"control" "head cheek left 1"
"control" "head cheek left 2"
"control" "head cheek left 3"
"control" "head cheek left 4"
"control" "head cheek left 5"
"control" "head cheek left 6"
"control" "head cheek left 61"
"control" "head cheek left 7"
"control" "head cheek left 8"
"control" "head cheek left 9"
"control" "head cheek left 10"
"control" "head cheek left upper"
"control" "head cheek left upper 1"
"control" "head cheek left upper 2"
"control" "head cheek left upper 3"
"control" "head cheek left upper 4"
"control" "head cheek left upper 5"
"control" "head cheek left upper 6"
"control" "head upper cheek left"
"control" "head cheek upper left"
"control" "head cheek upper left 1"
"control" "head cheek upper left 2"
"control" "head cheek left inner"
"control" "head cheek left outer"
"control" "head cheek middle left 1"
"control" "head cheek middle left 2"
"control" "head cheek middle left 3"
"control" "head cheek left middle 1"
"control" "head cheek left middle 2"
"control" "head cheek left middle 3"
"control" "head cheek left lower"
"control" "head cheek left lower 1"
"control" "head cheek left lower 2"
"control" "head cheek left lower 3"
"control" "head cheek left lower 4"
"control" "head cheek left lower 5"
"control" "head cheek left lower 6"
"control" "head cheek lower left"
"control" "head cheek lower left 1"
"control" "head cheek lower left 2"
"control" "head cheek lower left 3"
"control" "head cheek inner left"
"control" "head cheek outer left"
"control" "head cheek right"
"control" "head cheek right 1"
"control" "head cheek right 2"
"control" "head cheek right 3"
"control" "head cheek right 4"
"control" "head cheek right 5"
"control" "head cheek right 6"
"control" "head cheek right 7"
"control" "head cheek right 8"
"control" "head cheek right 9"
"control" "head cheek right 10"
"control" "head cheek right upper"
"control" "head cheek right upper 1"
"control" "head cheek right upper 2"
"control" "head cheek right upper 3"
"control" "head cheek right upper 4"
"control" "head cheek right upper 5"
"control" "head cheek right upper 6"
"control" "head upper cheek right"
"control" "head cheek upper right"
"control" "head cheek upper right 1"
"control" "head cheek upper right 2"
"control" "head cheek right inner"
"control" "head cheek right outer"
"control" "head cheek middle right 1"
"control" "head cheek middle right 2"
"control" "head cheek middle right 3"
"control" "head cheek right lower"
"control" "head cheek right lower 1"
"control" "head cheek right lower 2"
"control" "head cheek right lower 3"
"control" "head cheek right lower 4"
"control" "head cheek lower right"
"control" "head cheek lower right 1"
"control" "head cheek lower right 2"
"control" "head cheek lower right 3"
"control" "head cheek inner right"
"control" "head cheek outer right"
"control" "head sneer left"
"control" "head nseer right"
"control" "head parotid left"
"control" "head parotid right"

// Far Cry models


"control" "NoseMid"
"control" "NoseTip"
"control" "LeftNostril"
"control" "RightNostril"
"control" "LeftNasalis"
"control" "RightNasalis"
"control" "LeftZigBone"
"control" "RightZigBone"
"control" "LeftZigMinus"
"control" "LeftZig2Nas"
"control" "RightZigMinus"
"control" "RightZig2Nas"
"control" "LeftParotid"
"control" "LeftMasseter"
"control" "LeftCreux"
"control" "RightParotid"
"control" "RightMasseter"
"control" "RightCreux"

// MSS

"control" "j_nose_tip"
"control" "j_l_nostril"
"control" "j_r_nostril"
"control" "j_l_cheek_bone"
"control" "j_r_cheek_bone"
"control" "j_l_cheek_puff"
"control" "j_r_cheek_puff"
"control" "j_l_sneer"
"control" "j_r_sneer"

// Fallout 4

"control" "nostrils"
"control" "skin_bone_C_MasterNose"
}
"Lower Face"
{
"groupColor" "255 128 32 255"
"control" "JawV"
"control" "JawD"
"control" "JawH"
"control" "jawOpenCloseMouth"
"control" "LipsV"
"control" "MouthH"
"control" "LipUpV"
"control" "LipLoV"
"control" "FoldLipUp"
"control" "FoldLipLo"
"control" "PuckerLipUp"
"control" "PuckerLipLo"
"control" "PuffLipUp"
"control" "PuffLipLo"
"control" "Smile"
"control" "value_Smile"
"control" "multi_Smile"
"control" "Platysmus"
"control" "LipCnrTwst"
"control" "Dimple"
"control" "ZipLips"
"control" "multi_ZipLips"

// HWM Liz
"control" "PuckerSizeAdj"

"control" "jawClencherAndOpen"
"control" "jawSuckAndThrust"
"control" "jawSideways"
"control" "jawOpenCloseMouthDelta"
"control" "jawOpenCloseMouthFull"
"control" "upperLipsTowardAndPart"
"control" "upperLipsTowardAndPartL"
"control" "upperLipsTowardAndPartR"
"control" "lowerLipsTowardAndPart"
"control" "lowerLipsTowardAndPartL"
"control" "lowerLipsTowardAndPartR"
"control" "upperLipsMidTowardAndPart"
"control" "lowerLipsMidTowardAndPart"
"control" "upperLipRaiser"
"control" "upperLipRaiserL"
"control" "upperLipRaiserR"
"control" "lowerLipDepressorAndChinRaiser"
"control" "lowerLipDepressorAndChinRaiserL"
"control" "lowerLipDepressorAndChinRaiserR"
"control" "upperLipPressor"
"control" "upperLipPressorL"
"control" "upperLipPressorR"
"control" "lowerLipPressor"
"control" "lowerLipPressorL"
"control" "lowerLipPressorR"
"control" "lipTightener"
"control" "lipTightenerL"
"control" "lipTightenerR"
"control" "dimpler"
"control" "dimplerL"
"control" "dimplerR"
"control" "lipCornerPressor"
"control" "lipCornerPressorL"
"control" "lipCornerPressorR"
"control" "lipCornerPuller"
"control" "lipCornerPullerL"
"control" "lipCornerPullerR"
"control" "lipStretcher"
"control" "lipStretcherL"
"control" "lipStretcherR"
"control" "lipCornerDepressorAndSharpLipPuller"
"control" "lipCornerDepressorAndSharpLipPullerL"
"control" "lipCornerDepressorAndSharpLipPullerR"
"control" "lipPuckerer"
"control" "lipPuckererL"
"control" "lipPuckererR"
"control" "upperLipSuckAndFunneler"
"control" "upperLipSuckAndFunnelerL"
"control" "upperLipSuckAndFunnelerR"
"control" "lowerLipSuckAndFunneler"
"control" "lowerLipSuckAndFunnelerL"
"control" "lowerLipSuckAndFunnelerR"
"control" "lipSideways"
"control" "upperLipInAndOutTweak"
"control" "upperLipInAndOutTweakL"
"control" "upperLipInAndOutTweakR"
"control" "lowerLipInAndOutTweak"
"control" "lowerLipInAndOutTweakL"
"control" "lowerLipInAndOutTweakR"
"control" "chinRaiserLipsParted"
"control" "chinRaiserLipsPartedL"
"control" "chinRaiserLipsPartedR"

"control" "TurtleneckCenter"
"control" "TurtleneckRight"
"control" "TurtleneckLeft"

// TF non-hwm faces
"control" "OO"
"control" "WQ"
"control" "AW"
"control" "OH"
"control" "UH"
"control" "ER"
"control" "SH"
"control" "GK"
"control" "DS"
"control" "T"
"control" "N"
"control" "TH"
"control" "EE"
"control" "Y"
"control" "AE"
"control" "AH"
"control" "MB"
"control" "PP"
"control" "FV"
"control" "EH"
"control" "AE2"
"control" "IH"
"control" "RR"
"control" "EEE"
"control" "WQU"
"control" "FFF"
"control" "AIY"
"control" "ST"
"control" "LTH"

"control" "p"

"control" "openJaw"

// L4D
"control" "mouth_sideways"
"control" "jaw_sideways"

// dota
"control" "lowerLipsToward"
"control" "upperLipsPart"
"control" "lowerLipsPart"
"control" "upperLipRaiser"
"control" "lowerLipDepressor"
"control" "chinRaiser"
"control" "lipCornerDepressor"
"control" "lipPressor"
"control" "sharpLipPuller"
"control" "lipCornerPuller"
"control" "lipStretcher"
"control" "lipPuckerer"
"control" "upperLipFunneler"
"control" "lowerLipFunneler"
"control" "lowerLipSuck"
"control" "lipSidewaysL"
"control" "lipSidewaysR"
"control" "jawThrust"
"control" "jawSuck"
"control" "jawSidewaysL"
"control" "jawSidewaysR"
"control" "jawOpen"
"control" "jawClencher"
"control" "jawOpen-lipCornerPuller"
"control" "lipPuckerer-lowerLipFunneler"
"control" "lipPuckerer-upperLipFunneler"
"control" "upperLipsTowardAndPart"
"control" "lowerLipsTowardAndPart"
"control" "lowerLipDepressorAndChinRaiser"
"control" "lipCornerDepressorAndSharpLipPuller"
"control" "phonemeFV"
"control" "phonemeBMP"

// fisherman
"control" "upper_raiser"
"control" "corner_puller"
"control" "corner_depressor"
"control" "chin_raiser"
"control" "part"
"control" "puckerer"
"control" "funneler"
"control" "stretcher"
"control" "bite"
"control" "presser"
"control" "tightener"
"control" "jaw_clencher"
"control" "jaw_drop"
"control" "jaw_drop2"
"control" "jaw_drop3"
"control" "jaw_drop4"
"control" "mouth_drop"
"control" "lower_lip"

"control" "Pucker"

// Zoey
"control" "Mouth_In"
"control" "Mouth_Out"

// far cry 3 gmod

"control" "smile_left"
"control" "smile_right"
"control" "sad_left"
"control" "sad_right"
"control" "stretch_left"
"control" "stretch_right"
"control" "mouth_part_left"
"control" "mouth_part_right"
"control" "mouth_open_upper_left"
"control" "mouth_open_upper_right"
"control" "mouth_open_lower_left"
"control" "mouth_open_lower_right"
"control" "jaw_down"
"control" "jaw_down_closed"

// XPS Face adjusts


"control" "head adj lip low right"
"control" "head adj lip lower middle"
"control" "head adj lip up middle"

//Custom_Aphrodite

"control" "jaw"
"control" "Jaw"

"control" "Lip_Left_Lower"
"control" "Lip_Right_Lower"
"control" "Lip_Central_Lower"

//FACS

"control" "right_Upper_Lip_Raiser"
"control" "left_Upper_Lip_Raiser"
"control" "Upper_Lip_Raiser"

"control" "right_Nasolabial_Deepener"
"control" "left_Nasolabial_Deepener"
"control" "Nasolabial_Deepener"

"control" "right_Lip_Corner_Puller"
"control" "left_Lip_Corner_Puller"
"control" "Lip_Corner_Puller"

"control" "right_Dimpler"
"control" "left_Dimpler"
"control" "Dimpler"

"control" "right_Lip_Corner_Depressor"
"control" "left_Lip_Corner_Depressor"
"control" "Lip_Corner_Depressor"
"control" "right_Lower_Lip_Depressor"
"control" "left_Lower_Lip_Depressor"
"control" "Lower_Lip_Depressor"

"control" "right_Chin_Raiser"
"control" "left_Chin_Raiser"
"control" "Chin_Raiser"

"control" "right_Lips_Puckerer"
"control" "left_Lips_Puckerer"
"control" "Lips_Puckerer"

"control" "right_Lips_Stretcher"
"control" "left_Lips_Stretcher"
"control" "Lips_Stretcher"

"control" "right_Lips_Funneler"
"control" "left_Lips_Funneler"
"control" "Lips_Funneler"

"control" "right_Lips_Tightener"
"control" "left_Lips_Tightener"
"control" "Lips_Tightener"

"control" "right_Lips_Pressor"
"control" "left_Lips_Pressor"
"control" "Lips_Pressor"

"control" "right_Lips_Part"
"control" "left_Lips_Part"
"control" "Lips_Part"

"control" "Jaw_Drop"

"control" "right_Mouth_Stretch"
"control" "left_Mouth_Stretch"
"control" "Mouth_Stretch"

"control" "right_Lips_Suck"
"control" "left_Lips_Suck"
"control" "Lips_Suck"

"control" "right_Eyes_Closed"
"control" "left_Eyes_Closed"
"control" "Eyes_Closed"

"control" "JawR"
"control" "JawL"

// Pauling FACS, lower face

"control" "right_Mouth_Smile"
"control" "left_Mouth_Smile"
"control" "Mouth_Smile"

"control" "right_Mouth_Smile_Flat"
"control" "left_Mouth_Smile_Flat"
"control" "Mouth_Smile_Flat"
"control" "right_Mouth_Smile_Sharp"
"control" "left_Mouth_Smile_Sharp"
"control" "Mouth_Smile_Sharp"

"control" "right_Mouth_Smile_Wide"
"control" "left_Mouth_Smile_Wide"
"control" "Mouth_Smile_Wide"

"control" "right_Mouth_Smirk_Right"
"control" "left_Mouth_Smirk_Right"
"control" "Mouth_Smirk_Right"

"control" "right_Mouth_Smirk_Left"
"control" "left_Mouth_Smirk_Left"
"control" "Mouth_Smirk_Left"

"control" "right_Mouth_Up"
"control" "left_Mouth_Up"
"control" "Mouth_Up"

"control" "right_Mouth_Down"
"control" "left_Mouth_Down"
"control" "Mouth_Down"

"control" "right_Lips_Open"
"control" "left_Lips_Open"
"control" "Lips_Open"

"control" "right_Lips_Upper_Open"
"control" "left_Lips_Upper_Open"
"control" "Lips_Upper_Open"

"control" "right_Lips_Lower_Open"
"control" "left_Lips_Lower_Open"
"control" "Lips_Lower_Open"

"control" "right_Lips_Upper_Suck"
"control" "left_Lips_Upper_Suck"
"control" "Lips_Upper_Suck"

"control" "right_Lips_Lower_Suck"
"control" "left_Lips_Lower_Suck"
"control" "Lips_Lower_Suck"

"control" "right_Lips_Stretch"
"control" "left_Lips_Stretch"
"control" "Lips_Stretch"

"control" "right_Lips_Dimple"
"control" "left_Lips_Dimple"
"control" "Lips_Dimple"

"control" "right_Lips_Top_Jut"
"control" "left_Lips_Top_Jut"
"control" "Lips_Top_Jut"

"control" "right_Lips_Corners_Twist"
"control" "left_Lips_Corners_Twist"
"control" "Lips_Corners_Twist"

"control" "right_Lips_Upper_Pucker"
"control" "left_Lips_Upper_Pucker"
"control" "Lips_Upper_Pucker"

"control" "right_Lips_Lower_Pucker"
"control" "left_Lips_Lower_Pucker"
"control" "Lips_Lower_Pucker"

"control" "right_Lips_Upper_Puffer"
"control" "left_Lips_Upper_Puffer"
"control" "Lips_Upper_Puffer"

"control" "right_Lips_Lower_Puffer"
"control" "left_Lips_Lower_Puffer"
"control" "Lips_Lower_Puffer"

"control" "right_Lips_Upper_Funnel"
"control" "left_Lips_Upper_Funnel"
"control" "Lips_Upper_Funnel"

"control" "right_Lips_Lower_Funnel"
"control" "left_Lips_Lower_Funnel"
"control" "Lips_Lower_Funnel"

"control" "right_Jaw_Clench"
"control" "left_Jaw_Clench"
"control" "Jaw_Clench"

"control" "right_Jaw_Jut"
"control" "left_Jaw_Jut"
"control" "Jaw_Jut"

"control" "right_Jaw_Jut"
"control" "left_Jaw_Jut"
"control" "Jaw_Jut"

"control" "right_Jaw_Suck"
"control" "left_Jaw_Suck"
"control" "Jaw_Suck"

"control" "right_Jaw_Open"
"control" "left_Jaw_Open"
"control" "Jaw_Open"
"control" "right_Jaw_Right"
"control" "left_Jaw_Right"
"control" "Jaw_Right"

"control" "right_Jaw_left"
"control" "left_Jaw_left"
"control" "Jaw_left"

"control" "right_Chin_Raise"
"control" "left_Chin_Raise"
"control" "Chin_Raise"

//Kratos_FACS_Lower
"control" "right_Smile_Half"
"control" "left_Smile_Half"
"control" "Smile_Half"

"control" "right_Smile_Open"
"control" "left_Smile_Open"
"control" "Smile_Open"

"control" "right_Lip_Upper_Raise"
"control" "left_Lip_Upper_Raise"
"control" "Lip_Upper_Raise"

"control" "right_Lower_Lip_Down"
"control" "left_Lower_Lip_Down"
"control" "Lower_Lip_Down"

"control" "right_Mouth_Closed"
"control" "left_Mouth_Closed"
"control" "Mouth_Closed"

"control" "right_Lips_Pucker"
"control" "left_Lips_Pucker"
"control" "Lips_Pucker"
"control" "Lips_Pucker2"

"control" "right_Lips_Funnel"
"control" "left_Lips_Funnel"
"control" "Lips_Funnel"

"control" "right_Lips_Bite"
"control" "left_Lips_Bite"
"control" "Lips_Bite"

"control" "right_Lips_Press"
"control" "left_Lips_Press"
"control" "Lips_Press"

"control" "right_Lips_Pucker_Closed"
"control" "left_Lips_Pucker_Closed"
"control" "Lips_Pucker_Closed"

"control" "right_Mouth_Drop_Extra"
"control" "left_Mouth_Drop_Extra"
"control" "Mouth_Drop_Extra"

"control" "right_Jaw_Drop_Extra"
"control" "left_Jaw_Drop_Extra"
"control" "Jaw_Drop_Extra"

// Max Payne

"control" "mouth_frown_l"
"control" "mouth_frown_r"
"Control" "mouth_oo_l"
"Control" "mouth_oo_r"
"control" "mouth_part_l"
"control" "mouth_part_r"
"control" "mouth_purse_l"
"control" "mouth_purse_r"
"control" "mouth_smile_l"
"control" "mouth_smile_r"
"control" "mouth_sneer_l"
"control" "mouth_sneer_r"
"control" "mouth_hmmf_left"
"control" "mouth_hmmf_right"
"control" "mouth_tighten_left"
"control" "mouth_tighten_right"
"control" "mouth_welp_left"
"control" "mouth_welp_right"

// Cortana

"control" "head_jaw"
"control" "upper_lip_up"
"control" "upper_lip_down"
"control" "lower_lip_up"
"control" "widen"

// Lordie

"control" "lips_corner_pull"
"control" "lips_widen"
"control" "lips_smile"
"control" "lips_depressor"
"control" "lips_compressor"
"control" "outer_lip_raise"
"control" "lip_top_raise"
"control" "bottom_lip_raise"
"control" "bottom_lip_lower"

// Momiji

"control" "Lips_Left_Smile"
"control" "Lips_Right_Smile"
"control" "Lips_Left_Sad"
"control" "Lips_Right_Sad"
"control" "Lips_Wide"
"control" "Lips_O"

// BMS

"BMS Shape Lower"


{
"control" "jaw_depth"
"control" "uplip_size"
"control" "lowlip_size"
"control" "mouth_w_min"
"control" "mouth_w_max"
"control" "mouth_h_min"
"control" "mouth_h_max"
"control" "mouth_depth"
"control" "cigar_mouth"
"control" "chin_butt"
"control" "chin_width"
"control" "chin_height"
}

"control" "head mouth base"


"control" "head smile control"
"control" "head chin"
"control" "head chin "
"control" "head chin lower"
"control" "Chin"
"control" "head jaw"
"control" "head jaw left"
"control" "head jaw left 1"
"control" "head jaw left 2"
"control" "head jaw right"
"control" "head jaw right 1"
"control" "head jaw right 2"
"control" "jaw upper"
"control" "jaw lower"
"control" "Ghoul_JawEnd"
"control" "head chin 1"
"control" "head chin 2"
"control" "head chin left"
"control" "head chin left 1"
"control" "head chin left 2"
"control" "head chin middle"
"control" "head chin right"
"control" "head chin right 1"
"control" "head chin right 2"
"control" "head mouth left upper"
"control" "head mouth right upper"
"control" "head mouth left lower"
"control" "head mouth right lower"
"control" "head mouth corner left"
"control" "head mouth corner left 1"
"control" "head mouth corner left 2"
"control" "head mouth corner left-SM"
"control" "head mouth corner l adj"
"control" "head mouth left corner"
"control" "head mouth corner left1"
"control" "head mouth right corner"
"control" "head mouth corner right"
"control" "head mouth corner right 1"
"control" "head mouth corner right 2"
"control" "head mouth corner right1"
"control" "head mouth corner right-SM"
"control" "head mouth corner r adj"
"control" "lipsupper"
"control" "head lips upper"
"control" "head lips upper left 1"
"control" "head lips upper left 2"
"control" "head lips upper left 3"
"control" "head lips upper right 1"
"control" "head lips upper right 2"
"control" "head lips upper right 3"
"control" "head philtrum"
"control" "head lip upper left"
"control" "head lip upper left1"
"control" "head lip upper left2"
"control" "head lip upper left 1"
"control" "head lip upper left 2"
"control" "head lip upper left 1a"
"control" "head lip upper left 1b"
"control" "head lip upper left 2a"
"control" "head lip upper left 2b"
"control" "head lip upper left 3"
"control" "head lip upper left a"
"control" "head lip upper left l"
"control" "head lip upper left r"
"control" "head lip above left l"
"control" "head lip above left r"
"control" "head lip left upper 1a"
"control" "head lip left upper 1b"
"control" "head lip left upper 2a"
"control" "head lip left upper 2b"
"control" "head lip upper center"
"control" "head lip upper middle"
"control" "head lip upper middle 1"
"control" "head lip upper middle 2"
"control" "head lip above middle"
"control" "head lip middle upper 1a"
"control" "head lip middle upper 1b"
"control" "head lip upper middle a"
"control" "head lip upper middle b"
"control" "head lip upper right"
"control" "head lip upper right1"
"control" "head lip upper right2"
"control" "head lip upper right 1"
"control" "head lip upper right 2"
"control" "head lip upper right 1a"
"control" "head lip upper right 1b"
"control" "head lip upper right 2a"
"control" "head lip upper right 2b"
"control" "head lip upper right 3"
"control" "head lip upper right a"
"control" "head lip upper right l"
"control" "head lip upper right r"
"control" "head lip above right l"
"control" "head lip above right r"
"control" "head lip right upper 1a"
"control" "head lip right upper 1b"
"control" "head lip right upper 2a"
"control" "head lip right upper 2b"
"control" "head lip lower left"
"control" "head lip lower left1"
"control" "head lip lower left2"
"control" "head lip lower left 1"
"control" "head lip lower left 2"
"control" "head lip lower left 3"
"control" "head lip lower left 1a"
"control" "head lip lower left 1b"
"control" "head lip lower left 2a"
"control" "head lip lower left 2b"
"control" "head lip lower left a"
"control" "head lip lower left b"
"control" "head lip lower left l"
"control" "head lip lower left r"
"control" "head lips lower left"
"control" "head lips lower left 1"
"control" "head lips lower left 2"
"control" "head lips lower left 3"
"control" "head lip under left l"
"control" "head lip under left r"
"control" "head lip left lower 1a"
"control" "head lip left lower 1b"
"control" "head lip left lower 2a"
"control" "head lip left lower 2b"
"control" "head lip lower center"
"control" "head lip lower middle"
"control" "head lips lower middle"
"control" "head lip lower middle 1"
"control" "head lip lower middle 2"
"control" "head lip lower middle 3"
"control" "head lip lower middle a"
"control" "head lip lower middle b"
"control" "head lip middle lower 1a"
"control" "head lip middle lower 1b"
"control" "head lip under middle"
"control" "head lip lower right"
"control" "head lip lower right1"
"control" "head lip lower right2"
"control" "head lip lower right 1"
"control" "head lip lower right 2"
"control" "head lip lower right 3"
"control" "head lip lower right 1a"
"control" "head lip lower right 1b"
"control" "head lip lower right 2a"
"control" "head lip lower right 2b"
"control" "head lip lower right a"
"control" "head lip lower right b"
"control" "head lip lower right l"
"control" "head lip lower right r"
"control" "head lips lower right"
"control" "head lips lower right 1"
"control" "head lips lower right 2"
"control" "head lips lower right 3"
"control" "head lip under right l"
"control" "head lip under right r"
"control" "head lip right lower 1a"
"control" "head lip right lower 1b"
"control" "head lip right lower 2a"
"control" "head lip right lower 2b"
"control" "head lip corner left"
"control" "head lip corner right"
"control" "head pout"
"control" "head laryngeal"
"control" "head uvula"
"control" "head teeth upper"
"control" "head teeth lower"
"control" "head nasob left 1"
"control" "head nasob left 2"
"control" "head nasob right 1"
"control" "head nasob right 2"
"control" "UpperTeeth"
"control" "LowerTeeth"

