Professional Documents
Culture Documents
By
Josh Becker
(1.
Forward:
Other than the film itself‚ this is the only record of
the making of the movie "Evil Dead‚" formerly known as
"Book of the Dead." It has taken me eighteen years to
finally type this. I have left all of the wording‚
grammar‚ and punctuation exactly as they were when it
was written by hand in spiral notebooks at the time. I
have‚ however‚ corrected the spelling errors.
It's 1:15 A.M. and I've been up since 4:30 A.M. and I
have to be up at 7:00 A.M.
Later...
If everything works out right I'll be going to the
movies tomorrow −− hopefully I'll catch two.
Sam and Rob asked me to stay on and run sound and I
agreed. I have no reason to go home‚ so why not spend
Christmas and New Year with the boys.
And they asked me.
LOCATION CODING
CAR Car
B Bridge
CAB Surrounding area outside cabin
W Woods
M.R. Main Room
D.R. Dining Room
K Kitchen
C Cellar
W.S. Work Shed
L.B. Linda's Bedroom
S.B. Shelly's Bedroom
C.B. Cheryl's Bedroom
B.T.R Bathroom
EXAMPLE
12 ID D.R.
TRANSLATION
Scene 12‚ Interior‚ Day‚ Dining Room
(1.
1 ED W
2 ED CAR
3 ID CAR
SHELLY
(Singing with the music)... Together‚
forever...
SCOTT
Ash‚ where are we?
ASHLY
I'll tell ya in a second. Now we're
(2.
3 CONTINUED
4 ED W
5 ID CAR
ASHLY
...Which would put us...which would
put us...
SCOTT
Jesus Christ‚ just tell us already
will ya?
ASHLY
...Right...
ASHLY
...Right...
SCOTT
Yes?
(3.
5 CONTINUED
ASHLY
Here!
6 ED CAR
7 ID CAR
SHELLY
Scotty‚ watch out!
8 ED CAR
9 ID CAR
ASHLY
Turn!
10 ED CAR
10 CONTINUED
11 ED CAR
12 ID CAR
ASHLY
Damn it Scott‚ what the hell was that?
You trying to kill us?
SCOTT
Don't yell at me‚ it's your lousy
steering wheel. The damn thing jerked
right out of my hand.
ASHLY
I can't understand it. I just had
this thing in for a tuneup.
SHELLY
Radio's dead too‚ ace.
ASHLY
And I just had 'em tune up the whole
thing yesterday.
SCOTT
Well‚ then take it back 'cause the
damn thing don't work. Only thing
that works on the whole car is the
lousy horn.
(5.
12 CONTINUED
13 ED CAR
14 ID CAR
SCOTT
Aw‚ go to hell‚ I'm not waving at ya!
He looks in the rear view mirror. The MEN are still wav
ing in the distance. SCOTT turns back to drive.
SCOTT
Jesus Christ.
SHELLY
Well‚ I'd like to make a toast. To
Scott who almost killed us.
SCOTT
Aw‚ eat shit and die will ya?
SHELLY
Okay‚ okay then to a wild weekend
(6.
14 CONTINUED
SHELLY cooly drinks from the Scotch and passes the bottle
back to ASHLY and LINDA. ASHLY pours LINDA a drink in the
bottle cap and keeps the bottle. They raise their drinks.
LINDA
Hey Scotty‚ what's this place like
anyway?
SCOTT
Well‚ the guy that's renting it says
it's an old place‚ little run down‚
but it's right up in the mountains
totally secluded. (He takes a drink
from the bottle) Best part is‚ we
get it so cheap.
LINDA
Why are we getting it so cheap?
SCOTT
I don't know‚ might be in real bad
shape.
CHERYL
You mean nobody's seen this place
yet?
(7.
14 CONTINUED
SCOTT
Not yet.
ASHLY
Might not be too bad.
LINDA
No...
ASHLY
Actually‚ it might be very nice.
LINDA
Yeah...
SHELLY
It's probably a real pit.
CHERYL
I can't believe that we're renting
a place for a weekend that nobody's
seen.
SCOTT
(Mumbling to himself) Jesus Christ‚
not this again...
CHERYL
(Turning to ASHLY) You know‚ mom and
dad would never let us go up to a place
like this if they knew
ASHLY
Which is exactly why they don't know.
(8.
14 CONTINUED
15 ED CAR
16 ID CAR
ASHLY
Hey‚ I think this is where we get
off.
17 ED CAR
The car turns off the main highway and follows several
back roads until it approaches a narrow dirt lane that
winds upward along a twin set of mountains.
18 ID CAR
SCOTT
These mountains seem familiar.
LINDA
What do they remind you of? Some
thing majestic? Adventure?
(9.
18 CONTINUED
SCOTT
Yeah‚ more like adventure.
LINDA
Any adventure in particular?
SCOTT
Shelly's sweater.
SHELLY
(Teasing) Oooh‚ you're gonna get it
Scotty‚ when you least expect it‚
you're gonna get it good.
19 ED B
20 ED CAB
21 ID CAR
ASHLY
I...I sent 'em a check for the tuneup‚
(10.
21 CONTINUED
LINDA
This place is perfect.
CHERYL
The woods come awfully close to the
house don't they?
SCOTT
So what's wrong with the woods‚ they
can't bite ya.
CHERYL
It's just a little claustrophobic
that's all.
LINDA
Well‚ I think it's beautiful.
SHELLY
Me too‚ it's gonna be a bomb week
end.
22 ED CAB
SCOTT
It's supposed to be one of these on
here.
23 ID M.R.
SCOTT
Hey‚ this place has a dungeon.
SCOTT
Put these back will you?
SHELLY leaves with the keys‚ and SCOTT tries to open the
hatch but cannot.
SCOTT
They nailed it shut.
CHERYL
Good‚ I don't like cellars. Probably
just some garbage down there anyways.
SCOTT
Cheryl‚ they don't nail garbage in
cellars. I mean it's not going to
try and get out or anything.
(12.
23 CONTINUED
CHERYL
Well‚ what's down there?
SCOTT
Well‚ could be any number of things.
Old baseball cards‚ mushrooms‚ dead
bodies
LINDA
Hey‚ look at this!
LINDA
Ta daaaaaa!
24 ET CAB
25 IT M.R.
CHERYL sits alone in the living room near the window. She
is drawing sketches of the old clock. As she works‚ the
ticking stops unexpectedly. CHERYL puts down her pencil
and looks up to the clock. It stands silently in the cor
ner with its hands frozen in position. There is a rust
ling from the woods. CHERYL looks out the window but can
see only the trees. Something is moving outside‚ yet re
mains hidden within the forest. A gust of wind fills the
room. CHERYL glances down at her hand. It turns a pale
(13.
25 CONTINUED
26 IT K/M.R.
ASHLY
What're you drawing Cheryl?
CHERYL
I...I don't know.
ASHLY
Is it a bible?
CHERYL
No‚ no it's no bible. (She glances
again at the cellar‚ knowing some
thing is down there) I don't know
what it is.
(14.
26 CONTINUED
LINDA
Well‚ this one of the clock's not
bad.
ASHLY
(In a whisper) I got it right here.
He taps something in his shirt pocket. CHERYL is looking
past him paying no attention. She watches only LINDA's
feet‚ waiting for whatever is in the cellar to grab them.
LINDA looks at the drawing in comparison.
LINDA
Cheryl‚ this is really good. I like
how you did the numbers in that wood
ish style.
ASHLY
(Still in a whisper) I knew you'd
like it.
26 CONTINUED
LINDA
It's really good Cheryl. Very close
to the origional.
CHERYL
(In a relieved whisper) Yes‚ very
close.
LINDA
I'm gonna check dinner.
ASHLY
You better get washed up. I'll see
ya in there.
27 T K
28 T D.R.
She joins the others who are now seated at the dinner
able and serves the mixture. SCOTT sits between LINDA
and CHERYL. He leans over to CHERYL.
SCOTT
(In a whisper) Dead bodies in the
(16.
28 CONTINUED
CHERYL
Will you stop it?
LINDA
Scott‚ leave her alone will ya?
SCOTT
Will you relax‚ I'm just kidding
around. She can take a joke
SCOTT
(Jokingly) I'll get ya.
SCOTT
I'll get ya for this Cheryl.
ASHLY
I'd like to make a toast for all
here this evening. As a greek friend
of mine once said‚ "Nishatnisfert
disrubentutarim."
LINDA
Which means?
(17.
28 CONTINUED
SCOTT
Party down!
SCOTT
What the hell...
All stand from the table and hurry to the main room.
29 IN M.R.
The nails that held down the trap door have been ripped
out‚ and although still in tact‚ the hatch is wide open.
They stand silently in front of it‚ looking blank as to
what could have done this. CHERYL is slighly more nervous
than the others. ASHLY is the first to speak.
ASHLY
(Slowly) What is this?
SCOTT
Whatever it is‚ it's still down there.
CHERYL
I don't like cellars‚ let's close it
up. (She does not want to deal with
it) It's probably just some animal.
SCOTT
An animal?! An an...hahahahaha
that's the stupidest thing I ever
heard in my life. Jesus Christ.
(18.
29 CONTINUED
LINDA
Maybe it is just some animal.
SCOTT
Yeah‚ probably right. It's probably
just some animal. Uh...Cheryl‚ why
don't you make sure.
CHERYL
Scotty‚ I'm not going down there!
