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Acknowledgements:

I would like to thank the following people for help with putting For kind permission for the use of images, Unfold, Heather and Ivan
this book together. First and foremost, without the help of Jesse Morison, Karin Sander, Peter Terezakis, Masaki Fujihata, Freedom
Heckstall-Smith the book would never have reached the publication of Creation, Professor Neri Oxman from MI, Jessica Rosencrantz
stage. I would also like to thank Joanna Montgomery for editing from Nervous System, Charles Czurri, Aardman Animations Bristol
down the final document and Dr Peter Walters for checking for and LIAKA from Portland Oregon, Peter Ting, Counter Editions The
accuracy. Spira Collection, 3DRTP, Envisiontec, Stratasys, 3D Systems, EOS,
Mcor, Renishaw, Viridis, Daniel Collin, Mary Vasseur and Christian
My thanks go to all of the case study artists, and I hope that I Lavigne, EADS Bristol and Evil Mad Scientists Company and Markus
have done them justice: Assa Ashuach, Laura Alvarado and Vivian Keyser. I would also like to thank all of those people I spoke to in
Meller, Sebastian Burdon, Mat Collishaw, Dr Lionel Dean, Marianne the course of writing this Second Edition.
Forrest, Sophie Kahn, Jack Row, Michael Schmidt, Jonathan
Monaghan and Don Undeen. I would like to thank the UK Arts and Humanities Research Council
for the research funding from which this book is an outcome.
I particularly want to thank those artists from the previous volume,
Tom Lomax, Professor Keith Brown and Jonathan Keep. In addition, Finally, I would like to thank my wife, Dr Sandy Hoskins, for her
thanks go to Rick Becker for his help and images of his sculpture, patience and support.
to Rita Donagh for her kind permission to use the Richard Hamilton
images and to Gary Hawley from Denby Pottery for his help and
assistance.

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© Stephen Hoskins, 2018 Congress.

Stephen Hoskins has asserted his right under the Copyright, Cover design: Irene Martinez Costa
Designs and Patents Act, 1988, to be identified as Author of this Cover image: Z
 oetrope 0739 by Mat Collishaw, photograph © Andrea
work. Simi

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3D
Printing
for artists, designers
and makers
Stephen Hoskins

Marianne Forrest. 'Silver Sliver' in electroformed silver over resin 3D print.

Bloomsbury Visual Arts


An imprint of Bloomsbury Publishing Plc

LON DON • OX F O R D • N E W YO R K • N E W D E L H I • SY DN EY

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Contents
6 Preface
8 Introduction

1 2 3
14 The history of 37 An overview of current 58 Crafts and craftspeople
3D printing in relation 3D printing technologies,
to the visual arts what each offers and 64 Case study: Jack Row
how they might develop 68 Case study: Marianne Forrest
in the future 72 Case study: Michael Eden

4 5 6
78 The fine arts 102 Design and designers: 130 Hackspaces, fablabs,
case studies from makerspaces, arts research:
87 Case study: Mat Collishaw contemporary designers the collaborative and more
91 Case study: Sophie Kahn public face of 3D printing
95 Case study: 110 Case study: Assa Ashuach and its future in the arts
Jonathan Monaghan 114 Case study: Laura Alvarado
99 Case study: and Vivian Meller 136 Case study: Don Undeen
Sebastian Burdon 119 Case study: Dr Lionel T. Dean 144 Case study: The Centre
126 Case study: Dr Peter Walters for Digital Design and
Manufacturing (DDM)

7 157 Conclusion
146 Fashion and animation 160 Glossary
165 Index
147 Case study: Michael Schmidt

Sophie Kahn, Période des attitudes passionelles, part of Prodromes series, 3D


printed nylon (from 3D laser scan), aluminum base © Sophie Kahn 2016

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3D printing has received a great deal of publicity
Preface recently, much of which tends to skirt over the
practical information of how the process actually
works and ignore the fact that it is actually a number
of 3D processes that contribute to the field of 3D
printing. This preface is for those people who have
little experience of 3D printing and need a clear
description of what the basic processes are and how
they work. It will also define what I understand is
meant by 3D printing.
Before we delve into the history and development
of 3D printing, we need a description of what the
process actually entails. First and foremost all 3D
printing processes are additive by nature – in other
words, you build up an object by adding material. 3D
printing is a relatively recent innovation that allows
physical objects to be fabricated directly from a 3D
virtual model created in computer design software or
by scanning the shape of an existing object. In 3D
printing, objects are fabricated by computer-controlled
machinery, which deposits or solidifies material,
one layer on top of another, in a way that could be
described as analogous to the building of a traditional
coil pot. Objects can be built in a range of materials,
including plastics, ceramics and metals. The layer-by-
layer fabrication process of 3D printing frees the artist,
designer or engineer from many of the constraints of
traditional fabrication methods – hence the process is
sometimes referred to as ‘solid free-form fabrication’.
Visually oriented artists and designers are beginning
to explore the exciting aesthetic possibilities and
implications of 3D printing as a medium for creative
practice, and the purpose of this book is to provide
an introduction to 3D printing from a visual arts
perspective. This book introduces the historical and
technological context of 3D printing and provides
state-of-the-art case studies from creative practice in
the fine and applied arts, crafts and design.
Chapter 1 will begin by introducing the history
of 3D printing, paying particular attention to how
that history relates to a visual arts context. It will
trace a dual path of development, starting with
James Watt and his sculpture copying machines,
through developments in rendering maps in three
dimensions to a 1950s method of copying sculpture
in an analogue manner. The parallel track follows the
development of light sensitive gelatine materials in

6 PREFACE

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Tom Lomax, Michael: Angels Series,
2011.

early Victorian photography and printing processes, first made commercially available as a process. It
through the development of Photosculpture, to the presents four case studies of fine art practitioners
creation of bas-relief printing and into photo-polymeric whom I feel are representative of a generation of fine
emulsions, which finally lead to the photo-initiated 3D artists for whom the digital is an integral part of their
printing processes. The chapter then describes how practice and not something new.
visual artists have interfaced with, and then adopted, Chapter 5 explores the implications of 3D
the processes to the benefit of artists, designers and printing for designers and design practitioners. It
craftspeople. describes the field and differentiates the types of
Chapter 2 outlines the history of 3D printing practice between those designers working within
as a process and details the various technical large companies and those who work independently.
developments of the machinery involved. It then The chapter presents four case studies of skilled
details a selection of 3D printing machines currently designers who each have very different approaches
available and presents the wide range of different to 3D printing.
processes that fall under the umbrella term ‘3D Chapter 6 examines the public perception of 3D
printing’. Where possible it also details some of the printing through literature and mainstream press
visual arts practitioners that have used each of the and how this in turn impacts upon the creative
various processes. arts. This includes fashion designers and stop
Chapter 3 covers crafts and how they interface motion animation, both of whom reach large public
with 3D printing. This chapter details some of the audiences. This chapter also details the rise of the
philosophical approaches to the discipline and how Hackspace and Dorkbot cultures, then describes
those approaches interface with methodologies how the future might look, illustrated by examples of
necessary to develop a practitioner approach to 3D current research.
printing. Three case studies of crafts practitioners Chapter 7 describes how 3D printing has entered
who use 3D printing as an integral part of their work the mainstream with examples from both the fashion
are presented, including details of how they both deal industry and the animation industry. Both of these
with the process technically and how they approach are beginning to use 3D printing as an everyday part
the process philosophically from a practitioner of their production.
perspective. The conclusion summarises the future potential of
Chapter 4 describes the relationship between the 3D printing for the visual arts and draws a conclusion
fine arts and 3D printing. It also details how artists upon how artists, designers and craftspeople are
have worked with the technology almost since it was embracing the technology.

Preface 7

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Introduction

This volume is of interest to a broad range of academics and 3D print


users from across the arts, industry and science disciplines. It is aimed
at artists, designers and people from the creative industries, but it will
also appeal to a more general audience of people who have an interest
in the new developments in technology. I also have to qualify what I mean
by the term ‘makers’; I am not referring to the home computer geeks but
to craftspeople. I do cover a little of the geek maker community, but this
volume is primarily about art and artists.

Between writing the first edition of this book in 2012– the technology to the arena of rapid manufacture –
13 and revising it in 2016–17, there has been a media where it is possible to produce a fully working part.
barrage around 3D printing. The early coverage was Already it has proven possible to 3D print a fully
mainly about the cheap do-it-yourself extruded plastic working nylon bicycle, gold and silver jewellery and
technology (known as fused deposition modelling, or titanium teeth. The authors’ research team (at the
FDM). Latterly most of the publicity has been in the Centre for Fine Print Research (CFPR) at University of
area of bio-medics and prosthetics. The American West England, Bristol) is leading the field in printing
technology company Gartner, which produces analysis three-dimensional ceramics, producing cups, plates,
of the market through their Hype Curve predictions, bowls and sculpture using the process.
predicts that consumer low-cost 3D printing (FDM) In a broader context there is a rapidly growing
is now in a five-to-ten-year slough of despondency, population of Fab Labs. As of August 2016, there are
whereas commercial high-cost industrial 3D printing, 683 Fab Labs worldwide, with 119 in the USA and 28
particularly in the area of prototyping, is heading into in the UK. Fab Labs are a community spin-off of open
the plateau of productivity. access high technology workshops, originally founded
Globally many universities, research institutions by MIT, based around 3D printing. Another new
and industry are working with and developing 3D phenomenon are the Tech shops, which are a more
printing as an additive manufacturing process, and commercial alternative to Fab Labs. Hackspaces are
most believe the technology is on the cusp of the physical places for the technologically aware where
next big breakthrough. The goal has been to move people can meet to learn, socialize and collaborate

8 introduction

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on projects. All of these are rapidly spreading the One could argue that any new process is
concept of this new technology to an ever-growing beginning to gain capital and acknowledged credibility
audience of users, who are looking to situate this in the world when it starts to accumulate a variety
technology in their everyday lives. of names. 3D printing is currently in this phase.
In this book, I aim to demonstrate that 3D printing Alternative names include: free-form fabrication,
is now becoming an integral part of the canon of rapid manufacture, additive layer manufacture (ALM),
arts practice. I have two clear aims. The first is to selective laser sintering (SLS), stereo-lithography
introduce to an arts-based audience the potential of (STL), rapid prototyping (RP) and fused deposition
the process now commonly known as 3D printing. The modelling (FDM).
second is to place the sequence of processes that Often a change in the cultural acceptance of a
make up the discipline into some sort of historical new process can be traced to a single event, which
perspective and timeline in relation to the visual arts. in itself may not have been significant at the time,
I intend to demonstrate objectively how these new but in retrospect serves as an indicator of changing
processes have been accepted by using a number of perceptions. An issue of Wired magazine in 2010 with
case studies of current practitioners and explaining a feature article by editor Chris Anderson1 entitled ‘In
how their diverse practices are creating new methods the Next Industrial Revolution, Atoms Are the New
of working for others to follow. Bits’ highlights this changing perception. When this

Keith Brown, ‘Crest’, 2009.

Introduction 9

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article was published I began to understand that a your Mac or PC and then just pressing a button to
fundamentally different approach to manufacturing print it out in real materials was very appealing and
was beginning to take place. futuristic. The reality has been, in fact, very far from
Perhaps the most perceptive comment within this – at least in the years 2010 through 2016. Even
the article is the following: ‘Here’s the history of now, at the time of writing, the only processes within
two decades in one sentence. If the past ten years the field of additive layer manufacture that even
have been about discovering post-institutional approach the reality/quality of a finished article in
models on the web, then the next ten years will be real materials are laser-sintered titanium, steel and
about applying them to the real world.’ Anderson nylon. In the field of the visual arts, two research
was probably talking more about the influence of projects define new directions in real materials: The
social media, how society approached problems collaboration between Cookson’s and Birmingham
collectively, and how this collaborative approach UCE Jewellery Innovation Centre to print gold and
would operate beyond the web. However, the article precious metals and the work of my own research
went on to highlight a number of new ways of working team at the University of the West of England, Bristol,
inspired by 3D printing, such as a crowd-sourced car in 3D-printed ceramics. All of these processes still
and the phenomena of Fab Labs and Tech Shops. require a great deal of cleaning and finishing after
It is that real-world application of digital technology printing; you cannot just take them as finished items
that has evolved from that past excitement over 3D straight from the printer. I can quite safely say at this
printing. The prospect of designing a virtual object on point that currently no process offers what the user
requires, and I say that as a fan and advocate of 3D
printing!
There is no doubt that these processes, in the
long term, do have the ability to create a disruptive
technology, as articulated by Chris Anderson. 3D
printing’s disruptive path may well happen in a similar
way to the introduction of web-based communication,
which superseded the traditional newspaper printing
industry. This takes time; the revolution in printing
and communication took nearly 30 years from the
initial introduction of computer typesetting. This
is exemplified by the Wapping dispute with the
Murdoch press in the early 1980s. Here the catalyst
for change was the advent of desktop publishing
software, such as Aldus PageMaker for the Apple
Macintosh, developed in the late 1980s. The print
unions struggled with management over job cuts
because the journalists could now type their copy
directly into a computer and the printed page could
be made up on screen, without the need for trained
typesetters. There was no longer a requirement
for the legions of typesetters, platemakers and
reprographics departments.

Sophie Kahn, Head of a Young Woman.

10 introduction

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A more recent catalyst was the spread of the printing and its general acceptance as a technology.
home PC and the widespread adoption of the Internet This phenomena certainly did much to promote
in the 1990s. This has led us to the smartphone the cause of 3D printing, but it also added to the
and apps in the last few years, which have enabled unrealistic hype, perhaps exemplified by the fuss
consumers to not only read a newspaper and but also about the ‘3D-printed gun’2 and popular books such
get the news in different forms on their smartphones as the novel Makers by Cory Doctrow (see Chapter
and tablets instantly, without any physical object 6), where the chief characters print everything from
ever having existed and with no waste product to fairground rides to electronic parts using a 3D printer
throw away after reading. Collectively, all of these and ‘goop’ (theoretically an epoxy-based material!)
developments, which grew from the development of All of this publicity was not a bad thing – any publicity
one digital technology, have resulted in the steady is good publicity.
decline of the traditional newspaper industry. The rise of the affordable 3D printer has had both
If we assume that 3D printing, as a disruptive positive and negative effects on the marketplace.
technology, is following the same path, then I The two largest companies in the field, 3D Systems
believe we are not even yet in the ‘Wapping’ phase. and Stratasys, both bought up low-cost FDM
I came to 3D printing relatively late, around 2005, manufacturers and, along with 57 other companies,
when commercial machines had been on the produced a flood of low cost machines, ranging from
market for almost two decades. At that time no US$500 to US$2,500. Both the major players have
major industry had yet adopted 3D printing as a now ceased production of their low-cost printers,
primary manufacturing technology. However, there as the market collapsed because the average
were examples where the technology was gradually purchaser lacked sufficient knowledge to run the
beginning to be used. Today in aerospace 3D printing machine consistently. Those machines that survive
technology is used to produce titanium parts that in this area are now very reliable (see Chapter 2). The
have convoluted gas flow paths through the part, positive side was all of the publicity surrounding 3D
with no casting or joining seams. 3D printing these printing and the fact that the proliferation of cheap
parts has the further benefit of increasing space and printers has created a high quality low-end market,
cooling capacity. In Formula 1, 3D printing is used partially fuelled by the end of the protection of many
for parts tailored specifically to the individual car and original patents (see Chapter 2).
driver, as most of these parts are one off or, at most, It is always difficult to predict the future, but in my
manufactured in double figures. The dental industry mind 3D printing is and will develop in a number of
also increasingly employs 3D printing technology different ways. The ‘high end’ of the 3D print industry
for the manufacture of replacement teeth, because that primarily involves the metal fabrication of parts
these are individually tailored but printed en masse will remain high end and will be used mainly by the big
in one build of the 3D print machine. industrial manufacturers to make specialist parts on
Finally 3D printing is beginning to be used in high-tech machinery that will continue to cost many
planning medical surgery, such as orthopaedic hundreds of thousands of pounds. These machines
surgery. For example, CAT scans can be turned into will become more and more specialised and will only
3D-printed replicas of fractures enabling surgeons be capable of manufacturing very high quality parts
to work out how an operation might be undertaken within a very narrow spectrum. The same will apply
– and particularly in veterinary surgery, where the for machines that will be geared to bio-medics.
medical governance restrictions are less stringent. I think that the middle ground will be occupied
None of these applications are geared up for large- by bureau services such as Shapeways™ and
scale manufacture, but this may come in the next iMaterialise™ (see Chapter 2). You can use these
few years. services to order a part you need online, in the same
The rise of the cheap home printer, such as the way that you might order something from Amazon,
RepRap, MakerBot, Cubify or Lulzbot machines, and it will be printed, finished and then dispatched
was fascinating in its influence on the future of 3D to you. Bureau services marry the ability to mass

Introduction 11

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customise a bespoke printed object with economies of users are primarily concerned with the technology
of scale, thus reducing the need for warehousing, rather than the specific objects that 3D printing tools
transport and stocking – truly creating just-in- can create. While artists are seldom the leaders in a
time solutions. I see this as the largest potential new technology, established artists tend to push the
growth area; many products in this sector will be boundaries of new technology into new interesting
manufactured and dispatched without the customer areas. It is at this stage that the technology becomes
even knowing they are 3D printed. To return to our 2D more mainstream and functional, rather than simply
digital printing analogy, this method of manufacture creating artefacts that are primarily products of the
will be ‘print on demand’ much the same as current technology.
online book production websites, such as Lulu or I firmly believe that this technology has the
Blurb, or Amazon’s out of print books service, where potential to be a catalyst for breaking the arts and
the copy is printed and bound only when the order is science divide, as first articulated by C. P. Snow in
received and then dispatched direct to the customer. the 1950s.3 Snow explained that historically the two
So even though the book is produced on a high- disciplines were not separated but by the 1950s the
volume large-scale machine, it is a tiny segment of a arts and science had become two completely different
continuous printing process. philosophical approaches. Most of the recent
The ‘low cost end’ of the 3D printing market interventions of the arts with industry have been
has changed so rapidly that it is hard to make attempts to create an artificial marriage between the
any predictions. In the first edition of this book, I two. Conversely, the underlying philosophy of this
stated that I thought there would be a 3D print toy book is to directly link arts and industry, an approach
market, and yet a year ago I would have said that employed by the author at the CFPR that has caught
the potential toy market was too complicated. In the the attention of government and national research
last few months, however, Mattel has just launched councils.4 This research provides a case study of
its Thingmaker, and I can find seven other printers how this new technology will influence industry in the
that are aimed at children. Across the wider cheap future, create wealth and capital for the UK economy,
spectrum, many patents ceased to be enforceable in and is also an exemplar of the possible interface
2013 and 2014, so there have been a number of new between the arts and industry.
digital light projection (DLP) and stereo lithography Finally, to return to the visual arts, the potential
machines that have made big changes to the market of 3D printing is its function as a new tool. The
(see Chapter 2). technology in itself will not make art; it is inanimate and
I have reservations that these machines will subservient to the user, although this subservience is
fulfil a long-term manufacturing role apart from not always obvious in the objects that one makes with
niche areas such as printable foodstuffs, or low-end the process. However, I am sure there will be a new
prototyping and model making. In fact it is already breed of artists who will run with the technology in ways
possible to print using chocolate and icing sugar that are different to anything of which I can conceive.
from a pressure-fed head on cheap Fused Deposition In writing this book I have encountered work that
Modelling (FDM) machines. has surprised and delighted me for its combination
But where then does this technology fit within a of innovation and elegance, using the technology in
creative arts context? Its influence is slowly gaining ways that transcend the actual process. In particular,
ground. Early adopters such as Assa Ashuach in the for me, Karin Sanders, Stephanie Lempert, Marianne
design field or Keith Brown within the visual arts Forrest, Neri Oxman, Jack Row, Michael Eden,
field are slowly being joined by many more visual Jonathan Monaghan, Lionel Dean, Sophie Kahn, Laura
arts practitioners as the learning curve for entry gets Alvarado and Vivian Meller have all created works that
easier and more affordable. 3D printing will become I would want to own and live with – and not because
more mainstream as artists and creatives adopt they are 3D printed but because they in themselves
these processes. At this point in time the majority are inherently beautiful works of art.

12 introduction

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I also believe that there is a surprising democracy practitioners with an established history of practice
to 3D printing. Traditionally most observers of in 3D printing. In this edition two things have become
technology would assume that a digital interface clear. First, practitioners have become much more
activity requiring knowledge of both software and difficult to pigeonhole; for example, I spent much
engineering could only be the domain of the young time agonising where to put the goldsmith Jack
male. However, the fact that seven of the eleven Row and the designer/craftspeople/jewellers Vivian
practitioners of 3D printing I have cited above are Meller and Laura Alvarado. Second, nearly all of
female illustrates that, in the creative sphere at the new case studies are far more acquainted with
least, the users interfacing with the technology the technology and what they expect to get from
are not necessarily following the expected norms it. I tried to ask all practitioners the same set of
associated with digital technologies. questions, starting with how they would describe
themselves and their personal practice. Whilst the
The case studies intention was to draw consistent information, each
For this book I interviewed seven new leading individual’s priorities were different. Therefore,
practitioners in their respective disciplines. I have I have transcribed the interviews in an informal
divided these into four primary categories: designers, manner in order to show how each individual has
fine artists, craftspeople and ‘other disciplines’. a personal approach to 3D printing. This also
As a practitioner I firmly believe in interdisciplinary demonstrates how the creative practitioners tailor
work and do not like the traditional artistic labels; the process of 3D printing to their own requirements
however, it would have been difficult to divide the and how they use the technology in a manner that
chapters in any other way. I deliberately chose is not necessarily prescribed by the manufacturer.

1  Anderson, C. (2010), ‘The Next 2  Greenberg, A. (2013, May 5), 3  Snow, C. P. (1959), Two Cultures 4  AHRC, Centre for Business Research
Industrial Revolution, Atoms are the New ‘Meet The “Liberator”: Test-Firing and the Scientific Revolution University (2011), ‘Hidden Connections Knowledge
Bits’, Wired, 18 (2): 58. the World’s First Fully 3D-Printed of Cambridge Rede Lecture, London: The Exchange between the Arts and
Gun’, Forbes. Available online: Syndicate of the Cambridge University Humanities and the Private, Public and
https://www.forbes.com/sites Press. Third Sectors’, Swindon: AHRC, pp 13,
/andygreenberg/2013/05/05/meet-the 16, 38.
-liberator-test-firing-the-worlds-first-fully-3d
-printed-gun/#1252430b52d7

Introduction 13

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1
The history of 3D printing in relation to
the visual arts

This chapter outlines the history of 3D printing technology, its rise as


an industrial prototyping process developed for engineers and industrial
designers and its parallel history as a medium for visual artists.

I have focused on the physical outputs of the ascribed to many historic contexts and starting points.
technology mainly because there are many other 3D printing in particular is a young enough technology
excellent texts that deal very particularly with the to have several traceable development patterns.
rise of screen-based digital technology and its However, it does not yet have a clearly defined history
relationship with the visual arts. A Computer in the beyond that of a straightforward engineering technical
Art Room1 is one of the best examples. I propose to development much like that of a mobile phone.
take that set of virtual technological developments as The recent history of 3D printing, quite rightly in my
read, including most of the software developments, view, begins post-1976, but relevant developments
and concentrate on the three-dimensional physical in technologies were actually made from the 1850s
output generated by 3D printing hardware. It is onwards.2 It is those earlier technologies that I will
specifically those developments in physical output speculate upon here before documenting 3D printing’s
that can be generated from a digital file that will history as it relates to the visual arts.
be covered here. Therefore, by necessity, I will try An historical perspective of the visual arts’
to give a comprehensive view of the history of the interaction with 3D printing is needed because
technological hardware developments and their the vast majority of the 3D printing industry is
contribution to the development of 3D printing. I will only just becoming aware that there could be an
then illustrate that history with examples of arts- arts perspective to the technology. This is entirely
based practice in order to create a timeline to show separate to the fact that artists themselves are
how artists have interfaced with the technology and very keen to adopt the technology. Clearly, as we
how this runs in parallel to the industry. document each process, we have no proof that each
In common with many commercial processes subsequent invention was directly informed by the
adopted by artists and subsumed into the canon of previous work. However, once a process is in the
artistic practice, the origins of 3D printing can be public domain, then developments occur both from

14 Chapter 1

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1

what is generally available and from the sparks of


pure innovation. In order to create a visual history, to
delve into 3D printing’s earliest origins, we can liken
its earliest history to the development of the coil pot
in Neolithic culture. The coil pot, unlike almost any
other making or craft process, is a directly additive
process. In plain terms, one builds the pot by adding
clay one coil at a time until one has built a complete
object. This hand-built process has direct parallels
to the fused deposition modelling (FDM) method of
building a 3D object with a coil of heated plastic wire
and can be said to be in complete harmony with the
2 process of extruding clay to build a 3D-printed pot.
The clay extrusion process was first developed
as a 3D process by Unfold Labs in Belgium3 and
additionally taken up by Jonathan Keep4 and also
Peter Walters et al.5 The heated FDM head and
1  Unfold Labs, ‘Stratigraphic 2  Jonathan Keep, ‘Noise
Porcelain’, 2011. This is from Morphology 5’, 2012. High-fired, plastic are replaced with a syringe filled with clay
the Belgian company, Unfold, glazed stoneware clay, printed on or slip. Since writing this in 2013, the variety of
which first extruded clay from RapMan 3D printer. © Jonathan
materials that can be extruded by the FDM process
an FDM-type printer, and is Keep.
part of a bigger project about a has expanded exponentially. Now it is possible to
distributed production system extrude materials as diverse as soft plastics, wood,
called ‘Stratigraphic Manufactury’.
recycled milk bottles and an infinite variety of clays.
© Unfold.
Until the advent of 3D printing, most three-
dimensional manufacturing processes were
subtractive – in other words, based on carving or
machining the object from a larger block of material.

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Whilst I am aware this is a fairly subjective statement as: Topography plots a surface in a linear manner
(as casting processes are additive), invariably, in and then reproduces that surface from a linear form.
order to create a mould or make a die, a positive Photosculpture uses the camera and lens to capture
pattern (or electrode used in spark erosion) has first a surface, and then analogue photomechanical
to be created, usually by subtractive means. In the processes are used to reproduce it. Beaman uses
case of spark erosion, where the metal is eroded by this technological divergence to define the growth of
an electric current, creating a spark to eat away the 3D printing through two primary approaches. The first
material, a positive block first has to be milled in approach is the powder deposition and layered-object
graphite or copper in order to create an electrode. manufacture methods of 3D printing, such as the Z
This relates directly to engineering practice; Corp process (now called 3D Systems), which are
therefore, in artistic terms, it may be easier to talk akin to the topographic approach. The photosculpture
about the traditional fine art processes of carving approach addresses all of the methods that use a
and modelling. Carving is the subtractive process, photopolymeric liquid hardened by light, such as the
such as in carving a block of wood or marble, Objet 3D Printing method.
and modelling is the additive process, such as in Beaman’s photosculpture track begins in 1863
modelling a head from clay for bronze casting, where with the Willème photosculpture patent, and his
one slowly adds clay to model the form. topography track begins in 1890 with a patent from
In 2001 Joseph Beaman, from the University of Blanther, who, in Beaman’s words, ‘suggested a
Texas in Austin,6 traced the dual chronology of 3D layered method for making a mould for topographic
printing technology from the mid-nineteenth century relief maps. The method consisted of impressing
up to the 1970s via two approaches: topographic topographical contour lines onto a series of wax
and photosculpture. He defined these processes plates and cutting these wax plates on the lines.’

3  American, ‘Ulysses S. Grant’, c. 1870.


Ivory painted plaster cast statue of Ulysses S.
Grant in military uniform, seated on a cloth-
draped chair smoking a cigar, the wood grain
painted base with the initials ‘U.S.G.’ and
‘Photosculpture’ on the front; the back with
‘Pat. Aug. 27, 1867’. 53 cm high. The subject
is seated in the centre of a room surrounded
by twenty-four cameras. From the twenty-four
profiles, a pantograph is used to construct a
clay model from which a mould is made to cast
the statuettes. A similar patent was granted
F. Willème on 9 August 1846.
3

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4  ‘James Watt’s studio’,
preserved and recreated for
visitors at the Science Museum,
London. Photo © Science &
Society Picture Library, Science
Museum Group Enterprises Ltd.

5 Benjamin Cheverton’s sculpture


copying machine, patented in
1884, is on display at the Science
Museum in London. © Science &
Society Picture Library, Science
Museum Group Enterprises Ltd.

Whilst I agree with the rationale for these tracks,


there is much overlap between the two. I would start
the topographic track much earlier, at the turn of
the nineteenth century, beginning with the sculpture
copying machines of the inventor of the steam
engine, James Watt, who from his retirement in 1800
to his death in 1819 developed a series of machines
for copying sculpture, which he never patented.
The extant machine can still be seen in his
workshop, which is preserved in the Science Museum
in London.7 In my opinion, these machines are
definitely the forerunner of the topographic machine
described by Beaman. The sculpture copying machine
was improved upon by Benjamin Cheverton,8 who
in 1884 patented a sculpture copying machine for
reducing sculpture, much like a three-dimensional
pantagraph. A copy of Cheverton’s machine may also
be seen at the Science Museum.
Cheverton’s machine was fitted with a rotating
cutting bit, which was used to carve reduced versions
of well-known sculptures. Cheverton demonstrated
his reducing machine at the great exhibition in 1851,
winning a gold medal for his copy of ‘Theseus’ from the
Elgin Marble collection in the British Museum. Many
copies of Cheverton’s sculptures still exist today and
a large collection of over 200 busts can be viewed at 5

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6 7

6  Benjamin Cheverton’s copy of ‘Theseus’ from the Elgin Marble developed a machine to produce scaled-down copies of original works.
collection at the British Museum, 1851. Parian sculptured bust of Cheverton perfected the machine for commercial use in 1836. © Science
Benjamin Cheverton. In the early nineteenth century, the middle classes & Society Picture Library, Science Museum Group Enterprises Ltd.
liked to display busts of famous figures in literature and music as well as
copies of famous antique sculptures. A new material, Parian ware, was 7  Achille Collas, bas-relief engraving of Doctor Robert Southey, made
introduced in the 1840s by the firm of Copeland and Garrett and closely c. 1838 using a pantagraph. © Centre for Research Collections,
followed by Minton. This unglazed, fine-grained porcelain had a slight Edinburgh University Library.
sheen and soon replaced plaster of Paris. James Watt (1736–1819) had

the Art Gallery of Ontario. Concurrent with Cheverton which Carlo Baese filed a United States patent in
was the French engineer and designer Achille Collas,9 1904.12
who also produced a method of reproducing sculpture Willème situated his subjects in the centre of a
using a pantagraph. I would argue that these circular room and photographed them using twenty-
machines were the forerunners of today’s computer four cameras placed around the circumference of
numeric control (CNC) milling machines, which in turn the room. From these photographs silhouettes were
were the forerunners of 3D printing. created and then the outline of each photograph was
The other track, as postulated by Beaman, projected onto a screen. The outlines of the projections
relates directly to photography and its descendent, were then used by an artisan who, with the aid of a
photosculpture. This in some ways makes it easier to pantagraph that had a knife or carving tool attached,
draw a parallel in artistic terms, as it is possible to trace carved the bust from a cylindrical block of plaster, or
developments of 3D sculptural creation in relation clay, thus using each of the 24 photographs to create
to photography back to the early nineteenth century. the form. The resulting sculpture was then smoothed
Walters and Thirkell10 argue that the origins of 3D out by eye, before casting in plaster to make a
printing are based within photographic scanning and mould. Willème’s process had a well documented
recreation processes, such as the aforementioned commercial life and his large Paris studio was in
process of photosculpture, developed in France in the operation from 1863 to 1868.13
1860s by François Willème11 and the ‘Photographic Willème in fact had two types of approach to
Process for the Reproduction of Plastic Objects’, for his process, documented in Sobieszek’s article

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about photosculpture in France.14 There was an his process. However, from a twenty-first century
earlier process, which Sobieszek calls ‘mechanical perspective, as well as my own experience of working
sculpture’. Fifty photographs were taken in a with bichromated gelatine processes, it does not
circumference at points equidistant from the sitter. seem likely this was a workable process (beyond
The photos were then developed and individually the theoretical). The technical challenges of handling
outlined on wood and cut in half. Each wooden many layers of gelatine – and the added difficulty
profile half section was cut to an individual wedge. of previous layers shrinking and hardening as you
Finally, all 100 wedges were assembled as a circular apply new layers – seem too problematic and time
bust. This is one of the earliest demonstrations of consuming. It is, however, a very forward-looking
slicing an object in exactly the same way as most concept, and as Baese patented the process he must
current 3D printing processes. An extant example of have achieved some level of practical success, thus
this process may be found in the Eastman Kodak securing its place as a forerunner to a new technology.
Museum in Rochester, New York State. My view is that the Willème method relates more to
In the United Sates, Carlo Baese proposed to a topographic approach, whereas the Baese method
alleviate some of the carving undertaken in the Willème uses a light-sensitive gelatine and can therefore be
process by using the properties of Bichromated defined as a photographic approach. Gelatine is in
Gelatine in his development, which were well known itself a bio-polymer, a precursor to the polymers now
from the work of Fox Talbot and Walter Woodbury. used in 3D printing. If we look back to the early Victorian
He proposed to use layers of swelled gelatine, laid history of photography, we can see the development
one on top of the other, to create the relief as he of a light-sensitive material from Mungo Ponton, who
photographed around the head. It is not clear if discovered the properties of using a chrome-based
Baese actually managed to use or commercialise hardener material in 1839. ‘Ponton found that paper

8 Carlo
Baese’s patent
diagram for the
‘Photographic
Process for the
Reproduction of
Plastic Objects’.
US Patent
774,549 (1904).
Reproduced in
Artifact, Vol 1,
Issue 4, 2007.

9 Willème’s
patent
diagram for
‘Photographing
Sculpture’. US
Patent 43,822
(1864).

8 9

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dipped in potassium bichromate was coloured brown
by the rays of the sun, but that unexposed bichromate
would dissolve out of the paper in water.’15
It is possible to create a clearer logical chronology
if we put Ponton’s work in context with the photorelief
process invented by Walter Woodbury (1865) and follow
those developments through to the photoceramic
relief tiles of George Cartlidge (from the early 1900s).
There is little doubt that these processes are the birth
of the photopolymeric relief processes, which are an
integral part of contemporary 3D printing.
Ponton had discovered the light-sensitive properties
of chrome salts, and this discovery was built upon by
William Henry Fox Talbot. In 1847, Talbot filed a patent
for combining gelatine with potassium bichromate.16
These two factors were to form the basis for all
photomechanical printing processes for the next
century and would consequently lead to the birth of
modern photopolymeric 3D printing.
These developments become even more relevant
to the future of 3D printing when, in 1865, Walter
Woodbury17 created a continuous tone photographic
10
relief process that transcribed a black and white
photograph into a tonal relief surface. Woodbury
created a slab of gelatine approximately one inch thick
(25mm) to which was added a 3.5 per cent solution
of potassium bichromate, making the gelatine light-
sensitive. When exposed to a photographic negative,
the gelatine hardens in direct proportion to the light
it has received. Once washed with water, the gelatine
forms a tonal relief ‘bump map topography’ in three
dimensions, with the white areas standing proud
and the dark areas forming the valleys. Woodbury
then made a lead matrix from the gelatine and could
create continuous tone prints in hot liquid translucent
gelatine ink from the matrix. When cool, the tonal
range of the prints was entirely dependent on the

10  Woodbury image from ‘Men


of Mark’ 1877. Photographs by
Lock and Whitfield © CFPR Archive
Bristol.

11  Woodbury image from ‘Men


of Mark’, 1877. Photographs by
Lock and Whitfield © CFPR Archive
Bristol.
11

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12

12  John Thompson, ‘Italian Street 13  Walter Ford’s patent diagram
Musicians: Street Life in London’, for the photoceramic process
1877–8. Woodburytype. Given using bichromated gelatine. US
by Mrs D. Crisp © V&A Images, patent 2,147,770 (21 February
Victoria and Albert Museum. 1939; filed 17 June 1956).
13

depth of gelatine (i.e., the thicker the gelatine, the upon Woodbury’s gelatine process to create low relief
darker that section of the print). Even though this ceramic moulds. Instead of creating a lead matrix,
was only in low relief, what is important here is that he used the light-sensitive gelatine slab to create a
this was the first time ever that a photograph was plaster mould. From this mould he cast ceramic relief
transcribed directly, without an analogue transcription tiles that, once ‘biscuit’ fired and had a translucent
process, to a three-dimensional surface. glaze applied, created the photographic tonal relief.
The results were spectacular and are perhaps Where the glaze pooled it became thicker in the low
best represented in John Thompson’s Street Life areas and created the dark tones. The high areas,
of London (1877)18, which are also some of the then, had a very thin glaze, and the combination of
earliest examples of social documentary photography. the two produced photographic highlights. Ford was
However, the process was problematic. It not only granted a patent for the process in 1936.19 Ford
required a highly skilled workforce to make the matrices had created a physical relief photographic image
and print the images, but also because the hot liquid in a permanent material that did not require the
gelatine squirted out from the sides of the matrix intervention of a craftsman to realise the image.20
as the pressure increased during printing, the prints This process was a direct descendent of the
had to be cut down and pasted into the published photoceramic relief tiles created by George Cartlidge
books by hand. This effectively killed the process for between the 1880s and the late 1910s. The tonal
commercially viable mass production despite its range was again dictated by the height of the relief;
obvious high quality results. the white areas were high and the black areas were
Now let’s leap forward sixty years to the 1930s low. Once translucent glaze was applied, the tiles
and the industrial ceramicist Walter Ford of the Ford exhibited a photographic quality, with rich black and
Ceramic Arts Company in Ohio. Ford successfully built a subtle tonal range through to white, dictated by

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14 15

the relief height of the tile. Created primarily for the developed an extension of the Willème technique
company Sherwin and Cotton, it is generally believed by using army surplus map-making machinery to
that these tiles were photographic precursors of the produce a series of portrait busts. The process
Ford Tiles.21 From my own discussions with Cartlidge’s used a combination of work by hand, photography
nephew and research I undertook between 2003 and and an adapted lathe. In particular, Reid’s technique
2006, I believe the tiles were actually sculpted in mapped a surface contour, in much the same way as
wax from photographic negatives, in the same way Willème, to produce the 3D model.
the photolithophanes were created in Limoges in To capture the data, the subject was placed on
France during the same period.22 a revolving chair and up to 300 profile photographs
The reason I discuss Ford before Cartlidge is that were taken. These were then transcribed to an
Ford is the direct descendent of Woodbury – in terms outline profile, which was then milled into a plaster
of photomechanical process. Although the Cartlidge block. The full process can be viewed in two Pathè
tiles have all of the attributes and appearance of a News films, one from 1957 entitled Robot Sculpture,
true photomechanical process, they were in fact which features the creation of a portrait head of the
completely autographic. There is no doubt that these Danish actress Lillemore Knudsen,23 and another
tiles were the primary influence for Ford and his entitled Instant Sculpture (1963), which features the
subsequent photoceramic work. The development of racing driver Graham Hill.24 Macdonald Reid made
these processes laid the groundwork for a directly many adaptations to the process in the six years
transcribable photographic process that can be between the recording of the two films.
realized into a three-dimensional photorealistic object. In 1956 Otto Munz filed a patent that predates
To return to the topographic track, in the 1950s most 3D printing technologies by thirty years,25 but
the London-based sculptor George Macdonald Reid Beaman argues this patent clearly represents the link

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between photography and the current technologies. said unexposed layer of said photo-emulsion into
In his patent, Munz postulates an idea he calls said predetermined focus with said radiation and of
‘Photo-glyph recording’ in which: repeating said cycle, the number of repetitions being
controlled by the third magnitude recorded.
A layer of a photo-emulsion of the silver halide type
in a transparent medium suspension, of exposing said In simple terms, Munz proposed to create a 3D
layer at a predetermined focus with said radiation, of object by exposing layer upon layer of photographic
developing and fixing said photo-emulsion, of covering emulsion, which is hardened by light one layer
the said fixed layer of photo-emulsion with another at a time! Thus he spanned the divide between
layer of unexposed photo-emulsion and of bringing processes such as Woodburytype and Baese and

14  George Cartlidge, ‘Sophia’, 1904. The


image of a New Zealand Maori woman on a
photoceramic tile. © The Potteries Museum
& Art Gallery, Stoke on Trent.

15  Lead casts of the original Cartlidge


moulds sculpted in wax by George Cartlidge.
© Archive Tony Johnson.

16  George Macdonald Reid creating a bust


of the Danish actress Lillemore Knudson.
1957. Still from Instant Sculpture. © Pathè.

17  George Macdonald Reid creating a bust


of the racing driver Graham Hill in 1963. Still
from Instant Sculpture. © Pathè.

18 Otto Munz patent diagrams for ‘Photo-


glyph recording’. US Patent 2,775,758
(25 December 1956).

16

17 18

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the current additive technologies for 3D printing, However, the development and history of any
which use a photographic image for exposure with a process or set of processes is never linear. It is
photopolymeric resin that cures by exposure to light therefore perfectly valid to trace a number of other
(e.g., Objet and EnvisionTEC™; see Chapter 2). histories or timelines that relate to the processes
It is in the 1960s that photopolymer emulsions of 3D printing. Most developments occur both in
began to be used extensively in the printing industry isolation and in tandem with peer developments in the
– in particular, for the flexographic process.26 field. For example, the developments in photopolymer
Originally known as ‘aniline printing’, the process light-sensitive emulsions and photography are both
was renamed ‘flexography’ in 1952. It is now one relevant to the field of 3D printing, but we also need
of the most commonly used printing processes. to consider other developments in engineering,
Print that is on packaging is printed by flexography, specifically CNC milling and CAD (Computer Aided
covering everything from your milk bottle and cereal Design) technologies.
packet to the box your fridge arrives in. These are If one follows the documented development
direct descendents of the light-sensitive gelatine of the 3D printing process from an engineering
processes such as Woodburytype and photogravure. standpoint, 3D printing is also a direct descendent
These emulsions now come in many forms but can of CNC milling. The process involves transcribing
create a multitude of printing plates, which can vary numeric data into a file that will then subtractively
in size, from a plate an inch thick to a thin coated cut away a solid block to create an object. CNC was
roller. Depending upon their composition, they can first developed during the 1940s, and the numeric
be hardened to produce printing plates from very soft control part (which came first) is attributed to an
to extremely rigid. It is this photo-polymeric emulsion American engineering machinist and salesman
chemistry that has formed much of the basis of the John T. Parsons. The process continued to develop
3D printing industry, where photo-polymeric plastics throughout the 1950s and 1960s.27 With the price of
can now be hardened by light to create physical computers and CNC machinery dropping rapidly in the
objects. 1970s, CNC soon became the bedrock of industrial

19

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19  Richard Hamilton,
‘Depth of Cut’, from the
series of work ‘Five Tyres
Remoulded’. This is the
final cast. 3D relief cast
in silicone. © Richard
Hamilton Studio 1976.

