Professional Documents
Culture Documents
I would like to thank the following people for help with putting For kind permission for the use of images, Unfold, Heather and Ivan
this book together. First and foremost, without the help of Jesse Morison, Karin Sander, Peter Terezakis, Masaki Fujihata, Freedom
Heckstall-Smith the book would never have reached the publication of Creation, Professor Neri Oxman from MI, Jessica Rosencrantz
stage. I would also like to thank Joanna Montgomery for editing from Nervous System, Charles Czurri, Aardman Animations Bristol
down the final document and Dr Peter Walters for checking for and LIAKA from Portland Oregon, Peter Ting, Counter Editions The
accuracy. Spira Collection, 3DRTP, Envisiontec, Stratasys, 3D Systems, EOS,
Mcor, Renishaw, Viridis, Daniel Collin, Mary Vasseur and Christian
My thanks go to all of the case study artists, and I hope that I Lavigne, EADS Bristol and Evil Mad Scientists Company and Markus
have done them justice: Assa Ashuach, Laura Alvarado and Vivian Keyser. I would also like to thank all of those people I spoke to in
Meller, Sebastian Burdon, Mat Collishaw, Dr Lionel Dean, Marianne the course of writing this Second Edition.
Forrest, Sophie Kahn, Jack Row, Michael Schmidt, Jonathan
Monaghan and Don Undeen. I would like to thank the UK Arts and Humanities Research Council
for the research funding from which this book is an outcome.
I particularly want to thank those artists from the previous volume,
Tom Lomax, Professor Keith Brown and Jonathan Keep. In addition, Finally, I would like to thank my wife, Dr Sandy Hoskins, for her
thanks go to Rick Becker for his help and images of his sculpture, patience and support.
to Rita Donagh for her kind permission to use the Richard Hamilton
images and to Gary Hawley from Denby Pottery for his help and
assistance.
Bloomsbury Visual Arts No responsibility for loss caused to any individual or organization
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A catalogue record for this book is available from the Library of
© Stephen Hoskins, 2018 Congress.
Stephen Hoskins has asserted his right under the Copyright, Cover design: Irene Martinez Costa
Designs and Patents Act, 1988, to be identified as Author of this Cover image: Z
oetrope 0739 by Mat Collishaw, photograph © Andrea
work. Simi
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LON DON • OX F O R D • N E W YO R K • N E W D E L H I • SY DN EY
1 2 3
14 The history of 37 An overview of current 58 Crafts and craftspeople
3D printing in relation 3D printing technologies,
to the visual arts what each offers and 64 Case study: Jack Row
how they might develop 68 Case study: Marianne Forrest
in the future 72 Case study: Michael Eden
4 5 6
78 The fine arts 102 Design and designers: 130 Hackspaces, fablabs,
case studies from makerspaces, arts research:
87 Case study: Mat Collishaw contemporary designers the collaborative and more
91 Case study: Sophie Kahn public face of 3D printing
95 Case study: 110 Case study: Assa Ashuach and its future in the arts
Jonathan Monaghan 114 Case study: Laura Alvarado
99 Case study: and Vivian Meller 136 Case study: Don Undeen
Sebastian Burdon 119 Case study: Dr Lionel T. Dean 144 Case study: The Centre
126 Case study: Dr Peter Walters for Digital Design and
Manufacturing (DDM)
7 157 Conclusion
146 Fashion and animation 160 Glossary
165 Index
147 Case study: Michael Schmidt
6 PREFACE
early Victorian photography and printing processes, first made commercially available as a process. It
through the development of Photosculpture, to the presents four case studies of fine art practitioners
creation of bas-relief printing and into photo-polymeric whom I feel are representative of a generation of fine
emulsions, which finally lead to the photo-initiated 3D artists for whom the digital is an integral part of their
printing processes. The chapter then describes how practice and not something new.
visual artists have interfaced with, and then adopted, Chapter 5 explores the implications of 3D
the processes to the benefit of artists, designers and printing for designers and design practitioners. It
craftspeople. describes the field and differentiates the types of
Chapter 2 outlines the history of 3D printing practice between those designers working within
as a process and details the various technical large companies and those who work independently.
developments of the machinery involved. It then The chapter presents four case studies of skilled
details a selection of 3D printing machines currently designers who each have very different approaches
available and presents the wide range of different to 3D printing.