SCOTT
Okay‚ okay you cowards‚ I'll go.
LINDA
Scotty don't. You're crazy if you
go down there. Why don't you wait
until morning.
SCOTT
Look‚ I'll be all right.
SHELLY
What melodrama! What courage! A kiss
my brave hero.
29 CONTINUED
SHELLY
I‚ your virgin queen eagerly await
the precious moment when you will
ascend.
SCOTT
Virgin queen?! Hahahahaha
ASHLY
(Calling down) Hey Scott‚ see any
thing?
There is no answer.
ASHLY
Hey Scott!...Scott!
SHELLY
He's just kidding around.
There is silence.
SHELLY
Isn't he?
ASHLY
Linda‚ get me a flashlight.
LINDA
That's the only one we brought up.
(20.
29 CONTINUED
ASHLY
Then get that lantern.
30 IN C
Down below‚ ASHLY moves quietly past the old stone walls
and wooden beams which support the main floor above. In
front of him stands an old door which leads to another
section of the cellar. Cautiously‚ he moves toward it.
Before he can touch it‚ the door swings open slowly with
a moan. ASHLY moves through the doorway and deeper into
the cellar. Condensation from water pipes above turn the
cellar into an echo chamber as drips fall into shallow
pools on the dirt floor below. As ASHLY scans with his
light‚ he spots a shadow move out the corner of his eye.
ASHLY
Scott?
ASHLY
Ahhhhhhh!
ASHLY
What the hell are you doing down
here‚ jerkin' off? How come you
didn't answer me?
(21.
30 CONTINUED
SCOTT
When?
ASHLY
Just now‚ I mean upstairs.
SCOTT
I didn't hear you.
ASHLY
Oh well‚ did you find anything?
SCOTT
Uhuh.
ASHLY
What's this?
31 EN CAB
32 IN M.R.
32 CONTINUED
ASHLY
Shhh‚ listen to this.
VOICE
My name is Julian Knowby. I am a pro
fessor of ancient Egyptian mythology
in Dextin university's ancient history
department...
ASHLY
This is the tape I found downstairs.
VOICE
(Continuing)...I am recording this
entry from a small cabin in the south
ern mountains of Tennessee. Here‚ I am
staying with my wife for a few weeks
so that I may continue my research un
disturbed. Since May‚ a group of assoc
iate professors and myself have been
excavating the ruins of Ca'n Dar. I
believe I have made an important find
in that area‚ and thus the reason for
this log. With it‚ I can keep an ac
curate record of translations from
my latest find: the first of six‚ the
others still lost‚ volumes of ancient
Sumarian burial practices and rites.
Basically‚ it is a book of do's and
don'ts dealing with the deceased en
titled "Naturan Demanto" roughly trans
lated "Book Of The Dead." It is bound
in human flesh‚ and inked with blood
of the deceased...
SCOTT
Jeez‚ I'd hate to find out what they
used for pens.
(23.
32 CONTINUED
VOICE
(Continuing)...This particular volume
deals with demons and demon resurrect
ion. These are of the Katardi family‚
meaning those forces believed to inhab
it the jungles and woods of man's do
main. The first few pages that I have
translated warn that these demons are
dangerous‚ everpresent‚ and exist
primarily through this book. As legend
has it‚ only the sacred high priests
of the Ca'n Dar tribe could posess
these books‚ for they alone could
properly control the resurrected de
mons. It is only through the act of
reciting the resurrection passage
that these demons would be able to
posess the living. For many years‚ it
was thought that this legend
SCOTT
Hey‚ what'd you do that for? It was
just getting good.
CHERYL
I just don't want to hear any more
that's all.
SCOTT
(Singing) Cheryl's scared‚ Cheryl's
scared.
ASHLY
Scott‚ leave her alone will ya?
SCOTT
Jesus Christ.
32 CONTINUED
SCOTT
She's acting like a baby it's no
big deal.
VOICE
Tantirahmistrobeenhazarta
33 EN CAB
34 IN M.R.
VOICE
Tantirmanovmishazensober.
35 EN CAB
36 IN M.R.
VOICE
Kanda!
(25.
37 EN CAB
38 IN M.R.
CHERYL
(In a whisper) Shut it off.
VOICE
Kanda!
39 EN CAB
40 IN M.R.
CHERYL
(Louder now) Shut it off.
ASHLY‚ hearing her for the first time‚ turns from the
window to CHERYL. She is overwhealmed with fear.
VOICE
Kanda!
41 EN CAB
42 IN M.R.
CHERYL
Shut it offffff!
ASHLY
Scott‚ you knew not to play it‚ I
mean...I mean you knew it was upset
ting her. You just don't know when
you're carrying something too far.
SCOTT
(To SHELLY) C'mon. (Back to ASHLY)
Big deal‚ it's just a joke‚ shit.
SCOTT
You'd think she's three years old or
something.
LINDA
He's really been bothering you hasn't
he?
30 CONTINUED
ASHLY
No. It's not Scott. Scotty's okay.
It's just that ever since we came
up here‚ things have been a little
too tense. (He sits) All these crazy
things going on. And look at that
window we're gonna have to pay for
that window now.
LINDA
It'll be better tomorrow. Things'll
smooth out‚ you'll see.
ASHLY
I hope so.
ASHLY
What'ya say we stay up for a while
and listen to the storm.
LINDA
Deal. Lemme check on Cheryl. I'll be
right back.
42 CONTINUED
LINDA
Ah ha!
ASHLY
(Laughing) Stealing from the blind
eh? It's for you.
LINDA
It better be good.
LINDA
Oh Ash‚ it's beautiful.
ASHLY
(Fastening it around her neck) I was
going to give it to you before we
left‚ but things got so hectic‚ this
is the first chance I've had. Do you
like it?
LINDA
It's beautiful. I really love it.
(She turns to ASHLY) I'll never take
it off.
43 EN CAB
43 CONTINUED
44 IN C.B.
45 EN CAB
CHERYL
(Calling to the woods) Is anybody
out there?
46 EN W
CHERYL
I know someone's out there...I
(30.
30 CONTINUED
47 EN CAB
CHERYL
Help‚ help‚ let me in. Open the door!
CHERYL
Ashly! Linda! Open up!
CHERYL spots the small key ring above the door where
SHELLY had returned them earlier. One by one‚ she fran
tically jams one key after another into the lock‚ but
(31.
47 CONTINUED
still cannot find the right one. The force comes closer
with each key.
CHERYL
Please‚ someone please! Help me‚ help
meeeee!
The evil entity is almost upon her‚ but her actions are
so frantic that the ring falls to the ground. She bends
down to pick them up‚ but a hand grabs her arm. It is
SCOTT who has opened the door from the inside. She
pushes him in the door and slams it tightly.
48 IN M.R.
SCOTT
What the hell happ
CHERYL
(In hysterics) It...it tried to kill
me. I‚ I heard a noise and...and I
ran and the trees...the trees!
SCOTT
What are you
ASHLY
Cheryl what's wrong with you? Did
something in the woods do this to
you?
CHERYL
No‚ no‚ no...the woods themselves
The trees they're alive...
(32.
48 CONTINUED
CHERYL
They're alive...
LINDA
Ash‚ why don't I take her into the
bedroom so she can lie down a little
CHERYL
(Cutting her off) I'm not lying
down! I'm not staying here. We're
leaving this place‚ we're leaving
this place right now!
SCOTT
Wait a minute‚ I'm sure as hell not
going anywhere.
SHELLY
Cheryl
ASHLY
Cheryl‚ there's nothing out there.
Trees do not attack people.
CHERYL
Ashly‚ will you drive me into town
or not?
ASHLY
(Looking at his watch) Right Now?
(He realizes how desperate she is)
Sure‚ sure I'll drive you into town.
But if you'll just listen to what
you're saying‚ you
(33.
48 CONTINUED
CHERYL
I don't care how it sounds. I want to
leave this minute. You can bring back
my things when you go.
ASHLY
Okay if you don't want to stay‚ I
can't make you.
49 EN CAB
50 IN CAR
CHERYL
I'll stay some place in town tonight.
51 EN CAB
52 IN CAR
CHERYL
It's not gonna start.
(34.
52 CONTINUED
CHERYL
I know it's not gonna start. It's
not gonna let us leave.
ASHLY keys the engine and it turns over this time‚ start
ing up with a roar. ASHLY‚ worried by CHERYL's condition
glances over to her. Confused and upset‚ CHERYL turns
away from ASHLY and looks out her window. They drive off
into the night through the wooded mountains toward town.
ASHLY glances at CHERYL who is studying the forest in
tensely for any sign of movement. The concern for his
sister is made obvious by the expression on his face.
Their car approaches the narrow bridge area and slows
down.
CHERYL
Why are you slowing down?
ASHLY brings the car to a halt.
CHERYL
What is this?
53 EN B
The bridge over the chasm has been torn away. CHERYL is
silent as ASHLY walks to the ravine's edge to examine
any remains.
54 IN CAR
(35.
30 CINTINUED
CHERYL
(Mumbling to herself) No‚ no‚ no‚ no‚
no...it's not going to let us leave‚
it's not going to let us go...it's
not gonna let us gooooo!
55 EN CAB
56 IN M.R.
LINDA
Cheryl‚ wanna play some cards?
CHERYL
(Turning with a smile) Uhuh.
LINDA
Hey‚ tomorrow morning‚ we'll find
(36.
56 CONTINUED
CHERYL
Okay.
