Professional Documents
Culture Documents
Introduction
Both the practice of deceleration and of play (in different ways) can be
considered antidotes – even modes of resistance or subversion – in relation to
the increasingly instrumentalised, achievement-oriented or outcome-driven
tendencies of contemporary culture – including the art world, the art school
and academia more broadly.
Telos – with its etymological origins in the Greek télos (end), téleios (perfected)
and teleîn (fulfillment) – refers to an ultimate object or aim, a specific end or
purpose. In teleological terms, the value of action is goal-oriented, determined
in relation to achievement and attainment, the event of completion, of
reaching the designed destination or target. Autotelic activities also refuse the
reward-driven, outcome-motivated tendencies of contemporary culture,
however, they are not pitched in antagonistic relation to the idea of a goal or
end: they are not against telos as such.
Autotelic (autos, ‘self’ and telos, ‘goal’) refers to an activity or a creative work
that has an end or purpose in and of itself. Autotelic activity exhibits a sense
of intrinsic meaning or curiosity – that is internal to it, emerging through it –
where the sense of its worth or value is not established or measured according
to external criteria. You could think of autotelic activity in relation to the
‘flow states’ of total absorption or immersion where action and awareness
merge. Often conceived as synonymous with ‘being in the zone’, flow
describes a hyper-focused state of ‘optimal experience’ — or mental state. It
has been conceptualised by Hungarian-American psychologist Mihály
Csíkszentmihályi as a state of ‘total involvement’ in the process of an activity,
where the individual stops ‘being aware of themselves as separate from the
actions they are performing’. Csíkszentmihályi argues that flow states involve
an experiential transformation of time, where actions become spontaneous,
even automatic — intrinsically rather than extrinsically meaningful. Here,
states Csíkszentmihályi, ‘Life is justified in the present, instead of being held
hostage to a hypothetical future gain’. The intrinsic motivation associated
with flow states (with heightened value on the process and its challenges)
operates in an entirely different register to that of extrinsic motivation, which
is dependent on external factors including the ‘success’ of one’s ‘work’
specifically as it is measured by the normative criteria of economy, status,
reputation or other forms of exchange value (or else through performance-
based systems of threat or reward).
Alternatively, you could think of autotelic activity in relation to play, for play
has no end or purpose other than itself. Play is radically wasteful — in Roger
Caillois’ definition, “Play is an occasion of pure waste: waste of time, energy,
ingenuity, skill, and often money”. For Caillois, play is inherently “uncertain
activity. […] An outcome known in advance, with no possibility of error or
surprise, clearly leading to an inescapable result, is incompatible with the
nature of play”. Indeed, as Caillois observes, “A characteristic of play, in fact,
is that it creates no wealth or goods … At the end of the game, all can and
must start over again at the same point”. Within play, the pleasure is in the
playing rather than simply attaining an outcome, especially the outcome
known, knowable or predicted in advance.