// Far Cry models

"control" "Pouting"
"control" "LeftAngLabi"
"control" "RightAngLabi"
"control" "LeftLipCorner"
"control" "LeftLipCornerPinch"
"control" "RightLipCorner"
"control" "RightLipCornerPinch"
"control" "UpLipMid"
"control" "UpLipMidPinch"
"control" "LeftUpLipIn"
"control" "LeftUpLipInPinch"
"control" "LeftUpLipOut"
"control" "LeftUpLipOutPinch"
"control" "RightUpLipIn"
"control" "RightUpLipInPinch"
"control" "RightUpLipOut"
"control" "RightUpLipOutPinch"
"control" "MidLowLip"
"control" "MidLowLipPinch"
"control" "LeftLowLipIn"
"control" "LeftLowLipInPinch"
"control" "LeftLowLipOut"
"control" "LeftLowLipOutPinch"
"control" "RightLowLipIn"
"control" "RightLowLipInPinch"
"control" "RightLowLipOut"
"control" "RightLowLipOutPinch"
"control" "Philtrum"
"control" "LeftDepLabii"
"control" "LeftLevLabii"
"control" "RightDepLabii"
"control" "RightLevLabii"
"control" "LeftSterno"
"control" "LeftSternoLower"
"control" "RightSterno"
"control" "RightSternoLower"
"control" "MidLaryngeal"
"control" "Laryngeal"

"control" "FcFX_Jaw"
"control" "FcFX_Mouth_01"
"control" "FcFX_Mouth_05"

// MSS

"control" "j_jaw"
"control" "j_chin"
"control" "j_l_lip_corner"
"control" "j_r_lip_corner"
"control" "j_l_uplip_in"
"control" "j_l_uplip_out"
"control" "j_uplip"
"control" "j_r_uplip_in"
"control" "j_r_uplip_out"
"control" "j_l_lowlip_in"
"control" "j_l_lowlip_out"
"control" "j_lowlip"
"control" "j_r_lowlip_in"
"control" "j_r_lowlip_out"

"control" "lip_L_corner"
"control" "lip_R_corner"
"control" "lip_upper_m"
"control" "lip_lower_m"

// Solid Snake

"control" "jawBone"
"control" "lipUpper_Left"
"control" "lipUpper_Middle"
"control" "lipUpper_Right"
"control" "lipLower_Left"
"control" "lipLower_Middle"
"control" "lipLower_Right"
"control" "lipCorner_Left"
"control" "lipCorner_Right"

// Momiji

"control" "LipTopLeft"
"control" "LipTopRight"
"control" "LipLeft"
"control" "LipRight"
"control" "LipBottomLeft"
"control" "LipBottomRight"

// Fallout 4

"control" "lipsuper"
"control" "lipslower"

// Huey

"control" "head nasalabial left"


"control" "head nasalabial right"
"control" "head throat"
}
"Tongue"
{
"groupColor" "255 128 32 255"
"control" "TongueV"
"control" "TongueD"
"control" "TongueH"
"control" "TongueCurl"
"control" "TongueFunnel"
"control" "TongueWidth"

"control" "tongueOut"
"control" "tongueRetract"
"control" "tongueCurveUp"
"control" "tongueCurveDown"
"control" "tongueRight"
"control" "tongueLeft"
"control" "tongueUp"
"control" "tongueNarrow"
//DOA Tongue

"control" "tongue_out"
"control" "tongue_out2"
"control" "tongue_curl"

//Tongue Bones
"control" "Tongue"
"control" "Tongue0"
"control" "Tongue1"
"control" "Tongue2"
"control" "Tongue3"
"control" "Tongue4"
"control" "Tongue5"
"control" "Tongue6"
"control" "Tongue7"
"control" "Tongue_0"
"control" "Tongue_1"
"control" "Tongue_2"
"control" "Tongue_3"
"control" "Tongue_4"
"control" "Tongue_5"
"control" "Tongue_6"
"control" "Tongue_7"

//Pauling Tongue

"control" "right_TongueBack"
"control" "left_TongueBack"
"control" "TongueBack"

"control" "right_TongueCurlUp"
"control" "left_TongueCurlUp"
"control" "TongueCurlUp"

"control" "right_TongueCurlDown"
"control" "left_TongueCurlDown"
"control" "TongueCurlDown"

"control" "right_Tongue_Right"
"control" "left_Tongue_Right"
"control" "Tongue_Right"

"control" "right_Tongue_Left"
"control" "left_Tongue_Left"
"control" "Tongue_Left"

"control" "right_TongueWide"
"control" "left_TongueWide"
"control" "TongueWide"

"control" "mouth_tongue"

"control" "head tongue"


"control" "head tongue left"
"control" "head tongue left 1"
"control" "head tongue right"
"control" "head tongue right 1"
"control" "head tongue 0"
"control" "head tongue 1"
"control" "head tongue 2"
"control" "heat tongue 2"
"control" "head tongue 3"
"control" "head tongue 4"
"control" "head tongue left"
"control" "head tongue right"
"control" "tongue 1"
"control" "tongue 2"

// Far Cry models


"control" "TongBo1"
"control" "TongBo2"

// MSS

"control" "j_tongue_back"
"control" "j_tongue_mid"
"control" "j_tongue_tip"

"control" "Tongue01"
"control" "Tongue02"
"control" "Tongue03"
}
}
// HWM Liz

"Liz's Hair"
{
"Fwd Hair"
{
"groupColor" "255 128 32 255"
"control" "bip_hair_fb1"
"control" "bip_hair_fb2"
"Left Fwd Hair"
{
"groupColor" "64 200 64 200"
"control" "bip_hair_fc1"
"control" "bip_hair_fc2"
}
"Right Fwd Hair"
{
"groupColor" "200 64 64 200"
"control" "bip_hair_fa1"
"control" "bip_hair_fa2"
}
}
"Left Hair"
{
"groupColor" "64 200 64 255"
"control" "bip_hair_1l"
"control" "bip_hair_2l"
}
"Right Hair"
{
"groupColor" "200 64 64 255"
"control" "bip_hair_1r"
"control" "bip_hair_2r"
}
"Bwd Hair"
{
"groupColor" "255 128 32 255"
"control" "bip_hair_b1"
"control" "bip_hair_b2"
"control" "bip_hair_b3"
}
"Liz's Ponytail"
{
"groupColor" "200 128 32 255"
"control" "bip_hair_b4"
"control" "bip_hair_b5"
}
}

"Hair"
{
"Hair Flexes"
{
"groupColor" "115 255 248 255"

"control" "Pony_Short"

//Pauling Hair

"control" "hair_Flatten"
"control" "hair_FlattenR"
"control" "hair_FlattenL"
"control" "hair_Flatten_R"
"control" "hair_Flatten_L"
"control" "hair_Flatten_Right"
"control" "hair_Flatten_Left"
"control" "hair_FlattenRight"
"control" "hair_FlattenLeft"
"control" right_Hair_Flatten
"control" left_Hair_Flatten

"control" "hair_Puff"
"control" "hair_PuffR"
"control" "hair_PuffL"
"control" "hair_Puff_R"
"control" "hair_Puff_L"
"control" "hair_Puff_Right"
"control" "hair_Puff_Left"
"control" "hair_PuffRight"
"control" "hair_PuffLeft"
"control" right_Hair_Puff
"control" left_Hair_Puff

"control" "hair_Back_Long"
"control" "hair_Back_LongR"
"control" "hair_Back_LongL"
"control" "hair_Back_Long_R"
"control" "hair_Back_Long_L"
"control" "hair_Back_Long_Right"
"control" "hair_Back_Long_Left"
"control" "hair_Back_LongRight"
"control" "hair_Back_LongLeft"
"control" right_Hair_Back_Long
"control" left_Hair_Back_Long

"control" "hair_Back_Short"
"control" "hair_Back_ShortR"
"control" "hair_Back_ShortL"
"control" "hair_Back_Short_R"
"control" "hair_Back_Short_L"
"control" "hair_Back_Short_Right"
"control" "hair_Back_Short_Left"
"control" "hair_Back_ShortRight"
"control" "hair_Back_ShortLeft"
"control" right_Hair_Back_Short
"control" left_Hair_Back_Short

"control" "hair_Back_Short_Puff"
"control" "hair_Back_Short_PuffR"
"control" "hair_Back_Short_PuffL"
"control" "hair_Back_Short_Puff_R"
"control" "hair_Back_Short_Puff_L"
"control" "hair_Back_Short_Puff_Right"
"control" "hair_Back_Short_Puff_Left"
"control" "hair_Back_Short_PuffRight"
"control" "hair_Back_Short_PuffLeft"
"control" right_Hair_Back_Short_Puff
"control" left_Hair_Back_Short_Puff

"control" "hair_Front_Short"
"control" "hair_Front_ShortR"
"control" "hair_Front_ShortL"
"control" "hair_Front_Short_R"
"control" "hair_Front_Short_L"
"control" "hair_Front_Short_Right"
"control" "hair_Front_Short_Left"
"control" "hair_Front_ShortRight"
"control" "hair_Front_ShortLeft"
"control" right_Hair_Front_Short
"control" left_Hair_Front_Short

"control" "hair_Front_Large"
"control" "hair_Front_LargeR"
"control" "hair_Front_LargeL"
"control" "hair_Front_Large_R"
"control" "hair_Front_Large_L"
"control" "hair_Front_Large_Right"
"control" "hair_Front_Large_Left"
"control" "hair_Front_LargeRight"
"control" "hair_Front_LargeLeft"
"control" right_Hair_Front_Large
"control" left_Hair_Front_Large

"control" "hair_NoPin"
"control" "hair_NoPinR"
"control" "hair_NoPinL"
"control" "hair_NoPin_R"
"control" "hair_NoPin_L"
"control" "hair_NoPin_Right"
"control" "hair_NoPin_Left"
"control" "hair_NoPinRight"
"control" "hair_NoPinLeft"
"control" right_Hair_NoPin
"control" left_Hair_NoPin
}
"Hair Bones"
{
"groupColor" "23 166 255 255"

//Kitana
"control" "hair rot"
"control" "Hair"

"control" "hairJiggle"

//XPS/Standard Hair Bones


"HairBonesBack"
{
"groupColor" "23 166 255 255"

"control" "HairBack"
"control" "HairRoot"
"control" "root hair left"
"control" "root hair right"

"control" "hair band"


//Kitana

"control" "hair b"


"control" "hair c"
"control" "hair d"
"control" "hair e"
"control" "hair f"
"control" "hair g"

"control" "chair left a"


"control" "chair left b"
"control" "chair left c"
"control" "chair left d"
"control" "chair right a"
"control" "chair right b"
"control" "chair right c"
"control" "chair right d"
"control" "chair back a"
"control" "chair back b"
"control" "chair back c"
"control" "chair back d"

// Miley

"control" "hair back left"


"control" "hair back left a"
"control" "hair back left b"
"control" "hair back left c"
"control" "hair back left d"
"control" "hair back left 1"
"control" "hair back left 2"
"control" "hair back a"
"control" "hair back b"
"control" "hair back c"
"control" "hair back d"
"control" "hair back e"
"control" "hair back right"
"control" "hair back right 1"
"control" "hair back right 2"
"control" "hair back right a"
"control" "hair back right b"
"control" "hair back right c"
"control" "hair back right d"

// Kitana

"control" "hair back 01"


"control" "hair back 02"
"control" "hair back 03"
"control" "hair back 04"
"control" "hair back 05"
"control" "hair back 06"
"control" "hair back 07"
"control" "hair back 08"
"control" "hair back 09"
"control" "hair back 01"
"control" "hair back 10"
"control" "hair back 11"
"control" "hair back 12"
"control" "hair back 13"
"control" "hair back 14"
"control" "hair back 15"
"control" "hair back 16"

// MSS

"control" "hair back 1a"


"control" "hair back 1b"
"control" "hair back 2a"
"control" "hair back 2b"
"control" "hair back 3a"
"control" "hair back 3b"
"control" "hair back 4a"
"control" "hair back 4b"

"control" "hair behind left"


"control" "hair behind right"

"control" "hair 0"


"control" "hair_0"
"control" "hair 0a"
"control" "hair 0b"
"control" "hair 0c"
"control" "hair 0d"
"control" "hair 0e"
"control" "hair 0f"
"control" "hair 0g"
"control" "hair 0h"
"control" "hair 0i"
"control" "hair 0j"
"control" "hair 0k"
"control" "hair 0l"
"control" "hair 0m"
"control" "hair_0a"
"control" "hair_0b"
"control" "hair_0c"
"control" "hair_0d"
"control" "hair_0e"
"control" "hair_0f"
"control" "hair_0g"
"control" "hair_0h"
"control" "hair_0i"
"control" "hair_0j"
"control" "hair_0k"
"control" "hair_0l"
"control" "hair_0m"

"control" "hair 1"


"control" "hair_1"
"control" "hair 1a"
"control" "hair 1b"
"control" "hair 1c"
"control" "hair 1d"
"control" "hair 1e"
"control" "hair 1f"
"control" "hair 1g"
"control" "hair 1h"
"control" "hair 1i"
"control" "hair 1j"
"control" "hair 1k"
"control" "hair 1l"
"control" "hair 1m"
"control" "hair_1a"
"control" "hair_1b"
"control" "hair_1c"
"control" "hair_1d"
"control" "hair_1e"
"control" "hair_1f"
"control" "hair_1g"
"control" "hair_1h"
"control" "hair_1i"
"control" "hair_1j"
"control" "hair_1k"
"control" "hair_1l"
"control" "hair_1m"

"control" "hair 2"


"control" "hair_2"
"control" "hair 2a"
"control" "hair 2b"
"control" "hair 2c"
"control" "hair 2d"
"control" "hair 2e"
"control" "hair 2f"
"control" "hair 2g"
"control" "hair 2h"
"control" "hair 2i"
"control" "hair 2j"
"control" "hair 2k"
"control" "hair 2l"
"control" "hair 2m"
"control" "hair_2a"
"control" "hair_2b"
"control" "hair_2c"
"control" "hair_2d"
"control" "hair_2e"
"control" "hair_2f"
"control" "hair_2g"
"control" "hair_2h"
"control" "hair_2i"
"control" "hair_2j"
"control" "hair_2k"
"control" "hair_2l"
"control" "hair_2m"

"control" "hair 3"


"control" "hair_3"
"control" "hair 3a"
"control" "hair 3b"
"control" "hair 3c"
"control" "hair 3d"
"control" "hair 3e"
"control" "hair 3f"
"control" "hair 3g"
"control" "hair 3h"
"control" "hair 3i"
"control" "hair 3j"
"control" "hair 3k"
"control" "hair 3l"
"control" "hair 3m"
"control" "hair_3a"
"control" "hair_3b"
"control" "hair_3c"
"control" "hair_3d"
"control" "hair_3e"
"control" "hair_3f"
"control" "hair_3g"
"control" "hair_3h"
"control" "hair_3i"
"control" "hair_3j"
"control" "hair_3k"
"control" "hair_3l"
"control" "hair_3m"

"control" "hair 4"


"control" "hair_4"
"control" "hair 4a"
"control" "hair 4b"
"control" "hair 4c"
"control" "hair 4d"
"control" "hair 4e"
"control" "hair 4f"
"control" "hair 4g"
"control" "hair 4h"
"control" "hair 4i"
"control" "hair 4j"
"control" "hair 4k"
"control" "hair 4l"
"control" "hair 4m"
"control" "hair_4a"
"control" "hair_4b"
"control" "hair_4c"
"control" "hair_4d"
"control" "hair_4e"
"control" "hair_4f"
"control" "hair_4g"
"control" "hair_4h"
"control" "hair_4i"
"control" "hair_4j"
"control" "hair_4k"
"control" "hair_4l"
"control" "hair_4m"

"control" "hair 5"


"control" "hair_5"
"control" "hair 5a"
"control" "hair 5b"
"control" "hair 5c"
"control" "hair 5d"
"control" "hair 5e"
"control" "hair 5f"
"control" "hair 5g"
"control" "hair 5h"
"control" "hair 5i"
"control" "hair 5j"
"control" "hair 5k"
"control" "hair 5l"
"control" "hair 5m"
"control" "hair_5a"
"control" "hair_5b"
"control" "hair_5c"
"control" "hair_5d"
"control" "hair_5e"
"control" "hair_5f"
"control" "hair_5g"
"control" "hair_5h"
"control" "hair_5i"
"control" "hair_5j"
"control" "hair_5k"
"control" "hair_5l"
"control" "hair_5m"

"control" "hair 6"


"control" "hair_6"
"control" "hair 6a"
"control" "hair 6b"
"control" "hair 6c"
"control" "hair 6d"
"control" "hair 6e"
"control" "hair 6f"
"control" "hair 6g"
"control" "hair 6h"
"control" "hair 6i"
"control" "hair 6j"
"control" "hair 6k"
"control" "hair 6l"
"control" "hair 6m"
"control" "hair_6a"
"control" "hair_6b"
"control" "hair_6c"
"control" "hair_6d"
"control" "hair_6e"
"control" "hair_6f"
"control" "hair_6g"
"control" "hair_6h"
"control" "hair_6i"
"control" "hair_6j"
"control" "hair_6k"
"control" "hair_6l"
"control" "hair_6m"

"control" "hair 7"


"control" "hair_7"
"control" "hair 7a"
"control" "hair 7b"
"control" "hair 7c"
"control" "hair 7d"
"control" "hair 7e"
"control" "hair 7f"
"control" "hair 7g"
"control" "hair 7h"
"control" "hair 7i"
"control" "hair 7j"
"control" "hair 7k"
"control" "hair 7l"
"control" "hair 7m"
"control" "hair_7a"
"control" "hair_7b"
"control" "hair_7c"
"control" "hair_7d"
"control" "hair_7e"
"control" "hair_7f"
"control" "hair_7g"
"control" "hair_7h"
"control" "hair_7i"
"control" "hair_7j"
"control" "hair_7k"
"control" "hair_7l"
"control" "hair_7m"

"control" "hair 8"


"control" "hair_8"
"control" "hair 8a"
"control" "hair 8b"
"control" "hair 8c"
"control" "hair 8d"
"control" "hair 8e"
"control" "hair 8f"
"control" "hair 8g"
"control" "hair 8h"
"control" "hair 8i"
"control" "hair 8j"
"control" "hair 8k"
"control" "hair 8l"
"control" "hair 8m"
"control" "hair_8a"
"control" "hair_8b"
"control" "hair_8c"
"control" "hair_8d"
"control" "hair_8e"
"control" "hair_8f"
"control" "hair_8g"
"control" "hair_8h"
"control" "hair_8i"
"control" "hair_8j"
"control" "hair_8k"
"control" "hair_8l"
"control" "hair_8m"

"control" "hair 9"


"control" "hair_9"
"control" "hair 9a"
"control" "hair 9b"
"control" "hair 9c"
"control" "hair 9d"
"control" "hair 9e"
"control" "hair 9f"
"control" "hair 9g"
"control" "hair 9h"
"control" "hair 9i"
"control" "hair 9j"
"control" "hair 9k"
"control" "hair 9l"
"control" "hair 9m"
"control" "hair_9a"
"control" "hair_9b"
"control" "hair_9c"
"control" "hair_9d"
"control" "hair_9e"
"control" "hair_9f"
"control" "hair_9g"
"control" "hair_9h"
"control" "hair_9i"
"control" "hair_9j"
"control" "hair_9k"
"control" "hair_9l"
"control" "hair_9m"

"control" "hair 10"


"control" "hair_10"
"control" "hair 10a"
"control" "hair 10b"
"control" "hair 10c"
"control" "hair 10d"
"control" "hair 10e"
"control" "hair 10f"
"control" "hair 10g"
"control" "hair 10h"
"control" "hair 10i"
"control" "hair 10j"
"control" "hair 10k"
"control" "hair 10l"
"control" "hair 10m"
"control" "hair_10a"
"control" "hair_10b"
"control" "hair_10c"
"control" "hair_10d"
"control" "hair_10e"
"control" "hair_10f"
"control" "hair_10g"
"control" "hair_10h"
"control" "hair_10i"
"control" "hair_10j"
"control" "hair_10k"
"control" "hair_10l"
"control" "hair_10m"

"control" "hair 11"


"control" "hair_11"
"control" "hair 11a"
"control" "hair 11b"
"control" "hair 11c"
"control" "hair 11d"
"control" "hair 11e"
"control" "hair 11f"
"control" "hair 11g"
"control" "hair 11h"
"control" "hair 11i"
"control" "hair 11j"
"control" "hair 11k"
"control" "hair 11l"
"control" "hair 11m"
"control" "hair_11a"
"control" "hair_11b"
"control" "hair_11c"
"control" "hair_11d"
"control" "hair_11e"
"control" "hair_11f"
"control" "hair_11g"
"control" "hair_11h"
"control" "hair_11i"
"control" "hair_11j"
"control" "hair_11k"
"control" "hair_11l"
"control" "hair_11m"

"control" "hair 12"


"control" "hair_12"
"control" "hair 12a"
"control" "hair 12b"
"control" "hair 12c"
"control" "hair 12d"
"control" "hair 12e"
"control" "hair 12f"
"control" "hair 12g"
"control" "hair 12h"
"control" "hair 12i"
"control" "hair 12j"
"control" "hair 12k"
"control" "hair 12l"
"control" "hair 12m"
"control" "hair_12a"
"control" "hair_12b"
"control" "hair_12c"
"control" "hair_12d"
"control" "hair_12e"
"control" "hair_12f"
"control" "hair_12g"
"control" "hair_12h"
"control" "hair_12i"
"control" "hair_12j"
"control" "hair_12k"
"control" "hair_12l"
"control" "hair_12m"

"control" "hair 13"


"control" "hair_13"
"control" "hair 13a"
"control" "hair 13b"
"control" "hair 13c"
"control" "hair 13d"
"control" "hair 13e"
"control" "hair 13f"
"control" "hair 13g"
"control" "hair 13h"
"control" "hair 13i"
"control" "hair 13j"
"control" "hair 13k"
"control" "hair 13l"
"control" "hair 13m"
"control" "hair_13a"
"control" "hair_13b"
"control" "hair_13c"
"control" "hair_13d"
"control" "hair_13e"
"control" "hair_13f"
"control" "hair_13g"
"control" "hair_13h"
"control" "hair_13i"
"control" "hair_13j"
"control" "hair_13k"
"control" "hair_13l"
"control" "hair_13m"

"control" "hair 14"