Outside the window‚ SCOTT chops more wood for the nights
fire. ASHLY turns on the tape recorder to listen with
the ear plug.
VOICE
March 12th. Suzanne came after me
and almost murdered me. My own wife.
At first I thought it was a mental
or physical disorder because of what
had happened to her eyes‚ but I was
only fooling myself. I knew what it
was.
SHELLY
Okay‚ guess this card.
LINDA
How am I going to know what card
that is?
SHELLY
Guess‚ I'm going to see if you're
psychic.
LINDA
Okaaaay...is it a queen?
(37.
56 CONTINUED
SHELLY
Right!
LINDA
Really?
SHELLY
Yeah.
LINDA
Hey Ash‚ I guessed the card right.
ASHLY
(indifferently) Truly amazing Linda.
He is listening intently to the log as it continues.
VOICE
Three days have passed since that
thing has been down there. I was hop
ing to weaken it without food or
water. Nothing worked. Finally‚ in
desperation I dragged her out to the
shed and dismembered her so that what
ever it was could not get up again.
SHELLY
Cheryl‚ did you see that?
SHELLY
Try this one.
She removes a nine of clubs from the deck and holds it up.
(38.
56 CONTINUED
LINDA
Okay‚ lemme think‚ uh...
LINDA
...Um‚ it's a seven.
SHELLY
Oh my God‚ what suit?
LINDA
Diamonds‚ no wait! I mean hearts!
SHELLY
That's right seven of hearts!
LINDA
Hey Ash‚ did you see that? I guessed
two cards in a row.
ASHLY
(Still not paying attention) How do
you do it Linda?
VOICE
This is when I saw the dark figures
moving about in the woods. I should
have never tampered with the "Book
Of The Dead." I now know that what
ever it is I have resurrected through
this book‚ is coming for me.
(39.
56 CONTINUED
LINDA
You know‚ I always thought I had
some sort of extra sense. You know‚
like e.s.p or something.
SHELLY
What's this one?
LINDA
Another seven!
SHELLY
I don't believe it!
CHERYL
(Still looking outside) Queen of
spades.
CHERYL
Four of hearts.
CHERYL
Eight of spades.
56 CONTINUED
CHERYL
Two of spades jack of diamonds
jack of clubs
Faster and faster she calls them off. Even before SHELLY
can flip them to keep up. Suddenly‚ CHERYL turns toward
the group. Her eyes are bone white. SHELLY's deck of
cards slip from her hand and scatter across the floor.
CHERYL's body is hoisted up to its feet and jerked about
like a whiteeyed marionette. She speaks in a voice un
like her own.
CHERYL
Why have you disturbed our sleep‚
awakened us from our ancient slum
ber? You will die. Like the others
before you. We will take you one by
one. All of you hahahahaha
ASHLY
Oh my God‚ Shelly‚ get Scott in here!
ASHLY
Hurry!
LINDA
Did you see her eyes? I'm scared.
What's wrong with her?
(41.
56 CONTINUED
SCOTT
What happened to her?
LINDA
Look at her eyes.
57 IN LB
58 IN M.R.
ASHLY joins SCOTT and SHELLY who sit near the fire in
the main room. From the cellar‚ strange moans‚ sobs and
laughter emerge‚ then horrible rasping sounds from CHERYL'S
breathing. Through the next sequence of dialogue‚ her
breathing becomes louder then somewhat quiet.
SCOTT
She'll be okay Ash‚ she just took a
bad bump.
ASHLY
(Quietly) Yeah.
SCOTT and SHELLY listen to the strange noises from below
as ASHLY looks out the window to the woods beyond.
ASHLY
We've still got a few hours before
morning.
SHELLY
I don't know if I can wait that
long.
SCOTT
You have to. We all have to. Then‚
once it's light out‚ we'll try to
find a way to get around that chasm.
SHELLY
(Covering her ears) Why does she keep
making those horrible noises?
ASHLY
I don't know.
(43.
58 CONTINUED
SHELLY
And what about her eyes?
SHELLY
What about her eyes? (Desperately)
For God's sake what happened to her
eyes?!
SCOTT
Everything's gonna be all right.
59 EN CAB
60 IN M.R.
60 CONTINUED
SHELLY
Scotty‚ I...I think there's some
thing out there.
61 EN CAB
From within the woods‚ this force watches SCOTT peer out‚
but he can see nothing. Through the window he says some
thing to reassure SHELLY and moves away.
62 IN M.R.
SCOTT
...Is to get some rest. Ash and I
can stay up with Cheryl.
SHELLY
Okay.
SCOTT
Everything's gonna be okay. Come
morning you'll see.
63 EN CAB
(45.
63 CONTINUED
64 IN M.R.
SCOTT
Shelly‚ are you okay?
She does not answer. SCOTT approaches her door and turns
to ASHLY.
SCOTT
Keep an eye on Cheryl for a minute.
65 IN S.B.
SCOTT
Shelly?
66 IN S. BATH
(46.
66 CONTINUED
SCOTT
Shelly?
67 IN S.B.
68 IN M.R.
SHELLY
Thank you. I don't know what I would
have done if I had remained on the hot
coals burning my pretty flesh. You
have pretty skin give it to us!
68 CONTINUED
SCOTT
Ahhhhhhh!
ASHLY
No...no...no...
SCOTT
Hit her!
68 CONTINUED
SCOTT
Hit it!
ASHLY
Uh...Scott.
SCOTT
Yeah.
ASHLY
What is uh...what are we gonna do?
SCOTT
Bury her.
ASHLY
You...can't bury Shelly. She's a friend
of ours isn't she?
SCOTT
Ash‚ she's dead.
SCOTT
Shelly's dead. We're gonna bury her
now.
(49.
68 CONTINUED
69 EN CAB
70 IN M.R.
71 IN L.B.
72 IN M.R.
SCOTT
I saw an old hiking trail when we
were driving up here. Now I don't
know if it goes all the way around
that gorge
ASHLY
Or if it's even still in tact.
SCOTT
Or if it's even still in tact. But
uh‚ I guess I'll find out. Take good
care of Linda.
(50.
68 CONTINUED
ASHLY
I will. Do you have everything?
SCOTT
(Putting on a small back pack) Yeah
all set.
ASHLY
Listen...Scotty...I'm sorry about
falling apart like that when
SCOTT
Don't bother‚ really.
SCOTT
If I find a way out of here‚ I'll
mark it and then come back. Then if
I'm not back here in a few hours...
if for some reason...well‚ if I don't
come back‚ grab Linda‚ leg and all‚
and just get her the hell out of here.
They shake hands.
ASHLY
You're a good man.
SCOTT
Good‚ I'm the best.
73 EN CAB
73 CONTINUED
74 IN M.R.
ASHLY closes the door and turns back to the main room.
He sees CHERYL's eyes through the crack in the cellar.
She has been watching all of this through a space be
tween the trap door and floor. ASHLY walks past her to
LINDA's room.
75 IN L.B.
LINDA
Who's there? Ash?
ASHLY
It's me Linda.
LINDA
Ash‚ I had a bad dream about Linda.
ASHLY
You did baby?
LINDA
Yeah. She's all right isn't she?
ASHLY
Yeah. Fine.
(52.
75 CONTINUED
LINDA
Is Shelly okay too Ash?
ASHLY
Yeah‚ sure. She's sleeping that's
all.
LINDA
Ash‚ I love you. (She turns over)
ASHLY
Get some rest.
ASHLY closes the door behind him and the fear from a few
hours ago engulfs him once more.
76 IN M.R.
ASHLY moves into the main room and stops dead in his
tracks when a voice in the cellar speaks.
CHERYL
You lied to her. You lied to Linda.
Shelly's not sleeping. She's dead.
Don't you know the difference? You
killed her. You and Scott cut her up
with the axe. She's dead hahahaha
haha
ASHLY picks up the axe and slams it down upon the trap
door. CHERYL is silent from below for a moment‚ then
the hatch opens an inch or so. (The length of the chain
securing it) CHEYL's white eyes can be seen again.
(53.
76 CONTINUED
CHERYL
Hahahahahaha
77 EN CAB
78 IN M.R.
79 EN CAB
80 IN M.R.
CHERYL
Soon all of you will be like me and
then who will lock you in the cellar?
Hahahahaha
81 IN L.B.
82 IN M.R.
SCOTT
Ash‚ I think I'm dying. Jesus‚ I
can't feel my legs.
ASHLY
Uh...uh Scotty you're gonna be okay.
You're gonna be just fine you'll see.
ASHLY
You'll see.
68 CONTINUED
SCOTT
It's‚ it's not gonna let us leave...
Cheryl...Cheryl was right...we're
all gonna die here...
ASHLY
We're not gonna die!
SCOTT
...All gonna die. All of us.
ASHLY
We're not gonna die! We're not gonna
die! We're getting out of here! Now
listen to me is there a way around
the chasm.
ASHLY
Scotty. Scott!
SCOTT
Jesus Ash. I don't want to die. So...
so lonely to die like this. You're not
gonna leave me are you? Are you Ash?
CHERYL
(Imitating SCOTT) I don't want to
die. So lonely to die like this. You're
not gonna leave me are you? Are you
Ash? Hahahahaha
(56.
82 CONTINUED
ASHLY
Scott‚ is there some way around the
chasm?
SCOTT
Ash‚ I'm scared I...I can't feel
my legs.