20  Richard Hamilton,


‘Circumferential
Sections’, from the
series of work ‘Five Tyres
Remoulded’, 1972.
Screenprint on polyester
film. © Richard Hamilton
Studio 1976.
20

manufacturing processes. CAD was a natural that spins – in this case, a drill or router is used as
progression because, as in many other arenas where the spinning tool to cut away parts of the block.
computer design tools were introduced, it allowed a The key development in milling technology was
separation between the draughtsman or designer and the ability to move the drill or router forwards and
the machine. The ubiquity in industry of three-, four- backwards horizontally as well as vertically. With
and five-axis milling machinery is hard to describe the advent of the personal computer in the early
to a non-specialist. Perhaps the best entry point is 1970s, the cutting paths of the tool no longer
knowing that when you buy almost any part or piece needed to be controlled by the operator, but could
of machinery – whether metal or plastic – if it has not now be controlled by a computer program; hence, the
itself been milled by a CNC machine then the tool or introduction of CNC.
mould that made that part or piece will have been For many years artists have actively used CNC
milled by a CNC machine. milling in their work. Its influence spreads widely
Milling is a subtractive process. In essence, through laser cutting, routing (for this book I shall
it is the process of drilling out an object from a define a router as a machine that mills in two or
solid block of material. Historically, this would have three dimensions with a very small Z-axis) and, of
involved using a lathe to which a block of wood or course, 3D printing.
metal is clamped in a horizontal ‘chuck’. The block With the introduction of CAD packages in
is then spun and a chisel or cutting tool is applied to the 1980s, it became difficult to separate arts
the spinning block to cut away parts of the block. A practitioners that used CNC as part of their artistic
simple example of a product that results from milling production methods from those arts practitioners
is the traditional round chair leg, which is created that used the early forms of 3D printing. As both
from a rectangular block of wood. processes can often share the same digital file, the
The next technological development in milling two processes overlap and artists tended to use both
was the milling machine, where the block is mounted in the early days of 3D printing. Many still do.
in a chuck that is horizontal or vertical. Crucially, in In my opinion one of the first extant examples
this milling machine it is the tool and not the block of a physical digitally printed artwork of any note

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occurred in 1976, with Richard Hamilton’s piece helped by MIT to create the CNC files. However, the
‘Five Tyres Remoulded’. Hamilton had trained as AHRC website states:29
an engineering draughtsman and this grounding
manifested itself frequently throughout his art The project had been revived when an American dealer
career, from the aluminium joints he created for offered to find a US computer programmer interested in
his stretcher frames through to ‘Five Tyres’ and his plotting the perspective with a computer. Sherrill Martin
love of digital technologies. Hamilton was an early at Kaye Instruments organised the computer formulation
adopter of Quantel Paintbox™ and ‘Harry’™ (both of the perspective, using a general FORTRAN™ program
computer generated image design systems). In my called CAPER™ (Computer aided perspective). The
discussions with Hamilton between 2003 and 2010, screen prints were printed by Frank Kircherer in Stuttgart
he explained how he had originally created ‘Five Tyres and the collotypes by E. Schrieber next-door.
Abandoned’ in the early 1960s as a collotype print,
but had been frustrated that the engineering drawing It is the creation of the 3D brass plate, and the
was taking him so long to create. He abandoned subsequent moulding in silicone elastomer of the tyre
the project after printing the single collotype print in print, that I argue was the first functional 3D artwork
1966.28 In 1976 he discovered that it was possible of note. Hamilton produced an edition of seventy-
to create a computer-generated CNC file to route a five boxed sets of the seven prints and a further
brass plate, which would form a mould for a silicone individual edition of seventy-five, which just included
elastomer material. The resulting two-and-a-half– the silicone print. Importantly, in both editions of this
dimension print became part of a boxed set of seven print the process was completely subservient to the
prints, which formed the ‘Five Tyres Remoulded’ set. image. The computer and CNC milling route created
The route he took to find a programmer seems a the result he was aiming for, one that previously he
little unclear, but in 2007 he stated that he had been had been unable to achieve by any other means.

21  Richard
Hamilton, ‘Treads
(Area)’, from the
series of work ‘Five
Tyres Remoulded’,
1972. Screenprint
on polyester film.
© Richard Hamilton
Studio 1976.

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22  Charles Csuri, ‘Ridges Over Time’, 1968. CNC milled wooden sculpture. © Charles Csuri.

There is no doubt that concurrent to this other has long been the benchmark of innovation in visual
artists were beginning to use CNC technologies to digital arts. Csuri said of Siggraph’s dedication to him:
create artworks from digital files. The earliest among ‘This work made use of the Bessel function to generate
them was Charles Csuri from the Department of Art, the surface. The computer program then generated
Ohio State University, who in 1968 created the works a punched tape to represent the coordinate data.
‘Ridges Over Time’ and ‘Sculpture Graphic’. As an artist Included were instructions to a 3-axis, continuous
he had a consistent record of early digital work exhibited path, numerically controlled milling machine (CNC).’
via Siggraph, the special interest group for graphics To quote further from Csuri: ‘While the device was
and interactive work. The Siggraph conference, which capable of making a smooth surface, I decided it was
is attended by thousands of computer professionals, best to leave the tools marks for the paths.'30

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23  Antony Gormley, ‘CORE’. 2008. Cast iron, 191 x 96 x 95 cm. Installation view, Galerie Xavier Hufkens,
Brussels, Belgium. Photograph by Allard Bovenberg, Amsterdam. © The artist, courtesy White Cube.

Perhaps one of the best recent examples of figure is suspended from a beam adjacent to the CNC
art practice using CNC milling is Antony Gormley’s machine used to create it, within the Centre’s imposing
‘Core’, made by Metropolitan Works, a fabrication machine hall. “The idea was to see if the volume of the
and digital technology workshop that is part of body could be re-described as a bubble matrix: a tight
London Metropolitan University. packing of polyhedral cells that transform anatomy into
De Zeen magazine described the making of geometry,” says Gormley.
‘Core’:31
Whilst over the years many artists had begun to
Antony Gormley made use of digital manufacturing use CNC technology for generating imagery, very little
for the first time to cut the master for his figurative of this actually related to 3D printing. It was not until
sculpture. Previously made by hand, the process would the advent of the first machine – the 3D Systems™
often take up to three weeks. Using digital technology Stereolithography SLA 1™ in 198632 – that artists
was both faster and resulted in a more accurate could actually turn a 3D file into a 3D additive
model. His stunning iron sculpture was CNC (Computer printed object. Artists began to use the technology
Numerically Controlled) routed from modelling foam, within three years of its introduction. Whilst the
before being cast in iron and finished by hand. The 1980s was the era of industrial development of 3D

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24  Neri Oxman, ‘Leviathan 1’, from the ‘Armor Imaginary Beings’ series, 2012. Digital Materials Fabrication: Objet, Ltd. Neri Oxman, Architect and
Designer, MIT Media Lab, in collaboration with Prof. W. Carter (MIT) and Joe Hicklin (The Mathworks) Centre Pompidou, Paris, France. Photo by Yoram
Reshef, © Neri Oxman.

printing technologies, the 1990s are definitely the at the Pompidou Centre, Paris. ‘Imaginary Beings:
birth of the relationships between artists and rapid Mythologies of the Not Yet’, consisted of eighteen
prototyping. However, most of these artists were new pieces that pushed the boundaries of 3D printing
bound into the academic research culture of large technologies and required advanced R&D from Objet
universities, where they had the resources and ability (who 3D printed all the pieces in their Connex™
to access the new and expensive research tools that material and sponsored the exhibition). Iris Van
were being developed. This was and is still a new and Herpen, a Dutch fashion designer known for stunning
developing technology. 3D-printed garments, started her own label in 2007.
It is only very recently that well-known artists After studying at Artez Institute of the Arts, Arnhem,
and designers, such as Iris Van Herpen33 and Neri and interning for Alexander McQueen in London and
Oxman,34 are beginning to incorporate 3D-printed Claudy Jongstra in Amsterdam, Van Herpen created
items into their practice and to consider them to her second catwalk show containing garments entirely
be integral for material results. In 2012 Oxman, 3D printed. ‘Hybrid Holism’ was presented at the July
Director of the Mediated Matter Research Group and 2012 Paris Haute Couture Week. A 3D-printed dress
Assistant Professor of Media Arts and Sciences at was made in collaboration with the Architect Julia
the MIT Media Lab, exhibited a commissioned show Koerner for show, and this was printed by the 3D

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print specialist bureau iMaterialise™. Since the first a time. A similar process was patented without being
edition of this book, Iris’s work has continued to lead commercialized by R. F. Housholder in 1979. Apart
the field in 3D-printed fashion design alongside the from the patent filed by Housholder in 1981, which
striking works fabricated by fashion designer Michael is the first description of a laser-fused powder 3D
Schmidt (see Chapter 7). printing system, and a brief description in the book
My view of any history of a process is that the Solid Free Form Fabrication by Beaman et al., there is
initial developments posited as leading up to the first little further information available on this process.39
extant example are always somewhat speculative. However, crucially both of these machines were
True development always begins from the first extant actually capable of making a part, as illustrated by
example. In describing the processes that led to Beaman in Solid Free Form Fabrication.
commercial machine development, I must sub-divide If we move on to commercial systems, there is
the first extant research machine from the first no doubt that the first extant commercial Machine
extant commercial machine. By doing this I mean SLA1 was made by 3D Systems and patented by
to show that the first research machines created by Charles Hull in 1986. This uses a laser to crosslink
Housholder and Herbert were capable of producing a photopolymeric liquid on the surface of a bath, one
a 3D print, but the process was far from repeatable, layer at a time.40
whereas the first commercial machines had to be
capable of producing a consistent result. Before
we can examine that extant commercial machine or
discuss how artists use the technology, we first need
to explore the history of the first research machine.
In the article ‘The Intellectual Property Implications
of Low-Cost 3D Printing’, Bradshaw, Bowyer, and
Haufe postulate that the first patent for a 3D rapid
prototyping process was filed by Wyn Kelly Swainson
in 1977 for ‘using a laser to create covalent cross-
linking at the surface of a liquid monomer where the
object being manufactured rested on a tray that was
gradually lowered into the vat one step at a time’.
Although this machine was never actually made,
this patented process led to the development of the
Stereo Lithographic machine, made by 3D Systems.
The next developments (according to both Bourella35
and Beaman) include patents from Hideo Kodama of
Nagoya Municipal Research Institute in 198136 and
Herbert from the 3M corporation,37 both of which
are developments of using a laser to crosslink a
photopolymeric solution in a bath of liquid polymer.
Another important research process in selective
laser sintering, the basis of both metal fused and 25  Charles Hull/STL 3D Systems
nylon sintering, was developed and patented by Dr patent for ‘Apparatus for
Carl Deckard at the University of Texas at Austin in Production of Three-Dimensional
Objects by StereoLithography’.
the mid-1980s.38 With sponsorship from DARPA and US Patent 4,575,330 (11 March
collaborating with Joseph Beaman and Dave Bourell, 1986).
Deckard came up with the idea of developing a
manufacturing process where a powdered material
was melted by the heat of a laser beam, one layer at

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26  Masaki Fujihata, ‘Forbidden Fruits’, 1990. Digital photograph of stereolithographic objects. © Masaki Fujihata.

Similar to the 1976 Swainson patent, but The first extant examples of an artist’s 3D prints
using only one laser, the process uses a bath of created in a commercial stereo lithographic machine
photopolymeric liquid with a base plate that slowly date from the very early 1990s. The earliest I have
drops through the liquid one step at a time as found are from 1989 when Masaki Fujihata created
the laser hardens the object one layer at a time the work ‘Forbidden Fruits’. Fujihata41 is professor at
within the liquid. Like others before him, such as Tokyo National University of Fine Arts and Music. In
Gutenberg, Hull’s biggest contribution was to bring correspondence, Fujihata describes the origin of that
all of the elements necessary to make a process first 3D-printed work:
work together in one place. Therefore, another key
contribution from Charles Hull was the STL file It was in the late eighties [that] I made sculpture by using
format – now the backbone of file transcription for computer. I made shows in 1987, 1989. One was titled
3D printing. It is the combination of file transcription ‘Geometric Love’ 1987. It was made with [a] Numerical
and printing that make 3D printing such a disruptive controlled machine. The next was titled ‘Forbidden
technology. Fruits’ 1989 which used so-called stereo lithography.

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Another of the earliest 3D-printed artworks I could school. In my adult life I began to experiment with
find is from the American artist Peter Terazakis,42 electroforming. With the advent of the personal
who produced ‘The Burning Man’ in 1992. In recent computer and CAD packages, I began using
correspondence, Terazakis reflected: subtractive machining to create work. In 1993 I
started teaching a program in what I termed ‘Digital
My interest in 3D Printing has its origins in a Sculpture’ at New York City’s School of Visual Arts.
fascination with the atom-by-atom movement of I presented several talks on CAD (and its recently
elemental metals in electroplating and began while arrived hand-maiden CAM) to several organizations
studying Michael Faraday’s experiments in grammar in NYC a few years after.

27  Peter Terazakis, ‘The Burning


Man’, 1992–2012. Wax model.
© Peter Terazakis.

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28  Dan Collins, ‘Of More Than Two Minds’, hydrocal, 1993. This sculpture was produced by capturing the movement of the artist using 3D laser
scanning. The scanned data was then translated to a CAD model that was subsequently milled in wax using CNC milling. Wax prototype translated into
hydrocal casting. © Dan Collins.

These early pioneers in the 3D-printed visual arts experiments translating 3D laser scanned heads was
emerged from just a handful of artists. A notable at least a year earlier than that. These sculptures were
example is Dan Collins from Arizona State University. produced ‘subtractively’ using CNC milling. The RP
Collins runs the PRISM Lab, an interdisciplinary 3D stuff came a year or two later as those technologies
modelling and rapid prototyping facility. In 1994 he became more affordable and available. I started a
created a 3D-printed artwork titled ‘Of More Than Two lab at Arizona State University in 1996 called PRISM
Minds’.43 Collins described the process he used: (Partnership for Research in Spatial Modelling) that had
one of the earliest 3D printers (RP) utilising a very BETA
I was using digital output in the early 1990s. My first inkjet droplet technology. A year later we took delivery
show, entitled ‘Digital Rhetoric’, was in 1993 at the of an early Stratasys machine using Fused Deposition
Lisa Sette Gallery in Scottsdale, Arizona. The first Modelling.

The history of 3D printing in relation to the visual arts 33

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30

29  Christian Lavigne, 30  Mary Visser, ‘Circle


‘Chant Cosmique’, 1994. of Life’, 2011. © Mary
Stereolithographic print. Visser.
© Christian Lavigne.

31  Bram Geenen, ‘Gaudi chair’,


circa 2010. Laser sintered nylon.
© Freedom of Creation. All rights
reserved by Freedom of Creation,
image courtesy Freedom of
Creation.
29

The French artist Christian Lavigne created the Originally, the sculpture (entitled ‘Chant Cosmique’)
first French stereolithographic print in 1994 and was planned to be built in 1990 with the RP process
around the same time founded Ars Mathematica in invented in Nancy by the Pr. Jean-Claude Andre. It’s
conjunction with Alexandre Vitkine and the American important to know that the stereolithography process
visual artist Mary Visser.44 Lavigne outlined the was simultaneously invented and patented both in
origins of this: France and USA.

Our non-profit association, Ars Mathematica, was Professor Mary Visser teaches sculpture and
founded 20 years ago, and we have accumulated computer imaging at Southwestern University in
considerable knowledge on techniques and artists of Georgetown, Texas. She organized one of the first
this new discipline, ‘Cybersculpture’. We organized juried national digital art exhibitions for the Brown
the first worldwide computer sculpture exhibition in Symposium in the early 1980s. Visser received a
1993 at the Ecole Polytechnique in Paris, and then the Mundy Fellowship for rapid prototyping in 2002; she
exhibition became the biennial ‘Intersculpt’. Personally, completed a Partnership in Stereo Modeling with
I started to use the computer in art at the beginning of PRISM Labs, Inc., at Arizona State University. She
the 1980s, and I first used a CNC machine in 1985. was one of the curators for the International Rapid
In 1994, I materialized the first digital sculpture in Prototyping Sculpture exhibition touring since 2003.
France, with the help of the Ecole Centrale Paris and Most recently she received a Cullen grant to work
the Association Française de Prototypage Rapide. with Accelerated Technologies to produce large-

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scale rapid prototyped works of her sculptures in Having passed the middle of the second decade
polycarbonate and bronze materials. of the twenty-first century, there is little doubt that 3D
Other significant early art pioneers include printing processes have gained a much wider user
Alexandre Vitkine, Stewart Dickson, Michael base within the visual arts. A series of processes
Rees, Associate Professor of Sculpture and Digital are now used in differing ways, dependent primarily
Media at William Paterson University, New Jersey, on discipline and, to a lesser extent, on the manner
and Keith Brown, Professor of Sculpture and in which individuals interface with the technology.
Digital Technologies at Manchester School of Art, I have interviewed artists, makers, designers and
Manchester Metropolitan University, UK. These animators, amongst others, based on this evidence.
artists are the earliest pioneers I have found in the Each has a particular view of the technology, but
course of researching this book; I apologise to any there is much common ground. Generally, most are
I may have missed. I do not feel it is my place, nor still somewhat frustrated that the technology does
is it particularly relevant to this volume, to create a not produce an article with the material properties
complete list of all the artists who have filled the gap they would desire, and many are concerned that the
between the late 1990s and up to the present day. right materials are not even available.
This list would probably run to hundreds of names An ever-increasing number of artists and
and could only be viewed subjectively. The case designers are happy with the results they get. In the
studies, correspondence and interviews compiled design field, Freedom of Creation is a company that
herein have filled a gap and supplied some context. produces furniture printed in nylon and Carbon Fibre;

31

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Marianne Forrest makes and sells watches printed
in titanium; Laura Alvarado prints brooches/jewellery
that deliberately use the distinctive limitations of the
3D printing medium, making a virtue of the indistinct
qualities of scanning and the textured layering of
powder deposition printing. In fact, Alvarado has said
that the newer forms of technology are actually too
smooth for her liking.45
I myself have now been involved with the
technology for over ten years, and in that time the
ability to print in 3D has come a long way. 3D printing
has certainly entered the public imagination during
that time. Its history to date has become clearer,
and there is an unfolding history yet to be told of the
developments that will occur over the next ten years. 32  Marianne Forrest, wall piece ‘Zephros’. © Marianne Forrest.

1  Mason, C., ed. (2008), A Computer 11  Willème, F. (1864), Photo-sculpture. 21  Johnson, T. (2004), The Morris Available online: http://www.wired
in the Art Room: The Origins of British Patent specification no. 43822. United Ware, Tiles & Art of George Cartlidge, Isle .co.uk/magazine/archive/2012/11
Computer Arts 1950–80, Norfolk: JJG States Patent Office, filing date 9 August of Wight: MakingSpace Isle of Wight. /features/natures-architect
Publishing Hindrigham. 1864. 22  Baron Paul de Bourgoing (1827), 35  Wyn Kelly Swainson, Patent,
2  Beaman, J. J. (2001), Solid Freeform 12  Baese, C. (1904), Photographic Patent for the Manufacture of Photo US4041476A July 23rd 1977, Method,
Fabrication: An Historical Perspective, Process for the Reproduction of Plastic Lithopane. France, filing date 1827. medium and apparatus for producing
Solid Freeform Fabrication Symposium Objects. Patent specification no. 23  Macdonald Reid, G. (1963), Instant three-dimensional figure product.
Proceedings 2001, University of Texas, 774549. United States Patent Office, Sculpture. Available online: http://www Bourella, D. L., J. J. Beaman, Jr., M.
Austin, Texas, USA. filing date 1904. .britishpathe.com/video/instant-sculpture C. Leub and D. W. Rosen (2009), A
3  Unfold Labs (2012), ‘Stratigraphic 24  Macdonald Reid, G. (1957), Robot Brief History of Additive Manufacturing
13  Newhall, B. (1958), ‘Photosculpture.
Porcelain’. Available online: http:// Sculptor. Available online: http://www and the 2009 Roadmap for Additive
The Reconstruction of Willème’s
unfold.be/pages/stratigraphic-porcelain .britishpathe.com/video/robot-sculptor Manufacturing: Looking Back and Looking
Ingenious Technique’, IMAGE Journal of
4  Keep, J. (2012), ‘The Form Is in the 25  Munz, O. J. (1956), Photo-Glyph Ahead, RapidTech 2009: US-TURKEY
Photography and Motion Pictures of the
Code’, Towards a New Ceramic Future Recording. Patent Specification no. Workshop on Rapid Technologies.
George Eastman House, 61: 100–105.
Symposium, Victoria and Albert Museum, 2,775,758. United States Patent Office, 36  Kodama, H. (1981), ‘Automatic
14  Sobieszek, R. A. (1980), ‘Sculpture filing date 21 August 1956. Method for Fabricating a Three-
London, January 2012. Available online: as the Sum of its Profiles: François
http://www.uwe.ac.uk/sca/research 26  Pipes, A. (2001), Production for dimensional Plastic Model with Photo-
Willème and Photosculpture in France, Graphic Designers, London: Lawrence hardening Polymer’, Review of Scientific
/cfpr/research/3D/research_projects 1859–1868’. Art Bulletin, 62: 617–30.
/towards_a_new_ceramic_future.html King Publishing. Instruments [online], 52 (11): 1770–73.
Available online: http://www.jstor.org 27  Bradshaw, S., A. Bowyer and P. 37  Fielding H. L. and R. T. Ingwall
5  Walters, P. (2012), ‘Ceramic 3D /stable/3050057 Haufe (2010), ‘The Intellectual Property (1981), Photopolymerizable Compositions
Printing – A Design Case Study’, Towards
15  Hammond, A. K. (1989), ‘Aesthetic Implications of Low-Cost 3D Printing’, Used in Holograms. Patent Specification
a New Ceramic Future Symposium,
Aspects of the Photomechanical Print’, SCRIPTed - A Journal of Law, Technology no. 4588664. United States Patent
Victoria and Albert Museum, London
in M. Weaver (ed), British Photography & Society, 7 (1): 5. Office, filing date 1981.
January 2012. Available online: http://
in the Nineteenth Century: The Fine 28  Coppel, S., E. Lullin and R. Hamilton 38  Deckard, C. R. (1991), Method
www.uwe.ac.uk/sca/research/cfpr
Art Tradition, 163–79, Cambridge: (2002), Richard Hamilton: Prints and and Apparatus for Producing Parts by
/research/3D/research_projects
Cambridge University Press. Multiples 1939–2002. Düsseldorf: Selective Sintering. Patent Specification
/towards_a_new_ceramic_future.html
16  Fox Talbot, W. H. (1847), Kunstmuseum Winterthur. no. 5017753. United States Patent
6  Beaman, J. et al. (1997), Solid Free
Improvement in Photographic Pictures. 29  Hamilton, R. (2012), Office, filing date 1991.
Form Fabrication: A New Direction in
Patent Specification no. 5171. United Circumferential Sections. Available 39  Housholder, R. F. (1981), Moulding
Manufacturing, USA: Kluwer Academic
States Patent Office, filing date 1847. online: http://www.fineart.ac.uk/works Process. Patent Specification no.
Publishers.
17  Crawford, W. (1979), The Keepers .php?imageid=cn_046 4247508. United States Patent Office,
7  Watt, J. (2012), Sculpture 30  Csuri, C. (2012), Available online:
of Light, New York: Morgan & Morgan, filing date 1981.
Copying Machine, Science Museum
pp. 285–288. http://www.siggraph.org/artdesign 40  Hull, C. W. (1984), Apparatus for
Website. Available online: http:// /profile/csuri/index.html Production of Three-Dimensional Objects
www.sciencemuseum.org.uk/objects 18  Thomson, J. and A. Smith
31  De Zeen (2009), Available online: by Stereolithography. Patent Specification
/watt/1924-792.aspx [Headingley] (1877), Street Life of
http://www.dezeen.com/2009/02/04 no. 4575330. United States Patent
8  Corsiglia, C. and A. Burton (2012), London, London: Samson Low, Marston,
/digital-explorers-discovery-at-metropolitan Office, 8 August 1984.
Benjamin Cheverton (1794–1876) in Searle & Rivington.
-works/ 41  Fujihata, M. Personal
the Thomson Collection: Artist in Ivory. 19  Ford, W. D. (1936), Method of 32  Hull, C. (2011), ‘25 Years of correspondence by email, July 2012.
London: Paul Holberton Publishing. Producing Colored Designs on Ceramic Innovation 1986–2011’, The TCT 42  Terazakis, P. Personal
9  Roberts, H. E. (1995), Art History Ware. Patent Specification no. 214770. Magazine, 2: 20. correspondence by email, July 2012.
through the Camera’s Lens, UK: United States Patent Office, filing date 33  Van Herpen, I. (2012), More 43  Collins, D. Personal correspondence
Routledge. p. 63. 17 June 1936. information available online: http://www by email, July 2012.
10  Walters, P. and P. Thirkell (2007), 20  Ford, W. D. (1941), ‘Application of .irisvanherpen.com 44  Lavigne, C. and M. Visser. Personal
‘New Technologies for 3D Realization in Photography in Ceramics’, The Bulletin 34  Sterling, B. (2012), Design correspondence by email, July 2012.
Art and Design Practice’, Artifact, 1 (4): of the American Ceramic Society, 20 (1), Fiction: Neri Oxman, 'Imaginary 45  Alvarado, L. Skype interview with
232–45. January 1941. Beings: Mythologies of the Not Yet’. Stephen Hoskins, 9 July 2016.

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2
An overview of current 3D printing
technologies, what each offers and how
they might develop in the future

This chapter outlines the technology available today, following the path
from conception of idea through to printed completion. It covers both the
software and devices required to create a virtual model through to the types
of hardware currently available within additive manufacturing processes (3D
printing) that are required to create a printed physical output.

The market for 3D printing has diversified over light-sensitive photo-polymeric material to quickly
the past ten years with ever more companies and make prototypes for the automotive, aerospace,
machines entering the market. Therefore, the medical engineering and industrial design industries.
subtle differences and nuances among the rival (The term ‘rapid’ is a relative term based upon the
technologies and manufacturers have become more slow speed of the previous, traditional model making
difficult to discern, especially for the novice. There technologies.) Until recently, rapid prototyping
are also a number of different technologies that come was an apt descriptive term for the collection of
under the umbrella of ‘3D printing’ and a number of processes that grew around the technology, as rapid
alternative terms that refer to the process. To make prototyping was what these machines were designed
sense of the characteristics and differences, in this and used for. The term became less relevant as 3D
chapter I will assume no previous knowledge on the printing, although still widely used for prototyping,
part of the reader. more recently began to be used for end-use parts
The collective processes now defined as 3D in a few niche applications (e.g., for bespoke, high-
printing began with stereolithography, which, along value items). Furthermore, in addition to speed (of
with other technologies such as fused deposition which more later) the manufacturing process offered
modelling (FDM) and selective laser sintering (SLS), other benefits, but a new term was needed. The
quickly became known as rapid prototyping. This primary candidates that emerged were ‘solid free-
term became popular because the first commercially form fabrication’, ‘rapid manufacture’, ‘additive layer
available machine used a laser-cured or cross-linked manufacture’ (ALM) and ‘3D printing’.

An overview of current 3D printing technologies 37

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Rapid manufacture does not accurately describe the z-axis or physical height. Scanning an object in
the process because, as we have said, it is far from 3D is the equivalent of photography – with all of its
rapid. However, it is quicker than, for example, the attendant problems post-capture. However, this is
‘tooling up’ used in conventional manufacture. Solid getting easier as the technology has improved. The
free-form fabrication is accurate, but it is not a very same analogy can be used for drawing tools. Initially,
descriptive term of what actually happens. This artists using digital printing adopted Photoshop for
term is used because you can theoretically create a wide format printing or desktop inkjet printers as the
complex, free-form object that is free from many of the default software option. As a range of other design
constraints of traditional fabrication processes (e.g., technologies became available, such as laser cutting
you no longer need to consider whether the object and textile printing, artists began to expand their
can be released from a mould or whether a milling software armoury, and vector-based CAD programs
cutter can get around the object). Beaman coined the have become increasingly important. In this chapter
term solid free-form fabrication and says: ‘Solid Free I will briefly cover the types of scanning and current
Form Fabrication is a set of manufacturing processes design technologies available. However, because
that are capable of producing complex free-form solid this volume is primarily about the physical creation of
objects, directly from a computer model of an object the artefact, I will leave a more detailed description
without part specific tooling or knowledge.’1 of capture and 3D model creation to others. We
Additive layer manufacture (ALM) has gained do, however, need to have an overview of what is
a lot of ground because it is more accurate and involved in 3D printing in order to understand the
descriptive of the actual process: All of the processes whole process from conception to completion.
do manufacture the object by adding one layer of
material on top of another. Finally, 3D printing has
The 3D printing process chain
gained common parlance as, again, it is accurate and
describes the processes well. It has the additional
benefit of relating to other parallel processes in the
2D digital print field – for example, inkjet printing
and traditional processes such as lithography,
which already rest within general understanding and
common parlance. Within the engineering and higher-
cost machine circles, ‘additive manufacturing’ is the
most commonly used term, often with the distinction
that it refers to the higher-cost machines while ‘3D
printing’ refers to the lower-cost machines and open
source technology. However, this view has not gained
credence in the rest of the world, and most people
now generically refer to all of the technologies as 3D
printing. 1  Table viewed from a corner, with 3 legs visible. © Peter McCallion.
Fundamentally, the technology splits between the
hardware and the available software. Or, to use a
more traditional analogy from conventional printing,
it splits between capture/creation and output. If To be able to print in 3D, you have to be able to think
one continues the traditional print analogy, then 3D in 3D. This might sound like a simplistic statement,
capture is equivalent to photography, creation is but it is the main thing that ‘trips up’ many people.
equivalent to drawing software tools (such as Adobe To give an example, if one views a table from the
Illustrator®) and the final output is the digital print. corner where you can see only three legs, to be able
The only difference between traditional print and 3D to draw a table in three dimensions, you have to be
printing is that we have an extra dimension – namely, aware that there is a fourth leg that is hidden from

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your view; otherwise, the table would not stand up. reference x-axis 50, y-axis 50, z-axis 50. Therefore it
There is little doubt that to be able to successfully is possible to draw any object within the cube and all
create objects from scratch using a computer and points on the object will have a set of mathematical
to model your own designs, you have to be able to coordinates that can easily be digitised. Once we
conceive and develop an understanding of the form have a means of recording the coordinates and
and structure of what you will finally create. The digitising them, it is then possible to go forward and
easiest way of getting one’s mind around this is to create a model or virtual object.
imagine creating your object within a transparent In order to create the model or virtual object,
cube. The bottom left hand front corner of the cube unless one is a highly sophisticated programmer,
one has to create it within a software package.
This is usually achieved by using CAD drawing
software, which is made up of a number of different
options that depend primarily upon its industrial
and commercial function. The basics include 2D
drawing packages such as Adobe Illustrator®, Corel
Draw and AutoCAD®. The backbone of the industry
is the engineering-based 3D solid modelling software
object
(50,50,50)
such as Pro/Engineer, SolidWorks and Pro/Desktop.
The software favoured by many artists and visually
oriented designers begins with 3D surface modelling
z 50 un
CAD software. Examples include Rhino or Alias Studio
its
z 50 units
Tools. Additionally, there are a number of free ‘open
source’ software options – the common ones being
Google SketchUp and Blender. Unfortunately, 3D
drawing packages themselves represent one of the
entry barriers to 3D printing, as there is a relatively
y5

s
0

it
n
un

u
its

0
5

steep learning curve and a requirement from the


x

origin
(0,0,0)
user to be able to think in 3D and extrapolate in their
minds what the 3D object will look and feel like (form
2  How coordinates are set in a three-dimensional box
and function) when printed.
for XYZ 3D spatial awareness. © Peter McCallion. There have been some major changes in the
software environment since the first edition of this
book. The big companies such as Autodesk have
made their professional level software available
represents zero (0). A numbered scale is then drawn online as cloud subscription services. These include
from the bottom left front corner to the bottom right Autodesk™ Fusion 360™ and Onshape™ (this
front corner, across the cube, from 0 to 100. This is software was created by a split from the team that
the x-axis. Imagine another numbered scale from the created Solidworks™). In some cases, individuals
bottom left corner to the back left hand corner at the can access them for free or at a lower cost than large
bottom, front to back, again from 0 to 100. This is commercial users. This means that the ordinary person
the y-axis. Finally, think of a numbered scale running now has access to industry standard software, rather
from the bottom left front corner to the top left front than the lightweight freeware programmes such as
corner, from 0 to 100. This is the z-axis. These three Tinkercad and SketchUp. These online professional
scales will always refer back to the same point (0). programmes have all the reliability, cross-platform
Any point on an object drawn within this cube can transferability and support of an industry standard
be assigned a number from each of the scales, so a software. All of this makes it now so much easier
point at the dead centre of the cube would have the for an individual to undertake professional-level CAD.

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Another factor that has changed is that many of the
big programmes now do very much the same things
– solids, surfaces and sometimes mesh editing, as
well – all within the same programme. Whereas in the
past mesh acquisition, surface design, and solids
engines may have been considered separately, they
are becoming available in one piece of software. It is
now difficult to predict, from an arts-based context,
which of the many professional software programmes
will be most future proof or offer the best options for
a creative approach. This could be one of a number
3
of programmes, including Autodesk Fusion 360™,
Rhino, Solidworks™ or the new Onshape™ (which
was the first serious cloud-based CAD).
A third factor that has changed is the advent of
direct modelling software. Traditionally in CAD one
makes 2D sketches and then uses those to create
3D models. Direct modelling starts with a 3D shape,
such as a cube or sphere, or the geometry of an
existing part, and then pushes or pulls its faces and
adds or subtracts geometry or features to create the
4
desired end result. Fusion 360™, SpaceClaim™ and
Creo™ all have some direct modelling functionality,
and others seem to be following suit.
It will be interesting to see if this addition will
take off in a larger context. The transcription from a
2D sketch to a 3D model is familiar to the designer.
Direct modelling requires a different approach and
perhaps also a different way of thinking about the
way in which a 3D model is constructed.

3D scanning
The other alternatives to CAD modelling the design
5
are to use a scanner or haptic arm. A 3D scanner
will create a ‘point cloud’, which maps the surface
being scanned; the point cloud is then triangulated
(i.e., turned into a mesh of triangles by the software).

3  Point Cloud capture from 5  Screen shot of Paul Sandameer


a Z Corp Scanner viewed in head, using Z Corp scanner.
Geomagic™ software. © CFPR Several scans have to be stitched
Archive. together to create a full image.
© CFPR Archive.
4  Image capture converted to
polygon mesh in Geomagic™ 6  Scanning Z Scanner 750.
software. © CFPR Archive. Brendan Reid scanning Paul
Sandameer. Photographed by Dr
Peter Walters. © CFPR Archive. 6

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7  Brendan Reid scanning a
goat skull. Microscribe scanner.
Photographed by Dr Peter Walters.
© CFPR Archive.

Often scanners will only scan a section of the worked upon further in conventional CAD. Finally, the
object to be captured, and then each subsequent file can be sent to the printer software to be rendered
section has to be stitched to the previous scan. into slices for printing.
Finally, the whole scan has to be cleaned up to make Scanning has also changed in the last three
sure the model does not have overlapping triangles years; it has become cheaper, easier and faster.
and that there are no holes in the triangular mesh So scanning technologies, initially only available at
that has been created. If these remain, then the the high cost and high end, have filtered down to
scanned object will not transcribe to a ‘watertight’ the lower end of the market. In addition the software
3D model without falling apart, or it simply won’t print has improved enormously – in particular, within
when the file is finally sent to the 3D printer. the area of mesh fixing. It is now possible to buy a
The cleaned up, scanned file then has to be good quality scanner, such as the David™, for low
converted into a suitable file for 3D printing. This is thousands (dollars or pounds). A few years ago one
not necessarily straightforward, because often all you would have paid much more for the same quality.
have is a single layer of a surface map set of triangles, Scanners come in several forms. The simplest
with no wall thickness or substance, so it is necessary is known as a contact scanner, such as the Micro-
to create a wall or thickness to the object before it Scribe™, which is an articulated arm on a fixed base.
can be printed. Practically, it is seldom a good idea to The object is placed upon the base and a pointer
create a completely solid object, for several reasons. at the end of the arm is brought into contact with
First, there is cost – why waste material? Second, the object to be scanned. The scanner works by
the weight of the object and its structural integrity are referencing the point on the object that the arm
not necessarily any better if it is solid. To overcome is touching to an XYZ zero reference, thus plotting
this, the scans have to be imported into a mesh- each point of contact. As the arm is moved over the
fixing software such as Geomagic™, which will fill in surface, the points of contact are plotted to create
the gaps in the mesh – and resolve other problems, the surface model. Contact scanners have been
such as intersecting triangles. Then it is possible to mostly replaced by white light or laser scanners.
add the wall thickness, either in Geomagic™ (if it is By contrast, handheld laser scanners such as
a simple shape) or by converting it into a surface or the Fuel 30 tend to work by triangulation. A laser dot
solid model in Geomagic™ so that the model can be or line is projected onto the object to be scanned

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and an image sensor, measures the distance to of capturing surface detail, as the scanner records a
the surface, by ‘time of flight’ or measures how the large amount of data at any one time.
laser line is deformed as it follows the surface of the The other means of creating a 3D model is
object. This measurement, sometimes coupled with through a haptic arm. A haptic arm is a force
a series of reference dots, allows the device to orient feed back device, which commonly comprises an
itself in relation to an XYZ zero point reference. The articulated arm with a pen-like user interface at the
dots assist the various multiple scans necessary to end that attempts to recreate the sensation – the
be stitched together to capture a complete object. look and feel – of physically sculpting an object. It
However, laser scanners are not always very good does this by constraining the movement of the arm
at dealing with reflective surfaces and objects with to recreate the sensation of interacting with the
sharp edges because of the nature of capturing the physical object, adding and subtracting (or pushing
data with a laser. A structured light scanner, such and pulling) virtual material using a tool. The haptic
as those made by GOM (Gesellschaft für Optische arm in some senses falls between a scanning and a
Messtechnik) or the Artec EVA, projects a pattern of drawing program, in that it creates a representation
light onto a subject and then records the deformation of the surface in relation to the pressure you apply
of this pattern across the surface being scanned. This – somewhat like a three-dimensional mouse that
may be achieved either by a single line or by a pattern returns a feeling to the hand as you are drawing or
of lines or triangles projected to the surface and then sculpting. This technique has been referred to as
captured. Structured light is an accurate and fast way ‘virtual clay’ modelling.

Timeline of 3D machine development

Charles Hull’s Three fundamental technologies are introduced:


3D Systems
1  FDM (fused 2  Helisys create 3  Cubital produce
commercialise
deposition modelling) LOM (layered object SGC (solid ground
the first Sony/D-Mec
by Stratasys extrudes manufacture). In the curing) in which the
stereolithographic produce a
a hot melted plastic in Helisys process the whole layer was
machine (SLA 1/), version of
a thin bead to produce paper was unrolled flashed with UV light
solidifying thin layers stereolithography.
parts layer by layer as and then glued and cut to harden the polymer
of ultraviolet (UV) light
opposed to solidifying one layer at a time. through a series of
sensitive polymer
parts by laser which stencil masks created
using a laser.
was the method of by electrostatic toner
previous systems. on a plate.

1987 1988 1989 1990 1991 1992 1993


Soligen commercialise direct
DTM introduce SLS
Japan’s NTT Electro Optical shell production casting,
(selective laser
Data CMET Inc. Systems (EOS) based on Massachusetts
sintering); the heat from
commercialise in Germany sell Institute of Technology (MIT)
a laser fuses together a
a version of the first Rapid patents for ink jetting a
powder, such as nylon.
stereolithography. Prototype system. liquid binder onto ceramic
powder to form shells used
in the investment casting
process – fundamentally the
same technology used by Z
Corp (now 3D Systems) and
Voxeljet.

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Top Perspective
y z
x

x y

Perspective
z
x

Front Right
z z

x y

8
Top Perspective
y z
x

x y

10

8, 9, 10  Slicing an image into a 3D printable file.


Front Right
z z
© Peter McCallion 2012.
x y

Between 2007 and 2013 many of


the developments and patents in
Solidscape introduce AeroMet launch EnvisionTEC™ the industry were not in the area
the wax printer, LAM (laser additive launch their of new processes or machinery
using an inkjet head manufacture) using Perfactory machine developments but were primarily
to deposit the wax. a high-power laser using DL (digital EOS concerned with improving materials.
Aimed at lost wax to fuse powdered light processing) introduce Since 2012–13 the market
and investment titanium alloys. This technology which laser sintered has gone through swift and
metal casting (e.g., is the first company uses a photopolymer Cobalt unpredictable changes. The basic
jewellery, dental to introduce a 3D hardened one Chrome and RepRap principle, developed by
applications). metal printer. complete layer at a Stainless Dr Adrian Bowyer at University of
time. Steel. Bath and first released as an open
source concept in 2007, created
an explosion of ever-cheaper
1994 1996 1997 2000 2001 2002 2006 2007 FDM machines under US$500,
which in turn created a massive
publicity cycle and resulted in 3D
printing featuring at the top of the
Objet is launched in Z Corp introduce Z Corp introduce
Z Corp is Gartner Hype curve. Much media
Israel with an inkjet the world’s first 450 colour powder
launched, speculation followed regarding
printer that deposits commercially available, machine with
using MIT how we would all soon have a 3D
and hardens a multiple-colour 3D 510 automated removal
powder printer at home to manufacture
photopolymer with a printer. and recycling of
binder inkjet anything we wanted. The largest
UV light source. powder. This is the
technology. players in the market, 3D Systems
EOS introduce first enclosed powder
and Stratasys, started buying
first laser sintered binder machine
up the most successful of the
steel-based powder (meaning that a
home printer companies. In fact,
machine. finished item can be
Stratasys even bought back their
retrieved at the end of
own IP by buying Makerbot for
the process).
US$400 million. Slowly it dawned
on the wider populace that
cheap home 3D printers were an
unsustainable dream that was
unlikely to materialise.