"control" "hair_14"
"control" "hair 14a"
"control" "hair 14b"
"control" "hair 14c"
"control" "hair 14d"
"control" "hair 14e"
"control" "hair 14f"
"control" "hair 14g"
"control" "hair 14h"
"control" "hair 14i"
"control" "hair 14j"
"control" "hair 14k"
"control" "hair 14l"
"control" "hair 14m"
"control" "hair_14a"
"control" "hair_14b"
"control" "hair_14c"
"control" "hair_14d"
"control" "hair_14e"
"control" "hair_14f"
"control" "hair_14g"
"control" "hair_14h"
"control" "hair_14i"
"control" "hair_14j"
"control" "hair_14k"
"control" "hair_14l"
"control" "hair_14m"

"control" "hair 15"


"control" "hair_15"
"control" "hair 15a"
"control" "hair 15b"
"control" "hair 15c"
"control" "hair 15d"
"control" "hair 15e"
"control" "hair 15f"
"control" "hair 15g"
"control" "hair 15h"
"control" "hair 15i"
"control" "hair 15j"
"control" "hair 15k"
"control" "hair 15l"
"control" "hair 15m"
"control" "hair_15a"
"control" "hair_15b"
"control" "hair_15c"
"control" "hair_15d"
"control" "hair_15e"
"control" "hair_15f"
"control" "hair_15g"
"control" "hair_15h"
"control" "hair_15i"
"control" "hair_15j"
"control" "hair_15k"
"control" "hair_15l"
"control" "hair_15m"

"control" "hair 16"


"control" "hair_16"
"control" "hair 16a"
"control" "hair 16b"
"control" "hair 16c"
"control" "hair 16d"
"control" "hair 16e"
"control" "hair 16f"
"control" "hair 16g"
"control" "hair 16h"
"control" "hair 16i"
"control" "hair 16j"
"control" "hair 16k"
"control" "hair 16l"
"control" "hair 16m"
"control" "hair_16a"
"control" "hair_16b"
"control" "hair_16c"
"control" "hair_16d"
"control" "hair_16e"
"control" "hair_16f"
"control" "hair_16g"
"control" "hair_16h"
"control" "hair_16i"
"control" "hair_16j"
"control" "hair_16k"
"control" "hair_16l"
"control" "hair_16m"

"control" "hair 17"


"control" "hair_17"
"control" "hair 17a"
"control" "hair 17b"
"control" "hair 17c"
"control" "hair 17d"
"control" "hair 17e"
"control" "hair 17f"
"control" "hair 17g"
"control" "hair 17h"
"control" "hair 17i"
"control" "hair 17j"
"control" "hair 17k"
"control" "hair 17l"
"control" "hair 17m"
"control" "hair_17a"
"control" "hair_17b"
"control" "hair_17c"
"control" "hair_17d"
"control" "hair_17e"
"control" "hair_17f"
"control" "hair_17g"
"control" "hair_17h"
"control" "hair_17i"
"control" "hair_17j"
"control" "hair_17k"
"control" "hair_17l"
"control" "hair_17m"

"control" "hair 18"


"control" "hair_18"
"control" "hair 18a"
"control" "hair 18b"
"control" "hair 18c"
"control" "hair 18d"
"control" "hair 18e"
"control" "hair 18f"
"control" "hair 18g"
"control" "hair 18h"
"control" "hair 18i"
"control" "hair 18j"
"control" "hair 18k"
"control" "hair 18l"
"control" "hair 18m"
"control" "hair_18a"
"control" "hair_18b"
"control" "hair_18c"
"control" "hair_18d"
"control" "hair_18e"
"control" "hair_18f"
"control" "hair_18g"
"control" "hair_18h"
"control" "hair_18i"
"control" "hair_18j"
"control" "hair_18k"
"control" "hair_18l"
"control" "hair_18m"

//Pauling/Standard Back

"control" "hair0"
"control" "hair1"
"control" "hair2"
"control" "hair3"
"control" "hair4"
"control" "hair5"
"control" "hair6"
"control" "hair00"
"control" "hair01"
"control" "hair02"
"control" "hair03"
"control" "hair04"
"control" "hair05"
"control" "hair06"
"control" "hair_0"
"control" "hair_1"
"control" "hair_2"
"control" "hair_3"
"control" "hair_4"
"control" "hair_5"
"control" "hair_6"
"control" "hair_00"
"control" "hair_01"
"control" "hair_02"
"control" "hair_03"
"control" "hair_04"
"control" "hair_05"
"control" "hair_06"
"control" "Hair0"
"control" "Hair1"
"control" "Hair2"
"control" "Hair3"
"control" "Hair4"
"control" "Hair5"
"control" "Hair6"
"control" "Hair00"
"control" "Hair01"
"control" "Hair02"
"control" "Hair03"
"control" "Hair04"
"control" "Hair05"
"control" "Hair06"
"control" "Hair_0"
"control" "Hair_1"
"control" "Hair_2"
"control" "Hair_3"
"control" "Hair_4"
"control" "Hair_5"
"control" "Hair_6"
"control" "Hair_00"
"control" "Hair_01"
"control" "Hair_02"
"control" "Hair_03"
"control" "Hair_04"
"control" "Hair_05"
"control" "Hair_06"
"control" "hair_0"
"control" "hair_1"
"control" "hair_2"
"control" "hair_3"
"control" "hair_4"
"control" "hair_5"
"control" "hair_6"
"control" "hair_00"
"control" "hair_01"
"control" "hair_02"
"control" "hair_03"
"control" "hair_04"
"control" "hair_05"
"control" "hair_06"

"control" "2hair a"


"control" "2hair b"
"control" "2hair c"
"control" "2hair d"

// MSS
"control" "j_hair_base_02"
"control" "j_hair_end_02"
"control" "j_hair_base_03"
"control" "j_hair_end_03"

"control" "HairL1"
"control" "HairL2"
"control" "HairB1"
"control" "HairB2"
"control" "HairB3"
"control" "HairR1"
"control" "HairR2"

"control" "Jiggle_Hair_Rear_L_1"
"control" "Jiggle_Hair_Rear_L_2"
"control" "Jiggle_Hair_Rear_M_1"
"control" "Jiggle_Hair_Rear_M_2"
"control" "Jiggle_Hair_Rear_M_3"
"control" "Jiggle_Hair_Rear_R_1"
"control" "Jiggle_Hair_Rear_R_2"

// Emo Hair

"control" "ValveBiped.jiggy_hair_lback_top"
"control" "ValveBiped.jiggy_hair_lback_bot"
"control" "ValveBiped.jiggy_hair_rback_top"
"control" "ValveBiped.jiggy_hair_rback_bot"

// Helens's Hair

"control" "hair back 1"


"control" "hair back 2"
"control" "hair back 3"
"control" "hair back 4"
"control" "hair back 5"
"control" "hair back 6"
"control" "hair back 7"
"control" "hair back 8"

"control" "hairT1"
"control" "hairT2"

// NuLara

"control" "HairBackLeft 1"


"control" "HairBackLeft 2"
"control" "HairBackLeft 3"
"control" "HairBackLeft 4"
"control" "HairBackLeft 5"
"control" "HairBackRight 1"
"control" "HairBackRight 2"
"control" "HairBackRight 3"
"control" "HairBackRight 4"
"control" "HairBackRight 5"
"control" "DelaraBack"

"Braid"
{
"groupColor" "213 106 0 255"

"control" "BrHair back 1"


"control" "BrHair back 2"
"control" "BrHair back 3"
"control" "BrHair back 4"
"control" "BrHair back 5"
"control" "BrHair back 6"
"control" "BrHair back 7"
"control" "BrHair back 8"

// Sonya

"control" "hair braid 1"


"control" "hair braid 2"
"control" "hair braid 3"
"control" "hair braid 4"
"control" "hair braid 5"
"control" "hair braid 6"
"control" "C_CenterHairJoint_6"
"control" "hair braid 7"
}

"Ponytail"
{
"groupColor" "200 128 32 255"

"control" "root hair ponytail"


"control" "root ponytail"

"control" "ponytail"
"control" "ponytail2"
"control" "Ponytail 1"
"control" "Ponytail 2"
"control" "Ponytail 2 "
"control" "Ponytail 3"
"control" "Ponytail 4"
"control" "Ponytail 5"

"control" "ponytail a"


"control" "ponytail b"
"control" "ponytail c"
"control" "ponytail d"

"control" "hair ponytail 0"


"control" "hair ponytail 1"
"control" "hair ponytail 2"
"control" "hair ponytail 3"
"control" "hair ponytail 4"
"control" "hair ponytail 5"
"control" "hair ponytail 6"
"control" "hair ponytail 7"
"control" "hair ponytail 8"
"control" "hair ponytail 9"

"control" "head hair ponytail a"


"control" "head hair ponytail b"
"control" "head hair ponytail c"

"control" "root hair tail left"


"control" "root hair tail right"

"control" "hair tail left 1"


"control" "hair tail left 2"
"control" "hair tail left 3"
"control" "hair tail left 4"
"control" "hair tail left 5"
"control" "hair tail left 6"
"control" "hair tail left 7"
"control" "hair tail right 1"
"control" "hair tail right 2"
"control" "hair tail right 3"
"control" "hair tail right 4"
"control" "hair tail right 5"
"control" "hair tail right 6"
"control" "hair tail right 7"

"control" "j_ponytail_1"
"control" "j_ponytail_2"
"control" "j_ponytail_3"
"control" "j_ponytail_4"
"control" "j_ponytail_5"

"control" "PT1"
"control" "PT2"
"control" "PT3"

// Snake

"control" "Hair_Ponytail1"
"control" "Hair_Ponytail2"
"control" "Hair_Ponytail3"

// Zoey's Hair

"control" "ValveBiped.jiggy_hair_ponytail_01"
"control" "ValveBiped.jiggy_hair_ponytail_02"

// NuLara

"control" "HairPonytail 1"


"control" "HairPonytail 2"
"control" "HairPonytail 3"
"control" "HairPonytail 4"
"control" "HairPonytail 5"
}
}
//More XPS/Standard, but for front
"HairBonesFront"
{
"groupColor" "23 166 255 255"

// Kitana

"control" "hair left a"


"control" "hair left a2"
"control" "hair left a3"
"control" "hair left a4"
"control" "hair left a5"
"control" "hair left b"
"control" "hair left B2"
"control" "hair left c"
"control" "hair left d"
"control" "hair left e"
"control" "hair right a"
"control" "hair right b"
"control" "hair right c"
"control" "hair right d"
"control" "hair right e"

"control" "chair front left a"


"control" "chair front left b"
"control" "chair front left c"
"control" "chair front left d"
"control" "chair front right a"
"control" "chair front right b"
"control" "chair front right c"
"control" "chair front right d"

"control" "head hair right"


"control" "head hair left"

"control" "hair front middle 0"


"control" "hair front right 0"
"control" "hair front left 0"

"control" "hair front middle 1"


"control" "hair front right 1"
"control" "hair front left 1"

// Sonya

"control" "C_InLeftHairJoint0"
"control" "C_InLeftHairJoint1"
"control" "C_InLeftHairJoint2"
"control" "C_LeftHairJoint0"
"control" "C_LeftHairJoint1"
"control" "C_LeftHairJoint2"

"control" "hair left helper"


"control" "hair left 1"
"control" "hair left 1a"
"control" "hair left 1b"
"control" "hair left 1c"
"control" "hair left 2"
"control" "hair left 2a"
"control" "hair left 2b"
"control" "hair left 2c"
"control" "hair left 3"
"control" "hair left 3a"
"control" "hair left 3b"
"control" "hair left 3c"
"control" "hair left 4"
"control" "hair left 4a"
"control" "hair left 4b"
"control" "hair left 5"
"control" "hair left 6"
"control" "hair left 7"

"control" "hair right 1"


"control" "hair right 1a"
"control" "hair right 1b"
"control" "hair right 1c"
"control" "hair right 2"
"control" "hair right 2a"
"control" "hair right 2b"
"control" "hair right 2c"
"control" "hair right 2D"
"control" "hair right 2E"
"control" "hair right 3"
"control" "hair right 3a"
"control" "hair right 3b"
"control" "hair right 3c"
"control" "hair right 4"
"control" "hair right 4a"
"control" "hair right 4b"
"control" "hair right 4c"
"control" "hair right 5"
"control" "hair right 5a"
"control" "hair right 5b"
"control" "hair right 6"
"control" "hair right 7"
"control" "hair right 8"

// Joosten

"control" "hair right A2"


"control" "hair right A3"
"control" "hair right A4"
"control" "hair right A5"
"control" "hair right B2"
"control" "hair right B3"

"control" "hair front 1"


"control" "hair front 2"

// Snake

"control" "Hair_Front1"
"control" "Hair_Front2"

//lara
"control" "hair front right"
"control" "hair front right a"
"control" "hair front right b"
"control" "hair front right c"
"control" "hair front right d"
"control" "hair front right e"
"control" "hair front right f"
"control" "hair front right g"
"control" "hair front middle root"
"control" "hair front middle a"
"control" "hair front middle b"
"control" "hair front left"
"control" "hair front left a"
"control" "hair front left b"
"control" "hair front left c"
"control" "hair front left d"
"control" "hair front left e"
"control" "hair front left f"
"control" "hair front left g"

"control" "hair front right 1a"


"control" "hair front right 1b"
"control" "hair front right 1c"
"control" "hair front back 1a"
"control" "hair front back 1b"
"control" "hair front left 1a"
"control" "hair front left 1b"
"control" "hair front left 1c"
"control" "hair front back left 1a"
"control" "hair front back left 1b"
"control" "hair front back left 1c"

"control" "hair front middle 2"


"control" "hair front right 2"
"control" "hair front right 2a"
"control" "hair front right 2b"
"control" "hair front right 2c"
"control" "hair front right 2d"
"control" "hair front right 2e"
"control" "hair front right 2f"
"control" "hair front right 2g"
"control" "hair front right 2h"
"control" "hair front left 2"
"control" "hair front left 2a"
"control" "hair front left 2b"
"control" "hair front left 2c"
"control" "hair front left 2d"
"control" "hair front left 2e"
"control" "hair front left 2f"
"control" "hair front left 2g"
"control" "hair front left 2h"
"control" "hair front left 2i"

"control" "hair front middle 3"


"control" "hair front right 3"
"control" "hair front right 3a"
"control" "hair front right 3b"
"control" "hair front right 3c"
"control" "hair front right 3d"
"control" "hair front right 3e"
"control" "hair front right 3f"
"control" "hair front right 3g"
"control" "hair front right 3h"
"control" "hair front left 3"
"control" "hair front left 3a"
"control" "hair front left 3b"
"control" "hair front left 3c"
"control" "hair front left 3d"
"control" "hair front left 3e"
"control" "hair front left 3f"
"control" "hair front left 3g"

"control" "hair front middle 4"


"control" "hair front right 4"
"control" "hair front right 4a"
"control" "hair front right 4b"
"control" "hair front right 4c"
"control" "hair front right 4d"
"control" "hair front right 4e"
"control" "hair front right 4f"
"control" "hair front right 4g"
"control" "hair front left 4"
"control" "hair front left 4a"
"control" "hair front left 4b"
"control" "hair front left 4c"
"control" "hair front left 4d"

"control" "hair front middle 5"


"control" "hair front right 5"
"control" "hair front right 5a"
"control" "hair front right 5b"
"control" "hair front right 5c"
"control" "hair front right 5d"
"control" "hair front right 5e"
"control" "hair front right 5f"
"control" "hair front left 5"

"control" "hair front middle 6"


"control" "hair front right 6"
"control" "hair front right 6a"
"control" "hair front right 6b"
"control" "hair front right 6c"
"control" "hair front right 6d"
"control" "hair front right 6e"
"control" "hair front right 6f"
"control" "hair front right 6g"
"control" "hair front right 6h"
"control" "hair front right 6i"
"control" "hair front left 6"
"control" "hair front left 6a"
"control" "hair front left 6b"
"control" "hair front left 6c"
"control" "hair front left 6d"
"control" "hair front left 6e"
"control" "hair front left 6f"
"control" "hair front left 6g"

"control" "hair front right 7a"


"control" "hair front right 7b"
"control" "hair front right 7c"
"control" "hair front right 7d"
"control" "hair front right 7e"
"control" "hair front right 7f"
"control" "hair front right 7g"
"control" "hair front right 7h"
"control" "hair front right 7i"
"control" "hair front left 7a"
"control" "hair front left 7b"
"control" "hair front left 7c"
"control" "hair front left 7d"
"control" "hair front left 7e"
"control" "hair front left 7f"
"control" "hair front left 7g"

"control" "hair front right 8a"


"control" "hair front right 8b"
"control" "hair front right 8c"
"control" "hair front right 8d"
"control" "hair front right 8e"
"control" "hair front right 8f"
"control" "hair front right 8g"
"control" "hair front right 8h"
"control" "hair front right 8i"

// NuLara

"control" "HairLeft 1"


"control" "HairLeft 2"
"control" "HairLeft 3"
"control" "HairLeft 4"
"control" "HairRight 1"
"control" "HairRight 2"
"control" "HairRight 3"
"control" "HairRight 4"

//Pauling /StandardFront

"control" "HairBang_0"
"control" "HairBang_1"
"control" "HairBang_2"
"control" "HairBang_3"
"control" "HairBang_4"
"control" "HairBang_5"
"control" "HairBang_6"
"control" "HairBang_00"
"control" "HairBang_01"
"control" "HairBang_02"
"control" "HairBang_03"
"control" "HairBang_04"
"control" "HairBang_05"
"control" "HairBang_06"
"control" "HairBside_0"
"control" "HairBside_1"
"control" "HairBside_2"
"control" "HairBside_3"
"control" "HairBside_4"
"control" "HairBside_5"
"control" "HairBside_6"
"control" "HairBside_00"
"control" "HairBside_01"
"control" "HairBside_02"
"control" "HairBside_03"
"control" "HairBside_04"
"control" "HairBside_05"
"control" "HairBside_06"

"control" "hair left"


"control" "hair right"
//Marie Rose

"control" "hair right front 0a"


"control" "hair right front 0b"
"control" "hair right front 0c"
"control" "hair right front 0d"
"control" "hair right front 0e"
"control" "hair right front_0a"
"control" "hair right front_0b"
"control" "hair right front_0c"
"control" "hair right front_0d"
"control" "hair right front_0e"

"control" "hair right front 1a"


"control" "hair right front 1b"
"control" "hair right front 1c"
"control" "hair right front 1d"
"control" "hair right front 1e"
"control" "hair right front_1a"
"control" "hair right front_1b"
"control" "hair right front_1c"
"control" "hair right front_1d"
"control" "hair right front_1e"

"control" "hair right front 2a"


"control" "hair right front 2b"
"control" "hair right front 2c"
"control" "hair right front 2d"
"control" "hair right front 2e"
"control" "hair right front_2a"
"control" "hair right front_2b"
"control" "hair right front_2c"
"control" "hair right front_2d"
"control" "hair right front_2e"

"control" "hair right front 3a"


"control" "hair right front 3b"
"control" "hair right front 3c"
"control" "hair right front 3d"
"control" "hair right front 3e"
"control" "hair right front_3a"
"control" "hair right front_3b"
"control" "hair right front_3c"
"control" "hair right front_3d"
"control" "hair right front_3e"

"control" "hair right front a"


"control" "hair right front b"
"control" "hair right front c"
"control" "hair right front d"

"control" "hair middle front a"


"control" "hair middle front b"
"control" "hair middle front c"

"control" "hair left front a"


"control" "hair left front b"
"control" "hair left front c"
"control" "hair left front d"

"control" "hair left front 0a"


"control" "hair left front 0b"
"control" "hair left front 0c"
"control" "hair left front 0d"
"control" "hair left front 0e"
"control" "hair left front_0a"
"control" "hair left front_0b"
"control" "hair left front_0c"
"control" "hair left front_0d"
"control" "hair left front_0e"

"control" "hair left front 1a"


"control" "hair left front 1b"
"control" "hair left front 1c"
"control" "hair left front 1d"
"control" "hair left front 1e"
"control" "hair left front_1a"
"control" "hair left front_1b"
"control" "hair left front_1c"
"control" "hair left front_1d"
"control" "hair left front_1e"

"control" "hair left front 2a"


"control" "hair left front 2b"
"control" "hair left front 2c"
"control" "hair left front 2d"
"control" "hair left front 2e"
"control" "hair left front_2a"
"control" "hair left front_2b"
"control" "hair left front_2c"
"control" "hair left front_2d"
"control" "hair left front_2e"

"control" "hair middle front 2a"


"control" "hair middle front 2b"
"control" "hair middle front 2c"
"control" "hair left front 3a"
"control" "hair left front 3b"
"control" "hair left front 3c"
"control" "hair left front 3d"
"control" "hair left front 3e"
"control" "hair left front_3a"
"control" "hair left front_3b"
"control" "hair left front_3c"
"control" "hair left front_3d"
"control" "hair left front_3e"

"control" "hair middle front 3a"


"control" "hair middle front 3b"
"control" "hair middle front 4a"
"control" "hair middle front 4b"

"control" "hair front root a"

// MSS
"control" "j_hair_base_01"
"control" "j_hair_end_01"
"control" "j_hair_base_04"
"control" "j_hair_end_04"

"control" "Jiggle_Hair_Fore_L_1"
"control" "Jiggle_Hair_Fore_L_3"
"control" "Jiggle_Hair_Fore_R_1"
"control" "Jiggle_Hair_Fore_R_3"

// Momiji

"control" "HairA1"
"control" "HairC1"
"control" "HairD1"
"control" "HairE1"

// Zoey's Hair

"control" "ValveBiped.jiggy_hair_lsideburn"
"control" "ValveBiped.jiggy_hair_rsideburn"

// Emo Hair

"control" "ValveBiped.jiggy_hair_rside"
"control" "ValveBiped.jiggy_hair_rsideface"
"control" "ValveBiped.jiggy_hair_rsideface2"
"control" "ValveBiped.jiggy_hair_rshoulder"
"control" "ValveBiped.jiggy_hair_rshoulder2"
"control" "ValveBiped.jiggy_hair_lside"
"control" "ValveBiped.jiggy_hair_lsideface"
"control" "ValveBiped.jiggy_hair_lsideface2"
"control" "ValveBiped.jiggy_hair_lshoulder"
"control" "ValveBiped.jiggy_hair_lshoulder2"

// Helena's Hair

"control" "hair upper right 1"


"control" "hair upper right 2"
"control" "hair upper right 3"
"control" "hair upper right 4"
"control" "hair upper right 5"
"control" "hair middle right 1"
"control" "hair lower right 1"
"control" "hair lower right 2"
"control" "hair lower right 3"
"control" "hair lower right 4"
"control" "hair upper left 1"
"control" "hair upper left 2"
"control" "hair upper left 3"
"control" "hair upper left 4"
"control" "hair middle left 1"
"control" "hair lower left 1"
"control" "hair lower left 2"
"control" "hair lower left 3"
"control" "hair lower left 4"

"control" "hair side left"


"control" "hair side right 1"
"control" "hair side right 2"

// KJ Hair

"control" "HaiFR1"
"control" "HaiFR2"
"control" "HaiFR3"
"control" "HaFL1"
"control" "HaiFL2"
"control" "HaiFL3"

"Bangs"

"groupColor" "255 128 192 255"


// Yuki

"control" "HairBangLeft1"
"control" "HairBangLeft2"
"control" "HairBangLeft3"
"control" "HairBangRight1"
"control" "HairBangRight2"
"control" "HairBangRight3"

// Rebecca Chambers

"control" "hair front bang 1"


"control" "hair front bang 2"
"control" "hair front bang 3"
"control" "hair front left bang 1"
"control" "hair front left bang 2"
"control" "hair front left bang 3"

"control" "ValveBiped.jiggy_hair_lbang_01"
"control" "ValveBiped.jiggy_hair_rbang"

"control" "ValveBiped.jiggy_hair_rbang_top"
"control" "ValveBiped.jiggy_hair_rbang_mid"
"control" "ValveBiped.jiggy_hair_lbang_top"
"control" "ValveBiped.jiggy_hair_lbang_mid"

"control" "hair bang front"