ASHLY
Scott‚ listen to me please‚ for
God's sake. Is there a way around
the chasm?
SCOTT
There is...one way‚ the trail...but
the trees‚ they know...don't you see
they're alive!! They're aliahhhhhhh!
ASHLY
Shut up!
ASHLY
God forgive me Linda.
82 CONTINUED
LINDA
Ash‚ oh Ash‚ help Me! Please.
LINDA
Don't let them take me away again‚
please‚ please‚ please.
ASHLY
(Crying and holding her tightly) I
won't‚ I won't I promise.
CHERYL
Ashly? Ashly‚ help me. Let me out of
here. I'm all right now.
CHERYL
I'm all right now‚ Ashly. I'm all
right. Come unlock this chain and
let me out.
ASHLY
Cheryl?
ASHLY
Cheryl?
(58.
82 CONTINUED
CHERYL
(A little too sweet) Ash‚ what are you
doing? This is your sister Cheryl. Don't
you recognize me?
Her voice drifts off‚ and the evil leughter resumes from
the celler.
ASHLY
(Crying and yelling to the cellar)
You bastards! Why are you doing this?
Why?
ASHLY
Oh...Linda.
83 EN CAB
LINDA
It's useless‚ useless‚ useless. In
time we'll come for him‚ then you
hahahahaha
ASHLY leaves her in the woods and runs back to the cabin‚
closing the door behind him.
(59.
84 IN M.R.
SCOTT
Ash‚ Ash‚ please...I don't want to
die but...but I can't stand this
pain. It hurts Ash. Gimme something.
Gimme something to put me out.
ASHLY
Scott‚ I can't. I I know it's bad.
But I can't be alone now‚ I can't.
I'd lose my mind.
SCOTT
Please Ash‚ please.
ASHLY
You'll get better you'll see.
ASHLY
Yeah‚ tomorrow‚ soon‚ you'll be
better and we'll both get out of
here tomorrow.
SCOTT
There is no tomorrow! You you've
got to kill her and cut cut her up
your sister too.
ASHLY
No‚ that was only with Shelly. You
had to with Shelly. You Linda loves
me. You're delirious I...I'll get
you some water.
(60.
84 CONTINUED
ASHLY
Now‚ now the sun will be up in an
hour or so and we'll get out of here
...together. You‚ me‚ Linda‚ Shelly
nno not Shelly‚ she we'll all go
home together. Wouldn't you like to
be going home? You'd like that I'd
bet‚ wouldn't ya?
ASHLY
...Scott.
SCOTT is dead. LINDA's laughter is heard again. ASHLY
walks to the window and pulls back the curtain. There
is nothing there. He turns and she is there! With the
Sumarian dagger‚ LINDA rips into ASHLY's shirt‚ cutting
his arm. He screams and watches in horror as she runs
her tongue over the dagger‚ licking the blood from it.
She turns her attention toward ASHLY again but he grabs
her and they struggle. LINDA backs ASHLY up against
SCOTT‚ knocking his body to the floor. CHERYL's gnarled
arm reaches up through the broken floor boards and
grabs at ASHLY's foot. He manages to turn LINDA's arm
so the knife is behind her back. Forcefully‚ ASHLY
pushes her over the body of SCOTT and she falls back
ward upon the dagger‚ impaling herself upon it. The
blade tears into her back and rips through her stomach.
Lightning flashes‚ thunder roars‚ and LINDA screams in
a deep growl once‚ then all is quiet.
85 IN W.S.
He lifts her up onto the work bench and secures her body
(61.
85 CONTINUED
ASHLY
(In a whisper) Linda...
86 EN CAB
87 IN M.R.
88 EN CAB
89 IN M.R.
(62.
89 CONTINUED
CHERYL has ripped out all but one screw which holds the
trap door in tact.
90 EN CAB
ASHLY
Stay back.
ASHLY
Linda please‚ if you can still hear
me. Keep away.
90 CONTINUED
91 IN M.R.
ASHLY
Oh.....
It is a moan from deep inside him. The trap door is open
and CHERYL is gone. ASHLY walks over and kicks it shut.
A slight breeze sweeps through the front door causing
SHELLY's bedroom door to creak open. ASHLY picks up the
rifle again and cautiously moves to the door.
92 IN S.B.
ASHLY
The door...
93 IN M.R.
94 EN CAB
95 IN MR
ASHLY
(To himself) More shells. Where did
I see that box of shells?
96 IN C
From the basement‚ the trap door lifts open and ASHLY
decends. The bottom step‚ now rotten‚ breaks under his
weight‚ and ASHLY sprawls to the floor. Slowly‚ he picks
himself up and walks through the dividing stone doorway
beneath the water pipes to a small table. On it‚ he finds
the box of shells and quickly loads them into the gun.
He ascends the steps and enters the main room once more.
97 IN M.R.
97 CONTINUED
ASHLY
C'mon‚ c'mon‚ get it over with‚ why
are you torturing me like this?
ASHLY
...Linda. (He whispers)
98 EN CAB
99 IN M.R.
100 EN CAB
101 IN M.R.
SAM RAIMI
(Executive Producer/Director, Episode 101)
Sam Raimi has directed one the industry’s most successful film franchises ever—the blockbuster Spider-Man trilogy,
which has grossed $2.5 billion at the global box office. All three films reside in the industry’s Top 25 highest grossing
titles of all time.
In addition to the franchise’s commercial success, Spider-Man (2002) won that year’s People’s Choice Award as
Favorite Motion Picture, earned a pair of Oscar® nominations (for VFX and Best Sound) and also collected two
GRAMMY® nominations (for Best Score and Chad Kroeger’s song “Hero”). The sequel (2004) won the Academy
Award® for Best Visual Effects (with two more nominations, Best Sound and Sound Editing) and two BAFTA
nominations (for VFX and Best Sound), among dozens of other honors.
Most recently, Raimi is known for directing Oz the Great and the Powerful, a commanding prequel to one of
Hollywood’s most beloved stories. Grossing nearly a quarter of a billion dollars at the worldwide box office, Oz has
also been elected for awards across the board, including a nomination at the People’s Choice Awards for Favorite
Family Movie, and winning Film Music at the BMI Film & TV Awards.
Apart from creating one of Hollywood’s landmark film series, Raimi’s eclectic resume includes the gothic thriller The
Gift, starring Cate Blanchett, Hilary Swank, Keanu Reeves, Greg Kinnear and Giovanni Ribisi; the acclaimed
suspense thriller A Simple Plan, which starred Bill Paxton, Billy Bob Thornton and Bridget Fonda (for which Thornton
earned an Academy Award® nomination for Best Supporting Actor and Scott B. Smith landed a nomination for Best
Adapted Screenplay); his baseball homage, For Love of the Game, with Kevin Costner and Kelly Preston; the
western The Quick and the Dead, starring Leonardo DiCaprio, Sharon Stone, Russell Crowe and Gene Hackman;
and the supernatural thriller, Drag Me to Hell, with Alison Lohman and Justin Long.
Raimi began his career in his native Michigan after directing his own Super 8 movies as a teenager. He left his
studies at Michigan State University to form Renaissance Pictures with future producer Rob Tapert and their longtime
friend, actor Bruce Campbell, with whom he made his very first film, Within the Woods, a short horror film they used
to raise money to make a feature. That resulting horror classic, The Evil Dead (1982), financed and produced with
investments from local business people and doctors, became a hit at the 1982 Cannes Film Festival and spawned a
sequel, Evil Dead 2: Dead By Dawn (1987), which, like the original, showcased Raimi’s inventive, imaginative
direction and offbeat humor.
Raimi next turned to the fantasy genre, writing and directing the comic book-inspired Darkman (1990), starring Liam
Neeson and Frances McDormand, then followed with 1993’s Army of Darkness, a comic sword and sorcery fantasy
starring Bruce Campbell.
The mid-’90s also found Raimi producing two telefilms (with friend and partner Tapert) that would become the
genesis of a pair of highly popular syndicated series—“Hercules: The Legendary Journeys” (on which he served as
executive producer during the program’s four-year run) and the successful companion series, “Xena: Warrior
Princess” which aired from 1995-2001. His television work also includes executive producing the CBS series
“American Gothic” and STARZ graphic sword and sandals series, “Spartacus: War of the Damned.”
Raimi continued his collaboration with Tapert in his production company Ghost House Pictures, which produced such
films as The Grudge, Boogeyman, 30 Days of Night, The Messengers and The Possession.
Raimi’s work has been a favorite on the film festival circuit, with the filmmaker winning a Best Director honor for
Darkman at the 1990 Sitges-Catalonian Festival in Spain; the Critics Award for Army of Darkness at the 1992
Fantasporto Festival in Portugal; the Golden Raven, also for Army of Darkness, at the 1992 Brussels International
Festival; and a Grand Prize nomination for the same title at the Avoriaz Fantastic Film Festival in France. Raimi
himself has also won the Saturn Award twice (Spider-Man 2, along with a George Pal Memorial Award) from the
Academy of Science Fiction, Horror and Fantasy.
ROB TAPERT
(Executive Producer)
Rob Tapert is the longstanding producing partner of acclaimed director Sam Raimi. Tapert and Raimi have been
working together since they met at Michigan State University where they formed the Society for Creative Film
Making. After producing the horror cult classic Evil Dead, Tapert continued to collaborate with Raimi on Evil Dead II:
Dead by Dawn, Darkman and Army of Darkness and went on to serve as executive producer on Raimi’s suspense
thriller The Gift, starring Cate Blanchett and the action western The Quick and the Dead, starring Leonardo DiCaprio,
Sharon Stone, and Gene Hackman. Tapert also executive produced the action features Hard Target and Timecop,
starring Jean-Claude Van Damme.
