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WEB 2.

Web 2.0 is the current state of online technology as it compares to the early days of the Web,
characterized by greater user interactivity and collaboration, more pervasive network connectivity and
enhanced communication channels.

One of the most significant differences between Web 2.0 and the traditional World Wide Web (WWW,
retroactively referred to as Web 1.0) is greater collaboration among Internet users, content providers
and enterprises. Originally, data was posted on Web sites, and users simply viewed or downloaded
the content. Increasingly, users have more input into the nature and scope of Web content and in
some cases exert real-time control over it.

The social nature of Web 2.0 is another major difference between it and the original, static Web.
Increasingly, websites enable community-based input, interaction, content-sharing and collaboration.
Types of social media sites and applications include forums, microblogging, social networking, social
bookmarking, social curation, and wikis.

WEB 3.0
Web 3.0 is slated to be the new paradigm in web interaction and will mark a fundamental change in
how developers create websites, but more importantly, how people interact with those websites.
Computer scientists and Internet experts believe that this new paradigm in web interaction will further
make people's online lives easier and more intuitive as smarter applications such as better search
functions give users exactly what they are looking for, since it will be akin to an artificial intelligence
which understands context rather than simply comparing keywords, as is currently the case.
Web 3.0 will be a complete reinvention of the web, something that Web 2.0 was not. Web 2.0 was
simply an evolution from the original Web which can be compared to a library, as Web 1.0 was
essentially an infodump, a place where people just placed walls upon walls of text which people can
read but usually not interact with. Web 2.0 changed this by allowing user interaction with dynamic
websites that acted more as applications than simply pages of information.
There is no concrete definition for Web 3.0 yet and the technology that will bring us there has not
even matured yet. So to get a better understanding of Web 3.0, let us look at an example. In the
current Web 2.0, users can interact with websites that have predetermined behaviors according to the
input of users. Users can search for information using various search engines which generally provide
satisfactory results if there is enough information regarding the search. However, that search is only
for keywords and brings in the most popular information available, and does not understand the
context of the search. So if a user searches for an insect called a camaro and uses only that one
word, then about 90 percent of the search results are for the Chevy Camaro model of car and not the
insect because the car is the most popular search result and has the most prolific information.
However, Web 3.0 will be able to get the context from the user; and then be able to provide the user
with the most useful information about the camaro insect, such as its habitat and even where to find it
as a delicacy. Web 3.0 can be likened to an artificial intelligence assistant that understands its user
and personalizes everything.
Furthermore, if someone is preparing for a vacation and needs to search for cheap flights and
accommodations as well as meals, they must look through a lot of information on the web comparing
different selections and the search might take hours. But Web 3.0 search engines or assistants will be
able to scrape all of this information and present it to the user in a very intelligent way, even making
highly accurate and favorable suggestions based on the user's profile.

CONVERGENT TECHNOLOGIES

Convergent Technologies was a company formed by a small group of people who left Intel Corporation
and Xerox PARC in 1979.
Convergent Technologies' first product was the IWS (Integrated Workstation) tower based on the Intel
8086, which ran Convergent Technologies Operating System - their first operating system. The next
product was a cost-reduced desktop version called the AWS (Advanced Workstation). Both of these
workstations ran in an RS-422 clustered environment under a proprietary operating system known as
CTOS.

In 1982, Convergent formed a new division to focus on a multi-processor computer known as the
MegaFrame. The MegaFrame ran a Unix System 3 -derived operating system called CTIX on multiple
Motorola 68010 processors. Three other I/O processor boards could also be place in the system, the
File Processor, the Cluster Processor, and the Terminal Processor. All I/O processor boards were
based on the Intel 80186 and ran a scaled down version of CTOS. Convergent later used the Motorola
68010 in their MiniFrame, and later Motorola 68020 and 68040 processors in their VME-based
MightyFrame systems, all also running CTIX.

Convergent Technologies systems were also resold by Motorola under the Motorola/4-Phase brand.
Motorola/4-Phase pioneered development of international character support for Unix platforms for their
EMEA business using the CTOS/CTIX equipment.
The Workslate, a very early portable computer which used a spreadsheet as the primary interface and
included a mini-cassette for both voice and data recording, was also marketed by Convergent
Technologies.

Convergent reached an agreement to acquire 3Com in March 1986, but the merger was called off at
the last moment. Unisys bought Convergent Technologies in 1988, after which Convergent
Technologies became Unisys' Network Systems Division.

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