// Harley
"Fringes"
{

"groupColor" "255 128 64 255"


"control" "hair left fringe 1"
"control" "hair left fringe 2"
"control" "hair left fringe 3"
"control" "hair left fringe 4"
"control" "hair left fringe 5"

"control" "hair left fringe front 1"


"control" "hair left fringe front 2"
"control" "hair left fringe front 3"
"control" "hair left fringe front 4"
"control" "hair left fringe middle 1"
"control" "hair left fringe middle 2"
"control" "hair left fringe middle 3"

"control" "hair right fringe 1"


"control" "hair right fringe 2"
"control" "hair right fringe 3"
"control" "hair right fringe 4"
"control" "hair right fringe 5"

// Wallaby

"control" "hair fringe left"


"control" "hair fringe left 1"
"control" "hair fringe left 2"
"control" "hair fringe left 3"
"control" "hair fringe left 4"
"control" "hair fringe right"
"control" "hair fringe right 1"
"control" "hair fringe right 2"
"control" "hair fringe right 3"
"control" "hair fringe right 4"

"control" "fringe1"
"control" "fringe2"

// NuLara

"control" "HairFringeLeft 1"


"control" "HairFringeLeft 2"
"control" "HairFringeLeft 3"
"control" "HairFringeLeft 4"
"control" "HairFrontFringeALeft 1"
"control" "HairFrontFringeALeft 2"
"control" "HairFrontFringeALeft 3"
"control" "HairFrontFringeALeft 4"
"control" "HairFrontFringeALeft 5"
"control" "HairFringeFront 1"
"control" "HairFringeFront 2"
"control" "HairFringeFront 3"
"control" "HairFringeFront 4"
"control" "HairFringeFront 5"
"control" "HairFringeRight 1"
"control" "HairFringeRight 2"
"control" "HairFringeRight 3"
"control" "HairFringeRight 4"
"control" "HairFringeRight 5"

}
"HairTails"
{
"control" "hair tail right a"
"control" "hair tail right b"
"control" "hair tail right c"
"control" "hair tail right d"
"control" "hair tail right e"
"control" "hair tail left a"
"control" "hair tail left b"
"control" "hair tail left c"
"control" "hair tail left d"
"control" "hair tail left e"

"control" "hair pigtail left"


"control" "hair pigtail left 1"
"control" "hair pigtail left 2"
"control" "hair pigtail left 3"
"control" "hair pigtail left 4"
"control" "hair pigtail left 5"
"control" "hair pigtail left 6"
"control" "hair pigtail left 7"
"control" "hair pigtail left 8"

"control" "hair pigtail right"


"control" "hair pigtail right 1"
"control" "hair pigtail right 2"
"control" "hair pigtail right 3"
"control" "hair pigtail right 4"
"control" "hair pigtail right 5"
"control" "hair pigtail right 6"
"control" "hair pigtail right 7"
"control" "hair pigtail right 8"

"control" "pigtailL1"
"control" "pigtailL2"
"control" "pigtailL3"
"control" "pigtailR1"
"control" "pigtailR2"
"control" "pigtailR3"

}
"FlappyHair"
{
"control" "Flappy_Hair_L01"
"control" "Flappy_Hair_L02"
"control" "Flappy_Hair_L03"
"control" "Flappy_Hair_L04"
"control" "Flappy_Hair_L05"
"control" "Flappy_Hair_L06"
"control" "Flappy_Hair_L07"
"control" "Flappy_Hair_L08"
"control" "Flappy_Hair_R01"
"control" "Flappy_Hair_R02"
"control" "Flappy_Hair_R03"
"control" "Flappy_Hair_R04"
"control" "Flappy_Hair_R05"
"control" "Flappy_Hair_R06"
"control" "Flappy_Hair_R07"
"control" "Flappy_Hair_R08"
}
"HairRibbons"
{
"groupColor" "173 85 255 217"

"control" "hair ribbon right a"


"control" "hair ribbon right b"
"control" "hair ribbon right c"
"control" "hair ribbon right d"
"control" "hair ribbon right e"
"control" "hair ribbon left a"
"control" "hair ribbon left b"
"control" "hair ribbon left c"
"control" "hair ribbon left d"
"control" "hair ribbon left e"
}
"Beard"
{
"groupColor" "148 94 19 217"
"control" "ValveBiped.Bip01_Beard_Root"
"control" "ValveBiped.Bip01_BeardRoot"
"control" "ValveBiped.Bip01_Beard"
"control" "ValveBiped.Bip01_Beard1"
"control" "ValveBiped.Bip01_Beard2"
"control" "ValveBiped.Bip01_Beard3"
"control" "ValveBiped.Bip01_Beard4"
"control" "ValveBiped.Bip01_Beard_1"
"control" "ValveBiped.Bip01_Beard_2"
"control" "ValveBiped.Bip01_Beard_3"
"control" "ValveBiped.Bip01_Beard_4"
"control" "ValveBiped.Beard_Root"
"control" "ValveBiped.BeardRoot"
"control" "ValveBiped.Beard"
"control" "ValveBiped.Beard1"
"control" "ValveBiped.Beard2"
"control" "ValveBiped.Beard3"
"control" "ValveBiped.Beard4"
"control" "ValveBiped.Beard_1"
"control" "ValveBiped.Beard_2"
"control" "ValveBiped.Beard_3"
"control" "ValveBiped.Beard_4"
"control" "BeardRoot"
"control" "Beard"
"control" "beard 1"
"control" "Beard1"
"control" "Beard2"
"control" "Beard3"
"control" "Beard4"
"control" "Beard_1"
"control" "Beard_2"
"control" "Beard_3"
"control" "Beard_4"
}
}

}
"Body"
{
"control" "rootTransform"

"control" "bip_pelvis"
"control" "bip_spine_0"
"control" "bip_spine_1"
"control" "bip_spine_2"
"control" "bip_spine_3"
"control" "bip_neck"
"control" "bip_head"

"control" "ValveBiped.Bip01_pelvis"
//Injected Hips into it
"control" "ValveBiped.Bip01_Hips"
"control" "ValveBiped.Bip01_spine_0"
"control" "ValveBiped.Bip01_spine_1"
"control" "ValveBiped.Bip01_spine_2"
"control" "ValveBiped.Bip01_spine_3"
"control" "ValveBiped.Bip01_neck"
"control" "ValveBiped.Bip01_head"
"control" "ValveBiped.Bip01_head2"

"control" "Bip01_pelvis"
"control" "Bip01_spine_0"
"control" "Bip01_spine_1"
"control" "Bip01_spine_2"
"control" "Bip01_spine_3"
"control" "Bip01_neck"
"control" "Bip01_head"
"control" "Bip01_head2"

"control" "HeadEnd"

"control" "ValveBiped.Bip01_Spine"
"control" "ValveBiped.Bip01_Spine1"
"control" "ValveBiped.Bip01_Spine2"
"control" "ValveBiped.Bip01_Spine3"
"control" "Spine3Base"
"control" "ValveBiped.Bip01_Spine4"
"control" "ValveBiped.Bip01_Neck1"
"control" "ValveBiped.Bip01_Head1"

"control" "Bip01_Neck1"
"control" "Bip01_Head1"
"control" "Bip01_Spine"
"control" "Bip01_Spine1"
"control" "Bip01_Spine2"
"control" "Bip01_Spine3"
"control" "Bip01_Spine4"
//Advanced Chest Bones

"control" "ValveBiped.Bip01_L_Latt"
"control" "ValveBiped.Bip01_L_Pectoral"
"control" "ValveBiped.Bip01_L_Pec"
"control" "ValveBiped.Bip01_L_Peck"
"control" "ValveBiped.Bip01_R_Latt"
"control" "ValveBiped.Bip01_R_Pectoral"
"control" "ValveBiped.Bip01_R_Pec"
"control" "ValveBiped.Bip01_R_Peck"

//pyroland cherubs

"control" "root_joint"
"control" "spine_mid_joint"
"control" "spine_end_joint"
"control" "head_base_joint"

// dota
"control" "root"
"control" "root_0"
"control" "head"
"control" "head1"
"control" "head_0"
"control" "head_1"
"control" "neck1"
"control" "spine_0"
"control" "spine_1"
"control" "spine_2"
"control" "spine_3"
"control" "spine1"
"control" "spine2"
"control" "spine3"
"control" "spine11"
"control" "spine21"
"control" "spine31"
"control" "spine1_1"
"control" "spine1_2"
"control" "spine1_3"
"control" "spine2_1"
"control" "spine2_2"
"control" "spine2_3"

// XNA XPS Body


"control" "head neck lower"
"control" "head neck lower2"
"control" "head neck middle"
"control" "head neck upper"
"control" "head neck upper2"
"control" "head neck left"
"control" "head neck right"
"control" "head neck skin"
"control" "head neck nerve left"
"control" "head neck nerve right"
"control" "neck"
"Control" "head adams apple"
"control" "spine"
"control" "spine lower"
"control" "spine middle"
"control" "spine upper"
"control" "pelvis"
"control" "root hips"
"control" "root ground"
"control" "Base"

"control" "stomach upper left"


"control" "stomach upper right"
"control" "stomach middle left"
"control" "stomach middle right"
"control" "stomach lower right"

"control" "Bip01_Joint_Fix_Neck"

// MSS
"control" "j_body"
"control" "j_head"
"control" "j_adams_apple"

"control" "Char_L_NeckComp"
"control" "Char_R_NeckComp"

// Skyrim

"control" "NPC Root [Root]"


"control" "NPC COM [COM ]"
"control" "NPC Pelvis [Pelv]"
"control" "NPC Spine [Spn0]"
"control" "NPC Spine1 [Spn1]"
"control" "NPC Spine2 [Spn2]"
"control" "NPC Neck [Neck]"
"control" "NPC Head [Head]"

// Zoey

"control" "hip"
"control" "Genesis3Female"

// Coach

"control" "abdomen"
"control" "abdomen2"
"control" "chest"
}

"Body Helpers"
{
"control" "bip_helmet_armor"
"control" "bip_back_armor"
"control" "bip_pauldrons"
"control" "bip_tank_armor"
"control" "bip_butt_armor"

"control" "L_RibHelper"
"control" "R_RibHelper"
"control" "LTrap_Def"
"control" "RTrap_Def"

"Body Flexes"
{

"groupColor" "0 106 255 255"

"control" "body_biceps"
"control" "body_shrink_gloves_right"
"control" "body_shrink_gloves_left"
"control" "body_shrink_upper_right"
"control" "body_shrink_upper_left"
"control" "body_shrink_upper_short_right"
"control" "body_shrink_upper_short_left"
"control" "body_shrink_lower_right"
"control" "body_shrink_lower_left"

"Torso Flexes"
{
"control" "Bomb"
"control" "chest_srhink"
"control" "chest_concave"
"control" "stomach_concave"
"control" "Torso_shrink"
}

"Arms Flexes"
{
"control" "Shoulder_shrink_left"
"control" "Shoulder_shrink_right"
"control" "Forearm_shrink_left"
"control" "Forearm_shrink_right"
"control" "Hand_shrink_left"
"control" "Hand_shrink_right"
}

"Legs Flexes"
{
"control" "Heels"
"control" "ThighCorrector_left"
"control" "ThighCorrector_right"
"control" "thigh_srhink"
"control" "Thigh_shrink_left"
"control" "Thigh_shrink_right"
"control" "Knees_shrink_left"
"control" "Knees_shrink_right"
"control" "Feet_shrink_left"
"control" "Feet_shrink_right"
}
}

"Body Skin"
{
"groupColor" "255 174 101 255"
// Fallout 4
"control" "Skull1_Skin"
"control" "Skull2_Skin"
"control" "Head_Skin"
"Control" "Neck_Skin"
"control" "Chest_Skin"
"control" "Chest_Rear_Skin"
"control" "Hunch_skin"
"control" "LBreast_Skin"
"control" "RBreast_Skin"
"control" "Spine2_Skin"
"control" "Spine2_Rear_Skin"
"control" "Spine1_Skin"
"control" "Spine1_Rear_Skin"
"control" "UpperBelly_skin"
"control" "Belly_Skin"
"control" "Pelvis_skin"
"control" "Pelvis_Rear_skin"
}

// HWM Liz
"Liz's Dress"
{
"Left Dress"
{
"groupColor" "64 200 64 255"
"Fwd Left Dress"
{
"groupColor" "255 128 32 255"
"control" "prp_dress_l01_1"
"control" "prp_dress_l01_2"
"control" "prp_dress_l01_3"
"control" "prp_dress_l01_4"
"control" "prp_dress_l01_5"
}

"Side Left Dress"


{
"control" "prp_dress_l02_1"
"control" "prp_dress_l02_2"
"control" "prp_dress_l02_3"
}
"Bwd Left Dress"
{
"groupColor" "255 128 32 255"
"control" "prp_dress_l03_1"
"control" "prp_dress_l03_2"
"control" "prp_dress_l03_3"
}

}
"Right Dress"
{
"groupColor" "200 64 64 255"
"Fwd Right Dress"
{
"groupColor" "255 128 32 255"
"control" "prp_dress_r01_1"
"control" "prp_dress_r01_2"
"control" "prp_dress_r01_3"
"control" "prp_dress_r01_4"
"control" "prp_dress_r01_5"
}

"Side Right Dress"


{
"control" "prp_dress_r02_1"
"control" "prp_dress_r02_2"
"control" "prp_dress_r02_3"
}
"Bwd Right Dress"
{
"groupColor" "255 128 32 255"
"control" "prp_dress_r03_1"
"control" "prp_dress_r03_2"
"control" "prp_dress_r03_3"
}
}
}

"Clothing"
{

//Kitana

"Cloth"
{
"groupColor" "255 255 255 255"
"control" "cloth a"
"control" "cloth b"
"control" "cloth c"

"control" "l_jacket_01"
"control" "l_jacket_02"
"control" "r_jacket_01"
"control" "r_jacket_02"

"Front"
{
"groupColor" "255 0 0 255"
"control" "cloth front left a"
"control" "cloth front left b"
"control" "cloth front left c"
"control" "cloth front left d"
"control" "cloth front left e"
"control" "cloth front left f"
"control" "cloth front left 1"
"control" "cloth front left 2"
"control" "cloth front left 3"
"control" "cloth front left 4"
"control" "cloth front left 5"
"control" "cloth front left 6"
"control" "cloth front left 7"
"control" "cloth front left 8"
"control" "cloth front left 9"
"control" "cloth front left 10"
"control" "cloth front left 11"
"control" "cloth front left 12"
"control" "cloth front left 13"
"control" "cloth front left 14"
"control" "cloth front left 15"
"control" "C_LeftDragJoint4"
"control" "cloth front middle a"
"control" "cloth front middle b"
"control" "cloth front middle c"
"control" "cloth front middle d"
"control" "cloth front middle e"
"control" "cloth front middle 1"
"control" "cloth front middle 2"
"control" "cloth front middle 3"
"control" "cloth front middle 4"
"control" "cloth front middle 5"
"control" "cloth front right a"
"control" "cloth front right b"
"control" "cloth front right c"
"control" "cloth front right d"
"control" "cloth front right e"
"control" "cloth front right f"
"control" "cloth front right 1"
"control" "cloth front right 2"
"control" "cloth front right 3"
"control" "cloth front right 4"
"control" "cloth front right 5"
"control" "cloth front right 6"
"control" "cloth front right 7"
"control" "cloth front right 8"
"control" "cloth front right 9"
"control" "cloth front right 10"
"control" "cloth front right 11"
"control" "cloth front right 12"
"control" "cloth front right 13"
"control" "cloth front right 14"
"control" "cloth front right 15"
"control" "cloth left a"
"control" "cloth left b"
"control" "cloth left c"
"control" "cloth left d"
"control" "cloth left e"
"control" "cloth middle a"
"control" "cloth middle b"
"control" "cloth middle c"
"control" "cloth middle d"
"control" "cloth middle e"
"control" "cloth middle f"
"control" "cloth right a"
"control" "cloth right b"
"control" "cloth right c"
"control" "cloth right d"
"control" "cloth right e"
"control" "cloth right f"

"control" "apron 1a left"


"control" "apron 1b left"
"control" "apron 1c left"
"control" "apron 1a right"
"control" "apron 1b right"
"control" "apron 1c right"

// Sonya

"control" "C_FrontLeftSashJoint0"
"control" "C_FrontLeftSashJoint1"
"control" "C_FrontLeftSashJoint2"
"control" "C_FrontLeftSashJoint3"
"control" "C_FrontLeftSashJoint4"
"control" "C_BackLeftSashJoint0"
"control" "C_BackLeftSashJoint1"
"control" "C_BackLeftSashJoint2"
"control" "C_BackLeftSashJoint3"
"control" "C_BackLeftSashJoint4"

// Kano

"control" "C_LeftTasselJoint0"
"control" "C_LeftTasselJoint1"
"control" "C_RightTasselJoint0"
"control" "C_RightTasselJoint1"

// Arkham Knight

"control" "flappy_left_hoop_01"
"control" "flappy_left_hoop_02"
"control" "flappy_right_hoop_01"
"control" "flappy_right_hoop_02"
"control" "Flappy_Buckle_Back"
"control" "Flappy_Buckle_Front"
"control" "Flappy_L_Collar_001"
"control" "Flappy_R_Collar_001"
"control" "Flappy_Bk_Collar_001"

// MSS

"control" "j_f_drape_01"
"control" "j_f_drape_02"
"control" "j_l_f_drape"
"control" "j_r_f_drape"
"control" "j_l_drape_01"
"control" "j_l_drape_02"
"control" "j_r_drape_01"
"control" "j_r_drape_02"
"control" "j_r_cloth_01"
"control" "j_r_cloth_02"

"Control" "shrit left front"


"Control" "shirt right front"

// DMC

"control" "l_f_jacket_01"
"control" "l_f_jacket_02"
"control" "r_f_jacket_01"
"control" "r_f_jacket_02"

"control" "g front sash1"


"control" "g front sash2"
"control" "g front sash3"

// Priest Robe

"control" "Side1"
"control" "Side2"
"control" "Side3"
"control" "SideA1"
"control" "SideA2"
"control" "SideA3"
"control" "SideA4"
"control" "SideL1"
"control" "SideL2"
"control" "SideL3"
"control" "SideL4"
"control" "SideL5"
"control" "SideL6"
"control" "SideLA1"
"control" "SideLA2"
"control" "SideLA3"
"control" "SideLA4"
"control" "SideLA5"
"control" "SideLA6"

}
"Back"
{
"groupColor" "0 255 0 255"
"control" "cloth back left a"
"control" "cloth back left b"
"control" "cloth back left c"
"control" "cloth back left d"
"control" "cloth back left e"
"control" "cloth back left f"
"control" "cloth back left 1"
"control" "cloth back left 2"
"control" "cloth back left 3"
"control" "cloth back left 4"
"control" "cloth back left 5"
"control" "cloth back middle a"
"control" "cloth back middle b"
"control" "cloth back middle c"
"control" "cloth back middle d"
"control" "cloth back middle e"
"control" "cloth back middle f"
"control" "cloth back middle 1"
"control" "cloth back middle 2"
"control" "cloth back middle 3"
"control" "cloth back right a"
"control" "cloth back right b"
"control" "cloth back right c"
"control" "cloth back right d"
"control" "cloth back right e"
"control" "cloth back right f"
"control" "cloth back right 1"
"control" "cloth back right 2"
"control" "cloth back right 3"
"control" "cloth back right 4"
"control" "cloth back right 5"
"control" "2cloth back left 1a"
"control" "2cloth back left 1b"
"control" "2cloth back left 1c"
"control" "2cloth back left 1d"
"control" "2cloth back right 1a"
"control" "2cloth back right 1b"
"control" "2cloth back right 1c"
"control" "2cloth back right 1d"
"control" "2cloth back left 2a"
"control" "2cloth back left 2b"
"control" "2cloth back left 2c"
"control" "2cloth back left 2d"
"control" "2cloth back left 2e"
"control" "2cloth back right 2a"
"control" "2cloth back right 2b"
"control" "2cloth back right 2c"
"control" "2cloth back right 2d"
"control" "2cloth back right 2e"

// MSS

"control" "j_b_drape_01"
"control" "j_b_drape_02"
"control" "j_l_b_drape"
"control" "j_r_b_drape"

"Control" "shirt left back"


"Control" "shirt right back"

// DMC

"control" "rear_jacket_01"
"control" "rear_jacket_02"

"control" "g back sash1"


"control" "g back sash2"
"control" "g back sash3"
}
}

// Kano
"Suspenser"
{
"Left Suspenser"
{
"control" "suspenser left 1"
"control" "suspenser left 2"
"control" "suspenser left 3"
"control" "suspenser left 4"
"control" "suspenser left 5"
"control" "suspenser left 6"
"control" "suspenser back left 1"
"control" "suspenser back left 2"
"control" "suspenser back left 3"
"control" "suspenser back left 4"
"control" "suspenser back left 5"
}
"Right Suspenser"
{
"control" "suspenser right 1"
"control" "suspenser right 2"
"control" "suspenser right 3"
"control" "suspenser right 4"
"control" "suspenser right 5"
"control" "suspenser middle right 1"
"control" "suspenser middle right 2"
"control" "suspenser middle right 3"
"control" "suspenser middle right 4"
"control" "suspenser middle right 5"
"control" "suspenser middle right 6"
"control" "suspenser back right 1"
"control" "suspenser back right 2"
"control" "suspenser back right 3"
"control" "suspenser back right 4"
"control" "suspenser back right 5"
}
}

"Tassles"
{
"groupColor" "63 72 204 255"
"control" "Flappy_L_Wrist_Tassle_Prnt"
"control" "Flappy_L_Wrist_Tassle_Top"
"control" "Flappy_L_Wrist_Tassle_Btm"
"control" "Flappy_L_Wrist_Tassle_Left"
"control" "Flappy_L_Wrist_Tassle_Right"
"control" "Flappy_R_Wrist_Tassle_Prnt"
"control" "Flappy_R_Wrist_Tassle_Top"
"control" "Flappy_R_Wrist_Tassle_Btm"
"control" "Flappy_R_Wrist_Tassle_Left"
"control" "Flappy_R_Wrist_Tassle_Right"
}

"Cape"
{
"groupColor" "128 128 0 255"

"Left"
{
"control" "cape left a"
"control" "cape left b"
"control" "cape left c"
"control" "cape left d"
"control" "cape left e"
"control" "cape left f"
"control" "cape left g"
"control" "cape left h"
}

"Middle"
{
"control" "cape middle a"
"control" "cape middle b"
"control" "cape middle c"
"control" "cape middle d"
"control" "cape middle e"
"control" "cape middle f"
"control" "cape middle g"
"control" "cape middle h"
}

"Right"
{
"control" "cape right a"
"control" "cape right b"
"control" "cape right c"
"control" "cape right d"
"control" "cape right e"
"control" "cape right f"
"control" "cape right g"
"control" "cape right h"
}
}

"Nick's Duster"
{
"groupColor" "237 224 167 255"

"Duster Left"
{
"groupColor" "237 224 167 255"
"control" "L_DusterCloth_A_01"
"control" "L_DusterCloth_A_02"
"control" "L_DusterCloth_A_03"
"control" "L_DusterCloth_A_04"
"control" "L_DusterCloth_B_01"
"control" "L_DusterCloth_B_02"
"control" "L_DusterCloth_B_03"
"control" "L_DusterCloth_B_04"
"control" "L_DusterCloth_C_01"
"control" "L_DusterCloth_C_02"
"control" "L_DusterCloth_C_03"
"control" "L_DusterCloth_C_04"
"control" "L_DusterCloth_D_01"
"control" "L_DusterCloth_D_02"
"control" "L_DusterCloth_D_03"
"control" "L_DusterCloth_D_04"
"control" "L_DusterCloth_E_01"
"control" "L_DusterCloth_E_02"
"control" "L_DusterCloth_E_03"
"control" "L_DusterCloth_E_04"
}