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Once the 3D model has been created, either by that will return income on investment. The lower end of
modelling or scanning, it has to be converted into the market is now concentrated in small businesses
a format that the 3D printer driver software can and education rather than the much-vaunted home
read. This usually means transferring the file into market. These areas are more discerning and need
a polygon mesh file (.STL), which is then sliced by greater reliability and functionality.
the 3D printer driver software. Most of the software By far the greatest change has come about as
program discussed in this chapter will transcribe the the majority of the original patents from the early
3D model file to STL format. The standard software 1980s have lapsed, leaving the market open to
supplied with the 3D printer will then slice the STL new competition that takes up existing technology
file and generate the necessary code to control the and produces ever cheaper versions of that locked
3D printer hardware in order to build the object. technology. The Charles Hull patents for the original
Having covered a wide range of the technical and stereolithography process have ceased, as have the
software issues surrounding 3D printing an object, Deckard patents for selective laser sintering (SLS).
we have reached a good point to return to the recent This has led to a flood of new lower-cost printers that
history of 3D printing. The influential Wolhers report2 have seriously challenged the bottom end of the 3D
quantifies both the size of the 3D printing industry print/additive manufacturing market.
and its developments. The report is presented
annually by Terry Wolhers to the industry at the 3D
‘RAPID’ conference and trade fair in the USA. During The current additive
writing of the first edition of this book, the 2012 manufacturing processes
report had just been released; Wolhers reported
the industry had grown 24.1 per cent in 2011 and I can only comment on those technologies that were
was worth over US$1.714 billion (GBP1.08 billion). available and on the market in early 2016. This is not
By 2015 the market had more than doubled to over an exhaustive list by any means. I have covered only
US$4 billion per year; Wolhers predicts the market those developments that introduce a new process or
will reach US$20 billion by 2020.3 a means of manufacturing 3D print.
In 2007 Wolhers4 produced an history of additive
fabrication, and updates are regularly available. Stereolithography (SLA)
I will summarise the main points of this history in
terms of technical machinery development, and as SLA machines were first manufactured by 3D
a complementary view to Beaman and the history Systems. The original technological process, as
discussed in Chapter 1.5 Wohlers’ is perhaps described in the first 1984 patent,6 consists of
more comprehensive; the report lists the date of a liquid photo-polymeric emulsion in a bath with a
introduction of each new commercial advance and platform that sinks (or descends) through the bath,
machinery introduction, rather than presenting a one layer at a time.
timeline of patent filing. I have summarised these The process begins with the platform positioned
developments below, selecting those which I feel just below the surface of the polymeric emulsion.
are important to understanding how we reached the The first layer of the object to be built is drawn
current proliferation of machines. onto the surface of the emulsion by the light from
As a consequence, the large players have the UV laser, curing and hardening the layer by
recently dropped manufacture of their cheaper cross-linking the photo-polymeric emulsion, which
home machines, with 3D Systems ceasing to make becomes solid when exposed to the light from a
the Cube™ and Cubex™ machines and Stratasys laser. Once the first layer is complete, then the
outsourcing the production of the Makerbot™ to platform is lowered and the process repeats for the
China. They are concentrating on their core markets second layer, and then the whole process repeats
at the top end of the additive manufacturing industrial again for each subsequent layer, until the object
market, where there is value in high cost machines has been fully built. Then the platform is raised to

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the start position and the finished object can be Fused Deposition Modelling (FDM)
removed and cleaned. Stereolithography requires
the use of support structures to aid the build, and FDM machines are manufactured by Stratasys, 3D
to prevent some parts falling over or distorting Systems and many others, with interesting variations
during the build process. These support structures such as the Rostock™ – a Delta platform that has
are built as part of the printing process in the same three arms separate to the normal Cartesian platform
material as the part and are removed after the part (see Glossary) usually found in cheaper machines.
has been built. FDM is the most common 3D print process, partly
In 2014 the first patents issued to Charles Hull because the original patents have now run out and
in 1986 expired and therefore it was possible for partly due to the work of Dr Adrian Bowyer at Bath
other machines to enter the market using the same University, and also because it is mechanically quite
technology. The obvious example is the FormLabs simple to reproduce/copy FDM technology, when
Form 1™ machine (now Form 2). That was an early compared to other technologies such as SLA and
kick-starter funded project, which initially challenged SLS, which use lasers and complex optics. Dr Bowyer
the Hull patents held by 3D Systems; both parties is the developer of the RepRap, a self replicating 3D
agreed to an accommodation in December 2013 printer that is capable of self replicating some of its
before the patent lapsed. However, the result is parts. He made the plans for the manufacture of the
that it is now possible to buy a stereolithography RepRap available as open source, generating a whole
machine for under US$3,000, with the proviso that new community of self-build 3D printing fabricators.
you always get what you pay for. This machine is not In essence, the FDM process, originally patented
the most strongly built and will wear very quickly as by Stratasys in 1992,7 is very simple. An XYZ
a production machine. Competitors are beginning to Cartesian platform, in itself the basis of all 3D
enter the marketplace, and it is hard to see how this printing, with the addition of a heated head, deposits
segment of the market will progress. Traditionally a thin strand of melted plastic, one layer at a time.
it has been the domain of the high-cost, high-end It follows my simple analogy of the coil pot – except
machines. this version is plastic. Whilst many simple models

11  ProJet HD Plus SLA machine 12  Fortus 400 model, Stratasys 13 Ember 3D printer from Autodesk. Copyright
from 3D Systems machine Verity Lewis CFPR labs.

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14  Lulzbot 3D printer 15  Rostock 3D printer 16  Form 1 3D printer

can be built with no support material, if a model Layered Object Manufacture (LOM)
contains an overhang then either a support material
from a second deposition head has to be used or This is one of the earliest 3D printing technologies,
a support has to be built using the standard build which was initially developed by Helysis Inc.™ USA,
material, which can be broken or trimmed away from who manufactured the first production machine in
the finished model. FDM printers will use a variety 1991.8 The early machines used a roll of paper that
of thermoplastic build materials, including ABS was rolled out, glued and laser cut for each layer.
(Acrylonitrile Butadiene Styrene), Polycarbonates and Mcor is the current incarnation of the process, and
PPSU (Polyphenylsulfone), PLA biopolymer (Polylactic have recently launched a machine that again uses
Acid), thermoplastic elastomers such as NinjaFlex, a paper roll – possibly because the Helisys original
and specialty filaments such as wood-polymer patents have now run out. The Mcor™ process uses
‘Laywood’ and metal-polymer ‘Bronzefill’ composites. single sheets of standard office A4 paper, which
The mass market acceptance of machines has creates each individual layer; each sheet is glued
gone over the top. It has meant there is a much to the layer below, then cut one at a time with a
greater choice of materials and some very reliable knife, to slowly build the model. The printed model is
machines such as the Lulzbot™ and Zortrax™ that then cracked free from the final stack of paper. This
fall into the sub US$2,000 (£1500) category, which process has two advantages. First of all, the paper
are being used both by industry and in education as acts as both the build material and support material;
quick cheap prototyping machines. second, paper is a very cheap build material.
These machines, combined with new online cloud Therefore, although the initial cost of the machine is
based software services, mean that a small business quite high, the cost of building parts is comparatively
can have access to a quick and easy prototype cheap. Mcor have recently offered a leasing option
solution that can be tried before sending the file to a that includes all maintenance and materials to try to
professional bureau service such as iMaterialiseTM or launch the technology into the higher education and
Shapeways™. A finished item made in metal or nylon small and medium enterprise (SME) markets. Since
on a top-end professional machine can be created at the first edition of this book, Mcor have produced
lower cost compared to even a few years ago. In 2016 a printed colour process that first prints a stack of
BigRep™ have introduced a large-scale FDM machine, A4 paper using a 2D printing process. The coloured
with a print footprint of 1 metre × 1 metre × 1 metre. 3D model is split into layers and then each layer is

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17

19

17  White Vanilla Icing printed by Peter Walters at CFPR.


© Peter Walters. Photograph David Huson, February 2013.

18  Chocolate Fudge printed by Peter Walters at CFPR.


© Peter Walters. Photograph David Huson February 2013.

19  Samples printed on the Matrix 300 3D printer,


manufactured by Mcor Technologies Ltd, www.
mcortechnologies.com
18

printed through an inkjet printer, applying colour to and Voxeljet™. Invented at MIT9 in the early 1990s,
the individual sheets of paper, one layer at a time. this process uses a plaster-based composite powder
The stack of paper is then fed into the 3D printer to material in a bin, with a base that slowly drops one
be glued and cut. The resulting 3D print comprises layer at a time as the object is built. A parallel feed
a full colour-printed, paper 3D model. The results bin full of new powder sits beside the build bed and
are very impressive given the low cost of the base rises up to present new powder as the build bed
material, but at the time of going to press a costing drops. The object is built by inkjetting a binder into
for the colour print element was not yet available. the build bed one layer at a time. As the bed drops
The Mcor gained some traction in the education after each layer, a new layer is rolled on from the
market because of its leasing policy, whereby an feed bin. To create a solid object, the inkjet binder
educational institution could sign up to a complete causes a reaction with the plaster-based powder
leasing package, including printer, maintenance and material and it hardens, thus creating a solid object.
materials, for a defined period without having to lay When printing is finished, the build bed is raised and
out the full cost of a machine. the finished object is removed from the surrounding
powder. An advantage of this process is that it does
Powder Binder 3D Printing not require a separate support material, as the object
is supported in the bed by the surrounding powder,
Powder binder 3D printers are manufactured by 3D which can be reclaimed and used again for a fresh
Systems (who bought the Z Corp company in 2011) build.

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Another advantage of this process is that is
possible to print in colour. In a multi-colour machine
the single monochrome inkjet head is replaced with
four or five colour heads, which print either CMY
or CMYK coloured binders as well as clear binder,
thus creating an object that has a three-dimensional
coloured surface to the printed part. Currently the
3D Systems (Z Corp) machines are viewed by some
elements of the engineering community to be lacking
in accuracy and part strength and incapable of meeting
the necessary production tolerances. However, this
is to be expected as they were never intended to be
used by the engineering community for that purpose.
20  Z Corp 510 colour print machine at CFPR labs Bristol

21 22

21, 22, 23  Diagram showing


how a powder binder printer
deposits layers of powder and
inkjets the object.
23

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24  Ceramic-printed ‘Sugar Bowl’, designed by Denby Potteries and printed at CFPR. © CFPR Archive.

They are widely used in industrial design for concept However, LAIKA used the new Objet J750 3 printers
modelling and in the ceramic and footwear industries that print in multiple colours for their latest film Kubo
as prototype design tools. They are used in the and the Two Strings.10
ceramic industry because the 3D Systems (Z Corp) Because 3D Systems Z Corp technology is based
machines produce concept models in white plaster, on a plaster powder system and has therefore been
which is the same material the ceramic industry taken up by the ceramic industry, many groups
has traditionally used for its concept models, from have undertaken research into this technology for
which they create plaster moulds. A concept model developing ceramic 3D printing, including the original
can be 3D printed in a matter of hours, compared to inventors of the process Yoo and Cima at MIT,11
hand crafting a plaster model, which may take days who included the potential for this in their original
or even weeks, so the 3D Systems technology is a patents. David Huson and I have also developed a
natural choice. The footwear industry has used 3D patented system at the University of the West of
Systems because they can print a design model in England, Bristol,12 that has been successfully spun
colour, getting close to the final colours that will be out to industry through Argillasys Ltd and Viridis LLC.
used in the shoe. This is now changing; the recent Recently Viridis – a company created by Jim Brett,
Stratasys (Objet) Connex and J750 series machines an original founder of Z Corp, and Will Shambley (ex
also print in colour and soft and hard materials. Z Corp) – have produced a new large scale powder
The animation industry has taken to the 3D binder printer based upon a commercial six-axis
Systems (Z Corp) technology. LAIKA Digital in robot that seems to be producing good results for
Portland, USA, created all of the face parts for the foundry casting industry and may indicate future
their stop motion animation films Boxtrolls and directions for 3D printers with greater freedom of
Paranorman using a full colour Z Corp Z650 machine. movement.

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25

Voxeljet is another powder deposition system.


Whilst Voxeljet is based on an inkjet system licensed
from the original MIT patents, contrary to the 3D
Systems technology, it uses a solvent-based binder
combined with either a polymer powder or foundry
casting material. Because of the solvent binder and
the large size (4 × 2 × 1 metre) of the print bed,
Voxeljet is used mainly in the casting industry.
Manufactured by EOS in Germany, selective
laser sintered (SLS) powder is based on technology
patented at the University of Texas,13 which was
further developed by the DTM Corporation who
produced a production machine in 1992. The
Fraunhofer Institute licensed the German research to
EOS. A bed of powdered thermoplastic material is
fused by a CO2 laser, one layer at a time, with a new
layer of powder pushed by a roller onto the build bed
to create each new layer and at the same time support 26

the built object in the powder bed. The most common


of the SLS machines are manufactured by EOS and
these machines produce the most robust functional
and near-industry-ready parts in nylon. Some product 25  Voxeljet VX4000. Note the 27  MTT/Renishaw SLM 250 laser
designers such as Assa Ashuach use EOS technology build area of 4 x 2 x 1 metre, sintered titanium machine by
for the manufacture of mass customised production which is the largest build area of Renishaw.
any 3D production machine.
items that need minimal finishing and are directly 28  Detail of EnvisionTEC™
printed and available for sale. However, the patents 26 Eosint P800 laser sintered Perfactory Machine, opened to
held by the DTM Corporation ceased in 2014 and nylon machine by EOS. show a printed part.

already there are rumours of low-cost laser sintered


machines in the pipeline.

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Laser sintered titanium, stainless steel, Innovation Centre at Birmingham City University,
cobalt, chrome and gold recently explained that given the ever-increasing
price of gold, to be able to create a gold ring with
This area has probably progressed the most since this technology allows jewellers to print the ring with
the first edition of this book, with the aerospace a hollow internal structure and a series of ribbed
industry reportedly manufacturing titanium parts supporting walls. In essence, Cooper can create a
that are actually in use. Renishaw have printed a ring that to all intents and purposes looks like any
titanium frame for a bicycle, and dental implants are other gold ring, except it is 70 per cent lighter – using
increasingly 3D printed in metal. less than a third of the gold necessary for a solid ring
Direct metal laser sintering (DMLS) machines – with a very significant cost reduction.
are manufactured by EOS and Renishaw. (Renishaw One of the problems of the DMLS process, one
purchased MTT IN 2013.) This process is similar to particularly common to artists and creative users, is
the selective laser sintering technology, but a fine that the metal support structures most commonly
metal powder is used instead of nylon. The model is used have to be removed manually. Not only does
built layer by layer in the same manner as the SLS this mean lots of finishing, but metal is very hard,
machines. The powder is sintered and solidified by and it takes a great deal of time to remove and clean
a laser beam that moves over each layer. After each up the parts. Cleaning and polishing is also a major
layer is sintered, a new layer of powder is applied problem because the parts tend to come off the
in the same manner. However, unlike in polymer machine with a matte surface that requires cleaning
powder SLS, in metal DMLS, support structures are and polishing; it may not be possible to reach all
necessary to keep the model structurally stable and surfaces on a small complex part.
supported during the build, to cope with overhangs
and thin walls. This system is capable of sintering Digital light processing
a number of metals, most commonly titanium or
steel, but silver and most recently gold can also be The digital light processing-based 3D printer is
used in this process. There are also developments manufactured by EnvisionTEC™. This process works
in selective laser melting and laser fusing, which are by projecting a silhouette image of each layer onto
similar processes. Frank Cooper, Jewellery Industry a photo-polymeric material. This is an extremely

27 28

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29, 30 Objet
Connex Machine and
two-colour output

29 30

accurate technology for producing small parts with UV cured photo-polymeric inkjet deposition
good surface finish, as the build layer thickness
is very small. It has been extensively used by the The UV cured photo-polymeric inkjet deposition
hearing aid industry, as it can make custom parts to process is manufactured by Objet. Owned by the
fit individual ear shapes in a flesh-coloured material. large conglomerate Stratasys, Objet grew out of the
Interestingly, this ability to print in a flesh-coloured Israeli inkjet company Scitex. Scitex created the
material has made the EnvisionTEC™ the machine of groundbreaking Iris Printer® – a continuous inkjet
choice for some parts of the stop motion animation technology – in the late 1980s and early 1990s,
industry, and it was used by Aardman Animations for which revolutionised the inkjet market for artists and
their 2012 film Pirates.14 Aardman ran two machines without which there would have been no Epson or
nonstop during filming to print over 500,000 different HP wide format printers. The Objet technology draws
parts. They also made the YouTube video ‘Dot’ for on this experience and has created a very accurate
Nokia, which featured the smallest-ever stop motion process that uses a combination of inkjet technology
character.15 The advantage of this technology is and UV curing. A photo-polymeric material is inkjetted
that it exposes an entire layer at a time, making the onto a bed, which is then cured with UV light one layer
process fast and accurate for small-scale parts. The at a time. The Objet system creates very accurate
Autodesk™ Ember™ is a version of this technology parts that have a high quality surface finish. Initially,
which is open source and available at lower cost than Objet offered the choice of either a hard material
industrial machines. or a soft, flexible material. More recently, they
In 2015 both Autodesk™ with the Ember™ and have launched an expanded material and printing
Carbon 3D™ have manufactured a low cost DLP technology called Connex™, which combines the
machine. It remains to be seen whether these will ability to print both hard and soft materials, offering
have any influence over the EnvisionTEC™ market. users the ability to print a range of flexibilities and
This is perhaps a slightly different scenario to the different levels of hardness in the same 3D-printed
FDM and SLA (stereolithography) markets, because part. The latest iteration adds full colour into the
EnvisionTEC™’s primary customer base has been mix (J750 3D Printer™). The Objet system prints a
in the jewellery market, thus their customers make support structure in uncured resin, which surrounds
small objects on a limited-size build platform. These the object during the printing process and is then
new machines are therefore direct competitors with washed away afterwards. Once the support structure
EnvisionTEC™ (rather than being small desktop has been washed away, you are left with a finely
versions that are opposed to bigger industrial detailed finished part. Due to its detail and ability to
machines). It will be interesting to see how this print fine layers and smooth surfaces without visual
scenario develops in the future. stepping, Objet was the 3D printing technology that

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was used in the first 3D-printed stop motion feature any number of materials, from full-coloured plaster
film, Coraline, made by LAIKA in Portland, USA, in or various forms of plastic and nylon to ceramic,
200916 and LAIKA’s latest film, Kubu and the Two titanium, steel and silver.
Strings. It is becoming increasingly popular for artists and
designers to use a bureau service to produce their
Most recent developments work, and for good reasons: There are no capital costs
involved, no machinery to maintain and no need to
One of the newest technological developments is upgrade to new technology whenever a new machine
from Hewlett Packard, based upon the Thermal comes out. Recently, due to economies of scale and
inkjet technology they developed for the original buying power, the cost to send a part to a bureau
Thinkjet™ inkjet printers in 1984. HP have developed service has become cheaper than that of an owner of
a machine (yet to be released), which they claim a single machine buying the materials to run it.
can build a part many times faster than any of the In fact, if one factors in depreciation and the cost
current technologies, known as the HP Jet Fusion of wasted materials, it is definitely cheaper to use
3D Printing Solution.17 HP claims that due to fused a good bureau service than to run the machinery
inkjet technology, the printer will build faster, more yourself. However, one must bear in mind that these
dimensionally stable objects more quickly and more services place severe restrictions on what they will
cheaply than any of its rivals. At the point of writing print. For example, they will not accept files if walls
this second edition, the author has yet to see a are too thin nor will they produce delicate parts that
machine in action or any parts built by it. may break during manufacture or when removing
At the time of writing Objet have also launched a the parts from the machine and cleaning up. These
new multi-colour Connex™ machine that prints in true services need to be able to turn parts around
four colour with a white and clear medium. The initial quickly; it is possible to find services that will take
results seen by the author seem very impressive and the time and trouble over difficult parts – but at a
look to revolutionise 3D colour printing. cost! A pragmatic approach for artists, designers
In addition, Disney Research have filed a number and makers is to iteratively develop and prototype
of patents for new 3D printing developments. The a design using a home or locally based, low-cost 3D
most significant is a patented method of 3D printing by printer. Then, once the design reaches a stage at
volumetric addition through selective curing of a fluid which the designer is happy with it, the 3D model is
matrix. This seems to be an extension of the original sent to a bureau to be fabricated in one of a much
stereolithography patents. Disney proposes to cure a wider range of available materials/processes.
resin by the crossing of two lasers in a resin bath. On their website, the industry forum Rapid Today
lists over 600 3D print service suppliers throughout
Bureau services the world. Nearly all of these services serve the
industrial and engineering sectors; some serve
Many people predict that one of the future directions designers and architects. In England alone it lists
of 3D printing will be through the continued expansion nearly fifty 3D print services, and there are several
of bureau services. These have played a vital role more unlisted. Consequently, I will try to document
since the early days of rapid prototyping. More only those bureaus and centres that have some
recently, the presence of Internet-based bureaus previous experience of working with artists and have
such as Shapeways™ and iMaterialise™ have given made a contribution to the field in terms of pushing
these companies access to a wider customer base the boundaries of arts practice or being a central
and have enabled them to dominate the market. It location where arts practice may be found. A more
is already possible to send a file over the Internet comprehensive list of available services may be
exploiting printers situated throughout the world and found from the Rapid Today website.18 Therefore,
within a few days receive the complete and finished let’s call this list ‘the primary players from a UK
3D-printed part through the post. The parts can be in perspective’.

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Shapeways™ of its suitability for printing and the cost. Alongside
their printing services, Shapeways™ (in line with
Shapeways™ was started by Peter Weijmarshausen similar bureaus) run an online shop where you can
within the lifestyle incubator of Phillips in Eindhoven, buy designs from anyone who cares to post them
Holland, in 2008. In 2010, venture capitalists Union on the site. Shapeways™ will then print and deliver
Square19 and Index Ventures financed a move to the part for you. Currently, Shapeways™ have over
New York, where Shapeways™ have grown into 6,000 independent designers selling their own
the largest global 3D printing service. According to products and have printed over one million items
a recent Forbes article: ‘Shapeways has built the since their inception. They feature well-known 3D
world’s largest marketplace for 3D printable objects print designers and artists on their website, such as
and makes thousands of unique objects every day.’20 Bathsheba Grossman, who makes mathematical art
Shapeways™ tend to be the port of call for pieces, and Nervous System™, who make generative
smaller objects. They run a very accessible front work based around natural forms. Shapeways™ have
end to their website, powered by software that will grown from strength to strength and now dominate
assess your CAD model automatically and inform you the bureau market in the USA.

31

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iMaterialise™

iMaterialise™ specialise in working with artists and


designers. They run an online gallery service very
similar to Shapeways™ but also deal with larger
specialist artworks. For example, they printed the
recent Iris Van Herpen catwalk collection ‘Hybrid
Holism’. iMaterialise™ also print a wide range of
materials, from plastics to ceramics and metals.
iMaterialise™ is part of the Belgium company
Materialise (MGX) who are one of the largest players
in the industry, developing 3D print software and
serving the engineering, industrial design and
medical industry sectors.21

3T RPD™

3T RPD22 are primarily a bureau for the engineering


industry, including the aerospace automotive and
defence sectors. However, they also work with
architects and designers, such as Lionel Dean, Assa
Ashuach and Alexandra Deschamps-Sonsino, and
artists, such as Heather and Ivan Morison.
One example of 3T RPD printing for artists is the
Installation ‘Little Shining Man’.23 3T RPD worked
with Queen and Crawford Design studio to realise 32
this work produced by the artists Heather and Ivan
Morison. The design of the structure is based around
the tetrahedral kites of Alexander Graham Bell, which
were then multiplied out into colliding cubes based
on cubic formations of the mineral pyrite. Queen and
Crawford designed a nylon joint system that would
handle every connection in the composition. Working
closely with 3T RPD in Newbury, the 6,000 individual
joints were built using their SLS technology and
printed in nylon.
The kites were then fabricated from carbon fibre
rod and cuben fibre, a handmade composite fabric
used primarily in racing yacht sails. This achieved
33
the perfect combination of strength and weight. The
visual impact of the fabric produced an ethereal
sense of depth and refraction that gives the heavy 31 opposite and 32, 33 above:  Heather and Ivan
Morison, ‘Little Shining Man’, November 2011. This
mass the lightest touch. is a new piece of work by Heather and Ivan Morison,
The kite shown is one section of an arrangement commissioned by Dandara, made in collaboration
with fabrication design studio Queen and Crawford
of three that come together to create the final piece
and architectural designer Sash Reading.
of sculpture that is suspended in an atrium at Castle Photography © Ivan Morison, Matt Porteous.
Quay in St. Hellier. It is taken down once a year to be www.mattporteousblog.com

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flown on Millbrook Beach in St. Aubin’s Bay, Jersey. creative industries – printing for artists such as
More than 23,000 individual components make up Richard Hamilton, Tom Lomax, ceramic designer
the complete structure. Peter Ting and Aardman.
CFPR undertake research into laser cutting
and wide format printing alongside innovative 3D
Bureaus attached to academic printing and 2.5D technology. They also undertake
institutions collaborative industrial research with companies
such as Renishaw and Johnson Matthey Noble
BMADE 3DP (formerly the Digital Metals™.
Manufacturing Centre (DMC)
at the Bartlett School of Architecture) Conclusion
The BMADE 3DP24 runs a bureau service for As I said in the introduction, it is difficult to see where
architects, artists and designers. Working alongside the technology will go in the next few years, but my
CADCAM and the Bartlett Workshop, the BMADE guess is that it will split into a number of different
3DP promotes digital manufacturing techniques, markets. The high-end machinery will be used by the
including 3D printing/additive layer manufacturing, top end of the engineering and aerospace markets,
3D scanning and free-form haptic modelling. and it will also be used for high-value bespoke markets
such as medical, dental, sports equipment and
Centre for Fine Print Research (CFPR) jewellery. In the middle will be the bureau services. I
have no doubt that, given the high cost of the quality
CFPR is an extremely well-equipped university machinery the bureau services can provide, they will
research centre dedicated to print and the physical continue to service those who need to keep costs to
artefact, located at the University of the West of a minimum through economies of scale.
England in Bristol, UK.25 CFPR have been involved In 2012 I wrote that the low-end machines would
with 3D print as a research tool since 2005. In the remain in two forms, with the very cheap machines
last few years they have run a specialist bureau likely to enter the toy market. With recyclable
and consultancy service for artists, designers and materials, a slightly higher-quality machine will serve

1  Beaman, J. et al. (1997), Solid Free no. 4575330. United States Patent 12  Hoskins, D. and S. Huson (2010), 18  Rapid Today (n.d.), Available online:
Form Fabrication: A New Direction in Office, filing date 8 August 1984. A Method of Making a Ceramic Object by http://www.rapidtoday.com
Manufacturing, USA: Kluwer Academic 7  Crump, S. S. (1992), Apparatus and 3D Printing. Patent Application 19  Labarre, S. (2012), ‘Shapeways
Publishers. Method for Creating Three-Dimensional 1009512.3. UK Patent Office, filing Scores $5m from Union Square
2  Wohlers, T. T. (2012), Wohlers Objects. Patent Specification no. date 2010. Ventures, Aims to Be the Kinko’s of 3D
Report 2012. Annual Worldwide Progress 5121329. United States Patent Office, 13  Deckard, C. R., (1989) Method Printing’, Co.Design. Available online:
Report, Wohlers Associates Inc. Available filing date 1992. and Apparatus for Producing Parts by http://www.fastcodesign.com
online: http://wohlersassociates. 8  Feygin, M. (1988), Apparatus and Selective Sintering. Patent Specification 20 Ewalt, J. W., (2012), ‘3D Printing
com/2012report.htm Method for Forming an Integral Object no. 4863538. United States Patent Shapeways and the Future of Personal
3  Wohlers, T. T. (2017), Wohlers from Laminations. Patent Specification Office, filing date 1989. Products’, Forbes, 19 June 2012.
Report 2017. Annual Worldwide Progress no. 4752352. United States Patent 14  Woodcock, J. (2012), ‘How to Make Available online: www.forbes.com
Report, Wohlers Associates Inc. Available Office, filing date 1988. a Pirate!’ TCT Live, 20 (5): 20–21. 21  iMaterialise (2017), Available
online: http://wohlersassociates. 9  Sachs, E. M., J. S. Haggerty, M. J. 15 Ewalt, D. M. (2010), ‘Aardman & online: http://i.materialise.com
com/2017report.htm Cima and P. A. Williams (1993), Three- Nokia Make “Dot,” The World’s Smallest 22  3T RPD (2015), Available online:
4  Wohlers, T. T. (2007), Wohlers Dimensional Printing Techniques. Film’, Forbes, 18 October. Available http://www.3TRPD.co.uk
Report 2007. Annual Worldwide Progress Patent Specification no. 5204055. online: www.forbes.com 23  Studio Morison (2017), Available
Report, Wohlers Associates Inc. [out United States Patent Office, filing date 16  Dunlop, R. (2009), One Step at a online: http://www.morison.info
of print]. 1993. Time for the Puppet of a Thousand Faces, 24  BMADE 3DP (2017), Bartlett School
5  Beaman, J. et al. (1997), Solid Free 10  Roper, C. (2012), ‘The Boy with 12 February, CG Society: Production of Architecture, London University.
Form Fabrication: A New Direction in 8,000 Faces’, Wired, September: focus. Available online: http://www. Available online: http://3dp-bartlett
Manufacturing, USA: Kluwer Academic 104–109. cgsociety.org/index.php/CGSFeatures .blogspot.co.uk/
Publishers. 11  Yoo, J., M. J. Cima and S. Khanuja /CGSFeatureSpecial/coraline 25  Centre for Fine Print Research,
6  Hull, C. W. (1984), Apparatus for (1992), ‘Structural Ceramic Components 17  HP (2017), Available online: http:// University of the West of England (2016),
Production of Three-Dimensional Objects by 3D Printing’, The Third International www8.hp.com/us/en/printers/3d Available online: http://www.uwe.ac.uk
by Stereolithography. Patent Specification Conference on Rapid Prototyping. -printers.html /sca/research/cfpr/

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the geek, education and SME markets. In 2017, I bureau for a high-quality part in a known material.
think a future toy market is unlikely – or at least I Some of those materials are already available, such
have not seen a small reliable machine marketed in as titanium, steel, silver and gold, with a range of
the right way. The low-end ‘geek and maker’ market plastics, including nylon and photopolymer materials
has matured and expanded to a much more tailored that simulate the performance of ABS and rubber.
and selective audience. There has been a realisation Other materials, such as aluminium, may never be
that this is a specialist market that requires a much used in 3D printing because of health and safety
more sophisticated user who is happy to tinker with concerns. Materials are set to improve – in terms
and nurture a machine. A plug-and-play solution is of strength, durability and quality of surface finish –
a long way from realisation and may not ever be and a wider range of materials will become available,
achievable at a low enough cost. However, some of including materials with thermal and electrical
the most recent developments in lower-cost printing conductivity for functional applications such as
are quite close to being plug and play (e.g., Lulzbot 3D-printed electronics – for example, Optomec and
is one example that worked ‘straight out of the box’). Voxel8. Deposition technology will improve in quality
If the market desires a better quality part, most and the cost of mid-range printers will continue to
will first trial it on a cheap machine to make sure fall. Multiple material printers will slowly enter the
it works and is watertight and then send it to a medium and lower cost sectors.

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3
Crafts and craftspeople

This chapter will primarily examine craftspeople and how they interface with
3D printing. I will explore how the technology is changing the concept of
craftsmanship with thoughts, observations and case studies.

I wrote in 2013 that whilst it is difficult to come up possibilities of printing in ‘real’ materials such as
with any firm evidence or overall statistics, I feel metal, ceramics and soft colourful plastics. These
that 3D printing’s influence should and will have a possibilities changed again in late 2013 and early
fundamental impact on the area of ‘making’ that 2014 as a result of the ‘Out of Hand – Materialising
has been traditionally known as the ‘crafts’. I argue the Post Digital’ exhibition (curated by Ron Labaco)
that until very recently, this area of the visual arts that took place at the Museum of Art and Design
has had the lowest public profile for adopting digital (MAD) in New York. ‘Out of Hand’ firmly tied craft skill
technology – apart from a few rare examples such as to digital technology and methods of making.
the work of Michael Eden. I also noted in 2013 that when showing a craft
In contrast, throughout 2011 there were a object, the knowledge and craft skill inherent in the
plethora of digitally oriented craft exhibitions and work is a crucial part of exhibiting it. At that point most
curated shows that included 3D printing, such as 3D-printed artworks lacked any of those inherent
the Crafts Council touring show ‘Lab Craft: Digital properties or tacit knowledge that is fundamental to
Adventures in Contemporary Craft’1 and the ‘Power a craft piece. I was not sure if either the artists or
of Making Exhibition’2 at the V&A Museum, London. the curators were able to be sensitive in retaining
These exhibitions began to tackle the problem of how the tactile properties of conventionally formed
we move beyond the virtual screen representation of materials. By this I mean that the problem is inherent
an artefact to how we create it in the physical world in manufacturing or displaying the 3D-printed artefact
using digital technology. in a manner that would normally be central to the
These exhibitions seem to have ridden a wave core essence of any traditionally crafted object. This
of change in both technology and the attitude is a new area of working through a process. To 3D
of contemporary makers who are adopting the print a successful artwork requires a high degree of

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1  Michael Eden, ‘Wedgwouldn’t Tureen’, silver test. © Michael Eden, courtesy of Adrian Sassoon.

skill, but at the moment the material properties deny manufacture – making the object twice removed from
the craft skill. its creator. Whilst this largely still holds, the work of
However, this is no longer entirely true, as I write artists such as Jonathan Monaghan and craftspeople
this revised edition in 2016, when material such as such as Jack Row and Michael Eden mitigate this
3D-printed metal has progressed substantially. Whilst view. In my opinion, recent changes in the visual arts
there is a much wider choice of other materials, they specifically, in both 3D printing and the related 3D
have not undergone the same radical changes as software, are moving from the initial ‘early adopter’
metals. stage to the more skilled mainstream craftsperson.
I also wrote that 3D printing presents not only These very attributes of 3D printing lead us to
a physical disconnect between the maker and the the following questions: First, is there a ‘craft of
object, but also has the added disadvantage that the digital’? And second, how do we reconcile the
this physical disconnect is mediated yet further craftsperson’s tacit understanding of materials with
through the digitisation process. By this I mean one a process that removes the union of hand and eye
first draws a virtual representation on screen, which normally associated with a craftsperson using a tool?
is the first disconnect, then one sends this virtual It is this tacit understanding of materials, only
object to the printer, where there is also a physical gained by the acquisition of knowledge through
disconnect between the creator to the object’s practice, that is essential to the creation of any good

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quality artefact to which we might ascribe a high criticism for holding what in some circles may be seen
degree of skill, whether it is a fourteenth-century tin as an old-fashioned view: I firmly believe in a visual
glazed Majolica bowl from Deruta in Italy or a table aesthetic and the need to learn craft skills in order to
from the contemporary furniture maker Fred Baier.3 create art of value that combines both an appreciation
In this chapter I hope to present a series of of form and content. I am in the same camp as
examples and case studies, which will prove that Richard Sennett in his treatise ‘The Craftsman’ in
in fact a number of people may have already solved that I believe these skills have to be learnt by familiar
these problems and, if they have not completely understanding and repetition of practice.
solved them, they have at least found solutions that
work for them. All craftsmanship is founded on skill developed to a
However, to return to the fundamental problem high degree. By one commonly used measure, about
or dichotomy: the issue is the reconciliation of ten thousand hours of experience are required to
learned tacit knowledge of materials, essential in the produce a master carpenter or musician. Various
creation of a quality artefact, in any manufacturing studies show that as skill progresses, it becomes more
process (whether analogue or digital) as against a problem attuned, like the lab technician worrying about
3D printing process that removes and automates the procedure, whereas people with primitive levels of skill
essential coordination of hand and eye. struggle more exclusively on getting things to work.4
Additionally, 3D printing lays down a material
in a new way, a way that bears little relation to the How do I believe that the field of the crafts will deal
processes that have been used in the past to create with this problem and adopt these new technologies?
an artefact. At this point I may be opening myself up for I may need to qualify here what I mean by adoption.

2  Workshop of Giacomo
Mancini, majolica bowl,
1520–50. Tin-glazed
earthenware, painted with
colours. © V&A Images,
Victoria and Albert
Museum (2595-1856).

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I have stated elsewhere that I do not believe that the that adoption of new technology is not a negation of
early adoption of a process is representative of a new craft skills – quite the opposite. It is not possible to
field. Early adopters tend to create artefacts that, at take on a new manufacturing technology without an
best, look as though they have been created with a inherent understanding of materials. I see the rise of
very specific technology – an instantly recognisable this technology in the same vein as the introduction of
technology – which they are using for the sake of mechanisation into the crafts during the Victorian era.
using and not as a means of communicating an This is perhaps best summed up by George Sturt
idea through an appropriate tool. In my opinion the in his famous text5 The Wheelwrights Shop, which
most innovative works are created when 3D printing documents the period between 1884 and 1891
technology becomes more commonplace and then when farm carts were still wholly made by hand, just
the images, objects and artefacts are made using before the general acceptance of machinery into
the technology simply as a means to an end and not the trade. This wonderful book makes the argument
as a means to represent the process or technology. for an understanding of materials in order to make
To illustrate this, I constantly compare 3D printing the best quality artefacts. Sturt’s employees had a
to the development of inkjet printing in the 1990s, complete and tacit knowledge of all of the elements
which went through a similar new technological that went into growing, harvesting and seasoning the
adoption process to which, in the beginning, only a locally sourced timber they used.
few had access. Then the adoption travelled through However, we live in a different world: The
increasing improvements and developments to a state knowledge required of today’s skilled craftsperson is
of familiarity, ubiquity and finally, acceptance. Inkjet very different from the craftsperson of the past, and
printing is now a fully accepted part of the canons of this knowledge will face rapid change in the future.
printmaking and photography. Artists and craftspeople So, just as in Sturt’s time, when the knowledge
make work using an inkjet process that is common to and skill base that had not changed for centuries
everyday practice and therefore ‘familiar’. changed rapidly within a few years, we too may now
This same adoption process is yet to happen with experience similar rapid change, engendered by the
3D printing, and craftspeople need to understand introduction of a disruptive technology.

3  Sturt’s Wheelright’s Shop, Farnham, Surrey, 1916. © Sturt 1923.

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4  Side view of a handmade
cart from Sturt’s Wheelright’s
shop. © Sturt 1923.

Sturt describes the transition of his family of a process. It will not possess any of the inherent
business to mechanisation: material or aesthetic qualities that are obvious in a
piece that is made so skilfully that it transcends the
But eventually – probably in 1889 – I set up machinery: process. One instantly looks at the content whilst
a gas engine, with saws, lathe, drill and grindstone. fundamentally understanding the level of skill that is
And this device, if it saved the situation, was (as was required to create the piece and without having to
long afterwards plain) the beginning of the end of the question its integrity or imperfections. For example,
old style of business, though it did just bridge over the compare the classic Arne Jacobson bent plywood
transition to the motor-trade of the present time.6 butterfly chair, which demonstrates inherent material
qualities, and the low-cost IKEA Vilmar chair, which is
What is interesting here is that all of the built to a price point.
machinery Sturt describes is a vital part of the Sturt presents us with a further problem. His
modern craftsperson’s toolkit. In fact, many craft descriptions of a tacit understanding of materials are
woodworkers making furniture today – in addition both insightful and unusual, in that he has real insight
to being completely au fait with powered hand and and practical knowledge of his subject combined
machine tools – would also possess a CNC router. with the unusual ability to write and explain the
The crux of this argument is simply that the adoption view and understanding of a practitioner. However,
of new technology requires a new set of skills, without Sturt is writing about the transition from handcraft
throwing out the skills and material knowledge to the advent of mechanisation (but at this point in
inherent in all of the previous technologies. Crucially, history machines were still very ‘hands-on’). What
it requires an understanding that these technologies we are dealing with today is the transition from what
are no more and no less than a new set of tools we consider to be a ‘hands-on’ approach, to what
that require time to become familiar with. What they can only be described as a ‘hands-off’ or ‘remote
should not do is dictate the practice. All too often mechanisation’ approach. Therefore, is it possible
with the adoption of new technology, in whatever to use Sturt as an analogy for tacit understanding,
discipline, one can instantly tell a work that has even when he is decrying the process we are in
been dictated and created by the simple constraints the transition from! I believe that the fundamental

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tenet of Sturt’s argument still holds true in 2017, borders between disciplines. (Here I will also blame
and it could offer further insight: During a period of myself for the individual chapters in this book
transition, the comparisons that are made to the that define disciplines by chapter heading, when
new technology from the point of view of the old, personally I do not agree that there have to be any
by their very nature, tend to be negative. As the boundaries!) However, there is no doubt that under
technology matures, a more rational understanding the broader definition of ‘craftsperson’ people are
and acceptance grows until we reach the stage, as integrating with the technology. Examples include the
described above with digital inkjet technology, of its design collective Nervous System and the designer
commonplace integration into everyday practice. Bathsheba Grossman, who has been making metal
Philosophically, I understand the problem for and plastic jewellery for a number of years.
the craftsperson at this point in the development Again, the real test comes when the objects
of 3D printing. By the very nature of the 3D printing transcend the process involved. In fact, in my view,
process, the range of materials available to the the above examples illustrate the early adoption of
user is still extremely limited and primarily does not the process very well. Both of these examples utilise
exhibit any of the characteristics available in the mathematic algorithms to generate natural forms,
standard materials used in the broader disciplines which are then 3D printed. This makes use of a
of the skilled crafts. Why, therefore, use a process factor of the technology that is immediately available
that offers none of the qualities inherent to your and inherent to the way objects are conceived. The
discipline? downside of this approach is that objects created are
The answer of course is that 3D printing offers completely subservient to the process, and therefore
the ability to create objects that would be impossible instantly recognizable as 3D printed.
to create in any other way, and this is the solution
to the dichotomy. Whilst the quality of material often
leaves a great deal to be desired, what can be done
with the process is very seductive. However, has this
also now become a cliché or gimmick: the impossible
object? Maybe practitioners are beginning to work
through this gimmicky phase in the same way
that they did when inkjet printing was a novel and
seductive process, during which time there were
a huge plethora of Photoshop gimmicks that have
now died away. As is common across all of the arts
disciplines, most participants are waiting for the
technology to take off. Only then will it be possible
to marry the abilities of ‘print-on-demand’ in shapes
that are integral to the 3D printing process, with
materials that have the inherent qualities required by
the artist craftsperson. This means the objects will
be aesthetically pleasing in themselves and will not
exist merely as an expedient means of laying down a
track to create a 3D print. Thus finally, we will create
objects in ways not currently possible – objects that
possess the inherent material qualities so desirable
to the experienced craftsperson.
Having argued that craft is in transition, there
is no doubt that craftspeople have been using the 5  Nervous System, ‘Hyphae Cuff’. Photographs by Jessica Rosenkrantz.
3D print process and there is much blurring of the © Nervous System.

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In the case studies below I have interviewed Marianne Forrest uses the technology as much
people from diverse crafts backgrounds who have as a designer as a craftsperson, in the sense that
dealt with the problems of limited materials. Each it is a tool to enable her to achieve a desired result
has a very different and particular approach to and it was not until she could print in metal that she
using 3D printing: Michael Eden has a background began to use the technology.
as a practicing ceramicist. Jack Row is a jeweller Jack Row’s use of 3D print technology is more
who has used 3D modelling since he was at direct and primarily the finished article is not in itself
university. Marianne Forrest is primarily a clock and 3D printed, as is the case with both Marianne Forrest
watchmaker. and Michael Eden.
I also wanted to interview people who used 3D Michael Eden’s main aim, in his own words, is:
printing technology in very different ways. Jack has
an extremely hands-on, do-it-yourself approach, that To communicate an idea or tell a story in the form of
starts with 3D modelling and 3D printing of moulds a three-dimensional object and in order to do that in a
followed by hand finishing and embellishment. At lyrical way I choose the appropriate tools. It does not
first glance there may seem to be distinct similarities matter to me whether they are a computer, the potter’s
between Marianne Forrest and Jack Row, but their wheel, the 3D printing machine or the kiln; they are all
approaches are very different. tools and require a degree of craft skill to do the job well.

