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I also recommend
Ifyou are going to rip me offby pretending that you are the author or even re-
print this book, or give it away or sell it and thereby get extremely rich and
buy a huge boat or a maybe a real 747; then I guess I have the right to come to
your house and do som ething bad to y ou... like make you begforforgiveness,
or something like that (not likely). Instead, why don't you just call me, or
better y et, let s do lunch. I know a great lunch sandwich pla ce and we could
talk about what you would like to do with the material from this book and we
could each some kind ofagreement. Then we could ... blah - blah - blah -
... this legal stuff goes on and on and on.
published by
UNIVERSITY of TEMECULA PRESS
www.utem .com
version12
150901
© Mike Ray 2016
After they had spent many hours looking over my rough draft, they
finally convinced me to make some major changes to the manuscript. They
were really dedicated flight simmers that took a great deal of their time to
help me out. It was their unique viewpoint and critique that helped me get
over a writers fog that was keeping me from completing my task. I swear that
I was cerat in that I had looked over everything until I was ready to puke ...
and these guys were able to point out some of the glaring typos and
glitches in what I thought was a pretty "clean" text.
Bill Clark
Maury Pratt
They are members of the San Diego "Flight Sim" group ... and that collection
of experts have a body of experience, knowledge , and information that
makes your head spin. I really apprec iated their input and critique.
... and to all those Flight Sim enthusiasts that have constantly bombarded me
with e-mails about problems with the text. Keep 'em coming. It is obvious there
does not seem to be an end to the numbers of typos and goobers, and so
the search continually goes on for comments from all you nit-pickers out
there whose steely-eyed ability to detect goobers and hickies defies my
ability. If you are one of those still out there among our community, who still like
my stuff in spite of the annoying mis-typos , but want to make a comment ;
BRING IT ON! Keep talking to me. Let's make this thing clean and righteous!
Mike
mikeray@utem.com
Thank you!
DISCLAIMER
What kind of arrogant and self serving person would even think that
they could even begin to describe how to operate the complex world of
airline aviation and it's relationship to an even more complex PC
computer environment ...and do it in a rather modest sized book. This
flimsy document is certainly not going to accurately and completely
fulfill that task and this rather apologetic disclaimer seeks to put to
rest any notion that this book claims to do that.
Further, any reference, no matter how oblique, to any other entity such as a
major airplane manufacturer or software publisher does not intend to infer
that they endorse what I have to say. This is all my opinion and thoughts. I
also have no intention of trying to create an opinion on the part of the reader
regarding these products. As the sole writer of this book, I want it clearly
understood that I have not intended to print or say anything that would be
improper or false about anybody else.
------- -------- -I
I am also FULLY aware that a whole lot of you guys and gals out there
know a whole buncha stuff that I never even thought of. Give me a shout-out once
in a while and tell me where we can improve, change , alter, fix, or whatever else
you think might be a good idea. The way this publishing thing works ... I print a short
run periodically and have the opportunity to "fix" and change the basic document.
The concept here is for me to try and tell you a simplified way to operate
this most complex of human tasking assignments ... flying a modern jet airplane in
the ATe environment. It is absolutely futile, however, for me to even pretend or lie
to you and tell you that I have even a small part of the total information necessary to
accurately describe the whole paradigm in terms that will make it easy. I will tell you
what I think ... and it is up to you to add to that knowledge base and make the
changes that work for you.
Just as a pass ing note here ... even the airlines cannot agree on procedures and
operational techniques. That being said , however, I think that if we take it a small
step at a time, work ing together, we can actually begin to understand a little bit of
the complex operat ion of this system .
Let's do it!
Here are a few books that I think should be a part of every Boeing 737NG lovers
library :
Captain Brady obviously loves the Boeing 737 ... and knows every nut and bolt on
the whole series of airplanes. He will reveal everything about the airplane , using
photographs, graphical data , and terrific textual descriptions. An astonishing
collection of information. A beautiful and informative text.
22 LEVEL ONE
23 Ground School
93 LEVEL TWO
94 SECTION 8: TUTORIAL FLIGHT
95 Creating the tutorial Flight
96 Tutorial Flight
97 Where is the airplane?
e MIKE RAY 20 12
page 10 puh/i.' h,'J by U."'/VE RS IT Y ,,/ TE .'JJ,;C VI,,1 PRESS
FOR FLIGHT SIMULATOR PILOTS
There are those things that are placed naturally at the start of any book;
including the Table of Contents, disclaimer, acknowledgement, title page ,
blabbing and pontificating by the author, etc . Just go with it ... or ignore it.
Consider it is OKjust to skip overthis stuffto get to the good parts of the book.
Flight Simulation is much more than simply a game ; but rather an attempt to replicate a
feeling of "REA LISM". The goal of the programmer is to attempt to create a REALITY
BASED SIMULATION that reacts as much like a real airplane as possible ... that is the
whole point.
GOAL OF THIS BOOK:
There actually are goals in writing a book like this:
The first challenge is to introduce an average garden-variety, just beginning , know-
nothing-about-it, potential Flight Simmer to one of the most compl icated pieces of
machinery ever known to mankind ... and, hopefully, fill that "Newbie" with a level of
enthusiasm and interest so that they will be infected with a lifetime of excitement and
passion for aviation and flight.
The second challenge is the seemingly impossible task to make the information
relevant enough to hold the interest of the simulator-aviator who is already able to
successfully and consistently operate the incredible Boeing 737 NG.
The third challenge is to do all this using the same or similar
techniques and flow patterns that are used every day by
real professional airline pilots. This is the humble (and
probably impossible) goal. Let's get started!
~------------
"Fly" the Boeing 737--~-------
NG simulator
like a professional airline pilo~t~.~ .....
COMMENTS RE:
ARfWORK
It became obvious once I started this project that it would be impossible to
ensure that every detail and position of every instrument in every Boeing 737 NG
cockpit would ever be the same in every different simulation program. There is simply
not a universal "Boeing 737 NG" cockpit that matches every other Boeing 737 NG
cockp it. I even "flew" several different simulations and discovered that the artists that
made up the fabulous artwork for the flight deck replications all had a slightly different
version of what the instruments looked like. Believing that it is just the flight simulations
that are different and varied from sim to sim is not realistic either, since just about every
airline has their own idea of how the various instruments should be grouped ... and
commonly using different manufacturers for each one even further complicates the
situation.
Then there are the issues concerned with "copying" or using screenshots
from the computer programs ... the EULA (End User License Agreements) seem to
preclude doing that (I am not sure about that). I am not certain just where that potential
problem could lead ... so, I just created my own interpretation of what the instruments
look like. I have drawn each one from whole cloth ... Wheeeew!! Lotta extra work, but
the diagrams look great. Even though it has held up this project , but I couldn't figure out
any other way.
I tell you all all this to explain that I decided to make "DIAGRAMMATIC" line
drawings , rather than aim for a realistic "artists" interpretation. It seemed to me that the
engineering style diagrams are clearer and easier to understand than either the
screenshots or the "artists" realistic interpretation. I have removed some of the
unnecessary details from the images so that the reader can just concentrate on the
useful details.
-----------------------------------------.
I I
: THE TECHNIQUES DESCRIBED WILL WORK I
: WITH ANY "REALISTIC" 737NG FLIGHT SIMULATOR. :
----------------------------------- 1
~---------------------------------------
@MIKE RAY 2012
WWW:UTEM.COM page 17
737 NG TRAINING SYLLABUS
DISPLAY PROTOCOL
This is the EFIS DISPLAY that some airlines use. This display is called the EFIS/MAP
(also referred to as the "6 PACK") DISPLAY. If your simulation looks like this, then I
suggest that for this syllabus and the training model that we will be using that you
select the PFD/ND
display model. Here r=~~~~~~~~~"lr---------:
is how you do this:
EFISIMAP DISPLAY
STEP 1: Select MENU key
PFDIND DISPLAY
"REALITY BASED"
~, vc "'ON
This particular book is about "REA LITY BASED SIMULATION" and
specifically about flying the Boeing 737NG. I don 't want to get hung up on blabbing
about the specific flight simulat ion program mentioned here; because the material in this
book will cover ALL FLIGHT SIMULATION ... as long as they have an accurate and in
depth recreation of the Boeing 737 NG "real world" systems . For this book, while I have
considered specifically two great new simulations , one from PMDG and the other from
iFly, that is not to say that another 737 NG sim won't work as well. They will serve to
illustrate reality based simulation "state of the art".. I really love them and recommend
them. The procedures are NOT about this sim ... they are about the flying the simulation
like a "REA L" airplane .
I don't want to waste too much time on this next topic , as I will inevitably inherit
a pile of e-mails on this misconception. Let me start the discussion by making this
statement:
-~---------------~---- ------------.
IF YOU FLY THE DEFAULT AIRPLANES, I
EXPECT A FANTASY BASED EXPERIENCE :
.-_------------ ----------- -- ---_I
It is a major problem with the way that MSFX (and other simulations also) have
presented their "hangar" filled with interesting and beautiful airplane models. It is
assumed by some brand new guys that these default airplanes will fly exactly like the
"real" airplanes; but for the most part the cockpits of these "fantasy" aircraft have bogus
and phoney flight instrument suites. For example , if you "fly" the MSFX default 737 and
think that you are flying something that replicates a "real" 737 airplane ... you are,
unfortunately and sadly, mistaken. It also seems strange to me that some third party
developers of otherwise real looking "A DD-ON" airplanes have actually advert ised that
they have a "light" version for those flight simmers who don't want to go through the
tedious and time consuming problems associated with operat ing a complicated and
confus ing "real" cockpit. HUH?? In my opinion, if that is your attitude , then what
is the point?
If you feel threatened or unable to come to grips with the learning
curve , then you probably should stay with the "fantasy" level of flight
"gaming". Either go ahead and "fly" the default airplanes or purchase
some program that is actually an arcade game . Don't waste your
money on the incredible high end reality based programs if you don't
intend to learn how to make them work properly. There exist
beautiful looking simulations that simply are worthless as a
flight simulation ; so just because the airplanes are pretty
doesn't make them "reality" based.
LE"'~ PO n
@MIKE RAY 2012
WWW:UTEM .COM page 19
, • I:l Continental
--- , • • • • • • • • I " • • • • . .
I I ' •• I I I I I I '
An alternative to your home based pc experience ...
~n
D'
At some point in your life, you may actually have the opportun ity to "fly" one
of the really fabulous "FULL MOTION' simulators that the airlines use. Occas ionally
an actual airline training center will have an open house and allow ordinary human
people to "ride" in their simulators. Do it! It is a great experience. If you are really rich,
you can actually "rent" these by the hour; however, the cost is usually prohibitive for
the ordinary flight simmer. So if you should get the opportunity to ride in one of those
simulators , it would be a shame to be sitting in one of these fabulous "cockpits" ... and
then have to waste a great deal of
precious time not knowing what to
do. With this book , you can learn
how to fly first and then really take
advantage of the situation ... and
that is the function of this
document.
But here is a more
reasonable option. Make plans to
rent flight time in a "Flight Center"
such as the "Flight Deck Air
Combat Center" in Anaheim ,
California. This center is
representative of a growing
number of terrific flight simulator
centers that are springing up all
over the world. They may even be
a True FAA certified LEVEL
simulator. They are complete
operating facsimiles of "real"
cockpits; even though they are
used for entertainment purposes.
These "realistic" simulations are
referred to as "Fixed Base" procedure trainers and while they don't actually move, all
other functions and knobs and levers work like the real thing. I have purchased a
couple of hours in one of these and it was a terrific experience. The secret here is to
pre-prepare so that you don't sit there slack-jawed while the instructor has to tell you
what to do. This book will prepare you to be in command and "how to do it".
A third option is the "HOME BUILT" flight simulator. Incredibly, there are flight
simmers that build complete and accurate cockpits in their homes. There is a whole
industry dedicated to supplying the parts and electronics for such a project ... and the
results can be amazing . This is not a book about building one of these incredible
projects (Wheeeeew!) ... but rather, this book will teach you how to "FLY" these
wonderful creations the way they were intended to be flown ; just like the pros do!
Fundamentally, there are TWO (2) ways to fly your flight simulator trip:
- START ON RUNWAY with the ENGINES RUNNING, or
- COLD-DARK start.
Even though I like to fly "most" of my trip segments by letting the simulator do most of the
boring set-up stuff, occasionally I want to feel the grit and pressure from a COLD-DARK
start. I recommend for the first timers and the newbies, that you start out with a "STA RT
ON THE RUNWAY ..." scenario. We call it ...
LEYEL ONE
So , this was the challenge in writing this material ... It has to encompass a wide
range of interest and abilities. I would have to say that if you have read this far, you
are motivated enough to get into the pool and paddle around a bit. The "LEVEL
ONE' material is the place for you to start your flight simulation career. In fact , it is
probably a great idea for all of us to go through the LEVEL ONE exercise .
For those of you who are seeking more depth and complexity ... LEVEL TWO is
included in this document. The material has a flow to it that increases in intensity and
energy as you progress. Wh ile it is built around a simple city pair flight segment,
there are available many opt ional diversions along the way that a simmer can add or
"try out" that should keep even the most jaded simmeroccupied.
Then the last part is the "CHECK RIDE". In this part there is the opportunity to test
yourself and see if you are as proficient as you think you are.
LE"'~ ~E" n ON !
© MIKE RAY 2012
page 22 published by UN lYERSI T Y ,,/ TEMECULA PRESS
FOR FLIGHT SIMULATOR PILOTS
GROUND
SCHOOL
Here's what we are going to do. At this point we have to do a little "pre-flight"
indoctrination and describe the environment and systems thatwe will be using. This
is the really b-o-r-i-n-g part of the flight training paradigm ... "hitting the books" or
GROUND SCHOOL.
It is simply a basic truth that all pilots must become familiar with the cockpit
BEFORE they can jump in and go fly. The whole idea of
"flying" in the flight sim evolution should be more than
simply punching the F4 key... pulling back on the stick ...
and pointing the jet at the sky. Flight simming is an
opportunity to visualize and begin to understand the reality
that the simulation is trying to replicate. Once we become
familiar enough with the basics, then we can try to operate the sim
airplane in an orderly manner consistent with the "reality" model.
Wheeew! Big assignment.
I know ... I know ... I know that all you want to do is go "fly" ... but you
have at your fingertips something that is truly worthy of your best
effort to learn what it is simulating. It is the functional equivalent of a
multi-million dollar training toolset that can be used to teach you
how to fly like a professional airline pilot.
Before we can even begin to think about the Boeing 737 NG itself; because
we are operating a computer based system, we need to understand some of
the nuts and bolts about that system. For this section, we will assume that:
YOU ARE USING A SINGLE MONITOR,
THE WX HAS BEEN SET TO CLEAR,
THERE IS NO OTHER TRAFFIC,
THERE ARE NO WIND CONSIDERATlONS,
ATC IS TURNED OFF,
ITIS DAYLIGHT.
and so forth . We don 't want any distractions from the simplest operation we
can provide. We do not want anything to detract from the fundamental
operational details ofthis syllabus.
HOME PC
COMPUTER STUFF
Since we are talking about COMPUTER BASED FLIGHT SIMULATION ; by its
very nature we can assume that if you are reading this ; you will probably be using a HOME
BASED PC SYSTEM . If you are using something more complex , good for you; but for
most of us we are either using our Mom's old PC or, if you are older like me, that would be
your Wife's computer. It is the heart-aching dream of every flight sim fanatic to have the
"BEST' and most powerful computer available ... and obviously, the better the computer,
the better the simulator will work. So, for the discussion in this document, it will be
assumed that all you have is an "adequate" computer to operate your flight simulation.
However, it is a good idea to get you rself a "JOY-STICK", if poss ible. While it is
possible to "fly" a sim airplane using the mouse or "eraser" orfinger-pad on a keyboard ... it
is YUCKY! A good "FLIGHT STICK" is cheap ... about $20. The book also assumes that
you only have a SINGLE MONITOR or display screen , and that you are new to both flight
simulation and the fabulous "A DD-ON" airplanes, such as the PMDG NGX or iFly 737
NG. The material, however, will not talk down to you. This book presents a syllabus that
will insist that you not try to operate the DEFAULT airplanes that come "FREE" with the
Microsoft Flight Simulator FS9 or FSX or whatever programs. The airplanes we are
talking about and referencing in this document are those ADD-ON airplane simulations
that are able to replicate the actual operations of the airplane to a very high degree of
fidelity. These ADD-ON third-party airplane simulations are astonishing in their
agreement with the operations of the actual airplane. The text also assumes that you are
able to setup the computer and load the airplane simulat ion that you have chosen.
We are going to start this syllabus with a pre-course discussion about setting up
yourmonitorforthe most constructive use of monitor real estate. To that end, a description
on how to set up a monitor is "suggested". If you are new, you may set up yours the same
way so we are on the same page .
There are basically four ways to set-up the monitor for flying a HOME BASED
PC flight simulation:
r------ -- ------------ -,
: 1. VC (Virtual Cockpit) , or I
I 2. 2D (Two Dimensional) .. using- SIMICONS :
3. 2D using- SHIFT NUMBER keys I
I 4. 2D using Captain Mike's - STACKING technique I
I I
~------------------~--~---
Even though there are any number of other ways to do this , or combination of
ways ; you can guess that this tutorial will be pushing you to use techn ique #4. But Hey, we
both know that in the end, you are gonna do what you want ... that is OK by me and is the
power of simulation.
VC versus 2D
Of course , everything I say here is subject to constant change and alteration
... and as you become more proficient in the use of the basic PROGRAM that
supports the whole FLIGHT SIMULATION (In this case that would be the
Microsoft FSX) you will find and use short cuts and begin to utilize all the
features available to you. EVERY SIMMER will eventually develop a phys ical
system that is a maze ofwiring and monitors, boxes and doo-dads, programs
and utilities ... There is NO SINGLE CORRECT WAY to do all this.
There are at least four different ways to organize the visuals and "play" the game.
While it is true , with repeated use, you will rapidly become accustomed to
whichever method you choose to use. I have created this manual with the notion that you
would be interested enough in "EXA CTLY WHERE' each item we are talking about is
located so you can actually locate it during your flight experience. In one section , I will
layout the whole cockpit and show you where everything in the Boeing 737NG cockpit is
located . If you are that motivated (a116 of you) , then my hat is off to you.
VCorWRTUALCOCK~T
#1 technique
I realize that the most commonly promoted cockpit viewing technique is the VC
(Virtual Cockpit). This is becom ing the "standard" PC simulation style and is heavily
promoted in their new simulat ions by the developers. I will be covering the cockpit
familiarization problem later in this document. I know that as you become more and more
familiar with the operation of these wonderful jets, you
will actually desire to fly them using the VC technique.
The feel ing is that the simmer-pilot will get the greatest
feeling of being a part of the flight paradigm by being
"IMMERSED" in the most realistic cockpit possible .
Computer resources are pretty strained during
a "vc flight", particularly if you are using a highly detailed
and first class airplane simulator program like the ones I
recommend . So it is not uncommon for the MOUSE
CURSOR to "slew" excessively making exact instrument
selection difficult ... especially if you are not exactly
certain where the item you are are looking for is located.
It has been my experience that one can easily "crash" the
computer or induce a serious slide show (stuttering or
jerky frame rates) as the processor was trying to keep
up . Recent improvements in the
PROCESSORIVIDEO CARD options have
helped greatly in this area so my concerns may be
unimportant by the
time you read this.
- I will mention again that there are some
hardware/programs that address the issue of .......""""".a.::..::..a,
visually moving around the cockpit.. The TRACK
IR, HAT TRICK and other "head following" devices allow a
smooth movement around the cockpit while
using the VC .
First, where I think appropriate, I will include this ICON which is a little
map of the cockpit showing where the device or switch is located.
Second, I will use a full cockp it layout such as the one here for demonstrating the
relationship between different objects during the FLOW discussion. This will allow you to
become familiarwith the location of all that complicated stuff.
::~~~:~;~~d::tjdel ~~;:~I~r~
This will allow you to move about E¥ep(linl (move doWn ) - Shift + Backs~c e -
E~ep(l i nl (move forward) Ctrl Bac ksp.acl'
the cockpit and change your E~ep(l i nl (move 11l1l)
+
Or! ...Shift Baclt r..pace
D ~
The way that those incredible genius developers at Aces Studio (Microsoft ) set
up the cockp its, they allow you to use the VC or 2D with SIMICON or SHIFT-KEY
techniques. These techniques will be described here for you. Of course , you are
not restricted from using any method you want , so don't get all cranky with me.
There is suitable flexibility in the coding to allow for some imaginative
alternat ives. Just know that this particular syllabus will ultimately be setup using
one of these "other" techniques ... I call it the "STA CKING" technique.
That being said, here is the way that MSFX is set up.
To select the 2D
mode in MSFX ,
from the toolbar
across the top of
the monitor
display,
select ~JEWS ,
then
VIEW MODE,
then
COCKPIT, then
COCKPIT.
WHAZZAT??? A SIMI-WHADDA??
Definition: SIMICON is short for Sim Icon and is that little bo
with the funny little diagrams or "pictures". Each "icon" wil l3l,,~.r.;;t;;::;;;;;~ I
select a different instrument or control feature.
There is also a SHIFT-#Key concept that utilizes a two-
keystroke command to bring these same features to the
display for use.
20 TECHNIQUE
(TWO DIMENSIONAL)
SIMICON
Using this technique you may select from a set
of ded icated ICONs disp layed on each page .
Each page has a set of ICONs imbedded in the
grap hic. I have used that and find that it is a
good system.
e MIKE RAY2012
WWWUTEM .COM
page 31
737 NG TRAINING SYLLABUS
20
(TWO DIMENSIONAL)
SIMICOM technique
(Single simicon)
PANEL
SELECTOR
selector is not
"automatically"
displayed on the
monitor when you
start the MSFX ; using the MOUSE you can select
the VIEW OPTION. The ICON selection box will
= = = '----- = = = look something like these examples:
-----""1 As you can see, the "icons" vary with each different sim developers
artistic fancy. There is some predictable commonality associated
with them ; however, each one is unique and there doesn 't seem to
be any universal protocols .
In a lot of the situations I have experienced, I can't even find the simicon.
Eventually, every simulator flight sim pilot will revert to the SHIFT-#KEY technique.
Thatwill be the next operating option we will look at.
Both the iFly 737 NG and the PMDG NGX both have their "hidden" SHIFT- #KEY
control command protocols; and that is pretty standard for most flight simulation
programs . If you take the time to go through each one and actuate the SHIFT-#
KEYS you can write them down for your use. I have already done that and here is the
listofthe commands for both of the 737 NG programs used in this tutorial.
iFly 737 NG
SHIFT- #1 COCKPIT VIEW
SHIFT- #2 MAIN PANEL (CAPTAIN)
SHIFT- #3 MAIN PANEL (FIRST OFFICER)
SHIFT- #4 YOKE
SHIFT- #5 THROTTLE QUADRANT
SHIFT- #6 OVERHEAD
SHIFT- #7 AFT OVERHEAD
SHIFT- #8 LOWER PEDESTAL
SHIFT- #9 CDU
The iFly 737 NG has a feature that can be accessed from the MSFX toolbar by selecting
the "iFly " or "A DD-ON" selection and then selecting the "KEY ASSIGNMENT" option.
You can go there and look that over ... it is fairly intuitive and you can use it if you choose.
The PMDG 737 NGX has a really confus ing set of commands on the CDU. To get to the
display control commands , do this:
I don't know where the idea came from that the computer program itself was
more important than the thing that it was supposed to be simulating; but much of the
sim community is mesmerized by maximizing their operating system and bloating the
complexity of the programs to the point where actually operating the simulated act ivity
becomes secondary. That should especially not be the case for experiencing
REALITY BASED SIMULATION such as Flight Simulation, and ... the search forthe
most "real" simulation should overshadow those concerns about max imizing that
whole complex integrated display technology. By that, I mean that as a flight simmer, I
should never be so overwhelmed with the intricacies how to set up the computer or
how the systems needs to be managed or how I can interface with the program ... that
it overshadows the concept of operating the airplane or object that is being simulated.
Unfortunately, like most of you , my experience has been colored by liveries
that won 't load, programs that won 't work , displays that are jerky and crash ... and a
set of options that are so arcane and complicated that even before we get to operating
the airplane systems , we become lost in the forest of computer deta ils. This results in
diverting much of my precious flight simming time to fussing with a balky or comple x
computer generated display system.
Since most of the "computer issues " start from an incomplete understanding
of what it is we are trying to replicate; what I propose here is to make this whole
process as simple as I can ... and I believe that once you can learn to fly the "airplane"
you should acquire a cons istent and successful flight experience. Simmers should not
be concerned so much with the process of operating the simulation program , but you
should begin to enjoy the airplane environment and the joy offlying .
To start , Let's determine which of the instruments are the ones that you are
going to use in the course of our flight and pre-select them to the monitor.
This will make these instruments instantly available and remove the extra
step of try ing to determine how we can address the computer interface in
order to access that instrument. The set-up technique is simple .
I call it STACKING .
The following pages offer a more deta iled description of the process.
III
... or HOW CAN WE SEE AND READ ALL THE ITTY-
BITTY PARTS OF THE INSTRUMENTS?
---
One of the big problems , particular ly if you are trying to flight sim using a 10
inch screen on your hand-held tablet or a laptop computer that fits into your hip pocket
is that the images are simply so small that you can't get all the necessary stuff on the
screen at the same time and still see the necessary and important tiny details on the
instruments.
Since it is pretty obvious that we are entering an era where the monitors we
will be using are becoming smaller rather than larger. The "iris" resolution of the i-pad
may herald a time where the only impediment to using the small screen is just how
close you can hold the screen to your eyeball. I personally use high powered glasses
just to be able see the keyboard well enough to write this book ... and even though I use
a "big" computer monitor display, I still
want to have the instruments large
enough when they are displayed to be Smaller screens and
able to read even the most minute part better resolution; what's
of the information without having to
squint or guess at what it says. a simmer to do?
If you are using a "smaller"
monitor, it will soon become obvious
that the real estate on the screen is limited and that fact renders some of the details of
the onscreen instrument displays virtually un-readable. I think we will all agree that it is
necessary and useful to be able to have the instruments in question large enough to be
easily and clearly readable , particularly if the tiny parts of the instrument are important
.... such as the stall whiskers. What can a Simmerdo?
This is only one of the reasons that I recommend using the "2D stacked
images " technique. While it may be true that the individual displays may not ALL be
viewable at the same time; once they are selected, they should move to the top
of the "stack" and occupy enough of the monitor
display area to make all the parts clearly visible and
readable. So if you have chosen to use one of the
hand-held displays such as an i-pad to do your flight
simming , then I enthusiastically suggest the
"stacking" method of cockpit setup.
IMPORTANT: .When you size and place the image on the screen, leave room on
the right side of the monitor screen for the CDU.
STEP 3: Using the VIEWS menu ... scroll to INSTRUMENT PANEL then CDU and
select it. This will place the CDU in the lower right hand side of the Clisplay.
STEP 4: RIGHT CLICK and UNDOCK the CDU. It is important thaf,you DO NOT
"click" on one of the "keys" or other "HOT SPOTS " on the unit. Oth r.wise you will
activate one of the functions or change one of the values on the ins ument.
STEP 5: Use the mouse-over techniques and "LEFT CLICK-DRAG" J grab and move
the CDU to the FAR RIGHT of the display so that the image is to the iqht of the MAIN
PANEL image.
STEP 6: Resize the units to fit the space on your monitor. Resizing is done by sliding
the mouse cursor to the corner or edge of the image, and when the "ARROWS" are
displayed, hold down the left mouse key which will allow you to move the edge or
corner of the instrument displayed . Using the "CORNER" arrows will allow you to
maintain the ASPECT RATIO of the image.
Your display should now have the "BIG FIVE INSTRUMENTS" displayed.
NOTE: If you have a multiple monitor set-up, once you UNDOCK the various units, you
can drag them to the other monitor. © MIKE RAY 20 12
page 38 pMbli51.cdby UN iYERSI T Y ,,/ TEM E CULA PRESS
FOR FLIGHT SIMULATOR PILOTS
Since we may NOT have the "A UTO-TUNE" on this airplane , we will also
need to TUNE and SELECT the ILS frequency on the NAV RADIO PANEL. So the
"LOWER PEDESTAL"would be useful to have on our display screen .
Since the "GEA R WARNING HORN" may sound during the flight and it is
necessary to depress the "HORN CUTOFF" button on the THROTTLE QUADRANT
... that would be a useful feature but alas it is not available on the simulations I have
flown.
Now you may use the SIMICONS or PANEL SELECTOR or whatever your
simulation calls it along with the stacking technique ; however, I contend that it is much
easier to have the panels already set up so that you can access that unit
IMMEDIATELYwithout fumbling around with that SIM-ICON display unit. If, however,
you want to use the SIMICON panel, it may be useful to UNDOCK that unit and re-size
it to fit your display because it might be tiny or hidden or ... ?
For flying this simulation , I suggest that we "STA CK ' these additional items for our
flight.
Here is the 1-2-3 of this technique :
1: VIEWS menu ... INSTRUMENT PANEL ...then select the item.
2: Then : RIGHT CLICK ... UNDOCKthe unit.
3: Then: RESIZE and MOVE the unit.
The big rule for STACKING : you "MUST ALWAYS" leave a part of each unit visib le,
737 NG TRAINING SYLLABUS
While not essential , it is certainly something that is really beautiful to watch ,
and that is a view of the airplane in flight. To place a EXTERNAL VIEW
WINDOW on the monitor:
- Select Views -I
- New View I
WOWEE! LIFE IS GOOD!
- Outside If you wish to actually "LOOK
- Locked Spot OUTSIDE" it is a simple task to add
- Right Mouse Click another window to the stack.
- Undock
- Size and position the image.
SAVING THE
MONITOR SETUPl
You may say this complicated monitor set-up stuff is all well and good, but if you
j ust want to go flying, wouldn 't it be truly wonderful if we didn't have to mess with
all the details involved with setting up this stuff every time we wanted to go flight
simming. The fabulous Microsoft Flight Simulator designers at Aces Studio
thought about this and they came up with a system designed to make life easier.
In theory, it allows you to save where you are at anytime ... and by giving that
situation a title ... you can access that setup or situation and return to it with a
simple click of one switch.
Select flights .
want to add our set-up to the list. 731 -600 IW'd e SLnl'"n) Flio;t!t T utQn <J1
731-1 00( Nor ma l s~en ) Flight Tutona l
131-100I W'de soeeoi FIi~ TutQnal
7J1 -1100(Normar screen) F" ; hI Tutori.lo1
7J1-800I w' de seree,,) fli Qht;Tuton olil
737 -\I00( Nt>rm./l1 sCJ'M nl Fligh t Tuto ri./ll
737 -900 (W,de s a-e el'l) f 1i<# Tuto ri/ll
737-BBJ (NMMal sCJ'Mn )l'1 iol'11Tuto ri al
Since you may want to be able to
recall the sim setup you have just
completed and is existing on your
computer at that moment, you
should give your new file a Flight
title. I would give it something like
"bas ic 737NGX setup" or
something that would include key SAVE FLl G HT
~ _
identifying words for future
reference. I ~ /Isie 7J 7NG X s ~tu p
! Basic !light moni tor sel-up PMDG 737 NG. KBFI to KSEA
you the ability to quickly find and 1J7 -600(W,de ser eelllflioIrtT uto.-;/I1
7J7 -700( Norm /l1ser e eo ) fliOh! Tut ori./ll
7J7 -7DD(Wldt se- e ell I fliol'rt.T\Jtorial
identify and access the appropriate ]Jl · Il D D(F'lOrm~1 scr ~ ~n ) fliOhl Tut ori./ll
7J7 ·e DD(Widtstree lllfli\1I'rt.T\Jtorial
737·'l O O(Norm~1 scr een ) f1;lJhl Tut or;./II
file. I gave mine: Basic flight 7J 7·9DD(Wlde st rt t n l fli\li'lt T\Jtoria l
There is one more feature we want 73 7- 700 (w ideser e ell) f1ioM Tl.Il oriel
7J7 · eDD("'orm~1 screen) Fh'ilhl Tutori~'
to cover here. If you select the box 7J7· S00(wi de Sere ell) f1i\lM Tule>ril l
737 ·9 00(Norm~1 scr ....,,) FI,,}hl Tutori~'
737·'l Oo(wi d" sc rtt n)f1i\lIltTul oril l
labeled Make this the default 7 J7 · e8J ( "'orm ~ 1 ser....,,) Fh..ht Tutori~l
ECU
EFIS CONTROL UNIT
MCP
MODE CONTROL PANEL
NO
NAVIGATION DISPLAY
also called
EHSI
ELECTRONIC HORIZONTAL
SITUATION INDICATOR
WHERE
ARE THE I
"BIG 5" I
-ECU I
PFO
PRIMARY FLIGHT DISPLAY
also called EADI -MCP
ELECTRONIC ATTITUDE
DIRECTION INDICATOR
- NO (EHSI) I
I
I
-PFD (EADI) I
COU I
COMPUTER DISPLAY UNIT I
also called
- CDU (FMC) I
FMC
FLIGHT MANAGEMENT
• --- I
COMPUTER
FOR FLIGHT SIMULATOR PILOTS
I personally like to think ofthis unit as the NO (Navigation Display) control panel. Here is
what it does . By making select ions of the ECU you will be affecting the NO display. For
example, the most used function on the instrument is the RANGE selector. This will
change the size of image on the NO to encompass more or less of the environment.