"Duster Right"
{
"groupColor" "237 224 167 255"
"control" "R_DusterCloth_A_01"
"control" "R_DusterCloth_A_02"
"control" "R_DusterCloth_A_03"
"control" "R_DusterCloth_A_04"
"control" "R_DusterCloth_B_01"
"control" "R_DusterCloth_B_02"
"control" "R_DusterCloth_B_03"
"control" "R_DusterCloth_B_04"
"control" "R_DusterCloth_C_01"
"control" "R_DusterCloth_C_02"
"control" "R_DusterCloth_C_03"
"control" "R_DusterCloth_C_04"
"control" "R_DusterCloth_D_01"
"control" "R_DusterCloth_D_02"
"control" "R_DusterCloth_D_03"
"control" "R_DusterCloth_D_04"
"control" "R_DusterCloth_E_01"
"control" "R_DusterCloth_E_02"
"control" "R_DusterCloth_E_03"
"control" "R_DusterCloth_E_04"
}

"Duster Belt"
{
"groupColor" "237 224 167 255"
"control" "Cloth_Belt_01"
"control" "Cloth_Belt_02"
"control" "Cloth_Belt_03"
}
}

"Head Accessories"
{
"groupColor" "200 120 120 255"
"control" "ValveBiped.Forward"
"control" "NVG"
"control" "Hat"

"control" "head band left 1"


"control" "head band left 2"
"control" "head band left 3"
"control" "head band left 4"

"control" "BandanaL1"
"control" "BandanaL2"
"control" "BandanaL3"
"control" "BandanaR1"
"control" "BandanaR2"
"control" "BandanaR3"

"control" "bandana left 1"


"control" "bandana left 2"
"control" "bandana left 3"
"control" "bandana left 4"
"control" "bandana left 5"
"control" "bandana left 6"
"control" "bandana left 7"
"control" "bandana left 8"
"control" "bandana left 9"

"control" "BandanaMid"

"control" "bandana right 1"


"control" "bandana right 2"
"control" "bandana right 3"
"control" "bandana right 4"
"control" "bandana right 5"
"control" "bandana right 6"
"control" "bandana right 7"
"control" "bandana right 8"

"control" "earring left"


"control" "earring right"
"control" "earringL"
"control" "earringL2"
"control" "earringL3"
"control" "earringR"
"control" "earringR2"
"control" "earringR3"
}
"Costume Ears"
{
"groupColor" "200 200 200 255"
"control" "bunnyear1_left"
"control" "bunnyear2_left"
"control" "bunnyear1_right"
"control" "bunnyear2_right"
}
"Necklace"
{
"groupColor" "247 231 2 255"
"control" "necklace 0"
"control" "necklace 1"
"control" "necklace 2"
"control" "necklace 3"
"control" "necklace 4"
"control" "necklace 5"
"control" "necklace 6"
"control" "necklace 7"
"control" "necklace 8"
"control" "necklace_0"
"control" "necklace_1"
"control" "necklace_2"
"control" "necklace_3"
"control" "necklace_4"
"control" "necklace_5"
"control" "necklace_6"
"control" "necklace_7"
"control" "necklace_8"

// Yuki

"control" "Necklace1"
"control" "Necklace2"
"control" "Necklace3"

"control" "LeftAmulet"

"control" "Brooch"
"control" "Brooch2"
"control" "BroochL1"
"control" "BroochL2"
"control" "BroochR1"
"control" "BroochR2"

"control" "keys 1"


"control" "keys 2"
"control" "finger necklace "
"control" "finger 1"
"control" "finger 2"
"control" "finger 3"
"control" "finger 4"
"control" "finger 5"

"control" "necklace"
}
"Collar"
{
"groupColor" "115 255 248 255"
"control" "collar left"
"control" "collar right"
"control" "collar back left"
"control" "collar back middle"
"control" "collar back right"
"control" "Collar adjustment"
}
"Glasses"
{
"groupColor" "115 255 248 255"

"control" "head glasses root"


"control" "HeadTop_End"
"control" "Glasses"
"control" "Glasses_Bone"
"control" "Glasses_Root"
"control" "Glasses1"
"control" "Head_Glasses"
"control" "ValveBiped.Bip01_glasses"
}
"Dress"
{
"groupColor" "10 0 248 209"

"control" "LeftDressFront1"
"control" "LeftDressFront2"
"control" "LeftDressFront3"
"control" "LeftDressFront4"
"control" "LeftDressBack1"
"control" "LeftDressBack2"
"control" "LeftDressBack3"
"control" "LeftDressBack4"
"control" "RightDressFront1"
"control" "RightDressFront2"
"control" "RightDressFront3"
"control" "RightDressFront4"
"control" "RightDressBack1"
"control" "RightDressBack2"
"control" "RightDressBack3"
"control" "RightDressBack4"
"control" "MiddleDressFront1"
"control" "MiddleDressFront2"
"control" "MiddleDressFront3"
"control" "MiddleDressFront4"
"control" "MiddleDressBack1"
"control" "MiddleDressBack2"
"control" "MiddleDressBack3"
"control" "MiddleDressBack4"
"control" "Clothes_1"
"control" "Clothes_2"
"control" "Clothes_3"
"control" "Clothes_4"
"control" "Clothes_5"
"control" "Clothes_1_R"
"control" "Clothes_2_R"
"control" "Clothes_3_R"
"control" "Clothes_4_R"
"control" "Clothes_5_R"
"control" "Clothes_1_L"
"control" "Clothes_2_L"
"control" "Clothes_3_L"
"control" "Clothes_4_L"
"control" "Clothes_5_L"

// Diana

"control" "DressL"
"control" "DressL2"
"control" "DressL3"
"control" "DressL4"
"control" "DressR"
"control" "DressR2"
"control" "DressR3"
"control" "DressR4"
"control" "DressF"
"control" "DressF2"
"control" "DressF3"
"control" "DressF4"
"control" "DressB"
"control" "DressB2"
"control" "DressB3"
"control" "DressB4"

// Lara

"control" "LongDressF1"
"control" "LongDressF2"
"control" "LongDressF3"
"control" "LongDressFR1"
"control" "LongDressFR2"
"control" "LongDressFR3"
"control" "LongDressFL1"
"control" "LongDressFL2"
"control" "LongDressFL3"
"control" "LongDressB1"
"control" "LongDressB2"
"control" "LongDressB3"
"control" "LongDressBR1"
"control" "LongDressBR2"
"control" "LongDressBR3"
"control" "LongDressBL1"
"control" "LongDressBL2"
"control" "LongDressBL3"

}
"Flaps"
{
"groupColor" "77 100 255 255"
"control" "FrontFlap_1"
"control" "FrontFlap_2"
"control" "FrontFlap_3"
"control" "FrontFlap_4"
"control" "FrontFlap_5"
"control" "FrontFlap_1_R"
"control" "FrontFlap_2_R"
"control" "FrontFlap_3_R"
"control" "FrontFlap_4_R"
"control" "FrontFlap_5_R"
"control" "FrontFlap_1_L"
"control" "FrontFlap_2_L"
"control" "FrontFlap_3_L"
"control" "FrontFlap_4_L"
"control" "FrontFlap_5_L"
}

// Kitana
"Dark Empress Cloth"
{
"groupColor" "77 100 255 255"
"control" "dcloth front a"
"control" "dcloth front b"
"control" "dcloth back left a"
"control" "dcloth back left b"
"control" "dcloth back left c"
"control" "dcloth back left d"
"control" "dcloth back left e"
"control" "dcloth back middle a"
"control" "dcloth back middle b"
"control" "dcloth back middle c"
"control" "dcloth back middle d"
"control" "dcloth back right a"
"control" "dcloth back right b"
"control" "dcloth back right c"
"control" "dcloth back right d"
}

"Sleeves"
{
"groupColor" "86 106 219 255"

"control" "SleeveL"
"control" "SleeveR"

"control" "sleeve 1a"


"control" "sleeve 1b"
"control" "sleeve 1c"
"control" "sleeve 1d"
"control" "sleeve 1e"
"control" "sleeve 1f"
"control" "sleeve 2a"
"control" "sleeve 2b"
"control" "sleeve 2c"
"control" "sleeve 2d"
"control" "sleeve 2e"
"control" "sleeve 2f"
"control" "sleeve 3a"
"control" "sleeve 3b"
"control" "sleeve 3c"
"control" "sleeve 3d"
"control" "sleeve 3e"
"control" "sleeve 3f"
"control" "sleeve 4a"
"control" "sleeve 4b"
"control" "sleeve 4c"
"control" "sleeve 4d"
"control" "sleeve 4e"
"control" "sleeve 4f"
"control" "unused WGT_acs_sode"
}
"Leg Sleeves"
{
"groupColor" "66 86 219 255"
"control" "ValveBiped.Bip01_L_Thigh_Clothes"
"control" "ValveBiped.Bip01_R_Thigh_Clothes"
"control" "Clothes_L_Thigh"
"control" "Clothes_R_Thigh"
"control" "ValveBiped.Bip01_L_Calf_Clothes"
"control" "ValveBiped.Bip01_R_Calf_Clothes"
"control" "Clothes_L_Calf"
"control" "Clothes_R_Calf"
}
"Straps"
{
"groupColor" "66 86 219 255"
"control" "C_LeftLegStrapJoint0"
"control" "C_LeftLegStrapJoint1"
"control" "C_RightLegStrapJoint0"
"control" "C_RightLegStrapJoint1"

// Harley

"control" "Flappy_L_Strap_Arm_001"
"control" "Flappy_L_Strap_Arm_002"
"control" "Flappy_L_Strap_Arm_003"
"control" "Flappy_L_Strap_Arm_004"
"control" "Flappy_L_Strap_Arm_005"
"control" "Flappy_L_Strap_Arm_006"

"control" "Flappy_R_Strap_Arm_001"
"control" "Flappy_R_Strap_Arm_002"
"control" "Flappy_R_Strap_Arm_003"
"control" "Flappy_R_Strap_Arm_004"
"control" "Flappy_R_Strap_Arm_005"
"control" "Flappy_R_Strap_Arm_006"

// Snake

"control" "Strap"
"control" "Strap1"
"control" "Strap2"
"control" "Strap3"
"control" "Strap4"
// Yuki

"control" "StrapL1"
"control" "StrapL2"
"control" "StrapL3"
"control" "StrapR1"
"control" "StrapR2"
"control" "StrapR3"
}
"Ribbons"
{
"groupColor" "255 153 255 255"

"control" "ribbon a"


"control" "ribbon b"
"control" "ribbon c"
"control" "ribbon d"

// Miley

"control" "ribbon left a"


"control" "ribbon left b"
"control" "ribbon left c"
"control" "ribbon left d"
"control" "ribbon left e"
"control" "ribbon left f"
"control" "ribbon left g"
"control" "ribbon right a"
"control" "ribbon right b"
"control" "ribbon right c"
"control" "ribbon right d"
"control" "ribbon right e"
"control" "ribbon right f"

"RibbonsUpper"
{
"groupColor" "255 153 255 255"

"control" "nipple ribbon top right"


"control" "nipple ribbon mid right"
"control" "nipple ribbon bot right"
"control" "nipple ribbon top left"
"control" "nipple ribbon mid left"
"control" "nipple ribbon bot left"

"control" "ribbon upper root"

"control" "ribbon upper a"


"control" "ribbon upper b"
"control" "ribbon upper c"
"control" "ribbon upper d"
"control" "ribbon upper e"
"control" "ribbon upper_a"
"control" "ribbon upper_b"
"control" "ribbon upper_c"
"control" "ribbon upper_d"
"control" "ribbon upper_e"
"control" "ribbon upper 0a"
"control" "ribbon upper 0b"
"control" "ribbon upper 0c"
"control" "ribbon upper 0d"
"control" "ribbon upper 0e"
"control" "ribbon upper_0a"
"control" "ribbon upper_0b"
"control" "ribbon upper_0c"
"control" "ribbon upper_0d"
"control" "ribbon upper_0e"

"control" "ribbon upper 1a"


"control" "ribbon upper 1b"
"control" "ribbon upper 1c"
"control" "ribbon upper 1d"
"control" "ribbon upper 1e"
"control" "ribbon upper_1a"
"control" "ribbon upper_1b"
"control" "ribbon upper_1c"
"control" "ribbon upper_1d"
"control" "ribbon upper_1e"

"control" "ribbon upper 2a"


"control" "ribbon upper 2b"
"control" "ribbon upper 2c"
"control" "ribbon upper 2d"
"control" "ribbon upper 2e"
"control" "ribbon upper_2a"
"control" "ribbon upper_2b"
"control" "ribbon upper_2c"
"control" "ribbon upper_2d"
"control" "ribbon upper_2e"

"control" "ribbon upper 3a"


"control" "ribbon upper 3b"
"control" "ribbon upper 3c"
"control" "ribbon upper 3d"
"control" "ribbon upper 3e"
"control" "ribbon upper_3a"
"control" "ribbon upper_3b"
"control" "ribbon upper_3c"
"control" "ribbon upper_3d"
"control" "ribbon upper_3e"

"control" "ribbon upper 4a"


"control" "ribbon upper 4b"
"control" "ribbon upper 4c"
"control" "ribbon upper 4d"
"control" "ribbon upper 4e"
"control" "ribbon upper_4a"
"control" "ribbon upper_4b"
"control" "ribbon upper_4c"
"control" "ribbon upper_4d"
"control" "ribbon upper_4e"

"control" "ribbon upper 5a"


"control" "ribbon upper 5b"
"control" "ribbon upper 5c"
"control" "ribbon upper 5d"
"control" "ribbon upper 5e"
"control" "ribbon upper_5a"
"control" "ribbon upper_5b"
"control" "ribbon upper_5c"
"control" "ribbon upper_5d"
"control" "ribbon upper_5e"

"control" "ribbon upper 6a"


"control" "ribbon upper 6b"
"control" "ribbon upper 6c"
"control" "ribbon upper 6d"
"control" "ribbon upper 6e"
"control" "ribbon upper_6a"
"control" "ribbon upper_6b"
"control" "ribbon upper_6c"
"control" "ribbon upper_6d"
"control" "ribbon upper_6e"

}
"RibbonsLower"
{
"groupColor" "209 100 209 255"

"control" "ribbon lower root"

"control" "ribbon lower a"


"control" "ribbon lower b"
"control" "ribbon lower c"
"control" "ribbon lower d"
"control" "ribbon lower e"
"control" "ribbon lower_a"
"control" "ribbon lower_b"
"control" "ribbon lower_c"
"control" "ribbon lower_d"
"control" "ribbon lower_e"

"control" "ribbon lower 0a"


"control" "ribbon lower 0b"
"control" "ribbon lower 0c"
"control" "ribbon lower 0d"
"control" "ribbon lower 0e"
"control" "ribbon lower_0a"
"control" "ribbon lower_0b"
"control" "ribbon lower_0c"
"control" "ribbon lower_0d"
"control" "ribbon lower_0e"

"control" "ribbon lower 1a"


"control" "ribbon lower 1b"
"control" "ribbon lower 1c"
"control" "ribbon lower 1d"
"control" "ribbon lower 1e"
"control" "ribbon lower_1a"
"control" "ribbon lower_1b"
"control" "ribbon lower_1c"
"control" "ribbon lower_1d"
"control" "ribbon lower_1e"

"control" "ribbon lower 2a"


"control" "ribbon lower 2b"
"control" "ribbon lower 2c"
"control" "ribbon lower 2d"
"control" "ribbon lower 2e"
"control" "ribbon lower_2a"
"control" "ribbon lower_2b"
"control" "ribbon lower_2c"
"control" "ribbon lower_2d"
"control" "ribbon lower_2e"

"control" "ribbon lower 3a"


"control" "ribbon lower 3b"
"control" "ribbon lower 3c"
"control" "ribbon lower 3d"
"control" "ribbon lower 3e"
"control" "ribbon lower_3a"
"control" "ribbon lower_3b"
"control" "ribbon lower_3c"
"control" "ribbon lower_3d"
"control" "ribbon lower_3e"

"control" "ribbon lower 4a"


"control" "ribbon lower 4b"
"control" "ribbon lower 4c"
"control" "ribbon lower 4d"
"control" "ribbon lower 4e"
"control" "ribbon lower_4a"
"control" "ribbon lower_4b"
"control" "ribbon lower_4c"
"control" "ribbon lower_4d"
"control" "ribbon lower_4e"

"control" "ribbon lower 5a"


"control" "ribbon lower 5b"
"control" "ribbon lower 5c"
"control" "ribbon lower 5d"
"control" "ribbon lower 5e"
"control" "ribbon lower_5a"
"control" "ribbon lower_5b"
"control" "ribbon lower_5c"
"control" "ribbon lower_5d"
"control" "ribbon lower_5e"

"control" "ribbon lower 6a"


"control" "ribbon lower 6b"
"control" "ribbon lower 6c"
"control" "ribbon lower 6d"
"control" "ribbon lower 6e"
"control" "ribbon lower_6a"
"control" "ribbon lower_6b"
"control" "ribbon lower_6c"
"control" "ribbon lower_6d"
"control" "ribbon lower_6e"

}
"RibbonsBack"
{
"groupColor" "229 100 209 255"
"control" "ribbon back root"

"control" "ribbon back a"


"control" "ribbon back b"
"control" "ribbon back c"
"control" "ribbon back d"
"control" "ribbon back e"
"control" "ribbon back_a"
"control" "ribbon back_b"
"control" "ribbon back_c"
"control" "ribbon back_d"
"control" "ribbon back_e"
}
}
"Costume Tail Feathers"
{
"groupColor" "186 186 186 255"

"control" "feathers root"


"control" "feather lower root"
"control" "feather upper root"

}
"Skirt"
{
"groupColor" "225 0 0 255"
"control" "SkirtCtrl"
"control" "Skirt_Root"
"control" "skirt 1a"
"control" "skirt 1b"
"control" "skirt 1c"
"control" "skirt 1d"
"control" "skirt 1e"
"control" "skirt 1f"
"control" "skirt 1g"
"control" "skirt 1h"
"control" "skirt_1a"
"control" "skirt_1b"
"control" "skirt_1c"
"control" "skirt_1d"
"control" "skirt_1e"
"control" "skirt_1f"
"control" "skirt_1g"
"control" "skirt_1h"

"control" "skirt 2a"


"control" "skirt 2b"
"control" "skirt 2c"
"control" "skirt 2d"
"control" "skirt 2e"
"control" "skirt 2f"
"control" "skirt 2g"
"control" "skirt 2h"
"control" "skirt_2a"
"control" "skirt_2b"
"control" "skirt_2c"
"control" "skirt_2d"
"control" "skirt_2e"
"control" "skirt_2f"
"control" "skirt_2g"
"control" "skirt_2h"

"control" "skirt 3a"


"control" "skirt 3b"
"control" "skirt 3c"
"control" "skirt 3d"
"control" "skirt 3e"
"control" "skirt 3f"
"control" "skirt 3g"
"control" "skirt 3h"
"control" "skirt_3a"
"control" "skirt_3b"
"control" "skirt_3c"
"control" "skirt_3d"
"control" "skirt_3e"
"control" "skirt_3f"
"control" "skirt_3g"
"control" "skirt_3h"

"control" "skirt 4a"


"control" "skirt 4b"
"control" "skirt 4c"
"control" "skirt 4d"
"control" "skirt 4e"
"control" "skirt 4f"
"control" "skirt 4g"
"control" "skirt 4h"
"control" "skirt_4a"
"control" "skirt_4b"
"control" "skirt_4c"
"control" "skirt_4d"
"control" "skirt_4e"
"control" "skirt_4f"
"control" "skirt_4g"
"control" "skirt_4h"

"control" "skirt 5a"


"control" "skirt 5b"
"control" "skirt 5c"
"control" "skirt 5d"
"control" "skirt 5e"
"control" "skirt 5f"
"control" "skirt 5g"
"control" "skirt 5h"
"control" "skirt_5a"
"control" "skirt_5b"
"control" "skirt_5c"
"control" "skirt_5d"
"control" "skirt_5e"
"control" "skirt_5f"
"control" "skirt_5g"
"control" "skirt_5h"

"control" "skirt 6a"


"control" "skirt 6b"
"control" "skirt 6c"
"control" "skirt 6d"
"control" "skirt 6e"
"control" "skirt 6f"
"control" "skirt 6g"
"control" "skirt 6h"
"control" "skirt_6a"
"control" "skirt_6b"
"control" "skirt_6c"
"control" "skirt_6d"
"control" "skirt_6e"
"control" "skirt_6f"
"control" "skirt_6g"
"control" "skirt_6h"

"control" "skirt 7a"


"control" "skirt 7b"
"control" "skirt 7c"
"control" "skirt 7d"
"control" "skirt 7e"
"control" "skirt 7f"
"control" "skirt 7g"
"control" "skirt 7h"
"control" "skirt_7a"
"control" "skirt_7b"
"control" "skirt_7c"
"control" "skirt_7d"
"control" "skirt_7e"
"control" "skirt_7f"
"control" "skirt_7g"
"control" "skirt_7h"

"control" "skirt 8a"


"control" "skirt 8b"
"control" "skirt 8c"
"control" "skirt 8d"
"control" "skirt 8e"
"control" "skirt 8f"
"control" "skirt 8g"
"control" "skirt 8h"
"control" "skirt_8a"
"control" "skirt_8b"
"control" "skirt_8c"
"control" "skirt_8d"
"control" "skirt_8e"
"control" "skirt_8f"
"control" "skirt_8g"
"control" "skirt_8h"

"control" "skirt 9a"


"control" "skirt 9b"
"control" "skirt 9c"
"control" "skirt 9d"
"control" "skirt 9e"
"control" "skirt 9f"
"control" "skirt 9g"
"control" "skirt 9h"
"control" "skirt_9a"
"control" "skirt_9b"
"control" "skirt_9c"
"control" "skirt_9d"
"control" "skirt_9e"
"control" "skirt_9f"
"control" "skirt_9g"
"control" "skirt_9h"

"control" "skirt 10a"


"control" "skirt 10b"
"control" "skirt 10c"
"control" "skirt 10d"
"control" "skirt 10e"
"control" "skirt 10f"
"control" "skirt 10g"
"control" "skirt 10h"
"control" "skirt_10a"
"control" "skirt_10b"
"control" "skirt_10c"
"control" "skirt_10d"
"control" "skirt_10e"
"control" "skirt_10f"
"control" "skirt_10g"
"control" "skirt_10h"

"control" "skirt 11a"


"control" "skirt 11b"
"control" "skirt 11c"
"control" "skirt 11d"
"control" "skirt 11e"
"control" "skirt 11f"
"control" "skirt 11g"
"control" "skirt 11h"
"control" "skirt_11a"
"control" "skirt_11b"
"control" "skirt_11c"
"control" "skirt_11d"
"control" "skirt_11e"
"control" "skirt_11f"
"control" "skirt_11g"
"control" "skirt_11h"

"control" "skirt 12a"


"control" "skirt 12b"
"control" "skirt 12c"
"control" "skirt 12d"
"control" "skirt 12e"
"control" "skirt 12f"
"control" "skirt 12g"
"control" "skirt 12h"
"control" "skirt_12a"
"control" "skirt_12b"
"control" "skirt_12c"
"control" "skirt_12d"
"control" "skirt_12e"
"control" "skirt_12f"
"control" "skirt_12g"
"control" "skirt_12h"

"control" "skirt 13a"


"control" "skirt 13b"
"control" "skirt 13c"
"control" "skirt 13d"
"control" "skirt 13e"
"control" "skirt 13f"
"control" "skirt 13g"
"control" "skirt 13h"
"control" "skirt_13a"
"control" "skirt_13b"
"control" "skirt_13c"
"control" "skirt_13d"
"control" "skirt_13e"
"control" "skirt_13f"
"control" "skirt_13g"
"control" "skirt_13h"

"control" "skirt 14a"