Case Study

JACK ROW

Jack Row was born in Nottingham, England. After


completing an apprenticeship in traditional goldsmithing,
he began studying in 2005 at the Birmingham School
of Jewellery on a Higher National Diploma (HND)
jewellery and silversmithing course. Following successful
graduation in 2007 and winning a number of awards, he
entered employment for one of Europe’s leading jewellery
manufacturing companies, as a designer of bespoke
products. Experimenting with the application of computer
aided design (CAD) technology, Jack became fascinated
with its potential for the creation of innovative, exciting
products.

Returning to study at BCU in 2008, he began to combine


his traditional skills, learned as an apprentice, with the
innovative application of CAD and RP (rapid prototyping)
technologies. On graduating Jack won the coveted
British Jewellers Association prize for his precious metal
fountain pen design concept. Six months later, he was
awarded a Gold Medal prize by the Worshipful Company
of Goldsmiths, one of the established Livery companies
of London, for his ‘Architect’ prototype fountain pen, in 6  Jack Row, Architects Pen
sterling silver, based upon the original design concept. with diamonds, silver and gold.

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The Architect Collection debuted at Harrods in November
2011 and has since become the designer’s most
celebrated work. Jack continues to build a relationship
with Harrods, offering its discerning customers the best
in luxury British design and craftsmanship. Furthermore,
the two brands’ key strengths of quality, innovation,
service and British eccentricity perfectly align.

When I asked Jack how he would describe his professional


practice – for example, designer, artist, jeweller or a
craftsperson – he replied:

—— I would say all of the above, really. Unfortunately,


I don’t think I fit neatly into any single part of
the definition. I'm hard to pigeonhole. For my
personal practice, calculating the lowest common 7  Jack Row, Gothic Fountain Pen
denominator, of all those disciplines, I would
probably say I’m a goldsmith and all those other
things are part of my practice. Us early gamers find it easier to work with 3D
modelling software, as a result. Not everybody,
Jack first started 3D printing around 2006, at university, certainly – but it is a trend I’ve noticed with my
using Rhino. He says that most of the universities taught CAD students. The other immense thing about
Rhino at that time, and everything he does involves 3D 3D printing, for me, is accuracy. Especially with
printing to a greater or lesser extent: the work that I do (which you could argue is
very small scale engineering) tolerances are all
—— It’s economical. I can design and develop important, as well as symmetry. The magic of
an item in 3D first, generally shortening the the mirror and rotate functions helps enormously
development process, as I can visualise how with this. If you can imagine making, for
all the components fit together on screen. This example, a pair of earrings, one item has to be
reduces the volume of models and prototypes an exact mirror image of the other. After creating
needed, before you get to the end product. one earring, it’s just a few clicks to create its
Design development is one of the most costly counterpart. There are obviously always slight
and time-consuming aspects of this business. differences and degradations between virtual
Secondly, it’s great for visualising ideas for models and the finished piece, due to the
clients. If a customer isn’t quite sure or they nature of casting, hand fabrication and finishing,
need a bit more information to make that especially in the post processing of the piece.
commercial ‘leap of faith’ – I can provide them A CAD file can be 100% accurate but as with
with a realistic render and/or a three-dimentional any art or craft, only as good as the individual
print of the design first, helping them to be creating it. CAD however does not provide a
confident they will be happy with the eventual safety net for mistakes or increase the technical
finished piece. Furthermore, because the and artistic ability of the user – it’s not a magic
materials I work with have a high intrinsic value, bullet for designers. CAD certainly still seems to
if the design isn’t quite what they were expecting get a pretty bad rap, especially in this industry –
and needs tweaks, it’s much easier and more its widespread use in jewellery design is still fairly
economic to make alterations at this stage. I recent, and if you go on any social media there’ll
also take pleasure using CAD and 3D printing, so be someone saying it's cheating or it’s ‘not how it
there’s that selfish reason too. As I was brought was in my day’ and so on.
up playing 3D computer games, you could argue
that I have been using CAD-like software since This consolidated my own views about this kind of
I was about ten years old. You could make the argument and we discussed The Wheelwrights Shop,
point that it’s perhaps a generational thing. mentioned above. Jack replied,

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printing, but sometimes, if the original master
is 3D printed – if I was creating a cufflink that
was 3D printed – I might cut a mould of it,
which is quite a traditional process. In essence
you’re watering down the amount of 3D printing
involved in making the production run. It’s hard
to quantify, really.

This confirms the view that 3D printing is about so


much more than just ‘press a button’ and a fully formed
object pops out – there’s a huge amount of finishing and
cleaning up of the piece that requires a knowledge of
traditional craft skill, even without factoring the printing
of moulds or casting moulds and casting.
8  Jack Row, bench tools

Jack explained that he mostly uses 3D printing for lost


wax casting but also some sintering. But he went on to
—— It’s all to do with new tools and developments say that 3D sintering is not currently that realistic for him
in technology. I imagine when the first super at the moment, mainly due to the poor surface finish.
accurate lathes were commercially available, Generally most of his work is made in a direct castable,
some craftspeople using traditional tooling would DLP printed resin which gets burnt out or ‘lost’ during the
have been up in arms, but now a craftsperson lost wax casting process. He says that’s generally the
who uses a modern lathe is still a craftsperson. best way of doing things as you get less aggregation of
It’s clearly all relative to the period in history. the piece and it’s a more direct replication of the digital
Whenever I do get into discussions about this design. Jack owns a Reify Technology Solus DLP 3D
‘cheating’ argument, I generally find it is with printer, with a very small printing bed of only 80 x 45 mm
poor craftspeople. The goldsmith I studied under, but a very high X, Y and Z resolution.
during my apprenticeship, always said that the
method you use is irrelevant; getting the best About software, Jack says:
end result is all that matters. The process by
which you got there is irrelevant, especially to —— I use Rhino™ and Gemvison Matrix. I naturally
the consumer. And again, the same people who gravitate towards surface modelling; it suits
argue it’s not made in the correct way, or it’s not the way I think. I’ve also used Artcam™ – by
how it should have been done and is cheating Autodesk – but I don’t really get on with it all
etc. – I’ll always ask them if they have electric too well. It’s superb for relief sculpting, but
lighting in their workshop. Are they an historical as my work is more architectural in nature, it
re-enactor? Working by candle light? Where do is pretty limiting, not being truly 3D. Rhino’s
you draw the line? I’ve always believed that a what I studied at university and it’s what I
bad craftsperson mocks the skills he or she does used in my first job after graduating, as a 3D
not possess. printing technician and CAD designer. Also,
it’s relatively affordable and adaptable. I will
I then asked Jack if his work was solely created by 3D usually send an STL file to my printer but if I
printing, to which he replied: need to print a piece larger than my machine’s
bed, I use Shapeways™ in Netherlands/New
—— It depends on the design (e.g., some things might York. Their turnaround time is considerably
be 3D printed and then cast, you lose the print slower than printing myself, 10 days vs 2-6
in the process), you could argue that maybe 20 hours, but the quality is reasonable and at a
to 25 per cent of that job is achieved through 3D good price.

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I then asked Jack about the barriers to 3D printing:

—— The barriers for me are the varied processes


which are vital post print. I can design and print
virtually anything, but it doesn’t necessarily
mean it is suitable for the processes essential
in creating a finished piece to a professional
standard. These are primarily lost wax casting,
finishing and gem-setting. As sintering gets
better, we will be able to neatly side-step some
of the limitations of the lost wax casting process
and the many variables which accompany it.
However we are always limited by the tolerances
Jack Row, SLA build platform
and properties of the materials we use. If I need
to place a gemstone into a design, I need to
make sure it’s the right thickness and form to
allow it to be securely set – you also have to
so to speak. Definitely 3D printing has craft
understand the very specialised setting process.
sensibilities. There are CAD designers and
3D printing can still be quite expensive to use,
then there are CAD designers; some are more
and it is often cheaper to make something in the
talented and experienced than others. It’s the
traditional way. For example, I have a range of
same with goldsmithing, and any other craft, they
pens with a very fine (0.3-mm thick) twisted wire,
all take a long time to learn and master – hence
wrapped around cylindrical form, that creates
the old adage that 10,000 hours are needed to
a beautiful undulating pattern. I could replicate
merely become proficient. CAD and 3D printing
this in CAD, 3D print and cast, but the result of
is a long way from merely pressing a button.
making by hand is vastly superior in quality and
It should just be regarded as another tool. It
finish, not to mention more economical.
is certainly a significant and versatile tool, but
still fundamentally a tool. All that matters is the
In response to my question regarding craft skills, Jack
excellence of the work that you create.
responded:

—— Far from giving up craft skills, I have actually


developed new ones and continue to hone
my existing ones. It’s made me join the dots,

9  Jack Row, Jaali fountain pen.


Silver, gold and blue diamonds.

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Case Study

MARIANNE FORREST

Educated at Middlesex University and the Royal College associations have the same problem, because
of Art, Marianne Forrest makes timepieces that range I make jewellery, watches and architectural
from the tiniest of wristwatches to huge architectural pieces, so basically, I’m not a member of any of
installations for urban spaces. Marianne and I met in the associations.
person and handled many of her pieces, which perhaps
explains the more hands-on nature of our discussion. She Her introduction to 3D printing technologies began
explains the inspiration for her work: around 2007, when direct metal laser sintering became
available and Marianne started learning Rhino. She had
—— I have a fascination with scale, surface, form played with the technology earlier, but clearly states
and function. I explore ideas about the nature there was no incentive for her to use it until suitable
of time and its transience and permanence. I try materials were accessible. She learnt the technology by
to re-define the traditional watch and the way it actually making a piece of work and working through the
is worn by expanding its potential for hanging tutorials. (Here we discussed the Rhino Toy Duck tutorial,
and draping on different parts of the body and which almost everybody seems to have made in order to
clothing. understand Boolean difference!)

Marianne calls herself a maker or ‘designer maker’, When asked what proportion of her work was made with
and this fits her practice in the true sense of the words. 3D printing, Marianne said that she makes a number of
Marianne articulates a problem common to many cross- 3D-printed items but has actually only made a few different
disciplinary practitioners: designs. She explained that this is because she is too busy
with other things. But this is modesty on her part. Later
—— I tend to look at the person I’m talking to and on in our discussions, she stated that she was able to
pigeonhole myself for them – otherwise people create seventy watch cases for her miniature watch ‘Sho’
just look at you blankly – so I usually just say in one build. It is difficult to discuss with her if her works
I’m a silversmith or jeweller. The craft/design are solely 3D printed, as obviously the watch movements

10  Marianne Forrest, Tiny titanium drop group. 11  Marianne Forrest, 'Paleolith' DMLS stainless steel. Image credit:
Simon B Armitt.

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12  Marianne Forrest, ‘Hyde
Park Gate’ wall clock, 2012.
© Marianne Forrest.

are not going to be printed (because at this point in time, designed the object’s parameters so it would require no
although it is possible to 3D print in metal, it is debatable cleaning up. She made sure that she specified the angles
whether it is even possible to print the delicate watch to avoid overhanging features of greater than 30 degrees,
balance mechanisms; see below) and therefore only parts thus creating a deliberately self-supporting work that only
of her work are going to use the process. had a tiny little spigot in the middle to connect it to the
base of the build structure in the bed: ‘When I got it back
However, in terms of the qualities that 3D print has to from printing I actually didn’t do any cleaning up – just
offer, Marianne is very clear, when describing her most gave it a quick polish and there you go’.
complicated work to date, the unique watch ‘Paleolith’.
She explained the complexities of the build process: She has created various versions of this watch, as well
as a ring watch, made from the same 3D-printed file.
—— Paleolith was actually built in six parts, then While discussing this simpler series of work, I asked her
welded together. Because it’s a very different whether she made the watch movements herself or if
process (to making a piece by hand), especially she bought them in. Marianne replied that she did not
with the support structure and the cleaning up make them herself, but she did make adjustments and
required, this piece took me six months to clean alterations to the larger movements:
up! However, one of the interesting things about
it is I couldn’t have physically made it like this by —— I buy them in. So my smallest watch
hand. Each one is made using a cone that I had is absolutely governed by the smallest
stacked together and then cut. There is no way manufactured movement. When it comes to the
I would ever have made that by hand; it would watch cases, with the absolute smallest one I
have taken me a couple of years. So six months had to make it in Rhino software because you
is really quite quick! can’t physically make it that small, which was
interesting and a really good use of Rhino, as it
It is possible to see from the comb structure that it would was absolutely pared down – they also sell like
have been impossible to get tools into the tight spaces in hotcakes!
order to cut them; similarly, casting would not have worked
as the moulds would have been far too complicated. As Marianne explained in greater detail how 3D printing is
a counterpoint to the length of time and work required by crucial to the whole process of getting the movements
‘Paleolith’, Marianne created a series ‘Sho’, in which she to fit: ‘I took each wall thickness right down to the

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13  Marianne Forrest, Silver Sliver.
© Marianne Forrest 2016.

last possible parameter – you can only do that in 3D the barriers that prevent her from using 3D printing, her
prototyping; you just can’t cast it. It will shrink or move response was interesting:
or lose something and then the movement doesn’t fit; [it
is] very logical. So I like the intensity of that tininess but —— I try to cut things like I would at the bench. I’m
I also like the wear-ability.’ struggling with it at the moment. Having done the
earlier pieces, I’m back to the cutting and filing
In complete contrast to the minute nature of her watches, inside the computer. So I started with a box and
Marianne then deliberately took on a larger-scale project almost everything was Boolean difference, but
with funding from London Metropolitan University in which I’m trying to make it all subtractive manufacture.
she could work much faster: ‘I did a whole research That paradox is quite interesting to me, and the
project – the “transformation” series – things made paradox between the hand and the screen, as
instantly or spontaneously, that was about speed of most people don’t think of it that way (i.e., as an
making as well as size’. approach to the technology).

Marianne also makes things on a much grander scale, This seems to me a very interesting way of working. 3D
grander even than the ‘Transformations’ series. Her printing is in itself an additive process and the software
method of describing the various areas of her working therefore allows you to build the object in a similar additive
practice is therefore very ordered. She accords separate manner. This makes working deliberately subtractively
groupings to her works dependent on scale: ‘But then I in an additive process seem unusual. I wonder if this is
go up again into the architectural stuff, which is always something that is only inherent to a person with many
site specific and intended to be with the community. But I years of hand-craft practice who has then learnt digital
enjoy all that because it’s different every time’. technologies as opposed to a person who has grown up
with both.
In relation to 3D printing and digital technology, the way
she now approaches her practice is very different because Marianne also comments:
she uses Rhino to make models of the big things, which
she finds much easier for visualisation purposes. She —— Rather than trying to stretch the technology,
feels this is an interesting addition to what she has I’m just trying to make things in different ways.
offered to clients before. When I asked Marianne about What interests me is the way you use your hands

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and brain to make something. Most of the time When asked where she saw the future of 3D print for
that interface between hand and brain is lost artists, designers and craftspeople, her reply was very
because all you are doing is clicking. But when I specific about her work as a jeweller and she commented
am building something in the computer, it’s very on the tiny ‘Sho’ watch cases:
much using the same parts of my brain. I get
really close to the screen and I am right there —— I have a variety of different pieces [that] I can
and in there with it. use to make watches, around seventy-odd – so
really it’s a manufacturing system. I mean it’s
Marianne showed me a cast watch she made by printing only seventy that I got out of it, but seventy
a plastic prototype for a mould on the EnvisionTEC™. watches is fantastic for me. I have piles of them
Marianne thought it had ended up slightly different to back at the studio made that I haven’t had
the way she had envisioned it – certainly it was weaker, time to finish. So after I made this one, I was
and in addition, if she had made a watch by using the really interested. Going back to the making, this
plastic as a mould, the casting would have shrunk the process, which is seen as a prototyping process –
piece again (maybe 6% less in terms of shrinkage), which and I hate to say this! – could actually be the way
on a watch is impossible – you would have to re-cut every that Britain could resolve some of its financial
single one to make the movement fit. issues, in manufacturing terms.

Marianne reflected: Marianne is perhaps slightly different to the other two


case studies presented in this chapter in that she
—— It’s a nice piece but it’s got problems. I made waited until the material properties were closer to her
another one which was also resin and, instead requirements as a craftsperson before adopting the
of trying to cast it, I thought, well how else technology. This means that she is specifically using the
could you make this a ‘real thing’ in real metal, material properties of the metal in order to obtain the
because metal is really the key for me – although results she is seeking. However, it is clear that Marianne
I work in all materials for this process, I want has had to adopt different working practices and develop
to work in metal, so I made another one and strategies that take on board the particular material
then electroformed it afterwards. I thought the qualities of 3D-printed titanium.
combination of electroforming and resin would
keep it all together but it didn’t quite – that one
broke – but what an interesting way to do it!

This example led Marianne and I to a discussion of the


structural integrity of electroforming on a 3D-printed core.
Marianne said the model that she had shown me was
plated very fast to give it a deliberately rough surface,
and I speculated that the result would therefore be
weaker than a piece that had been plated more slowly.
But Marianne’s primary interest was the surface and
the texture that produced a piece that looked more
aesthetically pleasing and less digitally created. Structural
concerns were secondary and were only important when
the piece broke. In fact, Marianne used the electroplated
pieces as bracelets because she felt they were never
quite resolved as watches. 14  Marianne Forrest, Watch detail. © Marianne Forrest 2016.

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Case Study

MICHAEL EDEN

15  Michael Eden, ‘Vinculum 11’. © Michael Eden. 16  Michael Eden, ‘Wedgwoodn’t Tureen, Pink’. © Michael Eden.

After spending twenty years as a successful studio potter, —— Redesigning an iconic object from the first
in 2006 Michael Eden undertook an MPhil at the Royal Industrial Revolution, I produced it in a way
College of Art in order to learn about digital technologies that would have been impossible using
and 3D printing. His MPhil explored how an interest in conventional industrial ceramic techniques.
digital design and manufacturing could be developed and The piece is loosely based on early Wedgwood
combined with the craft skills he had already acquired. tureens, chosen for their classic beauty and in
His work is inspired by historic objects and contemporary homage to Josiah Wedgwood’s role as a father
themes – at the same time exploring the relationships of the first Industrial Revolution. The delicate,
between the hand-crafted and digital tools. He also pierced surface is inspired by bone, referring
investigates experimental manufacturing technology and to the natural objects used by Wedgwood
materials. This new way of working has allowed Michael and his contemporaries as the inspiration for
Eden to extend his practice into other areas, such as many of their designs. My choice also refers
glass and furniture. The first 3D-printed work that Michael to the artificial bone produced by AM. The
made was the work entitled ‘Wedgwoodn’t Tureen’ in technology removes the constraints of ‘design
2007. for manufacture’ where the processing of
materials has an impact on the final outcome.
Michael outlines his creative process and approach to In other words, there are only certain forms that
the work in his article ‘Things Machines Have Made’:7 one can throw on a wheel; gravity, centrifugal

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force and the material qualities of clay limit over to me – I had to coat them in a vitreous slip first, fire
the possibilities. The ‘Wedgwoodn’t Tureen’ them and then glaze them. That worked perfectly.’
demonstrates the removal of these constraints
and the potential to create previously impossible When asked about how he defines himself and his
forms that can creatively communicate new practice, Michael describes being in a grey area between
ideas. design, art and craft, which to him is interesting territory,
partly because of the baggage of language. Michael
The tureen was designed on Rhino 3D™ and FreeForm wishes to circumvent the traditional boundaries and to be
software. The files were then sent to a Z Corp 3D printing able to select and choose modes and methods of working
machine that ‘printed’ the piece. It was then coated in from whichever discipline he chooses, and in doing so
a non-fired ceramic material that simulates a ceramic hopefully create some sort of dialogue or starting point
surface, which was developed by the French company for conversations around language and territories. This
Axiatec (no longer in business) and which Michael led us into a discussion around what I call ‘the craft of
adapted to closely resemble Wedgwood ‘Black Basalt.’8 the digital’ – whereby without tacit knowledge of materials
and a fundamental understanding of process you actually
Unlike many of the artists and designers that I can’t make things well in 3D. The current problem is
interviewed, Michael acknowledges his experience of that the technology is very removed from hands-on
using 3D printers – and Z Corp machines in particular manufacture, which in itself creates tacit knowledge.
– is almost zero. Therefore Michael has collaborated Michael agreed with this view and provided some
with others for the production of much of his work. In examples from the influential design commentator Geoff
a collaboration with Mark Ganter (Soldner Laboratory at Hollington10 and craftsman Fred Baier. He comments:
the University of Washington, Seattle),9 he produced a
number of 3D-printed ceramic pieces. Michael sent the —— Exactly, this is 1800 in terms of the first
works to Mark Ganter in a biscuit-fired state, which he industrial revolution, to paraphrase Geoff
then glazed and fired in his own studio to complete them: Hollington. So it’s still very early days, we don’t
‘In my experiments with Mark Ganter – the pieces he sent have those intuitive interfaces and responsive or

17  Michael Eden, ‘Amalthea’. © Michael Eden.

18  Michael Eden, ‘Wedgwoodn’t


Tureen, Blue and Green’.
© Michael Eden.

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and saucers for a client, he can make them far more easily
and quickly by traditional methods. In this case 3D printing
offers him no advantages: ‘I want people to look at my
stuff and be more interested in the stories, the “why” not
the “how”. But having said that, if you look at handmade
studio ceramics you are engaged as a user, viewer, buyer,
with materials and process. You can’t escape the process.’

In order to qualify Michael’s position further in relation to


3D printing and traditional craft skills, it seemed relevant
to question what proportion of Michael’s work was now
3D printed. He responded:

—— Yes. 100%. I haven’t made any conventional


ceramic pieces for some time actually. But if I
need to make a cup and saucer or some plant
pots, I will have no hesitation to make them on
the wheel. It’s all about the appropriate use of
tools. 3D printing allows me make artworks that I
cannot make any other way. As I say, throwing is
19  Michael Eden, ‘Babel Vessel’, 2012. © Michael Eden. throwing and 3D printing is 3D printing.

more tactile devices to engage with – although Next, I asked Michael what he does with his files. He uses
Fred Baier’s comments were written a few years a commercial bureau called 3TRPD to make all his work.
ago now, so things have changed. The furniture The relationship that he has developed over the years is
maker Fred Baier is cautious about the use fundamental to success: ‘They are the craftsmen (and
of computers by makers. He opines, ‘Unless women) of their tools and technology and I rely on their
artists can . . . push and pervert their software knowledge in order to produce high quality prints. There
far beyond its expected parameters, they must is a bouncing back and forth of files, until any technical
accept having their role as author/composer issues are ironed out. They have Magics™ software that
downgraded to performer’. is more efficient at joining parts than the software that I
use.’
In complete contrast to Baier, Michael’s belief is that
the most immediate benefit of 3D printing is the creative —— I haven’t made any conventional ceramic pieces
freedom it offers over traditional craft production methods: for some time actually. [. . .] Having said that, I’ve
just been on the wheel this morning teaching a
—— I think the reason is that Fred Baier’s comments throwing class. But as I say, throwing is throwing
link to the media of attraction, of being seduced and 3D is 3D. At the moment I take [my pieces]
by whizzy new tools. You have to choose the to a commercial company called 3T RPD™,
tools and materials and processes appropriately but mostly they’ve been made at the Bartlett’s
in order to communicate ideas or to solve a Digital Manufacturing Centre. I am talking to a
problem. You have to really embrace and get French company, as well [. . .], the bureau service
under the skin of what you are trying to achieve, called ‘Sculpteo’11 who have an interesting app
and then go to your enhanced toolbox and on their website. I thought the technology that’s
choose the right way. If I want to make some behind that is quite amazing and just shows the
espresso cups and saucers at the moment, I will potential of all this technology. That’s what I like
probably go back to the wheel and throw them. about it, that it’s not resolved totally but it does
have extraordinary number-crunching capacity.
Michael expands his argument with an example: Given the
current technological developments of 3D printing and his In terms of the software the he uses, Michael has the
skill as a craftsman, if he needs to make a set of cups T-Splines plug-in but tends to use the Apple Macintosh

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beta version of Rhino. He has recently discovered a new their heads around modelling systems. He qualifies this
plug-in for Rhino, which, in his opinion, has a more organic further: ‘It’s interesting seeing some students going
modelling system and interesting look. He also currently through a transition period between 2 and 3D where they
uses Bootcamp™ when he needs access to a Windows suddenly seem to understand how to convert 2D ideas
environment but has recently investigated Parallels™ into three-dimensional resolved objects’.
so he can just return to the Windows version of Rhino,
which will run the new plug-ins. Michael needs to use He believes craft skills are integral to 3D printing,
proprietary software such as Rhino because the majority commenting that he had found the process surprisingly
of his work is printed by 3D bureau services such as 3T seamless, but you do have to be determined:
RPD or iMaterialise™, and these bureaus need to be able
to read the files easily. ‘Occasionally they have to crunch —— I think it has its own craft sensibilities and this
some parts. The main problem with Rhino can be the overlaps between the traditional craft skills and
Boolean extraction function so sometimes I have to send the tacit knowledge that I have built up over
an object in two or three pieces within a file, and then the years, but I am having to adapt those skills
the bureau repair it to make it watertight in Geomagic™.’ and that knowledge and add to them. I feel as
though I have been going through a transition
Michael commented on the barriers to the wider adoption and evolutionary process. I think I was of a
of 3D printing: disposition when I set out to want to learn and
I think I have a fairly dogged nature to resolve
—— Cost, learning software, it takes a while; it’s a issues, particularly in Rhino – ‘it must be capable
craft skill. Therefore it involves a lot of trial and of doing this’ – and I will work my way around
a lot of error. Other limitations are the variety of problems. I guess some of the time I am using
materials available (but that is moving apace). If some fairly non-conventional ways to do things. I
I am talking to students, they are put off by the don’t know if I am doing it correctly.
cost and having to learn the software. Those are
the two main considerations. When considering the future of 3D printing, Michael
predicts the sector is going to become more accessible
Michael believes these barriers will be overcome, with a wider range of materials. The technology will
because the software will become more intuitive. He become commonplace and domestic over time. It will
also argues that 3D design students should be getting affect the distribution systems, have an enormous impact

20  Michael Eden, ‘Mnemosyne’, 2012. © Michael Eden. 21  Michael Eden, ‘Mnemosyne’ viewed from above, 2012. © Michael Eden.

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22  Michael Eden,
‘Bloom-Green’, 2012.
© Michael Eden.

on the objects we see around us, both functionally and —— If the 3D printer comes into the home, and if
aesthetically. Michael illustrates his prediction with the you can print smaller domestic items in a range
example of the Aerospace company EADS in producing of materials, or more complex manufacturing
door hinges for the Airbus with a weight reduction of ten systems so that printer circuits can be integrated
kilograms that could save US$1,000 of fuel a year.12 into the body of an object so you don’t need to
Furthermore, he argues 3D printing is going to change add that at a later stage – that’s all going to
large areas of life in quite unforeseen ways: come. Also, the other area that I think is quite
worrying, really, is the potential to print living/
—— In terms of democratising design – allowing the biological material. We hear about being able to
individual to design well – just because you have produce new livers and kidneys and suchlike. As
Photoshop doesn’t mean you should use it. You information becomes digitised and available as
are not a graphic designer if you have Photoshop code, then there is the potential to rewrite the
on your computer; you still need to learn to be A,G,T and C of cell structures. So the potential,
a designer, so in terms of democratising design, if you have a digital version of the genome, has
I don’t think it will at all. Just look at stuff on major ethical and moral issues that we aren’t
Shapeways™; it’s grim, most of it! But that is really engaging with.
fine, I’ve absolutely no issue whatsoever, it’s
great that people are engaging and throwing out Michael Eden entered the field of 3D printing much
this stuff. earlier than Jack Row and Marianne Forrest but, unlike
the others, he had to deal with materials that were not
Michael concluded our discussion with a positive view of part of his personal practice. It is clear that Michael’s
the future of 3D printing before qualifying this optimism early works were created with an interesting synergy
with an almost apocalyptic view of what the long-term of two processes. The ‘Wedgwouldn’t Tureen’ was an
future of the 3D printer may hold: excellent example of a skeuomorph, which tends to occur

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from processes in transition. The ceramic vessel was 3D-printed plaster-based core, which was then infiltrated
not ceramic but used a material that closely resembled with a ceramic loaded resin. I feel this work confronts the
a glazed ceramic artefact. Eden created a vessel that current problems of 3D printing and presents them as a
to all intents and purposes resembled a traditionally dialogue, where the pot is actually decorative rather than
manufactured eighteenth-century pot but in reality has a a functional ceramic object.

There is no doubt that both Marianne Forrest and Jack Marianne could produce the result she was seeking. Jack
Row have deliberately tackled the material properties makes his jewelled pens in a similar way, 3D modelling
and issues that arise from material properties more than in CAD and then hand finishing after the 3D printing
any other of the practitioners I have interviewed for this process – none of which are part of the standard toolkit
book. In deliberately waiting for the technology to mature, the manufacturer of the 3D printer intended.

1 Oriel Myrddin Gallery (2012), 3  Baier, F. (2007), ‘Maker of the 7 Eden, M. (2012), ‘Things Machines 10  Hollington, G. (2007), ‘Designing
‘Labcraft: Digital Adventures in Month’ [Interview], The Making, January. Have Made’, Craft Research, 3 for the F**K You Generation’, Interior
Contemporary Craft. A Crafts Council Available online: http://www.themaking (February). Motives (3).
Touring Exhibition’. Downloadable PDF .org.uk 8  Axiatec (2012), Formerly available at: 11  Sculpteo (2017), Available online:
catalogue available online at labcraft 4  Sennett, R. (2008), The Craftsman, http://www.axiatec.com/Cleveland/Paris www.sculpteo.com/en/
.org.uk London: Allen Lane, p. 20. /St Etienne [no longer in business] 12  Thryft, A. R. (2012), ‘3D Printing
2  Victoria & Albert Museum (2011), 5  Sturt, G. (1923), The Wheelwrights 9  Ganter, M. (2009), ‘3D Printing Hits Flies High’, Design News, 15 October.
‘Power of Making’. Available online: Shop. Cambridge: Cambridge University Rock-Bottom Prices with Homemade Available online: http://www.designnews
http://www.vam.ac.uk/content/articles Press. Ceramics Mix’, Science Daily, 10 .com
/p/powerofmaking/ 6  Sturt, G. (1923), The Wheelwrights April. Available online: http://www
Shop. Cambridge: Cambridge University .sciencedaily.com
Press, p. 26.

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4
The fine arts

In some senses, by the inherent nature of the discipline, the fine arts are
one of the hardest areas to quantify. Practitioners create new ideas and
imagery that is deliberately different from their peers.

Therefore, any coherence within the discipline is the indicators that a technology is gaining credence
probably going to be due to the restrictions of the and creates artwork of standing is that artists begin to
process rather than any deliberate intention from use technology as a means to an end, rather than as a
the artists. It is possible to argue that fine artists demonstration of what the process itself can achieve.
have engaged with the medium of 3D printing as In the first edition of this book, I tried to highlight
a commercially available process almost since its how adoption was beginning to take place, using a
inception. By commercial processes, I mean beyond number of examples from the first decade of this
those situated solely within research departments. As century. I have kept these examples in order to give
demonstrated in Chapter 1, sculptors were creating an understanding of how art practice develops along
3D-printed works almost at the same time as the with a new technology. However, the second part of
first commercial machines entered the market. (The this chapter, which includes the case studies, looks
first documented example I can find is the work of at a new generation of younger artists. I have stated
Masaki Fujihata in 1989,1 which is within three years before that early adopters tend to create artefacts,
of the first commercial machine, Charles Hull’s SLA1 which, at best, look as though they are using a very
from 3D Systems.2) specific technology. The most innovative work occurs
However, there is always a distinction between when the images created use the technology as a
the earliest adopters of a process and a point when means to an end. One of the earliest works that
it gains more mainstream acceptance. This begins could be said to demonstrate this concept is ‘People
within the development cycle, when a new printing or 1:10’, made between 1998 and 2001 by the German
manufacturing process is introduced and it begins to artist Karin Sander. Sander explains her creative
be adopted by artists as a creative process. One of process on her website.3

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1  Karin Sander, ‘Gerd Hatje 1:10’, 1998 (left), 3D bodyscan of the living person, FDM (fused deposition modeling), ABS (Acrylnitril-Butadien-Styrol),
Airbrush, Scale 1:10; height: ca. 18 cm, Courtesy: Sammlung Landesbank Baden-Württemberg, Stuttgart. Photo: Karin Sander. © Karin Sander 2012.

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2  Karin Sander, ‘Dietmar
Glatz 1:10’, 1997 (right), 3D
bodyscan of the living person,
FDM (fused deposition
modeling), ABS (Acrylnitril-
Butadien-Styrol), Airbrush,
Scale 1:10; height: ca. 18
cm, Courtesy: Sammlung
Landesbank Baden-
Württemberg, Stuttgart. Photo:
Karin Sander. © Karin Sander
2012.

People are laser-scanned using a body scanner that the subject at one-tenth scale. The figure is produced
employs a 3D photographic process originally developed entirely by mechanical means, and the replica stands
for the fashion industry. Their data is then sent to an in the middle of the exhibition as if transposed directly
extruder, which recreates their body shape slice-by- from the real world.
slice in plastic. It is a lengthy process, but it results
in an exact reproduction of the person in question – The models were scanned with a laser scanner,
a three-dimensional self-portrait in a pose chosen by then printed by fused deposition modelling (FDM)

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using an Acryl-Butadiene-Nitryl-Styrol (ABS) plastic. but it is difficult to move away from the fact that
Once printed, the models were airbrushed and these have a look of laser sintered 3D-printed nylon
finished to match their scans. The real proof of (this has a white appearance with a slightly ribbed
my argument is that Sander was interested only in texture). One is left to ponder: Is Whiteread just using
the final result and the means to get there. In no the process to her own ends or is that sentiment
circumstances are the models a demonstration of overridden by the inherent qualities produced by this
the process; they have been sprayed and finished particular aspect of the 3D printing process?
after printing, so it is not possible to know how they This highlights one of the problems that occur
were made unless you are told. when articulating how fine artists interface with the
If one looks at the work of other artists who also medium. In fact, many artists do not themselves
used 3D printing in the early part of this century, this interface with the medium at all and rely upon the
aspect of inherent ‘3D printedness’ can be more skills of specialists for the production of a one-off
difficult to quantify – for example, Rachel Whiteread’s commission. This is not a criticism of such artists but
‘Secondhand’, made in 2004. Here Whiteread had merely a difficulty to note in defining those that use
scans made of a set of vintage dollhouse furniture, the technology in a book such as this. Conversely,
outputted at the same scale in laser sintered white those artists who collaborate with others to use the
nylon. technology – precisely in those one-off commissions
Whiteread has an history of making monochromatic – are often the very people who push the technology
works that reveal the sculptural form of an object, to new limits.

3, 4  ‘Secondhand’, Rachel Whiteread (2004).


Stereolithograph of laser sintered white nylon.
h11 cm x d10 cm x w16 cm (4.5” x 4” x 16.6”).
Produced by 3TRPD, Newbury, Berkshire. © Rachel
Whiteread, Counter Editions.

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The Centre for Fine Print Research (CFPR) printed in access to, including wax printing, EnvisionTEC™, Z
3D for a wide range of artists from 2007 to 2015. The Corp®, Objet®, Stratasys® and EOS®. Whilst all of
best exemplar of the work CFPR have undertaken is, in these had some advantages, none gave the particular
my view, the ‘Medal of Dishonour’ for the late Richard quality of finish that Richard was striving for; the
Hamilton.4 In 2006 Richard was commissioned by technology at that point was simply not capable of
the British Arts Medals Trust to make a medal for the producing the desired result. However, what the
British Museum as part of the exhibition ‘Medals of visual appearance of the 3D-printed versions did
Dishonour’, shown at the museum in 2009. achieve was to help both Richard and the CFPR
Richard came to the CFPR because he wanted team to resolve what the final piece should look like.
to transcribe photographs of Tony Blair in relief onto Finally, the piece was CNC milled in model board and
one side of the medal and Alastair Campbell on the the moulds were made from these milled matrices.
other. In his discussions with the foundry, he found This does mean that, in reality, the piece was not 3D
that they had no means of digitally transferring a printed, but, as I have already said, it is the path that
photograph into a relief surface, apart from sculpting one takes and the intention one has to create a good
the medal by hand. (The foundry may have not been piece of art that is important!
aware, but creating a relief surface from greyscale One of the difficulties within the fine arts is the
image is a widely known and standard technique.) dichotomy between concept and process. In the
Richard wanted to see if we could 3D print the early part of the twenty-first century, most artists
master matrices for casting. The very nature of this are more concerned with concept, and the means of
process harks back to the photo-relief imaging of the production has become almost secondary, which can
Woodburytype process. Over the course of two years, make it difficult to find artists who are consistently
we tried every 3D printing process we could obtain using particular technology.

5  Richard Hamilton, ‘The Hutton Award’ (Tony


Blair), from the series ‘Art, Technology and a Medal
Designed for Dishonour’, 2008. Collaboration with
CFPR 3D Print Lab.

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6  Richard Hamilton,
printed trials from
the series ‘Art,
Technology and a
Medal Designed for
Dishonour’, 2008.
Collaboration with
CFPR 3D Print Lab.

7  Screen grab of bump map rendering


for Richard Hamilton’s the series ‘Art,
Technology and a Medal Designed for
Dishonour’, 2008. Collaboration with
CFPR 3D Print Lab.

8  Richard Hamilton, ‘The Hutton Award’


(Alastair Campbell), from the series ‘Art,
Technology and a Medal Designed for
Dishonour’, 2008. Collaboration with
CFPR 3D Print Lab.

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9

9, 10  Rick Becker, Vietnam War


Veteran’s Memorial, San Diego.
© Rick Becker.

10

One example of an artist who will use the San Diego, including a group of men who had been
technology whenever it is expedient is the American POWs, as a memorial to their fallen comrades.
figurative sculptor Rick Becker. A recent commission The intention was to scale the maquette to a
was the ‘Homer Simpson Memorial Bust’ made for fourteen-foot-high sculpture. Initially Rick came to
the Fox Broadcasting Company to celebrate the 500th us with the scans to produce a twelve-inch plaster
episode of The Simpsons. I also suspect that Rick is 3D-printed Z Corp model to show the veterans what
just one of many artists who use the technology in this the maquette would look like. The unexpected bonus
way, almost without being aware that they are using for Rick was that, because the model was made in
3D printing processes. In early 2006 Rick supplied plaster, he could rework the maquette beyond his
the Centre for Fine Print Research with a set of scans original model in order to further achieve what he had
that had been made by his foundry in New Mexico. intended with his first models.
The scans were of a maquette for a large bronze Rick had started his sculpture in the traditional
sculpture, commissioned by Vietnam War veterans in manner with pencil sketches, then moved to a more

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detailed clay maquette that was about eighteen To quote from his gallery press release:6 ‘In 2009
inches in height, which made it small enough to Mark Wallinger was awarded the commission for
quickly sculpt and modify. Rick worked small to a monumental sculpture for the Ebbsfleet Valley
finalise the important aspects of the composition, development in Kent. His winning project was for
which would be much harder to change at full the erection of a white horse, 50 meters high,
scale. Once they saw the maquette, the veterans realistic in all detail – a thoroughbred stallion of
asked if Rick could make them a small replica of immense proportions, standing in a field in the
the monument for their fundraising. He was able countryside.’
to scan and print the maquette at a small twelve- The sculpture has yet to be built as the costs
inch size for plastic casting, since the clay maquette have risen from £1 million to £15 million. The small-
had been 3D scanned anyway for the armature scale work made using the scans for the large
enlargement. The clay was scanned at Cyber FX in sculpture was undertaken by Chris Cornish, who
Burbank near Hollywood in California. Cyber FX does runs the scanning service Sample and Hold.7 Sample
lots of work for the TV and film industry, scanning live and Hold were asked to 3D scan the thoroughbred
actors for wardrobe, special FX as well as sculpture racehorse ‘Riviera Red’. This posed a number of
enlargements and so on. Rick explains, ‘When I unique challenges relating to the local and overall
received the 3D prints from [the CFPR] I saw some movement of the subject – made all the more
items I wanted to modify for both artistic reasons and critical by the requirement to capture the horse in a
for moldability. One of the materials carved much like specific pose. Two different capture techniques were
plaster, nice and smooth. I made the modifications employed: an infrared handheld scanner and a white
on this print. I also added hard plasticine clay in light photogrammetry method to instantaneously
areas I wanted to build up.’ capture a 3D cage of reference points and to anchor
Tom Banwell at Cyber FX in Northern California the more detailed scan data. Once the scan had
made the plastic figures via silicone moulds. Rick been adjusted to make it watertight, the mane and
says, ‘Tom created a faux bronze patina – copperish tail were then drawn and added to the scans. Next,
colour with a rubbed blackish wash. They were a bit a solid 3D print was produced using an Objet printer
dark but the blackish wash stuck in the STL-induced from which the final mould was made. The sculptures
recesses, making it hard to burnish back to a lighter are 1:10 scale of the real horse and approximately
colour. In hindsight, I would have sealed or smoothed 1:250 scale of the final landmark.
these better prior to melding.’ It is clear that a large number of successful fine
Commenting on the results from the final finished artists are used to having their work made for them.
piece, Rick says: So the ability to 3D print and scan armatures and
small-scale models and to have them scaled up
The American ex-POWs added the little statues to to large sizes is something of value to artists and
their website (http://www.sdpow.org/), offering them sculptors – in particular, those who produce large-
for donations of above $50, I think, and gold versions scale works for public commissions. In the 21st
for bigger donations. They sold several hundred, I century we have moved away from the (still commonly
believe. These little statues were instrumental in their held) view that the fine artist works in isolation in the
very successful fundraising and political support/ studio. I am aware this is a gross generalisation – in
networking, enabling them to fund the major fourteen- the case of sculptors, this has almost always been
foot statue that now stands in San Diego.5 the case; it is not possible to make a very large-scale
work in isolation, and few sculptors can afford the
Mark Wallinger’s ‘White Horse’ provides a luxury of their own foundry or forge. Additionally, the
further example of 3D laser scanning which is then underlying armature or structure of a sculpture has
transcribed to a small model. The model functions nearly always been created by an assistant and it
both as a maquette for a larger piece and as a was only the final surface that was finished by the
sculpture that can be editioned in its own right. master.