I am only identifying those switches that I think are ofimportance to Flight simming.
NO display TFC
DECISION mode (TCAS- Traffic
HEIGHT REF selector. Collision Avoidance
indicator. OUTER System)
OH or MOA will be KNOB is PUSH the INNER
indicated on the function ; KNOB TFC button
NO. INNER KNOB to enable display of BAROMETRIC
will center the other airplane Altitude
NO display. traffic on the NO. selector
Not active on all The pilot can
simulations. select this
button passing
QNE (usually
18,000 feet) to
set 29.92 on
the altimeter.
TERRAIN
DISPLAY
selector
NO
RANGE
selector
WEATHER (outer ring)
RADAR MAP MODE
DISPLAY Icon display
selector selectors
RANGE SCALE
indicator
(from the EFIS
control unit)
GROUND
SPEED
DISTANCE
to next fix on
CDU LEGS
page
WAYPOINT
INDICATORS
(fixes from the
CDU LEGS page)
The PRIMARY FLIGHT DISPLAY (PFD) is the crowning jewel in the EFIS crown. This
dazzling piece of aviation jewelry is the "most significant " piece of the flight instrument
suite of instruments. This is the single place where the pilot can focus and get all the
information necessary to control the flight of the airplane. As a result , the highly complex
display is virtually encrusted with a blizzard of important details and visual
representat ions of activities necessary for evaluating the flight dynamic. We are going to
attempt to dispel some of the
mystery and actually begin to
understand how this instrument
works.
FLIGHT MODE
ANNUNCIATOR
(FMA)
AIRSPEED
~ LOC GIS
INDICATOR ROL LOU T FL A RE
ATITUDE
INDICATOR
ALTITUDE
HEADINGI and
TRACK VERTICAL
INDICATOR SPEED
INDICATORS
@MIKE RAY 2012
WWW:UTEM.COM page 51
737 NG TRAINING SYLLABUS
FMA
Flight Mode Annunciator
In the most commonly used FMA , there are three modes that are annunciated:
AUTOTHROTTlE, ROll, and PITCH. These are the three domains in which we operate
the airplane in AUTOFLIGHT. Each one of those domains is controlled by one or more of
the functions of the AUTO-PilOT and AUTOTHROTTlE. The FMC (Flight Management
Computer) integ rates those functions in order to maintain balanced and controlled flight.
- MODE MODE
LOC
ROLLOUT
6 MODE
GIS
FLARE
Some airlines have elected to use the EFIS/MAP or "6 PACK" type of display (see page
18); and so they are forced to adopt a FOUR WINDOW FMA for their use (Continental ,
for example). I mention this only as an awareness item; since the FMA in the PMDG 737
NGX (and most of the other simulations that I have seen) use the THREE WINDOW
FMA. This is what we are going to use in this document, the THREE MODE FMA.
AIRSPEED INDICATOR
1. This MAGENTA number is the target
AIRSPEED that is set in the MCP. If VNAV the
operative mode (and the MCP airspeed window
is BLANK), then this will represent the VNAV
target airspeed.
1. These numbers represent the compass headings that are from the IRS (Inertial
Reference System). The IRS is the part of the FMC (Flight Management Computer)
that operates without outside input from ground based stations. However, the Boeing
737 requires that the NAV radios be operated in the AUTO mode in order to
continually "UPDATE" the FMC position algorithm.
2. SELECTED HEADING BUG ... this "BUCK TOOTH " indicator represents the
heading selected on the MCP (Mode Control Panel). If the heading is behind the
airplane display, the bug will "park" at the end of the scale that represents the shortest
direction to turn to that heading.
3. CURRENT HEADING INDICATOR ... This indicates the current IRS heading.
4.TRACK LINE ... This white line indicates the current FMC (Flight Management
Computer) IRS generated TRACK.
5. SELECTED MCP HEADING ... When you select a heading in the MCP, It moves
the buckteeth and also displays the numeric value in magenta.
6. Reference for the TRACK/HEADING ... Either "MA GNETIC NORTH" or "TRUE
NORTH". Most of the time you will be in MAG ; however, when operating near the
North Pole of the Earth's magnetic field, it will be necessary to select "TRU" for True
North .
ALTITUDE
and
VERTICAL SPEED
INDICATORS
ATITUDE INDICATOR
1. APPROACH REFERENCE ... Displays the selected ILS Identifier from the DEP ARR
page of the CDU. If the NAV RADIO has not been tuned and selected , then if the
computer cannot identify the signal , then it will display the frequen cy only. If it can identify
the signal , then it will display the ILS DME .
2. This VERY IMPORTANT indicator tells us whether or not the airplane is being
controlled by the AUTOPILOT (CMD) or being hand flown with the FLIGHT DIRECTOR
(FD). LAND 3 will be annunc iated when AUTOLAND is active.
3. The "SAILBOAT" is two instruments in one. The top part (Triangular SAIL) represents
the ''TURN'' or "ROLL" of the airplane . The bottom part is the "SLIP" or "YAW" of the
airplane. For most old-timers you will recognize the "TURN and SLIP " indicat ion prevalent
on older airplanes.
4. MARKER BEACON DISPLAY ... Indicates passage over an inner marker (1M), middle
marker (MM), or outer marker (OM).
5. PITCH LIMIT indicator (Called the "STA LL WHISKERS"by pilots) . They are displayed
when the flaps are extended . If the PITCH BAR gets to the indicator, the STALL
WARNING is actuated .
6. LOCALIZER GLIDE SLOPE indicator. In our example , the airplane is BELOW the
GLIDE SLOPE .
7. This is the PITCH COMMAND BAR. It indicates the pitch commanded from the auto-flight
system. In autoflight, the airplane will attempt make the AIRPLANE SYMBOL match the requested
PITCH COMMAND.
1O. MINIMUM DESCENT ALTITUDE ... This value is set on the ECU and the value for
that is from the individual airport approach plates.
11. VORIILS LOCALIZER COURSE INDICATOR ... This is actually a deviat ion indicator
which indicates the horizonta l position of the airplane relative to the VOR/ILS signal.
12. APPROACH COURSE ... Indicates the selected approach course provided by the
FMC.
13. ROLL or HEADING COMMAND BAR. This bar tells the pilot or the auto-pilot which
way and how much to "TURN" in order to achieve the HEADING TARGET in the MCP or
FMC.
e MIKE RAY 20 12
page 56
FOR FLIGHT SIMULATOR PILOTS
ATITUDE INDICATOR
The heart of the PFD is the ATTITUDE INDICATOR. It is difficult to describe in certain
details because the PFD operates in more than one venue. What I mean is this , TAKE
OFF, CLiMBOUT, CRUISING, DESCENT, and the APPROACH all involve different
icons and indicators . There are such things as WINDSHEAR and TCAS indicat ions that
we won 't cove r. So we will take a more limited approach and just concentrate on the more
common parts that are ALWAYS visible orthe MOST IMPORTANT.
--e
-e
-0
A. These three switches represent items associated with navigation using ground based
VOR and ILS stations. This includes the AUTOLAND function of the AUTO-PILOT. both
VORlILS HEADING selectors must be selected and BOTH autop ilot switches selected.
B. FLIGHT DIRECTOR and AUTO-THROTTLE switches ... These switches must be on
for all normal operations. This is my opinion , but I have observed a lot of Simmers flying
with these switches OFF . I don't know what purpose that serves ... the auto-throttle
system on this airplane is truly FANTASTIC! Use it! Without the AJT switch on , virtually
none of the autoflight funct ion will work.
C. AIRSPEED CONTROLS. These switches dictate what the speed of the airplane will
be. These switches are connected to the FMC and so by selecting speed controls the
PITCH ... or by select ing VNAV, the airspeed window may go BLANK and a "secret"
airspeed will be applied to the flight profile. As we noted in our discussion of the PFD , the
"secret" airspeed will be listed on the airspeed tape.
D. HEADING SELECT mode ... This control can select the HEADING and when HDG
SEL is activated , the airplane will steer towards that heading even if it means leaving the
MAGENTA LINE . Conversely, if LNAV is the active mode , turning the heading selector
will have no effect. This allows us to "pre-select" a heading for activation when needed.
E. ALTITUDE and VERTICAL SPEED. This is a VERY IMPORTANT discuss ion. It has
two parts :
FIRST : If the airplane is in an ALTITUDE HOLD mode , it will not leave that
altitude until a TARGET altitude is set in the MCP. Even if you are operating in
VNAV and the CDU has a lower altitude in the LEGS page queue ... if it is at the
TID (Top of descent) point it will NOT start the descent without a lower altitude
inthe MCP.
SECOND: DANGER!!!! If you use the VIS ( Vertical speed knob and wheel)
mode you actually can depart the altitude without a traget altitude ... and you
can descend all the way down and "CRA SH" on the earth.
© MIKE RAY 20 12
page 58 pu blis hed by UN lYE RS I T Y ,,/ TE M ECU LA PRESS
FOR FLIGHT SIMULATOR PILOTS
CPU ..
-_
~: I!III ~~;l'';;
--._--
-~.;+~
COMPU1ER DISPLAY UNI1 " .... ...,.
-------,..
I keys ----
EXECUTE
light
EXECUTE ;
-----j key
OPERATION
indicator
I
---_..-...........
display
SECTION: 4
LEYEL ONE
'1"'1"e'4L FL'~f.f'1
Here we will describe a simple and quick "trip " that will hopefully introduce the
"beginner" some of the details of managing a "complete" fIight segment.
Here is the "simple" flight plan we will use. We will fly from Sydney, Australia 's Kingsford-
Smith International Airport, Runway 16R and come back and land on Runway 07 at the
same airport .
MISSION STATEMENT
You might ask, who would ever do that in real life? Well, just to add a
sense of realism, here is how this happens. There is a requirement
that a successful CAT III Autoland must be flown within 30 days in
order to use CAT III autoland in line flying service . Since the airplanes
will occasionally get outside of the time limits; the airlines will assign
a crew to fly a short trip segment and actually fly a CAT III autoland in
order to restore the system to legal demonstrated limits.
This is what we will simulate during this event.
STEP 3: Then go to the "SEARCH" AIRPORT section, and select the appropriate
airport . This will place automat ically your choice in the "BY AIRPORT NAME" box at
the top of the page.
Write down the four letter ICAO
In our case, we have selected the "KINGSFORD
IDENTIFIER for the airport
SMITH INTL". (YSSY) . We will need it later.
Then (STEP 6) click OK and (STEP 7) FLY NOW! This will open the simulat ion with
the airplane at the location you selected as the starti ng position. Amazi ng!
FREE FLIGHT
SELECT AIRPORT
Etl:-'------
f Ull Screen
STEP 2: Select
"INSTRUMENT PANEL "
from the first fly-out menu .
SECTION: 5
In this section, we are going to "LOA D" a simple , basic trip segment. We shall
develop a fantasy flight that will takeoff from Runway 16R at (YSSY) Sydney,
Australia to a fix called CLIFF and back to Runway 07 at (YSSYj Sydney,
Australia. Once we have completed this LEVEL ONE tutorial , you will conceivably
be able to fly between ANY pair of cities, anywhere in the world successfully and
precisely. That will be our goal.
STEP 2:
Depress POS INIT> key(LS6R).
Once we have cleared the message queue, USING CDU "PROMPTS>"
we can look at the page and determine what
INPUT or change we might want to make on At the LOWER RIGHT CORNER of
this INIT PAGE. Let me make a comment each CDU PAGE, there will be a
here, "In the real world" this is where pilots prompt that will "suggest" a page
would determine whether there was a more that "might" be the next one to select
up-to-date database available, and if it were, on the loading queue. If you push that
they would make that change on this page. key, the CDU will; go to that page. As a
Also ,this is the place where we determine general rule, selecting the "suggested"
whether the appropr iate operating program page for the next step "might" work out
has been inserted on this unit by the ... but we are going to find that we are
mechanics . going to encounter situations where
that may be a confusing thing to do.
ADVANCED SIMMERS can make We will discuss those issues when
changes to the AIRAC NAV DATA examples are encountered.
programs here ... this updating process This tutorial will use a slightly different
is not covered in this documen t. list of suggested CDU pages from the
default prompts in the CDU program
we are using.
@MIKE RAY 2012
WWW:UTEM .COM page 69
737 NG TRAINING SYLLABUS
STEP 4:
Once the entry is placed
in the SP, then you can
select one of the little
keys along the side of the
display, and that will
place the information
from the SP to that place
on the screen. The
computer is pretty smart
and won't accept inputs
that it thinks are
inappropriate.
STEP 15:
Select ROUTE> (LS6R)
This will display the RTE
(BLUE FONT) page.
ROUTE
DISCONTINUITY
This seems to be one of those places
where flight simmers throw up their
hands and want to give up. This is a
simple disco (short name for
discont inuity) and is easily handled .
STEP 23:
Select the RTE ~
(ROUTE) key. ~
SIDEBAR
Just a note for future CDUlFMC
loading. We will cover this is greater
detail in the LEVEL TWO tutorial
flight ; but, if we had additional routing ,
particularly if it was defined by an
AIRWAY , we could select the RTE
page, and then using the NEXT PAGE
key access the VIA-TO route definition
page. However, since we already
have a complete routing , we are ready
to proceed on to the PERF INIT>
page.
STEP 24:
Select the PERF INIT> page
STEP 28: TRIP/CRZ ALT. This is the expected intiial cruise altitude.
In our case, we are going to fly at 3000 feet.
SECTION: 6
LEYEL ONE
~"~/('P''f ~E'ffJ'P
Setting up the cockpit for a "LE VEL ONE" expe rience is subtlely different
from the COLD-DARK situation that we will be discussing late r in the
document. However, that does not detract from the fact that what we will be
doing here is important and includes activities that we should carry-over to
more complex operations.
STEP 35:
Select ECU MODE SELECTOR
to MAP mode .
STEP 36:
Select RANGE to 20 or 40 mile range. This
represents the size of coverage on the NO.
The ideal is to project
enough of the FLIGHT .... -
=~ ...
The flight plan on the NO (Horizontal view) is mirrored by the ROUTE queue (Vertical
view) on the CDU. Here is an example of what I mean. They both add information to
the pilot as to the progress and plan of the flight. The FMC (Flight Management
Computer) has the capability to fly the magenta line and accurately meet all the
ALTITUDE restrictions on the CDU page. This technique is called LNAV - VNAVand
is the way we will fly this demonstration exercise.
EXPLANATORY COMMENT
The MCP is the control center for the AUTO-PILOT. Here is where the pilot actually can
control the airplane's flight path through the air without touching the actual flight controls.
It is much more than "just" an auto-pilot control, however, and has the capabil ity to
access virtually all of the automated flight information from the FMC (Computer). For
example , during this demonstration exercise , we will use the MCP to access the HDG
SEL , LNAV, VNAV and the VOR LOC and the ILS navigation capabilities of the system.
A real airline pilot will use the MCP constantly to adjust and change the modes of flight to
accommodate changing needs of the environment.
© MIKE RAY 20 12
page 80 PUbli.5hcd by UN iYERS I T Y ,,/ TEM ECU LA PRESS
FOR FLIGHT SIMULATOR PILOTS
NOTE:
During the whole discussion in this entire document, we will constantly be
monitoring and mentioning the TMA (Thrust Mode
Annunciator) . What is it and where is it?
TMA
THRUST MODE ANNUNCIATOR.
We will be making reference to this very important
item, even though it is VERY VERY TINY. Here is
where it is located. Here is what it does: It tells you
what the computer thinks that the thrust setting
should be. When the AUTO-THROTTLE is ARMED
then this will indicate what the THRUST TARGET·
Once we engage the AUTO-THROTTLE (AJ:r.), we
can expect that the ENGINE THRUST NEEDLE will
move to match the GREEN CARAT. During high
thrust demands , such as when using TOGA for take-
off, we want to physically make certain that the grey
arc of the ENGINE SETTING INDICATOR coincides
with the GREEN CARAT on the N1 gauge.
=Eu::2~:~ page 81
737 NG TRAINING SYLLABUS
SECTION: 7
LE~EL ONE
FLY'N~ rt-fE re,'/)
The "LEVEL ONE " trip is, of course, a simplified version of the more
complicated "L EVEL TWO " .... However, let 's not get the impression that the
operation of the "L E VEL ONE" is not a valid expression of the operational
characteristics of the 737NG . Everything you will be doing is an accurate and
useful learning model and the experience gained will be used throughout this
whole 737NG training syllabus.
LEVEL ONE
PRE·TAKEOFF CHECKLIST
CDUlFMC loading COMPLETE
ECU MAP
ECU RANGE set
MCP FID switches 2 ON
MCP AIT switch ARM
MCP lAS selector set 250 Kts
MCP HEADING selector 155 Degrees
MCP HDG SEL ARM (optional)
MCP ALTITUDE 3000 Feet
FLAPS 5 Degrees
We are now ready to start the take-off evolution. For this exercise, we are
going to make the procedures as simple as we can. It would be fair warning
to point out that things are going to start happening really fast.
HOW TO TAKE-OFF
Depress the TOGA (Take Off and Go Around) switch. This is a little button
located under the thrust levers; however, using a mouse to select the
buttons is so difficult that it will lead to certain flight simulator disaster ... so
there are alternatives.
The PMDG guys have provided a secret switch located under the lower left
hand MCP screw.
The iFly guys have placed a little button on the left end of their MCP panel
labeled "TOGA".
Whatever technique you use, be prepared because when you select TOGA,
the airplane will start to accelerate.
1. Use the RUDDERs (twist grip on your stick) or tap the "A RROW KEYS"
to stay on the runway.
2. At VR (on the airspeed tape) gently start your rotation to 15 degrees nose
up pitch. Recommended 2 - 3 degrees per second to avoid TAIL-STRIKE.
3. Once free of the earth ... Raise the landing gear (QWERTY lOG").
4. Hold 15 degrees until passing 1000 feet and then select:
-VNAV
- LNAV
- Left AUTOPILOT CMD.
5. As speed allows, raise the FLAPS UP - F5 works OK (if you have the
airspeed)
Let's chat about the TOGA orTake Off and GoAround system. Probably, you have never
heard of this before , so let me give a little background . Every day on every flight in every
country and every airline in the whole world (OK OK, maybe there are some exceptions)
pilots use the TOGA system to Takeoff ... and we are going to condition ourselves to do
the same.
Selecting the TOGA switch will
- Set the TAKEOFF power (using theAutothrott/es)
- Provide PITCH and ROLL commands on the PFD
What it WILL NOT do is fly the airplane. Let me make this statement.
"There is no (I want to make this clear) airplane
in the civilian airliner universe that I know ofthat
uses the auto-pilot to make the TAKEOFF."
I do not want to confuse you by talk ing about the TOGA and give you the impression that it
r------ - -----
will fly the airplane for you .
We are now ready to start the take-off evolution. For this exercise , we are going to make
the procedures as simple as we can. It would be fair warning to point out that things are
go ing to start happen ing really fast. Did I already warn you?
3. The PMDG guys have prov ided a secret switch located under the
lower left hand MCP screw.
4. The iFlyguys have placed a little button on the left end of their MCP
~--_. __ .. __ .. _-_._-_. __ .. __ .. __ ..
panel labeled "TOGA ".
2. REMAINING ON THE RUNWAY! This could be a problem. Fortunately for us, when
we selected the "on the runway option" for computer startup , that placed the airplane
perfectly aligned with the centerline ... and if there is no wind, chances are that the
airplane will track straight down the runway. However, without constant attention and
teensy tiny corrections , the jet may run off the runway. This is NOT good .
Look outside the cockpit towards the end of the runway. Use the RUDDERs (twist grip on
your stick) or tap the "A RROW KEYS" to stay on the runway.
3. At VR (on the airspeed tape) gently start your rotation to 15 degrees nose up pitch.
Recommended 2 - 3 degrees per second to avoid TAIL-STRIKE. The problem here is
that at first the nose requires force get it to start up, and then you will have to ease off the
rotation. Too fast and you will drag the tail ... Not enough pressure and the airplane will not
achieve flight and you will run off the end of the
runway. Remember that the airplane flies level
at about 8 degrees pitch.
GEAR UP
7. Hold 15 degrees until passing 1000 feet and then select:
-VNAV
-LNAV
- Left AUTOPILOT CMD.
8 .As speed allows , raise the FLAPS UP - F5 works OK (if you have the airspeed)
4. As the airplane accelerates ... RAISE THE FLAPS. There is some complexity
here that I am not going to address atth is time. Here is a simple way ...
When the airspeed gets to about 220 KTS , Depress the F5 key.
at 3000 FEET
Here is a view of the PFD and ND during this phase of flight. Things to notice are that
the FMA (FLIG HT MODE AN NUNCIATOR) tells us that the LNAV is ACTIVE and the
VNAV is in VNAV PATH mode. This tells us that the auto-pilot is controlling both the
horiziontal and vertical elements of our flight.
Once you are heading for the waypoint named "CLI FF", it is time to start thinking
about preparing forthe APPROACH and LANDING.
On the airline , the flying pilot will say, "Flaps 10, (pause for the green number
indication) set speed170 KNOTS".
STEP 1. Select the VORLOC switch on the MCP. The light should come on in the
switch .
STEP 3. Select the SECOND CMD switch on the MCP. BOTH CMD lights should
remain illuminated and the APP light should go out.
As the jet joins the approach, it will turn onto the LOCALIZER course and start
descending down the GLIDE PATH. All of this will be done automatically. As you
watch , you will see the system go through a series of phases .
- FLARE and
- RETARD the engines to idle.
Some airplanes have a ROLLOUT mode. Specifically the -900 Series.
This next section is an attempt to help you envision the flying of a trip segment.
By that I mean , when an airliner goes on an airplane ride ... it is ALWAYS planned IMC
(IFR for you old-timers) and ALWAYS from some specific place to some other specific
place . So, if you are going to try and "FLY LIKE THE PROS ", you will have to have a
departure or starting airport and a destination airport. And further, you will be constrained
to use the navigation tools and fly within the restrictions of the ATC (Air Traffic Control)
airways system . This means CDUlFMC and AUTO-PILOT. No hand-flown Visual dead
reckoning stick-and-rudder fly by the seat of your pants will ever create an airline style
experience. You will have to learn to accommodate to the restraints placed on the
operat ion of your jet.
Let's chat a bit here. We are reality based Flight "SIMULATION ' addicts. As
such , we are trying to simulate something that goes on in real life. We are trying to
replicate as much of it as we can in a fashion that resembles , as closely as possible,
reality. So, forthe sake of that paradigm, we will have to form a plan to fly from one specific
place on earth to some other specific place and rigidly conform to that plan unless
something catastrophic happens. Now, I realize that on some days, you just want to gas
up, start up, throttle up, and get up. You just want to tool around punching holes in clouds
with no particular destination in mind ... I get that ... and Heaven knows that I do that a lot.
But, for the sake of this tutorial , let us assume that you want to create and fly ... a
realistic , airline style, flight segment. Go with me on this. My last comment .
Simulators are not airplanes, and
airplanes are not simulators.
© MIKE RAY 2012
page 94 PUbli.5hcd by UNiYERSITY ,,/ TEMECU LA PR ESS
FOR FLIGHT SIMULATOR PILOTS
SECTION: 8
This is the whole plan for this syllabus ... flying a flight. Oh yeah , there will be
some additional information, however, being able to fly a typical city-pair sequence is
what this document is all about. Hopefully, once you have completed the course
material; you will be able to transpose the information you have acquired onto ANY
other flight segment. Oh, feel the power!
TUTORIAL FLIGHT
YSSYto YMML
Sydney to Melbourne, Australia
In this section of the SYLLABUS, we will execute a complete flight from COLD-DARK
start to SHUTDOWN. The book will attempt to single out and discuss each flight
related event in sufficient detail so that you can eventually perform the steps on your
own. The object of this extended exercise it to show you how to accomplish a
"FLIGHT" and then give you the confidence that you can replicate that set of
procedures to successfully complete a trip between "virtually" any city pair on earth.
That is the goal.
This specific
flight will begin
at GATE 58 at
the Kingsford
Smith
International
Airport in
SydneyAUS.
We will be flying
a Boeing
737NG-800.
. ...- ..._.-
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'-' ''''''
r=-.: =
@MIKERAY2012
WWW:UTEM .COM page 97
737 NG TRAINING SYLLABUS
SECTION: 9
o 99 Defining a flight
o 100 Selecting City Pairs
o 101 MSFX Flight Planner
o 106 MAP Toolset
o 107 A word about Charts
FLIGHT PLANNING
DEFINING A "FLIGHT".
There is a definitive list of specific items and parameters that we must obtain
before we can begin to create a trip. For example, probably the first required item: Select
a Departure and Destination city. Sounds simple enough ... . or is it?
So here is what I propose for the initial part of this tutorial. Let's KISS (Keep It
Simple Stupid) and make our trips out of BIG airports. That doesn 't mean that at some
point you can't decide to be a pretend missionary relief pilot and fly into the heartland of
Papua , New Guinea ... but for now, we are going to stay BIGGEE and just use major
metropolitan airports .
In Professional airline operations , airplanes go between places where they can
make revenue ... and for the 737NG , these are generally "MEDIUM to BIG CITIES ".
These route segments are called "CITY-PA IRS" and if you th ink about it, these city
pairings are essential planning tools for the day to day operational matrix of an airline
transit system. In a daily operat ion, an airline crew may fly several city-pairs per day in
accumulating flight time. At the end of that period (defined by FAA restrict ions and
contract "legality") the crew usually will require a "rest" period.
This is the concept that has been integrated into the MSFX FLIGHT PLANNER
and is whatwe will be discussing in this tutorial.
The first thing on our list of requ irements is the selection of the "City-Pair". You will have
to dec ide on where you want to fly FROM and where you want to fly TO. These are
referred to as the DEPARTURE and DESTINATION airports.
Once you have decided on those two parameters, that will set the limits for everything
else :
Fuel required ,
Maximum allowable weights,
Altitude to fly,
Route to follow,
Time enroute,
Alternate destination in case of a diversion,
and so forth.
r
I
I
-- -----------
DISCUSSION REGARDING
-- ---- I
I
I
I
I AIRPORT DESIGNATION CODES. I
I
I'.-. - . . -.....- _ _~-.._----~-..
....
Each airport has basically TWO des ignators. One is the ICAO (International Civil Aviation
Organization) 4 letter designator, and the other is the lATA (International Air Transport
Association) 3 letter designator. HUH??? WHAZZUPwith that?
For example: If you are referring to the "Heat hrow International Airport" in London,
Great Britain and you want to be the pilot and fly the airplane to there ... you would be
using the 4 letter ICAO code EGLL
But, if you were a passenger and wanted to be flying on an airplane to get there , then you
would be using the 3 letter lATAcode LHR.
This is important because since we are (sim) pilots ...
_..•._, .._.. ..
- PILOTS USE THE 4 LETTER ICAO CODES.
~ _,. _ .-
1
1
1
SOfor example , if we want to "fly" the airplane from London to Paris ... we would 1
probably use these codes: EGLL to LFPG. If we wanted to buy a ticket and fly 1
"ON" an airliner ... we would purchase a ticket from LHR to COG. 1
- - - -- - -- - - -----
1 _ 1
-- -- _I
Now, it really doesn 't matter whether you are using the MSFX FLIGHT PLANNER or any
other of the really terr ific flight planning tools that are available, the information required to
describe and accurately operate the airplane during a "flight" is the same. There simply are
a certain number of items that will be required to create a complete and useable flight plan.
Just to describe what I am talking about , here are the things that we will need to know
before we can set-up and fly our flight.
- Departure Airport/runway
- DestinationAirport
- Route offlight
- Fuel required
- Gross Weight of the airplane at take-off (TOGW)
- Planned flight cruise altitude
- Flaps setting for takeoff
-cost index
- and a bunch of other stuff ... such as, altimeter setting , radio frequencies for nav
aids to be used , weather and restrictions to visibility, wind component, yada, yada , yada.
It may seem like I am being flippant; but as you get used to using the resources available
you will see what I mean. The list of stuff needed becomes overpowering ... and while
simple to obtain requires some thought process to evaluate and interpret in the correct
manner. Let me give you this example.
Say we are planning a flight from Sydney, Australia to Melbourne. Sydney is the Departure
"city"; but what does that mean?
My Solution: This is not a simple situation. Once I had gone to the WIKI site, I scrolled
down to Germany and it said: "Also see airport CATEGORY and LIST". I selected the
LIST and further information told me that: There were three airports and that two of
them were closing and a "NEW " airport was opening in June 3, 2012 to replace them.
Templehof airport (a fourth one) was closed in 2008. The new airport would replace the
one at SCHONEFELD and would be called "Flughafen Berlin Brandenburg Willy
Brandt". It will be named for former Berlin mayor Willy Brandt.
The codes for the airport are: ICAO =EDDB and the lATA =BER .
Now, here is a potential problem . The MSFX was created with its database of airports
sometime before all this was supposed to be happening ... so what are we to do?
OR
You can simply select "FLIGHT
PI..:!ANNER" from the "FREE
FoLl GHT" splash screen .
iI
@ i · ...., •.......
Oh_oM., "•.,
SYDNEY, Australia
Kingsford Smith International Airport
YSSY
MELBOURNE, Australia
Melbourne International Airport
] r ~' - YMML
~ ....._----_.. . ._-=======--
c::~ .~
I (ga' '')
~
~R~ E-
st
r s----noo---------ono
- - !E- t - - ETE- -
much of the information we
will need to enter into the
r 38S 3 Act !Act ATE
FMC (Flight Management
378 ~lo:9 i 462 ~ i 0.00
(VORl
~
84 .4 I Computer). I decided that I
fRN ET YSg 17348 228 42.4 442 61 .2 / 0'05
I(waypoi nll 409 9 would like to cruise at
22,000 (instead of the 4000
rTARAL
(waypoinl )
YS9 22000 003
feet on the flight plan) so I
made that change and
fCUUN YS9 22000
(waypoml:)
observed that the NAV LOG
INONUP had made all the calculations
YS9 22000 0.09
'(waypointl predicated on my "new"
altitude. AMAZINGI
ARRAN YSg 22000 .,
t aypoinli
So, I recommend that you
,EBONY YSg 22000
either print it out or write
I::'
(waypoinl)
ML (114 10)
'(VORl
YSg
DISTAN
FUEL BU
AL
TIME ENROUTE
ROUTING
3678.0
22000
:51
r-;;;""""",-:;;,="",;;;.,-;"",,--i
YSSY. SY direct RIVET Y59
DOSEL H129 ML. YMML
down the pertinent
information.
~~m=aiiiiiiiiiiiiiiiiiiia.
~ N ._
loO....,
. . ....,
..
"",_ .:.•••"9ft"'_ ,...."..._ .... ....""'.,., ~ .......
Iol .. ~ _ (U w .. _SOy ,,_ ILt!?III03I ~N''''''•.
...., _ ~ .=, ...,.. , ,.. "",,.,.. Hl _ ....
FREEFLIGHT
This will take us FLIGHT PLANNER
back to the
FLIGHT
PLANNER with
a note want ing
to know if we
want to place the o~ ~ "'"
_ ...
..." 't flllJ1'>t.. im"'tW t~
~ .rh.lrtI
m~ •• ~<N' .-v~~
. ...... rt li<t•• '>f1I11 . fIoojM pl... '
airplane at the
DEPARTURE
airport . DUH!
Select "YES".
t d
n ..... ';I; ~
we want to return
to it or make
changes to it or
just review the
flight plan
numbers , it is
.............. ......................
\IM \ "f~ O
available .
2
Fllll rol :o A' r V <l1'I. WQr1r,,1 V le \'l s He lp A(ld - OflS
I lme ~Il\l 5 ",..:oon .•
Go lo~ i rp o rt . •.
t:::::"
r:::.:::,.
~,:"
]
1
J
"'-~ CHAN GES TO 6
......•
~
]~ . '..;,:... ",\c•
STEP 3: Use the "+" key to enlarge
r: l~ -.-""< the airport portion of the display.
]
]
STEP 4: Mouse over and Select the ]
AIRPORT. This will display FACILITY J"
INFORMATION display. A veritable ]~
treasure trove of valuable informat ion.
FACILITY INFORMATION
Ki ng sfo r d Sil i th lnt' ('(55 1)
.......1.J .