"control" "skirt 14b"
"control" "skirt 14c"
"control" "skirt 14d"
"control" "skirt 14e"
"control" "skirt 14f"
"control" "skirt 14g"
"control" "skirt 14h"
"control" "skirt_14a"
"control" "skirt_14b"
"control" "skirt_14c"
"control" "skirt_14d"
"control" "skirt_14e"
"control" "skirt_14f"
"control" "skirt_14g"
"control" "skirt_14h"

"control" "skirt 15a"


"control" "skirt 15b"
"control" "skirt 15c"
"control" "skirt 15d"
"control" "skirt 15e"
"control" "skirt 15f"
"control" "skirt 15g"
"control" "skirt 15h"
"control" "skirt_15a"
"control" "skirt_15b"
"control" "skirt_15c"
"control" "skirt_15d"
"control" "skirt_15e"
"control" "skirt_15f"
"control" "skirt_15g"
"control" "skirt_15h"

"control" "skirt 16a"


"control" "skirt 16b"
"control" "skirt 16c"
"control" "skirt 16d"
"control" "skirt 16e"
"control" "skirt 16f"
"control" "skirt 16g"
"control" "skirt 16h"
"control" "skirt_16a"
"control" "skirt_16b"
"control" "skirt_16c"
"control" "skirt_16d"
"control" "skirt_16e"
"control" "skirt_16f"
"control" "skirt_16g"
"control" "skirt_16h"

"control" "skirt 17a"


"control" "skirt 17b"
"control" "skirt 17c"
"control" "skirt 17d"
"control" "skirt 17e"
"control" "skirt 17f"
"control" "skirt 17g"
"control" "skirt 17h"
"control" "skirt_17a"
"control" "skirt_17b"
"control" "skirt_17c"
"control" "skirt_17d"
"control" "skirt_17e"
"control" "skirt_17f"
"control" "skirt_17g"
"control" "skirt_17h"

"control" "skirt 18a"


"control" "skirt 18b"
"control" "skirt 18c"
"control" "skirt 18d"
"control" "skirt 18e"
"control" "skirt 18f"
"control" "skirt 18g"
"control" "skirt 18h"
"control" "skirt_18a"
"control" "skirt_18b"
"control" "skirt_18c"
"control" "skirt_18d"
"control" "skirt_18e"
"control" "skirt_18f"
"control" "skirt_18g"
"control" "skirt_18h"

"control" "skirt left front"


"control" "skirt left side"
"control" "skirt left back"
"control" "skirt right front"
"control" "skirt right side"
"control" "skirt right back"

"control" "flappy_skirt_row_01_middle_b_01"
"control" "flappy_skirt_row_01_middle_b_02"

// Kitana

"control" "skirtF"
"control" "skirtF2"
"control" "skirtF3"
"control" "skirtF4"
"control" "skirtb"
"control" "skirtb2"
"control" "skirtb3"
"control" "skirtb4"
}
"Tie"
{
"groupColor" "126 63 158 255"

"control" "TieMain"

"control" "tie a"


"control" "tie b"
"control" "tie c"
"control" "tie d"
"control" "tie e"
"control" "tie_a"
"control" "tie_b"
"control" "tie_c"

"Control" "Tie"
"control" "tie1"
"control" "Tie2"
"control" "Tie3"
"control" "Tie4"
"control" "Tie5"
"control" "Tie6"
"control" "Tie6.5"
"control" "Tie7"
"control" "Tie8"
"control" "Tie9"
"control" "Tie10"
"control" "Tie11"

// Joosten

"control" "tiea"
"control" "tiea2"
"control" "tiea3"
"control" "tieb"
"control" "tieb2"
"control" "tieb3"
"control" "tieR"
"control" "tieR2"
"control" "tieR3"
"control" "tieR4"
"control" "tieL"
"control" "tieL2"
"control" "tieL3"
"control" "tieL4"

// Huey

"control" "TieBig1"
"control" "TieBig2"
"control" "TieBig3"
"control" "TieBig4"
"control" "TieBig5"
"control" "TieSmall1"
"control" "TieSmall2"
"control" "TieSmall3"
"control" "TieSmall4"
}

"Scarf"
{
"groupColor" "126 63 158 255"

// Kaz

"control" "Scarf1"
"control" "Scarf2"
}
"Armor"
{
"groupColor" "176 176 176 255"

"control" "Helmet_Armor"
"control" "FrontArmor"
"control" "Tank_Armor"
"control" "Pelvis_Armor"

}
"Golden Fleece"
{
"groupColor" "204 198 120 255"

"control" "Armor_Forearm"
"control" "Fleece1"
"control" "Fleece2"
}
"Footwear"
{
"groupColor" "136 0 21 255"

"control" "flappy_left_inner_boot_string_01"
"control" "flappy_left_inner_boot_string_02"
"control" "flappy_left_inner_boot_string_03"
"control" "flappy_left_outer_boot_string_01"
"control" "flappy_left_outer_boot_string_02"
"control" "flappy_left_outer_boot_string_03"
"control" "flappy_right_inner_boot_string_01"
"control" "flappy_right_inner_boot_string_02"
"control" "flappy_right_inner_boot_string_03"
"control" "flappy_right_outer_boot_string_01"
"control" "flappy_right_outer_boot_string_02"
"control" "flappy_right_outer_boot_string_03"

}
"Gear"
{
"groupColor" "34 177 76 255"

"control" "dogtag 1"


"control" "dogtag 2"
"control" "dogtag 3"
"control" "chain"
"control" "chain2"
"control" "chain back 1"
"control" "chain back 2"
"control" "chain middle"
"control" "chain front 1"
"control" "chain front 2"
"control" "holster root"
"control" "holster left"
"control" "holster right"
"control" "holster"
"control" "nightstick"
"control" "baton root"
"control" "baton 1"
"control" "baton 1.001"
"control" "baton 2"
"control" "radar 1"
"control" "radar 2"
"control" "spoon 1"
"control" "spoon 2"

"control" "hand crayon"


"control" "j_badge"
"control" "badge 1"
"control" "badge 2"
"control" "gear flashlight"
"control" "gear radio"

"control" "flashlight"
"control" "harness"

"control" "radio"
"control" "radio2"
"control" "radio3"
"control" "radio4"
"control" "radio5"
"control" "radio6"

"control" "headset_mic"
"control" "headset_wire"

"control" "WalkieTalkie"

"control" "buttpouchL"
"control" "Wire"
"control" "Quiver"

// Kano

"Pincher"
{
"groupColor" "255 43 122 255"

"control" "LeftPincher1"
"control" "LeftPincher2"
"control" "LeftPincher3"
"control" "LeftPincher4"
"control" "LeftPincher5"
"control" "LeftPincher6"
"control" "LeftPincher7"
"control" "LeftPincher8"
}
}

"Weapon"
{
"control" "ValveBiped.Anim_Attachment_RH"
"control" "ValveBiped.Anim_Attachment_LH"
"control" "ValveBiped.weapon_bonr"

//Dvorah

"control" "ovipositor left root"


"control" "ovipositor left a"
"control" "ovipositor left b"
"control" "ovipositor left c"
"control" "ovipositor left d"
"control" "ovipositor left e"
"control" "ovipositor right root"
"control" "ovipositor right a"
"control" "ovipositor right b"
"control" "ovipositor right c"
"control" "ovipositor right d"
"control" "ovipositor right e"
"control" "wing left root"
"control" "wing right root"

"control" "RightGrenadeHide"
"control" "grenade"
"control" "LeftKnifeHide"

"control" "GrenadeL"
"control" "GrenadeR"

}
"Tools of the Trade"
{
"control" "Genitals"

"Breasts"
{
"groupColor" "255 128 128 255"
"BreastExpansion"
{
"groupColor" "255 64 64 255"
"control" "Breasts_Voluptuous"
"control" "BoobJob"
}
"control" "Boob_R_Squeeze"
"control" "Boob_L_Squeeze"
"control" "Nipple_Left_In"
"control" "Nipple_Right_In"
"control" "breasts root"
"control" "breast root"
"control" "breast root left"
"control" "breast root right"
"control" "breast left base"
"control" "breast left tip"
"control" "breast base left"
"control" "breast tip left"
"control" "breast left"
"control" "breast left2"
"control" "breast_left"
"control" "breast a left"
"control" "breast b left"
"control" "breast c left"
"control" "breast d left"
"control" "breast e left"
"control" "breast left a"
"control" "breast left b"
"control" "breast left c"
"control" "breast left d"
"control" "breast left e"
"control" "breast right base"
"control" "breast right tip"
"control" "breast base right"
"control" "breast tip right"
"control" "breast right"
"control" "breast right2"
"control" "breast_right"
"control" "breast a right"
"control" "breast b right"
"control" "breast c right"
"control" "breast d right"
"control" "breast e right"
"control" "breast right a"
"control" "breast right b"
"control" "breast right c"
"control" "breast right d"
"control" "breast right e"
"control" "ValveBiped.Bip01_R_Breast"
"control" "ValveBiped.Bip01_R_Breast1"
"control" "ValveBiped.Bip01_R_Breast2"
"control" "ValveBiped.Bip01_R_Breast3"
"control" "ValveBiped.Bip01_R_Breast_Tip"
"control" "ValveBiped.Bip01_L_Breast"
"control" "ValveBiped.Bip01_L_Breast1"
"control" "ValveBiped.Bip01_L_Breast2"
"control" "ValveBiped.Bip01_L_Breast3"
"control" "ValveBiped.Bip01_L_Breast_Tip"
"control" "ValveBiped.jiggle_breastL"
"control" "ValveBiped.jiggle_breastR"

// Harley

"control" "Flappy_L_Breast"
"control" "Flappy_L_Breast_OS"
"control" "Flappy_L_Breast_Corset"
"control" "Flappy_R_Breast"
"control" "Flappy_R_Breast_OS"
"control" "Flappy_R_Breast_Corset"

// Fallout 4

"control" "LPeck_Def"
"control" "RPeck_def"
}
"Vagina"
{
"groupColor" "255 96 96 255"
"control" "Pussy_1"
"control" "Pussy_2"
"control" "pussy front"
"control" "pussy left"
"control" "pussy right"
"control" "pussy inner"
"control" "pussy down"
"control" "pussy root"
"control" "pussy top"
"control" "pussy bottom"
"control" "pussy_high"
"control" "pussy_low"
"control" "pussy_left"
"control" "pussy_right"
"control" "pussy_inner"
"control" "pussy_down"
"control" "pussy_root"
"control" "pussy_top"
"control" "pussy_bottom"
"control" "pussy_high"
"control" "pussy_low"
"control" "pussyleft"
"control" "pussyright"
"control" "pussyinner"
"control" "pussydown"
"control" "pussyroot"
"control" "pussytop"
"control" "pussybottom"
"control" "pussyhigh"
"control" "pussylow"
"control" "Vag_Spread"
"control" "Vag_Gape"
"control" "Vagina_Spread"
"control" "Vagina_Gape"
"control" "Pubes_Bulge"
"control" "Pubis_Mons_Root"
"control" "Pubis_Mons_1"
"control" "Pubis_Mons_L"
"control" "Pubis_Mons_R"
"control" "vag front"
"control" "vag back"
"control" "vag left"
"control" "vag right"
"control" "LadypartC"
"control" "LadypartP"
"control" "LadypartL"
"control" "LadypartR"

// Zoey
"control" "clit_sideways"
"control" "clit_back_forward"
"control" "v_o"
"control" "v_o_2"
"control" "v_o_3"
"control" "v_in_out"
}
"Penis"
{
"groupColor" "225 128 32 255"
"control" "penis base"
"control" "Penis_base"
"control" "genitals penis 1"
"control" "genitals penis 2"
"control" "genitals penis 3"
"control" "genitals penis 4"
"control" "genitals penis 5"
"control" "genitals penis 6"
"control" "genitals penis base"
"control" "Penis_00"
"control" "Penis_0"
"control" "penis 1"
"control" "Penis_1"
"control" "Penis_01"
"control" "penis 2"
"control" "Penis_2"
"control" "Penis_02"
"control" "penis 3"
"control" "Penis_3"
"control" "Penis_03"
"control" "penis 4"
"control" "Penis_4"
"control" "Penis_04"
"control" "penis 5"
"control" "Penis_5"
"control" "Penis_05"
"control" "penis 6"
"control" "Penis_06"
"control" "Penis_6"
"control" "penis 7"
"control" "Penis_07"
"control" "Penis_7"
"control" "penis 8"
"control" "Penis_8"
"control" "Penis_08"
"control" "penis 9"
"control" "Penis_09"
"control" "Penis_9"
"control" "penis 10"
"control" "Penis_10"
"control" "scrotum"
"control" "pen_1"
"control" "pen_2"
"control" "pen_3"

// Skyrim
"control" "NPC GenitalsBase [GenBase]"
"control" "NPC Genitals01 [Gen01]"
"control" "NPC Genitals02 [Gen02]"
"control" "NPC Genitals03 [Gen03]"
"control" "NPC Genitals04 [Gen04]"
"control" "NPC Genitals05 [Gen05]"
"control" "NPC Genitals06 [Gen06]"

"control" "donger01"
"control" "donger02"
"control" "donger03"
"control" "donger04"
"control" "donger05"
"control" "donger06"
"control" "donger07"
"control" "donger08"

// Ellis

"control" "ValveBiped.jiggle_0"
"control" "ValveBiped.jiggle_1"

// Francis

"control" "Cockbase"
"control" "CockMid"
"control" "CockEnd"

"Balls"
{
"groupColor" "225 96 16 255"
"control" "Balls"
"control" "Balls_1"
"control" "Balls_2"
"control" "Ball_L"
"control" "Ball_R"

//Skyrim

"control" "NPC GenitalsScrotum [GenScrot]"


"control" "NPC GenitalsScrotum L"
"control" "NPC GenitalsScrotum R"

"control" "ballsL01"
"control" "ballsR01"
"control" "balls01"
"control" "balls02"
"control" "balls03"

// Ellis

"control" "ValveBiped.jiggle_BL1"
"control" "ValveBiped.jiggle_BL2"
"control" "ValveBiped.jiggle_BR0"
"control" "ValveBiped.jiggle_BR1"
}
"Foreskin"
{
"groupColor" "205 76 0 255"
"control" "Foreskin_Stage1"
"control" "Foreskin_Stage2"
"control" "Foreskin_Stage3"
"control" "right_Foreskin_Stage1"
"control" "right_Foreskin_Stage2"
"control" "right_Foreskin_Stage3"
"control" "left_Foreskin_Stage1"
"control" "left_Foreskin_Stage2"
"control" "left_Foreskin_Stage3"
}
}
"Ass"
{
"groupColor" "255 0 0 255"
"AssExpansion"
{
"groupColor" "200 0 0 255"
"control" "Ass_Voluptuous"
}
// correctors
"control" "ButtCorrector_Left"
"control" "ButtCorrector_Right"

"control" "Ass Left"


"control" "Ass Right"
"control" "Ass_Left"
"control" "Ass_Right"
"control" "Ass_Gape"
"control" "Ass_Gape_Stage2"
"control" "Ass_Bear_Down"
"control" "Left_Ass_Gape_Stage2"
"control" "Left_Ass_Bear_Down"
"control" "Right_Ass_Gape_Stage2"
"control" "Right_Ass_Bear_Down"
"control" "left_butt"
"control" "right_butt"
"control" "ValveBiped.Bip01_L_Ass"
"control" "ValveBiped.Bip01_R_Ass"
"control" "ValveBiped.Bip01_L_Butt"
"control" "ValveBiped.Bip01_R_Butt"
"control" "Right_Ass_Gape"
"control" "Left_Ass_Gape"
"control" "ValveBiped.jiggle_buttL"
"control" "ValveBiped.jiggle_buttL_tip"
"control" "ValveBiped.jiggle_buttL_tipa"
"control" "ValveBiped.jiggle_buttL_tipb"
"control" "ValveBiped.jiggle_buttL_tipc"
"control" "ValveBiped.jiggle_buttL_tipd"
"control" "ValveBiped.jiggle_buttR"
"control" "ValveBiped.jiggle_buttR_tip"
"control" "ValveBiped.jiggle_buttR_tipa"
"control" "ValveBiped.jiggle_buttR_tipb"
"control" "ValveBiped.jiggle_buttR_tipc"
"control" "ValveBiped.jiggle_buttR_tipd"
"control" "Right_Butt"
"control" "Left_Butt"
"control" "Right Butt"
"control" "Left Butt"
"control" "butt right"
"control" "butt left"
"control" "butt root right"
"control" "butt root left"
"control" "Lbutt"
"control" "Rbutt"
"control" "leg left butt "
"control" "leg right butt "

// Gotham's finest

"control" "Flappy_L_Butt_Fix"
"control" "Flappy_L_Butt_Fix_Prnt"
"control" "Flappy_L_Butt_Fix_OS"
"control" "Flappy_R_Butt_Fix"
"control" "Flappy_R_Butt_Fix_Prnt"
"control" "Flappy_R_Butt_Fix_OS"

// Zoey

"control" "a_o"
"control" "a_o_2"
"control" "A_O_2New"
"control" "AO2New"
"control" "a_in_out"

"control" "R_Bum"
"control" "L_Bum"
}
"Stomach"
{
"groupColor" "204 0 102 255"
"control" "ValveBiped.Stomach"
"control" "Stomach_Distend"
"control" "Stomach_Distend_Thick"
"control" "Left_Stomach_Distend"
"control" "Left_Stomach_Distend_Thick"
"control" "Right_Stomach_Distend"
"control" "Right_Stomach_Distend_Thick"
"control" "Stomach_Bulge"
"control" "Stomach_Pregnant"
"control" "ValveBiped.Belly"
"control" "Belly"
"control" "Belly_Distend"
"control" "Belly_Distend_Thick"
"control" "Left_Belly_Distend"
"control" "Left_Belly_Distend_Thick"
"control" "Right_Belly_Distend"
"control" "Right_Belly_Distend_Thick"
"control" "Belly_Bulge"
"control" "Belly_Pregnant"
"control" "Pregnant"
"control" "Protrusion"
"control" "Breath"
"control" "Belly_In"

// Zoey

"control" "Bulge_stomach_lower"
"control" "Bulge_stomach_lower_2"
"control" "Bulge_stomach_middle_1"
"control" "Bulge_stomach_middle_2"
"control" "Bulge_stomach_middle_3"
"control" "bulge_side_left_1"
"control" "bulge_side_left_2"
"control" "bulge_side_left_3"
"control" "bulge_side_right_1"
"control" "bulge_side_right_2"
"control" "bulge_side_right_3"
"control" "bulge_mini_1"
"control" "bulge_mini_2"
"control" "bulge_mini_3"
}
"Chest"
{
"control" "Bulge_chest_1"
"control" "Bulge_chest_2"
"control" "Bulge_chest_3"
"control" "Bulge_chest_4"
}
"Throat"
{
"groupColor" "227 218 161 255"
"control" "ValveBiped.Throat"
"control" "Throat_Distend"
"control" "Throat_Distend_Thick"
"control" "Left_Throat_Distend"
"control" "Left_Throat_Distend_Thick"
"control" "Right_Throat_Distend"
"control" "Right_Throat_Distend_Thick"
"control" "Throat_Bulge"
"control" "Stomach_Pregnant"
"control" "Neck_Distend"
"control" "Neck_Distend_Thick"
"control" "Left_Neck_Distend"
"control" "Left_Neck_Distend_Thick"
"control" "Right_Neck_Distend"
"control" "Right_Neck_Distend_Thick"
"control" "Neck_Bulge"
"control" "Throat"

// Zoey
"control" "Bulge_throat_1"
"control" "Bulge_throat_2"
"control" "Bulge_throat_3"
"control" "Bulge_throat_4"
}
}

"Arms"
{
"control" "bip_collar_L"
"control" "bip_upperArm_L"
"control" "bip_lowerArm_L"
"control" "bip_hand_L"

"control" "ValveBiped.Bip01_L_Clavicle"
"control" "ValveBiped.Bip01_L_UpperArm"
"control" "ValveBiped.Bip01_L_Forearm"
"control" "ValveBiped.Bip01_L_Hand"

"control" "Bip01_L_Clavicle"
"control" "Bip01_L_UpperArm"
"control" "Bip01_LUpArmTwist"
"control" "Bip01_LUpArmTwist1"
"control" "Bip01_L_Forearm"
"control" "Bip01_L_Foretwist"
"control" "Bip01_L_Foretwist1"
"control" "Bip01_L_Hand"
"control" "bip_collar_R"
"control" "bip_upperArm_R"
"control" "bip_lowerArm_R"
"control" "bip_hand_R"

"control" "ValveBiped.Bip01_R_Clavicle"
"control" "ValveBiped.Bip01_R_UpperArm"
"control" "ValveBiped.Bip01_R_Forearm"
"control" "ValveBiped.Bip01_R_Hand"

"control" "Bip01_R_Clavicle"
"control" "Bip01_R_UpperArm"
"control" "Bip01_RUpArmTwist"
"control" "Bip01_RUpArmTwist1"
"control" "Bip01_R_Forearm"
"control" "Bip01_R_Foretwist"
"control" "Bip01_R_Foretwist1"
"control" "Bip01_R_Hand"

//pyroland cherubs
"control" "L_upArm_joint"
"control" "L_foreArm_joint"
"control" "L_wrist_joint"
"control" "R_upArm_joint"
"control" "R_foreArm_joint"
"control" "R_wrist_joint"

// dota
"control" "clavicle_L"
"control" "bicep_L"
"control" "elbow_L"
"control" "wrist_L"
"control" "clavicle_R"
"control" "bicep_R"
"control" "elbow_R"
"control" "wrist_R"
"control" "bicep_A_R"
"control" "elbow_A_R"
"control" "wrist_A_R"
"control" "clavicle_A_R"
"control" "bicep_A_L"
"control" "elbow_A_L"
"control" "wrist_A_L"
"control" "clavicle_A_L"

"control" "L_shoulder"
"control" "L_arm"
"control" "L_forearm"
"control" "R_shoudler"
"control" "r_arm"
"control" "R_forearm"

// MKX

"control" "LeftArmRoll"
"control" "LeftArmRoll_helper"
"control" "LeftLowerArmRoll_helper"
"control" "LeftElbow_helper"
"control" "LeftElbowPoint_helper"
"control" "LeftUpperForeArm_helper"
"control" "LeftForeArmRoll"
"control" "LeftForeArm_helper"
"control" "LeftForeArmRoll_helper"
"control" "LeftLowerForeArm_helper"

"control" "RightArmRoll"
"control" "RightArmRoll_helper"
"control" "RightLowerArmRoll_helper"
"control" "RightElbow_helper"
"control" "RightElbowPoint_helper"
"control" "RightUpperForeArm_helper"
"control" "RightForeArmRoll"
"control" "RightForeArm_helper"
"control" "RightForeArmRoll_helper"
"control" "RightLowerForeArm_helper"

// MSS

"control" "j_l_humer_twist"
"control" "j_l_forearm"
"control" "j_r_humer_twist"
"control" "j_r_forearm"

// Max Payne

"control" "L_UpperArmRoll"
"control" "L_ArmRoll"
"control" "Char_L_Elbow"
"control" "Char_L_InnerElbow"
"control" "Char_L_ForeFixTwist"
"control" "Char_L_ForeTwistA"
"control" "Char_L_ForeTwistB"
"control" "Char_L_Cuff"
"control" "R_UpperArmRoll"
"control" "R_ArmRoll"
"control" "Char_R_Elbow"
"control" "Char_R_InnerElbow"
"control" "Char_R_ForeFixTwist"
"control" "Char_R_ForeTwistA"
"control" "Char_R_ForeTwistB"
"control" "Char_R_Cuff"

// DMC

"control" "l_arm_roll_01"
"control" "l_arm_roll_02"
"control" "l_elbow_roll_01"
"control" "l_elbow_roll_02"
"control" "r_arm_roll_01"
"control" "r_arm_roll_02"
"control" "r_elbow_roll_01"
"control" "r_elbow_roll_02"