Tapert executive produced the long running worldwide sensation TV series “Hercules: The Legendary Journeys” and
“Xena: Warrior Princess”, and later “Legend of the Seeker” and the STARZ breakout hit “Spartacus.” “Spartacus” and
“Legend of the Seeker” both played in over 150 markets worldwide.
In 2002, Tapert and Raimi formed Ghost House Pictures with Mandate Pictures. Ghost House was conceived to
produce feature films that would deliver great scares and offer horror fans a thrill ride experience. Tapert has since
produced a string of #1 box office hits that started with The Grudge, that grossed $187 million worldwide, and
continued with Boogeyman, The Messengers, 30 Days of Night, The Possession and the remake of Evil Dead. In
2009, Tapert produced Raimi's first directorial effort under Ghost House: the critically acclaimed Drag Me To Hell.
BRUCE CAMPBELL
(Executive Producer)
In 1979 with his Detroit friends, Sam Raimi and Rob Tapert, Campbell raised $350,000 for a low-budget film, Evil
Dead, in which he starred and co-executive produced. Completed piecemeal over four years, the film first gained
notoriety in England where it became the best-selling video of 1983, beating out Poltergeist. After its appearance at
Cannes, where Stephen King dubbed it “the most ferociously original horror film of the year,” New Line Cinema
stepped forward to release Evil Dead in the U.S.
After co-producing Crimewave, Campbell moved to Los Angeles and quickly gained a foothold producing or starring
in genre films such as the Maniac Cop series, Lunatics: A Love Story, Moontrap and Mindwarp, a post-apocalyptic
Jeremiah Johnson, during which he met his wife-to-be, filmmaker, Ida Gearon.
Campbell then rejoined his Detroit colleagues to star and co-produce the second and third films in the Evil Dead
trilogy, completing 12 years of work on the cult favorite. This rough-and-tumble background was a plus as Campbell
made his foray into television, first starring in the highly touted Fox series “The Adventures Of Brisco County Jr.,”
then as a recurring guest-star on the hit show “Lois and Clark: The New Adventures of Superman.” With these under
his belt, Campbell easily made the transition to director, helming numerous episodes and recurring as the King of
Thieves in the #1 syndicated “Hercules: The Legendary Journeys”, and its follow-up phenomenon, “Xena: Warrior
Princess.”
Bruce has since expanded his range on television, with appearances in Disney's TV movies Gold Rush, and their
update of The Love Bug. He teamed up with Fox again for the hit TV film Tornado!, and starred in NBC's top-rated In
The Line of Duty: Blaze of Glory. Following decidedly dramatic turns on the acclaimed series “Homicide: Life on the
Street” and “The X-Files,” he enjoyed a recurring role on Showtime’s edgy TV industry comedy, “Beggars and
Choosers.”
At the invitation of ABC, Campbell ventured into the world of sitcoms with a recurring role on ABC's Emmy-nominated
“Ellen,” participating in one of the three touted “out” episodes. But Campbell didn't abandon his film roots. During that
time, he had featured roles in the blockbuster Congo, John Carpenter's Escape From LA, and the award-winning
independent crime drama, Running Time. He followed these up with roles in Paramount's romantic comedy, Serving
Sara, Jim Carrey's The Majestic, and all three of Sam Raimi's blockbuster Spider-Man movies. After a return to
episodic television in the swashbuckling series, “Jack of All Trades,” Campbell took the title role in MGM's cult
sleeper Bubba Ho-Tep. His directorial debut, Man with the Screaming Brain, premiered on the Sci Fi Channel, and
Dark Horse Comics published the comic adaptation. Campbell has since made the leap into other forms of
entertainment, and is enjoying his role as an author with back-to-back New York Times bestsellers: a memoir entitled
“If Chins Could Kill: Confessions of a B Movie Actor,” and his first novel, “Make Love the Bruce Campbell Way.”
In the multi-media industry, Campbell provided voices on cutting-edge video games for Activision, THQ and Nova
Logic - and he also enjoyed voicing characters for Disney’s animated TV series “Tarzan” and the Warner Brothers
feature The Ant Bully. He also voiced the character of Mayor Shelbourne in the animated hit Cloudy With a Chance
of Meatballs. In 2011, Campbell voiced the role of Rod Torque Redline in Cars 2, the sequel to the smash Disney
animated feature.
Most recently, Campbell directed and starred as himself in My Name is Bruce, a spoof of his B-movie career, then re-
teamed with Disney for their fun-filled hit, Sky High.
In 2013, Bruce co-produced the hit remake of Evil Dead, joined his filmmaking pal Sam Raimi on Oz, The Great and
Powerful, and completed an impressive seven-year run on spy show “Burn Notice,” USA’s #1 series on cable.
Campbell continues to share his acting and filmmaking experiences by lecturing at universities, including
Northwestern, Carnegie Mellon and Stanford. He currently resides with his wife, Ida Gearon, in Oregon.
CRAIG DiGREGORIO
(Executive Producer, Showrunner)
Craig DiGregorio is a producer and writer, with a background in both genre and comedy, including: “Workaholics,” a
Comedy Central sitcom starring Blake Anderson, Adam De Vine and Anders Holm; “Chuck,” an action-comedy/spy
drama NBC series starring Zachary Levi and Yvonne Strahovski: “Da Ali G Show,” an HBO variety show starring
Sacha Baron Cohen; and “Reaper,” that focuses on Sam Oliver (Bret Harrison), a “reaper” who works for the Devil by
retrieving souls that have escaped from Hell.
IVAN RAIMI
(Co-Executive Producer)
Ivan Raimi is a screenwriter of many horror and fantasy-sci films, as well as a comic book author. He is a frequent
co-writer and collaborator with his brother, Sam Raimi. His film credits include: Easy Wheels (1987), Darkman
(1990), Army of Darkness (1993), Spider-Man 3 (2007) and Drag Me to Hell (2011). He is currently training for and
helping to develop NASA's "Writers To Mars" program. When not writing or working as a private investigator, he
practices emergency medicine in the Midwest.
ROB WRIGHT
(Co-Executive Producer)
Rob Wright has been a writer and producer on such television shows as “Grimm,” “Drop Dead Diva,” “Las Vegas”
and “Charmed.” He also co-created the 2012 series “The Mob Doctor,” but it’s because of “Ash vs Evil Dead” that his
kids think he’s groovy.
NICK BASSETT
(Production Designer)
New Zealander Nick Bassett worked with “Ash vs Evil Dead” Executive Producer Rob Tapert as Supervising Art
Director on “Spartacus: War of the Damned” (33 episodes) and “Spartacus: Gods of the Arena” (6 episodes) for
STARZ. He was Art Director on the Rob Tapert/Sam Raimi Ghost House Pictures feature Boogeyman and on their
Pacific Renaissance Pictures “Young Hercules” (20 episodes).
He was Supervising Art Director on Crouching Tiger, Hidden Dragon: The Green Legend, recently filmed in New
Zealand and China. He was also a member of the team that won the 2010 Art Directors Guild Award for excellence in
production design in a fantasy film for Avatar, for which he was Art Director. In addition, Bassett was a joint nominee
for a 2004 Primetime Emmy Art Direction Award for Ike: Countdown to D-Day that was filmed in Auckland.
His extensive list of Art Director credits includes the UK/German co-production “Mee-Shee: The Water Giant,” filmed
in Auckland, Canada and London, and Martin Campbell’s Vertical Limit, filmed in New Zealand’s South Island
mountains.
His New Zealand feature film credits include Perfect Creature, Samoan Wedding, Naming Number Two and Under
the Mountain.
Alongside his film work, Bassett designs major commercial installations for SPUR, creating bespoke design and build
projects like the famous Telecom Tree.
BARBARA DARRAGH
(Costume Designer)
Barbara Darragh is an Emmy-nominated New Zealand costume designer with numerous feature film and television
drama credits. Her Emmy nomination was for the U.S. STARZ Original Series “Spartacus,” produced by Rob Tapert.
She also designed costumes for Tapert’s five “Hercules” telemovies that preceded the “Hercules: The Legendary
Journeys” series.
She won the New Zealand Film Award (2014) for her costume design of The Dead Lands, the Maori martial arts
movie directed by Toa Fraser now in release in the U.S. She also designed costumes for Beyond the Edge, the
ascent of Everest docudrama directed by Leanne Pooley and produced by The Dead Lands producer Matthew
Metcalfe.
She won New Zealand Screen Awards for costume design on River Queen (2006), directed by Vincent Ward and
The End of the Golden Weather (1992), directed by Ian Mune. Other feature films include Bridge to Terabithia, The
Frighteners directed by Peter Jackson and several of New Zealand’s early features including The Last Tattoo, The
Footstep Man directed by Leon Narbey and Came a Hot Friday by Ian Mune.
ROGER MURRAY
(Prosthetics Designer/Props Supervisor)
Roger Murray and his company Main Reactor won the Best Makeup award at the Fright Night Awards 2014 and were
nominated for the Saturn Awards for work on the Robert Tapert/Sam Raimi Ghosthouse Pictures Evil Dead remake.
They also won Best Makeup at the 2013 Moa New Zealand Film Awards for the New Zealand feature White Lies.