,HIS: D;:;: _ 2 ~O 'l Hz
Cl e a r an c e De l ive r y : 1 26 . 500 MHz
c'lear ence Deli very: 133 . 80 0 MHz
Gr ou nd : 12 1 ./'00 MHz
Gr ou nd : 1 26 . 500 MHz
TOW2r:
t ower e
120 . 500 MHz
1 2 4 . 100 MHz
TOPOGRAPHICAL MAP with
De pa r t ur e :
ue o ar ture :
11 B.4() () MHz
123 . 00 0 MHz
SURROUNDING TERRAIN
Dep a r t u r e : 1 29 .700 MHz
Approach: 12'1.400 MHz
App r o ac h : 1 2 5. 300 MHz
App ro ac h : 12 6 .1() 0 MHz
App r o ac h : 128. 300 MHz Kingstcrd Smith ntl (YSS
Approach: lJ5 . 90 0 MHz
App r o ac h : 119.4 50 MHz 21 FT. 1 13 C2 2 FT
App r o ac h : 1 2 4 . 5 50 MHz
~~T
\"
App ro ac h : 125 . 8() 0 MHz
120
App r o ac h : 1H . 9 50 MHz
I\pp r o = h : 1ll . BOO "1Hz
App r o ac h : lJ5 . 1()0 MHz
Latitude:
Lonqi tuda s
[' evat,o~H
53l·' 56.77'
E15 J."'1 0.63'
21 n
'"
Ru nway Lenq t b Su r f ac e U S ID ILs Fre q U S Hdg
Asphal t 109.5()0 1 55
'"
34L
7
13 02:2
13 0lZ
8 292:
A:::phal t
Aspnal t
D<S
I SN
IS'{
110. 10 0
109.900
3 35
061
25 8 29 2 Asphal t ISW 109.700 24 1
16L 30 11 Aspl-ial t ISS 110.900 1 54
34R 30 11 Asphal t Il<N 109.300 335
Local condit ions :
r----------------i
I RUNWAY DATA,
Wind 25 ]0 at 15 kts , Visibility 20mi, Sc att ered clouds ,
Tem perature 55"F, Dew point 35"F, Altime te r 30.00
r-------------------------------------
PRINTING or COPYING
~------------ --------------~---------
Let's take a look at the charts and see if we can "build" a meaningful image of the flight
plan. Foryou guys thatwantto have a "Gate-To Gate " experience ... itwill be necessary
to determine where the gates are in relation to the runway and the heading relative to
the wind. Which way do you want to "push-back" in order to be po inting in the most
advantageous direction after the push-back. You will need to determine that ... and we
have a chartforthat.
WEATHER
So, before we start our trip ... we have to gettheweather. We can :
1. Create our own weather using the tools in the Flight Simulator utility, or
2. Look at the "default" weather using the "MAP " utility.
3. Request the ATIS from the flight simulator and it will scroll across the screen
or
4. Ignore the wind and do whatever you want (My favorite).
I am not going to expand on a weather creation scenario here, but rather will assume
that you have the interest and curiosity to learn how to manipulate whatever weather
controls your simulation has available. I w ill recommend REX. If you are notfamiliarwith
this after market Add-On weather generator, that you give it a look. They named their
product Real Environment Xtreme and it is called "REX" by knowledgeable simmers.
Here is their website URL:
www.realenvironmentxtreme.com.
I would personally think that the incredible realism that this product introduces into the
sim experience is so fantastic that I try to NOT fly my simulator without having the REX
weather engine operating .
Once we have the WIND , Field barometric pressure setting , Temperature and the
RUNWAY in use , we can plan our push-back and taxi routing.
CHART SIMULATION
What is it that we are trying to simulate? One of these things is the suite of charts that
every pilot uses ... and that we as Simmers do not generally have laying around.
During the following pages , we will be looking at some of these charts ... and since this
is a "first look" at an approach chart, we will use a SIMPLE list of the major items. As you
can see , there is a wealth of information on these charts that requires some exposure
and instruction on "reading" these things. So let's start with this chart of the planned
landing runway at our DESTINATION YMML (Melbourne,AUS).
This is the APPROACH CHART for ILS RUNWAY 16 at Melbourne (YMML). It tells
us lots of stuff ... including things we will need to know to program the FMC/CDU
for landing . Here is a cursory list of some of that stuff.
Here is the good news about all this: The MSFX program has a
whole lot of that information available in the MAP utility and/or
displayed on the instruments in the program itself We will be
demonstrating that later. Just remember that the computer program
we are using (MSFX) is replicating these charts. This is where the
information is that the "REAL " airline pilots use.
E144 40 00
229 3
•
537 3000
A 1604
2 195
•
AD ELEV 434
Bearings are Magn etic
Elevations In FEET AMSl
OME 0 15T
ALT ( 3' APCH PATH )
U, ROC NOB
BOLNOB OM MM
CATEGORY D
5-1 IL5 CAT II
5-1 ILS CAT Ili a
S-I IL5 CAT Ili b
ALTERNATE : (1666-7.0)
Ch anges: CAT I I VIS , CAT III VIS , LOGO, MMLl I04-129
":,-_==-=:_
TT-.... •. ......-; """' _
r.o.......
.. ..-.... ""lCD>t' "., ~
-~"1Ik~
~ §~dt!! ~ ~ ~
r~ ~~ !~:~ ~: ~ ~
~f-iiW~ lU ~ §
~ ::;:: l:: ~ ::: =
~ ee. : : : ~ : r; -
:. r: ~: l ::~ > C~ ' ..
§§! =
D 11:" 1:1::'
1
: : :: :::::
................
Think of the flight plan as being created in three separate parts.
STAR
STandard
ARrival
17l4il
and
22000
TRANS
_ q.--.... ,
<.Nr"",=~~ -
_ >OL ~
.....
....
,""' = -r:=:;T" Transition
: ~~=.o." ~ ~~~= ~ .. ' 2000
~:f:=2-: ~;,:=.,,=,;;:-_ 22000
....;
Standard EBOOY
IWII.¥JKIlrt)
ess 22000
Instrument ,so
DOSEl 16!l2<4
Departure IWllypolr1 )
."
and
TRANS
Transition
,-
ML(l 14 101
""""
lilllpOft)
NoIForOf)'
"'"
FLIGHT PLAN
1037
'" '"
DOME STIC
AREA ·
. .. ' .- . '
... _ -_ .._ -_ .. ._ .- --.--' ..
... .. _ _.
'
.. .
S 33 58 00
WARNING
FOR TAXIWAY LIMITATIONS
SEE ERSA
SSYADOl-129
_ --'- -1- + S 33 55 54
., I
'"
w '"
Uj '"
w
TERMINA L 2. PARKING POSITION INFORMATION
BAY CO-DRDlNATES ELEV (ft) CAPACITY G~?d'I~~E HYDRANT
FUEL
Ac cess from TWY C
49 S 33 56 ,0 E15 11 0.6 8 76 7-300 CEN TRElINE+sIDEMA RKER F35
53 5 33 56,1 E15 1 10.6 8 767-300 AP IS F35
55 S 33 56 ,1 E15 1 10.6 B76 7-300 APls F35
57 S 33 56 ,1 E15 11 0.6 A 32 D-200 SA FEGATE DGS F35
59 5 33 56,2 E15 1 10.6 8 737-8 00 M ars halle d Tan ker
CAUTION
PARALLEL RUNWAYOPS
DO NOTTURN RIGHT
1t:/.43' - - /1
- /1
/1
~eb ~' CAUTION
".~ :??
/ v- qf PARALLEL RUNWAY OPS
/ 1 DO NOT TURN LEFT
~ /
c: /
...'1.'1.
I :??
.......
: : :
~
c u ss ns sv
S34 133 6
E1510000
WO L~:-::- .
~
GRA D 3.3% ( RWY 16R - 4.7 % TO 1000FT )
~ U" U'
~" fr~~t~~~~a ~r~~etres
.9 ~~ ~~~ ~~dc;~?r~TI~tlth
BUNKY (20 ML) Seconda ry airport
\ 837 20 00 (Essendon) 5NM SE
-o E144 46 00 olML.
A",r~~ {BOL:=-~?-l
~g .z->: NDB 362
fI '-' her--
<> ,
~&1-> . (,,)
~ .i'
WILDE
~\'i 4~
(ii;::''(5 BAKER 6 ML) .-
837 32 58.
E144 41 04 '
••
IMS :-::-
oe
,
\
0 8 37 33
2500
083'......
IMW
iii!:!", ', ' E144 4912 [ILS 109,3
., - ~
·
=----
I
PAULA (11 ML)
,A. 837 34 24
ILS 109.7 1- " ~ O) .;). E145 02 06
0..,_
i
~
r:;Al l.O t-..l.O
BID- - = jr c l'."J =o"' r- ~
, # ..: ESSENDON ~
RENER • =xi AIRPORT [EPP:==]
837 4220 i
E144 43 480 :1, NDB 377
~~E
LAVER
83749 12
E144 43 42
SECTION: 10
Not everybody enjoys taking this flight simulation "game" to its logical bare bones
essential beginning and reconstructing the whole complex exercise ... but for
those that want a complete and totally maximum detailed experience ofoperating
their simulated flight as much like a "real" airline operation as is possible ... then
the only logical place to start is with a "COLD-DA RK" cockpit.
COLD-DARK
SAMPLE SET-UPs
Using the "COLD-DARK" setup in the
simulator airplane programs is also fairly
simple ... but since each different aircraft
program has their own unique technique, I
am only going to highlight (without detail) the
'iFly" and "PMDG" programs. Trying to give
exacting steps to access everyone is
impossible.
PMDG
Well , good news ... you can actually have it both ways! This section is
dedicated to the COLD/DARK START situation . If you are not among that crowd
(all six of them) then you can skip this section . For the rest of you gluttons for
detail ... here is the whole magilla.
HOW TO
J)flLL 'TfefE J)LfI~!
LIKE A PRO.
C MIKE RAY2012
WWW:UTEM.COM page 119
737 NG TRAINING SYLLABUS
Here is Captain Mike's idea on how-to ...
EASILY and SIMPLY CREATE A
PARKING CHECKLIST
Parking Brake (As Required)
The airplane is NEVER left for prolonged periods
without attachment to some restraining device,
such as chocks ortow tractor; even though
the PARKING BRAKE may be mechanically latched.
See this website: www.b737.org.uk/hydraulics.htm
Start Levers Cutoff
Transponder Standby
Probe Heat Off/Auto
Also called "PITOT HEATERS".
Anti-Ice Off
Start Switches Off
Hydraulic System Set
Unless there is a specific reason (Hurricane?)
to leave the ELEC ON then shut them all off
Anti-Collision Light Off
Only on IF ENGINES operating or Jet is moving.
Fuel Pumps Off, unlessAPU On
Flight Directors Off
IRS Selectors Off
TERMINATION CHECKLIST
Fuel Pumps Off
Emergency Exit Lights Off
Window Heat Off
Packs Off
APU Bleed Off
Lights Off
APU or External Power Off
Battery Switch Off
After you have completed all these items, the airplane will be prepared for a
prolonged period of inactivity, referred to as a "COLD/DARK" cockpit. I can hear
some of you now ... "Hey Mike, what about the clocks and the emergency batteries
and ... etc". OK, OK! This is not intended to be the checklist that places the airplane
into a mode for storage at the "Bone Yard" in the Mojave desert. Airline pilots don't do
that ... the concern addressed by this checklist is simply for an "overnite" or lengthy
delay between flights.
C MIKE RAY2012
WWW:UTEM .COM page 121
Here's what we are going to do.
We will create a list of specific tasks to be accomplished and then define how to
accomplish those items. After that we will review a checklist to ensure that we
have completed all the items. This is called the FLOW-CHECKLIST technique
and it is how the real airline pilots make certain that they are completing
everything.
- Label and ident ify the FLOW,
- Define and describe how to accomplish the FLOW steps , and
- Provide a CHECKLIST to confirm that
the steps on the FLOW have been completed .
FLOW PROTOCOLS
Here are the guidelines I will use in developing the FLOWS. We
will follow airline/Boeing style set-up procedures; however, we will
assume a single pilot orientation and not reference the First
Officer duties specifically. We will eliminate specific duties or
items that have no use in the simulation. I will discuss the
operation and description of the controlling device only to the
point where it makes sense to the simulation environment.
Here is a list of the INITIAL FLOWS that we will be accomplishing. These will
take us through the engine start and getting ready to taxi.
For this exerc ise, we will assume that we do not have any GROUND POWER
or supplemental PNEUMATIC AIR SOURCE. The 737NG is fully capable of
operating into airports with only the most basic ground support facilities, so let's
assumethatwe are going to have to use our own resources where poss ible .
PNEUMATIC BLEED
SWITCHES OFF
HYDRAULIC SYSTEM
ELECTRIC SWITCHES OFF
EXTERIOR
POSITION LIGHTS
SPEED BRAKEI
SPOILER . .~!:\.
PARKING
FIRE PANEL
BRAKE
DETECTOR CHECK
COM RADIO
TRANSMITTER
SWITCHES
A. Selecting BAT on
the DC SELECTOR switch, and
'2'
\V
APU PNEUMATIC BLEED
SWITCH OFF
Secondarily, there is a
ONE MINUTE TIME
DELAY LIMITATION
before using the pneumatic air from the APU.
B
BOTH 2 and 1 ELECTRIC
Ij\ HYDRAULIC SYSTEM
\V SWITCHES OFF
Since most of the flight
control surfaces (such as
the FLAPS) are hydraulically .... I .
actuated, it is IMPERATIVE .. I.l
that we DO NOT
PRESSURIZE THE
HYDRAULIC SYSTEM until
we are certain that there is
no potential for contact from flight surfaces that
might move once pressurized.
SERIOUS DAMAGE OR INJURY could result
from unexpected flight control movement.
: CONFUSION NOTE: :
: The controls for operating the RADAR are :
: located on the on the LOWER CONSOLE :
: MIDDLE ROWand is NOT where the ON-OFF :
POWER SWITCH is located. I
,,-_._-----_._-----_.---------------_._----,
I I
STEP4:
SELECT and HOLD the
EXTINGUISHER DISCHARGE
CIRCUIT SWITCH TEST to the 1
and 2 position. Observe in each
position that ALL THREE GREEN
LIGHTS come on.
FAULT INOP light ON
APU DETINOP light ON STEP 3:
MASTER CAUTION light Select and HOLD the TEST
(on GLARESHIELD) SWITCH to the OVHT/FIRE
CHECK ON, PUSH TO position, OBSERVE:
RESET
OVHT DET light ON WARNING BELL
3 FIRE HANDLE lights
ENG 1 and 2 OVERHEAT lights
:#-----------------~
NOTE', FIRE WARNING lights
(on glareshield)
: PUSH FIRE WARNING L1GH.~P=~ii =PUSH LIGHT TO RESET and
: ON THE GLARESHIELD Tf1 SHUT OFF BELL
• TURN OFF THE FIRE BELL! MASTER CAUTION LIGHT
(on glareshield)
PUSH LIGHT TO RESET
NOTE: By an odd quirk in the system,
OVHT DET light ON
we cannot test the VVHEEL VVELL
FAULT light ON
FIRE warning system until normal AC
power (#1 AC TRANSFER BUS) is
energized. Later in the set-up, we will
include that test in the COCKPIT
PREPARAnON checklist.
The TRANSPONDER is t e
way the A.T.C. (Air :rraffic
Control agenc ies such as the
Tower) identifies and tracks
individual airplanes.
Frequently, transponders will be set to transmit on discrete codes that were
leftover from previous flights or are actual emergency transponder codes .
You have to be careful that the transponder doesn 't inadvertently "pop" up
when you supply power and transmit some alert code ... whooops!
DUHl
Now it should be obvious that a lot of this stuff doesn 't matter if you are flying in a PC
flight simulator at home. There is also the other side that a lot of stuff that does matter in
the real airplane isn't covered here. There is a conflict that arises when attempting to
make the simulated as realist ic as possible without encumbering the whole exerc ise
with meaningless and irrational material.
For example ... does a flight simmer R-E-A-L-L- Y care whether or not the transponder
is actually creat ing a conflict? But that item was placed in the scenario because it is
representative of the kind of thought process that a "real" pilot would go through ... and
that is the whole point of this exercise, isn't it?
If you disagree with what I have said or included or left out ... go ahead and make
changes ... You may, of course, delete or add any stuff to your create own checkl ist ...
DUHl
These are the items that must be done BEFORE POWERING UP the airplane. Pilots
will do FLOW steps from memory ... and then read an appropriate checklist to ensure
that the items were completed.
POWER UP CHECKLIST
BATTERY SWITCH ON, 27 (23) volts
APU PNEUMATIC BLEED SWITCH OFF
ELECTRIC HYDRAULIC PUMPS BOTH OFF
AFT #1 FUEL PUMP ON
EXTERIOR POSITION LIGHTS ON
WEATHER RADAR OFF
LANDING GEAR LEVER DOWN
SPEED BRAKE LEVER DOWN
FLAP LEVER MATCH
ENGINE FUEL LEVERS CUT-OFF
PARKING BRAKES SET
FIRE DETECTION PANEL CHECK
COMMUNICATION RADIOS TRANSMIT OFF
TRANSPONDER STBY
DISCUSSION:
When I was writing this, I knew that many of the simmers reading this would
have questions.
QUESTION 1: What is the required starting voltage for the APU. The answer
is that there are different limits imposed by different airlines since they use
different APU units.
The battery itself is a 24V DC NiCd battery and can show a stored voltage
up to 38 v dc. The acceptable battery voltage range varies between 23 Volts
and 38 volts. Since we are using the PMDG 737NGX , they have set up their
sim to show 27 Volts available for APU start when selected.
I would mention the 30 MINUTE limitation for BATTERY when the charger is
not operating. Some airplanes with the AUX BATTERY installed will have a
60 MINUTE limitation.
QUESTION 2: Why don't you do the cockpit set-up first, and then turn on the
BATT switch. Logic would seem to indicate that once the BATTERY switch is
turned on, such items as the ELECTRIC HYDRAULIC pumps would be
activated if their switches were already on. Huh? What about that?
All the airplane manuals I looked at have the sequence as I have presented
it in my flow. First activate the BATTERY switch and check the available DC
voltage , then do the set-up items . From a simmers point of view, I don't see
why you couldn 't set-up everything first ... and then activate the BATTERY
SWITCH and check the voltage as the last item. OK, by me.
NOTE: Without the BATTERY switch on, the AC and DC metering panel will
not indicate.
, ::::::~~~~~~~.::::~v a l u e . There is NO
REQUIREMENT to MONITOR
the starting parameters.
STEP B: After "BLUE" APU
GEN OFF BUS LIGHT is ON
... move BOTH APU GEN
'- ----l._ _-;---~. switches to the ON position.
This will allow the APU to power
the airplane electrical system.
STEP C: Once the ELECTRICAL
POWER has been shifted to the
APU, you may move GRD PWR
switch to the OFF position ... and
1-.._-, disconnect the GRD POWER
source.
r-----~-------
I
I
OPERATING NOTE: ----------
Once the APU start is complete, the BLUE "APU GEN OFF BUS"
:
I
I light illuminates indicating that the APU may now be connected to I
I the electrical system. It will not override the GRD POWER and I
I automatically connect. There is no time delay requirement before I
I connecting the electrical. I
I HOWEVER ... YOU MUST I
: WAIT ONE MINUTE BEFORE I
I SELECTING THE APU PNEUMATIC AIR! I
-------------------------------~
page 130
@ MIKE RAY 2012
publ i.sh...d by UNIVE RS I TY o/ TBM BCULA PRES S
AFTER APU START
Once the APU has been started , we then start preparing the cockp it for
the ENGINE START procedure. Here is a suggested FLOW for this
section ofthe COCKPIT SETUP.
c
737 NG TRAINING SYLLABUS
.. ,~
~,!III :!~~
--.-_ 0 6
..
" '~
.. ';"':.'t~
BOTH IRUs ..... NAV
Turning the IRS or IRU units
(either designation is correct)
to the NAV position will
initiate the ALIGNMENT
cycle. This lasts for 10
MINUTES and during that
period, the airplane MUST NOT ME MOVED!
Most of the simulator programs have a "work-
around" for this warm-up delay where it is allowed
to adjust this warm-up time. This is a simulator
problem area because on the PMDG 737NG for
MSFS 2004 (for example) the UPPER
.-------------------------------.
OVERHEAD PANELS (including the IRU unit) are
NOT REPLICATED in 2D.
r •I
ANTI-COLLISION LIGHT ON or OFF
ANYTIME the AIRPLANE IS MOVING or the ENGINES
ARE RUNNING the Anti-collision LIGHT MUST be ON.
Technically, there is no requirement to have the
anti-collision lights on with "only" the APU running. I
I. •
@MIKE RAY 2012
WWW:UTEM .COM page 133
737 NG TRAINING SYLLABUS
Sometimes pilots wonder which POWER SOURCE will take PRIORITY over the
other. On this airplane there is only one rule to remember and it is called the
GOLDEN RULE:
Allow me to parse the terms here and add additional explanatory comments.
Once we have powered up the airplane, we can accomplish the next activity ...
FLIGHTDECK PREPARATION or SET-UP.
© MIKE RAY 20 12
page 134 PUbli.5hcd by UNIYERSI T Y ,,/ TEM ECU LA PRESS
FOR FLIGHT SIMULATOR PILOTS
SECTION: 11
Here is where an airline pilot will test and set every single instrument in the whole
cockpit suite . It takes a whole book just to describe all the steps and details and
warnings and cautions and all that. Since most of the flight simulations are probably
NOT going to deliberately have any of the instruments screwed up or not working or
out of tolerance; we are going to mention the items, and then ifyou are so inclined, you
can go to another source for more information. It is also unlikely that there is a rigorous
and complete test procedure forall the stuffon your simulation.
PREFACE TO
"THE COCKPIT
PREPARATION
CHECKLIST"
This section is a simplified graphical-style representation of the " COCKPIT
PREPARATION CHECKLIST'. On the following pages I have actually created a
mixture of a "SYSTEM REVIEW" and the "COCK PIT PREPARATION" checklist. It
seemed like a waste of pages to gooverthe mater ial and then turn around and repeat
the same thing over again, so this presentation technique may seem a bit confusing
at first , but we will be covering the information about the systems and instruments ....
and at the same time attempting to layout the items that we have to look at and setup
before we proceed with the rest of the flight. It could either be a treasure trove of
information and a Godsend for those who are trying to figure out where everything is
located in the simulator images on their computer monitor display ... or it could also
be a totally confusing mash-up if you don't get it!
Consider that if you are trying to operate the sim using the VC (Virtual
Cockpit) mode and still a newbie simmer it is difficult to impossible for you know
where everything you want to operate is located. So, I thought this might be a nice
inclus ion in a book of this sort. Consider this to be a reference section , and hopefully,
you will use it as such.
Now, I have to make this comment about "my"specific vers ion of the 737NG
cockp it. Some of the items and instruments may look slightly different from that ones
in your simulation. Be aware that these differences actually exist in real life. Here is
how this happens.
The Boeing Aircraft Company would (of course) prefer that every airline that
operates their jets would use their basic, default setup; but there are those important
persons at each airline that decide that they will change things. So they add or
remove stuff and create a totally unique layout that suits them. Other airline
operators find suppliers that provide less expensive options and slightly different
interfaces for their products. That said, on the whole , there is still a certain integrity
that is maintained and for the most part, the following "catalog" of instruments and
parts thatfollows will be useful.
So, give it a chance. Look it over ... and use it as a reference for those
moments when you aren 't certain about the location of a certain instrument. Let's not
be naive and think that the first time you read this stuff that you will know what the cat-
hair is going on ... ain't gonna happen. But, and here is where I think this approach
might work for you , if a diligent flight simulation aviator will return to the material
continuously, it is my contention that there will start to be an assimilation of the details
and complexities. Eventually, you (the sim pilot) will begin to "get it" ... and when you
do, it will be a joyous day indeed . Birds will sing, the skies will be blue, flowers will
bloom , and you will be happy.
16
SECTIONS
LOWER
PANEL
RIGHT
SIDE
.-.
NOTE: For the sake of clarity ... ALL WARNING and IDENTIFYING LIGHTS
will be illuminated so that you can see what they say. The indications and
positions of the switches and buttons have no special meaning.
@MIKE RAY 2012
WWW:UTEM.COM page 139
737 NG TRAINING SYLLABUS
~::-:~~~~
OVERHEAD
.".'~
__ 0' .
PANEL AFT
Observer
ELT Mic-Selector
-ARM IRU Panel
- LIGHTS OUT
- 2 switches in NAV
FDR
Flight Data
Recorder
-LIGHT OUT
Service Interphone ON
"Some" 737
sims have this
radiohead . If
the NAV
radios on your
sim look
"something"
like this (they ar. ocated on the lower PEDESTAL)
make sure tl:le are in AUTO unless using for
APPRO~CH. While not part of the BIG FIVE, we
nonetheless will be setting the NAV radio as part of
the APPROACH setup.
r--~---------------~--------~
I To avoid MAP SHIFT, it is essential that we have the radios I
I operating in the AUTO mode, unless they are specifically I
~ being used for specific navigation or approach purposes. :
Activating the
Master switch will
energize the
toggle switch and
allow it to be used
to move the flaps.
DISPLAYS
Control Panel System FAIL lights
- FEEL
Navigation
DIFFERENTIAL
Information
PRESSURE
Source
- SPEED TRIM
controls
- MACH TRIM
-AUTO SLAT
Display
source
Fuel
Temperature Gauge
Fuel valve
Indicator lights
FUEL system operations panel Pumps on, LOW PRESSURE lights out
Normal fuel is to have the fuel tank switches ON
for tanks containing fuel.
CAUTION:
Center tank fuel pump switches should be ON
only if the fuel quantity in the center tank
exceeds 1000 pounds.
-Fuel use protocols "normally " use center tank fuel first.
-Regarding "SUCTION FEED " ... Engines can operate with no fuel
pumps ON and suction feed
from tanks 1 and 2,
but you may get a "FLAME OUT" if you are
above 30,000 feet.
-APU can suction feed from Tank #1.
-SCAVENGE pumps .. when both the
CENTER tank pumps are turned OFF, a JET
PUMP operates for 20 minutes to scavenge
about 300 pounds to the #1 tank.
OVERHEAD ~ :. 'f\?i
SECOND ROW
Ammeter/
Voltmeter
LCD indicator
display
T/R FAIL
Battery (Transformer
Discharge Rectifier)
light and
ELECTRICAL
FAULT
DC light
Selector
switch AC
Selector
Battery switch
Switch
CABIN
and IFE/PASS
Standby Power Amenities
Light and selector switches
GEN/APU
APU BUS
Auxil iary Availablility
Power Unit switch
indicators
Windshield
Wiper
controls
© MIKE RAY 20 12
page 146 PUbli.5hcd by UNIYERSI T Y ,,/ TEM E CULA PR ESS
FOR FLIGHT SIMULATOR PILOTS
BATTERY switch ON
When the BATTERY is the only source powering the airplane,
this is the main power Switch for the airplane. After all other
power sources are removed from the airplane , switching this
OFF will completely de-power the airplane.
GALLEY POWER ON
(also called CAB/UTIL and IFEIPASS SEAT) switch
OVERHEAD
PANEL
SKINNY MIDDLE COLUMN
Circuit Breaker
panel light
controls
EQUIPMENT
COOLING EMERGENCY
controls EXIT
Light switch
FASTEN
SEAT BELTS
Flight
and
Attendant
NO SMOKING
and Ground
sign selectors
CALL
Buttons
First Officer
WINDSHIELD WIPER
controls ENGINE
start control
APU switches
start control
switch
Various Light
controls
Back-up
(wet)
COMPASS
© MIKE RAY 20 12
page 148 PUbli.5hcd by UNIYERSI T Y ,,/ TEMECULA PRESS
MIDDLE OVERHEAD PANEL
COCKPIT PREPARATION CHECKLIST
EQUIPMENT COOLING controls NORMAL
•r-----------------------------•
• If the EQUIP COOL EXHAUST light comes on during flight , :
• continued flight beyond 30 minutes may result in loss of •
: Captain Display Units and Lower Center display unit. :
~-----------------------------
EMERGENCY EXIT lights ARMED
All emergency lights come ON with the loss of the #1DC bus.
This means that (if armed or ON) the lights will come on with
the loss of "normal" AC power because the #1 DC bus will become
unpowered.
•~-----------------------I
:
- J
DO NOT USE WIPERS ON DRY WINDSHIELDl •
OVERHEAD
PANEL
fOUR1H COLUMN l!!1!!!I!!U
PROBE HEAT
Static/Probe
Control panel
•
Engine/Wing
ANTI-ICE
Control panel
HYDRAULIC
SYSTEM
Control panel
CVR
Cockpit Voice
Recorder
Control panel
PRESSURIZATION
Indicator
panel
CABIN
DIFFERENTIAL
PRESSURE
CABIN
ALTITUDE
-If all four GREEN lights on, there is no need for a power test.
-If OVERHEAT light ON, you may reset the system by positioning
the switch OFF for about 5 minutes, then setting back ON.
:t3
PROBE HEATI STATIC HEAT switches OFF
r·---·--··---·--··---·--·-----~I
CAUTION: I
I .. • Important note . Used to calculate Airspeed and :
: • J Mach number. Once the engines are started,we I
I ' MUST remember to turn on the PROBE HEAT! :
I
~-----------------------------~
Failure to have PROBE HEAT ON for ENGINE operations above 70% N1
will result in EEC entering an alternate mode and possible overspeed.
r---------I
1 NOTE: 1
1 On the -800 and 1
AIR
CONDITIONING
Control panel
f..----------- -J : 1
___
900 there are
two recirc _fans.
1
I
1
.. -----------,
: AUTO FAIL :
: 0· :
I
:
I
I1
"LIGHT OUT''' I
. .- 1. I
I
I1
p-_.._-_....•
Pressurization I
I
J
Mode Control :
~~~'!!I"'!I"'''
: 0-
"AUTO"! I
Electronic
PRESSURIZATION I .~ .
1
I:
Controller I . I
1• • • • • .1
- If light on, it means that BOTH the engine bleed and the APU
bleed are supplying air to the pneumatic manifold. In this case,
ensure that the engine is run at no greater than IDLE or
deselect the APU bleed source.
FIRE WARNING
MASTER CAUTION
and
System Annunciators
light pack
GLARESHIELD
COCKPIT PREPARATION CHECKLIST
When setting values on the MCP , ensure that the corres ponding display on the
instrument panel changes also.
AUTO-PILOTS DIS-ENGAGED
GLARESHIELD can't
COCKPIT PREPARATION CHECKLIST
Both the "LIGHTS" and the SYSTEM ANNUNCIATORS are also PUSH TO
ACTUATE switches. Depressing them will extinguish the warning light and warning
bell and reset the system .
FIRE WARN / BELL CUTOUT: When this light comes on, it
means a FIRE WARNING, SYSTEM TEST, APU,or MAIN GEAR
WHEEL FIRE !!!! YIPEI
To really get your heart pumping ... when it comes on there is also
a FIRE BELL!!!!.
- PRESSING the light will SILENCE the BELL and RESET the system .
NOTE: there is a "BELL CUTOUT" switch on the FIRE PANEL located on AFT
ELECTRONIC PANEL that will accomplish the same thing.
rF-- ---=. MASTER CAUTION: When this light comes on, it means a
MASTER
CAUTION SYSTEM ANNUNCIATOR HAS COME ON.
- PRESSING the light will RESET MASTER CAUTION and
.:....--==-...
PUSH TO RESET
RESETS SYSTEM FAULT ANNUNCIATOR for additional system
anomalies.
NOTE: If FAULT condition or anomaly remains , the MASTER CAUTION
light will come on again.
ANTI-ICE ~ ENG
HYD OVERHEAD
To extinguish the light, depress either MASTER CAUTION light. This will
RESET the system.
PRESS TO RECALL: This is a bit tricky, but frequently during a flight you will find
the checklist requesting that you "RECALL " the system annunciator. Here is how
you do that. Even though the lights may be out and the annunciator is black,
depress the switch pack and it will display any system warnings that have
previously been extinguished but the malfunctions are still indicating .
FORWARD PANEL
LEFT SIDE
LIGHT
AUTOFLIGHT test
DISPLAY PANELS ANNUNCIATORS switch
selectors (Push to reset)
ND
(NAVIGATlON
DISPLAY) or
EHSI
PFD (ELECTRONIC
(PRIMARY HORIZONTAL
FLIGHT SITUATION
DISPLAY) or INDICATOR)
EADI
AIRCRAFT (ELECTRONIC
NUMBER ATTITUDE
DIRECTION LIGHTING
plaque control panel
INDICATOR)
CLOCK SET
ND:
-MODE MAP
- RANGE 20 NM
~
TAS - - -
100 0000 --'/-- - - - -2
D~
l1O.5OItlIXr - - Nt
100 -€I OI'E - - 400
Il S FD
\ \ ' .... I , /
80 - NO
v ... .... 0 - 100
60 - ~ lll!:l
B-o
45A - ==,:) a [[=
0
0
-B~ ;"'''''l T
lO-
~
0
-4 - - 100
0 0 I 0 0
TCAS 6,
29 .92 'M. OFF
...
1.00
..
D.D
FORWARD CENTER
PANEL ..
