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Jnaanendra Saurabh

+91 9830401175 | vikramsaurabh14@gmail.com

ACADEMIC DETAILS
Program Institution CGPA / % Completion

Indian Institute Of Engineering Science And Technolology,


B.Tech (IT) Shibpur,West Bengal 8.02 2018

12th (CBSE) Delhi Model Public School,Patna,Bihar 88.2 2013

10th (CBSE) Kendriya Vidyalaya Kankarbagh,Patna,Bihar 10 2011

FIELD OF INTEREST
• Algorithm Design • Competitive Coding • Algebraic Topology • Number Theory • Machine Learning
• Deep Learning

INTERNSHIPS / WORK EXPERIENCE


Future Netwings Solutions Private Ltd. ( May '17 - July '17)

Indoor Navigation Development Using Beacons


 Developed a Navigation System using Beacons that can be used in indoor places like malls,large complexes
etc.
 We used the trilateration algorithm on beacons for localisation and the concept of Sensor Fusion to implement
Pedestrian Dead Reckoning(PDR) using Inertial Sensors present in smartphones for navigation.
 We also used Kalman Filter and Levenberg-Marquardt algorithm to remove various noises from various
components of the system.
 Finally we integrated the trilateration localisation with beacons and PDR to obtain an indoor navigation system
with fairly accurate accuracy.

SKILLS
• C++ • Java • Python • C Programming • HTML • CSS • PL SQL • JavaScript • NodeJS • LaTeX • Machine Learning

PROJECTS

Trained a neural network to learn a game using NEAT (February '17 - March '17)
 Used the concecpt of Neural Evolution Using Augmenting Topologies (NEAT) to evolve(train) a simple
feedforward neural network and making it more efficient at its given job,in my case, a game.

Web Crawling in Python (September '16 - September '16)


 Simple web crawling to download manga,tv series from websites using Beautiful Soup.
 Scraped and crawled http://www.codeforces.com to download accepted submissions of a user.
Bio-Hashing : An Advanced Human Authentication Technique (July '16 - December '16)
 We extracted the user's biometric data as feature extraction and took the token as hash key to provide an
authentication mechanism with low equal error rate.
 We used Blum Blum Shub algorithm, Gram-Schmidt Orthonormalization and scalar product threshold
binarization to generate a unique bit vector for each user which was then compared by the Hamming distance of
the corresponding user data in the database for similarity matching.
 We also studied and implemented an improved authentication extension on top of the base BioHashing method
which maintains a very low equal error rate when nobody steals the hash key and produce good performance
even when an imposter steals the hash key.

Server Side Web Development Using NodeJS and MongoDB. (Jan '17 - Feb '17)

 Built and configured a backend server using NodeJS framework.


 Used MongoDB as a NoSQL database and Mongoose to accessing it using NodeJS.
 Also built a RESTful API for the front-end to access backend services.

Emotion Determination in Speech Signals (Aug’17-Apr’18)


 Used salient paralinguistic features of speech signals to create feature set of audio samples.
 Built a deep neural network to train 1200 english audio samples with emotion ranging in 8 categories .
 Achived accuracy of 75% in classification of emotion of new audio.

ACHIEVEMENTS

 First Position in Intra-departmental Coding Competition organised by SOCIT,IIEST Shibpur.Ranked


1st among all 4 year students of my department.
 8th rank in the final round of OdeToCode under KSHITIJ, Asia’s largest Tech Fest organised by IIT
Kharagpur-2016.
 Competitive Programming : hackerrank(handle:kousei_arima)
 Within top 5% in Ad Infinitum18
 Within top 5% in weekOfCode 25
 Within top 7% in weekOfCode 28
 Within top 9% in EpicCodeSprint June15

 First Position in CS GO in SREY 2K17. Stood first among 13 teams in CS-GO tournament organised
by St.Thomas College OF engineering And Technology.

POSITIONS OF RESPONSIBILITY
Timeout (Sports Event)
(March '16 - March '16)

IIEST Shibpur
• Event Coordinator • Core member of the organising committee of the Inter-Hostel tournament

EXTRA-CURRICULAR ACTIVITIES
• Reading • Table Tennis • Gaming

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