// XNA XPS Arms


"control" "arm left shoulder 1"
"control" "arm left shoulder 2"
"control" "arm left elbow"
"control" "arm left wrist"
"control" "arm left wrist1"
"control" "arm left wrist2"
"control" "arm right shoulder 1"
"control" "arm right shoulder 2"
"control" "arm right elbow"
"control" "arm right wrist"
"control" "arm right wrist1"
"control" "arm right wrist2"

"control" "arm left shoulder ctr 1"


"control" "arm left shoulder 1 ctr"
"control" "arm left shoulder ctr 2"
"control" "arm left shoulder 2 ctr"
"control" "arm left shoulder 2-ctr"
"control" "arm left shoulder 2 ctr2"
"control" "arm left shoulder fix 1"
"control" "arm left shoulder fix 2"
"control" "arm left elbow ctr"
"control" "arm left elbow-ctr"
"control" "arm left elbow ctr2"
"control" "arm left elbow fix"
"control" "arm left wrist ctr"
"control" "arm left wrist1 ctr"
"control" "arm left wrist2 ctr"

"control" "arm left shoulder roll"


"control" "arm left shoulder adj 1"
"control" "arm left shoulder adj 2"
"control" "arm left elbow roll"
"control" "arm lefft elbow roll"
"control" "arm left elbow adj 1"
"control" "arm left elbow adj 2"
"control" "arm left elbow adj 3"
"control" "arm left elbow adj 4"
"control" "arm left wrist adj"
"control" "arm left finger base"

"control" "arm left roll upper 1"


"control" "arm left roll upper 2"
"control" "arm left adj elbow outer"
"control" "arm left adj elbow inner"
"control" "arm left roll lower"
"control" "arm left roll forearm"
"control" "arm left roll wrist"
"control" "arm left twist upper"
"control" "arm left twist lower"
"control" "arm left adj"
"control" "arm left elbow adj"

"control" "arm right shoulder ctr 1"


"control" "arm right shoulder 1 ctr"
"control" "arm right shoulder ctr 2"
"control" "arm right shoulder 2 ctr"
"control" "arm right shoulder 2-ctr"
"control" "arm right shoulder 2 ctr2"
"control" "arm right shoulder fix 1"
"control" "arm right shoulder fix 2"
"control" "arm right shoulder adj"
"control" "arm right elbow ctr"
"control" "arm right elbow-ctr"
"control" "arm right elbow ctr2"
"control" "arm right elbow fix"
"control" "arm right elbow adj"
"control" "arm right wrist ctr"
"control" "arm right wrist1 ctr"
"control" "arm right wrist2 ctr"
"control" "arm right wrist ctr 1"
"control" "arm right wrist1 ctr 1"
"control" "arm right wrist2 ctr 1"
"control" "arm right wrist ctr 2"
"control" "arm right wrist1 ctr 2"
"control" "arm right wrist2 ctr 2"

"control" "arm right shoulder roll"


"control" "arm right shoulder adj 1"
"control" "arm right shoulder adj 2"
"control" "arm right elbow roll"
"control" "arm right elbow adj 1"
"control" "arm right elbow adj 2"
"control" "arm right elbow adj 3"
"control" "arm right elbow adj 4"
"control" "arm right wrist adj"
"control" "arm right wrist.001"
"control" "arm right finger base"

"control" "arm right roll upper 1"


"control" "arm right roll upper 2"
"control" "arm right adj elbow outer"
"control" "arm right adj elbow inner"
"control" "arm right roll lower"
"control" "arm right roll forearm"
"control" "arm right roll wrist"
"control" "arm right twist upper"
"control" "arm right twist lower"

"control" "arm left shoulder twist"


"control" "arm left twist shoulder"
"control" "arm left elbow twist"
"control" "arm left twist forearm"
"control" "arm right shoulder twist"
"control" "arm right twist shoulder"
"control" "arm right elbow twist"
"control" "arm right twist forearm"

"control" "unusedhandr"
"control" "unusedhandl"
"control" "arm left hand metacarp"
"control" "arm right hand metacarp"
"control" "arm left finger 5 base"
"control" "arm right finger 5 base"
"control" "carpal left"
"control" "carpal2 left"
"control" "carpal right"
"control" "carpal2 right"
//Kokoro Arms
"control" "unused OPT_AS_R_ELBOW"
"control" "unused OPT_AS_L_ELBOW"
"control" "arm left elbow ctr 1"
"control" "arm left shoulder ctr 1"
"control" "arm left shoulder ctr 2"
"control" "arm left elbow ctr 1"
"control" "arm right shoulder ctr 1"
"control" "arm right shoulder ctr 2"
"control" "arm left elbow ctr1"
"control" "arm left shoulder ctr1"
"control" "arm left shoulder ctr2"
"control" "arm left elbow ctr1"
"control" "arm right shoulder ctr1"
"control" "arm right shoulder ctr2"
"control" "arm left shoulder ctr"
"control" "arm right elbow ctr 1"
"control" "arm right elbow ctr1"

// Far Cty
"control" "LeftArmTwistA"
"control" "LeftArmTwistB"
"control" "LeftElbow"
"control" "LeftForearm"
"control" "LeftForearmTwistA"
"control" "LeftForearmTwistB"
"control" "LeftMetacarp"
"control" "LeftHandThumbHelper"
"control" "RightArmTwistA"
"control" "RightArmTwistB"
"control" "RightElbow"
"control" "RightForearm"
"control" "RightForearmTwistA"
"control" "RightForearmTwistB"
"control" "RightMetacarp"
"control" "RightHandThumbHelper"

"control" "Bip01_Joint_Fix_L_Elbow"
"control" "Bip01_Joint_Fix_R_Elbow"

.. MSS

"control" "j_l_clav_helper"
"control" "j_r_clav_helper"

// Dead Rising 3

"control" "root.l_collar"
"control" "root.l_shoulder"
"control" "root.l_elbow"
"control" "root.r_collar"
"control" "root.r_hand"
"control" "root.r_shoulder"
"control" "root.r_elbow"

// Skyrim

"control" "NPC L Clavicle [LClv]"


"control" "NPC L UpperArm [LUar]"
"control" "NPC L UpperArmTwist1 [LUt1]"
"control" "NPC L UpperArmTwist2 [LUt2]"
"control" "NPC L Forearm [Llar]"
"control" "NPC L ForearmTwist1 [LLt1]"
"control" "NPC L ForearmTwist2 [LLt2]"
"control" "NPC L Hand [LHnd]"
"control" "NPC R Clavicle [RClv]"
"control" "NPC R UpperArm [RUar]"
"control" "NPC R UpperArmTwist1 [RUt1]"
"control" "NPC R UpperArmTwist2 [RUt2]"
"control" "NPC R Forearm [Rlar]"
"control" "NPC R ForearmTwist1 [RLt1]"
"control" "NPC R ForearmTwist2 [RLt2]"
"control" "NPC R Hand [RHnd]"

// DMC

"control" "Ghoul_LeftArmRoll"
"control" "Ghoul_LeftForeArmRoll"
"control" "Ghoul_RightArmRoll"
"control" "Ghoul_RightForeArmRoll"

// Coach

"control" "lCollar"
"control" "lShldr"
"control" "lForearm"
"control" "lHand"
"control" "rCollar"
"control" "rShldr"
"control" "rForearm"
"control" "rHand"

// Goro

"Lower Arms"
{

"control" "ValveBiped.Bip01_L_Clavicle2"
"control" "ValveBiped.Bip01_L_UpperArm2"
"control" "ValveBiped.Bip01_L_Forearm2"
"control" "ValveBiped.Bip01_L_Hand2"
"control" "ValveBiped.Bip01_R_Clavicle2"
"control" "ValveBiped.Bip01_R_UpperArm2"
"control" "ValveBiped.Bip01_R_Forearm2"
"control" "ValveBiped.Bip01_R_Hand2"

"control" "LeftLowArmRoll"
"control" "LeftLowArmRoll_helper"
"control" "LeftLowLowerArmRoll_helper"
"control" "LeftLowElbow_helper"
"control" "LeftLowElbowPoint_helper"
"control" "LeftLowUpperForeArm_helper"
"control" "LeftLowForeArmRoll"
"control" "LeftLowForeArm_helper"
"control" "LeftLowForeArmRoll_helper"
"control" "LeftLowLowerForeArm_helper"
"control" "LeftLowHand"

"control" "RightLowArmRoll"
"control" "RightLowArmRoll_helper"
"control" "RightLowLowerArmRoll_helper"
"control" "RightLowElbow_helper"
"control" "RightLowElbowPoint_helper"
"control" "RightLowUpperForeArm_helper"
"control" "RightLowForeArmRoll"
"control" "RightLowForeArm_helper"
"control" "RightLowForeArmRoll_helper"
"control" "RightLowLowerForeArm_helper"
"control" "RightLowHand"

"Arms Helpers"
{

// Fallout 4

"Left Arm Helpers"


{

"control" "ValveBiped.attachment_armL_T"
"control" "ValveBiped.attachment_bandage_armL"

//Advanced Arm Bones


"control" "ValveBiped.Bip01_L_Ulna"
"control" "ValveBiped.Bip01_L_Wrist"
"control" "ValveBiped.Bip01_L_Bicep"
"control" "ValveBiped.Bip01_L_Elbow"
"control" "ValveBiped.Bip01_L_Shoulder"
"control" "ValveBiped.Bip01_L_Trapezius"

"control" "ValveBiped.Bip01_L_ClavicleTwist"
"control" "ValveBiped.Bip01_L_UpperArm_Twist"
"control" "ValveBiped.Bip01_L_UpperArm_Twist1"
"control" "ValveBiped.Bip01_L_UpperArm_Twist2"
"control" "ValveBiped.Bip01_L_UpperArmTwist"
"control" "ValveBiped.Bip01_L_Forearm_Twist"
"control" "ValveBiped.Bip01_L_Forearm_Twist1"
"control" "ValveBiped.Bip01_L_Forearm_Twist2"
"control" "ValveBiped.Bip01_L_ForearmTwist"
"control" "ValveBiped.Bip01_L_HandTwist"

"control" "bip_pauldron_L"
"control" "bip_pauldron_L_shoulderpad"
"control" "bicep_twist_L"
"control" "bip_bicep_armor_L"
"control" "bip_forearm_armor_L"

"control" "L_Pauldron"
"control" "LCollarbone"
"control" "LArm_Collarbone_skin"
"control" "LArm_Shoulder_Twist"
"control" "LArm_UpperArm_skin"
"control" "LArm_UpperArm_Armor"
"control" "LArm_UpperTwist1"
"control" "LArm_UpperTwist1_skin"
"control" "LArmUpperTwist1_skin"
"control" "LArm_UpperTwist2"
"control" "LArm_UpperTwist2_skin"
"control" "LArmUpperTwist2_skin"
"control" "LArm_UpperFat_skin"
"control" "LArm_ElbowBlend_Twist"
"control" "LArm_Elbow_Twist1"
"control" "LArm_Elbow_Twist2"
"control" "LArm_Elbow_Twist3"
"control" "LArm_ForeArm_Armor"
"control" "LForeArm2"
"control" "LArm_ForeArm2_skin"
"control" "LArm_ForeArm3_skin"

// Zoey

"control" "lShldrTwist"
"control" "lShldrTwist2"
"control" "lForearmTwist"
"control" "lForearmTwist2"
"control" "lCarpal1"
"control" "lCarpal2"
"control" "lCarpal3"
"control" "lCarpal4"

"Right Arm Helpers"


{
"control" "ValveBiped.attachment_armR_T"

"control" "ValveBiped.Bip01_R_Ulna"
"control" "ValveBiped.Bip01_R_Wrist"
"control" "ValveBiped.Bip01_R_Bicep"
"control" "ValveBiped.Bip01_R_Elbow"
"control" "ValveBiped.Bip01_R_Shoulder"
"control" "ValveBiped.Bip01_R_Trapezius"

"control" "ValveBiped.Bip01_R_ClavicleTwist"
"control" "ValveBiped.Bip01_R_UpperArm_Twist"
"control" "ValveBiped.Bip01_R_UpperArm_Twist1"
"control" "ValveBiped.Bip01_R_UpperArm_Twist2"
"control" "ValveBiped.Bip01_R_UpperArmTwist"
"control" "ValveBiped.Bip01_R_Forearm_Twist"
"control" "ValveBiped.Bip01_R_Forearm_Twist1"
"control" "ValveBiped.Bip01_R_Forearm_Twist2"
"control" "ValveBiped.Bip01_R_ForearmTwist"
"control" "ValveBiped.Bip01_R_HandTwist"

"control" "bip_pauldron_R"
"control" "bip_pauldron_R_shoulderpad"
"control" "bicep_twist_R"
"control" "bip_bicep_armor_R"
"control" "bip_forearm_armor_R"

"control" "R_Pauldron"
"control" "RCollarbone"
"control" "RArm_Collarbone_skin"
"control" "RArm_Shoulder_Twist"
"control" "RArm_UpperArm_skin"
"control" "RArm_UpperArm_Armor"
"control" "RArm_UpperTwist1"
"control" "RArm_UpperTwist1_skin"
"control" "RArmUpperTwist1_skin"
"control" "RArm_UpperTwist2"
"control" "RArm_UpperTwist2_skin"
"control" "RArmUpperTwist2_skin"
"control" "RArm_UpperFat_skin"
"control" "RArm_ElbowBlend_Twist"
"control" "RArm_Elbow_Twist1"
"control" "RArm_Elbow_Twist2"
"control" "RArm_Elbow_Twist3"
"control" "RArm_ForeArm_Armor"
"control" "RArm_ForeArm2_skin"
"control" "RForeArm2"
"control" "RArm_ForeArm3"
"control" "RArm_ForeArm3_skin"

// Zoey

"control" "rShldrTwist"
"control" "rShldrTwist2"
"control" "rForearmTwist"
"control" "rForearmTwist2"
"control" "rCarpal1"
"control" "rCarpal2"
"control" "rCarpal3"
"control" "rCarpal4"
"control" "rCarpal4r"
}
}

"Fingers"
{
"RightFingers"
{
"groupColor" "200 64 64 255"

"control" "bip_thumb_0_R"
"control" "bip_thumb_1_R"
"control" "bip_thumb_2_R"
"control" "bip_index_0_R"
"control" "bip_index_1_R"
"control" "bip_index_2_R"
"control" "bip_middle_0_R"
"control" "bip_middle_1_R"
"control" "bip_middle_2_R"
"control" "bip_ring_0_R"
"control" "bip_ring_1_R"
"control" "bip_ring_2_R"
"control" "bip_pinky_0_R"
"control" "bip_pinky_1_R"
"control" "bip_pinky_2_R"

"control" "Bip01_R_thumb_0"
"control" "Bip01_R_thumb_1"
"control" "Bip01_R_thumb_2"
"control" "Bip01_R_index_0"
"control" "Bip01_R_index_1"
"control" "Bip01_R_index_2"
"control" "Bip01_R_middle_0"
"control" "Bip01_R_middle_1"
"control" "Bip01_R_middle_2"
"control" "Bip01_R_ring_0"
"control" "Bip01_R_ring_1"
"control" "Bip01_R_ring_2"
"control" "Bip01_R_pinky_0"
"control" "Bip01_R_pinky_1"
"control" "Bip01_R_pinky_2"

"control" "Bip01_R_Finger0"
"control" "Bip01_R_Finger01"
"control" "Bip01_R_Finger02"
"control" "Bip01_R_Finger1"
"control" "Bip01_R_Finger11"
"control" "Bip01_R_Finger12"
"control" "Bip01_R_Finger2"
"control" "Bip01_R_Finger21"
"control" "Bip01_R_Finger22"
"control" "Bip01_R_Finger3"
"control" "Bip01_R_Finger31"
"control" "Bip01_R_Finger32"
"control" "Bip01_R_Finger4"
"control" "Bip01_R_Finger41"
"control" "Bip01_R_Finger42"

"control" "ValveBiped.Bip01_R_Finger0"
"control" "ValveBiped.Bip01_R_Finger01"
"control" "ValveBiped.Bip01_R_Finger02"
"control" "ValveBiped.Bip01_R_Finger1"
"control" "ValveBiped.Bip01_R_Finger11"
"control" "ValveBiped.Bip01_R_Finger12"
"control" "ValveBiped.Bip01_R_Finger2"
"control" "ValveBiped.Bip01_R_Finger21"
"control" "ValveBiped.Bip01_R_Finger22"
"control" "ValveBiped.Bip01_R_Finger3"
"control" "ValveBiped.Bip01_R_Finger31"
"control" "ValveBiped.Bip01_R_Finger32"
"control" "ValveBiped.Bip01_R_Finger4"
"control" "ValveBiped.Bip01_R_Finger41"
"control" "ValveBiped.Bip01_R_Finger42"

// MKX

"control" "RightFingerBase"
"control" "RightHandThumb1"
"control" "RightHandThumb2"
"control" "RightHandThumb3"
"control" "RightHandIndex1"
"control" "RightHandIndex2"
"control" "RightHandIndex3"
"control" "RightInHandMiddle"
"control" "RightHandMiddle1"
"control" "RightHandMiddle2"
"control" "RightHandMiddle3"
"control" "RightInHandRing"
"control" "RightHandRing1"
"control" "RightHandRing2"
"control" "RightHandRing3"
"control" "RightInHandPinky"
"Control" "RightHandPinky1"
"Control" "RightHandPinky2"
"Control" "RightHandPinky3"

// csgo
"control" "Bip01_R_Mid_0"
"control" "Bip01_R_Mid_1"
"control" "Bip01_R_Mid_2"

//pyroland cherubs
"control" "thumb_R_1"
"control" "thumb_R_2"
"control" "index_R_1"
"control" "index_R_2"
"control" "mid_R_1"
"control" "mid_R_2"
"control" "pinky_R_1"
"control" "pinky_R_2"

// dota
"control" "thumb_0_R"
"control" "thumb_1_R"
"control" "thumb_2_R"
"control" "index_0_R"
"control" "index_1_R"
"control" "index_2_R"
"control" "mid_0_R"
"control" "mid_1_R"
"control" "mid_2_R"
"control" "ring_0_R"
"control" "ring_1_R"
"control" "ring_2_R"
"control" "pinky_0_R"
"control" "pinky_1_R"
"control" "pinky_2_R"

// Skyrim

"control" "NPC R Finger00 [RF00]"


"control" "NPC R Finger01 [RF01]"
"control" "NPC R Finger02 [RF02]"
"control" "NPC R Finger10 [RF10]"
"control" "NPC R Finger11 [RF11]"
"control" "NPC R Finger12 [RF12]"
"control" "NPC R Finger20 [RF20]"
"control" "NPC R Finger21 [RF21]"
"control" "NPC R Finger22 [RF22]"
"control" "NPC R Finger30 [RF30]"
"control" "NPC R Finger31 [RF31]"
"control" "NPC R Finger32 [RF32]"
"control" "NPC R Finger40 [RF40]"
"control" "NPC R Finger41 [RF41]"
"control" "NPC R Finger42 [RF42]"

// DMC
"control" "r_pinky_00"

// Coach
"control" "rThumb1"
"control" "rThumb2"
"control" "rThumb3"
"control" "rIndex1"
"control" "rIndex2"
"control" "rIndex3"
"control" "rMid1"
"control" "rMid2"
"control" "rMid3"
"control" "rRing1"
"control" "rRing2"
"control" "rRing3"
"control" "rPinky1"
"control" "rPinky2"
"control" "rPinky3"

"Lower Right Hand"


{

"control" "ValveBiped.Bip01_R2_Finger0"
"control" "ValveBiped.Bip01_R2_Finger01"
"control" "ValveBiped.Bip01_R2_Finger02"
"control" "ValveBiped.Bip01_R2_Finger1"
"control" "ValveBiped.Bip01_R2_Finger11"
"control" "ValveBiped.Bip01_R2_Finger12"
"control" "ValveBiped.Bip01_R2_Finger2"
"control" "ValveBiped.Bip01_R2_Finger21"
"control" "ValveBiped.Bip01_R2_Finger22"
"control" "ValveBiped.Bip01_R2_Finger3"
"control" "ValveBiped.Bip01_R2_Finger31"
"control" "ValveBiped.Bip01_R2_Finger32"
"control" "ValveBiped.Bip01_R2_Finger4"
"control" "ValveBiped.Bip01_R2_Finger41"
"control" "ValveBiped.Bip01_R2_Finger42"

"control" "RightLowFingerBase"
"control" "RightLowInHandMiddle"

}
"LeftFingers"
{
"groupColor" "64 200 64 255"
"control" "bip_thumb_0_L"
"control" "bip_thumb_1_L"
"control" "bip_thumb_2_L"
"control" "bip_index_0_L"
"control" "bip_index_1_L"
"control" "bip_index_2_L"
"control" "bip_middle_0_L"
"control" "bip_middle_1_L"
"control" "bip_middle_2_L"
"control" "bip_ring_0_L"
"control" "bip_ring_1_L"
"control" "bip_ring_2_L"
"control" "bip_pinky_0_L"
"control" "bip_pinky_1_L"
"control" "bip_pinky_2_L"

"control" "Bip01_L_thumb_0"
"control" "Bip01_L_thumb_1"
"control" "Bip01_L_thumb_2"
"control" "Bip01_L_index_0"
"control" "Bip01_L_index_1"
"control" "Bip01_L_index_2"
"control" "Bip01_L_middle_0"
"control" "Bip01_L_middle_1"
"control" "Bip01_L_middle_2"
"control" "Bip01_L_ring_0"
"control" "Bip01_L_ring_1"
"control" "Bip01_L_ring_2"
"control" "Bip01_L_pinky_0"
"control" "Bip01_L_pinky_1"
"control" "Bip01_L_pinky_2"

"control" "Bip01_L_Finger0"
"control" "Bip01_L_Finger01"
"control" "Bip01_L_Finger02"
"control" "Bip01_L_Finger1"
"control" "Bip01_L_Finger11"
"control" "Bip01_L_Finger12"
"control" "Bip01_L_Finger2"
"control" "Bip01_L_Finger21"
"control" "Bip01_L_Finger22"
"control" "Bip01_L_Finger3"
"control" "Bip01_L_Finger31"
"control" "Bip01_L_Finger32"
"control" "Bip01_L_Finger4"
"control" "Bip01_L_Finger41"
"control" "Bip01_L_Finger42"

"control" "ValveBiped.Bip01_L_Finger0"
"control" "ValveBiped.Bip01_L_Finger01"
"control" "ValveBiped.Bip01_L_Finger01.001"
"control" "ValveBiped.Bip01_L_Finger02"
"control" "ValveBiped.Bip01_L_Finger1"
"control" "ValveBiped.Bip01_L_Finger11"
"control" "ValveBiped.Bip01_L_Finger12"
"control" "ValveBiped.Bip01_L_Finger2"
"control" "ValveBiped.Bip01_L_Finger21"
"control" "ValveBiped.Bip01_L_Finger22"
"control" "ValveBiped.Bip01_L_Finger3"
"control" "ValveBiped.Bip01_L_Finger31"
"control" "ValveBiped.Bip01_L_Finger32"
"control" "ValveBiped.Bip01_L_Finger4"
"control" "ValveBiped.Bip01_L_Finger41"
"control" "ValveBiped.Bip01_L_Finger42"

// MKX

"control" "LeftFingerBase"
"control" "LeftHandThumb1"
"control" "LeftHandThumb2"
"control" "LeftHandThumb3"
"control" "LeftHandIndex1"
"control" "LeftHandIndex2"
"control" "LeftHandIndex3"
"control" "LeftInHandMiddle"
"control" "LeftHandMiddle1"
"control" "LeftHandMiddle2"
"control" "LeftHandMiddle3"
"control" "LeftInHandRing"
"control" "LeftHandRing1"
"control" "LeftHandRing2"
"control" "LeftHandRing3"
"control" "LeftInHandPinky"
"Control" "LeftHandPinky1"
"Control" "LeftHandPinky2"
"Control" "LeftHandPinky3"