•••
~
AUTOBRAKE
selector FLAP
POSITION
indicator
FUEL
FLOW
reset
LANDING
GEAR
indicator
lights
STANDBY
ALTIMETER
and
AIRSPEED
INDICATOR
STANDBY RDMI
Radio Distance
Magnetic Indicator FLAP
SPEED
placard
Lower
EICAS
FORWARD PANEL
RIGHt SIDE
BRAKE
PRESSURE AUTOFLIGHT
indicator ANNUNCIATORS
(Push to reset)
GPWS
Ground Proximity
Warning System AIR VENT
control panel controls
THROTTLE QUADRANT
REVERSE
THRUST THRUST
LEVERS LEVERS
FLAP
START
PARKING BRAKE and LEVERS
WARNING LIGHT
THROTTLE r.-
="._~~
.t.:....
QUADRANT
The throttle quadrant (also called the Control Stand) has levers and buttons
and indicators that serve about a dozen functions. Some of these functions
are related to thrust management, and the rest serve to operate flight
controls. Let's take this opportunity to look more closely at one of the most
interesting and functional parts ofthe airplane .
f1\
\2..1
SPEED BRAKE LEVER. This lever has two positions that are of
interest to simmers. While on the actual airplane the pilots can
move the lever to intermediate positions in order to select the
exact amount of spoiler deployment desired; in the simulator, there are
QWERTY key commands that are used . There are three positions to
choose from:
-IN-FLIGHT extension ("I" qwerty).
- ARMED position (" SHIFT-I") ... Ground spoilers will deploy
automatically with gear spin-up.
- RETRACT ("I" or Move thrust levers out of IDLE)
f2\
\!;)
RE':'ER~ER LEVERS . These levers are used to place the
engines Into reverse.
f4\
\:!.)
FLAP INDICATOR scale . This represents the position of the
flap handle according to the amount of flap that was selected.
Notice that the re are two "GATES" along the selector. One at "2"
and one at "15". These serve to divide the selections into three sections.
"1" degree is leading edge devices only ...no trailing edge flaps. "2"
through "15" are maneuvering and take -off flaps ... and "25" through
"40" are landing flaps.
® TRIM WHEELS . There are two rather large trim wheels that
spin when the ELEVATOR (PITCH) trim is being selected. If the
ELECTRIC TRIM is inop, these wheels may be manually turned
to select trim. These wheels spinning back and forth create a special
sound that is like a "dog gasping" or a rasping cough.
The manual trim keys in the sim are: "NUMBER 8 key" for ELEVATOR
UPTRIM and the "NUMBER 2 key" for ELEVATOR DOWN TRIM .
You can also disarm the AIT by using the AfT switch on the MCP.
tfO'
~
PARKING BRAKE handle and light. On the airplane , to set the
brakes , the pilot must depress the toe brakes on the rudder pedals
and then pull the brake selector back into the detent. On the MSFX
the command CTRL - "." will set the parking brake. Depressing "just" the
" ." will toggle the brakes.
@1 FUEL CUTOFF lev erS' UP is ON, and Down is OFF. It's use will be
described when we do an engine start later.
This is the leverthat you select down to shut off the engines.
FIRE/OVERHEAT
PANEL
r-----------------------·
: We have previously discussed the operation and :
I testing of the "FIRE PANEL" when we completed I
: theAPU starting procedure. :
~----------~--~---~----_.
There are THREE CONTROL HANDLES labeled "1", "APU", and "2".
-STOWED Normal Operations
-PULLED SHUTS OFFthe ENGINEIAPU
-PULLED and TURNED RIGHT DISCHARGES one EXTINGUISHER
- PULLED and TURNED LEFT DISCHARGES other EXTINGUISHER
Each ENGINE has two completely different FIRE EXTINGUISHERS.
Since the APU only has ONE FIRE EXTINGUISHER, turning the handle either way
will discharge the extinguisher.
DISCUSSION:
The FIRE EXTINGUISHER system on this airplane is SIMPLE .
The DETECTORS have two levels;
- HOT ... Which is interpreted as "OVERHEAT", and
- HOTTER ... Which is interpreted as "FIRE".
FIRE PANEL
COCKPIT PREPARATION CHECKLIST
WHEEL WELL FIRE warning system TEST
Verify:
- FIRE WARNING BELL sounds
- FIRE WARNING lights illuminate
- MASTER CAUTION lights illuminate
- OVERHEAT/DET annunciator illuminates
Verify;
- WARNING LIGHTS extinguish
- FIRE WARNING BELL shuts off
- WHEEL WELL FIRE warning light illuminated.
LOWER PANEL
LEFT SIDE
VHF/HF RADIO
(COMMUNICATION)
control panel
VORRADIO
(NAVIGATION)
control panel
ASP
AUDIO SELECTOR
PANEL
HGS
Operating panel
ADF RADIO
(navigation)
Control panel
PANEL LIGHTING
controls
LOWER PANEL
MIDDLE
WEATHER
RADAR
Operating panel
CARGO FIRE
DETECTOR
control panel
TRANSPONDER
VHF/HF RADIO control panel
(COMMUNICATION)
control panel
AILERON-RUDDER
TRIM
control panel
LOWER PANEL
RIGHT SIDE
VHF/HF RADIO
(COMMUNICATION)
control panel
VHF RADIO
(NAVIGATION)
control panel
ASP
AUDIO
SELECTOR DATA PRINTER
PANEL
FLIGHT DECK
DOOR
control panel
STAB TRIM
OVERRIDE
control panel
TRANSPONDER/RADAR SET/STANDBY
CUMULATIVE
COCKPIT PREPARATION CHECKLIST
ELT ARM
LE DEViCES TEST
IRS NAV
SERVI CE INTPHN ON
PMC LIGHTS OUT
CREW 0 2 ON, LIGHT OUT
FLIGHT DATA REC LIGHT OUT
STALL WARNING TEST PUSH
PSEU LIGHT OUT
AUX LANDING GEAR LIGHTS 3 GREEN
FLIGHT CONTROL COMPUTERS ARM
YAW DAMPER OFF
ALT FLAPS SWiTCH GUARD CLO SED switch OFF
DISPLAY CONTROLS ON
FUEL TEMP GAUGE CHECK
FILTER BYPASS LIGHT OFF
FUEL PUMPS ON , LOW PRESS LIGHTS OUT
ELEC PANEL CHECK
BATTER Y SWITCH ON
GALLEY POWER ON
IDG CLOSED
GROUND POWER SWITCH ON or OFF
APU ON EGT INDICATING , LIGHTS OUT
GENERATOR SELECTOR IF OPERAT ING, APU ON
CAPT WINDSHIELD WIPERS PARK/OFF
EQU IP COOLING NOR MAL
EMERGENCY EXIT LIGHTS AR MED
PASSENGER SIGNS ON (or AUTO )
F/O WINDSHIELD W IPERS PARK/OFF
EXTERNAL LIGHT S SET AS REQUIRED
APU START CONTROL SWITCH RUN (or OFF )
ENGINE START SWITCHES OFF
WET COMPASS CHEC K HEADING
WINDOW HEAT ALL ON
PROBE HEAT OFF
ENGINE/WING ANT I-ICE OFF
HYDRAULIC SYSTE M A and B ON
COC KPIT VOICE RECORDER TEST
PRESSURIZATION INDICATORS CHECK
AIR CONDITIONING PANEL SET
BAROMETRIC PRESSURE SETTING SET
VOR/ADF AS REQUIRED
MODE SELECTOR MAP
CTR CTR OFF
RANGE AS REQUIRED
TRAFFIC SWITCH SET
MAP SWITCH SET
BOTH FLIGHT DIRECTORS ON
AUTO-THROTTLE OFF
COURSE INDICATOR SET
lAS/MACH SET V2+20
HEADING RUNWAY HEADING
ALTITUDE CLEARED ALTITUDE
BANK ANGLE 25 degrees
AUTO-PILOTS DISENGAGED
CLOCK SET
NOSEWHEEL STEERING NORM
DISPLAY SELECT SET
PFD CHECK
ND CHECK
STANDBY INSTRUMENTS CHECK
ENGINE DISPLAY SET
AUTOBRAKE SELECTOR .RTO
ANTI-SKID LIGHT EXTINGUISHED
ENGINE INSTRUMENTS CHECKED
SPEED-BRAKE DOWN/DETENT
REVERSERS DOWN
THRUST LEVERS CLOSED
START LEVERS CUT OFF
PARKING BRAKE SET, LIGHT ON
STABILIZER TRIM CUTOFF NORMAL
WHEEL WELL FIRE WARN ING TEST
COMM RADIOS SET
NAV RADIOS SET
AUDIO CONTROL PANEL SET
ADF RADIO SET
TRANSPONDER/RADAR SET/STANDBY
RUDDER and AILERON SET TO ZERO
FMC/CDU INITIALIZATION
SECTION: 12
Right here is where most "potential" airline pilot flight simmers get all frustrated.
This seems to be the place where confusion reigns supreme and where a lot of
sim aviators give up and go surfing. I want you to know that this is not brain
surgery ... and you can master the CDUlFMC. Follow me though on my loading
process and see if it makes sense ... and then keep doing it until loading the
CDUlFMC becomes second nature. YOU CAN DO IT!
o 184
185
Departure SID
Enroute segment
o 186 Airways segment
o 187 Arrival segment
o 188 LEGS page
o 190 using the PLAN mode
o 191 PERF INIT page
o 193 N1 LIMIT page
o 194 TAKEOFF REF page
Right here is where most of the flight simulation wannabe airline pilots fall off the
turnip truck . BE STRONGl I am here to tell you what to do ... Don't expect to be
able to get all of this complicated stuff straightened out in a single lesson (NOTE:
Albert Einstein busted his check-ride 43 times!) .
@MIKE RAY 2012
WWW:UTEM .COM page 177
737 NG TRAINING SYLLABUS
CDU "FLOWS"
1: IDENT page
3: ROUTE page
3
Place ORIGIN and DEST
Select the DEP ARR key
4 LS6R ROUTE>
ACTIVATE>
EXEC
Select "LEGS" key
9: N1 LIMIT page
9 LS6R TAKEOFF>
page 178
@MIKE RAY 2012
publ i.sh...d by UNIV ERS I TY o/ TBM ECULA PRESS
FOR FLIGHT SIMULATOR PILOTS
--------------------------------
I
page 180
.. I
© MIKE RAY 2012
publi51.cd by UNIYERS ITY ,,/ TEM ECULA PRESS
STEP 3: LS6R
(Line select POS INIT»
STEP 5: LS2L I
This will place the departure airport
designator (YSSY) in the REF AIRPORT
slot. Look at the LAT/LONG numbers and
see if they are "sorta" similar to the "LAST
POS" on the CDU. If we were flying a real
airplane , then the chances are that the jet is
the same place as it was when it was shut
I STEP 6: TYPE 58 I
I STEP 7: LS3L I
I STEP 8: LS6R I
This will select the next CDU page labeled
"ROUTE"
r--------------------------------i
DO NOT ENTER OR CHANGE
THE RUNWAY ON THIS PAGE!
The runway is selected
using the DEP ARR page.
NO NQ'
- •
DO NOT ENTER THE RUNWAY HERE
Technically, placing the runway here will also
enter the runway in the DEP ARR page;
however there is no capability to select
SIDITRANS information on this page .
---------_._---_._---------_._---~
The CDUlFMC requires a minimum of ORIGIN
and DESTINATION and ONE FIX OR
WAYPOINT on the ROUTE in order to begin
loading properly. It may be necessary to supply
that fix, and building the route on the RTE page
is totally a matter of Pilot Technique ... while the
FMC is very forgiving as to the order you enter,
let's stick with the DEPARTURE, ENROUTE ,
and ARRIVAL segments in that order.
••~----------_._---_._---_._--------_.
A ROUTE must be entered and activated.
•:
: The minimum ROUTE information required :
: is ORIGIN, DES TINA TlON, and a ROUTE LEG. •
~---------------------------------_:
Here is the situation . Once you
have completed the ROUTE
page (page 1 of 2). There is no
prompt indicating the next "page"
displayed at the lower right hand
corner of the CDU display. How
do we know which page we
should access next? Here are
two choices:
- One solution is to
go will go directly to
the DEPARR
page.
- It also
makes some
logical sense to
assume that we
could proceed to
RTE page 2.
For this tutorial, we
are going to select the
"DEP ARR PAGE"
key and then later
go to the RTE
LEGS
queue.
Olslllrn 36~31'1Tl
the "PLA N" feature of the ECU and NO ESbmilled hJel bun
ESIlmalPd bfTl@Mr<JtHo' 051
36780 II ~90;al 1
HOMJP 22000
clearly stated (NON JET) in the title /Wll\'PQI11 ~
._'......_--._-OQrr
........_-".-.""'-_.-
.r"".."",. _--.- ...
I
I
------------------. --- -.
STEP E: Place ECU back in the "MAP" mode. IMPORTANT: This is one
the most overlooked screw-up for pilots when using the PLAN mode.
I
I
I I
._--------~---~------------------~_.
page 184
© MIKE RAY 2012
p ub/Mlcd by UNIYERSI T Y ,,/ TEMECULA PR ESS
DEPARTURE SID
The DEP ARR (DEPARTURE ARR IVAL) page is
where you enter the TAKEOFF and LANDING
RUNWAY, SID (Standard Instrument Departure)
routing, and any TRANS (Transitions). It is also
the place where you make changes to the
Runways , should they occu r.
C RESERVES 6,000
D COST INDEX 100
E CRUISE ALTITUDE (CRZ ALT) ~~,000 Ff
F TRANSITION ALTITUDE 10,000 rr
"150,700# (150.7) 150,700 Pounds and is placed into the computer as 150.7
e MIKE RAY2012
WWWUTEM.CO M
page 191
Once you have accumulated the
necessary information , it is simple to "fill
in the blanks" and complete the
performance initialization
"PERF INIT" page.
Without boring you with
re-stating the obvious,
here is the
N1 LIMIT page
The ENGINE OUTPUT LIMITATION page
(N1 LIMIT) page
DO NOTHING
ON THIS PAGE.
DISCUSSION:
The use of REDUCED THRUST and NOISE ABATEMENT profiles are way beyond
the understanding of ordinary garden variety airline pilots ... and so even though I
assume that while there may be some nit-no id super inquisitive flight simmer who has
the potential to understand and apply these N1 LIMITS to the problem ... we simply
don't have the charts and supplemental information handy. On some AIRPORT
CHARTS there may be references to ICAO (International Civil Aviation Organization)
departure criter ia that involves N1 LIMIT calculations, but I certainly wouldn 't expect a
flight simmerto be able to apply this feature.
The whole thing is pretty simple , and how it works is like this; you place a SPECIAL
REDUCED THRUST TEMPERATURE at LS1 L. It is NOT a real temperature, but one
that is calculated to fake out the computer into calculating a thrust is actually not what it
would normally be, but rather an OPTIMUM thrust. The bottom line is that the computer
actually is forced to compute a "REDUCED THRUST". This is carefully calculated so as
to apply just enough thrust to be safe , but not any more than is needed. This is to reduce
wear on the engines, decrease fuel usage , and reduce the carbon and other emiss ions
footpr int. But for flight simmers , the only thing that "REDUCING THE TAKEOFF
THRUST" will do is create a potent ial over-run or crash at the end of the runway. If you
have the tools and data to utilize this feature ... then use it!
TAKE-OFF settings apply to various engine capabilities. For example , a 24K DERATE
would apply to an engine using a 24000 pound thrust rating.
The "BUMP" mode can be used when additional thrust is required to meet takeoff
criter ia. It allows for some additional thrustto be used.
The other selections on the N1 LIMIT page reference CLIMB (CLB-1 and CLB-2)
settings that give "pre-figured" reduct ions in thrust setting for NOISE ABATEMENT .
These are sometimes "called out" on the DEPARTURE CHARTS. I suggest you leave
the DEFAULT CLB selected .
-. I
STEP 69: LS2R (VR SPEED)
DO NOT CHANGE THE RUNWAY I
: ON THIS PAGE ... GO BACK TO THE I STEP 70: LS3R (V2 SPEED)
I DEP ARR PAGE! I
.. - - - - - - - - - - - - - - - - - .1
Once you have selected the flaps , the FMC recognizes that it has all the
informat ion it needs to complete the calculation for the V speeds, and the
"recommended" speeds appear automatically in the right side queue of the CDU
display. In order to ACTIVATE them , you will have to line select the keys next to
the V speed ; this will fill in the dashed line with a BOLD FONT V SPEED.
"'J) !
This may be just my opinion ; but I find
that when I am flying ... I use the LEGS
PAGE more than any other page. So, I
am going to recommend that you
select the LEGS PAGE for your default
choice. After you have done any input or
change to the CDUlFMC; select the LEGS
page as your default CDU display.
LE'f'~ ~O FLY'N~I
FOR FLIGHT SIMULATOR PILOTS
SECTION: 13
There are two options when operating a flight simulation. You can start with a
COLD/DARK cockpit; or you can start your simulation flight with the airplane on
the runway with engines already started. There are, of course, a whole bunch of
variations in between those two extremes. In this section we will explore some of
the events associated with "pushing back from the gate , starting the engines, and
taxiing to the runway".
PUSHBACK NOTES
Engines must NOT be started or operated during any towing FORWARD.
This is due to the danger of over-running or over-powering the tow vehicle
and the operator.
Ir-~-----------
I
--- --
System "A" Hydraulic pumps MUST BE
selected OFF for all pushbacks.
-----~I
I
I Ensure that the tow bar is disconnected BEFORE I
I turning the sys "A" hydraulic pumps ON ~
._-------~--~--------- I
Prior to installing the NOSE GEAR LOCKOUT PIN, do not make any
electrical or hydraulic power changes with the tow bar connected.
Here is the scoop on this: Any electrical change may cause a momentary
charge that could actuate the NOSE WHEEL STEERING ACTUATOR. If
the TOW BAR is attached it could break or bend the mechanisms or injure
the personnel. YIPE!
Failure of the "A" pump solenoid is another issue, and even with the
switches OFF, it is possible thatth is could occur.
r--------------- ------------ ..
I If the #1 engine is started at the gate (for any reason) , the tow
I
I
I
bar must NOT be connected at the NOSE WHEEL end of the I
I
I airplane. After ENGINE START and AFTER AIRCRAFT I
I GENERATORS are ON, the GROUND CREW will confirm I
I with the CAPTAIN that the "A " HYDRAULIC system I
I PRESSU RE is ZERO before they reconnect the TOW BAR. I
I
--------- --------------------~.
I
SHIFT+P
"1" key to turn BACK and LEFT
"2" key to turn BACK and RIGHT
-+t
•
TECHNIQUE
The way this thing works is this:
Once you press the SHIFT+P key ... the airplane starts
straight back. It will continue to move until you give it a
"stop" command (depress the SHIFT+P key again)
#' \.
~
~ When you depress the 1 or 2 key to select a turn, that
_ ~ ~ turn will not start until the airplane nosegear rolls to a
position where the main wheels were when you pushed
the key (about -50 feet).
Once the jet starts turning, it will continue turning until you either depress the 1 or 2
key again, or the turn reaches 90 degrees (90 degrees is the max programmed turn).
CAUTION: Once you push the 1 or 2 key a second time to stop the turn, it re-sets and
will start another turn in -50 feet.
r---------~~--~-----------~------~I
I This means that some of the after market "COPILOT ASSISTANT"
I software programs or a specific airline checklist may be different from this I
l one. Use what you got ... and if you decide to, go ahead and create your I
I own checklist items that conform to your specific home cockpit layout. I
I I
---------~-- --- -----------~--- -
@MIKE RAY 2012
WWW:UTEM .COM page 201
737 NG TRAINING SYLLABUS
PUSH-BACK CONSIDERATIONS.
There is also a consideration regarding the direction in which to push the airplane ,
since we will want to place the tail downwind in order to preclude the wind
blowing up the tailpipe and inducing a "HOT" or "NO START" situation.
If you know what the runway assignment is, and you know what your desired
heading will be AFTER the push-back is completed; then you can calculate which
way turn the tail (I'll let you do that calculation). You may START THE ENGINES
before or after push-back ; in this regard , you may do whatever you please ... I am
NOT trying to establish protocols forthe push-back decision.
DISCUSSION:
When you are first starting out on the long journey to learn about sorne of the
mysterious parts of aviation , it is easy to get bogged down in superfluous
details. In this book , we will try to just - - - - - - - - - - - - - - - -
concentrate on the essential parts of
any given task. We will try not to talk
down to the newby simmer or simplify DO NOT USE THIS I
the obviously complex situation ONA REAL JET___ II
excessively. However, a large part of
the immense amount of knowledge - - - - - - - - - - - -
necessary to achieve proficiency at the professional operational level simply
does not apply to the home-based simmer. So I think it would be useful to
just concentrate of those systems and items that are meaningful when using
the home-based PC simulator.
For this first demonstration, we are going to start our simulation from a "COLD DARK"
situation. Let us assume that you have been dispatched to pick up an airplane at some
very remote part of the world where it has been undergoing maintenance by a tribe of
monkeys (selected by the airline management because they were cheap) . We don 't
know what the situation is for all the switches , levers, dials and doo-dads and we will have
to accomplish a total set-up of the entire cockpit and start the engines without assistance
from the monkeys (who have decided to go on a banana break).
This scenario will give us an exposure to a pretty complete complex tasking and reveal a
large set of knowledge requirements. In short, it is a quick way to achieve the maximum
learning potential using an actual hands-on experience.
OK TO SKIP THIS PART
I realize that MOST simmers most of the time will use alternative starting venues such as
the default
"ENGINES ALREADY RUNNING AT THE
TAKE-OFF END OF THE RUNWAY."
It is OK if you chicken-out and choose this option , and please feel free to skip the next few
pages of material. Sometime, however (at least once in your sim career) I suggest that
you suck-it-up and take the challenge to start at the very beginning , and attempt the
"COLD-DA RK" start scenario.
•
•
o
selected IGNITER.
o
No start will happen without fuel flow.
CD @ ENG~N~~~;.:~~.~;,;;~~.~.~;~.;;~;;.~;~;.;.;;;~;;-~~.~h~~7.·
... and ifit is still in GRD , manually select OFF.
This is a highly modified "CHECKLIST" and I would remind you that you can
modify or use whatever other checklist that you have. Most of the operations
manuals for the various add-on airplanes have their own ideas about what
would be a good set of items to have on their checklist. It is OK to create your
own set of rules ... and it just depends upon how detailed and similar to the
"real" world you want to be.
G)
Place the GEN SWITCHES to ON.
The switches are spring loaded to go to the
"CENTER" position.
------------- ..
CRITICAL ITEM
1
1
ENGINE PROBE 1
switches ON. 1
1_- -------------
1
APU BLEED
switch... OFF
®SetFLTALT
This is your INITIAL CRUISE ALTITUDE.
Should you elect to climb to a higher
altitude later in the flight, you will have to
remember to set in that altitude .
SetLANDALT
This is the DESTINATION AIRPORT
ELEVATION ... Should you have to
DIVERT or proceed to an ALTERNATE ...
you will have to remember to re-set the
LANDALT.
:ti.,!
~~~~ - - - - -
1
-.
--
CRITICAL ITEM
MODE SWITCH
MUST be in AUTO
------~
1:1
1
1 -----------
CD
APU ... OFF
- - .....- It won't affect the operation of the airplane
if you leave the APU on ... and it is even
considered good practice to have theAPU
on during bad weather takeoff.
OPERATIONAL NOTE: On long overwaterflights where the airplane would exceed
ETOPS limits; some airplanes ( e.g.; Boeing 737NG-800) have been certified to fly
these routes IF THE APU IS LEFT RUNNING. This would be the case in a route
from Mainland US to Hawaiian Island destinations, for example.
© MIKE RAY 20 12
page 208 pub/Mud by UNIYERSI T Y ,,/ TEM E CULA PRESS
~[lfrWI~Rqrl{(!(~f~fJLel§n started, we should accomplish the "AFTER START
CHECKLIST". Even if you should decide to only start one engine, and taxi on one engine,
you should ensure that you have accomplished the checklist after each engine start.
If you should accomplish the engine start "DURING" the pushback ; delay completing the
"AFTER START CHECKLIST" until after the pushback tug has been detached. The
reason is that we DO NOTwant to energize the hydraulic system with the towbar attached
to the airplane.
:ti
r------------------------------·
I
: .
',ej
Do not start your taxi until you
have completed the
"AFTER START CHECKLIST".
I
I
:
------------------------- 1
Do not start your taxi until you have completed the "AFTER START
CHECKLIST". The reason is that we don't want to start taxiing the airplane
without having the systems on-line that will supply the steering and braking and
electrical power required to control the airplane .
TAXIING OUT
Looking at our chart resource.
ITEM 1: I am assuming a departure
gate of 58 or 59.
ITEM 2: Glancing at the chart
information, it is specifically designated
as a Boeing 737-800 gate. If we were
flying the -900, we would have to pick
another gate that was able to handle a
larger airplane or specifi cally the -900.
ITEM 3: Once we are ready for push-
back, it is clear that we would want to
have the tail SOUTH, with the nose
pointing NORTH. Once we started
taxiing , our taxi route would be:
PRESSURIZATION SET
ECU MODE MAP
ECU RANGE SET (20 or 40 )
MCP F/D (Flight Director) ON
MCP AfT (Auto Throttle ) ON
MCP AIRSPEED 250 (or V2+20 )
MCP HEADING SET (Runway heading )
MCP ALTITUDE SET (First assigned or cruise )
MCP PITCH MODE SET (LVL CHG )
MCP ROLL MODE SET (HDG SEL )
FLAPS SET (5) Indicate (5)
AUTOBRAKE RTO
OVERHEAD PANEL
IRS BOTH ON
YAW DAMP ER ON , LIGHT OUT
CTR FUEL TANK PUMPS ON (IF MORE THAN 1000# )
WINDOW HEAT ON
ANTI-ICE ON/OFF as appropriate
HYD PUMPS ALL ON
LIGHT "PACK" ALL LIGHTS OFF
SEAT BELT/NO SMOKING SIGNS ON
EXTERNAL LIGHTS ON as appropriate
TRIM CHECK
CABIN NOTIFICATION Complete
ENGINE START SWITCHES CONT
TRANSPONDER TAIRA
RECALL CHECKED
EXTERNAL LIGHTS SET
FMC UPDATE PERFORM
PRESSURIZATION
FLAPS
and
AUTOBRAKE
@MIKE RAY 2012
WWW:UTEM .COM page 213
737 NG TRAINING SYLLABUS
The next step:
CONFIGURING
THE COCKPIT
The PRESSURIZATION CONTROL panel. I have selected this
to be a part of the cockpit setup ... because it will cause an
AMBER WARNING light to illuminate if it is not set up properly
... in fact, the warning light may be illuminated right now. The
setup is simple:
_D.. . ""'lAC'<:
J'c':1U"lIir;':l:r,
ECU
Electronic Control Unit
•
The ECU (Electronic Control Unit) is the place where you can
change the ND DISPLAY. There are only 2 steps to perform.
I
I
I
:
* 40 MILE SCALE works.
i----~-------- ----~------------I
STEP 3:
SAFETY OF FLIGHT ITEM! Insert the FIELD
BAROMETRIC PRESSU RE setting into the FMC by twisting
this knob and setting the barometric pressure on the PFD.
I
:
I
I
---------------------------~---_._--~
Setting up the ND (Navigation Display)
should NOT be a difficult problem.
However, I have observed simmers
using the "INBOARD DISPLAY " for other
subjects than those useful for the
departure. Specifically, unless you are
going to use the VOR for tracking a VOR
radial outbound (Such as the KSFO
RWY 28 Departure) ... the ND should be
in the MAP DISPLAY MODE. Later in this
document , we will describe a VOR
approach in great detail and suggest
techniques for using the ND.
SET BOTH
Set lAS to
FlO
SET AfT V2 + 20 or
(FLIGHT
(Auto-throttle) LESS THAN
DIRECTOR)
ON orARM 250 Kts
to ON
AIT (AUTO-THROTTLE) ON
~--------------------------.I
I
I During the TAKEOFF roll , if RTO has been selected , I
I I
I when the airplane is ABOVE 90 KNOTS , I
I RETARDING THE THRUST LEVERS to IDLE I
I will activate the RTO and set MAXIMUM BRAKING. I
I
1_- ...- I,
Attempts to use the MOUSE CURSOR to select and drag the "FLA P HANDLE" in the
VC mode using the "FIND, CLICK and then DRAG" technique are problematic at best
and very difficult at least. Usually, when you desiring to change the flap setting , you
don 't have the time to find the handle, then get the mouse cursor in position to select it
while holding it and trying to move it to the proper locat ion ... and at the same time
keeping the airplane on course orglideslope.
C: CENTER TANK FUEL PUMP selector switchs appropriate for the amount of fuel.
On my simulation , when I start it up, the yellow WARNING LlGHTis illuminated of the
GLARE SHIELD. It is ON because there is not enough fuel in the CTR (center) tank
and the BOOST PUMPS are ON.
r··················································:
I Here is the rule on that. If there is MORE THAN 1000# in the CTR tank ,
I then the CTR PUMPS must be ON. If there is LESS THAN 1000# in the I
I CTR tank, then the FUEL BOOST PUMPS should be OFF. I
~ ••••••••••••••••••••••••••••••••••••••••••••••••• I
G: ALL LIGHTS OUT on the "LIGHT PACK". The cockp it is designed to be "DA RK".
By that they mean that there shouldn 't be any warn ing lights illuminated during flight
operations.
I: PRESSURIZATION AUTO
.......................................................
J: LIGHTS RULES. There are a couple of those rules:
Select the DEP ARR key, then NEXT PAGE page and
re-verify that you have the latest "CLEA RA NCE"
DEPARTURE AIRPORT, RUNWAY and SID installed .
f---------------------------------------~I============~~
I /fyou DO NOT have the appropriate RUNWAY
I matching the AIRPLANE SYMBOLOGY:
I
I DO NOT TAKEOFF !II
On the ground , radio updating of the FMC position is inhibited. While on the
GROUND, If the GPS UPDATE is OFF, the FMC will update the position of the
airplane to the RUNWAY when TOGA is selected.
2: CLIMB ... The CLIMB phase begins at the CLIMB THRUST REDUCTION
ALTITUDE. This is found on the CDUIFMC TAKEOFF REF page 2/2. The default
setting is 1500 feet.
3: CRUISE ... The CRUISE phase begins at the TIC (Top of Climb) point.
4: DESCENT ... The DESCENT phase begins at the TID (Point of Descent)
indication on the Magenta line; or when a LVL CHG (Level Change) or VIS
(Vertical Speed) descent is initiated.
5: APPROA CH ... The APPROACH phase starts 2 Miles from the first
waypoint of a PUBLISHED APPROACH or APPROACH TRANSITION that has
been selected from the ARRIVALS page.
6: END OF FLIGHT ... The FLIGHT officially ends when, AFTER LANDING
the FMC changes DATA FIELDS to default values in preparation for the nex flight.
SECTION: 15
The steps for the TAKE-OFF are like clockwork ... if they are done exactly the
same, time after time, then everything works smoothly. Step by step, exactly
like the last time, totally repeatable, totally predictable.
pre- 'f4/(E"~F
CHECKLIST
PRESSURIZATION SET
ECU SET
MCP SET
FLAPS SET @ Indicate @
AUTOBRAKE RTO
LIGHTS SET
CLOCK START
TRIM CHECK
CABIN NOTIFICATION Complete
ENGINE START SWITCHES CONT
TRANSPONDER TAIRA
MASTERICAUTIONWARNING LIGHTS CHECKED
LIGHTS SET
'f1J/(EOFF
WOO-HOD II
n airline flying , everything is pre-programmed and thought out in
advance so that whatever happens , there can be a pre-conceived plan of
action . In the case of the takeoff, even the SID routing is (frequently)
backed up with a published EOSID (Engine Out Standard Instrument
Departure) in the event that the jet experiences an ENGINE FAILURE or a FIRE
on take-off. Normally, Flight Sim pilots don't experience such traumatic events
and in this beginning tutorial, we are going to assume that everything will go as
planned. The "OFFICIA L TAKEOFF" does not begin until the TOGA BUTTON is
pressed. Once the TOGA is annunciated , the "TAKE-OFF" phase lasts until
another ROLL MODE is selected. The CLIMB MODE is then initiated and lasts
until the TIC (TOP of CLIMB) indicator on the MAGENTA LINE is reached.
Once the trip begins , the flow of activities unfolds at a dizzying pace . However,
over time , with continual repetition, you will become familiar enough with the
operational characteristics of the airplane that you will able to consistently and
repeatedly fly the airplane without winding up in the bay at the end of the runway.
In Flight simulation , as in real aviation , there is a virtual unlimited number of
"BA D DAYS " that can be built into the simulated flight experience for your
enjoyment and entertainment.
FOR FLIGHT SIMULATOR PILOTS
INTRODUCING ...
70i;4
I
I
I
I
ti
"-A
called TAKE-OFF-GO-AROUND mode
r····················.
NEVER
.
ATTEMPT TO
USE AUTO-PILOT
I
I
I
I
To many Simmers , the TOGA mode is an
obscure and unknown feature of flying the
"Big Jets". So, let's take a few moments to
describe in some detail what should be one
.....................