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However, even if the work is made for you, there is and, as costs and acceptance have become more
a clear distinction highlighted by the choices that are universal, that new generation has been easier to
now created between traditional craft processes and identify.
the new, more hands-off or apparently remote, digital In writing the second edition of this book, I realised
technologies. The traditional craft process offers the that in the last three years there has been a growing
artist full personal control over all aspects of the body of what might be called ‘3D tech savvy’ artists.
process and utilises physical hands-on experience These artists not only make art for themselves, but,
to gauge the quality and feel of the work. The new in the case of Sophie Kahn and Sebastian Burdon,
technologies offer a remote hands-off process that also earn part of their living making work for others.
is quicker and easier and frees the creator from the Mat Collishaw falls into the artist category. Within
responsibility of construction. This is perhaps slightly his studio model, the conceptual and visual aspects
different in its theoretical or philosophical approach are very tightly controlled by Mat, but the physical
from the craftsperson’s traditional understanding of manufacture is carried out by others, either by sub-
materiality, highlighted in Chapter 3. For example, contracting work or employing people in his studio.
these processes may offer more to artists such Jonathan Monaghan makes work across a range
as Karin Sander, for whom the tactile and material of digital disciplines, a feature that is common to
qualities are perhaps less important than conveying all the fine art case studies. All of these artists,
the conceptual context of the work. I believe there is and many of the other artists and designers I
still a need to understand fully the inherent and tactile interviewed, are highly skilled digital craftsmen and
qualities of the material being processed, even if you women. When I first interviewed people in 2012–13,
are working with it in a more remote fashion. most were using a range of software but very little
By the late twentieth century, separate to the scanning. This time around, many more people are
advent of 3D printing, even that final finishing exploiting technology to recreate objects through
undertaken by the master had been handed to scanning and the range of software tends to be the
others. Examples of this can be seen in the work of high-end commercial packages such as Rhino and
Jeff Koons, who deliberately seeks out craftspeople Geomagic™. (Although, as stated elsewhere, most
who make a particular range of commercial objects of the professional software is capable of nearly
and then has large-scale versions made by those all tasks.) What has significantly changed is the
craftspeople – there is no intervention from Koons conceptual approach to 3D printing; all the artists
himself. Damien Hirst8 also employs a large band of I interviewed use the processes to develop a very
artists to create his spot paintings and prints. Hirst particular concept, and the technology is a means
stipulates a range of colours in order to create a to realise that concept (rather than artists striving to
palette and then leaves the studio artists to select work within the particular constraints demanded by
from the palette and paint or print the images to their the limitations of the technology).
own colour choices.
In the first edition of this book, I chose to interview
two artists, Tom Lomax and Keith Brown, whose
3D-printed practice had started early in the lifespan
of the discipline. Both have used CNC milling and
early computer software to create art. Whilst this put
3D printing into context within the fine arts, I feel
that the discipline has now, very quickly, changed
and matured. I therefore acknowledge that it is now
time for my interviews and philosophical approach
to more closely reflect what has been happening in
the wider context of 3D printing in the fine arts. A
new generation of artists have adopted 3D printing

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Case Study

MAT COLLISHAW
Mat Collishaw is a key figure in the important generation printing, which was something that I was kind
of British artists who emerged from Goldsmiths College of aware of, that I knew was out there but that
in the late 1980s. He participated in Freeze (1988) and was still in its infancy as far as the quality goes
since his first solo exhibition in 1990 has exhibited widely and also very expensive. But I thought it would
internationally. Mat kindly agreed to be interviewed after probably help me out with that project, having
we interviewed Sebastian Burdon, who assisted Mat with tried to hand model some of those figures, it
the figure for his zoetropes. gave an aesthetic to the work that I wasn’t that
interested in. It had a very hand made / home
I began the interview by asking Mat what led him to using made type of feel to it, and that was a distraction
3D printing in his work. He explained: from what I wanted to do. I wanted all the prints
to be consistent and accurate. And that was all
—— It wasn’t so much a choice as imperative to a taking place around 2007.
project that I was doing – I decided I wanted
to start making these 3D zoetropes, and I first A zoetrope is an early pre-film animation device producing
began experimenting using a record deck, using an illusion of motion when a sequence of drawings are
some little plasticine and blue tack figures on viewed through slits in a carousel drum that is rotated.
it and a little strobe I bought from Maplin. It I wanted to include 3D-printed zoetropes in this book
seemed to work and I got an idea of what I because zoetropes are not so much about 3D printing
wanted to do and that involved figures both (demonstrating how to make impossible structures etc.).
animal and human, and it occurred to me They were 3D printed because they couldn’t be done in
that, to get any kind of accurate registration any other way. What is interesting about these zoetropes
of my figures from one to the next – because is that the 3D printing is almost incidental or a by-product
it’s basically an animation – the only way to (i.e., the zoetrope is what’s important and the 3D printing
reproduce them accurately was to use 3D is the way of getting there).

11  Mat Collishaw, ‘All Things


Fall’. 3D-printed zoetrope.

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12  Mat Collishaw, ‘Seria Ludo’

I commented that 2007 was quite early on in the general zoetropes before and also a guy called Steve
acceptance of 3D printing, and Mat confirmed that at that Tippet. They work with me on the mechanical
time he was only vaguely aware of people having used it and electrical engineering – sorting out the
in the art world, but had no experience himself. I wanted motors and the technical aspects of the work. I
to know what proportion of his work currently involved 3D am also working with Sebastian Burdon on the
printing. design and modelling of the figures, as well as
several painters to hand paint the figures (who
—— I’m involved with around four different projects are mainly interns and art students) to do all the
at the moment and 3D printing is involved in paintwork which is a very big requirement on this
one, so that is a quarter, but the 3D printing project.
on that project is so labour intensive that it has
become around 70 per cent of the project. I’m —— I’m also making a little film of people wrestling,
also doing projects involving oil painting and which we break down into one-second clips and
wet colloidal photography and a virtual reality then animate movement. I send these to my
project. There’s another 3D zoetrope that I have designer to make into little animations where
just finished this week – that project has about we might get one of the arms to move a little
308 different figures on it – birds and flowers bit faster, so there is a great deal of back and
this time, and it also has a ground with a a little forth, and it takes many months to make. The
scree and a background incorporated, so again last zoetrope took about six months’ work before
hundreds and hundreds of little figures that have they were finally 3D printed, and we’ll never use
to be animated, broken up into figures, and then the same bureau – we’ll send it to three different
have to be 3D printed, hand finished, then hand companies to get the best price.
painted.
I commented that his approach sounded interesting and
I then asked if Mat made all that work himself or whether quite different to the way other artists work when using
he had a team of people working for him. He outlined his 3D printing. Mat elaborated:
collaborative approach:
—— The first work we did back in 2007 – the
—— I have been working with a company called company I was working with bought their own
Whitewall with whom I made some of my 3D printer, and it quickly became redundant.

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I think a lot of people were saying that 3D colour on. It also gives me the opportunity to use
printing is the next big thing: ‘lets get one for iridescent paint, matte varnish or gloss varnish
the office’ etc., then they realised the problems and all sorts of other finishes that you would
with calibration and the requirement to use quite struggle to get with a 3D printer.
toxic and messy chemicals that are involved, and
perhaps it wasn’t that easy. And, of course, now Mat continued:
things are changing so quickly that in a year’s
time your machine is redundant. So I’ve found —— So probably that aspect is the most difficult for
it’s a lot easier to deal with companies who are me at the moment, and also the slight ribbing
dealing exclusively with 3D printing as they are effect in the print from the layers, and for the
constantly updating their hardware, materials zoetrope you’re using for [the artwork] ‘All Things
and software. Fall’. We spent weeks on that – sanding and then
painting and sanding – to get the right sort of
I commented that I find that we are constantly upgrading finish on it, but now a couple of years down the
equipment and testing new materials and methods. As line that isn’t so much of a problem, and prints
Mat had touched on some of the barriers to 3D printing, are really smooth when they come back.
did he think think there were others?
I remarked that things have definitely changed as the
—— In terms of things it restricts me from doing? At definition has improved – the materials hadn’t improved,
the moment, for me it’s a problem with colour. but the definition in the final 3D prints had gotten better.
It takes so much time to ascribe colour to my Mat also encountered further problems:
little models, and the work becomes very labour
intensive. Also, the colour machines I have seen —— Another problem was just the actual point as to
are kind of OK but not brilliant. But perhaps I’m how thin a print could go and its robustness, but
behind the times with that a little bit. In addition, now they are more robust, so we are printing at
they’re way more expensive than the standard 3 mm and around 7 cm at the moment and it’s
white nylon, and for me it’s cheaper to print in great – for example, a chandelier I have done. I
white, black or grey and then hand paint the have a little model of a man peeing and a little

13  Mat Collishaw, ‘All


Things Fall’. 3D-printed
zoetrope.

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arc of piss, and it’s printed in fine acrylic and it
looks absolutely fine even when we’re spinning
round at 60 times a second, so, in terms of the
actual definition and the strength, that all seems
to be where I need it to be.

Finally, I wanted to know what Mat saw as the future of


3D printing in his work.

—— Well what I would like to do is make the


zoetropes I’m making much smaller because,
although they’re great as they are, they become
very difficult to place and to handle and, for a
gallery, to exhibit – and also quite expensive,
which increases the sale price, so what I would
really like is to make them smaller and easier to
host, so that they could be displayed in a more
domestic environment where I could make them
more saleable [. . .] so that’s the problem I’m
trying to resolve at the moment – how to I take
a piece that’s around 1 M 20 wide and bring it
down to about 30 cm?

—— This week I have been trying to figure out how


to separate printed parts within the overall
sculpture parts that you could never really reach
with your hands. I can reduce everything in size,
so at the moment they are printed as a single
large piece, and I have to be careful things don’t
14  Mat Collishaw, ‘All Things Fall’. 3D-printed zoetrope.
become too thin and therefore unprintable. So
it would be good break them down into smaller
pieces – also of a size where I can reach in with
a paintbrush and then assemble them afterwards
because at the moment it’s a massive assembly
job. So it would be good to try and break it down
into smaller pieces then paint them. I would
also like to do more 3D printing with different
sculptors and artists because I’m always looking
for something new, but I haven’t come up with
many ideas yet. I have made around eight or
nine of these zoetropes that have all used 3D
printing, so it would be nice to branch out and
make some different sculptures.

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Case Study

SOPHIE KAHN

15  Sophie Kahn, Artifact


Exhibition

Sophie Kahn’s sculptures have a timeless quality that


belies their production process. They have an initial
appearance of Greek or Roman classical sculpture,
before one rapidly realises how contemporary these
works are. Like all three of the artists interviewed here,
Sophie also makes photographs and installations, in
addition to running a professional 3D scanning service
for others.

Sophie Kahn is a New York–based artist who was born


in London and grew up in Melbourne before returning to
London to study Fine Art and Art History at Goldsmiths.
Sophie describes her art practice: ‘My work owes its
fragmented aesthetic to the interaction of new and
old media, or the digital and the analogue. I combine
cutting edge technology, like 3D laser scanning and 3D
printing, with ancient bronze casting techniques. I create
sculptures and videos that resemble de-constructed
monuments or memorials. They engage questions of
time, history, vision, identity and the body’.

Originally a photographer Sophie describes herself ‘as


an artist’ and her professional practice as 'digital artist’,
citing Paddy Johnson, the founding editor of Art F City, who
writes that ‘new media artists manipulate technologies to
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create new work . . . digital artists . . . use technology as —— For a number of years, the technology was
a tool.’9 really hard to access. Only universities or big
engineering companies had the resources for it
Sophie continues: and charged zillions of dollars for printing, so I
had lots of files I couldn’t really do anything with.
—— My work is very much about materialisation. I was making and rendering prints and trying to
Whether that’s a sculptural work, a print in get that work published and find a foothold in the
a gallery or any physical theme an audience photography sphere, but it was rejected as being
member comes and engages with. Digital is ‘not photography’. Now I think there is a wider
purely a realm an object goes through on its way acceptance of the digital in photography, which
to materialisation, but it’s still a sculpture to me; is gratifying for me because I always wanted
I also really like the definition of 3D printing from that early work to be recognised for what it was.
Chicago Professor Claudia Hart – ‘3D is a hybrid In addition to doing a lot of 2D work, it was
form of photography and sculpture’ – a cross really with companies like Shapeways™ and the
between those two art forms. 3D scanning is consumer aspect of 3D printing where I could
working from life, but it is digitally mediated. really make sculpture properly, so it was six to
eight years until I went into 3D print. I was never
In this sense I agree with Sophie’s definition, but it that much into the DIY 3D printers, which require
begs the question as to whether there are two forms of a completely different skill set because the users
syntax for 3D printing: one leading back to Beaman’s are also technical engineers and ‘tinkerers’ and
view of photosculpture and a second that might be like repairing machines. Some artists are good
seen as a digital/analogue approach of first building a at that sort of thing and for others it’s not really
virtual ‘manual’ artefact on screen (as is the case with what we’re about. I really had to wait for stuff
Sebastian Burdon) and then outputting this analogue- that was more end-user friendly, service bureaus
generated artefact. like Shapeways™ and user-friendly 3D printing
software like NetFabb™, so then that really
Sophie first encountered 3D printing and scanning around changed my practice.
2003. She was a photographer at the time, living in
London, having completed her undergraduate course at When I asked Sophie what proportion of her work was 3D
Goldsmiths. She then returned to Australia and studied printed, she replied:
at RMIT at the Spatial Information Architectural Lab in
Melbourne. —— It’s about 50 per cent at the moment – I do video
work as well, and I make 2D prints alongside
—— The Institute was working on a project in the 3D prints. I’m increasingly having the 3D
Barcelona under Professor Mark Burry, who prints cast in metal, which is the result of market
was reconstructing Gaudi’s original maquettes pressure. It’s been my experience within the art
for the Sagrada Familia using an early 3D wax world that customers don’t really want to buy
printer and scanner by reverse engineering, solely 3D-printed pieces because they’re worried
then working in Parametric software to try about the archival implications. Now with the cast
and get really precise data from the models prints – they are cast onto an aluminum frame
in order to predict how Gaudi was going to that’s powder coated white, it’s very expensive
finish the Sagrada Familia. [. . .] That is where and a bit plain, but they do last, and it’s still
I first encountered the technology, and from a cheaper than metal printing (i.e., laser sintering),
photography background I was really intrigued and also my prints aren’t that large. The 3D print
by the fact that the 3D scanner was reacting to is really just to get the masters for the casting,
the things that existed in the world rather than and then those go to the foundry. The final
‘a blank 3D canvas’. I was never that skilled at objects are not strictly 3D prints anymore, but the
3D modeling from scratch, but that idea of taking work has been fed through the process. In some
scans of real things and mediating them was pieces I had my foundry rub pigment into the
really interesting to me, so that was what got it build lines, so it’s very obvious that the work has
all started.

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this kind of circuitry, that digital artefact, which is —— My friends and colleagues have decades of
really important to me. experience in the industry behind us, but we all
still have tremendous headaches getting things
When I enquired why she used 3D printing in her work, to work. Many other people get stuck and end
Sophie replied: up paying somebody to do things for them.
And there isn’t really an educational halfway
—— It’s a big question to answer! Partly it’s a solution that bridges the gap. So together with
question of access to materials. I was between a group of friends, I founded an organization
schools for a long time, I didn’t have access to in New York called The Lady Tech Guild. We all
a foundry or kiln, and I couldn’t afford expensive work in 3D print, we support like-minded girls
fabrication, so there was no way I could make and women to become resourceful, inspired
work in clay or metal otherwise. Being able to creative professionals. We are all self-taught
produce small pieces in those materials was and there isn’t a single pathway to do what
liberating, but the quality still wasn’t there; it’s we do. Often the answer to a problem is found
my hope that that will change with time. through Google® or looking on YouTube®, but not
everyone has the time to do all that. So that has
I queried Sophie further: If she used 3D print in a piece really been the biggest barrier.
of work, was it solely created with 3D printing or did she
combine it with traditional technologies? She responded, I asked Sophie whether, as an artist, she thought she was
giving up her traditional craft skills, or if she thought 3D
—— Yes, it’s very much like one piece in a workflow printing had its own craft sensibilities. Sophie responded:
for me, and also I have to consider budgets and
practicality. So whilst I would like to do more 3D —— Oh, definitely the latter. I must confess I
printing and less foundry work, I also think at the didn’t really have any traditional craft skills
consumer level the technology just isn’t there such as drawing or painting, so this work was
yet, especially at that scale, so really my work the only option for me! I also think there are
has to be as it is at the moment. more conservative branches of the traditional
crafts that are very worried about the new 3D
On a practical level, Sophie uses Rhino™ for the meshes technology – traditional sculptors, for example.
and Netfabb for 80 per cent of her work, including cleaning But I really see 3D print and 3D design as a
3D designs and repairing meshes. She uses Adobe separate skillset, and one that deserves the
Photoshop® ‘quite a lot – just for the aesthetics’ and also same level of respect. I feel that 3D print
Autodesk Maya and Mudbox™ for sculpting. Sophie then
outlined the various hardware she uses to create her work.

—— So, for the scanner, I mainly use the Polhemus®


handheld laser scanner – an old scanner from
2003 – but it has a very specific ‘artefacting’ that I
like. Most of the actual 3D printing is done for me
by Shapeways™. I did have a go with a Makerbot™
(during a residency) and the foundry are currently
burning those out as a test. They came out
‘screwed up’, which I actually kind of like, but
burning off the PLA is a very toxic process.

Sophie has strong views on the barriers to using


3D printing: primarily education and a lack of user
friendliness, which prevents more engagement with the
3D print technology.

17  Sophie Kahn, Bust of a Woman with Head Thrown Back

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democratises access to certain materials: for
artists and designers who don’t have access
to kilns or foundries, and who may not have a
traditional craft education, there are still pathways
to working in metal and clay. I did my education
somewhat backwards, in that I first learned
the digital skills and then studied moldmaking,
casting and ceramics during graduate school,
so 3D printing actually led me to traditional craft
skills.

It is interesting to note that both Sophie Kahn and


Jonathan Monaghan state that they do not have
traditional drawing skills. I am a firm advocate of using
both pencil and software. I see drawing on a computer as
a traditional skill. A pencil is a means of conveying what
you see, or what you think you see, mediated by what
you are thinking. A drawing programme is no different.
Whether there is a difference in adjusting a scan, I am not
sure. It falls more into the realm of collage or sculpting,
so in essence it is also a traditional skill.

Sophie sees the future of 3D printing as really promising:

—— What has been really interesting and gratifying 18  Sophie Kahn, ‘Head of a Young Woman’, 2004. Bronze (cast from 3D
to me is that there weren’t many people doing print).
3D printing for a long time, and now I find more
and more of my peers working in 3D every year.
There has been this huge explosion in artists
using 3D software, but I don’t think a lot of those
artists do a lot of actual 3D printing. It’s the ones
who now have galleries behind them who are
now able to afford to print pieces in marble, for
example, or send them off to a specialist in Italy
for carving, so you still really need the resources
to make successful work, and I think the art
market is starting to embrace 3D print, but there
are still lots of artists who are using 3D software
but have to stick to the virtual world because 19  Sophie Kahn, ‘Période de clownisme, F’ 2014. 3D-printed nylon on
aluminium base. © Sophie Kahn.
they lack the resources to 3D print the work.

20  Sophie Kahn, Reclining Figure

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Case Study

JONATHAN MONAGHAN

21  Jonathan Monaghan, A


Pocket Full of Sunshine, 2015,
3D-printed nylon, laser-cut
acrylic, faux fur 27.5 in x 16 in
x 2 in, Edition of 3 -A Pocket
Full of Sunshine contorts
Beaux-Arts architecture into a
bold, almost organic sculptural
form. The faux fur in the centre
creates a discordance with
the sharp and clinical filigree.
Courtesy of bitforms gallery,
New York

Jonathan Monaghan is a multidisciplinary artist whose Jonathan describes himself as ‘an artist’ both in his
work spans print, sculpture and 3D printing. The personal and professional practice. He elaborated further
Bitforms Gallery in New York, who represent Jonathan, by defining himself ‘as an artist definitely, because I
describe his work thus: ‘Jonathan challenges the real, have lots of shows, exhibitions, festivals, and I exhibit
the imagined and the virtual. Drawing on a wide range my 3D prints alongside my live animated films and
of sources from science fiction to Baroque architecture, two-dimensional prints, and they are often thematically
he creates bizarre, yet compelling narratives and imagery related’.
with the same high-end technology used in Hollywood or
by video game designers’. Jonathan is an exemplar who I was interested in how Jonathan became involved in
spans the divide articulated by Sophie Kahn between new 3D printing. Jonathan began to use 3D printing back in
media and digital arts. When I interviewed Jonathan, I college (New York Institute of Technology). He first got
was interested in his 3D printing practice because he into 3D modelling and graphics through designing video
works in a wide range of different digital media. Jonathan games in high school.
told me:
—— I used to design video game levels on my own in
—— It’s interesting for me because 3D printing high school. I was a bit of a geek! And then after
involves a lot of 3D modelling and a lot of high school, I started teaching myself high-end
computer work and that’s mostly what I do, 3D modelling and animation software. When I
modelling things, and sometimes those are got to college they had a 3D printer – a Stratasys
3D printed and sometimes they will become Dimension™ – and some of the faculty were
animated films. So all of my work originates involved with it, and I made my first piece – my
in the virtual computer space, but sometimes first physical sculpture – using 3D printing. It was
the work manifests itself in the real world as great, and I was always very interested in trying
physical sculpture. So 3D printing and sculpture to use the process to make artwork that you
are an important part of my artistic practice and really can’t make in any other way. That’s what
research, so maybe a third of my time is devoted really excited me because I already had half the
to that. modelling skills from my other work that I could

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When I asked Jonathan why he used 3D printing and which
specific qualities he thought it offered over traditional
processes, he replied:

—— For me, I was a computer geek first, before I


was ever an artist – I mean I’m not that good at
working with my hands, and this was why I was
always creative on the computer. I don’t have
the dexterity or the skills to do an ivory carving
or a woodcarving, and maybe I could learn, but
then I already have all this knowledge available
I could use for the same kind of work, just
with a different kind of process, so, yes, what
excited me was the ability to create anything,
there is no limit to the forms you can produce
using 3D modelling and, theoretically, just being
able to press a button and have that model
physically manifest is so exciting for me – my
earliest sculptures were highly detailed and
highly complex with crevices and inner parts,
little details that were inspired by intricate ivory
22  Jonathan Monaghan, Roy, 2015, 3D-printed porcelain, 3D-printed 18K carving or wood carvings from the Gothic period.
gold plated brass, 4.6 x 2.5 x 7.5 in / 11.7 x 6.4 x 19.1 cm, Edition of 5, I don’t have the abilities to make that in any
3D printed in materials associated with decorative arts, Roy is both sci-fi other medium, and that’s what attracted me to
and Baroque. Courtesy of Bitforms Gallery, New York.
the fluidity of working with the virtual space and
the physical space and how that breaks down
process down then from a conceptual point of barriers.
view. I’d ask myself, ‘So what’s worth making?’
and I decided I wanted to make artefacts that Jonathan uses a variety of software in his work – some of
say something or that have an intellectual or which is free and some of which is paid for, but he tries to
emotional value, but I also wanted to make use whatever is best for the particular job: ‘everything from
things that you couldn’t make in any other way. Rhino™ through to Blender™ or Geomagic™ or whatever
So hence the work has always been highly makes sense for the work’. Hardware for Jonathan, as for
detailed. most artists, is a question of access and cost:

Jonathan made his first 3D-printed model around 2006. —— It depends. I’ve been working a lot with
I noted that most of the people whom I had interviewed Shapeways®, and I did a residency at
also started to use the technology at around that time. Makerbot™ industries for a little while and we
Jonathan commented: worked on projects that were a little different
from my body of work as an artist, but the
—— It must have been the zeitgeist or something – as Makerbots have a little less capability, which
an undergrad I was involved in this project with you have to work around, but I’m really excited
Autodesk®called the ‘Digital Stone Exhibition’, with what Shapeways is doing – going to
where four artists were tasked with making much bigger scales in nylon, and I can really
traditional large granite sculptures, but they were get nice detail. There are still barriers: Cost is
all designed on the computer, and we 3D printed still an issue and limits how much work I can
the maquettes; then expert stone carvers used produce or get completely crazy with, and there
those maquettes to create these larger pieces. are still size limitations, but all these things
[This was] back in 2008. I was involved in that are changing. One of my pieces is 3D-printed
whole project, which was also a big learning porcelain combined with 3D-printed gold.
experience. 3D printing is always improving, but some

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23  Jonathan Monaghan,
Agnus Dei (After
Zurbarán) Carrara
marble, 3D-printed steel,
30 x 20 x 9.5 inches
/ 76 x 51 x 24.1 cm.
Courtesy of Bitforms
Gallery, New York.

limitations remain regarding size and detail, so interested to learn that Jonathan uses the capabilities
it’s really exciting. of file sharing and file swapping to the fullest extent. He
described the time taken:
Whilst Jonathan previously stated that he didn’t have
much in the way of craft skills, I was still very interested —— It really depends, they are all part of different
in his views on ‘the craft of the digital’ and whether he bodies of work – for example, the works with
thought there was a loss of traditional skills as a result. a Beaux-Arts Façade that look like a luxury
Jonathan responded: apartment building, you’ll see that same façade
in the 3D prints and in the the 2D prints and
—— Any artist who works in a particular medium also in the animation I exhibit alongside the
needs to consider the nature of that medium. pieces. So the visual content I make works
As artists we want to convey our ideas and
experiences, but at the same time it’s also
important to be consider the medium that we’re
working with. But, yes, I do think there is a level
of craftsmanship to the work I do; some of my
films are deliberately sharp and seductive, and
my 3D sculptures are also sharp and seductive
to compliment them – a lot of what I am
referencing in my work are the decorative arts
from the seventeenth and eighteenth centuries,
for example – highly detailed gold ornamentation
and highly detailed carvings – I’m referencing
those things so, yes, the craftsmanship is
definitely there, and they certainly take a long
time to make! And these digital craft skills are
always improving as I’m learning, which is all
part of the challenge and excitement of working
with this medium.
24  Jonathan Monaghan, Recumbent Bull, powder coated aluminium,
Given the complexity of the work, I was interested in how 3D-printed steel, 6.5 x 14.5 x 6.5 inches / 16.5 x 36.8 x 16.5 cm.
long it took Jonathan to make a typical piece. I was also Courtesy of Bitforms Gallery, New York.

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across mediums. It’s really tough to separate
that out and quantify the time it takes to make
each piece because they are all part of the wider
investigation.

Given the breadth of Jonathan’s personal practice, I


wanted to know where he saw the future of 3D print for
his personal practice.

—— Hopefully, in my career, as I begin to develop


my work more, I want to be ambitious with my
work and with the technology, pushing it as
far as it will go, and continue to make things
that I didn’t think were possible a few years
ago – bigger installations in 3D printing – as
impressive and big and crazy as I can make!
Hopefully this will draw more people in to see the
shows and to think more about the technology.
I’ve always been operating in the ‘artworld’
with sculpting and painting – and 3D printing
remains a valuable and powerful tool for creative 25  A Pocket Full of Sunshine, Detail, 2015. A Pocket Full of Sunshine
expression and artistic investigation. Although contorts Beaux-Arts architecture into a bold, almost organic sculptural
form. The faux fur in the centre creates a discordance with the sharp and
it’s still very much in development, I think I’ve
clinical filigree. 3D-printed nylon, laser-cut acrylic, faux fur. 27.5 in x 16 in
always tried to get around the gimmick of it. To x 2 in. Courtesy of Bitforms Gallery, New York.
create work that you might not be able to tell is
3D printed, that’s what is exciting for me: getting
people to think about the bigger philosophical
ideas behind the work, not just how it was made. was ‘peak hype’, and I was interested in that
I’ve been doing this for a while, so I have seen sudden explosion of all the hype. There’s still a
3D printing change from this almost unheard lot of hype now, but that helps raise the profile
of thing to, in 2011 – when I was at Makerbot of 3D printing too. But it’s a little harder to see
as artist in residence when Makerbot were still the real value of actual 3D printing sometimes
open source – there seemed to be this explosion because there’s still so much [hype]. It could
around 3D printing in the press, which I guess change the world, but not yet.

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Case Study

SEBASTIAN BURDON
Sebastian Burdon describes himself as an artist, but for happening around me – of course, back then
his professional practice he describes himself as ‘Artist it was referred to as rapid prototyping. The job
Hyphen Designer’ ‘because we are living in an era of I had before that, I was working at a gaming
hyphens and everyone has a mixture of disciplines’. company making animations for video games
and the animations have to be quite short and
Since 2004 Sebastian has explored various branches looped, so if you have a soldier shooting an
of the creative industry: print and TV, games for arrow, for example, the loop would return to the
PlayStation™, mobile and online casinos, architectural original position. So I have a background in video
visualisation, VFX, advertising and 3D printing. He has game animation and architectural prototyping.
been heavily involved with the world of contemporary art,
participating in projects that are exhibited in London, I asked Sebastian how he first came to collaborate with
New York, Verona and Berlin. He owns and runs Creative Mat Collishaw. He replied:
Not, a small London-based independent creative design
studio. When I asked Sebastian how he first got started —— Well, it was a lucky accident, the company I
in 3D printing, he replied: was working for at the time (the architects) was
next to an art installation company, where Mat
—— Around 2009, when I did my first zoetrope ‘The Collishaw was working. When it came to the
Garden of Earthly Delights’ for Mat Collishaw. zoetrope and the architectural modeling, they
Back then I was working for an architectural asked, ‘We have this project – can anyone do it?’
visualisation company and we made small And I was listening and thought ‘I can do that! I
models of how buildings would look. At that can make modelling for 3D printing and have the
time I wasn’t 3D printing the models, but it was experience to animate it as well.’ Subsequently

26  Sebastian Burdon,


Masterpiece by Whatsisname.
3D-printed artwork.

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Mat Collishaw contacted me privately and asked
me whether I could do it. We have now made
about seven zoetropes, big and small. We made
a large version and a small version of ‘The
Garden of Earthly Delights’.

—— The early ones were printed in London by


Whitewall, the art installation company, and they
bought the 3D printers precisely for that project.
In 2009 the 3D printers still showed a lot of
layers and lines, so the individual models from
that zoetrope, if you examined them closely, you
could see these thick lines of plastic, and then
they were painted, but not smoothed down very
much.

When asked what proportion his work involves 3D


printing, Sebastian replied:

—— It’s getting more and more year on year, but this 27  Sebastian Burdon, Red Puppy Dog Lamp by Whatsisname.
year I have done the most – around 50 per cent
mainly because I made two more zoetropes for
Matt, one in Yorkshire and one for Tasmania.
Then there’s some game pieces for board games I asked if there was a regular individual or 3D printing
for a company called Specialist Models. bureau he used. He said, ‘For my personal projects, I
often use my desktop 3D printer Ultimaker 3. Additionally
When I asked why he uses 3D printing, he replied, ‘Mainly I often use Shapeways® because, for me, it’s the
because it’s in line with my bread and butter business, easiest, and they check the file for errors and thickness
which is 3D animation, so it was a natural progression for printing, which some of the software just can’t do.’
towards 3D printing, and you can’t really avoid it if you’re
in that area of design, modelling and scanning.’ When I asked Sebastian, ‘What are the barriers to 3D
printing? Do you get frustrated by the technology?’ he
On the subject of scanning, Sebastian states, ‘The replied, in contrast to everyone else I interviewed, ‘No;
definition of a scan has got much better and captures nothing, really.’ I presumed this was because Sebastian
much finer details, like a crack in the paint on a wall, for has a background in 3D modelling for film and animation,
example.’ I asked if he scans first and then renders or if so grasping the intricacies of 3D CAD modelling was less
he just renders the design directly on screen. He replied, of an issue for him. I asked if, as an artist, he felt he had
‘I don’t scan. Sometimes I purchase scanned models, so given up traditional craft skills or if he thought 3D printing
for one project I purchased some scanned environments had its own craft skill. He replied:
of the ground, for example. I don’t scan the characters
for the zoetrope first; I just start from scratch and model —— It definitely has its own craft skill because I can
them.’ do great 3D models, but I can’t draw a straight
line! I like to stick to the digital because I have
When I asked what software he used, Sebastian said, ‘I more control over it. So, sculpting characters
use Adobe 3ds™ and Pixologic ZBrush™ for the detailed with Z brush, for example, you need lots of
sculptural work and high resolution files. I’m using more sculpting skill to make the human physique
Maxon Cinema 4D™ lately as it’s become more popular and those are the same skills you would need
in London and the 3D modelling/animated graphics for traditional sculpture, but it’s got its own set
industry, so those three products mainly.’ of requirements, and I don’t think a traditional

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sculptor would find it easy to switch to 3D. It no limits to what you can make. Also with the
would take a while and vice versa. The bottom next generation of artists, including those still in
line is if someone is a bad designer, then their school, even in primary schools – they have 3D
3D prints will look terrible too. printers, and kids can play with basic shapes and
produce simple models. Those people will have
I questioned Sebastian as to where he saw the future a very different outlook on 3D printing compared
of 3D printing, as he is both an artist and a creative to either of us. Also, there is the price limitation,
company. Sebastian said, although the smaller artefacts are cheaper.
Anything over that sort of standard size and the
—— I think there will be more and more entry level printing cost rises exponentially. I did a piece of
people getting involved in 3D printing. For work where I had a model of a Great Dane, and it
example, the board game pieces I have been would have cost so much that it was far cheaper,
making were for a tiny company where the quicker and easier to make a polystyrene and
easiest way they could get them made was clay model instead. But, essentially, it’s still
through 3D printing; otherwise, they would have modelling the same design.
had to be manually sculpted, so it solved a lot of
issues for them. And for artists, as well – I have
a little balloon dog from the company Kid Robot
made of some sort of rubbery plastic. For me to
make that out of clay would take days, and then
I probably couldn’t do it. It would take an hour to
3D model and print.

—— I also expect to expand my work into more


areas – for example, prototyping for small
companies with limited editions. I recently made
a bottle for a small company who wanted some
limited edition models before production. This
is where I think you really have to go through
that process to make a design; then, after that,
you can begin to push things further, before you
can go to full-scale manufacturing. I think about
how 3D printing affects creativity, and all these
designs are online now, and it inspires me to
think how I would go about making the same
thing in the traditional sense, and it’s opened 28  Sebastian Burdon, PoPek Balloon Dog by Whatsisname. 3D-printed
up a lot of ideas [. . .] In 3D printing, there are prototype used for mould making.

1  Fujihata, M. Personal correspondence 3  Sander, K. (2012), July. Available 6  Anthony Reynolds Gallery (2012), 8  Singh, A. (2012), ‘Damian Hirst:
by email, July 2012. online: http://www.estherschipper.com Press Release, 7 November. Available Assistants Make My Spot Paintings but
2  Hull, C. W. (1984), Apparatus /Karin%20Sander online: http://www.anthonyreynolds.com My Heart Is in Them All’, Daily Telegraph,
for Production of Three-Dimensional 4  Attwood, P. and F. Powell (2009), 7  Chris Cornish at Sample and Hold 12 January.
Objects by Stereo Lithography. Patent ‘Medals of Dishonour’, London: British [scanning services] (2017). Available 9 http://www.thelmagazine.com
Specification no. 4575330. United Museum Press, pp. 96–97. online: http://www.sampleandhold /2013/09/a-new-media-muddle/
States Patent Office, filing date 8 August 5  Becker, R. Personal correspondence .co.uk/
1984. by email, September 2012.

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5
Design and designers: case studies
from contemporary designers

Designers are among the greatest users of 3D printing both in terms of


the volume of individual practitioners and experience of exploiting the
technology. Therefore, in order to explore the way designers use 3D printing,
I have decided to split the various design disciplines into two categories –
industrial designers in large corporations and lone (or small) studio design
entrepreneurs.

The first category is composed of those industrial Toy companies such as MakieLab™ and Disney™
designers who work within larger corporations, where also use 3D printing as it allows them to respond
design is integral to the company product(s). In this quickly to market demands or the latest craze and try
arena 3D printing for rapid prototyping has been new designs without having to create specialist tooling.3
the norm for the last ten years, which is primarily Children’s entertainment giant Disney have
due to the larger resources of big companies. recently filed a series of patents for a new type of
Formula 1 racing teams such as Lotus Renault™ 3D printer that does not build in layers but instead
and Red Bull™ as well as luxury multi-national car uses a projected light image from two different
companies such as Aston Martin™ and Bentley™1 directions to create and solidify the whole model. If
all use 3D rapid prototyping to experiment with new this patent comes to fruition, then Disney will have
body shapes and parts. Footwear companies from radically altered the field of 3D printing.4 They have
Adidas™ to Clarkes™2 use 3D design for both shoes also recently filed a patent for a layered form of
and different sole types and patterns. Ceramic textile printer, much like the Mcor LOM machine (see
companies such as Denby Potteries™ and Costa Chapter 2) but using soft fabric instead of paper.
Verde™ have also used the technology for a number What these patents show is that Disney is very
of years. invested in the field of 3D printing.

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1  Femur Stool, Assa Ashuach, designed and data engineered by Assa Ashuach Studios, London.

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2 3

Whilst this brief assessment may only cover a who make bespoke jewellery using 3D printing
small number of companies and a relatively small – one of the best examples would be the Boston-
number of designers, this group is by far the biggest based duo Nervous System™. Founded in 2007 by
user of 3D technology, measured by production Jessica Rosenkrantz and Jesse Louis-Rosenberg,
volume and influence on the development of the Nervous System are a design team who trained in
sector. architecture, biology and mathematics at MIT. They
In the second category are the lone designer mainly make laser sintered nylon and metal jewellery,
entrepreneurs who typically make artefacts to sell but they also create puzzles and lamps. Nervous
direct to the public. This is exemplified by Assa System jewellery designs are often based upon self-
Ashuach, Lionel Dean and the Dutch designers Bram generating mathematical algorithms and complex
Geenan and Jann Kyttanen, formerly of Freedom of mathematical jigsaw puzzles. I would argue that
Creation, who5 are probably best known for their Nervous System make jewellery not because of the
iPhone cases and for the Gaudi Chair, one of the first material qualities inherent in the material it is made
pieces of furniture to be printed in an SLS (selective from, but to create an object that is economically
laser sintered) nylon and carbon fibre. viable but which still contains the qualities they are
Another group of designers that I have included seeking through a 3D-generated, digitally conceived
in this category are the 3D printed jewellery makers, work. Over the years Nervous System has built a
who define themselves as designers rather than successful web-based business that sells innovative
as craftspeople. Jewellers often use 3D rapid design that is 3D printed to order, direct to the
prototyping because the economics of producing public. The Nervous System website outlines their
many small parts in one build make it more viable to core design philosophy:6
use expensive technology and materials. I have also
chosen to differentiate between classic jeweller/ We created Nervous System to explore a design
silversmiths and craftspeople such as Jack Row and approach that relates process and form in a context
Marianne Forrest (where material qualities and craft of interactivity and openness. Our trajectory focuses
skills are essential to their practice) and designers on generative design methods using both algorithmic

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4 5

2  Bram Geenen, ‘Freedom of 4  Nervous System, 3D Sintered


and physical tools to create innovative products and Creation Gaudi Chair’. © Freedom Metal Cuff. © Nervous System.
environments. Formally we are attracted to complex of Creation. Photo by Jessica Rosenkrantz.
and unconventional geometries. Our inspirations are
3  Nervous System, ‘Hyphae 5  Nervous System, ‘Hyphae
grounded in the natural forms and corresponding Ring’. Stainless steel. © Nervous Brooch’. © Nervous System. Photo
processes which construct the world around us. From System. Photo by Jessica by Jessica Rosenkrantz.
Rosenkrantz.
coral aggregations to interference patterns, a study of
natural phenomena is an essential ingredient to our
design process.

When approaching the topic of creative users


of 3D printing, the first problem encountered is
how these creative people define themselves. to finish after printing. In the case of her Paeleolith
Designers are among the hardest of the creative watch, it took six months to clean a one-off piece.
disciplines to categorise, specifically in how they see Another example is product designer Dr Peter
themselves and their practice. I interviewed a range Walters, who uses 3D printing both to make artwork
of designers for this book and noted how similar for exhibition and as a means of producing one-off
design practitioners variously described themselves research models of flexible actuators and ceramic
to have roles ranging from industrial designer to fuel cells – these are both elements of an on-going
artist. However, it is clear that some categorisation arts and robotics collaboration. Laura Alvarado and
can occur if one looks at the approach taken to Vivian Meller have more of an artistic approach that
designing a functional object. For example, Lionel highlights the failures and limitations of the 3D
Dean uses 3D printing technology to create objects scanning and printing process.
that are usually finished and functional straight In my view, design as a discipline has engaged
from the printer and so can easily be reproduced as the most with 3D printing within the visual arts. This
multiples. Conversely, Marianne Forrest produces is perhaps because designers are taught to use CAD
works that can take an extraordinary length of time software from a much earlier stage in their education.

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6

Of all of the creative practitioners I interviewed about wide range of designer kitchen and household items
their use of 3D printing, it is the designers who are beyond ceramics.
the closest to having an industrial philosophy in the Before they adopted 3D printing, Denby’s
way the technology is used. Many designers use the designers would produce drawings, which were then
technology for prototyping to show to a client and transcribed to a clay copy, from which they made
resolve the visual and technical form details. a plaster mould – of a handle, for instance – that
An early commercial example of using 3D printing would have to be carved from a block of plaster. The
for prototyping is found in the vases and lights timescale from conception to plaster prototype could
made for the Milan Furniture Fair in 2000 by the be as long as three weeks. Denby can now print a
designer Ron Arad.7 In ‘Not Made by Hand/Not Made concept model overnight and print up to eight models
in China’, the vases and lights were created from in one printing.
‘virtual prototypes’. The range of lamps comprised Denby chose Z Corp because, in essence, the Z
twelve items based around a spiral design. The Corp process prints plaster models – the closest 3D
3D image on a screen could be animated by being print technique to the Denby traditional prototyping
literally bounced around and by stretching the image process. Gary Hawley, Denby’s senior designer,
into various shapes. Those frozen frames and the explains that one of the unexpected benefits for
shape at the time became the template. The frame of Denby is the ability to ramp up models for production
the object was then built by SLS machine, potentially for casting items that use ceramic casting slip.
with an infinite number of variations. In order to cut timescales from concept model
To cite a more recent example, Denby Potteries to production, they will take a handle, for example,
use older (3D Systems) Z Corp 510™ and 310 that they had designed, and then add feeds for the
printers™ to produce all of their design prototypes in clay slip to flow into the mould during the casting
order to understand the aesthetics and form of a new process. They will embed the Z Corp plaster printed
shape. The Denby pottery dates back to 1809 when models into a plaster bat and, from that, make a
the company started producing salt-glazed pottery silicone mould for casting. The moulds created are
and soon built an international reputation for its good good enough to take into full production, thus further
quality bottles and jars. In the late 1800s Denby reducing design time and production costs. Denby
Pottery diversified by extending its kitchenware range run their printers every day and now use 3D printing
and developed the richly coloured glazes that were for designs that will be made in cast iron, wood and
to become and remain Denby’s trademark. In recent glass for kitchenware. They can also send models
years Denby have further diversified by producing a and STL files to their suppliers overseas, which can

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8

6  Peter Walters, ‘Flexible


actuator’, CFPR Labs. © Peter
Walters.

7  Marianne Forrest, ‘Tiny


Titanium Drop’. © Marianne
Forrest.

8  Denby cup handles in


plaster. © Denby Pottery.

