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A.I. Feats
These feats aren't technically “feats”, but they do provide a system for judging the nature of a
Hurt-bot's A.I. Some feats may seem to belong to other classes of feats, but this is because of the
difficulty in classing some feats. For A.I. Levels, there is a MIN cap, like the Evolution feats for non-
artificial beings. Combat A.I. Can purchase ACC points at any level due to the constantly evolving
nature of their combat systems.
Feat Prerequisites Benefits Cost
Can follow simple orders, pre-
Starting A.I. for
Basic A.I. programmed responses to most $100.00
Hurt-Bots
non-combat situations; MIN 24
Can follow complex orders,
programmed with military SOP,
Combat A.I.
Basic A.I. cannot be upgraded without $200.00
Level 1
losing efficiency in combat;
MIN 26, ACC 34
Combat A.I. Combat A.I. More deadly combat A.I.; MIN
$400.00
Level 2 Level 1 26; ACC 66
Combat A.I. Combat A.I. More deadly combat A.I.; MIN
$1,600.00
Level 3 Level 2 26, ACC 99
Can follow complex orders,
A.I. Level 1 Basic A.I. communication software; MIN $200.00
26
Basic problem solving &
A.I. Level 2 A.I. Level 1 communication software; MIN $400.00
28
Basic problem solving,
A.I. Level 3 A.I. Level 2 communication, and learning $800.00
software; MIN 32
Ability to comprehend advanced
A.I. Level 4 A.I. Level 3 concepts, problem solving; MIN $1,600.00
53
Software complex enough to
produce coding bugs and ghosts
A.I. Level 5 A.I. Level 4 that could be thought of as the $3,200.00
precursor to self-awareness;
MIN 75
Fully developed personality,
self-aware, capable of reasoning
A.I. Level 6 A.I. Level 5 $6,400.00
and abstract thought, though
child-like at first; MIN 99
Doesn't need an OS to function
as though the hurt-bot were a
living being, no more software Pass from one universe into a
Pinocchio
Special limitations, can never be new universe when the previous
Virus
outdated/outmoded because it universe ends
has become a fully realized and
sentient being; no MIN limit
Arms & Armor
Hurt-bot armaments are powered by Power Packs, batteries designed for use with Hurt-bot
technology. Different sizes of Power Packs will add more/less to the overall number of discharges, or
shots, before a Power Pack is depleted. Different types of Power Packs will add different effects to
discharges. A single weapon may hold only 1 Power Pack at a time. Weapon capacity is equal to the
number of discharges before 1 Standard Power Pack needs to be replaced.
Stat Boosts
Type LVL.1=$500.00 LVL.2=$2,000.00 LVL.3=$10,000.00
Aerodynamics +2 SPD +4 SPD +6 SPD
Pneumatics +5 SPD +10 SPD +15 SPD
Hydraulics +5 SPD +10 SPD +15 SPD
Motion Software +5 SPD +10 SPD +15 SPD
Machine Efficiency +2 SPD +4 SPD +6 SPD
Electrical Component +2 SPD +4 SPD +6 SPD
Advancement
Sensor Package +7 ACC +14 ACC +21 ACC
Sensor Array +7 ACC +14 ACC +21 ACC
Sensor Suite +7 ACC +14 ACC +21 ACC