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Gen Dungeon Walls Natural Stone (Climb DC 15)

eral
Dungeon Floor Hewn Stone (Balance DC 10 to charge or run)

Temperature Average

Illumination Average (shadowy in corridors, lamps or torches in most rooms)

Wan 1 1 x Gargantuan Monstrous Spider (vermin), tracking the party


deri
ng 2 5 x Giant Constrictor Snake (animal), consumed by disease and madness
Mon
sters 3 4 x Huge Monstrous Centipede (vermin), bloodied and fleeing a more powe

4 4 x Giant Constrictor Snake (animal), hunting for food

5 6 x Large Monstrous Spider (vermin), lost and desperate

6 1 x Hill Giant, hunting for food

Roo Room Features Several headless statues are scattered throughout the room, The walls are c
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Monster 8 x Large Monstrous Spider (vermin)

Large monstrous spider: CR 2; Large vermin; HD 4d8+4; hp 22; Init +3; Spd 3
Atk +4 melee (1d8+3 plus poison, bite); Full Atk +4 melee (1d8+3 plus poiso
Fort +5, Ref +4, Will +1; Str 15, Dex 17, Con 12, Int -, Wis 10, Cha 2

Skills and Feats: Climb +11, Hide +3*, Jump +2*, Spot +4*; -

Treasure: 400 sp; hoard total 40 gp

Roo Hidden Hidden (Search DC 25) Trapped and Locked Good Wooden Chest (Open Loc
m #2 Treasure
Prismatic Spray Trap: CR 8; magic device; proximity trigger (alarm); automa
Search DC 32; Disable Device DC 32

800 gp; hoard total 800 gp

Roo Room Features A tile mosaic of ghoulish carnage covers the floor, Someone has scrawled a
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Monster 3 x Giant Wasp (vermin)
Giant wasp: CR 3; Large vermin; HD 5d8+10; hp 32; Init +1; Spd 20 ft. (4 squ
melee (1d3+6 plus poison, sting); Full Atk +6 melee (1d3+6 plus poison, stin
18, Dex 12, Con 14, Int -, Wis 13, Cha 11

Skills and Feats: Spot +9, Survival +1*; -

Roo Room Features A mural of geometric patterns covers the ceiling, Someone has scrawled "D
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Roo Room Features The floor is covered in square tiles, alternating white and black, A pair of bo
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Monster 1 x Hill Giant

Hill giant: CR 7; Large giant; HD 12d8+48; hp 102; Init -1; Spd 30 ft. in hide a
Base Atk +9; Grp +20; Atk +16 melee (2d8+10, greatclub) or +15 melee (1d4
or +8 ranged (2d6+7, rock); Space/Reach 10 ft./10 ft.; SA Rock throwing; SQ

Skills and Feats: Climb +7, Jump +7, Listen +3, Spot +6; Cleave, Improved Bu

Treasure: Arcane Scroll (Locate Object (150 gp)) (total 150 gp), Potion of Ca

Roo Empty
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Roo Room Features A mural of geometric patterns covers the ceiling, Someone has scrawled "In
m #7 draconic script on the south wall

Monster 1 x Dire Bear

Dire bear: CR 7; Large animal; HD 12d8+51; hp 105; Init +1; Spd 40 ft. (8 squ
claw); Full Atk +19 melee (2d4+10, 2 claws) and +13 melee (2d8+5, bite); Sp
Dex 13, Con 19, Int 2, Wis 12, Cha 10

Skills and Feats: Listen +10, Spot +10, Swim +13; Alertness, Endurance, Run,

Roo Empty
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Roo Empty
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Roo Monster 11 x Ankheg
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Ankheg: CR 3; Large magical beast; HD 3d10+12; hp 28; Init +0; Spd 30 ft. (6
(2d6+7 plus 1d4 acid, bite); Full Atk +7 melee (2d6+7 plus 1d4 acid, bite); Sp
N; SV Fort +6, Ref +3, Will +2; Str 21, Dex 10, Con 17, Int 1, Wis 13, Cha 6

Skills and Feats: Climb +8, Listen +6, Spot +3; Alertness, Toughness

Roo Empty
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Roo Monster 3 x Large Monstrous Spider (vermin)


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Large monstrous spider: CR 2; Large vermin; HD 4d8+4; hp 22; Init +3; Spd 3
Atk +4 melee (1d8+3 plus poison, bite); Full Atk +4 melee (1d8+3 plus poiso
Fort +5, Ref +4, Will +1; Str 15, Dex 17, Con 12, Int -, Wis 10, Cha 2

Skills and Feats: Climb +11, Hide +3*, Jump +2*, Spot +4*; -

Treasure: 3000 cp; hoard total 30 gp

Roo Monster 1 x Stone Giant


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#13
Stone giant: CR 8 (elder 9); Large giant (earth); HD 14d8+56; hp 119; Init +2;
flat-footed 23; Base Atk +10; Grp +22; Atk +17 melee (2d8+12, greatclub) or
melee (1d4+8, 2 slams) or +11 ranged (2d8+12, rock); Space/Reach 10 ft./10
27, Dex 15, Con 19, Int 10, Wis 12, Cha 11

Skills and Feats: Climb +11, Hide +6*, Jump +11, Spot +12; Combat Reflexes

Treasure: 500 gp; Canary Diamond (3000 gp); hoard total 3500 gp

Roo Room Features The north and west walls have been engraved with geometric patterns, Sev
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#14 Monster 1 x Dire Bear

Dire bear: CR 7; Large animal; HD 12d8+51; hp 105; Init +1; Spd 40 ft. (8 squ
claw); Full Atk +19 melee (2d4+10, 2 claws) and +13 melee (2d8+5, bite); Sp
Dex 13, Con 19, Int 2, Wis 12, Cha 10

Skills and Feats: Listen +10, Spot +10, Swim +13; Alertness, Endurance, Run,
Roo Room Features A chute falls into the room from above, Someone has scrawled "The curse c
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#15 Monster 1 x Dire Bear

Dire bear: CR 7; Large animal; HD 12d8+51; hp 105; Init +1; Spd 40 ft. (8 squ
claw); Full Atk +19 melee (2d4+10, 2 claws) and +13 melee (2d8+5, bite); Sp
Dex 13, Con 19, Int 2, Wis 12, Cha 10

Skills and Feats: Listen +10, Spot +10, Swim +13; Alertness, Endurance, Run,

Trap Lightning Bolt Trap: CR 6; magic device; proximity trigger (alarm); automatic
28; Disable Device DC 28

Roo Empty
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Roo Room Features A sloped pit lined with iron spikes lies in the south-east corner of the room,
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#17 Monster 3 x Giant Stag Beetle (vermin)

Giant stag beetle: CR 4; Large vermin; HD 7d8+21; hp 52; Init +0; Spd 20 ft. (
bite); Full Atk +10 melee (4d6+9, bite); Space/Reach 10 ft./5 ft.; SA Trample
Cha 9

Skills and Feats: -; -

Roo Empty
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Roo Monster 1 x Gargantuan Monstrous Centipede (vermin)


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Gargantuan monstrous centipede: CR 6; Gargantuan vermin; HD 12d8+12; h
Base Atk +9; Grp +27; Atk +11 melee (2d8+9 plus poison, bite); Full Atk +11
SV Fort +9, Ref +6, Will +4; Str 23, Dex 15, Con 12, Int -, Wis 10, Cha 2

Skills and Feats: Climb +14, Hide -2, Spot +4; -

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