9  Denby White China Covered


Sugar Bowl. Original sugar
bowl already produced by
Denby using traditional
production processes.
9 © Denby Pottery.

be prototyped quickly, giving them the ability to get a one-off traditional model would be difficult and
designs into production faster and more easily than time consuming to recreate. Now they can just print
before. another prototype. Denby still use the traditional
For Denby, 3D printing is a design tool. If they can craftspeople and their skills whenever they can and
get ten models out of the tank, they see instantly really benefit from their knowledge, but now 3D
what they can do with a shape. They can then printing is an integral part of their design process in
produce the same shape in several different sizes addition to all of the old techniques. Sean O’Keefe,
and with several different handles and spouts. They Denby’s shape approval team leader, explains, ‘The
can also respond to any production problems very process has made the turnaround from concept to
quickly. One advantage for Denby is that the design manufacture much faster. Cutting out the need for
is safe because they have the information backed drawings, templates, forming tools and many other
up on their servers – compared to when breaking parts of the previously long-winded process.’8

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10  David Huson at CFPR Labs,
3D-printed coffee cup and saucer.
© David Huson.

The approach designers take to create objects software in the way that the software houses assume
differs very little to any of the other creative they will when they design. For example, when inkjet
practitioners I have interviewed for this book. The printing was first introduced, at CFPR we ran some
only difference may be a greater tendency to use workshops with a group of selected artists to test
standard industry proprietary software compared how they used 2D print software. Rather than simply
to the fine artists or craftspeople. Fine artists and taking a photograph and reproducing it, the artists
craftspeople are often more prepared to use ‘open would be very pragmatic in creating an image, going
source’ software or to write their own code to create to great lengths, scribbling on something, scanning
a particular effect, and they are not bothered with it, printing it, drawing it and then drawing on it
the need to communicate with others. Designers again, printing it again, then rescanning it, to build
are also more likely to understand the need to pass a complex image for a project. Fundamentally, they
on files to third party, secure in the knowledge that were working in ways never imagined by the creators
they can be instantly read, understood and printed of the software.9 My suspicion that artists and
out. designers do not approach 3D software as intended
I would argue that any product or industrial seems to have been borne out in my interviews.
designer under the age of forty is likely to have Much like all of the other creative users I
been brought up using CAD programs and will have have interviewed, designers have problems with
a knowledge of CNC technology, so the leap to 3D the limited range of materials available and the
printing is a very small one. Most of the designers material quality of 3D printed objects. To some
who use the technology see it either as a means extent, designers have tried to deal with this by
to make prototypes for a client or, as mentioned post-processing the material – for example, Assa
above, as a route to make short run specialist Ashuach both dyes and polishes the nylon parts
pieces. he produces. There is no doubt that the materials
However, software users, especially creative are beginning to change, exemplified by the work of
software users, do not necessarily approach the architect and designer Professor Neri Oxman at

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MIT who has, from a visual perspective, moved the Whilst it was previously possible to print in colour
technology one stage further. Her earlier works were with machines such as the Z Corp 650 and the
made at the MIT Media Lab using the new coloured very latest Stratasys Connex, multi-colour material
Connex materials from Objet, entitled ‘Imaginary has pushed the abilities to design and 3D print in
Beings, Mythologies of the Not Yet’ and exhibited colour much further, offering a very different range of
at the Pompidou Centre in Paris in May 2012. Her material possibilities and the ability to embed colour
latest work, Rottlace, is a family of masks designed within a transparent support.
for Icelandic singer-songwriter Björk. Inspired by her I had a free-flowing discussion around the issues
most recent album—Vulnicura—the Mediated Matter raised with the designers for the following case
Group explored themes associated with self-healing studies. The work of Assa Ashuach, Laura Alvarado/
and expressing ‘the face without a skin’. One of the Vivian Meller, Dr Lionel Dean and Dr Peter Walters
masks from the series was selected for Björk’s stage seems to represent the current direction that
performance at the Tokyo Miraikan Museum and 3D designers are taking in their use of 3D printing and
printed by Stratasys using multi-material printing.10 offers a diverse view of the field.

11  Neri Oxman, ‘Leviathan 1’, ‘Armor Imaginary Beings’ series, 2012. Digital Materials Fabrication: Objet, Ltd. Neri Oxman, Architect and Designer, MIT
Media Lab, In collaboration with Prof. W. Carter (MIT) and Joe Hicklin (The Mathworks), Centre Pompidou, Paris, France. Photo: Yoram Reshef.

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Case Study

Assa Ashuach

12 Assa
Ashuach, ‘FLY’
light. © Assa
Ashuach Studio.

Assa Ashuach was born in Israel, in 1969. He has a which transcend the inherently rigid qualities of the nylon
BA in Product Design from the Betzalel Academy of materials that he uses. He first encountered CAD during
Art and Design in Jerusalem. Just after graduating, he his BA in Jerusalem:
opened a design studio that dealt mainly with design
in co-operation with architects. In 2001 Assa moved —— We were lucky to have access to Alias Lightwave
to London, where he continued to work on his studio’s on Silicone Graphics machines, and I thought it
projects while completing an MA in Design Products at was amazing to spin products on screen in 3D –
the Royal College of Art. Upon graduating in 2003 his and at that time the software was mainly used by
work was bought by The Contemporary Art Society for the the automotive and film industries, the dominant
Special Collection Scheme in London 2004. During the technology was CNC, and surface modelling was
London Design Festival and at the Frieze Art Fair in 2005– new. I remember even the staff were not used
2006, Assa’s new furniture and lights were featured in to the technology; my teacher didn’t accept me
the atrium of London Design Museum and in its exhibition presenting virtual objects as prototypes. This was
space Tank. He received the Design Museum and Esmee the beginning of my use of digital technology.
Fairbairn Foundation Award and the ‘red dot’ award for
product design in 2006. Assa currently leads the MA He embarked on his research career in the 1990s;
Design Suite at London Metropolitan University. at that time the dominant 3D printing technology
was stereolithography. Assa was lucky enough to be
In his personal practice Assa has harnessed the ability sponsored by Autodesk®and Eos while he was a student
to print multiply jointed objects that are preassembled. at the Royal College of Art: ‘I come at one end from a
He creates objects that transcend the fact that they classic design background, so I love materials and I am
are produced in 3D and has managed to make a range very excited by the opportunities offered by 3D printing.
of designs that people collect and find desirable. This I don’t see it as a different hybrid of design but as a
gives a fluidity and flexibility to the objects he creates, natural layer or as a natural new opportunity, if you like’.

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13  Assa Ashuach, dyed ‘Bon Bon’ light. © Assa Ashuach Studio.

In order to create his virtual models for 3D printing, and experimenting with 3D printing. With the larger,
he uses three main software packages. Alias, which is more sculptural pieces, he also uses fibreglass and
NURBS surface modelling software, primarily aimed at the carbon fibre. I asked about his collaborations with larger
film and animation industries, Autodesk®3ds Max®(then companies like Nike, Samsung and Panasonic, in an
3D Studio Max) and SolidWorks for the jobs that require attempt to understand how we can move into different
a harder engineering approach, with strict tolerances. He ways of manufacturing: ‘At this moment, this is one of my
says that over the years in his furniture, for example, with biggest challenges – how do we move this technology that
its flowing curves, he has found that Alias software has I am so familiar with – how do we use it to design better
been very important to him in order to have the freedom products? And this is not only about crazy lattices and
to design fluidly. When he has finalised the designs, he crazy geometries, but it is about offering better products
will use a bureau such as 3T RPD or Metropolitan works to the user’.
for the printing.
He is currently working very closely with EOS (the German
More than 90 per cent of Assa’s work is now 3D printed, SLS machine manufacturer) because he believes that at
although most of the creative development, and therefore this point in time laser sintered nylon is the best product
product development, happens virtually – for the finished for mass customisation:
designs, it is probably more like 100 per cent. He
still uses the traditional prototyping process to make —— Nylon is more predictable, more controllable.
conventional prototypes, so he can examine things and It’s robust and easy to finish. If you remove the
check the boundaries of objects before sending them cost element with nylon, we can already create
through the conventional routes using CNC cutting for some good products, especially if you use post
milling prototypes. He also uses a lot of moulding, but processing, like vibro polishing and dye dipping.
fundamentally all the processes begin with a digital The other product that is very good (but, again,
file. At the same time he is mixing plastics and metals very expensive) is laser sintering of metal,

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precious gold, silver, titanium, stainless steel, analogy of animation in gaming – in particular, the way the
copper and simple alloys. face and the lifting of the face is programmed to convey
emotion – specifically, the modules that re-design the
Assa believes metals are already of big value to facial expression of the characters, because they have
engineering, but for consumer markets the big barrier to make sure that when the face expresses, deforms and
is cost. He believes this will change: ‘If you manage to speaks, it happens in a beautiful and natural way.
characterise the material in a particular way you can
analyse and predict and perfect those characteristics in For Assa, the barriers to 3D printing are the material
the design, you are able to do things a different way – characteristics, or lack thereof: ‘Primarily, it’s all made
thicknesses all sorts of things – its all very interesting!’ out of one material – in real terms, it’s just one solid
block of material, which has some issues. In one way, it’s
We then discussed how the characteristics of 3D printing a benefit; there’s no assembly.’
could be utilised to push the boundaries of design
thinking: So he tries to make everything from one material by
designing and using the natural flexibility of the nylon.
—— I would like to see digital forming as a new Right now, for example, he is designing a foldable chair
design method. Because I am designing objects – all from one printed object – with a gear mechanism
that are in motion, they should be flexible in inside:
some way – imagine if you want to bend things
– you don’t want them to crack, and even in the —— So imagine you take [the chair] out of the
virtual environment, when you shape and modify machine and in one movement you can open it
things you really want nice beautiful poly flow for the first time and sit on it immediately – so
and lines of circulations – a bit like making DNA in one way the potential is huge because you
when you want the baby to be healthy in some don’t have people in China (for example) involved
way. Because we are designing the object – we in assembly, but this is also where sometimes
have to keep in mind that these objects will be you say, ‘OK, but I need another material inside
modified. of there too’, and it’s, ‘Oh, sorry, that’s not
possible!’
In terms of software, he prefers StudioMax to create
designs that keep geometric tessellation, which for his
purposes has to be very organic and natural with no
crude intersections, so it all flows together. He uses the

15

14  Assa Ashuach, Dyed Lemon Squeezers. © Assa


Ashuach.
15  Femur Stool, Assa Ashuach. Designed and data
engineered by Assa Ashuach Studios, London 2013.
14

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Arguing that the material properties are changing as new He really believes in the concept of time: ‘If you spend all
materials are being developed, Assa also highlighted the your time on something and you believe in it and you are
Israeli company Objet, who are marketing the Connex passionate about it, you’ll gain a very good understanding
family of multi-material. However, in essence, this is just of that territory, and you’ll become an expert’. Assa
two main materials used together (a hard and soft variant advocates investing time in things and always learning and
of the same material). Objet cleverly use the software to educating yourself. A good illustration of his argument is
create a different range of material properties from hard that given two technicians producing the same design on
through to soft, rather than having to use a multiple set the same machine, we will get different results: ‘One will
of materials to create the different properties. talk to the machine in a different way and configure the
machine, the speed, the heat and the laser differently,
Assa is very clear about how to view the current hype so everything is different – so 3D printing really is not as
and media interest surrounding 3D printing. He uses we believe.’
an analogy from his old university professor, Ron Arad,
to illustrate this: ‘Be careful not to take yourself too Assa believes the future direction for 3D printing lies
seriously.’ He often wonders if he is taking himself too in local manufacturing and what he calls ‘postcode
seriously: production’.

—— People are very excited by this concept of —— It is all about how the city changes over time,
materialisation and we are coming to this local business, networking equidistant 3D
with the urge to create, to fabricate [and] to printers in a connected city. The machine
materialise and such, and I think we should also capacity is utilised to remove all the machines’
make sure we are not overexcited. I think for redundancy. Basically the ideal is the user
you and me it’s not ‘news’, and it’s funny that can walk round the corner to get the product
now suddenly it is all happening around this locally, turning the user into a partner and
technology, and I keep asking myself – why? It’s helping producers capitalise on their redundant
an ageing technology. How come only now is it production.
suddenly very ‘interesting’? It’s about how we
can gain the most benefit from this technology –
we should stay open to everything.

16  Assa Ashuach, ‘AI Light’. © Assa Ashuach.

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Case Study

LAURA ALVARADO AND VIVIAN MELLER

17  Laura Alvarado and Vivian Meller


Portrait me: Muisca, from Native
Americans Series, 2015. 3D Printed
Ceramic Glazed, Zinc, Lacquer,
Silicone. Photograph: Laura Alvarado.

I first encountered the work of Laura Alvarado and Vivian I wanted to stay there in Germany. So I enrolled
Meller in 2013 at the Museum of Art and Design (MAD), in a product design course, but I never really
New York, as part of the the ‘Out of Hand – Materialising concentrated on product design or jewellery
the Post Digital” exhibition (curated by Ron Labaco). I was design. I really just tried everything out! So I don’t
very impressed that their work undertook an opposite know what I am – I’m closest to an experimental
route to many artists who try to accurately scan and designer, I suppose.
recreate their artefacts. Alvarado and Meller deliberately
use the limitations and inaccuracies of both scanning Laura describes her professional practice as ‘mainly
and printing to create an impression of the past that has research and experimentation’. When asked about her
no basis in reality. first encounters with 3D printing, Laura replied:

Laura Alvarado answered my questions on behalf of —— It was at University in Dusseldorf for Applied
herself and Vivian Meller. However, the bulk of the Sciences and Arts around 2008–09. When the
interview is personal to Laura. I asked Laura how she tech was still very new, and I had always had
would identify her personal practice and her creative this crisis over whether I was a goldsmith, as all
identity. She answered: the other students on my course already had
apprenticeships in goldsmithing, so I was always
—— Well, it’s really funny that you ask me that now, as looking for other courses that didn’t require
I’m having a bit of an identity crisis and I think I those highly technical skills, and there was this
am something between an artist and a designer, one course by Christina Karababa, working
or an ‘idea maker’. I will settle on ‘idea maker’ with a low tech 3D scanner, that I found very
for now. I originally studied industrial design in experimental and playful and didn’t require those
Bogotá, Colombia. I didn’t like that because it traditional craft skills (i.e., in goldsmithing). So
was too technical. Then I came to Germany, after that was the course I decided to do. And then
getting a place at the University of Dusseldorf. My it was kind of like getting on a plane for a very
aim was to do an apprenticeship as a goldsmith long journey because subsequently I have been
as I was very keen on making something with working ever since, but that course determined
my hands, but the state didn't allow me to do what I do and how I think. That was the time
this. I would have to study at a university level if (when I first started 3D printing and scanning).

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19  Laura Alvarado and Vivian Meller, Portrait me: Harajuka, Ceramic
White 2015. Photograph Christian Rolfs.

achieve by hand – that’s what 3D printing is to


me. It’s a tool to accomplish that process.

I asked Laura about when she uses 3D printing in a piece


of work – is it solely created in 3D print or does she
combine it with more traditional technology? She said,
‘Both. For me there has to be a mix of both, so that the
18  Laura Alvarado and Vivian Meller, Pre Scan model for Portrait me: objects have a bit of soul. Also because I like 3D printing
Harajuka, 2015. Photograph Laura Alvarado.
and the way you can process the data beyond just the 3D
printing itself.’

Laura’s collaborator Vivian Meller studied Applied Arts I asked her which software she preferred to use and how
at the University of Applied Sciences in Dusseldorf, she has created what she has.
Germany, where they met. It is interesting to note that
both had previously trained as goldsmiths. —— We work with low budget scanners – DAVID™
was the first hand-held scanner we used. We
In regard to the proportion of her works that include 3D found the process very poetic, and the hand
printing, Laura answered: ‘Well, I would say 100 per scanning became a whole performative thing and
cent. I became a mother three years ago, so my work then we got some sponsorship / Beta testing
has very much reduced as a result, but the collaboration from DAVID™. We used Rhino™ and Geomagic™
and project ‘Portrait Me’ I have with Vivian Meller is still and we tried Blender™, too, but they were all a
on-going. So that is what I invest most of my time in now.’ bit too technical – Blender™, in particular, was
not so user friendly. Then we went on to 3D
I wanted to investigate why Laura used 3D printing and printing on a first generation Z-Corp™ printer and
what qualities she thought it offered over other traditional an FDM machine.
processes.
—— After the MAD exhibition, we got into a ceramics
—— 3D printing enables me to materialise the project back at Dusseldorf collaborating with the
thoughts and ambitions I had before but hadn’t Hetjens German Ceramic Museum in Dusseldorf
been able to realise until now. It also has and a German ceramic company to produce
this technical advantage for mass production high fired ceramic pieces – this was really hard,
and industry, but really I see it as a way of especially getting the glaze to work. What’s also
materialising thoughts into objects that I couldn’t nice about 3D printing is that you have this data

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all fall apart in the printing if they were not connected
in some way, even if the print bureau would accept an
unclosed net file. The parts have to be joined with a
stitching programme such as Geomagic™. A very high
degree of skill is needed in order to join the parts without
losing the integrity of the printed object. Laura expanded
further:

—— We tried Shapeways™ when they were a


relatively new company, and we liked the results
of the first batch of data we sent them – they
looked really good and we were really happy with
them. So then we sent them the exact same
batch of data and then they said no, because
they had all these failures in them, so then we
went round a few other companies and none of
them would print them either, due to the failures.
So we asked a friend who said we were probably
messing up the print room with our whole
printing with failure method, so then we started
working with Geomagic™ to try to overcome
some of the problems, and that still remains the
hardest part of the whole printing process.

I discussed with Laura how there is no perfect 3D printing


software for artists yet, such as Adobe’s Creative Suite™.
20  Laura Alvarado and Vivian Meller, Portrait me: Muisca, from Native She argued that the whole 3D printing process is divided,
American Series, 2015. Photograph: Laura Alvarado. too, right from the scanning stage – if scanner software

and you can print it in whatever material you


want and scale it to whatever scale, and that
gives you a lot of freedom to work in either a
small scale or make very big pieces. We also
tried laser sintering with nylon before we began
to work in ceramic. The biggest barrier for us
is the part of the 3D modelling process that
involves Geomagic™ We don’t close our 3D scan
nets – we like to stay true to the first impression
and leave them open, so the mesh has a lot of
failures. But in order to actually print the design
it has to be ‘failure free’ or watertight, and this
makes the process really difficult for us because
the tools needed to complete the project are very
expensive and very complicated. So if you don’t
work in the traditional way by building the perfect
watertight volume with closed mesh holes, then
the process can be very difficult.

I would argue that Laura understates the problems


involved in creating these low resolution artworks. She is 21  Laura Alvarado and Vivian Meller, Portrait me: Hip Hopper, from Urban
correct that the scans that are all separate pieces would Tribes Series, 2015. Photograph: Christian Rolfes.

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22  Pre Scan Model for Portrait me: Hip Hopper, from Urban Tribe Series, 23  Scanning Model. Laura Alvarado and Vivian Meller, Portrait me: Hip
2015. Photograph: Christian Rolfes. Hopper, from Urban Tribe Series, 2015. Photograph: Laura Alvarado.

won’t work with Rhino™ etc. then process is limited and I tried to summarise her views with the following
that, in turn, requires a lot of extra people and software statement: ‘The work begins as an imitation of reality
to work on the final processing of the artefact. and then progresses so that the imitation deteriorates
and deteriorates until it creates its own “reality of a
We started to debate the question of whether, as an reality”.’ Laura responded: ‘Yes, absolutely. For example,
artist, Laura felt that she was giving up her own craft the leaves we had done were all perfect, because they
skills or that 3D printing had its own craft sensibility. were imperfect. And now we don’t like them. We want
Laura’s view was ‘it definitely has its own craft and skill to include all those failures in this supposedly perfect
but you don’t have to give up one for the other. I believe technology; we want to show them. For example, Skype™
you can cleverly bind them together rather than give up didn’t really work when it first came out, and now it’s a
one for the other.’ global success . . .’ She went on to say:

We went on to discuss my view that Laura and Vivian —— I’m so pleased that you see this, as we so often
have cleverly used the aspect of diminishing quality of have to explain why the pieces look like they do,
the scan and the subsequent deterioration of the final but that’s also why we started with the paper
piece. I found this really interesting, both in the process pieces where we fool the scanner just by putting
itself and in the final piece produced. Laura observed, white objects on our heads, in a very immature
‘It’s really interesting you bring up that aspect of our work way, to resemble hair and make it therefore
as all the print bureaus and our academic supervisors scannable. Early in our studies at Dusseldorf, we
were trying to make our work “perfect” and kept on giving formed a group called ‘Formativ’, and this all ties in
us tips on how we can close the gaps etc., and we were with the ‘Formativ Manifesto’, which was written at
like “no no no!”’ the beginning of our digital imaging experiments.

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I have included the Manifesto supplied by Laura, as I pieces at the time that were independent of
believe it summarises much of their approach to their research we were doing at the university. Ron
practice and also is a good basis for much of the approach thought it might be nice to make something
to 3D printing and scanning that artists have taken in the special just for the American public. So we
last three years since I wrote the first edition of this book. thought either ‘Native Americans’ or ‘Urban
Tribes’ based on the different ‘scenes’ in New
Formativ Manifesto York, such as Punks, Hip Hop etc., and Ron said,
‘OK. Great – please do both of those’! Although
1 The different interplay between experimental design
it was a lot of work, it was really good for us
tools
because then we had to do it and we produced
2 The combination of low and high tech,
three pieces for each series.
experimentation with digital imaging and design tools
3 The integration of forms and objects through process
To conclude the interview I asked where she saw the
iteration
future of 3D printing. Laura replied:
4 Systematic experimentation with the dysfunctional
use of software and hardware tools
—— I think it will revolutionise industry – medicine,
5 The conscious use of errors as an integral part of the
for example – and a 3D printer will become like a
design process
digital camera is now. Ordinary people (i.e., non-
6 The innovative use of scanning design methods for
technical and non-designers) will start to print
morphing and the transformation of objects
much more in 3D print, for furniture, components
7 Experimentation, visualisation and documentation
etc., but there has to be a limit, regarding
of visual design processes as an element of holistic
copyrights, quality of end products etc. So it will
design processes
accelerate processes but diminish quality.
Having been struck by the quality of the work by Laura
and Vivian in the ‘Out of Hand’ exhibition, I wanted to
know how the curator Ron Labaco had highlighted their
work for inclusion in the show. Laura’s reply gives some
insight into how such exhibitions are put together:

—— Well, it’s a long story – Vivian and I began our


collaboration during an artist in residence
provided by Dutch jewellery artist Ted Noten,
who offered a space to young artists and
craftspeople in a former whore house as part of
a big Amsterdam project called RedLightDesign,
aimed at cleaning up the image of the Red Light
District. We named our project 'Portrait me' and
the first pieces got selected to be part of a big
jewellery show with an international reputation
in Munich. There we met Ursula Neumann, a
jewellery curator at MAD.

—— I learned about Ursula Neumann because I


had already exhibited at MAD with one of my
first 3D printing projects as part of a jewellery
show called ‘Think Twice – New Latin American
Jewellery’. Vivian and I decided to send Ursula
a flier of ‘Portrait me’. She liked the project and
suggested we go into the 3D exhibition at MAD.
Then Ron Labaco contacted us to arrange it a 24  Pre Scan model for Portrait me: Muisca, from Native Americans
few weeks later. I think we only had about three Series, 2015. Photograph: Mats Kubiak.

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Case Study

Dr Lionel T. Dean

25  Lionel Dean, ‘Tuber 6’. © Lionel Dean.

Lionel defines himself as a ‘product artist’ and believes through a university contact who knew someone
he was amongst the earliest designers using 3D printing at 3D Systems, they helped us out with the piece.
in a creative environment. In 2002–2003 he undertook a It was getting that prototype part that was the
design residency in rapid prototyping. Previously he had revelation moment – suddenly opening a box
used rapid prototyping in 2002 for a European design and getting your fully finished design through
competition. Lionel describes the design process of the the post – that was an amazing thing. So then I
first 3D printed artwork he made: thought, you’ve got to be able to do this for real
products, and how can you justify doing that?
—— The piece itself was destined to be injection Then I got the opportunity to pitch for the design
moulded, and I had to make a prototype of it; residency, which I did based on the idea that we’d
it was a clear piece with lots of facets and the use this process to create an extended series of
only way to realistically do that was by RP. The one-offs and find some route between homemade
process used was stereo lithography (SLA) and, craft practice and industrial production.

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Lionel has an interesting, and subtly different view, in terms satisfying experience as a designer because it is
of the relation between materials and making. He argues: a ‘real’ material.

—— You almost separate the creation of form He goes on to argue that the technology has reached
from the making of the form. You do have to the stage that although it is capable of making real world
understand the processes and the materials to products, there are still some issues – for example,
get the best out of the process, depending on ‘lighting kind of works because you don’t touch lighting.
what processes you are using – particularly when It hangs there and looks pretty, but anything that involves
you get into the metals, it is really important to handling the plastic really isn’t up to it’. He qualifies: ‘It’s
understand the process, less so with plastic. a temporary restriction, and things have got a lot better.
But I think you can separate the two a little bit, The plastic itself has got a lot better, the resolution of the
in a way that you really can’t making things SLS has got a lot better, there are more options in the
physically. Using metal is much more of a plastic materials now’.

26  Lionel Dean, ‘Holy Ghost’. © Lionel Dean.

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Lionel gives the example of Alumide™ (a 50/50 powder quite reluctant to involve you in the process.
mix of aluminium and polyamide) for SLS, available from Since then I have built a good relationship with
Shapeways™: ‘That’s a really pretty material. I’ve used some bureaus, like 3TRPD, with whom I have
it in jewellery and tumbled it to polish the surface, and it worked very closely on the process and that has
has a real quality to it that the plastic on its own doesn’t been quite a big shift in my understanding of the
have’. process and the results I’ve got from it.

Unlike many designers who cite natural forms as their He shares my own views about how artists and designers
inspiration for creating 3D artworks that are then currently approach 3D printing and how this approach is
generated through digital algorithms, Lionel approaches reflected in the development cycle that the technology
this much more directly and combines natural forms has reached:
in a very literal sense – for example, his elegant piece
‘Blatella’, which he describes as a floor pendant and wall —— Sometimes you can tell if an object is 3D
sconce. ‘Literally’ is made up of a swarm of 3D-rendered printed because you can’t tell how it can have
insects: ‘A crowd of insects swarms around the light been made any other way, but if it looks like
source, drawn by the glow; their bodies are bright with a it’s 3D printed in a not so good way, then it is
translucent purity that belies associations with filth and not as successful. There has been a kind of
squalor’. honeymoon period where designers and artists
have got attention simply because they are
Lionel also combines these more direct renderings of using 3D printing – it’s, ‘Wow, isn’t this great!’
natural forms with chairs such as his ‘Holy Ghost’ chair, And I am not being disparaging about anyone
made in 2010. Lionel articulates how his creative practice else, and I include my work here to a certain
is now exclusively 3D printed. However, in common with extent, but now we have to become a little more
the most of the designers I have interviewed, the majority sophisticated because you are not going to get
of Lionel’s work is printed by a 3D bureau service such a free ride just because the technology is new.
as iMaterialise™ or 3TRPD. He is based at De Montfort You’ve got to be a little more discerning and say
University, where he has access to an EOS Formiga P100 it’s a premium process and are you using it to
SLS machine. Having access to this machine has given its full capabilities? I think at the moment, the
him good practical knowledge and hands-on experience material aspects lag behind its capabilities and
putting the build onto a machine, which, in turn, gives him at some point that will change.
a better understanding of the problems that can occur in
the transcription from software through to actual build. Both of these statements bear out the general views that
occur throughout this book – that the biggest constraint
Lionel feels that understanding and knowing the for 3D printing is the lack of material qualities and options.
machine gives him an advantage when sending files for Lionel uses a variety of different software packages,
manufacture to a bureau service. He articulates how primarily NURBS surface modellers, for example Alias
bureaus have evolved from when he started to use them. Studio Tools™ because of his background as a product
I have covered Lionel’s views on bureaus because he is designer. He also uses solid modellers to get a decent
a long-term user of these services, and most of the other STL output. He is increasingly using polygon modellers
interviewees either print for themselves or do not have as well, ‘which, as designers, we used to think were a bit
the same close relationship Lionel has when printing his dirty, but now we are getting a little more into because of
work through a third party: the flexibility that brings’.

—— Initially the bureau culture was, ‘We will take the Our discussion led to the problems that Lionel encounters
file off you’, and they didn’t want to get into a with workflow in the software. This is one of the clearest
further discussion about why something wouldn’t articulations of the common problem encountered by
work – it just ‘didn’t’. If possible, they would most of the case study individuals included in this volume:
change it for you and charge you, because that’s
part of the added value they bring to it – they —— I don’t think the software houses help us in that
aren’t just packing the machine, they are solving they are all trying to ‘hook you in’. This thing
the problems, if you like. Generally bureaus were called workflow – they try to tell you the industry

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works in this particular way and it doesn’t really rental charge for a commercial licence, and Lionel argues
suit. Particularly if you have a hybrid practice that kind of price just for a filter for STLs is a problem.
where you are on the fringes of craft, art and Furthermore, he argues, the overall cost of the process is
design, it really doesn’t help you. If you are huge – even when mitigated by using a bureau service, the
an industrial designer, designing the sorts of costs can easily soar, and all parties are aware that every
products they expect, then they are fine. You build comes with significant cost in time and materials:
seem to spend so much of your time finding
‘work-arounds’ for problems. Particularly dealing —— When I first started working with Materialise
with complex designs that push the software and MGX™ I thought – this is brilliant, here is this
the computational power. It’s as if almost half huge bureau I am working for and we will be
your time is spent fixing the problems rather than able to turn out objects every day and just keep
actually working on the design, which I guess refining them until we get it right! But they really
is part of the design process in itself, but you didn’t want to commit to a build until the design
always feel if you had infinite resources those was absolutely right, which fascinated me,
wouldn’t be the issues. because they wanted to use it for commercial
bureau work and space was always a premium
When considering further barriers towards the wider even though it had huge capacity. And it’s the
uptake of 3D printing, Lionel considers it essential to same now working myself, when I have to build
articulate why this process is not just ‘plug and play’, something, it’s quite a commitment; it has to be
which is the pre-conception many people have when they right. So for visualisation, using a budget process
first encounter the technology. For example, additional such as desktop FDM filament printing is fine. I
software is needed to complete the transcription of the find if I am making one of the more expensive,
file from conception to print; you may need to use an STL big pieces that are going to cost £1000 to
repair tool such as Geomagic™ (also Magics or Netfabb) £2000 each, it’s got to be right first time and
to sort out or repair the file, which he uses for fixing STLs. I’ve got to be able to sell it. So I need to cheaply
In 2013 Geomagic™ retailed at about £3000 with annual visualise it first.

27  Lionel Dean, Orbis 3D printed gold ring made in collaboration with Cookson Gold, 2015

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28  Lionel Dean, ‘Blatella’. © Lionel Dean.

In Lionel’s view, the results from a bureau can depend the sintering processes. I am familiar with one
on the parameters they use; you can speed things up process, but I have had parts from other bureaus
and change the resolution, but it depends on what those who use a different process, and pretty much it’s
results are giving you. It also depends very much on your the same.
set up – for example, with the metals, it is crucial how
you set files up because of the huge cost and the time He concludes with his views on bureau services and
needed to clean the finished object. The titanium is an metal printing. He uses both direct metal laser sintering
aerospace grade that is incredibly hard, but with plastics (DMLS) machines – the EOS system, and the machine
it doesn’t really matter so much. He further qualifies the that was made by MTT, but is now owned by Renishaw.
need to collaborate with and understand the needs of a In Lionel’s opinion, EOS is further ahead in development
particular bureau: than MTT, and Lionel thinks it will be interesting to see
what will happen now that Renishaw have taken over MTT
—— It was the case, particularly in the early days because they have backing and resources that MTT didn’t
of 3D printing metals, there was quite a big have before.
difference in terms of finish and some bureaus
would handle fine geometries better than others I wanted to explore Lionel’s views as to whether, as a
but I think increasingly it’s not such an issue. designer, he felt he had given up any of his traditional
And with plastics there is very little difference in skills to use 3D printing:

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29  Lionel Dean, ‘Blatella’. © Lionel Dean.

—— Yes – drawing. I used to teach drawing and I create software that is intuitive. However, he does not
don’t draw at all now because you end up with believe that haptics actually help:
a translation between a sketch that you then
move onto screen and there isn’t any point. —— Haptics don’t solve the problem, as first you
Instead you just start working straight on screen. have to learn the software. That’s a pain barrier
I might jot something down so I remember you have to go through; that’s kind of saying,
it or to try and organise my thoughts but not ‘You artists, you won’t understand this so we
really to develop the form in the way I would are giving you this device to find a way around
have done originally. Considering I still teach it because you can’t cope with the software’.
undergraduates and encourage them to draw We can cope with the software; we don’t need
everyday, I am quite uncomfortable saying that! a device. There is a place for it but not as the
The same with making models. I clean up models primary method for developing a form. It’s almost
but not by sculpting in the way I would have like it’s an additional tool, but there are some
before. I used to do a lot of clay work and I just things where if you had the model physically in
don’t do that any more, and that’s a skill that if front of you, it’s not a question of constructing,
you don’t practice it all the time you will lose. you would get some filler or clay and just
smooth it in with your thumb. And it’s that little
Lionel also has clear views on the abilities and motion if you like, that is very hard to recreate
shortcomings of haptic arms. Haptics are a 3D technology constructing things in 3D. If you try modelling
solution to the touch and feel that is missing when using something from scratch with haptics, it is so
a mouse to sculpt an object and were an attempt to difficult because you don’t have the references.

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In terms of the future for the technology, Lionel believes levels to it. I do think a lot of people will have a
it’s going to be pervasive: home printer, but it will be very much a plaything.
I don’t know if this model of ‘something will
—— If we look at what has happened in 2D design, break down in your house and you print off a
with things like Photoshop, but also the spare part’ will happen very quickly – maybe
availability of printing – we all print documents. eventually.
When I was a lad, having a printed brochure
was a major thing. You had to send it off to He concludes by commenting on students’ desire to use
a printer – and now you just print it on your a new technology just because it’s new.
desktop. I think we will have our own 3D printers,
but the high-end print will always be a bureau —— In terms of art and design practice, it is alarming
service because you will always be chasing the speed with which it (3D printing) has taken
the technology. So you will get more and more off. A couple of desktop millers have come in,
printers at home, but there will always be better and a laser cutter, and students now can’t cut
ones in bureaus, certainly in the medium term. things on a band saw. They will queue waiting for
So we will be printing things ourselves and we the laser cutter because it gives them a cleaner
will be going to places like Shapeways™ or cut. And very often it’s just a few right angles –
commercial bureaus; [there are] almost three which is like using a hammer to crack a nut.

30  Lionel Dean, ‘Entropia’


section. © Lionel Dean.

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Case Study

DR PETER WALTERS

31  Peter Walters, ‘Trumpet


Spheres’, waxed, 2008.
© Peter Walters.

32, 33  Peter Walters and


Katie Davies, ‘Vela Pulse’,
2010. © Peter Walters.

34  Peter Walters and Katie


Davies, ‘Vela Diagram’,
2010. © Peter Walters.

35  Peter Walters, ‘Tentacle


Flex’. © Peter Walters.

36  Peter Walters, ‘Tentacle


row’, 2012. © Peter
Walters.

31

Peter is currently based at the Centre for Fine Print Research Peter describes his personal practice as ‘the creative use
at the University of the West of England in Bristol. He of technology’. He has always been fascinated by making
trained and worked as an industrial designer in Sheffield, and machines, and that which is technically possible
which gave him a solid grounding and understanding of to make. Peter tries to express this in his practice. He
technology within a visual arts context. Before taking his says, ‘I also enjoy collaborating with people in other
PhD, Peter worked for a design consultancy called the disciplines, to create work which is only possible through
Advanced Product Development Centre, a spin-out Design those collaborations (i.e., it could not exist if the practice
Group from Sheffield Hallam University. From Peter’s was contained within a single discipline). So I work with
perspective, industrial design is significant in that it a broad range of people and disciplines from fine art to
brings together form and function as a creative discipline engineers and robotics’.
that marries the visual sensibilities of the visual arts with
technology. As an industrial designer, Peter developed Peter collaborated with the artist Katie Davies on
the skills necessary to work with 3D printing as a tool a sculptural piece that explored how data could be
and a medium, and he learned 3D computer-aided design translated from one medium to another. Peter and Katie
(CAD) and therefore also learnt CAM, laser cutting and 3D created a 3D graph, using data corresponding to the
printing technologies because they were the tools of the radiation beam from a pulsar, a high-speed spinning star.
trade. In the last five years Peter has been working as a This graph formed the basis of the shape of a 3D-printed
research fellow in the visual arts, in a role that allows him sculpture. The pulsar sculpture, ‘Vela’, was exhibited at
to continue to use his design skills and sensibilities, but an exhibition in Boston, Massachusetts, called ‘Mixed
in a broader range of creative disciplines. Signals’, curated by Boston Cyber Arts.

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In another project, Peter investigated applications for
smart “artificial muscle” materials. He employed 3D
printing to create tentacle-like structures in a soft, rubber-
32
like material using the Objet Geometries 3D printer. The
structures include internal cavities into which shape
memory alloy artificial muscles were introduced. When
stimulated by an electric current, the artificial muscles
contract, causing the tentacle structure to move in a
lifelike way. In collaboration with puppet designer and
roboticist David McGoran, Peter created the tentacle-like
active structures and a flexible controller, which allows
tentacles to be ‘puppeteered’.

Peter first used 3D printing in 1999 when he was a final


year undergraduate student. He designed a clothes peg for
keeping socks in pairs in the washing machine using stereo
lithography to make a prototype model. This was painted
so it looked just like the real item. Peter was one of the
first undergraduate students at Sheffield Hallam to use 3D
printing. The 3D printer, a 3D Systems stereolithography
machine, was based at the regional development agency
in Rotherham. Almost 100 per cent of Peter’s work is now
3D printed. He says, ‘I am very lucky to have access to first-
class facilities, which means I have been able to develop
skills and understanding of 3D printing as a process and
the range of materials that are possible’.
33

35

34

36

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He uses 3D printing because it is relatively quick and In the workshop we have Objet, Z Corp and
easy compared to making things by hand, and it allows a RapMan that I have converted for printing
him to do things that would be impossible by other pastes, including ceramics and foodstuffs.
means. Having said that, he is no longer interested in the
novelty of being able to make impossible shapes. Peter Contrary to what most people have said regarding the
articulates that it is a phase that most people go through barrier of learning software, Peter had a slightly different
with the technology – and naturally so – take, for example take. He said that he is interested in why more people do
the ubiquitous Klein bottle. The 3D printing process not want to learn the software! It is actually not as difficult
allows him to create functional parts which, whilst not as people might think and compared to say, life drawing
impossible, would have been terribly difficult to make or learning to play the piano, it is ‘easy’. Peter went on
and would have required complex multi-cavity moulds. to articulate that in his experience of people learning the
However, these parts are 3D printed in soft material in software, the first week or two can be tough, with a steep
a few hours, so he can try the design out very quickly learning curve, but after that it becomes easier to the
and make any necessary modifications that are needed point where the interface and tools are second nature to
to make the device work. the experienced user.

In response to being asked whether he combines 3D In light of Peter’s comments, I myself wonder whether
printing with other processes, Peter replied, ‘Sometimes this reluctance to learning the software is akin to most
I use 3D printing directly but at other times it is both people’s relationship with maths, where the perception
necessary and desirable to transform a design into other of difficulty is due to fear rather than the actuality. I also
materials, and here I have used 3D printing to make asked Peter whether users of the technology are giving up
moulds – for example, to cast silicone rubber because a traditional craft skills or whether 3D printing has its own
design required the properties of silicone, which were not craft sensibility. Peter’s view on this:
available in a 3D-printed material’.
—— To begin with, 3D printing does not replace
Peter uses different software depending on the job in the range and breadth of traditional tools,
hand. He first learnt how to 3D model in 1993, using materials and technologies, which are still
AutoCAD Release 12, since then he has used a range widely used by artists, designers, engineers
of CAD programs including Rhino, Pro-Engineer and and manufacturers. 3D printing is not a single
SolidWorks. These days he favours Rhino most of all process; rather [it] offers a range of materials
because he has been using it for a number of years and and fabrication technologies that have many
can treat it like a sketch book. It is very quick to model attractive advantages, but these advantages
things up, but it does have limitations and so, sometimes, are not replacements for traditional tools and
he has to transfer between software – for example, he techniques. The areas in which 3D printing is
may have to move from Rhino to SolidWorks to shell a viable as a manufacturing route are currently
part in order to give it a wall thickness. It is worth noting, limited to high cost, one-off and small batch
however, that in the early stages of a project Peter still production, such as jewellery and dental.
uses pencil and paper and plasticine to capture the first 3D printing really comes into its own as a
ideas prior to working them up in CAD. prototyping tool for creative artists, designers
and engineers. It allows design ideas to be tested
In terms of the hardware he uses, Peter explained: in the physical world and designers can rapidly
iterate ideas and identify and resolve problems
—— Most of all I use Objet because of part quality at an early stage in the creative process.
and range of materials. I am particularly fond
of the Tango™ range of rubber-like materials.
These have allowed me to develop my research
and creative practice in soft robotics. I also like
to use Z Corp for multi-colour printing and have
often sent parts to be made by iMaterialise™
in laser sintered nylon (see ‘Vela Pulse’) which
offers strength and an excellent surface finish.

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37 38

37  Peter Walters, 3D-printed coffee cup and beaker. © Peter Walters. 38  Peter Walters, ‘3D-Printed Bodies’, 2008. © Peter Walters.

A current limitation of 3D printing – in particular the low- as a medium for visual artists and designers as well as
to medium-cost technologies – is the range of materials engineers, medical technologists and even home and
that are available. When one considers the rich range of educational users.
everyday materials found in any home and the range of
aesthetic and functional affordances of these materials, Whilst each of the case studies in this chapter are
3D printing has a long way to go. The focus for future designers, they each comment on the process of 3D
development in 3D printing must therefore lie in the printing and use the technology in very different ways.
development of a wider and more attractive range of Alvarado and Meller’s work is more a commentary on the
materials. This is not a simple problem to solve because deficiencies of the process of both scanning and printing
the fabrication technologies of 3D printing, such as inkjet, in order to create a representation of a false reality that
powder deposition, laser fusing and so on, significantly never existed. Ashuach has always pushed the boundaries
restrict the range of materials that can be used. of what he can obtain from the process, whilst being
aware of commercial and production design constraints
Nevertheless, if we consider how far the technologies that make for elegant solutions. Dean is very much about
have come in the relatively short time that they have using the technology and referencing what the theory may
existed (i.e., since the first machine in 1984), in the next mean in visual terms, both literally and metaphorically,
twenty to thirty years we can expect to see significant whilst Walters applies an industrial design sensibility to
developments and exciting times ahead for 3D printing problem solving in order to extend a research philosophy.