I FOR TAKE-OFF I
~
of the best known features of flying airliners.
There is simply no capability for taking off using the AUTO-PILOT during
TAKEOFF; however, the TOGA system is a FLIGHT DIRECTOR and THRUST
MANAGEMENT tool that automatically provides many of the "prompt cues" that
would normally be used by the auto-p ilot.
r--------------------------------------------i
I The 737NG TOGA DOES NOT CAUSE FLIGHT DIRECTOR I
: to provide RUNWAY STEERING or ROTATION COMMANDS! :
~--------------------------------------------~
OK, then WHAT DOES 737NG TOGA DO?
During TAKEOFF, once it is initiated:
- Updates the airplane symbol to the RUNWAY (If the GPS is OFF).
NOTE: On this airplane (737NG) , TOGA does NOT affect the ROLL (HEADING)
COMMANDS; they rema in at the same values that are selected on the MCP.
THIS IS BIG!!!
TURN ON BOTH FLIGHT DIRECTOR SWITCHES!
r·····················································....•
: Here is the crux of the problem: :
: On the Boeing 737 NG airplanes :
: BOTH FLIGHT DIRECTOR SWITCHES :
: MUST BE ON FOR THE TOGA TO OPERATE :
~ ~
It is not my intention to specifically teach the PMDG simulator or any other for that
matter; but there is a problem that should be pointed out here. Mind you, this is
NOT a criticism or attempt to make changes for what is an absolutely terrific
simulation ... but it is an awareness item for the sim-pilot who is flying the PMDG
737NGX simulation.
Unfortunately, in the PMDG 737 NGX simulat ion, if you are using the 2D display
option , the FIRST OFFICER (Right Side) FLIGHT DIRECTOR SWITCH is NOT
displayed ... it is cut "off
screen ". This makes
"selecting" the First Officer
Flight Director "ON"
problematic. How can we
do it? Here is the solution to
that problem that I use:
p--------------------------------------------------------~
: So ... Makecertain that you... :
: TURN ON THE LEFT (Captain's side) FLIGHT DIRECTOR FIRST; :
: before you select the First Officer (RIGHT SIDE) flight director. :
t :
© MIKE RAY 20 12
page 226 pub/Mud by UNIYERSI T Y ,,/ TEM E CULA PRESS
FOR FLIGHT SIMULATOR PILOTS
The iFly 737NG guys actually placed a "PHONEY" TOGA button on their
MCP . Convenient and operates really nice.
DOING the
'f~I(E-"FF
All the rest of that stuff that went before was just preparat ion for what comes now ...
THE TAKE-OFF. Right here is where things start happening R-E-A-L-L- Y FAST
and it is soooooo easy to get behind the airplane. Let's dissect what is about to happen
and describe it in enough detail that we can get a handle on the situation before it gets
away from us.
737NG MAXIMUM
GROSS WEIGHT LIMITATIONS
I TAXI ITAKEOFF I LANDING I ZFW*
-600 155,000# 154,500# 129,200# 121,700#
-700 155,000# 155,500# 129,200# 121,700#
Reminder that you will have to calculate the amount of fuel that you will
burn ... subtract it from the total to determine if you will have enough fuel to
complete the trip with reserves, and yet still be within landing weight limits.
- TAKEOFF WARNING HORN. There are several things that will cause
this horn to sound
QEEEP ", QEEEP "" QEEEP ", QEEEP !II
On some airplanes (not on any of the simulations I have includ ing the PMDG
737NGX or the iFly 737NG) there is a button labeled TAKEOFF WARNING TEST
on the center forward instrument panel. The idea is that you push this button and it
tells you if all 5 of the things are properly set; so that you will not get the TAKEOFF
WARNING HORN . Now that I have said that, here are those items:
RECOMMENDED TAKEOFF
CROSSWIND COMPONENT guidelines
RUNWAY CONDITIONS CROSSWIND
DRY 33
WET 25
STANDING WATER/SLUSH 15
DRY SNOW 21
the TAKE-OFF
Once you have the jet situated on the runway, LOOK DOWN THE RUNWAY. The
majority of your attention should now be focused on tracking the centerline during the
initial part of the TAKE-OFF roll. Use the "TWIST HANDLE" of the joystick to make
adjustment to the heading. This will be the substitute for using the rudders. As the
airspeed increases , you will be required to use increasingly TEENSY-TINY corrections.
Continue to keep the far end of the runway as your target. Make heading corrections
based on this sight picture.
IMPORTANT:
At this point ... direct your attention to the
RUNWAY OUTSIDE THE AIRPLANE. Your whole focus should be on keeping the
airplane ON (or nearly on) the centerline of the runway. Stuff is happening to the
instruments inside the airplane, an occasional glance is OK; but until you get to be
proficient, my opinion is that you should be looking "OUTSIDE" at the end of the runway.
.----------------------------------.
• Remain focused on tracking the centerline until about 80 KTS. Then you •
: should start getting mentally prepared to ROTATE the jet for LIFTOFF. :
@ 60 Knots
STEP 10: PFD (EADI) PITCH _
COMMANDS ~'._~e=~~
15 degrees UP r
@84 Knots
STEP 11: FMA changes to THR HLD
@V1
r------------------------------------------------.
: Generally speaking, and this is a pretty good rule of thumb: :
: AFTER V1 ... DO NOT ABORT THE TAKE-OFF :
~-----------------------------------------------~
DISCUSSION:
In broad terms, V1 can be considered the "STOP-NO STOP" (some use GO-NO GO)
point on the runway. I think everyone has read about the crew that saw another
airplane on the runway after V1, but "slammed on the brakes" anyway ... and saved
the world . But, and this is always a qualified "but", it would be check-ride suicide to try
and stop the airplane after V1, particularly for some piddly, unimportant reason. So,
let's just agree, that in the simulator world ...
NO REJECTED TAKE-OFFS AFTER V1.
@VR
Vr (or VR) is the speed at which there is enough airflow over the aerodynamic
surfaces (ailerons and rudder) such that the airplane can be controlled if it
encounters the loss of the most critical engine . For the pilot, it is the airspeed at
which to "BEGIN" the rotation of the airplane to the pitch position that will achieve
flight and maintain an airspeed at or greater than V2+20 kts. In the home PC
simulator, it is difficult to expect a beginner pilot to control the PITCH using the
AIRSPEED; so I "generally" suggest a target pitch of:
:r-----------------------------------·-----------~
12.5 to 15 degrees nose up pitch :
: as a target on the PFD (EADI) pitch indicator. :
~------------------------------------------ I
At this point, you should transition entirely to the PFD (EADI) ATTITUDE INDICATOR.
You want to :
MAINTAIN WINGS LEVEL.
PITCH TO 12.5 to 15 degrees PITCH.
NOTE : The PITCH BAR will be moving, so don 't immediately try to follow it.
Once the airspeed stabilizes, then you can lock onto it.
@MIKE RAY 2012
WWW:UTEM .COM page 231
737 NG TRAINING SYLLABUS
~···············································i
I 2 to 3 DEGREES per SECOND up to I
: 12.5 to 15 degrees nose up pitch I
: as a target on the EADI pitch indicator. I
•••••••••••••••••••••••••••••••••••••••••••••••• J
.-----------------
The whole concept here is this; As the airplane becomes more and more "airborne"
you will have to "feel" just what is appropriate stick forces to maintain the pitch and roll
that you desire .
I HFLY"THEAIRPLANE :
:
~- --------.... ---- ---
OFF THE GROUND
page 232
:
© MIKE RAY 2012
pub/Mud by UNIYERSI T Y ,,/ TEM E CULA PRESS
F"'fI~
ONADI
PITCH BAR
--
Once the airplane has established a climb , RAISE THE LANDING GEAR. The
simplest way is to select the QWERTY keyboard key "G".
-
@400 feet
This is a critical altitude , and to completely descr ibe what is going on in the FMC
would be too complicated ... and probably worthless . However, this is where the
ROLL MODE becomes active.
DISCUSSION:
My suggestion earlier was that we set the RUNWAY HEADING before we started
the take-off. However, the way the system is constructed, we also could also have
ARMED the LNAV on the ground , but one has to be careful that the initial heading
change does not compromise the safety of the airplane ... such as to command a
turn into the AIRPORT TOWER or some other obstruction. I recommend :
1 1
@ 800 feet
OK to select VNAV.
r---------------------~
FLAPS are never used during
the cruise portion of the flight.
in fact, it is a restriction that:
FLAPS ARE NOT TO BE DEPLOYED
ABOVE 20,000 FEET.
·----------------------~~v
Discussion about flaps
FLAP OVERSPEED:
Since we have already extended
flaps for TAKEOFF, as the
airplane airspeed increases
there is a maximum speed indicator that becomes displayed on the PFD
(EADI ).This is called the "OVERSPEED" WARNING INDICATORS or the "RED
BRICKS". You are restricted from using a FLAP SELECTION if the airspeed
exceeds the overspeed limitations for that particular FLAP SETTING.
STALL:
If the airspeed of the airplane becomes less than the "GREEN NUMBERS" on the
AIRSPEED INDICATOR without a flap setting that is equal to or greater than the green
number, the airplane will approach a stall, and if allowed to slow to the point in the
"STA LL WARNING INDICATORS " or the "RED BRICKS" atthe bottom of the airspeed
indicator, the wing will cease to supply the lift necessary for flight and the airplane will
crash. Game over!
OPERATING WINDOW:
Here is the challenge : We must operate the airplane within the airspeed regime defined
by the RED BRICKS. The way we do that is to use flaps according to the "GREEN
NUMBERS" along the edge of the airspeed indicatortape on the PFD (EADI) .
- If the airspeed is increas ing, then when the flap number is indicated , we set
the flaps to that setting. This will RAISE the flaps and the RED BRICKS will move to
allow a greater airspeed.
- Likewise , if we are decreasing the airspeed as in landing , we MUST select
the flap indicated by the green number ... or the airplane will STALL. Selecting a
greater flap will move the RED BRICKS and allow us to fly at a slower airspeed .
@ 1000 feet
OK TO ENGAGE AUTO-PILOT
Once you are above 1000 feet AGL, engaging the AUTO-PILOT is allowable.
I~--------------------------------II
I TaIGA is terminated
: Once you have selected auto-pilot or engaged another roll
I mode , the TOGA is terminated and by definition , the TAKE OFF
I PHASE is completed. The jet now is in the CLIMB PHASE.
I
---------- _" ~I" ••"
Generally speaking , the
whole idea of using the
AUTO-PILOT (referred
to as AUTO-FLIGHT) is
to get the airplane
operating in the
LNAVIVNAV mode.
That is what I am going
to teach you here.
Obviously, there are
many different ways to
operate the airplane and
you don't absolutely
HAVE TO do it "my"
way.
- GEAR UP
- FLAPS UP
- RTO OFF
- GEAR HANDLE OFF
~ ~
1 LINE-UP on RUNWAY
2 COMPLETE CHECKLIST
TOGA AS NOSE
@80KTS
RISES ..
CHECK
CHECK TRANSITION
EICAS
TAKEOFF TOADI/PFD
THRUST @V1
CONTINUE AIM FOR
RELEASE TAKEOFF 12.5 to 15
BRAKES DEGREES
@VR
LOOK AT START @L1FTOFF "G" KEY ...
FAR END OF ROTATION FLYTHE RAISE THE
RUNWAY AIRPLANE LANDING GEAR
-------------------
© MIKE RAY 20
,='2: : -_
page 238 p .. bli<h('d by UN IYERS I T Y ,,/ TEM E CULA PRESS
EXTERIOR
LIGHTS
RTO OFF
ANTI·ICE
IF REQUIRED
GEAR
HANDLE
OFF
AFTER
TAKEOFF
CHECKLIST ABOVE 10000 FEET
ACCELERATE TO
CLIMB SPEED ------------
RAISE FLAPS
ON AIRSPEED
AT 1500 FEET
CLB THRUST and
_l~ogfC~r~~~!~~a~YL _
250 KTS PITCH
1. THRUST goes to CLB.
2. AIRSPEED TARGET changes to 250 KTS.
@800FEET
BOOFEETAGL
------- SELECT
VNAV ------------------------------_.
AUTO-THROTTLE
changes to ARM MODE
@400 FEET
SECTION: 16
Our goal is to "fly" a typica l flight profile that will allow us to demonstrate some of
the specific actions associated with the "CLIMB" phase of flight. The point of the
activity is to allow the student to actually fly a climb profile and become familiar
enough with the operating procedures so that they can apply this information to
future flight s. During this CLIMB PHASE DEMONSTRATION , here are some of
items that we will be experiencing and discuss ing.
---------
CL 55" " 5 CE
Back in history, some genius decided that operat ions in the area around "MAJOR"
airports should have spec ial set of rules and specifically designated areas with
uniquely designated altitudes and airspeeds and other stuff. They called this "B"
class airspace and what actually evolved was a virtually indecipherable visually
depicted as an "up-side down
wedding cake." A complex MAP
paradigm that no pilot has ever
totally understood or actually
even cares about. However, for
all six of the Flight Simmers
who even know or care about
this subject , the MSFX has
included access to the B class
map for all the applicable
airports in their database. You
can look at the diagram using
the MAP page.
All those lines and circles and
boundaries represent the Class
"B' space limitations; and as
you can see it is so
complicated that it is virtually
unuseable. The only part of the paradigm for the 737NG pilot is concern for
exceed ing the 200 knot airspeed limitat ion mentioned in the regulation.
Airspeed restrictions
Here is the section from the FARs (Federal (a) Unless otharwiSf/8uthorlzed by tha Admln/stralor, no pefOOlJ may
operale an aifCfBftbfJlOIN 10,000 fee t MSL at an Indicated airsP&&d of
Aviation Regulations) that applies to this issue. moreth8fl 250 knots (288 m.p.h.).
(b) Unless otherwise authorized or required by ATC, no person may
No human pilot can read this ... and it certainly operale ana/fCf8ftat or below2.500feet abovethe sl.l1acewithin4
nautical miles d the primary a/rpotf of 8 ClassC or Class D airspace
is a stretch to think that a flight simmer could eree at BfJ Indicated airspeed r;( mo-e than 200 knots (230 mph). This
paragraph (b) coss not apply to any q;J&rations within 8 Class B airspace
8r&8. Such operations sha' comply with paragraph (a) of this section
figger it out ... or even care about this problem. (c) Noperson may operate 8flaircra/t In tJJ88/rspSC9 underlying a Class
B airopoco 01"00dot:Jigne6od for on o/fPO'f or In ;) VFR corridor
designated through such 8 Class B a/rsp8C(;J area, at an indicated
airspeedof morathan 200 knots (230 mph).
However, here is the fact ... any restrict ion (d) If the minimum safa airspeed for Wly p8I1icularoperation is {Teater
than the maxmum speed P/TiIsctfbed In this seclion. the aircraft may be
operated at that minimum speed
simply does not apply because of this
"EXEMPTION" in part d.
~-------------------------
: Here is that EXEMPTION:
: (d) If the minimum safe airspeed for any particular operation
I is greate r than the maximum speed prescribed in this section,
: the aircraft may be operated at that minimum speed
I
--------------------------------------------_. I
The FAA does not intend for an airplane to be operated using FLAPS to maintain
less than the 200 Knot restriction ... and if the "CLEAN MANEUVERING
AIRSPEED" is greater than 200 Knots, it is intended that they use that airspeed.
r-------------------.
: FL Y THE DEPARTURE AT I
I V2 + 20 a airspeeds :
: up to 250 Knots. I
._--------------------------~
Here is some clarification on that.
- If you are AT 10,000 Feet, you may increase to your normal operating
speed ,
- BUT if you are at9 ,999 Feet,
you MUST reduce to below 250 Knots airspeed.
- WORLD-W IDE application! As faras I know,
there are no countries that do not apply this rule.
- EXCEPTIONS: Some except ions and exemptions may be granted for
airshows , military operations, aircraft testing , and activities like that.
Just to clarify this a bit ... even if you are "outside" of radar contact and not
within "voice communication" but operating within "controlled airspace " such as over
oceanic areas between land areas on airways ... these rules apply.
You may have observed "internet videos " of carrier based military aircraft exceed ing
the speed of sound in low level demonstrations near ships at sea. They derive their
legalities from the controll ing agencies that are operating outside the jurisdiction of the
ICAO and other sanctioned Civil Authorities. That is a big mouthful that says, "They
can do whateve r they want ... as long as they don't violate CiviIAirspace ... and if they
do, then Maverick will have to go talk to the Airgroup Commander. I saw that movie.
The Boeing 737 NG CDUlFMC has a provision for setting that restriction on the
CLIMB PAGE (CLB) of the CDUlFMC; however,
the default is 10,000 Feet and that works great.i
cannot think of any reason to EVER change that
restrict ion. All you need to know is that If you are
using the AUTO-FLIGHT in VNAV... the airplane
will automatically set the 250 knot restriction and
NOT ALLOW the airplane to exceed that airspeed
below 10,000 Feet. Once the airplane climbs
through 9,999 Feet, the airspeed indicator selector
will slew to the VNAV selected airspeed and the
THRUST and PITCH necessary to transit ion to
CLIMB MODE will occur. Amazing.
"YELLOW BOX"
When we are init ially setting up the
CDUlFMC , we probably overlooked the
TRANS ALT selection on the PERF INIT
page. Since the default is 18000; and the
transition level in the United States is FL180,
we naturally assume that if we are flying in the
US that the transition level doesn't need to be
verified or changed . However, if we are flying
just about anywhere else in the world , then we
should place the appropriate TRANSITION
ALTITUDE in the CDUlFMC.
SPEED is the forward vector. That component is controlled by the THRUST LEVERS.
The pilot has complete control and can move the THRUST LEVERS manually at any point
in the flight evolution ; however, on the Boeing 737 NG, we have an additional fantastic
automat ic control and that is theAUTO-THROTILE system.
ILS, etc as well as a ROUTE depicted on the HSI (ND) by the FMC/CDU. This route is a
"MAGENTA LINE" that can be manipulated by the pilot using the CDU. Once the ROUTE
is described in the CDUlFMC , when LNAV is the selected mode the airplane will track
that route. Consequently, it is highly desirable to operate the airplane in AUTO-FLIGHT
using LNAVIVNAV coupled with the AUTO-THROTTLES. This will allow the airplane to
compute and
If you would put the LOCAL BAROMETRIC PRESSURE into the ALTIMETER, it would
ACCURATELY indicate the ACTUAL ALTITUDE above MEAN SEA LEVEL. That local
barometric altitude is called (QNH). It is so important that we will ALWAYS be given the
LOCAL BAROMETRIC ALTIMETER setting when we initially check in with a designated
Air Traffic Control agency ... Tower, Ground Control , Enroute ATC... and EVERY PILOT,
on EVERY TRIP, on EVERY DAYwili physically use their fingers to dial in the QNH when
they descend below the TRANSITION LEVEL.
At higher altitudes when dealing with ATC sectors that are able to cover hundreds of
square miles , and perhaps dozens of airplanes; the notion of each high speed airplane
constantly using "different" barometric settings meant that there was no way to
determine EXACTLY what the altitude of the different airplanes were flying at relative to
each other since they each could have different QNH settings. That answer was to divide
the whole sky into two separate into two domains ... High and Low. If you are flying low ...
you will set in the local barometric altimeter setting ... if you are high, you will set in the
STD (STANDARD) altimeter setting (29.92 inHg or 1013.3 Hp) and refer to your
altitude as a FLIGHT LEVEL.
As a result , once upon a time, all the concerned nations sent their delegates to a
conference to decide what the "TRA NSITION" altitude was going to be. Now we all know
that in International discussions, there is always a problem. And this was no exeption .
Every "sovereign" nation that sent their delegate to the conference reserved the right to
decide at what altitude this TRANSITION should occur in their area. In the US, it is
17,999 feet and anything above that is called a FLIGHT LEVEL. In France, at Paris , their
transition level is 6,999 Feet, and in Australia it is 9,999 feet and so forth. Some places is
varies from day to day or place to place . Wheeew! So they decided that there would not
be a standard TRANSITION altitude.
Additionally, they needed a standard by which to set the UPPER ALTITUDE altimeters ;
however, as expected , the metric guys wanted it in "Hectopascals" and the Americans
wanted it in "Inches of Mercury ".
What mess ... Here is what the STANDARD (STD) setting came out to be:
1013.3 Hp (Hectopascals) or
29.92 InHG (inches of Mercury).
Even though we are "JUST SIMULATING", we should ALWAYS still set in those
settings. If we "CLI MB UP" through the trans ition level, we will set in "STD" or 29.92 or
1013.3. If we "DESCEND" below transition level (F/L (Flight level) 180 in the United
States) we will put the LOCAL BAROMETRIC PRESSURE into the system.
p------------------------------------
QNEIQNH
It is FEDERALLY MANDATED REQUIREMENT to set the "ST D"
(STANDARD) barometric setting (29 .92 or 1013.3) into our altimeter
when climbing through the TRANSITION ALTITUDE. This will allow a
FLIGHT LEVEL consistent with all the other airplanes that are operating
in the airspace above the TRANSITION LEVEL; even though the
indicated altitude may NOT BE the actual MEAN SEA LEVEL altitude.
TRANSITION ALTITUDE QN H
If we set the "LOCAL" barometric
When climbing through the setting into our altimeter, we will be
TRANSITIONALTITUDE, we indicating the altitude above MEAN
MUST set the altimeter to the SEA LEVEL at that position where
STANDARD (STD) setting of ~-~- the Local Barometric
29.92 or 1013.3. Pressure (QNH) was
measured.
The "Y ELL OW" box will display whenever you pass through the "TRANSIT IO N"
level/atitude. It is a rem inder to set the QNH (when descending) or select STD
by depressing the "SA RO" knob (when climbing) ... on the ECU.
© MIKE RAY 2012
page 248 pub/Mud by UN iYERSI T Y ,,/ TEM E CULA PRESS
FOR FLIGHT SIMULATOR PILOTS
CROSS-OVER
(about 26,000 FEET)
This is a fairly difficult thing to explain . Sometime during a climb or descent at higher
altitudes, the ability of the AIRSPEED indicator to function becomes compromised. For
every airplane there is this mystical altitude where a "MAX IMUM TAS (True Airspeed) is
reached. For the Boeing 737 NG; this altitude is "around" Flight Level 260 (26,000 feet).
This means that when we are flying our airplane below F/L 260 , we will be using lAS
(Indicated Airspeed) in Knots.
Once we transition past through
the CROSS-OVER altitude, the
airplane will begin using MACH
number as the controlling
airspeed indicator. Magically, for
us, the FMC (if you are using
VNAV) will automatically make
the change-over for us. Take a
look at the lAS/MACH window on
the MCP and you will see that it is
BLACK ... you cannot even see what airspeed indication the VNAV is using. Why would
we as flight sim pilots even care?
UH-OH! ... and what is that C/O button on the MCP for?
C/O stands for "CROSS-OVER" and that little CIO button is a toggle switch that allows us
to "over-ride" the FMC and select either MACH NUMBER or KNOTS lAS as the airspeed
command ... and that is useful during an EMERGENCY DESCENT.
Here is the problem. If we are flying along above F/L 260, then we will be using MACH
NUMBER for the controlling MCP airspeed mode. Should the pilot decide to use either
VIS (Vertical Speed) or LVL CHG (Level Change) mode to control the descent, then the
automatic part of the unit that switches from MACH to AIRSPEED doesn't switch over by
itself at C/O . If that does NOT occur, then the MACH number will remain as the controlling
airspeed during the descent.
As the descent continues , the
AIRSPEED will continually be reducing
and when you get to about 10,000 feet
you will be at about 250 KTS.
Conversely, if you are climbing in
AIRSPEED mode above 26,000 feet ...
the airspeed will constantly be trying to
OVERSPEED the airplane.
However, we will seldom plan a flight plane for that altitude since WIND and FUEL
CONSUMPTION considerations will dictate cruising altitude choices .
MAXTAS
MAXIMUM TRUE AIRSPEED CALCULATION
Let's be like Test Pilots and F/L lAS TAS M
look at something really (flight (Indicated (True (Mach
interesting. The Boeing level) Airspeed) Airspeed) Number)
737NG-900 w/o winglets, as
it climbs to its maximum \8.0 333 4Jq .6q3
altitude , reaches an altitude
(F/L 260 or 26,000) where JJ.O 333 ,
,/1:.. 0
1'-",
.754
the lAS (indicated Airspeed)
acheives a maximum figure J6.0 333 1\ : 48 1) .80\
beyond which the
"OVERSPEED" indicators
J8.0 318 l'"Li76.80\
block further increase and, 30.0 304 47J
in fact, the overspeed
.80\
restricts and depresses the 35.0 J7J 461 .80\
airspeed as the altitude
increases. At this point we 37.0 J60 45q .80\
begin to use something
called MACH number in 3Q.O J50 I 45Q .80\
order to measure the
airspeed. In a "NO WIND " II
situation , since the TAS is the same as the GROUND SPEED if we ignore other factors
such wind and fuel consumption, we could make the case that ...
If you don't understand all this, that is OK because that information is not necessary to
fly the airplane. However, it does raise an interest ing question as to why don't the
airplines fly the 737NG at 26,000 feet all the time?
Here is the answer to that. The fuel efficiency of the engines and the wind components
at the higher altitudes make operat ing the jets 'MUCH MORE" desirable at altitudes
above the MAX TAS altitude. The airlines use a figure called "NA M per 1000". This is
the Nautical Air Miles per 1000 pounds of fuel. There actually are charts in the Pilot
Operat ing Manuals that are used to plan for the "BEST and most EFFICIENT"
altitudes. The chart takes into account temperature and wind component as well as
airplane weight. Too complicated for a mere human pilot to understand .
© MIKE RAY 2012
page 250 p ub/ Mud by UN iYERS I T Y ,,/ TEM ECU LA PRESS
FOR FLIGHT SIMULATOR PILOTS
VNAV
VNAV has ONE JOB: Control the VERTICAL PATH of the airplane so that it will meet
the WAYPOINT ALTITUDE and AIRSPEED restrictions on the CDUlFMC LEGS page.
Most of the modes are selected using the MCP . The VNAV mode of the MCP is
automatic in the sense that it will select whichever PITCH mode it requires in order to
achieve the descent, cruise, and climb profile targets entered into the CDU.
---------------
WHAT PILOTS SCREW UP!
----'I
There are three differentVNAV modes that are used and annunciated .
VNAV PTH ... This is the NORMAL operational mode for the VNAV . The FMC (Flight
Management Computer) will adjust automatically the thrust and pitch of the airplane in
orderto fly a VERTICAL PROFILE that allows the airplane to meet all the MILESTONE
ALTITUDES and AIRSPEEDS displayed on the CDUlFMC . This is a difficult part of the
p ~.D
VNAV paradigm to understand .
I
I The VNAV will not descend or climb
I beyond the altitude set in the MCP.
I The computer needs the pilot to MANUALLY set the
I next ALTITUDE in the MCP in order to comply with
I
I climb and descent commands from the FMC.
._----------------------
VNAV ALT ... If the pilot does not set what the FMC
considers to be an appropriate ALTITUDE in the
MCP , the VNAV will revert to the VNAV ALT mode. Once it can no longer meet certain
unknown limitations and the computer considers that it can no longer stay in VNAV
and meet the constraints of the programmed flight profile ... VNAV will DISCONNECT
and revert to ALT HOLD. Resetting the ALTITUDE on the MCP and reselecting the
VNAV "may" restore operation .
VNAV SPD ... Should you select SPD INTV, the VNAV will adjust the speed in the
FMC descent computation to accommodate your request , but it will let you know that it
is using your airspeed under protest by annunciating VNAV SPD.
ALT INTV switch ... When another altitude is selected and the ALT INV switch is
selected ; only one thing happens, the NEXT ALTITUDE RESTRICTION is eliminated.
If you ask the VNAV to do something that it decides it cannot do, it will disconnect and
send you a message (VNAV DISCONN ECT) on the CDU.
OPTIMUM ALTITUDE
STEP 1: Select the CRZ page on the CDU. You will see across
the top of the ACT ECON CRZ page the OPT/MAX altitudes. It is
NOT advised to operate the airplane at or above the
MAX altitude ; particularly in turbulent conditions or
when high bank angle turns are required. However,
use of the OPTIMUM altitude is recommended ,
particularly for fuel consumption issues.
STEP 2: Enter the new GO-TO (in our case 39000)
altitude on the MCP. Notice that if we have the CRZ
PAGE of the CDU open , then the SCRATCH PAD
will automat ically display the MCP selected altitude.
If we have not selected that page , we may have to
manually enter the 39000 .
SITUATION 2: Once we have been cleared to climb out of 10,000 feet and the CDU
CRZ page has an appropriate cruise target altitude (in our case FL220). Setting the
MCP to an altitude "HIGHER THAN" 10,000 feet (or in our case 22000) will require
resetting or "double pumping " the VNAV SWITCH again . This will re-set the PITCH
MODE on the ADlfrom VNAV ALTto VNAV SPD.
SITUATION 3: The airplane has climbed to F/L 220 , leveled off, captured the altitude
and the FMA is annunciating VNAV PATH. The technique suggested to climb to a
higher or lower altitude :
- set that NEWALTITUDE in the CDU CRZ page and then
- set the MCP to the new altitude.
- the airplane "may" NOT automatically start the climb or descent.
- Re-set the VNAV (double -pump the switch)
to initiate the VNAV SPD climb.
CLIMB PROFILE
<ECON or <MAX RATE or <MAX ANGLE
During the course of this demonstration tutorial flight, we will experience ALL of the
potential VNAV-CDU-FMC-MCP combinations that are mentioned here. The goal
is for you to become familiar enough with the VNAV as a tool in your EFIS
TOOLSET ... and learn to use it.
SECTION: 17
~--~--~-----------------
I
I NOTE : You should not attempt to select the APP
------_.....
mode of the MCP
I
I
I until you have first selected VORLOC and the white "ARM" mode has I
I turned to GREEN. Here is the reason. If you should capture the GLIDE I
I SLOPE (GIS, some airplane call it the GLIDE PATH or G/P) before I
I you are within the confines of the LOCALIZER 10 degree beam ... I
I you will be descending into "uncleared" airspace. You could bust your I
I check-ride or buy a farm ... depending on the surrounding terrain . I
If you attempt to ARM the APP (APPROACH MODE) on the MCP before you have a
I
valid ILS signal , your PFD ANNUNCIATOR may show a default FMS orGP approach.
If you should encounter difficulty in ARMING the SECOND AUTO-PILOT in preparation
for an ILS CAT ilia AUTO-LAND evolution , you may be required to abandon the auto-land
and revert to a CAT I minimum approach which will require initiating a MANUAL
LANDING once you have reached minimums .
© MIKE RAY 2012
page 256 pub/Mud by UN iYERSI T Y ,,/ TEMECULA PR ESS
VIS
VERTICAL SPEED
In the airlines , there are some pilots who consider VIS to stand for " VERY SELDOM "
used. Here is why. If you use the VIS wheel to establish a climb or descent "AWAY" from
the selected MCP target altitude , you have to be aware that the airplane does not have
any FMC altitude limits. The jet can fly away from the ALT HOLD altitude using the VIS
t3
knob even though the airplane may no longer have a "capture" altitude.
NOTE : The VIS MODE cannot be armed unless another altitude different from the
captured mode (ALT HLD ~-------------------------
usually) and a different I If there is no "capture" altitude set; VIS will :
altitude must be selected I l" .) allow the airplane (even in auto-flight) I
in the MCP in order to I____________________ to continue to climb or descend~until it ... II
select the VIS MODE . : ' STA LLS or HITS THE EARTH! I
So, you might ask the quest ion: why would you have a VIS (vertical speed) mode
installed (and used) in normal , everyday airline operations. The answer to that
question lies in the way that the developers had envisioned the auto-pilot being used
during the NON-ILSAPPROACH environment.
The primary use of VIS is for the final phase of the NON-ILS approach. Once the
airplane has leveled off at the MINIMUM DESCENT ALTITUDE (MDA) and the
FMA annunciates ALT HOLD , it is considered SOP to select the MAA and then VIS
and place "ZEROES" in the window. Once the airplane is at the MISSED
APPROACH POINT (MAP), and a landing is elected , simply rolling in 700 FPM
(FEET PER MINUTE) will initiate the descent away from the altitude .
If a GO-AROUND is desired , then depress the TOGA for appropriate response and
flyaway upward from the altitude. Autopilot will disengage on a NON-ILS CAT III
AUTOLAND so you will have to follow the FLIGHT DIRECTOR.