In addition to Evil Dead (2013), Murray has worked with Rob Tapert on both of the ”Spartacus” series for STARZ, the
Ghost House Pictures features 30 Days of Night and Boogeyman, ”The Legend of The Seeker” (ABC Network),
“Xena: Warrior Princess” and “Jack of All Trades” for Tapert’s Pacific Renaissance Pictures.
Murray and his wife Felicity Letcher established Main Reactor in 2002. Recent productions featuring Main Reactor’s
work include Crouching Tiger, Hidden Dragon: The Green Destiny, the TNT pilot “Lumen,” the MTV series “The
Shannara Chronicles,” Emperor, Andrew Adamson’s Mr. Pip and the Maori martial arts movie The Dead Lands.
Other credits include The Warrior’s Way, The Chronicles of Narnia: The Lion, the Witch and the Wardrobe and Prince
Caspian, Mee-Shee: The Water Giant; Aliens in the Attic and The Almighty Johnsons.
MARNEY McKENNA
(Property Master)
Props Master, Art Director and Set Dresser, Australian Marney McKenna has a number of Australian feature films to
her credit, including the upcoming drama Holding the Man, directed by Neil Armfield (Candy) and starring Guy
Pearce and Anthony LaPaglia, along with the Fred Schepisi drama The Eye of the Storm, starring Charlotte
Rampling and Geoffrey Rush.
The Production Designer of this film, Melinda Doring, won the AACTA (Australian Academy of Cinema and Television
Arts) Production Design award, recognition for the overall design team, of which McKenna was a key member.
Another recent feature is the comedy Now Add Honey, directed by Wayne Hope and starring Robyn Butler, Lucy Fry
and Portia de Rossi, that is due for cinema release in Australia in November 2015. She was the Art Director for the
2012 horror thriller Wail Away, directed by Mark Lipkin.
Her television productions include the acclaimed ABC series “The Slap” and the upcoming “Glitch,” as well as the
high-rating Network 10 comedy/drama “Offspring” and Playmaker Media’s drama “House Husbands.”
She has also written and directed a short film, Knockers, and worked as Production Designer on two short films: To
Choose in the Darkness and Land of Returns.
DENISE KUM
(Makeup and Hair Designer/Makeup Effects 101)
Denise Kum joined STARZ/Pacific Renaissance as Makeup, Hair and Prosthetics Designer during “Spartacus:
Vengeance” and for the final season of “Spartacus: War Of The Damned.” She is setting up the make-up, hair and
prosthetics design for the “Ash vs Evil Dead” series and working with director Sam Raimi on the first episode, before
handing the department over to Jane O’Kane.
As Makeup & Hair Artist she has worked on numerous films internationally, including Pan, The Imitation Game,
Exodus: Gods & Kings, Pirates of The Carribean: On Stranger Tides, Clash of The Titans, Sherlock Holmes and The
Last Samurai.
As Makeup and Hair Designer her feature film credits include The Vintner’s Luck, Death Defying Acts, North Country,
Aeon Flux, In My Father’s Den and Memory and Desire. She has twice won New Zealand Film Awards for feature
films Savage Honeymoon and Channelling Baby and was nominated for Whale Rider and Love Birds.
She has also worked as Makeup and Hair Artist for music videos for Basement Jaxx and Sir Paul McCartney and a
multitude of acclaimed commercials such as H&M’s “Beckham’s Hustle,” Lady Dior’s “Dancing Lady” and Nike’s
“Home Game.”
While she was studying Sculpture at The Elam School Of Fine Arts in Auckland, New Zealand, she became
enamored with and co-opted into the filmmaking process. Since that time, she has been continually working as both
Artist and Makeup Artist. She moved to London in 1999, where she completed a Master of Fine Arts at the
prestigious Goldsmiths College.
Her artwork is included in public collections such as The Museum of New Zealand, Te Papa Tongarewa, The
Financial Times London, Saatchi and Saatchi and The Chartwell Collection, Auckland.
JANE O’KANE
(Makeup and Hair Designer/Makeup Effects 102-110)
UK-born and trained Jane O’Kane migrated to New Zealand in 1995 where she transformed her theatre makeup and
special effects background into film and television work, beginning with “Hercules: The Legendary Journeys.” Next
she moved to “Xena: Warrior Princess,” initially on Second Unit, then later as Makeup and Hair Designer/Head of
Department. She worked on Amazon High as an Assistant and “Cleopatra 2525” as Key Artist. She was Head of
Department on “Jack of All Trades” and later on all series of “Spartacus: Blood and Sand,” “Spartacus: Gods of the
Arena,” “Spartacus: Vengeance” and “Spartacus: War of the Damned.”
Other productions with “Ash vs Evil Dead” Executive Producers Rob Tapert and Sam Raimi are their Ghost House
Pictures features The Grudge (Japan), 30 Days of Night and Evil Dead (2013).
She now works internationally, including Guardians of the Galaxy, Heart of the Sea in the United Kingdom, The
Chronicles of Narnia: Prince Caspian in the Czech Republic, Aeon Flux in Germany and Tropical Journeys in Fiji.
Her most recent features are Pete’s Dragon and Crouching Tiger, Hidden Dragon: The Green Legend, both filmed in
New Zealand. Other feature films include The Warrior’s Way, Bridge to Terabithia and Peter Jackson’s The
Frighteners. Her New Zealand film credits include Whale Rider, In My Father’s Den, Perfect Strangers, Samoan
Wedding, The Vintner’s Luck and The Dark Horse.
GEORGE RITCHIE
(VFX Supervisor)
Emmy Award-nominated VFX artist, New Zealander George Ritchie has worked on “Ash vs Evil Dead” Executive
Producer Rob Tapert’s productions since “Hercules: The Legendary Journeys” and “Xena: Warrior Princess.”
A fine arts painting graduate, he started with Tapert’s Pacific Renaissance Pictures as a Set Finisher/Scenic Artist
and progressed to miniatures, painted backdrops and traditional matte paintings before joining the in-house visual
effects house PRPVFX Ltd as a Digital Matte Painter, Lead Artist and VFX Supervisor from 2008.
Following “Hercules: The Legenary Journeys” and “Xena: Warrior Princess”, he worked on VFX for “Jack of All
Trades,” that starred “Ash vs Evil Dead” star Bruce Campbell, Legend of the Seeker, “Spartacus: Gods of the Arena”
and “Spartacus: War of the Damned,” along with the features Boogeyman, 30 Days of Night and Evil Dead (2013).
His 2004 Emmy nomination for Outstanding Individual Achievement in a Craft: Graphic Design & Art Direction was
for his matte painting work on the Discovery Channel documentary Nefertiti Resurrected.
In 2010, he was nominated for a Qantas Film & TV Award (New Zealand) Best Visual Effects award, for his work as
VFX Supervisor and Lead Artist on Niki Caro’s feature The Vintner’s Luck.
Other productions he has worked on in roles varying from VFX, matte painting and digital modeling include several
seasons of the Disney series “Power Rangers,” feature films The Bridge to Terabithia, The Warrior’s Way, Emperor,
Green Lantern, The Devil’s Double and The Imaginarium of Dr. Parnassus.
JOSEPH LODUCA
(Composer)
By the age of 15 (1973), Joseph LoDuca was opening for rock legends Bob Seger and Ted Nugent in smoky Detroit
clubs and sneaking into Jeff Beck concerts. He was hooked. He went on to train formally in classical music at the
University of Michigan and in New York City. He plugged into the jazz scene and submerged himself in cultures from
around the world. Prior to his career as a movie composer, he performed through the United States and Europe as a
jazz artist. Among his recordings is the GRAMMY-nominated "Nat Cole Songbook" with vocalist Mark Murphy in
1987.
His credits include two Primetime Emmy Awards, 11 Primetime Emmy nominations and "Most Performed
Underscore" recognitions from ASCAP for four consecutive years. He garnered a César Nomination – “Meilleure
Musique Écrite Pour Un Film" (Best Music) for the French international movie Brotherhood of the Wolf (2001), as well
as being lauded as Horror Film Composer of the Year for his score to Army of Darkness (1992). LoDuca created the
soundtracks for the highest-rated syndicated TV Series “Xena: Warrior Princess“ (1995), “Hercules: The Legendary
Journeys” (1995), and the critically acclaimed American Gothic (1995), as well as over 20 movie scores and “TV
Series Leverage” (2008) for TNT and “Spartacus: War of the Damned” (2010) for STARZ. His more recent work
includes music for the British movie Patagonia (2010), that includes song collaborations with Duffy, Bryn Terfel and
Angelo Badalamenti, and TV Series “The Librarians” (2014).
STUART THORP
(Stunt Coordinator)
United Kingdom-born New Zealander Stuart Thorp has carved out a successful international career since his first
work as a stunt performer on “Ash vs Evil Dead” Executive Producer Rob Tapert’s “Hercules: The Legendary
Journeys” and “Xena: Warrior Princess” in the 1990s. He subsequently worked for Tapert on the STARZ Original
Series “Spartacus,” as well as the features Boogeyman and 30 Days of Night.
Notable credits to date include working as Stunt Coordinator on James Cameron’s Avatar (for which he was a co-
nominee for the Red Bull-sponsored Taurus Stunt Coordinator/Second Unit Director award) and Stunt Coordinator for
Zero Dark Thirty, directed by Oscar-winner Catherine Bigelow.