// Travis

"control" "Prosthetic0"
"control" "Prosthetic01"
"control" "Prosthetic1"
"control" "Prosthetic11"
"control" "Prosthetic2"
"control" "Prosthetic21"
"control" "Prosthetic3"
"control" "Prosthetic31"
"control" "Prosthetic4"
"control" "Prosthetic41"

// csgo
"control" "Bip01_L_Mid_0"
"control" "Bip01_L_Mid_1"
"control" "Bip01_L_Mid_2"

//pyroland cherubs
"control" "thumb_L_1"
"control" "thumb_L_2"
"control" "index_L_1"
"control" "index_L_2"
"control" "mid_L_1"
"control" "mid_L_2"
"control" "pinky_L_1"
"control" "pinky_L_2"

// dota
"control" "thumb_0_L"
"control" "thumb_1_L"
"control" "thumb_2_L"
"control" "index_0_L"
"control" "index_1_L"
"control" "index_2_L"
"control" "mid_0_L"
"control" "mid_1_L"
"control" "mid_2_L"
"control" "ring_0_L"
"control" "ring_1_L"
"control" "ring_2_L"
"control" "pinky_0_L"
"control" "pinky_1_L"
"control" "pinky_2_L"
// Skyrim

"control" "NPC L Finger00 [LF00]"


"control" "NPC L Finger01 [LF01]"
"control" "NPC L Finger02 [LF02]"
"control" "NPC L Finger10 [LF10]"
"control" "NPC L Finger11 [LF11]"
"control" "NPC L Finger12 [LF12]"
"control" "NPC L Finger20 [LF20]"
"control" "NPC L Finger21 [LF21]"
"control" "NPC L Finger22 [LF22]"
"control" "NPC L Finger30 [LF30]"
"control" "NPC L Finger31 [LF31]"
"control" "NPC L Finger32 [LF32]"
"control" "NPC L Finger40 [LF40]"
"control" "NPC L Finger41 [LF41]"
"control" "NPC L Finger42 [LF42]"

// DMC
"control" "l_pinky_00"
"control" "Ghoul_LeftHandIndex1"
"control" "Ghoul_LeftHandMiddle1"

// Coach

"control" "lThumb1"
"control" "lThumb2"
"control" "lThumb3"
"control" "lIndex1"
"control" "lIndex2"
"control" "lIndex3"
"control" "lMid1"
"control" "lMid2"
"control" "lMid3"
"control" "lRing1"
"control" "lRing2"
"control" "lRing3"
"control" "lPinky1"
"control" "lPinky2"
"control" "lPinky3"

"Lower Left Hand"


{

"control" "ValveBiped.Bip01_L2_Finger0"
"control" "ValveBiped.Bip01_L2_Finger01"
"control" "ValveBiped.Bip01_L2_Finger02"
"control" "ValveBiped.Bip01_L2_Finger1"
"control" "ValveBiped.Bip01_L2_Finger11"
"control" "ValveBiped.Bip01_L2_Finger12"
"control" "ValveBiped.Bip01_L2_Finger2"
"control" "ValveBiped.Bip01_L2_Finger21"
"control" "ValveBiped.Bip01_L2_Finger22"
"control" "ValveBiped.Bip01_L2_Finger3"
"control" "ValveBiped.Bip01_L2_Finger31"
"control" "ValveBiped.Bip01_L2_Finger32"
"control" "ValveBiped.Bip01_L2_Finger4"
"control" "ValveBiped.Bip01_L2_Finger41"
"control" "ValveBiped.Bip01_L2_Finger42"
"control" "LeftLowInHandMiddle"
}

}
}
"Legs"
{
"control" "bip_hip_L"
"control" "bip_knee_L"
"control" "bip_foot_L"
"control" "bip_toe_L"

"control" "ValveBiped.Bip01_L_Thigh"
"control" "ValveBiped.Bip01_L_Knee"
"control" "ValveBiped.Bip01_L_Calf"
"control" "ValveBiped.Bip01_L_Calf_Twist"
"control" "ValveBiped.Bip01_L_CalfTwist"
"control" "ValveBiped.Bip01_L_Calf_Twist1"
"control" "ValveBiped.Bip01_L_Calf_Twist2"
"control" "ValveBiped.Bip01_L_Foot"
"control" "ValveBiped.Bip01_L_Toe0"

"control" "Bip01_L_Thigh"
"control" "Bip01_LThighTwist"
"control" "Bip01_LThighTwist1"
"control" "Bip01_L_Calf"
"control" "Bip01_LCalfTwist"
"control" "Bip01_LCalfTwist1"
"control" "Bip01_L_Foot"
"control" "Bip01_L_Toe0"

"control" "bip_hip_R"
"control" "bip_knee_R"
"control" "bip_foot_R"
"control" "bip_toe_R"

"control" "ValveBiped.Bip01_R_Thigh"
"control" "ValveBiped.Bip01_R_Knee"
"control" "ValveBiped.Bip01_R_Calf"
"control" "ValveBiped.Bip01_R_Calf_Twist"
"control" "ValveBiped.Bip01_R_CalfTwist"
"control" "ValveBiped.Bip01_R_Calf_Twist1"
"control" "ValveBiped.Bip01_R_Calf_Twist2"
"control" "ValveBiped.Bip01_R_Foot"
"control" "ValveBiped.Bip01_R_Toe0"

"control" "Bip01_R_Thigh"
"control" "Bip01_RThighTwist"
"control" "Bip01_RThighTwist1"
"control" "Bip01_R_Calf"
"control" "Bip01_RCalfTwist"
"control" "Bip01_RCalfTwist1"
"control" "Bip01_R_Foot"
"control" "Bip01_R_Toe0"

//pyroland cherubs
"control" "hip_joint"
"control" "L_thigh_joint"
"control" "L_knee_joint"
"control" "L_ankle_joint"
"control" "L_ball_joint"
"control" "R_thigh_joint"
"control" "R_knee_joint"
"control" "R_ankle_joint"
"control" "R_ball_joint"

// dota
"control" "thigh_L"
"control" "knee_L"
"control" "ankle_L"
"control" "toeBase_L"
"control" "toeBall_L"
"control" "thigh_R"
"control" "knee_R"
"control" "ankle_R"
"control" "toeBase_R"
"control" "toeBall_R"
"control" "thigh_A_L"
"control" "knee_A_L"
"control" "ankle_A_L"
"control" "thigh_A_R"
"control" "knee_A_R"
"control" "ankle_A_R"

"control" "L_Leg"
"control" "L_Shin"
"control" "L_foot"
"control" "L_toe"
"control" "R_Leg"
"control" "R_Shin"
"control" "R_foot"
"control" "R_toe"

// MKX

"control" "LeftUpLegRoll"
"control" "LeftKnee_helper"
"Control" "LeftLegRoll"
"control" "RightUpLegRoll"
"control" "RightKnee_helper"
"Control" "RightLegRoll"

// MSS

"control" "j_l_femur_twist"
"control" "j_r_femur_twist"

"control" "CrotchLow"
"control" "L_Thigh_Roll"
"control" "L_Calf_Roll"
"control" "R_Thigh_Roll"
"control" "R_Calf_Roll"

// DMC

"control" "l_leg_roll_01"
"control" "l_leg_roll_02"
"control" "r_leg_roll_01"
"control" "r_leg_roll_02"
"control" "Ghoul_LeftUpLegRoll"
"control" "Ghoul_LeftLegRoll"
"control" "Ghoul_RightUpLegRoll"
"control" "Ghoul_RightLegRoll"

//XNA XPS Legs


"control" "leg left thigh"
"control" "leg left thigh twist"
"control" "leg left twist thigh"
"control" "leg left thigh-ctr"
"control" "leg left thigh ctr"
"control" "leg left thigh ctr2"
"control" "leg left thigh ctr 1"
"control" "leg left thigh ctr 2"
"control" "leg left butt"
"control" "leg left butt ctr"
"control" "leg left knee"
"control" "leg left knee ctr"
"control" "leg left knee-ctr"
"control" "leg left knee ctr2"
"control" "leg left knee ctr 1"
"control" "leg left knee ctr 2"
"control" "leg left knee fix"
"control" "leg left ankle"
"control" "leg left toes"

"control" "leg left thigh roll"


"control" "leg left knee roll"
"control" "leg left knee adj"

"control" "leg left roll thigh"


"control" "leg left adj hip"
"control" "leg left roll knee"

"control" "leg right thigh"


"control" "leg right thigh twist"
"control" "leg right twist thigh"
"control" "leg right thigh ctr"
"control" "leg right thigh-ctr"
"control" "leg right thigh ctr2"
"control" "leg right thigh ctr 1"
"control" "leg right thigh ctr 2"
"control" "leg right butt"
"control" "leg right butt ctr"
"control" "leg right knee"
"control" "leg right knee ctr"
"control" "leg right knee-ctr"
"control" "leg right knee ctr2"
"control" "leg right knee ctr 1"
"control" "leg right knee ctr 2"
"control" "leg right knee fix"
"control" "leg right ankle"
"control" "leg right toes"

"control" "leg right thigh roll"


"control" "leg right thigh adj"
"control" "leg right knee roll"
"control" "leg right knee adj"

"control" "leg right roll thigh"


"control" "leg right adj hip"
"control" "leg right roll knee"

//Kokoro Custom Legs


"control" "OPT_AS_R_KNEE"
"control" "OPT_AS_L_KNEE"
"control" "leg right knee ctr 1"
"control" "leg right thigh ctr 1"
"control" "leg left thigh ctr 1"
"control" "leg left knee ctr 1"
"control" "leg right knee ctr1"
"control" "leg right thigh ctr1"
"control" "leg left thigh ctr1"
"control" "leg left knee ctr1"

// Far Cry
"control" "LeftKnee"
"control" "RightKnee"

"control" "Bip01_Joint_Fix_L_Knee"
"control" "Bip01_Joint_Fix_R_Knee"

// Skyrim

"control" "NPC L Thigh [LThg]"


"control" "NPC L Calf [LClf]"
"control" "NPC L Foot [Lft ]"
"control" "NPC L Toe0 [LToe]"
"control" "NPC R Thigh [RThg]"
"control" "NPC R Calf [RClf]"
"control" "NPC R Foot [Rft ]"
"control" "NPC R Toe0 [RToe]"

// Coach

"control" "lThigh"
"control" "lShin"
"control" "lFoot"
"control" "lToe"
"control" "rThigh"
"control" "rShin"
"control" "rFoot"
"control" "rToe"
}

"Legs Helpers"
{
// Fallout 4

"Left Leg Helpers"


{

"control" "ValveBiped.Bip01_L_Thigh_Twist"
"control" "ValveBiped.Bip01_L_ThighTwist"
"control" "ValveBiped.Bip01_L_Thigh_Twist1"
"control" "ValveBiped.Bip01_L_Thigh_Twist2"
"control" "ValveBiped.Bip01_L_ThighTwist2"
"control" "ValveBiped.Bip01_L_Thigh_TwistMechanical"

"control" "ThighCorrectorLeft"

"control" "ValveBiped.attachment_bandage_LegL"
"control" "thightwistL"

"control" "bip_thigh_armor_L"
"control" "bip_calf_armor_2_L"
"control" "bip_calf_armor_1_L"

"control" "LButtFat_skin"
"control" "LLeg_Thigh_Twist"
"control" "LLeg_Thigh_skin"
"control" "LLeg_Thigh_Low_skin"
"control" "LLeg_Thigh_Fat_skin"
"control" "LLeg_Thigh_Armor"
"control" "LLeg_Calf_Armor1"
"control" "LLeg_Calf_Armor2"
"control" "LLeg_Calf_Low_skin"
"control" "LLeg_Scapula_Def"

// Zoey

"control" "lThighTwist"
"control" "lHeel"

"Right Leg Helpers"


{

"control" "ValveBiped.Bip01_R_Thigh_Twist"
"control" "ValveBiped.Bip01_R_ThighTwist"
"control" "ValveBiped.Bip01_R_Thigh_Twist1"
"control" "ValveBiped.Bip01_R_Thigh_Twist2"
"control" "ValveBiped.Bip01_R_ThighTwist2"
"control" "ValveBiped.Bip01_R_Thigh_TwistMechanical"

"control" "ThighCorrectorRight"

"control" "thightwistR"
"control" "bip_thigh_armor_R"
"control" "bip_calf_armor_2_R"
"control" "bip_calf_armor_1_R"

"control" "RButtFat_skin"
"control" "RLeg_Thigh_Twist"
"control" "RLeg_Thigh_skin"
"control" "RLeg_Thigh_Low_skin"
"control" "RLeg_Thigh_Fat_skin"
"control" "RLeg_Thigh_Armor"
"control" "RLeg_Calf_Armor1"
"control" "RLeg_Calf_Armor2"
"control" "RLeg_Scapula_Def"

// Zoey
"control" "rThighTwist"
"control" "rHeel"
}

"Toes"
{
"RightToes"
{
"groupColor" "200 64 64 255"
"control" "bigToe_R_1"
"control" "indexToe_R_1"
"control" "midToe_R_1"
"control" "pinkyToe_R_1"
"control" "leg right Finger 1a"
"control" "hallux right"
"control" "longtoe right"
"control" "midtoe right"
"control" "MiddleToe right"
"control" "ringtoe right"
"control" "littletoe right"
"control" "pinkytoe right"

// Zoey

"control" "rBigToe"
"control" "rBigToe_2"
"control" "rSmallToe1"
"control" "rSmallToe1_2"
"control" "rSmallToe2"
"control" "rSmallToe2_2"
"control" "rSmallToe3"
"control" "lSmallToe3r"
"control" "rSmallToe3_2"
"control" "rSmallToe4"
"control" "lSmallToe4r"
"control" "rSmallToe4_2"

}
"LeftToes"
{
"groupColor" "64 200 64 255"
"control" "bigToe_L_1"
"control" "indexToe_L_1"
"control" "midToe_L_1"
"control" "pinkyToe_L_1"
"control" "leg left finger 1a"
"control" "hallux left"
"control" "longtoe left"
"control" "midtoe left"
"control" "MiddleToe left"
"control" "ringtoe left"
"control" "littletoe left"
"control" "pinkytoe left"

// Zoey

"control" "lBigToe"
"control" "lBigToe_2"
"control" "lSmallToe1"
"control" "lSmallToe1_2"
"control" "lSmallToe2"
"control" "lSmallToe2_2"
"control" "lSmallToe3"
"control" "lSmallToe3_2"
"control" "lSmallToe4"
"control" "lSmallToe4_2"
}
}

//HWM Liz
"Helpers"
{
"Arms Helpers"
{
"groupColor" "255 128 32 255"
"Left Arm Helpers"
{
"groupColor" "64 200 64 255"
"control" "hlp_upperArm_L"
"control" "hlp_lowerArm_L"
}

"Right Arm Helpers"


{
"groupColor" "200 64 64 255"
"control" "hlp_upperArm_R"
"control" "hlp_lowerArm_R"
}
}
"Body Helpers"
{
"groupColor" "255 128 32 255"
"control" "hlp_chestbreath"
}
}

"Tail"
{
"control" "Tail0"
"control" "Tail1"
"control" "Tail2"
"control" "Tail3"
"control" "Tail4"
"control" "Tail5"
"control" "Tail6"
"control" "Tail7"
"control" "Tail8"
"control" "Tail9"
"control" "Tail10"
"control" "Tail11"
"control" "Tail12"
"control" "Tail13"
"control" "Tail14"
"control" "Tail15"
"control" "Tail16"
"control" "Tail17"
"control" "Tail18"
"control" "Tail19"
"control" "Tail20"
"control" "Tail21"
"control" "Tail22"
"control" "Tail23"
"control" "Tail24"
"control" "Tail25"
"control" "Tail26"
"control" "Tail27"
"control" "Tail28"
"control" "Tail29"
"control" "Tail30"

"control" "Tail_0"
"control" "Tail_1"
"control" "Tail_2"
"control" "Tail_3"
"control" "Tail_4"
"control" "Tail_5"
"control" "Tail_6"
"control" "Tail_7"
"control" "Tail_8"
"control" "Tail_9"
"control" "Tail_10"
"control" "Tail_11"
"control" "Tail_12"
"control" "Tail_13"
"control" "Tail_14"
"control" "Tail_15"
"control" "Tail_16"
"control" "Tail_17"
"control" "Tail_18"
"control" "Tail_19"
"control" "Tail_20"
"control" "Tail_21"
"control" "Tail_22"
"control" "Tail_23"
"control" "Tail_24"
"control" "Tail_25"
"control" "Tail_26"
"control" "Tail_27"
"control" "Tail_28"
"control" "Tail_29"
"control" "Tail_30"

"control" "tail_01"
"control" "tail_02"
"control" "tail_03"
"control" "tail_04"

"control" "j_tail_5"

// Fallout 4
"control" "FEVHoundTail1"
"control" "FEVHoundTail2"
}
"Other"
{
"control" "ValveBiped.weapon_bone"
"control" "ValveBiped.weapon_bone_Clip"
"control" "ValveBiped.L_weapon_bone"
"control" "weapon_bone"
"control" "prp_bullet_shoulder"
"control" "prp_bullet_backUpper"
"control" "prp_bullet_backLower"
"control" "prp_bullet_chestUpper"
"control" "prp_bullet_side"
"control" "prp_bullet_chestLower"
"control" "prp_pack"
}

//HWM Liz
"Liz's Props"
{
"groupColor" "255 128 32 255"
"control" "prp_tie_0"
"control" "prp_tie_1"
"control" "prp_brooch"
}

"RigBody"
{
"control" "rig_root"
"control" "rig_pelvis"
"control" "rig_hips"
"control" "rig_spine_0"
"control" "rig_spine_1"
"control" "rig_spine_2"
"control" "rig_chest"
"control" "rig_neck"
"control" "rig_head"
}
"RigArms"
{
"control" "rig_collar_R"
"control" "rig_elbow_R"
"control" "rig_hand_R"
"control" "rig_collar_L"
"control" "rig_elbow_L"
"control" "rig_hand_L"
}
"RigLegs"
{
"control" "rig_knee_R"
"control" "rig_foot_R"
"control" "rig_toe_R"
"control" "rig_knee_L"
"control" "rig_foot_L"
"control" "rig_toe_L"
"control" "rig_footRoll_R"
"control" "rig_footRoll_L"
}
"RigHelpers"
{
"visible" 0
"snap" 0
"control" "rig_heel_R"
"control" "rig_reverseHeel_R"
"control" "rig_footIK_R"
"control" "rig_footHelper_R"
"control" "rig_heel_L"
"control" "rig_reverseHeel_L"
"control" "rig_footIK_L"
"control" "rig_footHelper_L"
}
"Attachments"
{
"visible" 0
"control" "attach_pvt_heel_R"
"control" "attach_pvt_toe_R"
"control" "attach_pvt_outerFoot_R"
"control" "attach_pvt_innerFoot_R"
"control" "attach_pvt_heel_L"
"control" "attach_pvt_toe_L"
"control" "attach_pvt_outerFoot_L"
"control" "attach_pvt_innerFoot_L"
}

// This is a special group which will ignore controls of this name


"IGNORE"
{
"control" "righteye"
"control" "lefteye"
"control" "eyes"
"control" "CloseLidUp"
"control" "CloseLidLo"
}

//pyroland cherubs
"Wings"
{
"Right Wing"
{
"groupColor" "200 64 64 255"
"control" "R_wing_base_joint"
"control" "R_wing_mid_joint"
"control" "R_wing_end_joint"
"control" "R_wing_tip_joint"
"control" "R_wing_lower_joint"
}
"Left Wing"
{
"groupColor" "64 200 64 255"
"control" "L_wing_base_joint"
"control" "L_wing_mid_joint"
"control" "L_wing_end_joint"
"control" "L_wing_tip_joint"
"control" "L_wing_lower_joint"
"control" "wing left 2"
}
}

//pyroland cherubs
"Cherub Deformers"
{
"control" "head_tip_joint"
"control" "headStar_joint1"
"control" "headStar_joint2"
"control" "headStar_joint3"
"control" "headStar_joint4"
"control" "headStar_joint5"
"control" "headStar_joint6"
"control" "headStar_joint7"
"control" "headStar_joint8"
"control" "upStar_joint1"
"control" "upStar_joint2"
"control" "upStar_joint3"
"control" "upStar_joint4"
"control" "upStar_joint5"
"control" "upStar_joint6"
"control" "upStar_joint7"
"control" "upStar_joint8"
"control" "midStar_joint1"
"control" "midStar_joint2"
"control" "midStar_joint3"
"control" "midStar_joint4"
"control" "midStar_joint5"
"control" "midStar_joint6"
"control" "midStar_joint7"
"control" "midStar_joint8"
"control" "lowerStar_joint1"
"control" "lowerStar_joint2"
"control" "lowerStar_joint3"
"control" "lowerStar_joint4"
"control" "lowerStar_joint5"
"control" "lowerStar_joint6"
"control" "lowerStar_joint7"
"control" "lowerStar_joint8"
}

//Swat Van
"Swat Van bones and attachment points"
{
"Flex Controls"
{
"groupColor" "64 200 64 255"
"control" "steering L/R"
"control" "windows up\down"
"control" Dseat-fwd
"control" Pseat-fwd
}
"Vehicle Control"
{
"groupColor" "64 200 64 255"
"control" bip_body
"control" bip_ramp
"control" bip_door_R
"control" bip_door_L
"control" bip_wiper_R
"control" bip_wiper_L
"control" bip_suspen_F
"control" bip_steering_FL
"control" bip_wheel_FL
"control" bip_steering_FR
"control" bip_wheel_FR
"control" bip_suspen_R
"control" bip_wheel_RL
"control" bip_wheel_RR
}
"Cab"
{
"groupColor" "64 200 64 255"
"control" bip_stickshift
"control" bip_steering_wheel
"control" bip_steering_Adj
"control" bip_gas
"control" bip_brake
"control" bip_clutch
"control" bip_seatFold_L
"control" bip_arm_Dvr_L
"control" bip_arm_Dvr_R
"control" bip_seatFold_R
"control" bip_arm_Pass_L
"control" bip_arm_Pass_R
}
"Attachment Points"
{
"Cab Points"
{
"groupColor" "64 200 64 255"
"control" light_cab
"control" bip_driver
"control" bip_passenger
}
"Rear Box"
{
"groupColor" "64 200 64 255"
"control" light_interior_R1
"control" light_interior_R2
"control" light_Interior_W1
"control" light_Interior_W2
"control" light_Interior_W3
"control" light_Interior_W4
}
"Front End"
{
"groupColor" "64 200 64 255"
"control" light_headlight_L
"control" light_headlight_R
"control" light_bumplight_L
"control" light_bumplight_R
"control" light_Redlight_L
"control" light_Bluelight_R
}
"Front Clearance"
{
"groupColor" "64 200 64 255"
"control" light_ClearFrt_LI
"control" light_ClearFrt_RI
"control" light_ClearFrt_LO
"control" light_ClearFrt_RO
"control" light_ClearFrt_C
}
"Front LightBar"
{
"groupColor" "64 200 64 255"
"control" light_lightBar_FLI
"control" light_lightBar_FLO
"control" light_lightBar_FRI
"control" light_lightBar_FRO
}
"Rear Clearance"
{
"groupColor" "64 200 64 255"
"control" light_ClearRear_LC
"control" light_ClearRear_RC
"control" light_ClearRear_LO
"control" light_ClearRear_RO
"control" light_ClearRear_LI
"control" light_ClearRear_RI
}
"Rear Lightbar"
{
"groupColor" "64 200 64 255"
"control" light_lightBar_RLI
"control" light_lightBar_RLO
"control" light_lightBar_RRI
"control" light_lightBar_RRO
}
"Brake Lights"
{
"groupColor" "64 200 64 255"
"control" light_stopLight_L
"control" light_stopLight_R
}
}

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