LVL CHG
This is so simple and obvious to operate that I would have to say that this is the
"PILOT' S CHOICE". Using the MCP, set the AIRSPEED and the ALTITUDE desired ....
and when you depress the LVL CHG button ... the autopilot will attempt to fly to the
MCP altitude using the airspeed you have selected. Generally, if climbing it will set the
thrust to CLIMB power and if descending, it will set the thrust to IDLE. That's it .... so
pure and simple even an airline pilot (or simmer) can understand it. STEP 1-2-31
STEP 1: STEP 2:
Set AIRSPEED Set ALTITUDE
#3 GOOF UP:
r-- ---- -------- -------- -~
: BELOW 10,000 FEET ALL AIRPLANES ARE RESTRICTED TO :
• 250 KTS. During LVL CHG descent using lAS, the airplane will •
: exceed the restriction UNLESS the pilot intervenes by physically :
• changing the airspeed on the MCP . •
~--- ---------------------------~
page 258
© MIKE RAY 2012
p ub/M ud by UN i YE RS I T Y ,,/ TE M ECU LA PRESS
FOR FLIGHT SIMULATOR PILOTS
#4 GOOFUPI
While I guarantee you that using the LVL CHG is so useful that you will be using it
frequently to resolve descent problems or implement just right solutions.
Here is the thing to remember.
When a lower altitude is set in the MCP, the LVL CHG feature will command the
THRUST levers to go to IDLE .
NOW LISTEN TO ME ... THIS IS IMPORTANTI If you then choose to turn
OFF the AIT (AUTO-THROTTLE) and use MANUAL YOKE MOVEMENT
to control your pitch (Such as trying to fly the GLIDE PATH, or MAINTAIN
your airspeed) , then you MUST MOVE THE THRUST LEVERS
MANUALLY to maintain your AIRSPEED or ALTITUDE. DUH!!!!!
---------------------------------.
The "LVL CHG TRAP"
BIG PROBLEM/If you are using "LEVEL-CHA NGE"
to control the PITCH-THRUST . These MCP selected
modes are designed is to be used to descend to a
selected lower altitude using IDLE THRUST. If you
are attempting to control the pitch manually and hand
fly the GLIDE PATH then AIRPLANE AIRSPEED
will fluctuate depending on the pitch you are using. Some airlines will
set "0 feet" or QFE in the MCP. Boeing offers the suggestion that the
MDA be used.
---------------------------------
There is no reason NOT to use the LVL CHG. It is a terrific tool. Pilots MUST
maintain SITUATIONAL AWARENESS and if you get behind the airplane ,
GET OUTTA THEREI Abandon the approach and go MISSED APPROACHI
USING LNAV
PLANNING and CHANGING
OUR PATH OVER THE EARTH
p---------~---------------
I
I The LNAV has ONE JOB:
I
I
••••••••••••••••••••••••••••
: This is a VERY IMPORTANT STEPl
- Select LNAV.
: If you do everything right, but forget to select LNAV,
I then the airplane willjust be flying off... somewhere. I
•••••••••••••••••••••••••••• 1
- Verify engagement and tracking .
© MIKE RAY 2012
page 260 pub/Mud by UN iYERSI T Y ,,/ TEM E CULA PRESS
MANAGING THE CRUISE PORTION
CROOZIN'
Once the airplane has been established at the cruising altitude , the typical simmer feels
that the problem is already over and there is nothing to do but stifle the occasional yawn
and idly watch the airplane "FOLLOW THE MAGENTA LINE'... however, it is such a
wonderful and beautiful part of simming to be able to watch the colorful, beautiful
airplane skimming through the vast , nebulous sky or to gaze wistfully at the constantly
changing terrain and the ever unique clouds as they speed by ... and nobody is more
attracted to sitting slack-jawed , staring at the monitor than me. Gosh! I love that ... but
there is more; much more.
WHEREAREWE?
The CRUISE portion offers opportunities for many activities that are interest ing and
useful. I generally fly with an ATLAS or MAP handy and use the chance to actually
observe the geograph ical features of the earth below. There is an "earth-ness" to the
proportions and distances that we cannot grasp without actually flying over the cities and
artifacts and feeling their proportions. How far is it from Paris to London? Is it a long way
or is it relatively close. How big is Australia? Is Sydney far from Melbourne? In preparing
for this tutorial , I purchased the ORBXAU productfrom www.fullterrain.com and I was
treated to an amazingly detailed view of Austral ia.As an aside, I cannot exaggerate how
much I have enjoyed the improved visual stimulus that this program provides.
SECOND : Along the top of the monitor, the EJ M I(lo~ot t tl lght ~mu lator }l.
TOOLBAR has an "OPTIONS" selection.
Select "SIMULATION RATE R" and from
the flyout you can select the rate of speed
at which the simulation will run . It looks like
a hyper-jet;
computer however,
to re-draw thethe ability
screen is aoffactor.
your I I'iiiiiiii.Ji!!iiiii!+-~:-~~I~E~
" .So unll
You can crash your system ... so I S~tt1ng ~
@MIKERAY2012
WWW:UTEM .COM page 261
HOW TO CREATE A
VIRTUAL WA YPOINT.
What is a " VIRTUA L WAYPOINT"? A virtual
waypoint (sometimes called a virtual fix) is any fix
that is not known or is not a part of the FMC
database ; but which can be created using a known
fix or waypoint that is in the FMC database.
Accomplishing this task is fairly simple and is done
by entering a description of the "new" fix into the
SCRATCH PAD using an existing FMC WAYPOINT
with which to relate the virtual fix. The FMC will give
the new fix a name. We then use that descriptive
name of the new waypo int (or fix) as a basis for
entering the virtual fix into the route queue.
Big confusion here, but it is really simple: we simply
create a VIRTUAL WAYPOINT that does not exist
by defining the parameters of that WAYPOINT using
positions that already do exist in the database .
------------
EXECUTE ... LNAV
I
I
This is REALLYBIG! I guarantee that you will
encounter this situation. There are times
when you establish a new routing and
EXECUTE it ... but fail to select the LNAV ... I
-"_._.-_----_-._-_-.._._.-_,-_..._-----
introduce these messages in the context of the check-ride.
CAUTION:
Here are just some of the more common places where you should
be aware of the potential for the dreaded MAP SHIFT and
UNRELIABLE MAP positioning and VERIFY FMC MAP position:
It is a REQUIREMENT to
manually verify radio updating
every 30 MINUTES.
..
J3
y ou must
ASSUME THE MAP (ND)
-••A IS NOT RELIABLE FOR
NAVIGATION.
DISCUSSION:
Operating BOTH NAV radios in AUTO gives
the best ability to ensure consistent radio
updating . If operating in places (like Central
America for example) where VORIDME
updating is questionable ... verify the FMC
position more often, particularly during the
descent or when operating at lower
altitudes . It is particularly essential when
operating into a destinat ion you are not
familiar with that you remain aware of the
airplanes location and altitude relative to the
terrain ... during NIGHTOPERATIONSf
SECTION: 18
This is the last part of the CRUISE PHASE just before you reach the TD (TOP of
DESCENT) point. A great approach and landing starts before you depa rt the cruise
altitude. Once you have begun the approach phase, it is difficult to catch up once
you get behind.
The OVERHEAD INSTRUMENT PANEL is always a bit intimidating; however, there are
only 5 simple , but important things to consider. Of course , as simmers, we won 't get all tied
up in deta ils concerned with systems that have no relevance to the Flight Simulation
situation. However, to maintain a modicum of "reality", here are 5 systems to consider:
1: PRESSURIZATION
2: ENGINE IGNITION switches CONT
3: EXTERIOR LIGHTS
4: SEAT BELT sign ON
5: SETTING the ANTI-ICE switches if needed.
3: EXTERIOR LIGHTING
Even during DAYLIGHT ... it is ALWAYS a good idea to light up the airplane. At
altitude , airplane lighting is NOT for the use of the pilots flying the airplane; but is
used to make the airplane more visible for outside observers. So, using that
mentality (and real airline pilots think like that) it makes sense to turn "ALL"
available EXTERNAL lights on below 18,000 feet.
5:ANTI-ICE
If needed , TURN WING and ENG ANTI-I CE ON.
DO WE NEED ...
ANTI-ICE?
There are only 4 items that get ANTI-ICE :
THESE TWO ARE ALWAYS O..N""'!.:.;;'!= =-. . . .J~
- COCKPIT WINDOWS.
Note: Only on the forward facing windows.
- PROBE and SENSOR HEATERS
(Static ports are NOT heated)
•••••••••••••••••••
I These are turned on ...
I ONL Y WHEN NEEDED!!! • •
I - ENGINE COWL LIP (only)
I - WING (Leading edge only)
LIMITATIONS:
- WINDOW HEAT must be ON
10 minutes prior to flight.
- PITOT HEAT MUST BE ON for all flights.
- Do NOT USE WING ANTI-ICE
below 800 AGL on TAKE-OFF !I!!
r---------------------------------.
THE ANTI-ICE RULE #1
USE ANTI-ICE when:
- TEMPERATURE
10° CI 50° F or less
and
- VISIBLE MOISTURE
(Defined as clouds, fog with visibility
less than 1 mile , rain, snow, sleet ,
ice crystals , and so on)
or standing water, ice, slush , surface
snow, or any of that stuff that could
be sucked into the engines or freeze
on any part of the nacelle.
.
I
RULE #2 I
I
ALWAYS place the I
ENGINE IGNITION to CONT (Continuous) I
prior to and when operating ENGINE ANTI·ICE. I
I
._-----------
@MIKE RAY 2012
WWW:UTEM .COM
--------------------~
page 269
I
APROACHPREPARATION
At this point ... either you are mind numbed by the length of the CRUISE portion of the
flight , or you are in a frant ic rush to try an figger out what to do next! Fortunately, we can
always push the "P" key and go get another diet cola. For me, there is a specific emotion
and feeling that envelops me when the DESCENT and APPROACH part of the flight
looms on the immediate horizon. It is a feeling of excitement and challenge. I know that
many Simmers experience some anxiety when they are confronted with a flight evolution
as complex and demanding as the "LA NDING"; however, this is also the place where the
greatest satisfaction and feeling of accomplishment can be experienced . So, I want to
encourage you to "complete the journey" and not give up and go watch TV. This is
REALLY challenging and will require a great deal of concentration and thought to
achieve a consistent and successful outcome .
APPROACH
As the CRUISE portion of the trip continues inexorably towards the destination, we have
to begin to prepare for the DESCENT and APPROACH phase. What should the pilot be
doing in order to get "set up" to terminate the flight in a timely and successful manner.
Start your preparation well before you reach the "TID" (Top of Descent) point on the HSI
(NO). Everybody has their own technique ... Let me suggest a systematic approach to
this rather complex procedure ... called:
A-I-R-B-A-G
ATIS (Airport Terminal Information System) and
R RADIOS. This is where you tune the radios and setup the indications on the
cockpit instruments to conform with the type of approach selected . To fly an
AUTO-LAND ILS to a complete automated LANDING ... BOTH NAV
RADIOS must be tuned (NAV RAD page on CDU) to the appropriate ILS
frequency and the COURSE set in BOTH MCP indicators. It may be useful to
select FIX PAGE and insert "/25" into the queue.
B BRIEF. Without a co-pilot , a verbal "brief ' seems superfluous (unless you
are a "split personality) ... but since this little gouge comes over from the airline
community let's include it in our litany. However, even without anothe r pilot, it is
important that you visualize and "go over" in some mean ingful way all the steps
you plan to use. Stay ahead of the airplane by planning a strategy and
"KNOWING" what you are going to do next ... before you do it!
G APPROACH" procedure in the event that the approach does not work out.
Also , determine on which side of the runway is the TERMINAL and which way
you want to turn off the runway and what taxi-ways you plan to use.Acommon
flight simulation problem is having the AUTO-GEN set so low that the terminal
building isn't visible in the simulation.
this tutorial
bones" , we are
approach to going "bare-,i~~;m~~~~::;:~;!;,
to use athat the
demonstrate
MSFX has enough information to fly a nll"" l~~;:;;;====~
FACILITYINFORMATION
ILS. .....
2293
.n.
I'h " 7-~Q'
•
~-z.
"I "
Q~Q' I w
'
q
537 30 00
•
1171
/\ 1604
2195
•
1598 948
• •
892
• \,
G911
,I, I
537 ,../'\ /\ 5 37 4DDO
40 00 ~ NM
?: -ItS,,! I.\564
526
. 552 l\ 573
AD ELEV 434
Bearing s a re M agne tic
Elevat ions In FEET AMS l
DM E D IS T
A LT ( 3' APCHPATH )
H :, ROC NOB
BO LNOB OM MM
HOWDOWESETTHE
BAROMETRIC SETTING into the FMC?
Using the ECU (EFIS Control Unit), rotate the
BARO switch until the ADI (PFD) indicates the
appropriate BAROMETRIC setting .
What information is
AIRPORT CRITICAL?
From the MAP utility we can get the AIRPORT
FACILITY INFORMATION. This page also
contains theATIS weather brief.
There is a list of COMM frequenc ies for ATC and
TOWER as well as the RUNWAY information.
\.~
MISSE D AP=,A.~~ landing end of the runway. In
'" RO l lODR
ND.
Jb~e~= ~~ our case, we could select
- --~ --
~
lI..22. (STAA)
either 482 FEET BARO or 50
,.
..... s~ ... \;fJ. ... ... FEETRA.
"" /
TH ~ l S E LEV 432 : k'
"' ''l 8 Y IM8 D1oolE " . ",3 .' 0'
""olFRQI,IRWY '6 ue c.s
NOTES NOTE: If flying the CATllla
I . SPE CI,l,l "'IRC ~W l
~ ~C E RI IFICATIOf<t
approach, even if you have
CATEGORY A B C 0
S-I ILSCAT II 532 (100) 300 RVR : 2 Sf' !:CIAL Al l W\1'"
10M ."'"
the runway in sight ... for this
5- l ll5 CATIiIa <la2 (50 175 RVR
S. I ILSCAT lllb 75 RVR
1-3. /\C FT It.t,lY BE ~R
VECTOFtfO TO .lO",
"f.lOCl:OU f.lI: ~ M
specific runway, unless the
(1516-6,0)
ALTERf\lA,TE: ('
ChofJg ..... CJl.Tl l\llS , CAT nl VIS , l OO
H Al 11 66-7.01 STAR PRIORTOr AP.
~MU I 04- 1 2l1
RVR is 175 or better, you
cannot land.
airseN"l~
DISCUSSION:
Of course , You may select either 15, 30,
or 40 degrees of FLAP reference
speeds. Here is my take on this.
The 15 degree setting is fo r
EMERGENCY PROCEDURES where
the FLAP SYSTEM does not deploy
correctly. I don 't think that Simmers will
everbe making a 15 degree flap landing.
The 30 and 40 degrees settings are for
NORMAL operations. If you are in
GUSTY WINDS , it would make sense to
use the 30 degree setting.
If you are using the ILS AUTO-
COUPLED APPROACH and/or AUTO-
LAND system; then without a doubt , 40
degrees is the best. It gives a slowe r
over the ground speed as well as more
"NOSE DOWN" pitch for a greater visual
ut-offangle .
STEP 3: LS4R. This will select the Vref for
the landing flap of 40 degrees. 40/141.
COMMENT:
This will be the REF figure that the FMC
will place on the PFD . It is "common"
practice (and SOP at myoId airline) to
ADD +5 to this and make additional appropriate adjustments for the runway wind
component. You don 't need to make those adjustments in the FMC , and can ADD
the airspeed corrections during the approach using the MCPAIRSPEED controls.
@MIKE RAY 2012
WWW:UTEM .COM page 277
rI MANUALLY
•••••••••••
TUNE :
"R" r-----------i
• NO AUTO.TUNE •
t• BOTH
• • •RADIOS
••••• I R'Ji1ADIOS.-------------
Norma l "IN RANGE ILS" recept ion is limited to 25 MILES from the transmitter.
Radios are located on the LOWER CONSOLE or AFT ELECTRONICS panel.
PANIC NOTE: /fyou don 't properly configure the MCP and BOTH RADIOS, you will
not be able to AUTO-LAND!
p---- ------
•
----- -----
NOTE: Once you are established on the LOCALIZER COURSE ... then arm
----- --I
• the APP (APPROACH) mode and BOTH AUTO-PILOTS. This means that •
• outside of 10 degrees from the localizer, you should only arm the VORLOC. •
• Once the ILS LOCALIZER is indicating capture (VORLOC green), select the
• APP mode on the MCP; then you MUST engage BOTH AUTO-PILOT •
: switches for auto-land to be operating. •
Really serious flight simulation veterans might like to see what an "official" airline
style brief might look like. Now these things vary with Captain to Captain as well as
airline to airline , so this particular "briefing" outline is taken from an airline Pilot
handbook fo a major airline. I have removed some of the irrelevant items . Here is
that "suggested" briefing :
There are some items that should to be accomplished priorto beginning the descent;
then there are some items (such as setting the barometric altimeter) that should be done
"AFTER" passing 18,000 FEET (orQNE), and
then there are the things that should be done in preparation for landing.
Regarding the use of the CHECKLIST ... there is no reason why you can 't actually
complete the ACTION on the list at any time you feel appropriate. The function of the
checkl ist is to ensure thatthe items are completed at the times suggested on the list.
----------------- -------------1
I When the LOCALIZER is CAPTURED ... set the MCP HDG I
I SEL to the projected HEADING to the MISSED APPROACH fix. I
I I
I When the GLIDE SLOPE is captured .. set the MISSED I
I APPROACH ALTITUDE or higher altitude as target in the MCP . :
1 -------------------------
At the point where the decision to execute the MISSED APPROACH procedure is
made:
~ Select TOGA.
Depress the TOGA switch on the Throttle Quadrant or MSFX keystroke command
(CTRL - SHIFT - G). This will initiate a chain of actions. or use the
PMDG technique ... Depress the "SCREW" on the lower left corner ofthe MCP.
~ FLAPS 1 5
NOTE: Airspeed and stall margins@15f1ap
are more than adequate to retract flaps.
~ @1000AUTO-PILOTOK
~ ABC
- @ALTITUDE
- "BUG" up (set speed to 250 KTS or assigned)
- "CLEA N UP" (Raise FLAPS on speed schedule).
NOTE: No VNAVuntil FLAPS are RETRACTED!
@MIKE RAY 2012
WWW:UTEM.COM page 281
737 NG TRAINING SYLLABUS
DURING APPROACH
@LOCCAP
Set MIA HEADING @ MIA ALTITUDE
@G/SCAP
Set MIA ALTITUDE
1 TOGA
2 THRUST
@= "at"
=
LOC ILS LOCALIZER ( Lateral path guidance)
=
CAP Capture
=
MIA Missed Approach
=
GIS Glide Slope
=
TOGA Take Off Go-Around switch
=
TMA Thrust Management Annunciator
ROTATE = Initiate climbing attitude
POSITIVE CLIMB = Airplane starts climb
=
MCP Mode Control Panel
HDG SEL = Heading Select on MCP
=
LNAV Lateral Navigation switch on MCP
=
BUG Set Airspeed on MCP
=
CLEAN UP Raise FLAPS on appropriate airspeed.
STEP 2: LS3L
STEP 3: EXEC
STEP 4: LS3L
This puts EPP in SP
STEP 6: LS6L
STEP 7: EXEC
ALTERNATE AIRPORT
Using the MAP MODE to plan for your ALTERNATE
Once you have elected to proceed to an ALTERNATE AIRPORT, for whatever reason,
you will have to be able to develop a plan. I think it is a good idea to plan for and place
some appropriate information into the CDUlFMC flight plan BEFORE we start our
approach. Here are some thoughts on that.
There are several acceptable ways to determine an ALTERNATE airport and include
some intermediate routing waypoints. You could use the FLIGHT PLANNER if the
ALTERNATE was to be a considerab le distance from the original DESTINATION.
However, generally speaking , we would like to have our alternate close by. Logically, one
of the reasons for having a distance
alternate is weather, and if the weather is
lousy at one airport, there is a chance
that it will be lousy at a close by field as
well. However, for this exercise , we are
going to find someplace close-by
Melbourne International.
SECTION: 19
This section discusses the preparations for the landing procedures. There
is the continuallly recurring problem of getting from altitude in a timely
fashion so that the initial approach can dissipate the high energy acquired
during the descent. We will discuss techniques that allow the airplane to
manage the descent profile. Here is some thoughts on how to avoid the
potentially disasterous effects ofbeing "HIGH and FAST".
:r--------~--------
DESCENT GOUGE:-------.:
I =
ALTITUDE (DISTANCE TO GO) X 300 or I
I DISTANCE TO GO =
ALTITUDE I 300. I
~----------------------_.
For example: At what distance from the airport would we have to start down if we are
landing at YSCB (Canberra , Australia) where the field elevation is 1886 FEET.
STEP 1: Field Elevation rounded up to the nearest 1000 feet = 2,000 FEET. That
would be our descent target altitude.
STEP 2: Subtract that from your CRUISING ALTITUDE. Say you are at F/L 390
(39,000 FEET) ;
39000 - 2000 = 37,000 FEET.
STEP 3: 37,000 divided by 300 = -123 NM will be required to descent to the altitude
of the airport for landing. Or to put it another way, in order "make it" you will have to
start down at least 123 NM from the airport runway.
STEP 4: Check that with the TD point and adjust accordingly.
•p--~----------------
:
30-250-10,000 RULE
When 30 MILES FROM AIRPORT:
---. •
:
• BE AT OR BELOW 10,000 FEET and 250 KTS. •
•~------- ---- --------~-- ©
•
MIKE RAY 2012
page 288 pub/Moed by UN iYERSI T Y ,,/ TEMECULA PRESS
Approaching the destination runway at 22 ,000 FEET (FL 220), the TID point will be
displayed on the magenta ND route track-line. This is the point "by which" the airplane
should have left the cruise altitude and started the descent. However, backup check
computations should be completed to make certain that the TID point is accurately
displaying the proper altitude for descent. Here is how to make that determination.
First do a calculation using this "rule of thumb" criteria:
The airplane will fly 3 miles for every
~----
•
•
* nitiation of the
-- ----- ---------
1000 feet loss of altitude in descent.
NOTE: BE AWARE!!
However, as we can see, the computer
suggests that we should be at 7237 FEET.
Whazzup with that? This is a great example
of awareness ... if you look at the ND and
follow the route, you can see that the
airplane will pierce the 30 MILE circle well
before the route turns towards the airport ;
which seems to detract from the 3 in 1 rule.
However, be aware that the descent altitude
at the point where the route intercepts the
circle represents a constant descent rate
from the last fix before the intercept to the
next fix after the intercept; so the altitude
represented on the CDUlFMC is the actual
altitude predicted as calculated by the FMC.
ANOTHER GREAT
FEATURE
At the point where the ROUTE crosses
the CIRCLE ... the CDUlFMC will actually
create a waypoint in the database . This
might be useful in some instances and the
way to access that waypoint and add it to
the FMC route is fairly simple .
CLOSING UP THE
DISCONTINUITY
(Again)
r_------------ ------:
I _ SELECT the "EXEC" key I
: to complete the process . :
~----------- I
DES HOW>
However, the DESCEND NOW> feature will not operate unless a LOWER ALTITUDE
is set in the MCP. Generally, we would select a "MA NDATORY" crossing altitude. In
our example, we have a MAGENTA colored altitude ... at BUNKY. Altitudes that are
colored magenta are mandatory altitudes. So selecting that altitude is a logical choice.
Notice that the ALTITUDE is 9200B. The "B" means that the restriction is to cross at or
"BELOW" 9200 FEET at that point. It would be appropriate to select an altitude below
9200 FEET, such as the 4000 FEET crossing at BOLND. An "A" would stand for at or
ABOVE that altitude.
. .... 10
...... 00 f:.p
....
.... ......
'1111
This little
"BRA CKET" will appear
and it indicates how far
below the COMPUTED
PATH of the FMC the Airplane
is. The "DIA MOND" will gradually
move to the center and when it does ,
the FMC will engage the "normal"
descent path .
DEVELOPING A
DESCENT STRATEGY
How do you get this airplane to descend?
There are at least FOUR NORMAL ways to make a descent in this airplane ... and
during a normal approach cycle , you will probably use ALL FOUR of them. So let's talk
a little about what to expect when operating in the descent environment.
First part of the DESCENT PROFILE will be from a HIGH ALTITUDE, usually well
above FL 260. For this part, I suggest that we utilize the VNAV capab ilities of the AUTO-
FLIGHT system to start the descent and continue until well below FL 180 (18,000
FEET). Generally speak ing, if we have planned correctly , the airplane can remain on
VNAVand will control the airplane in orderto reduce to 250 Kts at 10,000 FEET.
However, once we are below 18,000 FEET , it is useful to shift to the LVL CHG techn ique
if the airplane is NOT meeting the descent milestones depicted on the CDUlFMC or you
are taking vectors from ATC. The most desirable feature of the LVL CHG is that it gives
the pilot complete control over the descent of the jet.
Once the APPROACH is complete, and you have the field in sight and elect to continue
to use the AUTO-FLIGHT to control the line-up and descent ... then the VIS (Vertical
Speed) mode is useful to establish a stable 800 FPM descent.
Once you have progressed so that you are at minimums or 50 feet below the MDA
(Minimum Descent Altitude) with the field in sight , you will have to SHUT OFF the
AUTO-PILOT and the AUTO-THROTTLE and continue to the runway using the
"MA NUA L" control technique .
There is no specific or exacting way to accomplish the descent ... but like I said , using
the VNAVforas long as you can will generally meet the descent milestones listed on the
LEGS PAGE of the CDUlFMC . Once you leave the MAGENTA LINE on a vector or an
assigned heading and the FMC does not have an ass igned descent target , then it will
default to a standard descent model ... at this point , it is more useful for you to covert to
the LVL CHG mode for easier control ofthe descent parameters.
HIGH ALTITUDE
VNAV
LOWER ALTITUDE
LVLCHG
~""--~----------------- I
LEAVING M
VIS
LANDING
@MIKE RAY 2012
MANUAL
WWW:UTEM .COM page 293
DESCENT STRATEGIES and TECHNIQUES
VNAV
r--------------------------------.
I Probably the most COMPLICATED and DIFFICULT TO UNDERSTAND I
: feature of the AUTO-FLIGHT is VNAV. So, consider the following I
• paragraph as a bunch of techno-babble as I try an condense a whole :
chapter from the flight manual into one paragraph. Give it a read, _but
I~___________________________ II
: don't get hung up if you don't get it. I
~---------------------~
Once established in the descent , the CDUlFMC will attempt to cross the altitudes
visible on the CDU LEGS page. It will also attempt to maintain the airspeed restrictions
on the LEGS page queue ... INCLUDING automatically slowing to 250 KNOTS at
10,0000 FEET. If it CANNOT meet the restrictions , a "DRAG REQUIRED " message will
be displayed on the CDU.
Last word on this rather compl icated issue: The lAS window on the MCP is generally
"BLA NK" or dark during VNAV operation; however, we can i pose AIRSPEED
RESTRICTIONS on the operation by depressing the F.! INTV switch on the MCP.
Absolutely fabulous system BUT if you get all screwed up, don't be reluctant to switch to
the LVL CHG mode. LVL CHG is intuitive and much easier to understand and control
r-------------
I
I
-------- --------
THE BOTTOM LINE on the VNAV
.
:
I VNAV cannot climb or descend automatically unless the NEXT I
I I
•
I
ALTITUDE is "PRE-SET" in the MCP . This action gives VNAV
the PERMISSION to change altitude when it needs to.
I
I
----- --------
I
-------- --------
page 294
© MIKE RAY 2012
pub/Moed by UN iYERSI T Y ,,/ TEMECULA PRESS
I
FOR FLIGHT SIMULATOR PILOTS
eMS
(Clean Maneuvering Speed) or
ZFS (Zero Flap Speed) or
NO FLAP MINIMUM speed
During normal operations in "B"Class airspeed , this is the speed that ATC
expects you to fly. Also, this speed allows you margin to start FLAP EXTENSION
when desired. Also, this is the most economical airspeed for the wing and allows
for the best FUEL CONSUMPTION. All in all, I want to suggest that you use CMS
when you are in the vicinity of the airport.
EXTENDING FLAPS
One of the "MOST" important and difficult concepts
to explain ... and understand: How and when to
EXTEND the FLAPS. There are two speeds that are
critical for operating the FLAPS.
p •••••••••••••••••••••••••••••••••• ~
:
I
WARNING!
NEVER ... NEVER ... NEVER
I
QEEEEEEEEEEEEEEEEEEEEEE~/
I suggest that if the warning horn does come on and you can't silence it: "EXTEND THE
LANDING GEAR". Here is the scenario , you will probably be HIGH and the thrust
levers are at idle and you are trying to "GET DOWN - SLOW DOWN". So, throw out the
rollers and take advantage of the extra drag. It ain't no sin to drag it in. This will give you
added drag ... and will silence that *#!*&$ HORN!
GO-AROUND WARNING!
BIG PROBLEM ... Since the Gear warning will sound anytime the
FLAPS are 25 degrees or below and the GEAR is NOT DOWN and
LOCKED; when you are executing the GO-AROUND:
r--------------------·
I DO NOT RAISE THE GEAR until I
I you have selected 15 degrees FLAPS. ~
I ---~-----------
NOTE: We have been assured by the engineers that there is sufficient
STALL MARGIN so that you can go rightto 15 FLAP .
The verbal callout during the go-around is:
"GO AROUND THRUST"
"FLAPS15"
"POSITIVE CUM B"
"GEAR UP"
@MIKE RAY 2012
WWW:UTEM .COM page 297
737 NG TRAINING SYLLABUS
r-------
I
----------- -------------~
PROBLEM AREA: I
I If you are descending from HIGH ALTITUDE at cruise airspeeds of 300+ I
I Knots , then when you level at 10,000 Feet and slow to 250 Knots ; then the I
I whole paradigm is changed and makes any prediction you may have I
: made predicated on that higherairspeed and rate of descent invalid. :
I -----~---------------------_.
BOTTOM LINE ASSESSMENT: The Predictive GREEN ARC "can be" a great tool;
but you have to learn how to use it.
Hey Mike, What does that little "a" mean after the CAT III? Here's thre answer:
Many CAT III certified airplanes have "Triple Redundancy", and this has to do
with something about the amount of available memory in the FMC system. On
some of the 737 airplanes (specifically the 300-500 models as well as some of
the 737NG 600-800 models), there was not enough computer control channels
available to include everything that the FAA certification demanded, so they
left out some features and created a subcategory "a". For the pilots, the most
important item left out is the "ROLL-OUT" feature. MOST 7375 REQUIRES A
MANUAL ROLLOUT. That means that the pilot has to see the runway
centerline and use his heading tools (usually the twist grip on the stick) to
control the airplane heading after landing ... and that, of course, means that
you have to be able to see the runway all the way to the roll-out end. So there
are slightly higher minima. Hence ... "CAT ilia".
-----------~---~-----------~--------~
@MIKE RAY 2012
WWW:UTEM.COM page 299
737 NG TRAINING SYLLABUS
Let me introduce you to the ILS APPROACH. I know there is a lot of "buzz' about FMS
and GPS and "whatever" approach capabilities out there ... but the Grand-daddy of
them all is the ILS ; and 99% of the airports in the world still use this technique . We are
going to fly an ILS CAT III AUTO-LAND approach in this tutorial demonstrat ion and I
invite you to come along and follow through as we dissect the procedure in some detail.
Learn how to do this maneuver and be able to accomplish it successfully and
consistently. It is the approach of choice for ordinary line flying.
~-----------
I IMPORTANT: Select VOR LOC and ---
--------------I
capture the LOCALIZER I ~~ ~efly
airplane
I before you are inside the OM (OUTER MARKER). Or you may be in a I and land. .
I situation where you will have to start down on the GLIDE SLOPE or I However, If
I_____________________________ _ _ II we
get HIGH, but you are not legal to start the descent. WHOOOOPSI unable
are to
r
I STEP 1: TUNE BOTH ILS RADIOs and IDENTIFY
I STEP 2: "ARM" the LOC , I
Then once VORLOC turns "green", I
I STEP 3: "ARM" the G/P I
1______
I
I
(Depress the APP switch on the MCP)
STEP 4: "ARM" the second AUTOPILOT _ _ I
I
Once these steps are done , we still will not know if the AUTOLAND is going to
engage since the FMC must go through an alignment process. I have also had
difficulty occas ionally in getting the second auto-pilot to engage during some
ILS approaches. The pilot must monitor the progress of the approach using the
PFD (Primary Flight Director).
VORLOC CAPTURE
There are two components to the approach: The localizer and the Glide-Path. The
LOCALIZER (VORLOC) is the HORIZONTAL component and the first element that we
must capture before we can start the descent.
Technically, just selecting the APP would perform both functions of selecting the
VORLOC and the G/P ... but
Think about it this way. There are terrain and obstacle restrictions that may not allow the
airplane to descend below the INTERCEPT ALTITUDE. So, it is a part of the approach
SOP protocols that in IMC (that would be instrument conditions where you can't see
anything outside the airplane) you MUST NEVER start your descent until you are "ON
THE LOCALIZER". In general , that would be within 5 degrees of the centerline of the
extended runway centerline which is represented by the approach localizer. As the
airplane approaches the LOCALIZER boundary, it will go from ARM to CAPTURE ...
and we can see this because the white armed indicator disappears and the FMA
displays a green "BOXED" VORLOC indicat ion.
when
---- I
I
BOXED GREEN I
I VORLOC I I
I
I
I
Select APP, then
OK to SELECT I
I
SECOND AUTOPILOT I
••••••
GLIDE-SLOPE CAPTURE
ALSO CALLED GLIDE PATH
Let me make this observation. Of course, the ILS system operates without the
intermediate step of selecting the LOCVOR. Unfortunately, if the GLIDE SLOPE is
activated before the airplane is within the boundaries of the PROTECTED
LOCALIZER airspace, there is the chance that the airplane may begin a descent
before actually being established on the localizer. This means that the airplane may
enter unprotected airspace and encounter an obstacle or terrain ... and you will die.