He was assistant Stunt Coordinator for all three films in the Chronicles of Narnia trilogy: The Lion, The Witch and The
Wardrobe, Prince Caspian and The Dawn Treader, as well as Nicholas Cage’s Ghost Rider: Spirit of Vengeance.
His most recent film is Mechanic: Resurrection, starring Jason Statham. Before that, he did Jupiter Ascending for the
Wachowskis. He was member of the team nominated for the SAG Stunt Ensemble award for the recent critically
acclaimed David Ayer/Brad Pitt war actioner Fury. He also worked in Morocco on the Paul Greengrass feature Green
Zone, starring Matt Damon.
Also interested in developing the New Zealand industry, he served as president of Stunt Guild of New Zealand 2004-
2010.
###
BOOK OF THE DEAD
By
Sam Raimi
10/13/79
SCENE CODING
Interior - I
Exterior - E
Day - D
Night - N
Twilight - T
LOCATION CODING
CAR - Car
B - Bridge
CAB - Surrounding area outside cabin
W - Woods
M.R. - Main Room
D.R. - Dining Room
K - Kitchen
C - Cellar
W.S. - Work Shed
L.B. - Linda's Bedroom
S.B. - Shelly's Bedroom
C.B. - Cheryl's Bedroom
B.T.R- Bathroom
EXAMPLE
12 ID - D.R.
TRANSLATION
1 ED - W
2 ED - CAR
Near by, a stretch of highway curves along the base of
a mountain. The road winds off into oblivion beyond other
peaks. From behind view, the rumble of an engine can be
heard. It is a large logging truck headed south. Moving
away, the truck becomes smaller until finally it disap-
pears in the distance. From where the truck emerged, a
dilapidated gold 1973 Oldsmobile comes into view.
3 ID - CAR
SHELLY
SCOTT
ASHLY
4 ED - W
Once again, the camera takes the point of view of the
dark and brooding force which stops atop a forest ridge
to peer downward. Its view focuses upon the 1973 Olds-
mobile speeding along the narrow highway below.
5 ID - CAR
ASHLY
SCOTT
ASHLY
...Right...
ASHLY
...Right...
SCOTT
Yes?
ASHLY
Here!
6 ED - CAR
7 ID - CAR
SHELLY
8 ED - CAR
9 ID - CAR
ASHLY
Turn!
10 ED - CAR
11 ED - CAR
12 ID - CAR
ASHLY
SCOTT
ASHLY
SHELLY
SCOTT
13 ED - CAR
14 ID - CAR
SCOTT
He looks in the rear view mirror. The MEN are still wav-
ing in the distance. SCOTT turns back to drive.
SCOTT
Jesus Christ.
SHELLY
SCOTT
SHELLY
SHELLY cooly drinks from the Scotch and passes the bottle
back to ASHLY and LINDA. ASHLY pours LINDA a drink in the
bottle cap and keeps the bottle. They raise their drinks.
SCOTT
LINDA
SCOTT
CHERYL
SCOTT
Not yet.
ASHLY
LINDA
No...
ASHLY
LINDA
Yeah...
SHELLY
CHERYL
SCOTT
CHERYL
ASHLY
16 ID - CAR
ASHLY
17 ED - CAR
The car turns off the main highway and follows several
back roads until it approaches a narrow dirt lane that
winds upward along a twin set of mountains.
18 ID - CAR
SCOTT
LINDA
SCOTT
LINDA
SCOTT
Shelly's sweater.
SHELLY
19 ED - B
20 ED - CAB
ASHLY
LINDA
CHERYL
SCOTT
CHERYL
LINDA
SHELLY
Me too, it's gonna be a bomb week-
end.
22 ED - CAB
SCOTT
23 ID - M.R.
SCOTT
SCOTT
SHELLY leaves with the keys, and SCOTT tries to open the
hatch but cannot.
SCOTT
CHERYL
SCOTT
CHERYL
SCOTT
LINDA
Ta daaaaaa!
24 ET - CAB
25 IT - M.R.
CHERYL sits alone in the living room near the window. She
is drawing sketches of the old clock. As she works, the
ticking stops unexpectedly. CHERYL puts down her pencil
and looks up to the clock. It stands silently in the cor-
ner with its hands frozen in position. There is a rust-
ling from the woods. CHERYL looks out the window but can
see only the trees. Something is moving outside, yet re-
mains hidden within the forest. A gust of wind fills the
room. CHERYL glances down at her hand. It turns a pale
white and begins to shake and jerk about uncontrollably.
She stares on incredulously as her hand, guided by some
unseen force picks up the pencil and begins to sketch
a figure upon her pad. The wind gales through the open
window but dies down slowly as her hand completes the
drawing. Whatever was at the edge of the woods has now
retreated further into them. Her hand loses the pale
cast and is now under control once more. CHERYL picks
up her pad of paper. The likeness of a book with some
form of ancient writing on its cover has been sketched.
She looks to the woods which are now silent. A snapping
of wood is heard from the cellar. CHERYL quickly turns
to the trap door still nailed shut in the floor. Pos-
sibly just a mouse, but she fixes her gaze upon it.
Another sound, almost like faint breathing comes from
the cellar.
26 IT - K/M.R.
ASHLY
CHERYL
ASHLY
Is it a bible?
CHERYL
ASHLY
LINDA
ASHLY
LINDA
CHERYL
LINDA
ASHLY
27 IT - K
A blender screams as it mixes up a drink in the kitchen.
SHELLY shuts it off and carries it to the dining room.
28 IT - D.R.
She joins the others who are now seated at the dinner
table and serves the mixture. SCOTT sits between LINDA
and CHERYL. He leans over to CHERYL.
SCOTT
CHERYL
LINDA
SCOTT
SCOTT
(Jokingly) I'll get ya.
SCOTT
ASHLY
LINDA
Which means?
SCOTT
Party down!
SCOTT
All stand from the table and hurry to the main room.
29 IN - M.R.
The nails that held down the trap door have been ripped
out, and although still in tact, the hatch is wide open.
They stand silently in front of it, looking blank as to
what could have done this. CHERYL is slighly more nervous
than the others. ASHLY is the first to speak.
ASHLY
SCOTT
CHERYL
SCOTT
An animal?! An an...ha-ha-ha-ha-ha-
that's the stupidest thing I ever
heard in my life. Jesus Christ.
LINDA
SCOTT
Yeah, probably right. It's probably
just some animal. Uh...Cheryl, why
don't you make sure.
CHERYL
SCOTT
LINDA
SCOTT
SHELLY
SHELLY
SCOTT
ASHLY
There is no answer.
ASHLY
Hey Scott!...Scott!
SHELLY
There is silence.
SHELLY
Isn't he?
ASHLY
Linda, get me a flashlight.
LINDA
That's the only one we brought up.
ASHLY
30 IN - C
Down below, ASHLY moves quietly past the old stone walls
and wooden beams which support the main floor above. In
front of him stands an old door which leads to another
section of the cellar. Cautiously, he moves toward it.
Before he can touch it, the door swings open slowly with
a moan. ASHLY moves through the doorway and deeper into
the cellar. Condensation from water pipes above turn the
cellar into an echo chamber as drips fall into shallow
pools on the dirt floor below. As ASHLY scans with his
light, he spots a shadow move out the corner of his eye.
ASHLY
Scott?
Ahhhhhhh!
ASHLY
SCOTT
When?
ASHLY
SCOTT
ASHLY
SCOTT
Uh-uh.
ASHLY
What's this?
SCOTT sweeps his light to another corner and reveals
several items atop a small table. Beneath a dusty cloth,
he finds a book which appears to be covered in some sort
of animal hide, with an ancient form of writing on the
cover. Along with this book, SCOTT and ASHLY uncover
a reel to reel tape recorder, an ancient dagger, and
other parapanalia including a box of rifle shells.
31 EN - CAB
32 IN - M.R.
ASHLY
VOICE
ASHLY
SCOTT
VOICE
SCOTT
CHERYL
SCOTT
ASHLY
SCOTT
Jesus Christ.
SCOTT
She's acting like a baby- it's no
big deal.
VOICE
Tantir-ah-mis-trobeen-ha-zar-ta
33 EN - CAB
34 IN - M.R.
VOICE
Tantir-man-ov-mis-hazen-sober.
35 EN - CAB
36 IN - M.R.
VOICE
Kanda!
37 EN - CAB
38 IN - M.R.
CHERYL
VOICE
Kanda!
39 EN - CAB
40 IN - M.R.
CHERYL
VOICE
Kanda!
41 EN - CAB
42 IN - M.R.
CHERYL
Shut it offffff!
ASHLY
SCOTT
(To SHELLY) C'mon. (Back to ASHLY)
Big deal, it's just a joke, shit.
SCOTT
LINDA
ASHLY
LINDA
I hope so.
ASHLY
LINDA
LINDA
Ah ha!
ASHLY
(Laughing) Stealing from the blind
eh? It's for you.
LINDA
It better be good.
LINDA
ASHLY
LINDA
43 EN - CAB
Lightning strikes as something in the woods examines the
small cottage. Through the outside window, ASHLY and
LINDA can be seen embracing. This force watching them
moves around the house to another window. The silhouette
of SCOTT and SHELLY undressing can be seen. The force
continues around and arrives at CHERYL's window. Inside,
she brushes her hair in front of the mirror for a
moment, then sets down her brush and moves to the window.