1  3D Printing News (2012), ‘Automotive 4  Mearian, L. (2016), ‘Disney 6  Rosenkrantz, J. (2012), Nervous 9  Rottlace (2016), 3D Printing, Tokyo
Components Achieve Pole Position with Files Patent for Near Instantaneous System, 26 November. Available online: Miraikan Museum. Christoph Bader,
Rapid Prototyping’, 23 July. Available 3D Printing’, Computerworld, May www.n-e-r-v-o-u-s.com Dominik Kolb, Prof. Neri Oxman.
online: 3dprintingnews.co.uk 2. Available online: http://www 7  Arad, R. (2000), ‘Not Made by Hand/ Available online: http://matter.media
2  Weaver, T. (2012), ‘Clarkes Steps .computerworld.com/article/3063786 Not Made in China’, 6 April. Available .mit.edu/environments/details/rottlace
Up Development of Its Shoes with 3D /emerging-technology/disney-files-patent online: http://www.designweek.co 10  Bodman, S., L. Johnson and P.
Printing’, Develop 3D Blog, 1 February. -for-near-instantaneous-3d-printing.html .uk/not-made-by-hand/-not-made-in-china Laidler (2005), A Perpetual Portfolio.
Available online: develop3d.com 5  Geenen, B. (2010), ‘3D Printed /1103974.article Bristol: Impact Press, Bristol.
3  3D Printing News (2012), ‘Could 3D Furniture by Bram Geenan’, Freedom of 8  Hawley, G. (2012), ‘Towards a New
Printed Lighting Be the Next Big Thing for Creation, 14 July. Available online: www Ceramic Future’, Hockhauser Auditorium,
Children’s Toys?’ 5 October. Available .freedomofcreation.com Victoria and Albert Museum, London,
online: 3dprintingnews.co.uk January.

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6
Hackspaces, fablabs, makerspaces, arts
research: the collaborative and more public
face of 3D printing and its future in the arts

Since around 2012, 3D printing has grown rapidly in the public eye. In tandem,
the low-cost 3D print technology has changed exponentially. In 2013 the
only cheap machines that were available were all plastic hot melt extrusion
FDM machines. Most of those machines were difficult to use because of
open-source software that required infinite patience and a steep learning
curve. Received industry wisdom reckoned that over half the machines
purchased were never used. Recently there has been a proliferation of new
types of machines, as patents from the early 1980s have lapsed. They
include stereolithographic, photo-initiation, three legged delta robots and a
whole raft of new materials for FDM extrusion, including flexible PET, wood,
low melt metals and even plastic made from mushrooms,1 Dutch artist
Eric Klarenbeek has created a series of artworks and even a chair from
mycelium fungus.

In 2016 consumer 3D printing completely dropped off more sensible stories, although most of the reported
the Gartner Emerging Technology Hype curve. It was advances for medicine and prosthetics tend to be
headed towards the trough of disillusionment, having over-claimed and spun.
passed through the peak of inflated expectations.2 For a long time the publicity in the mainstream
Industrial enterprise 3D printing, however, has risen press was about the disruptive potential of this new
to the slope of enlightenment. The outcome of this technology. For several years the popular perception
means that the mainstream press has begun to run was that soon, at the press of a button, anybody

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would be able to print anything from a broken part Makers covers the rise of a geek culture using 3D
to a fully functional gun from the comfort of their printing to create alternative models of business that
own home.3 This is and was patently not true, but are not constrained by the traditional big-business
in this chapter we need to deal with how that public model. Whilst it describes these alternatives very well,
perception impacts the broader visual arts as a and much of what is described may well come to pass
discipline. The easiest way to examine this is to look in some form in the near future, one of the problems
at those sections of the creative arts that have the the book generates, in tandem with the image of 3D
biggest audience profile. In the previous version of this printing presented by the general press coverage, is
volume, I covered fashion, animation, hackspaces, an expectation that these new processes are capable
FabLabs and makerspaces all in the same chapter. of anything and all objects can ‘just be printed’.
For this edition, it makes sense to split those and In Makers, Doctrow espouses the ability to print a
confine the popular culture of 3D print, such as complete fairground, all sorts of functional objects
hackspaces, FabLabs, makerspaces and the domain and even guns. In addition, it assumes the machines
of research for the visual arts to its own chapter. are easy to operate and maintain, with the ability to
To place this in context and to articulate some just leave them overnight to make everything! The
of those popular misconceptions, I will begin by most interesting aspect of the book is its exposition
reflecting upon examples from current literature of completely new models of business trading – which
about 3D printing that have reached a wide public may be the closest description of how business trading
audience and cite some examples of popular press will work in the future. The reality, of course, is that in
publicity. Having reflected on the most public aspects real terms all of these 3D processes are very limited
of 3D printing in the visual arts, we also need to deal in what they can actually achieve. In the main, they lay
with where the technology might go in the future. In down a coil of liquid or a layer of powder that has to
order to make any sort of future prediction, we have be glued to the layer above and then dried. To return
to begin with some case studies dealing with the to the age-old problem, ignored throughout Doctrow’s
areas of cutting-edge research currently taking place book, anything that has to be glued to the layer above
in relation to the visual arts. is by its very nature going to be crude and in a single
To begin with public perception, two stories material. Apart from some of the metal sintering
written in 2008 and 2009 are still astute commentary processes, perhaps, there is a very long way to go
on the growth and influence of the 3D printer. These before we can create objects that are really useful.
are Makers by Cory Doctrow4 and ‘Kiosk’ by Bruce Most of the objects currently made are designed to fit
Sterling.5 Whilst ‘Kiosk’ presents a dystopian view the limitations of the process and, to my knowledge,
of the future, it has one distinct truth and advantage there is no machine yet that will lay down multiple
over much of the other literature: It presents a different types of material and nothing that provides
view of 3D printing that is entirely black! Not just in high-quality printing in combinations of everyday
outlook but also in its physical presence. Sterling materials such as metals, glass, ceramics, wood etc.
presents us with the ‘Henry Ford’ view of the future The ‘Holy Grail’ in terms of 3D printing is to be able to
– to paraphrase, you can have anything you wish for, print in multiple materials simultaneously, as very few
as long as its black – in this instance, in black carbon traditionally manufactured objects are produced from a
nano-tubes. I would argue this is very close to the single material. Currently, the nearest is the Stratasys
current view of what the future may hold for 3D print, J750 machine, which will lay down both hard and a soft
in that it clearly demonstrates its limitations and photo polymeric material in full colour, but has none of
then makes a feature of those very limitations (i.e., the material and aesthetic qualities that are necessary
the current ability to only print in a single material). to make the technology universal.
To qualify a single material, I am not including here There is a similar problem in the mainstream
different colours nor hard and soft versions of the press, who primarily follow each other in reporting
same material, and it is still not possible to print a developments. Between 2012 and 2014 the
combination of metal and plastic concurrently. mainstream press and television covered 3D printing

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1 EADS, ‘Airbike’ White Nylon Bike,
2011. Entirely printed by laser sintered
nylon. © EADS.

extensively, including the Sunday Times,6 The time partner, Snecma (SAFRAN) of France, will
Economist,7 The Guardian,8 Forbes Magazine,9 and have nineteen 3D-printed fuel nozzles in the
TV programmes such as Newsnight,10 QI11 and Have combustion system that could not be made
I Got News For You?12 However, the majority of this any other way. The benefits of printing these
coverage was mainly drawn from the fairly simplistic parts are numerous. They are lighter in weight
view that virtually any object can now be printed in – 25 per cent lighter than the predecessor part.
3D. More recently there are, however, some very Simpler design – the number of parts used to
helpful examples that have received broad coverage: make the nozzle will be reduced from eighteen
to one. They were also able to create new design
•  The FSTE 250 listed company Renishaw, who
are manufacturers of the RemAM series of
features – more intricate cooling pathways and
support ligaments will result in five times higher
metal powder fusion technology 3D printers, durability versus conventional manufacturing.14
has recently collaborated with Empire Cycles to
create a fully 3D-printed titanium bicycle frame. Much of the press coverage concerning low-cost
At this point the cost to make a single frame printers has now expanded beyond the early fused
would be around £20,000 ($26,000), but this deposition modelling machines (FDM) and now
will get cheaper as the technology continues primarily covers machines that are sold for below
to progress. The frame has been tested to six £2,000 ($2,750). Here the coverage tends to cover
times the normal test standard and creates a the more fanciful predictions of where the technology
weight saving of 33 per cent.13 might go in the future. Many of these articles predict
that in the future every home will have a 3D printer
•  GE Aviation, who make aircraft engines, in
2016 have created the first 3D-printed parts
and people will be able to print anything they need at
the touch of a button. I do not feel that this is likely
in an aircraft engine. Each of the new CFM to come to fruition, primarily because of the need to
engines, produced jointly by GE and its long- be able to print in multiple materials. Even if it were

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capable of printing them, a home printer would need 3D printing patents have begun to expire, such as
to have a large stock of different materials, stored Forms Labs, with Form Lab 2 based upon the original
within the home; this is a practical impossibility for Charles Hull stereolithography process. Or the
many people and defeats the object. Lulzbot and Zortrax, two popular printers based upon
FDM extrusion technology. In my lab in Bristol, we run
a Lulzbot almost full time as it is very cheap to run
The Hackspace, Fablab and and extremely reliable. Finally, based upon the direct
maker communities light projection technology is the Ember machine by
Autodesk®.
In order to make the case for the influence of low-cost A second factor to contribute to this explosion
printers on the visual arts, we must first understand in the maker community and low-cost 3D printing
how this new field of the low-cost 3D printer came was the introduction of affordable laser cutting
into existence and gained such a large global fan technology. Many of the cheaper CO2 laser cutters
base. I think three mutually beneficial factors have were developed for commercial use in areas such
come together in recent years. as the textile garment industry, where patterns could
First, the creation of the RepRap project by Dr be cut and trialled quickly and easily. The technology
Adrian Bowyer at the University of Bath. Bowyer’s was taken up by the arts community and has now
original intention was to prove the concept of a self- become commonplace. Laser cutting technology has
replicating machine that could build parts of itself. The worked as a bridge to introduce new users to digital
outcome was a cheap, open-source 3D printer built material fabrication technologies. They are much
around the FDM technology developed by Stratasys more ubiquitous than CNC milling technologies and
and available to all. The plans were downloadable for many are much more user friendly. Therefore users
free, and have since been taken up, modified and were already aware of some of the benefits of using
improved throughout the world. At its peak in July this sort of technology before starting out with low-
2012 there were fifty-three different versions of the cost 3D printing machines.
RepRap or RepRap-inspired machines available. This The third factor was the development of the
market has now matured and consolidated. FabLabs, which were initially a spin out from MIT
There is now a whole new generation of machines intended for poor and deprived areas to give
that have appeared on the market as the original communities access to new technology. A FabLab

2 3

2  Unfold, ‘Artifacts of a New History’, one of a series test prints for 3  Denby sugar bowl design, Z Corp 3D print in plaster-based material,
printing complex structures in clay. © Unfold 2011. 2011. © CFPR, UWE Bristol.

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has to meet certain requirements and contain a artists, engineers, designers, scientists, inventors
specified list of equipment. The movement has and anyone else working under the broad umbrella
spread rapidly from the first in Boston in 2001 of electronic art. At the last count there were over
to 1003 worldwide as of September 2016,15 with 100 active Dorkbot communities.17
more labs planned to open in the next year. The A TechShop is an American open source
hackspace community has grown even faster community workshop facility where members pay
with a tenfold increase in ten years, from 200 in to use the TechShop on a commercial basis.18
2006 to 2082 in August 2016.16 A hackspace is TechShops do not seem to have grown at the same
a non-commercial, community-operated physical speed as hackspace and FabLab communities.
environment, usually but not exclusively the The breadth and size of these movements and
preserve of electronics engineers and software the excitement they generate can be gauged from
specialists. events such as the Maker Faire, of which over 150
Dorkbots is a group of affiliated organisations took place in 2015 and many will draw crowds in
worldwide that sponsor grassroots meetings of excess of 100,000.

4  Markus Kayser, Solar


sintering machine. © Markus
Kayser Studio.

5  Markus Kayser, Solar


sintering pot. © Markus Kayser
Studio. 5

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As can be seen, a new phenomena is occurring seemed to come into production, although the quality
that springs from the notion of the open source of the parts was very interesting.
software community – the most cited example being Another example of this open source 3D maker
the creation of the Linux open source operating culture is the work of Markus Kayser, a Royal College
system.19 A new open source hardware community of Art (RCA) design graduate: his solar sintering 3D
has developed that co-operatively exchanges printer.22 Kayser first built a 2D solar powered laser
information and developments via the web and cutter that was used in the Egyptian desert. The next
face-to-face through local and global meetings. machine he built was a 3D sand-sintering machine,
These groupings have no central core or traditional which harnesses the power of the sun’s rays to sinter
structure. To an outsider it can be hard to envision a (melt) sand – much in the manner of a laser sintering
definite, coherent and relevant direction for the future metal 3D printer such as the EOS or Renishaw MTT
combination of the maker community and the visual machine.
arts. In essence it is for those artists that can both The Dutch Design team Unfold Labs23 have also
think visually and make collaboratively using digital made an interesting contribution to the development
technology. However, it is possible to cite a number of the technology. By replacing the fused plastic with
of examples that indicate where the future may lie. a stepper motor, an auger and a plastic syringe,
One of my favourite examples is the CandyFab, the Dutch are able to print in ceramic material and
a delightful 3D sugar printer that uses heat to fuse have produced some very impressive results, which
crystalline sugar. The results can be found on their they are very happy to publish in an open forum and
website (www.candyfab.org).20 The last incarnation through the Creative Commons approach.
of the machine has been featured on their website Functional coloured parts are one of the holy-
since 2009; you can also find an earlier web video grail achievements that will contribute to the future
that shows the printing of a giant screw in hot melted influence that 3D print has on the broader society.
caramelised sugar.21 The range of possibilities of Stratasys are getting close with their new (2016) J750
this 3D sugar technology are endless, transient and machine that prints in full colour and both hard and
amusing. From 2013 to 2015, 3D Systems made soft material. LAIKA, the animation company based
a great play of a sugar printer, the ChefJet, based in Portland, Oregon, have used these machines to
upon the Z Corp powder print technology, which never print their latest film Kubu and the Two Strings.

6, 7  CandyFab, a 3D sugar
printer from Evil Mad Scientist
Laboratories, 2009. © Evil
Mad Scientist Laboratories.
6

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Case Study

DON UNDEEN

8  The Buddha's ushnisha is covered in


camera lenses, a nod to contemporary
transcendence. Fernandez, Ana Marva.
Capturing Buddha. 2012. Modified 3D
Scan of Head of a Buddha ca. 570. (MET
Accession Number: 2001.422.) Printed
using Z Corp 650 in plaster powder. Photo
by Don Undeen.

Given the peripheral nature of this vast movement in I asked Don when he first engaged with 3D printing and
relation to the mainstream arts practice, and in order the associated Maker Movement.
to place my current thoughts in context, I interviewed
Don Undeen, who until 2015 was Senior Manager of —— I can almost describe it and put a specific date
the Media Lab at the Metropolitan Museum of Art New and time: It was 2012 at a conference called
York. Although Don’s current title is as an Independent MCN – Museum Computer Network Conference,
Innovation Strategist, he sees this role as supporting and I went to a seminar by Miriam Langer,
complicated organisations to create spaces for innovation aka ‘@Arduinogirl’ on Twitter™. She was
and different ways of doing business, trying to flip the running this workshop on Arduino and Making
innovation hierarchical model on its head. Don currently and Microprocessors. And that is where I was
travels the world advising on makerspaces and new first exposed to easily programmable micro
modes of collaborative making. He says, ‘I don’t believe in controllers. That just changed my life. Because
geniuses. I don’t believe in fancy start-ups. I don’t believe that was what I have always been interested
that’s where real change is going to happen. I’m much in: making stuff. I’ve always been a self-taught
more interested in the social good and social change and programmer, but when I encountered Arduino
empowering people.’ To this end, Don has recently been for the first time, it made me realise that all
working with the Vatican Arts and Technology Council. these software skills I had been learning, I
He says, ‘They are all about how to use/art to promote could bring into the real world really easily, and
universal human values. We are working out how to itself that has brought about my whole career, from
use that distribution capacity, thinking about how you thinking about my museum practice, to writing
distribute innovation and creative practice and to all the better information management software, to
dioceses around the world’. really using digital technologies to engage in the
physical world in new ways.

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I asked if 2012 was when Don really encountered 3D you always find that those practitioners who
printing. stick with the traditional tools and methods
see the new technologies as a destruction of
—— Yes, originally through work with the Met's those traditional ways. I would argue that this is
Department of Egyptian Art. They had scanned never really the case, and the new technology
an Egyptian mummy in an MRI machine and inevitably opens up new directions and elevates
extracted some models of Egyptian amulets creative practice, while they are figuring these
from inside the mummy. We took those models things out. Not only is it a dumb question, I also
to Makerbot to get them printed and then we think it’s the wrong question – artists are here to
thought, ‘What else can we do with this?’ So engage with humanity in its current state – this
that gave us the idea for the 3D printing and is what they are for. These tools exist. There isn’t
scanning Hackathon, where we jumped into the an organised ‘artists’ technology council’ that
deep end of consumer-oriented 3D scanning and travels around destroying tools. So it’s incumbent
the technology around 3D print. on artists to take on these new tools and find out
what they are good for, how to incorporate them
When asked about losing traditional skills, Don replied: and eventually master them in their practice;
otherwise, they’re ignoring reality, and usually
—— I think you know the answer to that, as well as I that isn’t the job of an artist, to ignore reality –
do. These questions often come up where you’re so therefore the question about creative tools is
asked, ‘Don’t these 3D prints destroy creativity?’ the wrong question to ask.
I’m very dismissive about that argument; some of
the most critical people clearly don’t fully realise I wanted to find out whether Don thought that DIY
the amount of creativity and experimentation community has peaked along with the rest of the hype
that goes into producing quality 3D-printed surrounding 3D printing in general. He replied:
artefacts. But what I do say, rather than insulting
people, is if you look at the history of creative —— To that I would argue that the whole area is in
tools and tool-making within artistic practice, flux; it isn’t ossified. I think that the practical
business models organizations are developing,
putting walls and structure around these chunks
of creative equipment in order to pay for them
and use them most efficiently, are now the norm.
This is the same evolution and consolidation
that led to clusters of machines brought together
in labs and research hubs, but without the
institutional hierarchy. On a practical level,
that’s what most of these MakerSpaces service
bureaus and technical hubs are accomplishing.
But the other thing I’m seeing more of is co-
working, and that is definitely growing. I think the
latest trends in working patterns in the twenty-
first century, such as accelerators, incubators
and working from home telecommuting, where
you might be your own boss, are all providing an
environment which is far less about traditional
corporate business and rigid company structures.
For example a company might be formed around
just three individuals, all working on a similar
project with drastically changing needs. They
9  In this work by 3D artist Ryan Kittleson, a 2D image of an oil painting can’t just buy a big office building and move
is converted into a 3D object. Brighter colours in the image are given everything in like a traditional emerging business
higher Z-axis values, leading to a distorted rendering that appears
that hits the big time. So there is a whole sector
abstract when viewed from the side. Photo by Don Undeen.

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that needs the flexibility to innovate rapidly and environment was very drop-in and socially casual.
just to grow, and a lot of those people need The people that run it are all coming from
equipment to do that, and perhaps they don’t the social activist perspective of art and making;
need to invest in an entire laser cutting machine their definition of success is certainly different
or a state of the art 3D printer, perhaps they than, say, TechShop, because they don’t even
only want 10 per cent of a laser cutter, or 5 try to be commercial; they are more focused on
per cent of a CNC machine or 3D printer, so it education, community, and open source activity.
makes sense for those services to remain in a However, they have been around since 2008, so
shared building. That is the type of environment clearly they have a model that works for them.
I see in all the makerspaces that have emerged It has to be about the people you bring in
in the last ten years or so, and I don’t see that and the culture that you build, and if you get
going away because it works, and the business that right, these places really work, but focus
models might change and adapt a lot over time always has to be on how you help new people
as people's needs, and technology, change. I was develop their ideas. I also work on this group
in Bucharest recently, and I had the opportunity called Hyphen Hub in New York who run creative
to visit the makerspace there, and it was huge. events, outreach and consulting. Also a space
Its structure was like a factory, but with rows of called ‘Cubico’, a co-working space, and they
classrooms and white board walls. There was want to bring us in to help them be more creative
a business start-up kind of class running there, and build a culture where that can happen. They
and a wall full of glass brick containing a bank want to build a small FabLab in their basement
of co-working offices, lots of light etc., all kitted and run events that get interesting people in
out how people wanted them and customised and get everyone’s creative juices flowing, which
for each company or used for showcasing I think is the right approach – taking the co-
their products, and each had access to all the working model and taking it on towards creative
other things a makerspace should have. It makerspaces.
was like a creative factory with a huge event
space/dining hall upstairs, a gorgeous bar, a
kitchen and a huge roof terrace with a view of
the city. The government used the space for
economic business development and embassy
meetings. All right above this hive of activity and
entrepreneurship. The business model was non-
profit with a for-profit oriented area alongside,
which subsidised the rent for everyone else.
Similarly, when I was in Amsterdam, there
was this co-working space called ‘Spring House’.
Again it didn’t have much maker gear, but an
excellent restaurant below – actually one of the
best in Amsterdam – that restaurant helped build
relationships between co-workers over half-price
lunches and shared social space, so, again, far
from your traditional office in a glass tower block.
So those kinds of space haven’t peaked out
yet; if anything, they are still growing. Possibly
exclusively for-profit models, such as TechShop,
have peaked.
In Washington, DC, there’s ‘Hack DC’,
a strongly community and activist-oriented
hackerspace. The attic and basement had shelves
10  This same object, viewed head-on, is clearly Rembrandt van Rijn’s
full of recovered electronics and hardware, and Self-Portrait. (Accession Number 14.40.618) http://www.metmuseum
a table in the middle of it. When I went, the .org/art/collection/search/437397. Photo by Don Undeen.

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Arts research
into 3D printing
It may seem quite a stretch to move from the maker university art departments. By this I mean not only the
community to academic research in art institutions, cheap machines described above, but also the mid-
but philosophically these are connected. Academic priced machines in the £10,000 to £60,000 price
research is there for the benefit of society and, as bracket made by companies such as 3D Systems,
we have said, most of the maker community is both HP, Objet and Stratasys. I have described elsewhere
collaborative and oriented towards the wider society. that it is possible to print in metal, sintered alloys
and nylon, but even these materials do not offer
Centre for Fine Print Research (CFPR) the same properties and qualities of conventionally
formed metals and plastics. Funded by the UK’s Arts
Consider, for example, our current visual arts and Humanities Research Council, our initial remit
research, undertaken by my own institution at the was to undertake a survey of the potential of 3D
Centre for Fine Print Research (CFPR). Research at printing for artists, craftspeople and designers (which
the CFPR into 3D printing has been influenced by led to this book). In addition, we also developed a
the need to be able to print objects in real materials number of case studies and started printing for a
on machines that are at least within the budget of number of artists.

11 12

11  Peter Ting, 3D-printed ceramic double-


walled-lattice bowl. © Peter Ting.
12  Peter Ting, CAD drawing of a double-
walled-lattice bowl. © Peter Ting.

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13 14

13  Stephen Hoskins, 3D-printed Deruta-style bowl,


2012. © Stephen Hoskins.
14  Workshop of Giacomo Mancini, Deruta bowl,
1520-50. © V&A Images, Victoria and Albert Museum,
London.

15 16

15  David Huson at AHRC Digital


Transformations Moot, November 2012.

16  Peter Walters, David Huson and Debbie


Southerland, CFPR 3D Lab, ‘Sugar Teeth’.
© CFPR 2010.

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17 18
17  Peter Walters, CFPR, 3D-printed icing sugar, 2011. © CFPR. 18  Peter Walters, extruded ceramic pot. © Peter Walters 2011.

We also believed that it was possible to print sophistication and crucially does not look in any way
ceramic materials, and to prove this the team 3D printed until one considers how the piece might
developed a patented 3D printable ceramic powdered have been created.
material24 that could be printed in a 3D Systems When approaching my own practice for a case
powder based printer. A further development was study, I wanted to create a work that had all of the
to work with Denby Potteries to produce full ceramic attributes of a fifteenth-century Renaissance Majolica
prototypes rather than the plaster versions they had bowl from Deruta. The reason for choosing this
been capable of previously (see Chapter 5). form was that it suited the 3D-printing process and
At the CFPR, in common with many of the other could be fairly easily created with a simple support
research projects that we undertake and in order to structure to keep its form during firing. It was then
test the parameters of the project, we work with a decorated with a standard white glaze and a stock
number of artists and designers to create bespoke ‘on-glaze’ transfer that bore a passing resemblance
artworks using a process. Peter Ting is a maker in colour and form to the fifteenth-century bowls. I
and trustee of the UK’s Crafts Council. He has was striving to make a work that could be mistaken
created works for Aspreys and the Queen, and he for a standard piece of domestic ceramics, yet was
designs for Prince Charles at Highgrove. Peter was based upon a fifteenth-century design and made
keen to create a 3D-printed piece that could not with the very latest digital technology – so the very
have been created by any other means. He has an opposite of trying to create an impossible object.
excellent understanding of industrial casting and In the context of 3D printing, none of these
moulding techniques for ceramics; therefore, he developments would be possible without the
was particularly keen on producing a double-walled knowledge and understanding of ceramic materials
pierced bowl that could not have been thrown, cast and processes. David Huson exemplifies this tacit
or moulded by any conventional technique. The final material understanding. With over thirty years
tea bowl, created in unglazed porcelain, is a delicate of experience working in the ceramics industry,
and gentle piece that, at first glance, belies its he brings tacit knowledge and experience of the

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day-­ to-­
day handling of physical materials to our 5000 BC.25 This ceramic material contains mineral
research. We specialise in practice-led and applied salts that effloresce to the surface and create the
research. In the case of 3D printing, our success with distinctive colour and appearance. Most people
ceramics has not been just in material development. recognise the turquoise colour usually seen in small
We conduct research into how to embed that new mummy statues, hippo sculptures or funerary beads
material knowledge into a traditional process that and necklaces.
will function from the perspective of the end user. In fact Faience can come in many colours,
The nature of printing ceramics in 3D means that depending on the metal content added to the salts. In
essentially we are gluing particles together before the New Kingdom at the latter stages of the Egyptian
they are fired. Therefore, in order for them to hold Empire, the Egyptians used a process known as
together in the kiln and follow the normal ceramic cementation – a process that was still used until the
process, they need to be supported in ways that 1960s in Qom in Iran where the donkey beads they
would not be necessary for a conventional material. made were packed into glaze material in a saggar and
It is only with an inherent knowledge of materials that fired. When the kiln was unpacked, the glaze material
solutions to these particular problems can be worked would still be friable apart from where it had been in
out. It requires a combination of past knowledge and contact with the Egyptian Faience beads. At this point
innovative thinking and very little of that knowledge is of contact, the material would form the glaze on the
about the 3D-printing process in isolation. surface of the Faience. We have spent several years
The ceramics further developed into a project replicating faience with 3D printing, with a great deal
to develop a 3D print material based on Egyptian of success. Although we never achieved our original
Faience to create a self-glazing ceramic. In other goals of a single fired artefact consistently, the
words, to be able to print a ceramic material in one results have been exciting and pushed our knowledge
go, that when taken from the printer and placed in of 3D-printed ceramics into new territories.
the kiln will vitrify to a biscuit state and glaze all In parallel with this research and in order to
in a single firing. This research is based upon the better understand the potential of the low cost 3D
ancient Egyptian technique of Faience, which was printers for visual artists and designers, the CFPR
the first glazed ceramic material produced around have invested in a number of these machines,

20

19

19  David Huson and Katie Vaughan, CFPR Labs, 3D-printed faience 20  David Huson and Katie Vaughan, CFPR Labs, a bloat of 3D-printed
hippo. © CFPR 2013. faience hippos. © CFPR 2013.

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including Lulzbot, Rostock, Ember, Form Labs and a full meal, albeit one that wouldn’t win any Michelin
3D Systems Cubex (formerly Bits from Bytes). To the stars for culinary excellence!
3D Systems machines we have added a pressure My personal view of the future and, by
head and an auger to print pastes and viscous association, the view of the research centre, is to
liquids in surprisingly fine detail. With this machine, a large extent coloured by the research we are
Dr Peter Walters has managed to print using many in the process of undertaking. In addition, we at
different types of material, including icing sugar, the CFPR see 3D printing for artists as a tool to
chocolate, clay, potato starch and edible batters. produce bespoke artworks for everyone, whether
In collaboration with the artist Debbie Southerland, designer, craftsperson, artist or artisan. The future
Peter and David Huson produced sugar teeth and of many manufacturing technologies lies with the
lace pancakes. ability to mass customise to an individual customer
Perhaps the items that Peter and the CFPR have requirement. Mass customisation of 3D printing
produced that have stimulated the most interest allows objects to be created in mass but with each
were the 3D-printed ‘meat and two veg’. To achieve one having individual and separate modifications to
this, a liver paté was used alongside mushy peas the object printed next to it. One of the future paths of
and mashed potato. The serious intent behind this this technology is the ability to tailor each and every
research was to prove that it was possible to 3D print object to the individual customer needs and desires.

21

22

21, 22, 23  David Huson, CFPR


Labs, 3D-printed ceramic lattices.
© David Huson.

23

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Case Study
for silversmithing and can print bigger objects,

The Centre for but we don’t cast from it. We did print rubber
moulds in their Tango material and then inject

Digital Design and in wax; for the lost cast investment process,
we worked primarily in the West Midlands for
local companies, but now not only jewellery and
Manufacturing (DDM) silversmithing but also some small automotive
and aerospace companies. We also work with lots
of small art foundries in the Midlands. There are
The other arts institution in the UK that has pioneered a surprising number of these foundries remaining
materials research for the visual arts is the Centre for in the area; they use the 3D Prototype as a
Digital Design and Manufacturing at the School of Jewellery master pattern to make a suitable mould for their
at Birmingham City University, managed by Frank Cooper, traditional casting methods such as sand and
who has undertaken much research in collaboration with wax and shell casting.
Cookson Gold to produce 3D-printed gold, silver and We have recently finished working on an
platinum using their own Cooksongold Precious M080 Innovate UK project with a number of UK
Direct Metal Laser Melting (DMLM) technology based in The partners which was called Precious that was
School of Jewellery. intended to prove the DMLM in precious metals
When did you first start using 3D printing and what led for jewellery applications process from beginning
you into using it? to end, through design, support structures, laser
sintering and various polishing techniques to
—— Probably twelve to fifteen years ago now was arrive at the final item.
when we started printing directly into wax
(as part of the jewellery manufacturing ‘lost So how much direct precious metal 3D printing is
wax investment casting’ process which is the happening?
industry standard), although 3D printing had
been peripherally part of the jewellery industry —— There’s not a lot yet in the UK and we have
for about five years previously. The ModelMaker the only DMLM machine dedicated to printing
II (now called SolidScape) machine was then in precious metals in UK academia and I’m
undoubtedly the state of the art and is to this only aware of one manufacturing jeweller in
day still pretty much a jewellery industry and the UK using it, and there are several jewellery
dependable and standardised process. Although manufacturers around Europe and the world
the early versions had a reputation for having a specifically using the Cooksongold Precious MO80.
few nozzle jet problems, and you really couldn’t There are, of course, other technologies
turn them off for two weeks over Christmas or available that can and are successfully printing
it could take four weeks to start them up again, in precious metals in use around Europe with
but we use and abuse our SolidScape 3Z Pro much of the research being driven by companies
now and it still churns out perfectly usable and who can also manufacture and distribute the
reliable pieces for the jewellery casting process. complex precious metal powders required for
We were originally set up to train local these machines. The use of precious metals
jewellers and silversmiths with just one printing brings with it added complexities of high cost,
technology using a ModelMaker II machine metal security and minimising material losses;
and one jewellery specific version of CAD, and based on current, fluctuating metal prices, one
we grew from there. We eventually acquired kilo of eighteen carat gold would cost in the
enough capital money from an EU funded region of thirty-five thousand pounds sterling.
project to invest in new software, some extra Which new hardware products are you using at the
skilled employees/researchers and the means to moment and why?
purchase an EnvisionTec Perfactory and a ProJet
CPX 3500 Max. —— Much of the current research we are doing
Before the technology upgrade, for other is with an Ember machine and we are
ongoing projects we were using an Objet experimenting with various castable resins from
printer with a bigger build bed, which is good various sources, as well as the Ember proprietary

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materials, and those resins generally print and desire to produce. Someone who can decide which
cast incredibly well. These technologies are also iteration, generated in whatever CAD programme
good for those smaller jewellery cooperatives they are using, is worth following and whether
where a group get together to share a premises, all the others can be discarded, as well as an
software and machines. It works out much understanding of precious metals, stones and the
cheaper than the service bureaus and the bigger, desired manufacturing process to be used. Also,
more expensive ‘industrial based’ machines. the printers don’t produce anything without a really
good quality CAD file to base it on. Our students
Whose technology, in your opinion, is producing the best
tend to predominantly prefer using Rhinoceros
quality output these days?
(Rhino) because it’s familiar, user friendly, fairly
—— There isn’t actually a 3D printer out there that reliable, affordable and as close to an industry
will print beautiful exquisite finished jewellery, standard as we’re likely to get. We also use a
whether we are talking about a direct metal 3D number of jewellery specific CAD products such
print or a wax to casting 3D print; a lot of the as Matrix, JewlCad, ArtCam Jewellsmith, 3Design
artisan craft skills still have to go into completing Jewell and many others. Solidworks is also useful
it. I think exponents of the technology transfer for the horology students who need the precision
from digital to finished object such as Lionel and accuracy of a more engineering based
Dean, Marianne Forrest and, more recently, Jack programme. Rhino is probably the most popular
Row are all doing fantastic work. Jack Row’s of the bunch amongst our student body, but there
metal fountain pens are gorgeous, and he has still isn’t a single killer product yet that’s universally
a very high-end, niche market in Dubai which is used and I don’t think there ever will be. In a
definitely at the wealthier end of the market. survey carried out as part of the PRECIOUS project
of over 300 jewellers they were identified as using
What software do you use to create your work and why do
forty-two different software packages.
you choose that particular product?
Where do you see the future of 3D printing?
—— We go to great lengths here at the School and
DDM to explain that there is no algorithm that —— Well, in my personal view and from a jewellery
will produce a piece of beautiful designed and specific standpoint, the future’s bright. The scope
exquisite jewellery. It can only be designed and is almost unlimited for people prepared to take
created by someone who has an eye for the what it has the potential to offer and run with it.
attractive and appealing jewellery piece they

1  (2015), Tauber, A. ‘The Fungus That September. Available online: www http://www.dezeen.com/2014/02/07 27 November. Available online: http://
Could Replace Plastic’, Motherboard, .economist.com /worlds-first-3d-printed-bicycle-frame/ www.evilmadscientist.com/2009/the
August 19. Available online: http:// 8  Hotz, A. (2012), ‘3D Printers 14  Zaleski, A. (2015), ‘GE’s First 3D -candyfab-6000/
motherboard.vice.com/read/the-fungus Shape Up to Lead the Next Technology Printed Parts Take Flight’, Fortune, May 21 Oskay, W. (2007), ‘Solid Freeform
-that-could-replace-plastic Gold Rush’, The Guardian, 5 October. 12. Available online: http://fortune Fabrication: DIY on the Cheap, and
2  Brewster, S. (2016), ‘Whatever Available online: www.guardian.co.uk .com/2015/05/12/ge-3d-printed-jet Made of Pure Sugar’, Evil Mad Scientist
Happened to 3D Printing?’ Techcrunch, 9  Faktor, S. (2012), ‘How HP Could -engine-parts/ Laboratories, 9 May. Available online:
July 10. Available online: https:// Reinvent 3D Printing . . . and Itself’, 15  Wikipedia (2016), ‘FabLabs’, http://candyfab.org
techcrunch.com/2016/07/10/whatever Forbes Magazine, 15 October. Available August. Available online: https://www 22  Kayser, M. (2011), ‘Solar Sinter’.
-happened-to-3d-printing/ online: www.forbes.com .fablabs.io/labs Available online: http://dezeen.com
3  Hotz, A. (2012), ‘Download, Print, 10  BBC (2012), ‘Newsnight: 3D Printing 16  Wikipedia (2016), ‘List of Hacker /2011/06/28.the-solar-sinter-by-markus
Fire: Gun Rights Initiative Harnesses – A New Industrial Revolution?’ 30 Spaces’, August. Available online: -keyser/
3D Technology’, The Guardian, 26 October. Available online: http://www https://wiki.hackerspaces.org/List_of 23  Unfold Labs (2012), ‘Stratigraphic
September. Available online: www .bbc.co.uk/news/technology-20137791 _hackerspaces Porcelain’, 7 April. Available online: www
.guardian.co.uk 11  BBC (2012), ‘QI: Joints’, Series 17  Wikipedia (2016), ‘Dorkbot’, .unfold.be
4  Doctrow, C. (2009), Makers, London: 10, Episode 6. British Comedy Guide. September. Available online: https:// 24  Hoskins, S. and D. Huson
Harper Voyager. Available online: https://www.comedy en.wikipedia.org/wiki/Dorkbot (2010), UK Patent Specification
5  Sterling, B. (2007), ‘Kiosk’, Fantasy .co.uk/tv/qi/episodes/10/6 18  Wikipedia (2016), ‘TechShop’, WO20111547732, filing date 6 July
and Science Fiction, January, 112. 12  BBC (2012), Have I Got News September. Available online: https:// 2010.
6  Appleyard, B. (2012), ‘Makers: for You, Series 44, Episode 6, British en.wikipedia.org/wiki/TechShop 25  Wulff, H. E. and H. S. Koch (1968),
The New Industrial Revolution by Chris Comedy Guide. Available online: http:// 19  Linux (2012), ‘What Is Linux: An ‘Egyptian Faience - A Possible Survival in
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.co.uk 13  Fitzherbert, T. (2014), ‘World’s First .linux.com
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PC All Over Again?’ The Economist, 9 Dezeen, 17 February. Available online: 6000’, Evil Mad Scientist Laboratories,

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7
Fashion and animation

There are two fundamental areas within the broader context of the visual
arts where 3D printing is beginning to have a real influence. I could have
included fashion and animation in the chapter on designers, but I feel these
two areas are pushing the technology into interesting new territory.

Fashion Paris, van Herpen worked with architect Daniel


Widrig and used rapid prototyping technology to
Iris van Herpen, for example, presents stunning new create her 3D-printed collection ‘Escapism Couture’.
work that pushes the boundaries of the technology in Her designs were printed using a nylon polyamide
order to create functional wearable garments. Time material. However, Van Herpen believes that fashion
magazine named van Herpen’s 3D-printed dresses should be an artistic expression, not just about new
one of the ‘50 Best Inventions of 2011’. Based in and innovative techniques, so instead she combines
Amsterdam, she studied under Alexander McQueen. handcrafted pieces with 3D printing.1
Her 3D work is made in collaboration with the Belgian It is easy to see why a fashion designer of
3D printing bureau service iMaterialise™. bespoke garments would want to use 3D printing to
In an interview with Wired magazine, she states: make clothes. Professor Neri Oxman from the MIT
‘3D printing freed me from all physical limitations. Media Lab makes wearable objects that make us
Suddenly, every complex structure was possible and think about what we might be wearing in the future
I could create more detail than I ever could by hand’. (see Chapter 5). Oxman’s official title is the ‘Sony
Stars such as Lady Gaga, a recent client of both Corporation Career Development Professor and
Van Herpen and the Los Angeles–based fashion Assistant Professor of Media Arts and Sciences at
designer Michael Schmidt, demonstrate the current the MIT Media Lab’, where she founded and directs
appeal of 3D printing. For a recent collection, ‘Hybrid the Mediated Matter research group. As technology
Holism’, Van Herpen made nine 3D-printed pieces, increasingly becomes interdisciplinary, so too do
manufactured in materials ranging from plastic the people that use it. Oxman is a good exemplar:
to rubber and metal. For her first couture show in a well-respected architect, designer and now fashion

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designer, having recently created the ‘Imaginary (Objet Connex™) to construct functionally graded
Beings, Mythologies of the Not Yet’ exhibition at the materials (FGMs). These are the opposite of most
Pompidou Centre. Before this Oxman and her team manmade materials, which are homogeneous and
were working on a series of body armour based on have the same hardness throughout. The materials
human tissue. When describing part of the project have differing flexibilities built in. By constructing
‘Carpal Skin’ on the MIT website, Oxman explains,2 her armour in minute layers, her creations are as
‘“Carpal Skin” is a prototype for a protective glove to multipurpose as our pores: ‘Our skin is structured
protect against carpal tunnel syndrome, a medical not unlike FGMs: on our face our pores are large, for
condition in which the median nerve is compressed filtering, while our back pores are small, to form a
at the wrist, leading to numbness, muscle atrophy more protective barrier’.3
and weakness in the hand’. Similarly, the well-known couture designer
In an article for the web-based magazine Popular Hussain Chalayon, whose work also pays homage
Science, Oxman expands on the reaction diffusion to Alexander McQueen, used 3D printing as part of
systems at the core of the project: ‘Most patterns in a cross-disciplinary art installation, ‘I Am Sad Layla’
nature –whether scales or spiderwebs – have some (2011), at the Lisson Gallery, London. In a video
kind of logic that can be computationally modelled’. interview with Greg Hilty, the Curatorial Director of the
The editorial explains that to build some of her Lisson Gallery, Chalayon explains that he 3D printed
armours, Oxman and her colleague Craig Carter a white female figure, using a laser sintered nylon,
formulated equations based on reaction diffusion wearing one of his own garments, onto which he
systems. From these Oxman created bitmaps. projected a film of a singer performing the Turkish
She then feeds these bitmaps into the printer song on which the installation was based.4

Case Study

MICHAEL SCHMIDT
Wardrobing and jewellery designer Michael Schmidt has
garnered the attention of the world’s top entertainers,
stylists, photographers and directors for his expertise with
a variety of innovative materials and techniques. Known
for creating elegant yet edgy clothing and accessories,
his list of clients includes Madonna, Cher, Lady Gaga,
Rihanna, Fergie and the Black Eyed Peas, Janet Jackson,
Deborah Harry, Dita Von Teese, Dolly Parton, Tina Turner,
Steven Tyler, Ozzie Ozbourne and many others. His
works have appeared in books and photographs by such
renowned photographers as Annie Leibovitz, Herb Ritts,
Greg Gorman, Steven Meisel, Francesco Scavullo, Steven
Klein and Matthew Rolston, as well as innumerable world
tours, album covers, music videos and major motion
pictures.

Schmidt is proud to have had a dress on display in the


‘Rock Style’ exhibit at the Metropolitan Museum of Art’s
Costume Institute in New York City. The floor-length gown, 1  Dita Von Teese, 3D-printed Dress. Albert Sanchez Photography and
created for Deborah Harry of Blondie, was constructed Michael Schmidt.

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When asked how he would describe his practice –
designer, artist or craftsperson – he replied, ‘I am a
clothing, jewellery and sculptural designer working often
in the entertainment industry’. I asked when he had first
started using 3D printing and what led him into using it.
‘I’ve followed the evolution of 3D printing for 30 years,
anticipating its usefulness to the fashion industry. Only
now is it ripening as a viable tool for the average designer.
My first project was the fully articulated printed gown I
designed for burlesque icon Dita Von Teese in 2013’.