OK, maybe you won't die, but you will probably say a naughty word. On the other
hand , if you are already so screwed up and you are already so far above the glide
slope that you haven't got a prayer of landing on the runway, take all that informat ion
into account in processing your next move. Go watch TV.
Once you have "CASE BREAK" (That is where the COURSE INDICATOR starts to
move from the side of the indicator) or captured the LOCVOR, it is deemed safe to
begin the descent on the GLIDE SLOPE (or GLIDE PATH). At this point we can select
the APP (APPROACH) selector button to ARM the ILS APPROACH system.
Once the GIS (or G/P) is captured , the pitch command on the annunciator changes to
GIP or GIS. Once you have BOTH VORLOC and GIS annunciated on the PFD, you
are also cleared to ARM the other AUTO-PILOT. This is the step that actually arms the
AUTOLAND portion of the paradigm.
LOCALIZER
and
GLIDE SLOPE
captured
Once the box is
displayed, the mode is
considered captured.
GLIDE-SLOPE
CENTERED
LOCALIZER
CENTERED
r
•
-.
@ 1500 FEET RAD ALT
• This is the moment that you are looking for. When the RADAR
ALTIMETER passes (about) 1500 FEET AGL, the DUAL REDUNDANCY
is executed. We are looking for THREE THINGS:
ANNOYING STUFF:
The airlines have a buncha
choices for the nomenclature
as it appears on the PFD.
Some use GLIDE SLOPE
(GIS) some chose GLIDE
PATH (G/P). Some chose
CMD , other chose LAND3.
There are lotsa other
similarities. Just go with it.
The PMDG simulat ion
attempts to accurately reflect
the various differences and
will even allow you to change
some of them to suit yourself
and add to the complexity.
._---BELOW
: prior to desce nding below 50 Feet AGL.
-----~------~-- -----~--~
50 FEET
p-- -- ----I --- -- -- -.
~ @ 42 FEET AGL :
NOTE:
On some airplanes
(737NG-900 and
@5 FEET 1
I FLARE
I
I
other CAT IIlb
equipped models)
I executed I
I the VORLOC will
_I change to
ROLLOUT.
This is about the AUTO-LAND. Technically, if the FLARE does not activate at 42
FEET, or
the RETARD does not annunciate ... then the system has failed and if the weather
requires CAT III minima, then a MISSED APPROACH must be initiated.
The automated GO-AROUND is very simple. Depress the TOGA button, and the
airplane will make an automated MISSED APPROACH even though the airplane
may touch down during the process, it will execute the process beautifully.
BREAK-OUT
ILS CAT Ilia (and CAT IIlb)
•••
••••
••••
•• ••••
••••
• w•
••••
••
•::1
ALL OTHER APPROACHES including ILS CAT 1
_-----
.......
If you arrive at the MAP and you elect to land the airplane, there are two possible
alternatives:
First Situation: , if you are flying a ILS CAT 1, CDAP, NON-PRECISION, or VNAV
approach, you will have a DESCENT already established . Once you pass the MDA, you
have 50 FEET to de-select the AUTO-PILOT and begin to hand fly the approach profile
visually and manually. Since the airplane has already established the thrust and pitch trim
required to fly the glide slope ... DON'T DO ANYTHING, but MONITOR THE
AIRPLANE'S PROGRESS. If you feel that you need to make corrections ... keep them to
teen sy tiny pressures on the yoke or stick. Simmers have tendency to "TA KE CHARGE " at
the MDA (Minimum Descent Altitude) and start making fairly radical adjustments to the
flight path and power settings ... don't do that.
BIG PROBLEM AREA!!! Somewhere between 100 feet and passing the end of the
runway, RETARD the thrust levers to idle (F1). Once you do that, the airplane will tend to
pitch up slightly. Don't let the pitch be too much or you will start climbing and miss the
touchdown point.
Second Situation : You are flying the "DIVE and DRIVE" approach technique. Once
established on the MDA and ALT HOLD is annunciating, Select the MAA (Missed
Approach Altitude): SET ANOTHERALTITUDE OR THE VIS MODE WILL NOTARM.
Select VIS and ensure the indicator shows "A LL ZEROS".As you approach the MAP, roll
in about 800 FPM and letthe autopilot do the push-over.
T/PI
Roll UP to go DOWNI Roll DOWN to go UPI
• • • • • • • • • • • • • • • • It
+..• I MDA I Use the 50 FOOT buffer to let
the AUTO-PILOT establish the
· w.
••
I MDA - 50 FEET
Ifirst part of the descent.
You do not have to de-
select the autopilot until
MAP •• . you pass 50 feet below
:::\ the MDA.
SECTION: 21
For the sake of this exercise , we are going to propose that once you have the
airplane level at the MAXIMUM ALTITUDE, that we simulate a "LOSS OF
PRESSURIZATION AT ALTITUDE" event. Since you are at your desk , instead of in
an airplane ... there will be no farting allowed. In fact, we will assume that you will not
have to place on your oxygen mask or attempt to establish commun ications using
that apparatus ... but be aware that in the "real" world, that the event would involve
considerably more stress and task saturation. I will tell you up front , that this will be a
complicated and action packed exercise ... so let's do it!
=Eu::2~:~ page 309
737 NG TRAINING SYLLABUS
STEP 1: Put on OXYGEN MASK and establish oxygen flow. The mask apparatus
hangs just over the pilot's head and is designed to be placed over the face in one
sweeping move . It is called "QUICK DON" mask and once in place , when oxygen flow
is established , the RETAINING STRAPS inflate so as to ensure a tight fit. Pilots call it
the "A LI EN" because to encloses the whole face like an octopus .
LTITUDEI
Let's take a moment and discuss this EMERGENCY AT HIGH ALTITUDE SITUATION
. This is the moment that the check-pilot will be watching to see how you handle the
situation ... and in real life, it is the dreaded event that fills a pilot's nightmares.
r---------------------------------·
I
The EMERGENCY DESCENT is
I
I
I
I an AUTO-PILOT and AUTO-THROTTLE I
I I
I ON MANEUVER I
~--------------------------------_.
It is suggested that we keep the AUTO-PILOT and AUTO-THROTTLE ENGAGED!
Of course , every EMERGENCY DESCENT is unique and we have to remain flexible.
In the real world , we use the AUTOMATION in the event that the pilots become
incapac itated so that the airplane will continue the descent and level-off without
further pilot input. As a result , most of the IMMEDIATE ACTION ITEMS involve the
MCP.
STEP 1: ALTITUDE ... Set 10000 in the MCP target altitude window.
STEP 2: LVL CHG ... Depress and select the LVL CHG key. ------------
I TECHNIQUE: :
STEP 3: MACH .80 Set Mmo (.80) in the lAS/MACH window. I If the airplane is in I
I a CLIMB , Select I
STEP 4: HEADING Select HEADING off airway. I the ALT HOLD. I
I This will stop the I
STEP 5: HOG SEL ... Depress and select HOG SEL key. I climb while you I
I are getting set-up. :
STEP 6: THRUST ... LEVERS to IDLE. Use the QWERTY kybd command "F1".
STEP 7: SPEED BRAKE ... to FLIGHT IDLE position. Use the QWERTY kybd
command "/" (SLASH)
SPEED
BRAKE ("1")
FLAP
THRUST
IDLE (F1)
EXPLANATlON
-----------------_.
@ about FL 250 (25,000') The
MACH number will start commanding
an airspeed that exceeds the
OVERSPEED limits. The computer will
antomatically compensate by reducing
rl '-II-I
CI .1:1_
the MACH NUMBER acco rdingly and
the AIRSPEED WINDOW will show a
"FLASHING B" in front of the MACH
NUMBER. This will occur about 340 Kts.
A good technique is to select the CIO
r------------------
I
(CROSSOVER) button and convert the I DURING DESCENT:
airspeed to lAS (INDICATED
AIRSPEED). This will keep the I
I ENG START SWITCHES ON
OVERSPEED LIMITS from being possibly PASSENGER SIGN ON
exceeded and will also allow setting in the I
I PASSENGER 02 ON
slow-up airspeed at level off. CALLATC
I
I SET 7700 ON TRANSPONDER
TURN EXTERNAL LIGHTS ON
@ QNH (Set ALTIMETER) SET PRESSURIZATION
IFSD:
INFLIGHT ENGINE SHUTDOWN
or
SINGLE ENGINE EVENT
The SINGLE ENGINE problem is very difficult to adequately simulate in the home
based flight simulator ... since it requires RUDDER PEDALS and INDIVIDUAL
THRUST LEVERS for the engines and a RUDDER TRIM panel. I am going to consider
the problems associated with that venue of flight to be outside of the information
envelope for this syllabus. However, let me give ou some uidelines for dealin with
the most common engine failure situation.
This is not detailed , but merely a superficial
Moa CRZ CLB 1 /1
CRZ ALT
introduction to the single engine irregularity. FL390
One of the major considerat ions with a single TGT SPO TO FL39~
engine operation ... the airplane will not 219/MCP
SPO REST ACTUA L WIND
continue to operate at the OPTIMUM or ---/ - - - - - 360°/ 0
MAXIMUM cruise altitude and must
immed iately begin descent to an altitude <ECON
~
where flight can be sustained on a single -----------
engine. That information is available on th
_~~ ENG OU T>
CDUlFMC CRZ (CRUISE) or CLB (CLIMB) <MAX ANGL ERASE>
page when you select the ENG OUT> button.
AUTOTHROTILE OFF
THRUST (Good Engine) MAX CONT
RUDDER TRIM
MCP ALT SET MAXALTfrom CDU
LVL CHG SELECT
MCP SPEED SET M .745/280 KNOTS
These procedures will not be discussed in detail ... the intention is not to include a
single engine event in this tutorial flight. This information is only for your curiosity.
The procedure will allow the airplane to descend slowly to an altitude where the MAX
CONT powerwill be able to maintain the airplane atthe airspeed set in the MCP. Once
the airplane levels off at that altitude and starts to burn off fuel and gets lighter, it will
start to climb slowly.
~-----~---------------~----.
: STEP 1: AUTO THROTTLE OFF 1
1 STEP 2: THRUST LEVER (on bad engine) IDLE :
1 STEP 3: START LEVER OFF 1
~ STEP 4: ENGINE FIRE HANDLE PULL 1
1 STEP 5: ENGINE FIRE HANDLE ROTATE 1
~--------------------------,
The problem associated with the ENGINE FAILURE scenario isn't actually handling the
failure itself, but rather attempting to execute the multitudes of activities that are
assoc iated with the activity. These items I am referring to are things such as the
SINGLE-ENGINE NON-ILS APPROACH with subsequent SINGLE-ENGINE MISSED
APPROACH. While the airplane is perfectly capable of accomplishing these tasks , it is
virtually impossible to fly these activities in a home PC simulator that does not have a
significant set offlight controls to assist. In this tutorial , we are aiming at a minimum set-
up so Ijust think it is too difficult ... unless you think you can do it! In that case, give it a try..
INFLIGHT RE-START.
Criteria forevaluating re-start:
-NO FIRE
- N1 ROTATION indicated
-NOVIBRATION
- OIL QUANTITY
NOTE: PRESS as low as "ZERO" is NORMAL if N2 RPM below 8%
FIRE HANDLE IN
GENERATOR ON
PACK SWiTCH AUTO
START SWITCH CONT
APU ON
FUEL SYSTEM BALANCE
• •.••.•I. • " _ ~ _ ,• .••. •. •.I .-••-• . •. • I
© MIKE RAY 2012
page 316 p .. blM",d by UN IYERSI T Y ,,/ TEMECULA PRESS
FOR FLIGHT SIMULATOR PILOTS
SECTION: 22
DIVERSION
FINDING AN AIRPORT
OTHER THAN THE DESTINATION
Once we have completed our EMERGENCY DESCENT , or we have some
IRREGULARITY such as a RIOT or SICK PASSENGER , any other reason; we need to
get to an airport and land ASAP. It may be the airport that we just left, or another suitable
airport including our destination. It all depends on the nature of our problem. It makes
sense, and is reasonable, that if we have had a problem that we land at the nearest
SUITABLE airport. I won't describe ETOPS considerations here, but this is an FAA
requirement in certain cases.
If you are hooked up to an ATC (Air Traffic Control), or you have some kind of EFB
(Electronic Flight Bag), orwhatever outside source for your information ... USE IT!
What we are describ ing here are the FREE tools that are contained in the MSFX
program.
With that established, then that will give us at least THREE WAYS to find information
about a potential ALTERNATE or DIVERSION airport, just using the MSFX utilities and
the simulator airplane displays.
[ S 34 0 41. "l1"
Select the ALT key on the keyboard to display the MSFX toolbar across the top of the
monitor display.
Select MAP .
De-clutter the display by de-selecting the unnecessary ICONS across the top of the MAP
DISPLAY so that ON LY the AIRPORT and VOR ICONs remain selected.
Now here is where the magic takes place, you "MOUSE OVER" (That means to place the
mouse cursor over or "hover" over) the AI RPORT ICON.
Then a BOX containing this information will appear:
One "LEFT MOUSE CLICK" and the "FA CILITY INFORMATION" box will appear. Here is
a wealth of information available ... Including the ATIS information. there is all the
information you will require for loading an ILS into the radios, including the FREQUENCY
and the RUNWAY HEADING.
FACILITYINFORMATION
@MIKERAY2012
WWW:UTEM.COM page 319
CDUIFM C
METHOD
ND (NAVIGATION DISPLAY)
METHOD
This method is pretty good for making the initial HEADING SELECT (HDG
SEL) vector towards the diversion airport , but does little to tell us specific
information that might help us in our selection. Usually, this operation will
be used with the CDUlFMC method discussed earlier. By that I mean, once
you have already selected the airport/runway, then you can get a visual
depiction of the location of the
airport from your airplane present
position.
The ND (NAVIGATION
DISPLAY) will display the
associated
AIRPORT/RUNWAYs
available; but does not
convey any information but
the IDENTIFIER or
RELATIVE LOCATION.
This method will require
using one of the other
methods to supply the
additional required data.
STEP 1: Find a suitable divert airport. Here are my thoughts about that .... even in the
severest of emergencies, perhaps the "nearest" runway may not be the best. Since it will
take some distance to get down , you can use that to your advantage. What I mean is
this. There may be an airport directly below you; but since it is going to take you about
(use the rule of thumb; 3 XALT) to get down , use that distance to make your choice .
For example, if you are at 30,000 Feet ... multiply the 30 times 3 = it will take about 90
MILES to get to sea level. It makes no sense to dump the airplane into some grass strip
that is directly below you if there is a really nice airport within 90 miles from where you
are.
Also, generally speaking, the ND will not show airports that are not suitable for you to
use .... it will only display those with more than about 6000 feet of runway. I say that
because I am used to having placed that 6000 ' restriction in "my" ND. Most simulations
have some "minimum" field length thatthey have pre-selected . This feature restricts the
displaying of runways with lengths less than a selected amount (normally 6000 Feet)
STEP 2: Swing the HEADING SELECTOR cursor on the ND towards that airport and
start your descent in that direction by selecting the HDG SEL on the MCP. Once you
have started downhill and are going in that general direction , Start setting up the
CDUlFMC. We will refine the vector using the FMC.
IMPORTANT
If we are diverting and expecting an ILS APPROACH ;
WE DO NOT WANT TO GO DIRECTLY TO
THE RUNWAY OR THE APPROA CH FIXI
BUT
If we are diverting and expecting a
VOR or NDB (ADF) NON-ILS APPROACH;
THEN WE WILL WANT TO DIVERT DIRECTLY TO
THE FIX FOR THAT APPROACHI
It seems counter intuitive, but our first waypoint for an ILS will be 30 miles away from
the airport. "Huh! Say what? ... I want to get to the airport quickly, so why do I want to
_......... .. ..
go 30 miles away from the airport?"
I
• "WITHIN 30 MILES OF YOUR DESTINATION
I BE AT OR BELOW 10,000 FEET ABOVE THE •
I
~
RUNWAY ELEVATION AT 250 KNOTS OR BELOW"
. I.
This is the Gospel according to Mike Ray. And trust me, if
you sin againstthe scriptures , you will be HIGH and FAST!
DEFINING THE 30 MILE DIVERT WAYPOINT
FOR THE ILS APPROACH.
(Example airport - ABeD - just used for this explanation) It-
The INITIAL APPROACH way-point should be 30 MILES , \
from the end of the EXTENDED RUNWAY CENTERLINE.
OK OK, Of course , there are special cases such as when 350 0
you have selected a suitable STAR (STandard Arrival Routing) oryou Inbound
are shooting a VOR or NDB approach with a TEARDROP or a heading for
PROCEDURE TURN , which uses the VOR as a starting of initial RUNWAY
approach fix; but generally speaking, this will be the target waypoint. ~ 35
One of the important and counter-intutive things I wantto point \
out here is that if you are trying to land on RUNWAY 35, then the initial ~
vector should be to the RECIPROCAL of the landing runway heading; or \
ABCD170/30. We will be discussing this further at another point in the ~
text. \
••
•
t
As a parting comment, it may be des irable to establish a holding pattern
at the TARGET WAYPOINT . If you do, make certain that the
INBOUND LEG lines up with the LOCALIZER, RADIAL, or
BEARING to the runway. TARGET ~
•
ADDITIONAL COMMENT: Of course , This example is WAYPOINT O·
SIMFLIFIED! The "TOTA L FINAL APPROACH ABCD170/30
SEGMENT" is what is supposed to be 30 miles from the runway. I have
greatly simplified the description here, implying that the FINAL APPROACH FIX
"MUST BE" 30 miles from the runway.
@MIKE RAY 2012
WWW:UTEM .COM page 323
737 NG TRAINING SYLLABUS
,,,
passengers needs attended
to; particularly if it is in
a bigger city.
,,,
,
,,, THIS IS A BIGGIE STEPl
,,, Establish a HOLDING waypoint at the 30
MILE point on a reciprocal heading of the
,,,
So,lf necessary, you will have the opportunity
to adjust altitude , heading ,
,,,
airspeed , and configuration while
descending in the holding pattern.
This "destination point" may not
,, "
actually be on our final route , but until we
cP-
have done the steps to determine what the
final routing will be, this makes for a really
useful "QUICK and DIRTY" target solution
until you can setup the details for the
apporoach to the divert airport .
,,,
,,,
,,,
© MIKE RAY 2012
page 324 p .. blM",d by UN IYERSI T Y ,,/ TEM EC ULA PRESS
,
~
FOR FLIGHT SIMULATOR PILOTS
DIVERT
ESTABLISH
DIVERT AIRPORT
AS DESTINATION
STEP 3:
Select the RTE page
STEP 4:
TYPE YSCB into the
scratch pad .
STEP 6:
Select and activate the
EXEC button.
STEP 7:
Select the DEP ARR key
STEP 8:
Select the YSCB ARR >
This will select the display of
the available runways for the
destinat ion airport.
STEP 9:
We have decided to select
the ILS 35 runway. Be alert
here since the selection
could depend upon wind or
other factors.
So, here is a little gouge for determining the reciprocal of a heading. Say the landing
runway was 35. That means that the landing heading for the airplane when it lands on
that runway would be about 350 degrees.
DIVERT
ESTABLISH
HOLDING
PATTERN
STEP 12:
Select the HOLD key. This
will display the set of
"BOXES" at LS6L.
STEP 13:
LSIL to place our new
waypoint YSC01 into the
scratch pad .
STEP 14:
LS6L. By placing our fix into
the boxes, it will make
YSC01 as the HOLDING
FIX. Now the HOLDING
PATTERN is physica lly
located in our FMC at a
specific position.
STEP 15:
We want the INBOUND LEG
to align with the runway
heading so that once we
elect to depart from holding ,
we will be headed directly for
the airport along the
LOCALIZER. Since we are
planning to land on runway
35, we will place 350 in the
scratch pad and LS3L.
STEP 16:
A good holding speed for this
airplane is 220 KNOTS. That
is about the CMS (Clean or
zero flap speed) and the
altitude should be about
10,000 feet above field
elevation. In this case, YSCB
airport is at 1880 FEET , so
we add that to the 10,000
feet and make holding at
12,000 Feet.
DIVERT
RE-ESTABLISH
LNAV
VNAV
In order for the airplane to
proceed directly to the
HOLDING FIX, descending
to the proper altitude on its
own, and enter the HOLD,
we have to re-establish
LNAV VNAV. Here is how to
do that.
STEP 17:
LS1 L ... This will place the
waypoint YSC01 into the
scratch pad.
STEP 18:
LS1L again. This called
'double-pumping" and it will
re-connect the magenta line
with the airplane symbol.
This will allow us to ...
STEP 22:
Select VNAV on the MCP. This should (if the AUTO-PILOT and AUTO
THROTTLES are still on) fly to the fix, descending and hold all by itself.
© MIKE RAY 2012
page 328 p .. bli.<
hc d by UN IYERS I T Y ,,/ TEM ECU LA PR ESS
DIVERT
SELECT THE
APPROACH
ROUTING
STEP 24:
LS2R YSCB ARR > This will
return us to the runway
selection queue for YSCB.
STEP 25:
LS4R; this will select ILS 35
runway.
STEP 26:
Use the NEXT PAGE key to
scroll the routing queue until you see the approach routing .
STEP 27:
Select the top waypoint in the approach route string and place it in the scratchpad.
STEP 28:
Close up the DISCONTINUITY by selecting the fix just after the HOLD AT fix. This
will place the approach queue and close up the discontinuity and dispose of the
unused waypoints we no longer need.
STEP 29:
Select the EXEC button to finish the activity.
This will give you a complete routing to the runway. I would adv ise you that if the
FMC does not supply an ALTERNATE or MISSED APPROACH routing, that you
place a waypoint for the airplane to use as an target if you should miss the
approach . Good sense , if you have time, would be to create a holding pattern at
that waypo int.
@MIKE RAY 2012
WWW:UTEM .COM page 329
THE SECRET TECHNIQUE
STEP 3: In the RAD/DIST queue , place
"/30" (slash 30). This will tell the FMC to
place a 30 mile circle around YSCB. This
will re prese nt the "30 Mile/10 ,000
Feet/250 Knot restriction". A better choice
might be 25 miles since that is where
maximum distance from the airport that the
ILS signal will be initially received and APP
can be selected on the MCPforthe ILS .
-
STEP 4: Line select the "/30" waypoint
to the SCRATCH PAD. It will change to
OK ... You asked for it. Here is my take on the NON-ILS approach. We
have some choices; such as NOB (AOF), VOR, LOC ONLY, BCRS
(Back-course) and probably some other ones available. These are
basically HIGH MINIMUM techniques ... and they are difficult to
understand and to fly.
I am going to try and walk you through the maze of flying a typical VOR NON-ILS
approach using ONLY the MSFX utilities set. There is enough information that we can
obtain only using the MSFX toolset to fly a completely successful and accurate VOR
approach ... IFit is LINE SELECTABLE on the LEGS page of the CDUlFMC.
Here is the strange part of this approach paradigm ... the most difficult and dangerous
approaches to fly are the ones that provide us with the highest minimums. This , however,
is why we practice and practice flying the most difficult approaches and situations we can
dev ise.
Here is an important thing to understand about the make-up of the NON-ILS approach
versus the ILS approach.
Generally speaking:
NON-ILS APPROACHES start at the defining FIX for the approach , and
ILS APPROACHES start at a point on the extended center-i1ne of the LOCALIZER.
........... ~ ..~.....................•...•.•.•••
~. ~
TYPICAL VOR WITH TEARDROP •••••••
We will be using this example for our
......... ••
:
:
NON-ILS (Non-Precision) approach ••••• ••
demonstration in this tuto rial. •• ........•.•
START
_
• • •1-~ ••......................•.......• ~~ •....... ••
••
TYPICAL ILS
About 30 Miles @ 10,000 Feet
© MIKE RAY 2012
page 332 p .. bli.<
hcd by UN IYERSI T Y ,,/ TEMECULA PRESS
CRITICAL ITEMS
Let's take a moment and go-over some of the critical items that we want to know ... and
maybe avoid winding up in the trees during this approach . This simulation is excellent ,
and while I agree that it seems fairly simple in concept, it is fairly difficult in execution ...
particularly if you are in IMC (visibility limited) conditions.
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FIELD BAROMETRIC SETTING (QNH)
The current "Field Barometric Pressure setting " is an ABSOLUTE NECESSITY! Here is
the scoop on this. Now, normally, we as simmers are flying around with the altimeter
setting stationary at 29.92 , this NEVER happens in real life. If the altimeter setting for the
field is different from the airplanes setting , then the altitudes indicated on your
instruments are not the same as the "real" airport.
r-------------------------
I YOU MUST SET THE CURRENT I
I1 FIELD BAROMETRIC
--- __ ALTIMETER
_ SETTING!
_ :
Where do you get that ... and how do you set it? It is available on the ATIS (Airport
Terminal Information Service) and the frequency for that is on the APPROACH PLATE ...
or you can get it on the MSFX MAP mode , FACILITY INFORMATION page. Of course,
theATIS information is also printed outon that page directly, so you don 't have to tune the
COMM RECEIVER. The MSFX TOOLBAR can also display the ATIS crawler.
I I
Let me re-state the problem . When I
I
I you are flying a NON-ILS or NON I
I PRECISION approach, then I
I
I
I
YOU MUST SET I
I
I THE ALTIMETER !II!
I
1_-
- - - -- page 334
-- - p .. bli.<
_ _ _ _II
© MIKE RAY 2012
hc d by UN IYERS I T Y ,,/ TEM ECU LA PR ESS
OBTAIN ALTITUDE and
RWYLENGTH
Can we get the ALTITUDE and
LENGTH of RUNWAY from the
CDUlFMC?
SET DESTINATION
ALTITUDE
(LANDALT)
IN PRESSURIZATlON.
Setting up the LANDING ALTITUDE in
the pressurization is particularly
important if you are proceeding to an
airport that is not your original planned
runway ... such as in a DIVERSION or
an EMERGENCY . In our example, we
were proceeding to Melbourne (YMML)
when the altitude is 432 FEET. We
elected to divert to Canberra (YSCB)
where the airport altitude is 1847 FEET.
The difference is about 1500 FEET!
~ ~1~::~
Another technique is to place tht ? " e
VOR identifier in the SCRATCHPA
If there is an ambiguity, then the
alternative choices will include tHe
FREQUENCY in the identifying
description.
SET-UP THE
VORNAV
RADIOS
STEP 1: Set that FREQUENCY
(116.7) in BOTH NAV RADIOS, and
then
STEP 2: Turn up the volume on the
receiver to listen to the signal.
@MOA, it says, "MINIMUMS". You don't have to execute the missed approa ch until you
get to the 3.5 MILE MAP point. If you have the airport in sight, you may land.
If not, then you must execute a Missed approach ..
ITEM 3: Set the FIELD BAROMETRIC PRESSURE. Observe it being set on the
PFD.
ITEM 4: Switch to VOR. This activates the #2 (First Officer 's) VOR INDICATOR to
the Captain 's ND. I had set the heading to outbound leg on this receiver.
ITEM 5: TERR ... This is the TERRAIN WARNING system , and on this approach it
is useful.
ITEM 6: RANGE Selector ... I used 10 MILE and that worked great.
ITEM 7: MAP mode for the approach. Once I was on the inbound leg, I select the
VOR MODE momentarily to "check" my progress , but returned to the MAP mode to
monitor airplane situation and MAP passage.
ITEM 8: Selects VOR on the Captains side. I had set the inbound heading on this
receiver.
EXTREME DANGER!!!
Flying the FAS (Final Approach Segment) of a NON-ILS approach is a "CRITICA L
MANEUVER". The fundamental source of the problem is that the transmitter for the
VOR and ADF (NDB) is "NOT LOCATED" on the centerline of the runway. In some
cases , the VOR/ADF transmitter is not even located on the airport property. This
means that there is ALWAYS a difference in the COURSE TRACKLINE inbound and
the RUNWAY CENTERLINE. This means ...
:ti.,
~---------
I
I
~-- ----------- ----------.
EVEN THOUGH YOU ARE EXACTLY LINED UP ON THE VOR/ADF :
COURSE ... You will NEVER BE ALIGNED WITH THE RUNWAY! I
._------------------~----------
There will ALWAYS be a last minute , low altitude heading correction REQUIRED!
I
This is critical, because making large or "steep-turn" corrections below the MDA
are EXTREMELY difficult and dangerous.
The VOR / ADF approaches will generally have transmitter located "near" but never
"on" the runway ... so even though the GREEN VOR COURSELINE passes directly
over the end of the runway, it can NEVER be aligned with the actual RUNWAY
CENTERLINE extension . As a result, the airplane MUST BE manually aligned with
the runway during the
descent from the MDA. The
recommended techn ique is
to use no more than 5
degees of heading change
for the correction. Even
though you may have been
keeping the airplane on the
VOR COURSELINE ( or the
LNAV TRACKLlNE); once
you have visually acquired
the runway, you will have to
make the necessary heading
adjustment to "fly over" to the
EXTENDED RUNWAY
CENTERLINE and then turn
the airplane to fly that track
to the runway.
CAPTAIN MIKE SEZ:
It would seem to me that it is
easier to be tracking the
RUNWAY CENTERLINE Here is an not-to-scale simplified diagram illustratin g the difference
between the RUNWAY CENTERLINE, the VOR TRACKLlNE, and
inbound using the DASHED the LNAV TRACKLINE during the FAS (Final Appro ach Segment ).
WHITE LINE on the ND than
to be making a super-human
1. VOR (AD F) TRANSMITTER
effort to keep the VOR "THUMBTACK" (Head
2. VOR (AD F) COURSELINE
of the needle) lined up with the AIRPLANE 3. RUNWAY SYMBOL
TRACK. 4. RUNWAY CENTERLINE EXTENSION
These approaches are supposed to be HIGH 5. LNAV TRACKLINE
MINIMA; designed so that you can acquire the 6. AIRPLANE SYMBOL
runway in time to make the corrections 7. DESCENT PREDICTOR LINE
necessary ... but in a modern jet airplane, this 8. VERTICAL DEVIATION INDICATOR
is a hand full and requires a high skill level! 9. VOR POINTER
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737 NG TRAINING SYLLABUS
SECTION: 24
FIRST VERY IMPORTANT ITEM: Get the local field barometric pressure setting and
place it in the ECU (EFIS Control Unit) and the STANDBY ALTIMETER.
NOTE: You may use any "LINE SELECTABLE" approach available and utilize any of
the waypoints in your planning. In our case, even though we do not expect to fly the
ILS, we could load that approach and use the CF (Centerline Fixes) fixes as
milestones in our descent planning on the FAS (Final Approach Segment).
POINT 1: Either select or create a waypoint or fix abeam the runway to start the
approach. Generally speaking, you want to establish a distance abeam that will also
make a comfortable radius for your base leg turn. Consider a 5 miles offset. Plan your
distance by taking into consideration the high terrain or other obstacles. This will allow
you to use VNAV during the first part of the approach . It is useful ( and recommended).
POINT 2: For example, we could use 5 miles abeam the KSFO RWY 28R. Enter this
as a waypoint into the CDU like this: SF0011/05 and when cleared LS1L. This will
place the new waypoint with a name such as "SF0 02" at the top of the queue.
POINT 3: Expecting a clearance for "the visual approach ," select an altitude and
airspeed for starting the approach descent pathway.
, I
,, I
,
page 344 p "bli.<h
~'
" © MIKE RAY 2012
hy UN IVERSI T Y ,,/ TEMECULA PRESS
Here are my thoughts on airspeed at the APPROACH STARTING way-point.
Planning 10,000 feet (or above) allows you to "keep the speed up" and come
slamming into town up to 300+ Kts , and you may legally do that if you desire; but a
high initial speed would restrict the ability to start the descent and subsequently
extend the downwind leg of the "FLIGHT DESCENT PATH." Remember that it takes
an additional 7-9 miles to slow to 250 Kts or less in order to descend below the
10,000 ft MSL altitude restrict ion and start the approach. Generally speaking, a high
insert speed crossing the abeam point is not necessarily desirable.
Plan to be abeam the runway at an airspeed at or below 250 Kts , such as CMS
(Clean Maneuvering Speed).
If we have the choice of selecting our own abeam point altitude, then the descent
flight pathway distance will be appropriately shorter and so the distance to the
downwind leg turn point will be less.
For example, at Kahalui , Maui (PHOG) the rapidly rising terrain to the East and West
requires a starting altitude of 8000 Feet AGL, and that would
place the turning point about 12 miles (8 X 3 = 24 divided ..:_~ __
..*
by 2 = 12 miles)..