She stops to uncrumple the sketch drawn earlier, looks
at it, then out to the dark woods.
44 IN - C.B.
45 EN - CAB
CHERYL
CHERYL
47 EN - CAB
CHERYL
CHERYL spots the small key ring above the door where
SHELLY had returned them earlier. One by one, she fran-
tically jams one key after another into the lock, but
still cannot find the right one. The force comes closer
with each key.
CHERYL
The evil entity is almost upon her, but her actions are
so frantic that the ring falls to the ground. She bends
down to pick them up, but a hand grabs her arm. It is
SCOTT who has opened the door from the inside. She
pushes him in the door and slams it tightly.
48 IN - M.R.
SCOTT
CHERYL
SCOTT
ASHLY
CHERYL
CHERYL
They're alive...
LINDA
CHERYL
SHELLY
Cheryl-
ASHLY
CHERYL
ASHLY
CHERYL
ASHLY
49 EN - CAB
50 IN - CAR
CHERYL
51 EN - CAB
52 IN - CAR
CHERYL
CHERYL
ASHLY keys the engine and it turns over this time, start-
ing up with a roar. ASHLY, worried by CHERYL's condition
glances over to her. Confused and upset, CHERYL turns
away from ASHLY and looks out her window. They drive off
into the night through the wooded mountains toward town.
ASHLY glances at CHERYL who is studying the forest in-
tensely for any sign of movement. The concern for his
sister is made obvious by the expression on his face.
Their car approaches the narrow bridge area and slows
down.
CHERYL
CHERYL
What is this?
53 EN - B
The bridge over the chasm has been torn away. CHERYL is
silent as ASHLY walks to the ravine's edge to examine
any remains.
54 IN - CAR
CHERYL
55 EN - CAB
56 IN - M.R.
LINDA
LINDA
CHERYL
Okay.
Outside the window, SCOTT chops more wood for the nights
fire. ASHLY turns on the tape recorder to listen with
the ear plug.
VOICE
SHELLY
Okay, guess this card.
LINDA
SHELLY
LINDA
Okaaaay...is it a queen?
SHELLY
Right!
LINDA
Really?
SHELLY
Yeah.
LINDA
ASHLY
(indifferently) Truly amazing Linda.
VOICE
SHELLY
SHELLY
She removes a nine of clubs from the deck and holds it up.
LINDA
LINDA
...Um, it's a seven.
SHELLY
LINDA
SHELLY
LINDA
ASHLY
VOICE
LINDA
You know, I always thought I had
some sort of extra sense. You know,
like e.s.p or something.
SHELLY
LINDA
Another seven!
SHELLY
CHERYL
CHERYL
Four of hearts.
CHERYL
Eight of spades.
CHERYL
Faster and faster she calls them off. Even before SHELLY
can flip them to keep up. Suddenly, CHERYL turns toward
the group. Her eyes are bone white. SHELLY's deck of
cards slip from her hand and scatter across the floor.
CHERYL's body is hoisted up to its feet and jerked about
like a white-eyed marionette. She speaks in a voice un-
like her own.
CHERYL
ASHLY
ASHLY
Hurry!
She exits through the front door. LINDA moves to CHERYL
and lifts her head gently. CHERYL appears unconcious but
behind her, she reaches for a pen.
LINDA
SCOTT
LINDA
57 IN - LB
58 IN - M.R.
ASHLY joins SCOTT and SHELLY who sit near the fire in
the main room. From the cellar, strange moans, sobs and
laughter emerge, then horrible rasping sounds from CHERYL's
breathing. Through the next sequence of dialogue, her
breathing becomes louder then somewhat quiet.
SCOTT
ASHLY
(Quietly) Yeah.
ASHLY
SHELLY
SCOTT
SHELLY
ASHLY
I don't know.
SHELLY
SHELLY
SCOTT
59 EN - CAB
60 IN - M.R.
SHELLY
From within the woods, this force watches SCOTT peer out,
but he can see nothing. Through the window he says some-
thing to reassure SHELLY and moves away.
62 IN - M.R.
SCOTT
SHELLY
Okay.
SCOTT
63 EN - CAB
Again, the evil entity watches from outside. It sees
SHELLY leave one room and turn the lights on in another.
She begins to undress near the window. The force now
moves from behind its cover and rushes at tremendous
speed to SHELLY who is looking out her bedroom window.
She sees it and sheer terror covers her face as a scream
stifles itself in her throat, but it is too late.
64 IN - M.R.
SCOTT
She does not answer. SCOTT approaches her door and turns
to ASHLY.
SCOTT
65 IN - S.B.
SCOTT
Shelly?
He looks over to her window. It is open, and wind blows
upon the curtains.
66 IN - S. BATH
SCOTT
Shelly?
67 IN - S.B.
68 IN - M.R.
Ahhhhhhh!
ASHLY
No...no...no...
SCOTT
Hit her!
SCOTT
Hit it!
ASHLY
Uh...Scott.
SCOTT
Yeah.
ASHLY
SCOTT
Bury her.
ASHLY
SCOTT
SCOTT
69 EN - CAB
70 IN - M.R.
71 IN - L.B.
72 IN - M.R.
SCOTT
ASHLY
SCOTT
SCOTT
ASHLY
SCOTT
SCOTT
ASHLY
73 EN - CAB
74 IN - M.R.
ASHLY closes the door and turns back to the main room.
He sees CHERYL's eyes through the crack in the cellar.
She has been watching all of this through a space be-
tween the trap door and floor. ASHLY walks past her to
LINDA's room.
75 IN - L.B.
LINDA
ASHLY
It's me Linda.
LINDA
Ash, I had a bad dream about Linda.
ASHLY
LINDA
ASHLY
Yeah. Fine.
LINDA
ASHLY
LINDA
ASHLY
ASHLY closes the door behind him and the fear from a few
hours ago engulfs him once more.
76 IN - M.R.
ASHLY moves into the main room and stops dead in his
tracks when a voice in the cellar speaks.
CHERYL
ASHLY picks up the axe and slams it down upon the trap
door. CHERYL is silent from below for a moment, then
the hatch opens an inch or so. (The length of the chain
securing it) CHEYL's white eyes can be seen again.
CHERYL
Ha-ha-ha-ha-ha-ha-
77 EN - CAB
78 IN - M.R.
From her dungeon, CHERYL watches ASHLY chop wood in the
window. The shadow of his axe rising then striking is
seen over her white eyes.
79 EN - CAB
80 IN - M.R.
CHERYL
81 IN - L.B.
82 IN - M.R.
SCOTT
ASHLY
ASHLY
You'll see.
ASHLY
SCOTT
ASHLY
ASHLY
Scotty. Scott!
SCOTT
ASHLY
SCOTT
ASHLY
SCOTT
ASHLY
Shut up!
She continues to laugh. CHERYL in the cellar joins in
the laughter. ASHLY walks to LINDA and slaps her but
she continues. He grabs a hunting rifle from a rack on
the wall, loads it with shells, flips off the safety
and places the barrels against LINDA's head.
ASHLY
LINDA
LINDA
ASHLY
CHERYL
CHERYL
ASHLY
Cheryl?
ASHLY
Cheryl?
CHERYL
Her voice drifts off, and the evil leughter resumes from
the celler.
ASHLY
ASHLY
Oh...Linda.
83 EN - CAB
LINDA
ASHLY leaves her in the woods and runs back to the cabin,
closing the door behind him.
84 IN - M.R.
SCOTT
Ash, Ash, please...I don't want to
die- but...but I can't stand this
pain. It hurts Ash. Gimme something.
Gimme something to put me out.
ASHLY
SCOTT
ASHLY
ASHLY
SCOTT
ASHLY
No, that was only with Shelly. You
had to with Shelly. You- Linda loves
me. You're delirious- I...I'll get
you some water.
ASHLY
ASHLY
...Scott.
85 IN - W.S.
He lifts her up onto the work bench and secures her body
to it with a number of chains which hang from nails
along the wall. He rips down a tarp hanging on the
wall to reveal a chain saw. He starts it up and moves
toward her. Buzzing madly, the saw is lowered to a
position several inches above LINDA's neck. ASHLY looks
into LINDA's face. Her eyes have gone back to blue. He
turns off the saw.
ASHLY
86 EN - CAB
88 EN - CAB
89 IN - M.R.
CHERYL has ripped out all but one screw which holds the
trap door in tact.
90 EN - CAB
ASHLY
Stay back.
ASHLY
91 IN - M.R.
ASHLY
Oh.....
92 IN - S.B.
ASHLY
The door...
93 IN - M.R.
94 EN - CAB
95 IN - MR
ASHLY arrives in time, but CHERYL has already started
reaching in. He slams the door on her fingers and rams
his gun butt down upon them. Horrible screams are heard
as CHERYL withdraws her hand. ASHLY is able to slam
the door and bolt it. He runs to the back entrance lead-
ing to the shed and locks it also. On his way back to
the main room, he pumps his rifle in preparation. It is
his last shell.
ASHLY
96 IN - C
From the basement, the trap door lifts open and ASHLY
decends. The bottom step, now rotten, breaks under his
weight, and ASHLY sprawls to the floor. Slowly, he picks
himself up and walks through the dividing stone doorway
beneath the water pipes to a small table. On it, he finds
the box of shells and quickly loads them into the gun.
He ascends the steps and enters the main room once more.
97 IN - M.R.
ASHLY
98 EN - CAB
99 IN - M.R.
101 IN - M.R.