The floor length gown was designed by Schmidt and the


code was generated by architect Francis Bitonti, using
laser sintered nylon. Draped over a nude silk corset,
the black-lacquered dress is cinched in at the waist and
exaggerated at the shoulders, and embellished with over
50,000 Swarovski crystals. The rigid plastic components
are fully articulated using a net structure to allow for
movement. This groundbreaking flexible ‘fabric’, printed
straight from a computer, was the result of countless
hours between Michael and Bitonti:

—— Francis was able to take my sketches for the


dress and its articulated joints, which I created
specifically for Dita, and render those in the
specialised language of the software. The file
was printed by Shapeways™ in New York, in
seventeen sections that were then hand-linked
together into the dress. The dress was then
polished and lacquered black, and more than
50,000 black Swarovski crystals were hand
applied to give the overall effect of shimmer.

2  Dita Von Teese, 3D-printed Dress. Albert Sanchez Photography and When asked what proportion of his work involved 3D print,
Michael Schmidt. he explained, ‘I use 3D printing primarily as a tool for
prototyping new jewellery designs, although occasionally
of over 3,500 razor blades. A number of his pieces are I will incorporate it into my couture work.’ Why does he
on permanent display at the Rock and Roll Hall of Fame use 3D printing, and what factors/qualities does he
and Museum in Cleveland, Ohio. In 2010 the Pasadena think it offers over traditional processes? ‘Fashion, like
Museum of California Art honored Michael with a career technology, is forever in pursuit of innovation. As a medium
retrospective. for creating forms which could not be realised any other
way, 3D printing has exciting prospects for a designer.
Since 2001 he has designed an exclusive collection of New printable materials and finishes are advancing every
jewellery, bags, clothing and furniture for the international day which have the potential to make fashion and 3D
luxury goods firm Chrome Hearts. He enjoys an on-going printing an intriguing pairing.’
collaborative relationship with designers such as Jeremy
Scott and contributed accessories for the Spring 2013 I asked whether when he used 3D printing in a piece
collection of designer Brandon Sun. Tour wardrobing of work, was it solely created with 3D printing or did he
continues to be a specialty of Michael’s studio, which combine it with traditional technologies. He replied, ‘While
created nearly 300 pieces for Madonna’s 2012 MDNA 3D printing is exciting, it is a tool, a means to an end.
World Tour, his fourth tour with the artist. Technology exists to serve the human imagination as an

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When I asked, as an artist, did he think he was giving up
his traditional craft skills, or did he think 3D printing had
its own craft sensibilities? His reply neatly summarised
the views of many of the art and design practitioners that
I interviewed: ‘I am appreciative of 3D printing as a tool
for the exploration of unusual forms, but only in so much
as it complements the handmade. My larger interest lies
in aiding traditional craft techniques through advanced
means in every facet of the arts.’

Finally, I asked where he sees the future of 3D printing


for artists, designers and craftspeople. He said, ‘The
potential of these astonishing machines is only beginning
3  Dita Von Teese, 3D-printed Dress Gown Detail to be understood. The future of 3D printing, however,
lies in the evolution of the materials it can print, not just
in the technology itself. This continued exploration will
extension of the hand. I would never utilise a printed item ensure there is no end to the fantastical creations made
in my work without embellishing it in some way.’ possible by this marvellous innovation’.

I then asked him the standard question: Which software/ A note: I am very grateful to Michael Schmidt for allowing
hardware do you use in your work and why do you choose me to interview him. One of the hardest parts of updating
that particular product? Interestingly, he replied that this book has been getting permission from commercial
design dictates its creation: ‘I allow the piece to tell me organisations and the more commercial designers in
how it wishes to be fabricated. When incorporating 3D this chapter for interviews and picture credits. Therefore,
printing into a design, the parameters of the end product some of this information is not firsthand and comes from
will specify material necessities, which then indicate secondary sources. As a researcher I would much have
equipment and software’. I believe this comment sums preferred to use entirely primary source information,
up a good designer’s approach to technology. Without a but some aspects of the subject have to be covered
tacit understanding of the materials intended for use in regardless of source material.
the process, he would not be able to use those processes
to the benefit of the material aesthetic.

His reply and approach also predicates the answer to my


following question exploring the barriers to 3D printing
specifically – that the fundamental quality of the materials
is not yet sophisticated enough for a fashion designer’s
requirements.

—— The biggest obstacle to a more widespread use


of 3D printing in clothing is the lack of printable
materials that mimic qualities of familiar
fabrics such as cottons, woollens, leather etc.
Once printable materials evolve to incorporate
properties such as breathability, washability
and dye fastness, we will start to see real
applications of this innovation in the fashion
realm.

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Animation most sophisticated. Not only have the big-feature
animation studios realised the benefits of printing
A completely different field to fashion, stop-motion character (puppet) parts in 3D – to reduce production
animation is an area within the animation industry costs and speed up the animation process – but also
that has taken 3D technology on board and is rapidly the process was found to offer creative benefits,
becoming an integral part of the tool kit. The big and in doing so gave the studios greater creative
budget mainstream stop-motion companies have freedom. For example, they could make many more
the resources and imperative to invest in high- mouth shapes to achieve greater expression in the
quality 3D printing. There is a commercial drive to characters. The first company to produce a full feature
reduce costs and cope with the logistics of running film using 3D printing was LAIKA Digital Design
multiple film set stages simultaneously, in order to Group with Henry Selick’s film ‘Coraline’, released in
speed production times. The initial impetus seems 2009. LAIKA developed a technique of first making
to have been financial; it would be cheaper to print the models in clay, then scanning them into Maya®
the individual parts in 3D than pay someone to sculpt (industry-standard software used for 3D animation
them by hand. But I suspect we are now beginning rendering) then remodelling them for 3D printing whilst
to see a new tool kit for creating animation that will trying to retain as much of the detail of the hand-
have a different sensibility to the traditional hand- crafted process captured in the scans as possible.
crafted plasticine and will slowly develop into a genre The models were printed using an Objet Geometrics
of its own. machine and then painted after cleaning. However,
There is no doubt that 3D printing is having this was just the beginning of the process; printing
a significant influence on stop-motion animation 3D models requires file formats that are capable of
and that it is growing into an important area of the being output as STL files and then printed as solid
creative arts. Animators are increasingly using the models. An article in CG magazine gives a very good
technology from the simplest of machines to the description of the process involved in the film:

4  ‘Coraline’, the first 3D-printed feature film, 2009. © LAIKA Digital.

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5 Paranorman, printed with Z Corp colour printer. © LAIKA Digital.

The CG modellers that were hired for the film came Two things are clear from this passage. Although
expecting a more or less traditional pipeline, but 3D printing can speed up the animation process
found they needed to retrain themselves for ‘Coraline’. enormously, it can also create extra problems. All of
Although you never see it, behind each face is an the animation created has to be digitally corrected
elaborate registration system and custom engineered after filming to remove the join lines in the faces – in
eye mechanics. Here, instead of creating a model for this case, across the bridge of the nose. Then there
digital rendering, the 3D printing was the rendering is the logistical problem of tracking many thousands
process, so new rules needed to be considered. The of printed parts, which might be needed to create just
skin had to have thickness throughout rather than a few seconds of animation. When LAIKA released
just being a digital shell. Teeth were modelled to be their third full-length 3D-printed feature film, Boxtrolls
snapped in and out through the back of Coraline’s (2014), the film was printed on a 3D Systems (Z Corp)
head. The interior of her mouth included the uvula, 650 full colour printer, which uses a plaster-based
tongue, and the space under her tongue, something material. LAIKA printed all the parts in the standard
that would have been too time consuming if sculpted 3D Systems material and then strengthened them
through traditional methods. Those details were in every using the Z bond cyanoacrylate resin to harden them.
face even when they weren’t visible. To increase the To an informed 3D print user, it may seem that
total number of available expressions, the faces were that the Z Corp process offers less definition of
modelled and output through 3D printing in upper and feature, and parts are inevitably much less crisp with
lower halves split across the bridge of the nose, yielding poorer surface quality. However, the Z Corp offers
207,336 possible facial positions for Coraline, allowing three major advantages to the animator. The first is
for extremely subtle animation. LAIKA estimated that to obviously cost (i.e., the materials are less expensive
accomplish this without the CG and 3D printer process overall). However, the other two advantages are
would have taken ten sculptors four years to complete.5 particularly interesting for the visual arts: colour

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printing and a textured surface finish. The Z Corp animation process brings back some of that softer,
will print in colour, but the colour range (gamut) more viewer-friendly appearance.
is restricted in terms of what we are used to with 3D printing is now a fixture in stop-motion
modern 2D inkjet printing. LAIKA have turned this animation and it is only a matter of time before a good
to their advantage and used the colour to create a quality short animation appears using the cheap FDM
particular atmosphere. Animators can use any colour machines – much in the manner that Bob Godfrey
they want to create a perception of reality – it does revolutionised the traditional analogue animation
not need to be real to look real. cell by using marker pens to draw ‘Roobarb’6 in
This brings us to the third and final point: the 1974. Already there are a series of low cost FDM
surface finish of a Z Corp model. When viewed animations on YouTube. Perhaps my favourite of the
closely, the surface has a textured appearance that low cost 3D printed stop motion animations is ‘Bears
could almost be termed ‘fluffy’. Again, the LAIKA on Stairs’, which can be viewed on Vimeo.7
animators have made a virtue of this aspect and The Pirates! In an Adventure with Scientists,
used the surface appearance much more widely directed by Peter Lord and Jeff Newitt, was released
across the whole film to create a particular raw feel. in March 2012. The puppets were printed using
I would argue this slightly textured surface EnvisionTEC™ machines. Aardman ran three of these
and feel moves the appearance of the characters machines full time during the filming, producing an
away from the slick plastic look of both the Objet estimated 50,000 parts. Aardman chose to use
and EnvisionTEC™ printed models used in LAIKA’s EnvisionTEC™ because of its ability to print in a
‘Coraline’ and Aardman Animation’s The Pirates! In flesh-coloured material, thus reducing the amount of
an Adventure with Scientists. Both films have a look painting necessary in order to produce camera-ready
that is somewhere between stop motion and CGI, parts.
which I would argue loses some of the hand-rendered Aardman also used 3D printing to create ‘Dot’, the
qualities of plasticine. In Boxtrolls, LAIKA’s original world’s smallest animated 3D character, who was just

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7  The Pirates! In an
Adventure with Scientists.
© Aardman Animation.

nine millimetres tall. The film was created to promote (latest machine Projet 60 series) for all of the human
the Nokia N8 phone and the Cellscope, a diagnostic- characters.
quality microscope that was invented by Daniel In 2016 I met Brian McClaine, Director of Rapid
Fletcher at the University of California, Berkeley, that Prototying at LAIKA. For their next film LAIKA will
turns a mobile phone into a microscope.8 The figures be 3D printing using the newly released six colour
for ‘Dot’ were again printed on the EnvisionTEC™ and Stratasys J750 machine that uses cyan, magenta,
hand painted, but in this case it was not possible yellow and black, plus white and clear. We discussed
to create either articulated figures or figures with LAIKA’s approach to colour and how this dictates the
snap-on parts, so each animated movement required machines they use.
a complete printed figure. ‘Dot’ can be found on When LAIKA first got 650s, they were the very first
YouTube.9 four colour machines for 3D printing available on the
Since 2012, developments have moved rapidly market. In order to understand what the machines
within the field of 3D-printed stop motion animation. were capable of, LAIKA produced a series of definitive
Without a doubt the leader in the field is LAIKA, colour tests that tested not only the gamut but
whose latest films Boxtrolls and Kubu and the Two also the surface appearance and colour quality the
Strings have again used 3D printing in order to push machine was capable of. They then printed what they
the boundaries of what is possible with the medium. describe as a 3D-printed Pantone equivalent set; all
LAIKA constantly try to push the technology. Whilst the puppets were then printed and colours chosen in
Boxtrolls was printed on the four colour (CMYK) relation to these colour swatches, enabling LAIKA to
Z650 machines, their most recent film Kubu and the print consistently throughout. With the arrival on the
Two Strings was created using the Stratasys J750 market of the Objet Connex 500 machine (now owned
machine for the creatures and the 3D Systems Z650 by Stratasys), LAIKA collaborated with Stratasys to

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8

8, 9  ‘Dot’, the world’s smallest


3D-printed animation made in
conjunction with the Nokia N8
microscope. © Aardman Animation.

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10

10  Kubu and the Two Strings,


© LAIKA, Portland, Oregon 2016.

create their own individual sets of colour profiles and Systems Projet 600 series printers (four colour powder
colour print blends. Because the machine was only deposition printers), which give a soft quality to the
capable of printing two colours at a time, it was not face parts that were printed for the film. Interestingly
possible to print multi-colour combinations in one go, unlike the LAIKA or Aardman films, Starburns
but any combination of two colours could be printed. deliberately chose not to remove the joint lines in the
Stratasys allowed LAIKA the ability to adjust the face parts – for example, those that occur when a
firmware to their needs. LAIKA reversed engineered mouth is clipped into the armature with a separate set
the colouring process for the puppets, having first of eye-pieces. Both LAIKA and Aardman remove these
created a set of colour combinations they could work joint lines in post-production and digitally correct this
with. on screen. In an interview for Indiwire, Dan Driscoll,
LAIKA, on average, print a stock set of around who worked on Anomalisa, was quoted as saying that
5000 parts for a film. Initially they could print up to this was a conscious decision that created a particular
207,366 facial expressions; now their combinations feeling of the world the movie was set in.
of prints allow them to print up to 5,000,000 facial I find this an interesting development that
expressions. LAIKA’s latest acquisition is a number means animated 3D printing is building its own
of Stratasys J750 full colour machines (usually visual aesthetic and parameters based upon the
CMYK plus clear and white). LAIKA worked with technology itself and how an audience will react to
the Fraunhofer Institute on their colour print driver a different aesthetic. I also think that the use of two
Cuttlefish to obtain reliable full colour prints that can different technologies in the same film by LAIKA is
be either transparent or opaque. also a progression in creating this new look and feel.
In 2015 an unusual 3D-printed feature film None of the companies say that the process speeds
came to fruition: Anomalisa, 3D-printed by Starburns up production. More pertinently, it allows them to
Industries, directed by Charlie Kaufmann and Duke create models in a very different way, and nearly all
Johnson. Anomalisa is a life-like movie printed on 3D say that they could not have made the films using

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the old hand techniques. I wonder if that will change most famous sports brands, has launched into mass
back as an anti-reaction to the digital or whether the market 3D printing. They have announced their plans
3D-printed stop motion is a half-way house between to launch their first mass produced pair of trainers,
computer animation and hand rendered stop motion. the Futurecraft 4D. The company has experimented
Both of these high-profile areas, fashion and with 3D printing before, but never on this scale.
animation, have adopted the technology in a big way. They have plans to produce five thousand pairs in
For example, LAIKA were by far the biggest buyer of 2017, and they plan to increase this to one hundred
3D Systems Projet powder deposition materials for thousand pairs by 2018.10
the 650 machines. And Adidas, one of the world’s

1  Venkataramanan, M. (2012), 4  Chalayan, H. and G. Hilty (2011), 6  Giddings, D. (1974), ‘Roobarb’ (Bob 9  Zyga, L. (2010), ‘World’s Smallest
‘Couture Built Layer by Layer’, Wired ‘Hussain Chalayan talks with Greg Godfrey’s Movie Emporium), IMDb, 27 Animation Character Shot with
Magazine, June: 45. Hilty at the Lisson Gallery’, Vimeo, 7 November. Available online: http:// Smartphone Camera and Microscope’
2 Oxman, N. (2012), ‘Carpal Skin’, MIT September. Available online: http:// uk.imdb.com/title/tt0071043 (with video), Phys.org, 24 September.
website, 27 November. Available online: vimeo.com/14824329 7  DLBG, (2014), ‘Bears on Stairs’, Available online: https://en.m.wikipedia
www.media.mit.edu 5  Dunlop, R. (2009), ‘One Step at Available online: https://vimeo .org/wiki/Dot_(film)
3  Bradley, R. (2012), ‘Bio-Armor: a Time for the Puppet of a Thousand .com/91711011 10  Rawal, A. (2017, 7 April).
Printing Protective Plates from Patterns Faces’, CG: Society of Digital Artists, 12 8  Frawley, R. (2008), ‘The Cellscope ‘Adidas Unveils Its First Mass
in Nature’, Popular Science, 17 April. February. Available from: http://www Is Hot’, Bioengineering: University of Produced Sneakers’. Available online:
Available online: www.popsci.com .cgsociety.org/index.php/CGSFeatures California, Berkeley, 27 November. https://3dprinting.com/news/adidas
/CGSFeatureSpecial/coraline Available online: http://bioeng.berkeley -unveils-its-first-mass-produced-3d-printed
.edu -sneakers/

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1  Collection of 3D-printed trials for ceramic cups, plates and bowls made at the Centre for Fine Print Research. © CFPR 2012.

Conclusion
In concluding my examination of 3D printing and even the files? What will happen to the integrity and
the visual arts, the usual form would be to round up intellectual property of an artist or designer when it
the state of the current technology and try to make is possible to just press a button and print a digital
some form of future prediction. In this case, that is facsimile? This ‘old chestnut’ has equally taxed
somewhat of a problem. First, I have already given an the 2D print market with the introduction of digital
overview of the current state of the technology and technology. In this arena, people realised that the
outlined the early history of the process, both in terms amount of work necessary to produce an accurate
of the machinery and visual arts users’ interface with facsimile still required a high degree of craft skill to
3D printing. Only a fool would make any concrete make the copy look accurate. Most people don’t want
predictions of the technologies’ future. I have clearly to go to the effort to replicate an image or a designer
stated that I am a fan and advocate of 3D printing product themselves as it is already possible to buy
and firmly believe that this is a disruptive technology perfectly good facsimiles. What’s more, the vast
that will change the face of manufacturing. majority certainly do not possess the necessary skill
However, this is a book about the interface of to create such copies. Another factor is provenance:
the visual arts with 3D printing technology, and 90 per cent of us know that they are copies because
it is that interface from which I shall draw some the provenance that comes with them (i.e., cost,
conclusions. I think the future is exciting and believe quality of manufacture or place of purchase) are all
its development is similar to that of the revolutionary clear indicators of copied goods. The same factors
changes in 2D digital printing technologies – in will occur in the 3D print marketplace.
particular, wide-format printing as an extension of We also need to address the amount of hype
desktop. For the creative industries, I believe that that surrounds 3D printing and manage perceptions
3D printing will develop into a mature technology of what it is actually possible to create using such
that becomes a major part of the artist’s tool kit. processes. It is not possible for a 3D printer to print
Interestingly, many of the discussions of 3D printing itself, a gun or a car as claimed online, nor in fact is
in the media are concerned with the issue of originality it possible to replicate almost any object to order.
and intellectual property; who owns this process – or Let us deal with each of these myths separately.

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The self-replicating 3D printer as demonstrated by this means that the potential for creating good art is
the RepRap project has not only revolutionised the also very limited. As I stated in Chapter 4, fused nylon
field of low-cost, open source printers, but in fact or photopolymeric plastics are not materials with which
the department created it. However, the printers artists would have a natural affinity – if you print in a
can only self-replicate and print those parts of the raw white nylon material, the resultant print looks like
machine that can be made from ABS plastic. In raw white nylon. The designers such as Assa Ashuach
total, this probably comes to 25% of the total parts who are polishing and dying it are giving this single
of the whole machine and certainly does not deal material a much greater range of visual appearance
with the stepper motors, electrics, computer chips and physical properties, but, I would argue, it is still a
and boards. So the machine is not self-replicating. In material that has very little visual appeal or interesting
research terms, the project proved the potential for a surface characteristics in its own right. Until materials
self-replicating machine, but it has not become more come onto the market with more interesting or variable
than a potential. Likewise with the mythical gun; it surface characteristics that have a greater visual
is possible to print the gunstock, and theoretically appeal, this will always be a problem. Some of the
one could print a barrel in stainless steel, but this examples that I have cited, such as Karin Sander’s
would have to be milled and heavily post-processed miniature people and Morison’s kite structure,
before it was functional, if one trusted the capability overcome this problem by hiding the actual 3D-printed
of 3D-printed steel to carry the forces of an explosive material as part of the object’s construction process:
charge. Creating a 3D-printed working car is just not Sander sprays her work and Morison covers the
possible even theoretically at this point in time. As we joints in kite fabric. On the other hand, artists such
have stated elsewhere, the primary reason is simply as Jonathan Monaghan make a feature of the white
that most objects are made from multiple materials surface that is integral to the piece.
and at a basic count there are at least 50 different The truth is that until it is possible to print multiple
materials in the average car and over 10,000 parts. materials together, such as metal and plastic, or at
At this point in time there is no printer that will print a least until the tolerances are more controllable and
combination of materials such as metal and plastic. material developments have progressed to the stage
Contrary to 2012 and the first edition of this where several machines can print individual parts in
book, the hype surrounding 3D printing has begun different materials for final assembly, a much greater
to settle. Currently there is a ‘hype curve’ that is uptake of the technology in the field of the visual arts
published annually by Gartner.1 In their 2012 ‘Hype is just not going to take place.
Cycle for Emerging Technologies’, 3D printing was Before I move onto the benefits that I believe that
very firmly at the top of the curve. In 2016 it was in 3D printing will bring in the future, we also need to
the slough of despondency. This is not to say that cover the other downside of the current technology
the technology will not catch up with its perceived – software and the way that users interface with it. I
potential – I am sure that it will eventually. For think this is one of the barriers that will always inhibit
example, in a film made by the Arts and Humanities the technology being universal for all.
Research Council about CFPR’s 3D ceramics I stated When I first taught art students over thirty years
that I believed that it would be fifteen years before ago I used to divide students into groups of 2D
3D-printed ceramics became a commercial reality. thinkers and 3D thinkers to assist them in their
This is a comment that, as an academic, I stand by; future career choices. In simple terms, I divided
it is my job to be cautious and reasoned. them into painting or sculpture students. Unless you
So what do I feel about the conception and can actually think in 3D, you cannot visualise in 3D.
processes involved in making works of art using So, for example, if you can’t see in your mind what’s
3D printing in the future? As an arts practitioner hidden behind a table or a block of wood, you won’t
with nearly thirty years experience in the field of the be able to draw it. It is about looking at the table and
arts – my primary view for the visual arts is that the knowing there is a leg at the back of the table even
technology is still very limited in its material qualities; though you cannot see it.

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If you can’t think your way through this, then you vegetable waste that had the potential to be stronger
will struggle to work in CAD. In addition, you also than steel, but biodegradable. We printed ceramic
have to learn the software and at the moment this microbial fuel cells that used human waste as the
requires learning not just one programme but several, energy for the battery, and the microbes produced
and each has their own difficulties and interface clean water at the end. In 2017 we are trialling
quirks from the user perspective. This will change random analogue attributes to create individual
because most of the software is currently morphing pieces. All of these are a big leap from the ‘straight’
to adopt all of the features that are offered by each 3D-printed ceramic tableware and printing for artists
of the individual programmes at the moment. In the where we began.
future, there will probably be just one or two standard In summary, I think that 3D printing technology
software solutions. has enormous potential for the visual arts and
The obvious solution to the software problem is undeniably it will influence our future. I return to the
that you will just download the file from the likes of fact that I do not know what that future will look like,
TurboSquid or Thingverse (web services where you except that possibly a lot of it will be 3D printed. I am
can purchase or download cheap premade files). also heartened by the increasing return to making
However, this removes the big advantage of 3D and understanding of craft skills, some of which will
printing, which is the ability to print an individual be a definite backlash against 3D printing and digital
product tailored to your personal requirements technologies. This will be similar to the resurgence of
without the need to tool up for mass production letterpress against digital 2D printing technologies,
beyond the ability to create the individual file. such as Yeehaw Industries and Cannonball Press.
To turn to the positives for the future, the What I am beginning to see is the merging of
gestation for this second edition has now been five analogue and digital thinking, where the digital is
years. At the start I wrote that the future predicted subservient to the analogue and physical. So we will
by the popular press was unrealistic and would not end up with a new craft of the digital, where skilled
develop as quickly as some assumed. Five years on creative practitioners will use 3D printing where
and the material technology has moved rapidly in necessary and analogue techniques where they are
research terms. But we are still in the early stages of particularly relevant.
the technology, and I am now constantly revising my
expectations of this disruptive technology.
In 2001 at the CFPR we had been trialling the
1  3ders (2012), ‘3D Printing Identified in Gartner’s 2012 Hype Cycle for Emerging
printing of a cellulose nano-material derived from Technology’, 17 August. Available online: www.3ders.org

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123D based format designed Boolean difference
Glossary Free 3D CAD software for to an official ASTM A solid modelling
modelling, rendering and standard operation in which
3D output (Autodesk®) 3D geometry can be
Armature modified by subtracting
3D Studio Max The central support the overlapping areas of
3D software for structure for sculpture or one 3D object away from
modelling, rendering and animation puppet another
animation (Autodesk®)
Auger Build platform/platform
3D Systems A screw thread for The base plate that the
The largest 3D printing cutting or forcing 3D-printed object is built
company and the first, material along a channel; upon
who have bought out can be used for extruding
many of the smaller material through a nozzle Build volume
players The total surface area of
Autodesk® the object being printed
3D Tin A 3D modelling software
Free easy to use web- company who make CAD
based 3D software 3ds Max®, AutoCAD®, Computer Aided Design
available under Creative Inventor®, Alias™ and
Commons Maya® CALM
There are currently two
ABS Axon CALM projects in relation
Acrylonitrile butadiene A user-friendly interface to 3D printing in the UK:
styrene, a lightweight for the open-source CALM (Centre for Additive
thermoplastic used in Skienforge software Layer Manufacture), led
FDM printers programme, developed by Exeter University,
by Bits from Bytes (now and the older CALM
ai 3D Systems) for their (Creating Art with Layer
Vector file format used RapMan 3000 printer Manufacture), a HEFCE
by Adobe Illustrator (Higher Education
Bentley Systems Funding Council for
Alias Microstation England) funded project
A 3D surface modelling 3D CAD software used from the mid-late 1990s
software, used mainly in widely in architecture
automotive and industrial CAM
design Bits from Bytes Computer Aided
A 3D printing Manufacture
Alumide manufacturer, now
A nylon material for owned by 3D Systems Cartesian platform
SLS printing doped with The basic xyz platform
aluminium powder Blender used in most 3D
An open source 3D printing machines where
AMF File Format modelling software, used each axis is driven in
Additive manufacturing mainly for visualisation a straight line at 90
file format, an XML and animation

160 GLOSSARY

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degrees to each of the Delcam Dorkbots modelling, a type of
other axes A company developing A group of affiliated 3D printing originally
3D CADCAM software organisations world-wide developed by Stratasys
CCD and applications, that sponsor grass roots
Charged Coupled Device including ArtCam, meetings of artists, FFF
Sensor in digital camera aimed at visual artists, engineers, designers, Free form fabrication, a
used for capturing image designers and jewellers scientists, inventors and description of 3D printing
data for photography others working under the
Delta Platform very broad umbrella of Filament
Cloud-based software A means of rapidly electronic arts Material used in FDM
Software held in the positioning a machine printers
manufacturers’ servers head by the use of three DWG
arms that rise up and DWG (‘drawing’) is a FreeForm
CNC down, a vertical arm file format used for Software which is
Computer Numeric driven by a stepper storing two and three- bundled with the
Control, these days motor dimensional data; it is Sensable Haptics device
refers to a CNC mill the native format for
which subtractively Delta Robot AutoCAD Fuel 3D
carves away a block of A delta robot is a type of A low-cost hand held
plastic or metal parallel robot. It consists DXF scanner
of three arms connected A file format that is
Corel Draw to universal joints at the common for 2D vector Fusion 360™
PC-based vector 2D base. files and 3D polygon Cloud-based CAD
drawing software meshes software (Autodesk®)
Die
Creative Commons A metal mould or forming EnvisionTEC™ G Code
A means of publishing plate, for casting or A 3D printing Code that is commonly
research and intellectual extrusion manufacturer of digital prepared for a CNC
property (IP) that uses light processing based machine
the results for the Disruptive Technology 3D printers
common good whilst A technology that Geomagic™
acknowledging the fundamentally changes EOS 3D software used to
contributions of the the course or direction A 3D printing process 3D scan data
original authors; this is of a process or product manufacturer of selective and to modify polygon
important in the area development; for laser sintering 3D mesh models; can
of the low-cost, open example, the mobile printers be used to translate
source 3D printers such phone or PC meshes into CAD
as the RepRap project FabLab formats
DMLS A digital fabrication
Crowd source Direct metal laser laboratory originating GOM
Outsourcing tasks to a sintering; this process from MIT that promotes Gesellschaft für
large number of people is similar to the access to all to 3D Optische Messtechnik,
selective laser sintering printing and other manufacturers of 3D
David Scanner technology but instead fabrication technologies scanning equipment
A good quality, low cost of nylon, a fine metal
structured light scanner powder is used FDM Hackathon
Fused deposition An event, typically lasting

Glossary 161

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several days, in which a James Gosling at Sun MakerBot Mcor
large number of people Microsystems Based upon the RepRap, A 3D printing
meet to engage in the MakerBot is a low- manufacturer, who make
collaborative computer Jisc cost 3D printer; the the only LOM printer
programming Joint Information MakerBot company was using paper currently on
Systems Committee, set founded in Brooklyn in the market
Hackspace up by UK universities 2009 by Bre Pretis and
A creative social for common standards is America’s leading low Meccano
enterprise promoting of Internet and cost printer Metal construction toy
access to new communications protocol popular from the 1930s
technology for all Maker Faire through to the 1970s
JTAP An event originally
Handyscan scanner JISC Technology created by Mendal
A 3D scanner Applications Programme, Makemagazine to One of the original open
aimed at assisting the celebrate arts, crafts, source printers to spin
Haptics UK’s Higher Education engineering, science out from the RepRap
A computer modelling Community to get the projects and the Do-It- project
interface based on touch best from its investment Yourself mindset
and feel in IT Mesh Editing Software
Makerspace 3D software for
IGES Layer Height/Thickness A makerspace is a modelling and editing
Initial Graphics Exchange Height in microns of collaborative work space polygon meshes
Specification, a surface- each individual printed inside a school, library or
based CAD format used layer separate public/private MTT
by many engineering- facility for making, A 3D printing
based CAD systems to LOM learning, exploring and manufacturer now owned
translate data from one Layered Object sharing that uses high by Renishaw, who make
software to another Manufacture; a 3D tech to no tech tools a direct laser sintered
printer uses thin layers metal printer
iMaterialise™ of paper or plastic to Maquette
3D print bureau service build the object, which A small model for a NURBS
are cut stacked and sculpture, used as a Non-Uniform Rational
Infill bonded together guide from which the Basis Spline; used in
The space between the large final version is surface modelling, a
inside and outside of a Lightwave made mathematical model
3D-printed object 3D rendering software used in computational
(Alias) Mass-Customisation graphics for generating
Inventor HSM™ The ability to produce and representing curves
Software (Autodesk®) Lulzbot individually designed and surfaces
Low-cost FDM 3D printer and custom objects by
IP exploiting flexible digital OBJ
Intellectual property, or Magics manufacturing A file format used by
ownership of invention Software intended for some surface modelling
cleaning and repairing Maya® programmes, such as
Java files before printing 3D modelling and Maya and Alias
A programming language animation software
originally developed by (Autodesk®)

162 GLOSSARY

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Objet PEEK based around the material such as Alumina
A 3D printing Polyether ether ketone RepRap project initiated to support an object
manufacturer who make used as an FDM material by Dr Adrian Bowyer during firing
photopolymer inkjet 3D from the department
printers PET of engineering at Bath Sensable
Polyethylene University in the UK. A company making
OnShape terephthalate used as an Developed from the haptics hardware
Cloud-based 3D CAD FDM material original Stratasys FDM and software for 3D
software technology. The idea modelling
Photopolymer behind the RepRap was
Open-source hardware A polymer material that to prove that a self- Sculptyo
Where the design and/or is sensitive to light and replicating machine was A French-based 3D
the specification of the typically hardens when possible. The RepRap is printing bureau service
hardware is made freely exposed to UV light capable of printing some
available for anybody to of its parts in order Shapeways™
use or develop further Point cloud to make new RepRap The largest on-demand
A collection of data machines. Dr Bowyer bureau service; based in
Open-source software point generated by a 3D made the plans and idea New York, Shapeways™
Software code that is scanner which describe of the RepRap freely web ordering service is
left ‘open’ for people to the shape of a 3D object available online. Many available internationally
freely use and adapt and can be converted variations have been
into a 3D polygon mesh created from the initial Shell
Paint model very low cost printer To create a solid object
Early PC drawing from a surface model in
software Polygon Mesh Rhino order to print it
A polygon mesh A 3D surface modelling
Pantagraph describes the shape of a software widely used by Sketch UP
An analogue drawing 3D object using a mesh designers, artists and 3D CAD software from
mechanism based on of planar surfaces and engineers Google
a parallelogram linkage straight edges
for copying, enlarging Routing Skienforge
or reducing 2D and 3D PPSU CNC routing has the Open source software
objects Polyphenylsulfone; has usual computer numeric that runs open source
a greater chemical controls, but tends to FDM type printers such
PC resistance and is refer to a cutting bit that as the RepRap
Polycarbonate, which has stronger than other has a either very low or
high impact resistance thermoplastics used in no Z-axis; usually used SLA
and can be made clear FDM printers for cutting thin wood or Acronym for
used in FDM printers plastics in low relief stereolithography
Pro Engineer
PDF 3D CAD engineering Saggar SLS
Portable Document software made by the Fireclay box in which Selective laser sintering;
Format; a file format PTC Company ceramic items are a bed of powdered
used to transfer 2D packed during firing thermoplastic material is
documents safely so RepRap (also Fabster, ceramics to control fused by a CO2 laser
they do not get changed MakerBot) the heat, also used for
or altered in transcription Low cost 3D printers packing with support

Glossary 163

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Solid Modelling Stratasys Tech Shops White Light Scanner
Modelling in three A 3D printing An open access digital A 3D scanner which
dimensions using solid manufacturer who fabrication workshop projects a pattern of
geometry made the original fused community that typically visible light onto the
deposition based 3D enables subscribers to surface of a 3D object
SolidWorks printer access 3D printing, CNC and captures the shape
The industry standard, milling and laser cutting of the object by reading
3D solid modelling Stepper Motor the deformation of the
software used principally A stepper motor or Thermoplastic pattern as it falls on the
by engineers and step motor or stepping A plastic that melts when surface of the object
industrial designers motor is a brushless heated and solidifies
DC electric motor that when it cools Z Corp
SpaceClaim divides a full rotation into A 3D printing
3D modelling software a number of equal steps TSplines manufacturer who make
for engineering 3D modelling software inkjet powder binder
Support Material plug-in for Rhino 3D printers based upon
Spark Erosion Literally the support for a plaster composite
Uses an electric a model as it builds to Voxeljet material; now owned by
discharge to cut away stop it collapsing A 3D printing 3D Systems
a mould cavity from a manufacturer who makes
block of metal SVG large format powder Zortrax
Scalable Vector Graphics binder 3D printers in A low-cost FDM printer
STL (SVG) is an XML-based plastics and foundry
This stands for vector image format for mould materials
stereolithography and 2D graphics with support
is the original polygon for interactivity and
mesh file format for rapid animation
prototyping; the most
common format for 3D
printing files

164 GLOSSARY

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Index
3D systems, 11, 16, 28, 30, 42–45, Cory Doctrow, 11, 131 Jack Row, 12–13, 59, 64–67, 76–77,
47–50, 78, 106, 119, 127, 135, Cubify, 11 104, 145
139, 141–143, 151, 153, 155–156, James Watt, 6, 17–18
160, 164 Dan Collins, 33 John T. Parsons, 24
3D Tin, 160 Dave Bourell, 30 John Thompson, 21
3T RPD, 55, 74–75, 111 David Huson, 47, 49, 108, 140–143 Jonathan Monaghan, 12, 59, 86, 94,
Denby Potteries, 49, 102, 106–107, 95–98, 158
Aardman Animation, 52, 152, 154 133, 141 Joseph Beaman, 16, 30
Achille Collas, 18 Direct Metal Laser Sintering (DMLS),
Adobe Illustrator, 38–39, 160 51, 68, 123, 161 Keith Brown, 9, 12, 35, 86
Adrian Bowyer (Dr Adrian Bowyer), 43, Don Undeen, 136, 137, 138 Karin Sander, 12, 78–80, 86, 158
45, 133, 163 Dorkbot, 134, 161
Alastair Campbell, 82–83 LAIKA Digital, 49, 53, 135, 150–153,
Alexander McQueen, 29, 146–147 EADS, 76, 132 155–156
Alexandre Vitkine, 34–35 Economist, The, 132 Laura Alvarado, 12–13, 36, 105, 109,
Alias, 39, 110–111, 121, 160, 162 Egyptian Faience, 142 114–118
Assa Ashuach, 12, 50, 55, 103–104, EnvisionTec, 24, 43, 50–52, 71, 82, Lionel Dean, 12, 55, 104–105, 109,
108–113 144, 152–153, 161 119–120, 122–125, 145
AutoCAD, 39, 128, 160–161 EOS, 42–43, 50–51, 82, 110–111, LOM Layered Object Manufacture, 42,
Autodesk, 160 121, 123, 135, 161 46, 102, 162

Benjamin Cheverton, 17–18 Fablab(s), 130–131, 133–134, 138, 161 Magics, 74, 122, 162
Bentley Microstation (Bentley), 102, 160 FORTRAN, 26 Maker Community, 133, 135, 139
Bits from Bytes, 143, 160 Fox Talbot, 19, 20 MakerBot, 11, 43–44, 93, 96, 98,
Blanther, 16 Fred Baier, 60, 73–74 137, 162
Blender, 39, 96, 115, 160 Frank Cooper, 51, 144 Maker Faire, 134, 162
Bmade 3DP, 56 free-form fabrication, 6, 9, 38 Marianne Forrest, 12, 36, 64, 68–71,
Bruce Sterling, 131 Fused Deposition Modelling (FDM), 8, 76–77, 104–105, 107, 145
9, 11–12, 15, 33, 37, 42–43, 45, Mark Ganter, 73
CandyFab, 135 46, 52, 79, 80, 115, 122, 130, Mark Wallinger, 85
CAPER, 26 132–133, 152, 160–163 Markus Kayser, 134–135
Carl Deckard, 30 Mary Visser, 34
Carlo Baese, 18–19 Gartner Hype Cycle (Curve), 8, 43, 130, Masaki Fujihata, 31, 78
Centre for Digital Design and 158, 163 Mat Collishaw, 86–90, 99–100
Manufacturing, 144 Gary Hawley, 106 Maya, 93, 150, 160, 162
Centre for Fine Print Research (CFPR), Geomagic, 40–41, 75, 86, 96, MCOR, 46–47, 93, 102, 162
8, 45, 47–49, 56, 82–83, 85, 115–116, 122, 161 Mendal, 162
107–108, 133, 139, 141–143, George Cartlidge, 20–21, 23 Metropolitan Works, 28, 111
157–159 George Macdonald Reid, 22–23 Michael Eden, 12, 58–59, 64, 72–76
Charles Csuri, 27 George Sturt, 61 Michael Rees, 35
Charles Hull, 30–31, 42, 44–45, 78, 133 Google SketchUp, 39, 163 Michael Schmidt, 30, 146–149
Chris Anderson, 9–10 Guardian, The, 132 MIT (Massachusetts Institute of
Chris Cornish, 85 Technology), 8, 26, 29, 42, 43,
Christian Lavigne, 34 Hackspace, 130–131, 133–135, 162 47, 49–50, 104, 109, 133,
Computer Aided Design (CAD), 25, 54, Haptic Arm, 40, 42, 124 146–147, 161
64–67, 77, 100, 105, 108, 110, Heather and Ivan Morison, 55 MTT, 50–51, 123, 135, 162
126, 128, 139, 144–145, 159–163 Hewlett Packard (HP), 52, 53, 139 Mungo Ponton, 19
Computer Numeric Control (CNC), 18,
24–28, 33–34, 62, 82, 86, 108, iMaterialise, 11, 30, 46, 53, 55, 75, Neri Oxman, 12, 29, 108, 146
110–111, 133, 138, 161, 163–164 121, 128, 146, 162 Nervous System, 54, 63, 104–105
Corel Draw, 39, 161 Iris van Herpen, 29, 55, 146 NURBS, 111, 121, 162

165

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Objet, 16, 24, 29, 43, 49, 52–53, 82, Richard Hamilton, 25–26, 56, 82–83 Tech Shops, 8, 10, 164
85, 109, 113, 127–128, 139, 144, Richard Sennett, 60 Terry Wolhers, 44
147, 150, 152–153 Rick Becker, 84 Thirkell, 18
Robot Sculpture, 22 Tinkercad, 39
Peter Ting, 56, 139, 141 Ron Arad, 106, 113 Tom Lomax, 7, 56, 86
Peter Walters, 15, 40–41, 47, 105, Tony Blair, 82
107, 109, 126, 129, 140–141, 143 Sculpteo, 74 TurboSquid, 159
Photoglyph, 23 Sebastian Burdon, 86–88, 92,
Photolithophanes, 22 99–101 UCE Birmingham City University (BCU),
Photosculpture, 7, 16, 18–19, 92 Selective Laser Sintering (SLS), 9, 30, 10, 51, 64, 144
Photoshop, 38, 63, 76, 93, 125 37, 42, 44, 51, 161, 163 Unfold Labs, 15, 135
Potassium bichromate, 20 Shapeways, 11, 46, 53–56, 66, 76,
Pro/Desktop, 39 92–93, 96, 100, 116, 121, 125, Viridis, 49
Pro/Engineer, 39 148, 163 Vivian Meller, 12–13, 105, 109,
Skienforge, 160, 163 114–118
Quantel Paintbox, 26 Sobieszek, 18–19 Voxeljet, 42, 47, 50, 164
SolidWorks, 39–40, 111, 128,
Rachel Whiteread, 81 145, 164 Walter Ford, 21
Rapid manufacture, 8–9, 37, 38 Sophie Kahn, 5, 10, 12, 86, 91–95 Walter Woodbury, 19–20
Rapid Prototyping (RP), 9, 29–30, Spark erosion, 16, 164 Willème, 16, 18–19, 22
33–34, 37, 53, 64, 99, 102, 104, Stephen Hoskins, 140 Wired magazine, 9, 146
119, 146, 164 Stephanie Lempert, 12 Wyn Kelly Swainson, 30
RapMan, 15, 128, 160 Stereolithography (SLA), 9, 12, 28,
Renishaw, 50–51, 56, 123, 132, 30–31, 34, 37, 42, 44–45, 52–53, Z Corp, 16, 40, 42–43, 47–49, 73,
135, 162 67, 78, 81, 110, 119, 127, 130, 82, 84, 106, 109, 115, 128, 133,
RepRap, 11, 43, 45, 133, 158, 133, 150, 163–164 135–136, 151–152, 164
161–163 Stratasys, 11, 33, 42–45, 49, 52, 82, Zortrax, 46, 133, 164
Rhino, 39–40, 65–66, 68–70, 73, 75, 95, 109, 131, 133, 135, 139, 153,
86, 93, 96, 115, 117, 128, 145, 155, 161, 163, 164
163–164 Structured Light Scanner, 42, 161

166 index

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