If we make this decis ion far enough out , we can even
add that information to the CDU LEGS page and ,
##: I
I
I
I
-~~
~
~\
FMC VNAV can be used to assist in making the ,' I I ,
abeam point crossing . Type the desired altitude , I I ,
and airspeed in the scratch pad of the CDU and I I : IRPORT '
then line select it to the right side queue opposite I ABEAM. . , L . •
the SF002 waypo int. This gives us a target fix I POINT. " ONE HALF COMPUTED >i
WIlth anspee
ai d an d a ltitI ud e for th e VNAV . , ,. DESCENT PATHWAY ,
DISTANCE FROM THE ,
, , ABEAM POINT ,
POINT 38' Then select an outbound heading from \~, START OF COMPUTED •
. ~ DESCENT PATHWAY •
SF002 that will be the reciprocal of the runway. C< ~ MAXIMUMI ##
In our example , since we are using Runway , ~ ~~~;;;Ft ..
28, the reciprocal will be (281 -200 + 20 11 _
~ ,"sO~t:. __ ~ ..
=101 degrees). Pre-select that head ing ~
using the HDG SEL on the MCP (Mode FINAL APPROACH
Control Panel). START POINT:
POINT 4: Determining the distance to the point to start your turn inbound is the
"CRITICAL DECISION" in this maneuver. Let's discuss this in detail.
Calculating the TOTAL FLIGHT DESCENT PATH LENGTH is absolutely essential.
Making a quick estimate (3 to 1) ... at 10000 feet it will take about 30 miles to descend
.. ..-..-.,'.'. .-.··.·1.·..·. . . .. .
to SFO RW28R runway elevation. So my "MINIMUM" downwind leg length should be
15 miles (30 /2 = 15).
- -
•I
TIP:
Before starting the maneuver, select the FIX page . I
I Place the runway or co-located identifier I
into the "boxes" and add the distance to the turn (/12) I
I to the dashed line list. This will place a GREEN ARC I
. ----- ------------------_.
I that will show you where you have calculated the turn point.
This will give us a "GREEN DASHED ARC " on the ND (Navigation Display) that is 15
miles from our landing runway. We should continue our downwind leg until we reach
•
POINT 5: Crossing the point abeam the airport on the DOWNWIND leg, do the following
things:
- Select des ired DESCENT MODE:
VIS on the MCP and roll in about -800 to -1000 FPM descent rate, or
FLCH set lower ALTITUDE and AIRSPEED , or
VNAV (requires a target waypoint) , or
MANUALLY FLY (disengage AUTO-PILOT and AUTO-THROTTLES).
- Select SPEEDBRAKE (OPTIONAL).
- Select FLAPS 1 and set speed on the MCP for the next FLAP setting when airspeed
allows,
- Select HDG SEL. Monitor the turn to the downwind leg heading.
- As the descent develops , select MCP speed and continually take flaps accordingly until
you are at 15 degrees.
POINT 6: Point of starting the turn: This is the crux of the problem. This is the main
factor that will determine whether you will make a smooth and timely descent or be
HIGH and FAST (YIPE!!!). Determining when to start the turn will dictate whether you
will intercept the inbound bearing to the runway from a BELOW GLIDE PATH position or
you will have everything hanging including the SPEED BRAKE trying to get back down
on the GLIDE PATH.
POINT 7: As you approach the point where your path crosses the "15 MILE GREEN
ARC ", roll in a heading of 190 degrees (the crosswind heading) .
- GEAR down, FINAL DESCENT CHECKLIST
- FLAPS 25, set REF speed
- FLAPS 30/40
- SPEEDBRAKE retract. Check for green "A RMED" light on instrument panel.
As you descend and continually set in the appropriate FLAP TARGET SPEEDS , the
THRUST LEVERS will constantly wanting to add thrust as you approach the target
AIRSPEED for the intermediate FLAP SPEEDS that are set in the MCP. Physically take
your hand and MANUALLY "OVER-RIDE and HOLD" the thrust levers in the idle
position where appropriate .
Manage the descent so that you can retract the SPEED-BRAKE before the thrust levers
start to move forward to maintain airspeed as you complete the descent portion and
intercept the GLIDE PATH.
COMMENT:
Some airlines use QFE (Field Elevation Altitude) or "ZERO" in the MCP. If you elect to
do that, then when you execute the missed approach, you will be required to set the
Missed Approach Altitude in the MCP "D URING" the initial rotat ion for the procedure .
Seems to me like there is a lot going on at that point and is just an unnecessary
complication of an already cluttered operation. Particularly if you are dealing with an
engine-out or a irregularity/weatherlicing/visibility situation .
POINT 9:
@ 1000 FeetAGL:
- SPEED BRAKE must be stowed. If the use of the SPEED BRAKE is
necessary, the approach is to abandoned
- Airplane should be stabilized on glide-path, heading, and airspeed .
r·······································
"THE LVL-CHG TRAP" :
I There is what is called a "LEVEL CHANGE" TRAP. Let me explain briefly... I
I when flying with the AUTO-THRUST DISCONNECTED, If you are using the I
I "LVL CHG" to control the descent and the AUTO-PILOT or MANUALLY attempts I
I to level off at an intermediate altitude may result in the AIRSPEED decaying to the I
I point where the airplane will STALL. Even attempts to hold the airplane on GLIDE I
I PATH withou t a complementary increase in THRUST may require a PITCH UP I
I attitude that could cause a resulting decay in the AIRSPEED that will eventually
I result in a STALL situation. NOT GOOD!!! If operating the airplane without the
I AUTO-THRUST, you MUST KEEP YOUR HAND ON THE TRUST LEVERS and
I you MUST CONTROL THE THRUST MANUALLY.
AGL: ABOVE GROUND LEVEL. This is also depicted as AFE (ABOVE FIELD
ELEVATION). Cockpit indications of the AGL are generally limited to the RAD ALT
(RADAR ALTITUDE) and only when below 2500 feet AGL (it is also indicated on the
PFD) . However, in attempting to construct a totally VISUAL approach, the pilot MUST
transition to anAGL mindset. Here is what I mean.
Approaching a high altitude airport, such as KDEN (Denver, Colorado, USA) if
the pilot is planning to use a 10,000 foot AGL starting point for their calculations, then
they would have to add about 5000 feet. Similarly, at KLAS (Las Vegas, Nevada , USA)
an additional 2000 feet is necessary to account forthe altitude of the runway.
If the pilot fails to make the correction, their calculations will place them LOW on their
p...........
projected or desired flight path.
. .
I TECHNIQUE I
I Plan to have a 30 miles FLIGHT DESCENT PATHWAY distance at I
I 10,000 feet above the runway at less than 250 knots. If I don't have that I
I situation, adjust the flight profile to compensate for the difference as far I
out as possible so as to avoid "CL OSE IN " radical flight maneuvering. Get I
I..
l yourself established in the descent early on in the profile.
.
15,000 Feet MSL
. I
KDEN .,1r.,1r
KLAS .....~ r ,r
-2,000 Feet MSL ~ ~
KLAX."
-200 Feet MSL
© MIKE RAY 20",,'2~_
page 348 p .. hli<h"d hy UN IYERSI TY a/ TEMECULA PRESS
SAMPLE SITUATION.
Using an APPROACH PLATE for a VISUAL APPROACH makes sense if you understand what to
look for. For our example, Assume VISUAL conditions that we are approaching the DENVER
INTERNATIONAL airport from the EAST. We have been cleared directly to DEN VOR at 15,000
Feet (MSL) and to anticipate a download entry for a VISUAL APPROACH to RUNWAY 8. We can
anticipate a HIGH ENERGY DOWNWIND entry. The altitude of the runway is -5000 Feet MSL;
therefore , we would want to cross a point about 30 "DESCENT PATHWAY MILES" from the
RUNWAY THRESHOLD at about 15,000 Feet above the airport.
Right here is where pilots screw up! If you don 't extend
your "downwind" leg enough , when you start you turn
inbound ... you will be "HIGH and FAST". Not good! So
on your checkride ... place at least one "MILESTONE"
fix or waypoint to eva luate your inbound leg. Here are
two possibilit ies ... you could "create" a virtual point ... or
you could use milestonesfrom the "line selectable "
approach menu on the CDU (FMC) . In this case , I have
selected the RWY 8 ILS and see that there are two
"crossing" points that would satisfy our requirements.
1. LIPPS
and
2. OWNER.
We can verify
from the CDU
display
and
APPROACH
PLATE profile values for LIPPS:
:---~--~----------
Notice that the APPROACH PLATE displays-~---I
"BOTH" I
• AGL and MSL ; while the CDU displays ONLY MSL. I
-----------------------
A quick 3:1 (5000 Feet X 3 = 15 Miles) estimate verifies
the values.
Do the same analys is and assessment for the
waypoint named OWNER.
.. -
and be FAST and/or HIGH during
- - - - - - - - - - - - - - the approach .
DESCENT FROM ALTITUDE TO APPROACH STARTING POINT
For an example, let's look at a High Altitude airport such as Denver, Colorado. It would be more
accu rate to say that in order to make the approach we should plan to be at 30 miles from
Denver at 15,000 feet and 250 Kts for the FINAL APPROACH START POINT. Since Denver is
(about) 5000 FEET MSL , We have to add the 5000' into our calculation so that we will be
descending to 15,000 Feet MSL in order to be at 10,000 Feet AFE (or AGL ). Then when we can
calculate the distance required to start our descent to 10,000 feet AFE using the "3 to 1"
(3/1000) rule. If we were starting at 35,000 Feet MSL we would have to use the 15,000 Foot
MSL for our calculation . So, 35,000 minus 15,000 = 20,000 times 3/1000 equals 60 miles.
There is another consideration , that is this. It will take the jet bout 9 - 10 NM to go from CRU ISE
SPEED to 250 Kts. We will have to add 9 Nm to our descent planning . So, the total disctance
required for the descent to
Denver goes like this: I
:I~----------------------------------~
CAUTION - DANGER:
I DO NOT START YOUR TURN TOO SOON.
I
I
It is important that you extend the downwind
I leg at least 1/2 the anticipated distance from
I your starting altitude to the runwey.
I
~-----------------------------------
DANGER!!!!
When flying the FAS (Final Approach Segme nt) it is NEVER a good idea to intercept
the Glide-path (or Glide -slope) from above . This situation can rapid ly develop by
starti ng your turn inbound too soon and getting behind the airplane. The plan ning
should always be to avoid getting HIGH .
We should plan to intercept the FINAL APPROACH SEGMENT or GLIDE-PATH
from below ... That is, to "fl y into" it.
~--~--------~------------.
: AVOID ATTEMPTING TO INTERCEPT :
I.
I THE GLIDE PATH FROM ABOVE. ._I
This is a place where the you can start your screw -up . If you
maintain your descent airspeed into the abeam position, you
will have to delay your descent until you have bled off the excess
energy. I recommend
that you start your
r------------------ RULE
speed reduction so as
No airplane anywhere
to be at the abeam
position at LESS is allowed to exceed 250 Knots
THAN 250 Kts or BELOW 10,000 feet MSL.
CMS (Clean However, if the airplane is
Mane uvering Speed or AT or ABOVE 10,000 feet MSL the
Zero Flap speed). You 250 Knot restriction does not apply.
also want to be slow OK , so there are some except ions ... such as
eno ugh to air-shows or military operations, or operations
immediately start your that take place outsid e of controlled airsp ace.
desce nt and to initiate
FLAP extension.
@MIKE RAY 2012
~------------------ ~~~~~~~
WWW: UTEM .COM page 351
FOR FLIGHT SIMULATOR PILOTS
SECTION: 25
Today, there are "Chart Services" that produce "A PPS" for a digital tablet. As a result,
charts are disappearing ... and being replaced with chart files that can be purchased or
downloaded (some are free) on the internet. I use two sources for my charts .
FIRST: I purchased a fabulous program called:"SIMPLATESX" by Dauntless Aviation. It
is a DVD and allows you to printout the charts you need for a given trip sequence. Just
great ... and that is the chart I used forthe example in this discussion.
SECOND: There are "many" places in the internet that have charts available for
download. They are usually kept current.
NOTE: Regarding currency of DATABASE and CHARTS. There is a great resource for
keeping a "current" database on your sim. I use it and it is available at
"NAVIGRAPH.com". The caveat is, of course , once you update the database, you will
have to have the updated charts that correspond to that "AIRAC CYCLE". This is
normally NOT a problem since most changes are superficial.
In the MSFX WORLD, the genius' at ACES STUDIO thought about all that chart stuff,
and they gave a way to find all the information we would need to fly at an ILS (if available)
and any other "Line Selectable" approach to virtually any airport in the world.
If we are going to attempt to fly an approach then the information in the MAP utility may
be really helpful. However, we must look at a "real world " APPROACH PLATE to
determine what the details of the approach procedures and criteria are.
U SE QNH RWY 17 VO R/ DM E
Ch on g c s : AD H EY, C IRC U NG & Al TN MIN IMA CA N B ERRA , ACT (YSCB)
Maz (AHI 8{O(l 11"9' nt~ M nq n ri ,
118 .7 Ele",crtloon, In FEET AMSL
5-35 10 .0
" c....
R- 26o " CB
;1 .
-
: ~~~:
~ : :: : :
.. .
..
S35 20 .0
3 3 -1-1
• 0 Sca le 1:-500.000 5 NM F-LLLL..e:..L..c..L- - --1
~ ~ I I III 1
E149 10 .0 E1 49 20 .0 A D ElE V 18 86
10 NM MSA. 5100
N O TES
1. MAX lAS:
CATEG ORY A I B I C I D IN ITIAL : 2 10KT.
VO RI DME 3350 (1476-5 .0) * 2 . NO CiRCLING
BEYO ND 4 NM W EST
O F RWY 17/ 35 .
CIRCLIN G * N O T AlJTHORISED I 3630 (1 744- 5.0) J . ACFT MA Y BE RADA R
VECTOR ED TO IA F.
ALTERNATE (22 44- 7.0)
AlP Ac st rc llc RWY 17 VO R/ DM E
2 O CT 2 0 0 3 CA NBERRA, A CT (YSCB)
'CATEGO RY
. ~
A I B
:;;
I MAX lAS
INIllAL 210KT.
VO RIDME 3350 NO CIRCLING
BEYON D "NM WEST
OF RWY 17/35 .
CIRCLING * NO T AUTHO' " ::I I 363 0 {l 74 4- 5.0) 3 . AC FT MAY BE RADA R
VECTORED TO IAF.
ALTERNATE (22 4 4-7. 0)
AlP Austro lta RWY 17 VOR/ DME
2 OCT 20 03 CANB ERRA, ACT (YSCB)
The ability to "VISUALIZE" and then apply the limitations and criteria to the
approach architecture is a CRITICAL skill. Airline pilots intuitively construct a
"mental" model of the approach so they can envision the steps required to
successfully and safely accomplish the approach within the confines of the
limitations described. Failure to do this results in a "B USTED CHECK-RIDE" ora
headline in the morning papers. Since many Flight Simmers are going to go on to
careers in aviation; it is a good plan to continually practice on developing and
improving our piloting skill-set.
APPROACH EXERCISE
This is a skeleton "ribbon" diagram of the approach . I have identified each critical
point with a number that corresponds to the previous APPROACH PLATE. Can
you find and identify these items on the "unmarked " approach plate? Answers
correspond to the "marked" approach plate items .
VOR-DME AIRPORT
FREQUENCY ELEVATION
1886
116.7 (Item 3)
( Item 11 )
r----------------
MINIMUM ALTITUDE
CROSSING VOR
5000 FT ... (Item 8)
OUTBOUND
VORRADIAL
014 degrees ,..._ _--,
(Item 12 )
: I
: ALLOWED IN TURN :
MISSED APPROACH I___ 4100 FT ... (Item 10) .1I
PROCEDURE
(Item 9)
INBOUND
TRACK VOR DME
350 0 RADIAL BEFORE
170 degrees
(Item 14) STARTING
DESCENT
MISSED APPROACH 7 NM DME
CLIMB PROFILE
RESTRICTION
3600 FT@6NM
(Item 7)
-~~~-~~~- ..... ----
(Item 13)
I MDA (MINIMUM I
DESCENT ALTITUDE) I
I· • • • • , 3350 FT :
I MAP (MISSED I (Item 18) I
I
I APPROACH POINT I ••• .1
RUNWAY THRESHOLD I I
ELEVATION I 3.5 NM from VOR I
I~ ( Item 19) JI
1874 FT ... (Item 16)
737 NG TRAINING SYLLABUS
CONFUSED YET?
This is a "TYPICA L" non-ILS approa ch plate . I know that many of the simmers have
never seen these documents; however, "real" pilots live and die by these pieces of paper.
Some airplanes are equipped with digital tablet "Electronic Flight bag' (EFB) displays
that have these located in their database. Knowing how to read this information packed
document and extract the useful information takes some practice . So, let us use this as
an example of what to do.
I have selected the RWY 17 VORIDME approach to the Canberra Airport (YSCB ) in
Australia. Well before we Approach the actual airport , we should start looking at this
piece of paper and assim ilating the information . Forthis demonstration, we will take each
item in turn and discuss them .
ITEM 5: NOTES.
The important note here is that there is a 210 KT MAXIMUM restriction. We should NOT
start the approach unless we are at 210 Kts or less.
ITEM 9: MISSEDAPPROACH .
The Missed Approa ch is described in text form. You should place the routing and the
altitude restrictions in the CDUlFMC routing queue after the approach routing.
ITEM 13: At 7 DME (Distance Measuring Equipment), the approach REQUIRES a left
"STANDARD RATETURN ".
RADIOS. Tune the radios and setup the indications on the cockpit
instruments to conform with the type of approach selected, specifically
the VOR in this case.
BRIEF. Of course, if you are sitting there all by yourself and you start
descr ibing out loud what you are going to do during the approach , some
passer-by will likely start talking about you behind your back to her
Girlfriends. However, it is important that you visualize and "go over" in
some meaningful way all the steps you plan to use.
APPROACH CHECKLIST:
If we do everything on the AIRBAG ; when we "do" the checklist , all the
items should be completed and we should be ready for the approach.
However, all the items on the checklist DO NOT ensure that we have
accomplished all the necessary tasks.
(E--E"'L-E~;=;T·IO-N<~:1-S-S6......FT)
.. ""'lr--.~~~~~~~
ATIS or LOCAL CONDITIONS:
~-poe"4N"
Wind calm , Clear skies , Temerature 53oF, Dew point 35oF, Altimeter 29.92
If we were to fly the ILS to Runway 35, we would have the information necessary to set
up the CDU/FMC without reference to an APPROACH CHART.
= =
RWY 35, ID ICB, ILS FREQUENCY 109.5, ILS HEADING 345 =
• I
However, if you are flying a NON·ILS (Non Precision) approach ; such I
I as a VOR approach , the MSFX does not have a support utility that will
provide the necessary information to descr ibe the approach. In order I
I to fly an approach other than the ILS , such as an NDB (also called the I
I ADF) or a VOR , we will have to get another source from outside MSFX ; I
I such as an APPROACH CHART. I
I. •••• ••••••• •••• • •••••••••••
@MIKE RAY 2012
WWW:UTEM .COM page 361
I in AIRBAG =INSTALL APPROACH
Since we are specifically talking about the VOR NON-ILS approach in this section , the
word that would describe what we are looking for is "LI NE SELECTABLE".
When you select the DEP ARR page , virtually every approach listed there is "line
selectable" and that "probably" means that the routing and pertinent information
required to fly the approach has already been programmed into the FMC .
In the case of the YSCB VOR 17, we have already demonstrated how to set it up. Here
is a listofthe things we talked about listed here as a quickie review.
I~-----
I
-- --- -----------
NOTE: When you do this, you will be selecting the VOR (CB)
--- - I
I
I to the scratch pad. When you attempt to place it, it will be listed I
I on the AMBIGUITY list of potential waypoints. The identifying ~
I description will contai n the FREQU ENCY . Write that down. I
I
----------------- ------------~
Install HOLDING PATTERN with INBOUND heading 014 so as to match the leg
outbound.
~----------------------------
Turn BOTH ECU selectors to VOR
-------------------~
OnceALT HLD orVNAV PTH established, set in the next altitude, 4300 FEET
Once prepared to start the approach, when established on the holding leg inbound, select
HOLD and depress the EXIT HOLD key.
Roll HEADING SELECTOR to 014 degrees.
Crossing CB OUTBOUND , initiate descent using the LVL CHG.
Once ALT HLD orVNAV PTH annunciated, set in the next altitude.
Set heading forturn .
At the 7 Mile fix, monitor turn and start airplane descentto 4300 feet.
When captured, set next altitude, MDA3900 FEET.
At the MA17 waypoint, if field not in sight, initiate Go-Around.
Iffield in sight, start descent using the VIS knob to 800 FPM .
At 50 FEET below MDA, de-select AUTO-PILOT and turn offwarning horn.
A inAIRBAG =
APPROACH DESCENT CHECKLIST
Pressurization LANDALTset
LIGHTS set
Select INIT REF and set Vref
Arm AUTOBRAKES
Arm GROUND SPOILERS
and so forth
G inAIRBAG =
GO-AROUND PROCEDURES review
TOGA
Check GA power on TMA (Thrust ManagementAnnunciator)
ROTATE AIRPLANE to 15 degress NOSE UP
FLAPS 15, when they indicate 15, then
GEAR UP.
CHECK MISSED APPROACH ALTITUDE on the MCP, set if needed.
Check Heading Selected is appropriate, and then
HDGSEL.
LS the MA waypoint to LS1 L
EXEC key
LNAVon
Check airspeed at CMA
LVLCHG .
Retract FLAPS on airspeed .
@MIKE RAY 2012
WWW:UTEM.COM page 363
737 NG TRAINING SYLLABUS
After having taxiied to the gate, it is time to shut down the airplane. There
are two separate operations to shutting down the airplane.
First, once you arrive at the gate, you use the PARKING CHECKLIST.
After the passengers have deplaned and the crew is preparing to leave the
airplane for the night; they will complete the TERMINATION CHECKLIST.
PARKING CHECKLIST
Parking Brake (As Required)
The airplane is NEVER left for prolonged periods
without attachment to some restraining device ,
such as chocks or tow tractor; even though
the PARKING BRAKE may be mechanically latched.
See this website: www.b737.org.uk/hydraulics.htm
Start Levers Cutoff
Transponder Standby
Probe Heat Off/Auto
Also called "PITOT HEATERS".
Anti-Ice Off
Start Switches Off
Hydraulic System Set
Unless there is a specific reason (Hurricane?)
to leave the ELEC ON then shut them all off
Anti-Collision Light Off
Only on IF ENGINES operating or Jet is moving.
Fuel Pumps Off, unless APU On
Flight Directors Off
IRS Selectors Off
TERMINATION CHECKLIST
Fuel Pumps Off
Emergency Exit Lights Off
Window Heat Off
Packs Off
APU Bleed Off
Lights Off
APU or External Power Off
Battery Switch Off
SECTION: 26
No more training ... this is ''put up or shut up" time . What comes next is a routine check-
ride description. See if you can fly the profile as suggested. This is presented as if an
Instructor were telling you what activity he wanted you to demonstrate, and he was
going to grade your progress. Wheeeee! Are we having fun yet?
REALITY EXCEPTION: What I had in mind was a training tool-set that is as much
like the Airlines as possible .... this will assume that we will "simulate" using a simulation.
This means that we will eliminate the details that are not essent ial because most routine
activities are largely redundant and of minimum value to the overall training. If you desire,
of course, once we have demonstrated these events, you may combine them with other
related activit ies such as: Weather, Traffic,ATC , etc..
In the Airlines , they have an Eight Simulato r Period training module. Each "HOP" or
training session lasts four hours ... so that a complete training cycle encompasses 32
hours of simulator time. That is exclusive of other training and classroom time , of course.
SIM ONE ... is usually a "FAM HOP" orfamiliarization period. This is where the student is
familiarized with all the protocols of training and airplane systems and operat ional
necessities. Some actual training may take place , depending on the student pilot's
experience level.
SIM TWO through SIM SIX ... these is the actual training sessions that cover all the
"Normal" operations, Irregularities, and Emergencies . The students progress is noted
and if the proficiency level is acceptable , then they will progress.
SIM SEVEN: This is "practice Check Ride" where the students Instructor evaluated
whether or not the student is prepared for the final "Check-Ride". If successful , the
student is scheduled for the "Final Check ride". If not, it is at this point that further training
may be recommended.
SIM EIGHT: This is a "NO HELP or TRAINING " allowed ... pilot on their own check-ride.
Failure to satisfactorily complete this activity will result in a meeting with the Training
Center Adm inistration where the student's suitability for continuance in the program is
evaluated. Generally, additional training and a subsequent second "Check-Ride" is the
result; however, if the second check-ride is not successful a board of inquiry is convened
that will evaluate the suitability for the student to continue in the program.
N o matt er how ready, no matter how prepared, th e Af ter the successful completion of the check and saf e
night before combat is al w ays a 101lg olle. f or another year . . . our hero refl ects.
One very real and logical source will be FLIGHT SIMMERS. The training and
enhancement of skill potential in this area has yet to be understood and realized. It is my
hope that you (The Flight Sim Instructor) will take seriously the challenge to mold and
motivate your "students" to become proficient in developing their skill-set assoc iated with
flight employment potential.
r·-~--·-'------·-··----'--·_----··"·----'--·_----""'''''·· ~-''·----·-
It is my belief that such programs as MSFX and P3D (and others) have
the capability of producing in the aviation student that basic
understanding of what and how the operation of an airliner is all about.
I will go further , I think that a properly motivated instructor can lead a
person who knows virtually nothing about flying , to a level where they
can pass successfully an airline-style check-ride at a major airline.
--._....._._,-.... ......-.-.,_..-,._-.......-_.I_...-,-_--.....__.•
-~ -- _
Second , each section is further divided into specific MODULES that are relevant to the
section material.
A representative TUTORIAL FLIGHT is presented that will allow the student to place the
information into an appropriate context.
Once the student has completed the whole SYLLABUS, it is hoped that they will be able
to perform the task offlying the CHECK-RIDE MISSION.
There are PROGRESS SHEETS included for you to record the progress and make
recommendations as howto EVALUATE the training.
Now that you have competed the whole SYLLABUS , it is time to see just how much of
the material you have managed to stuff into the unused portion of your brain. It is time for
the "CHECKRIDE".
• ~ .I •• '~ ••••• ~.L •• ~I.~I_. I.~• .,• .••,• • I ._I~.I . • • ~••••• ~••~ I• •I" A'I
"'Eek ,
suggested FLIGHT PLAN
for intermediate level students
This flight plan was devised to follow the training material in the manual. It is up to the
CHECK-SIMMER to create their own set of activities that they feel would give them
the appropriate degree of difficulty for any specific student.
For example, for an AB INITIO student, that whole ride could include a simple take-off
... climb ... descend ... land scenario. For a more accomplished simmer, you could add
additional approaches and landings or intermediate irregularity challenges. Included in
the INSTRUCTORS TOOLSET is a "BLA NK BLOCK" for you to create your own set
of grading obstacles and activities .
Using the tools in the MSFX program ONLY. Construct a flight plan from
Sydney, Australia to Melbourne , Australia.
OR
NOTE: Instructor should change the parameters as they see fit. For
example , if the student is capable, add weather or other additional factors for
them to assess and address. Alter this selection anyway you feel appropriate.
You are the KING , you are the CHECK SIMMER!!!
Give them a vector to a downstream fix on their route so they can create
an LNAV path to another waypoint in the FMC (page .
Then have them modify the climb so that they have to use MAX RATE
or MAX ANGLE (page 208).
Once they are level at FL 220, have them , perform an FMC RADIO
UPDATING (page 218) .
Setup and fly a CAT ilia AUTOLAND. If they are unable to connect the
second autopilot , have them change to a CAT I approach and manually
land the airplane.
e MIKE RAY 20 12
CHECK-RIDE EVALUATION
PROGRESS-SHEET
STUDENTS NAME :
'too /
tot?o ",
Here is that section of the book where I put all the stuff that didn't quite fit anywhere
else. Also, I have included a list of CHECKLISTS here.
APU START
APU ELECTRICAL POWER SWITCH BOTH ON
EXT PWR SWITCH OFF
IRU POWER SWITCHES BOTH on NAV
ELECTRIC HYDRAULIC SWITCHES A and B BOTH ON
APU PNEUMATIC BLEED SWITCH ON
PNEUMATIC ISOLATION VALVE OPEN
ANTI-COLLISION LIGHTS ONl'OF..f
NOTE: The ANTI-COLLISION light is only on during
engine operations or when aircraft is moving .
CUMULATIVE
COCKPIT PREPARATION CHECKLIST
ELT ARM
LE DEVICES TEST
IRS NAV
SERVICE INTPHN ON
PMC LIGHTS OUT
CREW 02 ON, LIGHT OUT
FLIGHT DATA REC LIGHT OUT
STALL WARNING TEST PUSH
PSEU LIGHT OUT
AUX LANDING GEAR LIGHTS 3 GREEN
FLIGHT CONTROL COMPUTERS ARM
YAW DAMPER OFF
ALT FLAPS SWITCH GUARD CLOSED, Switch OFF
DISPLAY CONTROLS ON
FUEL TEMP GAUGE CHECK
FILTER BYPASS LIGHT OFF
FUEL PUMPS ON, LOW PRESS LIGHTS OUT
ELEC PANEL CHECK
BATTERY SWITCH ON
GALLEY POWER ON
IDG CLOSED
GROUND POWER SWITCH ON or OFF
APU ON EGT INDICATING, LIGHTS OUT
GENERATOR SELECTOR IF OPERATING , APU ON
CAPT WINDSHIELD WIPERS PARK/OFF
EQUIP COOLING NORMAL
EMERGENCY EXIT LIGHTS ARMED
PASSENGER SIGNS ON (or AUTO)
F/O WINDSHIELD WIPERS PARK/OFF
EXTERNAL LIGHTS SET AS REQUIRED
APU START CONTROL SWITCH RUN (or OFF)
ENGINE START SWITCHES OFF
WET COMPASS CHECK HEADING
WINDOW HEAT ALL ON
PROBE HEAT OFF
ENGINE/WING ANTI-ICE OFF
HYDRAULIC SYSTEM A and BON
COCKPIT VOICE RECORDER TEST
PRESSURIZATION INDICATORS CHECK
TERMINATION CHECKLIST
FUEL PUMPS OFF
EMERGENCY EXIT LIGHTS OFF
WINDOW HEAT OFF
PACKS OFF
APU BLEED OFF
LIGHTS OFF
APU or EXTERNAL POWER OFF
BATTERY SWITCH OFF
Here is the place where you can look over a few of the things that Captain
Mike has on his website and in the web-store.
I
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by Mike Ray
This novel is a result of a challenge issued to me by my daughter. We joined with a
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Review ofthe story: Jack was born to be a pilot, and that was how Ja ck hadfelt since
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by Mik e Ray
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Retail price $19.95
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)lIIm llAY
CAP'rAll\" VAL
r
I
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You can find all these books at my website: www.utem.com.
---- I
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-------------_ .. I
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767
Simmers seldom own and fly just one airplane, but have a whole stable of fabulous
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Ai'\D
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1)Il()ClmIJRI~S
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CAV'I'.U " u..u
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You can find all these books at my website :
_~
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I www.utem.com. I
I A lot of bookstores around the world carry I
II them as well as Amazon.com on the internet. ~I
I I
TWO GREAT BOOKSl
AI
~~ "THE UNOFFICIAL AIRBUS
A320 SERIES ... MANUAL"
U
Written for the
PROFESSIONAL AIRLINE PILOT
In the world of airline training and check, there
are two separate domains. To the airline pilot,
these are very familiar and go by the names of
"ORAL EXAM" and "SIM-RIDE". This beautiful
and profusely illustrated book covers both sets of
information in one complete training toolset. The
document blends the fusion of the these two
different modalities into one coherent unit. Captain
Mike Ray's unique style and ability to convey
~
~ii~ , concePt that makes learning a new airplane and
preparing for the recurrent check-ride or initial
check-out far easier and more intuitive.
Every Airbus A320 pilot (or wanna-be) will
benefit from reading this book. It is definitive and
covers virtually every system and check-ride
situation either directly or obliquely ... allow ing
the aviator access to the operational subtleties
that will maRe tHecheck-ride go smoothly.
TRE&
FLYIN G THE ...
~. , '.±J
T LO&Y
FLIGHT
SlMULATORS
These books
"Flying the Boeing 700 Series Flight Simulators" ,
"737 Pilot handbook", and
"737NG Training Syllabus"
and other neat books by Captain Mike Ray
are available at:
www.amazon.com
www.utem.com.
and other internet FLIGHT SIM stores.
All material © MIKERAY 20 13 www .utem.com
No training syllabus is complete without a set of COCKPIT PANEL POSTERS!
... and Captain Mike has drawn up some really nice sets for you to use; Go to
www.utem.com for the link that will take to the ZAZZLE STORE where they
are available .
~~s~l
! 'l1-'r.f1.' ~1
\~:~.~~