processes that fall under the umbrella term ‘3D Chapter 6 examines the public perception of 3D
printing’. Where possible it also details some of the printing through literature and mainstream press
visual arts practitioners that have used each of the and how this in turn impacts upon the creative
various processes. arts. This includes fashion designers and stop
Chapter 3 covers crafts and how they interface motion animation, both of whom reach large public
with 3D printing. This chapter details some of the audiences. This chapter also details the rise of the
philosophical approaches to the discipline and how Hackspace and Dorkbot cultures, then describes
those approaches interface with methodologies how the future might look, illustrated by examples of
necessary to develop a practitioner approach to 3D current research.
printing. Three case studies of crafts practitioners Chapter 7 describes how 3D printing has entered
who use 3D printing as an integral part of their work the mainstream with examples from both the fashion
are presented, including details of how they both deal industry and the animation industry. Both of these
with the process technically and how they approach are beginning to use 3D printing as an everyday part
the process philosophically from a practitioner of their production.
perspective. The conclusion summarises the future potential of
Chapter 4 describes the relationship between the 3D printing for the visual arts and draws a conclusion
fine arts and 3D printing. It also details how artists upon how artists, designers and craftspeople are
have worked with the technology almost since it was embracing the technology.
Preface 7
Between writing the first edition of this book in 2012– the technology to the arena of rapid manufacture –
13 and revising it in 2016–17, there has been a media where it is possible to produce a fully working part.
barrage around 3D printing. The early coverage was Already it has proven possible to 3D print a fully
mainly about the cheap do-it-yourself extruded plastic working nylon bicycle, gold and silver jewellery and
technology (known as fused deposition modelling, or titanium teeth. The authors’ research team (at the
FDM). Latterly most of the publicity has been in the Centre for Fine Print Research (CFPR) at University of
area of bio-medics and prosthetics. The American West England, Bristol) is leading the field in printing
technology company Gartner, which produces analysis three-dimensional ceramics, producing cups, plates,
of the market through their Hype Curve predictions, bowls and sculpture using the process.
predicts that consumer low-cost 3D printing (FDM) In a broader context there is a rapidly growing
is now in a five-to-ten-year slough of despondency, population of Fab Labs. As of August 2016, there are
whereas commercial high-cost industrial 3D printing, 683 Fab Labs worldwide, with 119 in the USA and 28
particularly in the area of prototyping, is heading into in the UK. Fab Labs are a community spin-off of open
the plateau of productivity. access high technology workshops, originally founded
Globally many universities, research institutions by MIT, based around 3D printing. Another new
and industry are working with and developing 3D phenomenon are the Tech shops, which are a more
printing as an additive manufacturing process, and commercial alternative to Fab Labs. Hackspaces are
most believe the technology is on the cusp of the physical places for the technologically aware where
next big breakthrough. The goal has been to move people can meet to learn, socialize and collaborate
8 introduction
Introduction 9
10 introduction
Introduction 11
12 introduction
1 Anderson, C. (2010), ‘The Next 2 Greenberg, A. (2013, May 5), 3 Snow, C. P. (1959), Two Cultures 4 AHRC, Centre for Business Research
Industrial Revolution, Atoms are the New ‘Meet The “Liberator”: Test-Firing and the Scientific Revolution University (2011), ‘Hidden Connections Knowledge
Bits’, Wired, 18 (2): 58. the World’s First Fully 3D-Printed of Cambridge Rede Lecture, London: The Exchange between the Arts and
Gun’, Forbes. Available online: Syndicate of the Cambridge University Humanities and the Private, Public and
https://www.forbes.com/sites Press. Third Sectors’, Swindon: AHRC, pp 13,
/andygreenberg/2013/05/05/meet-the 16, 38.
-liberator-test-firing-the-worlds-first-fully-3d
-printed-gun/#1252430b52d7
Introduction 13
I have focused on the physical outputs of the ascribed to many historic contexts and starting points.
technology mainly because there are many other 3D printing in particular is a young enough technology
excellent texts that deal very particularly with the to have several traceable development patterns.
rise of screen-based digital technology and its However, it does not yet have a clearly defined history
relationship with the visual arts. A Computer in the beyond that of a straightforward engineering technical
Art Room1 is one of the best examples. I propose to development much like that of a mobile phone.
take that set of virtual technological developments as The recent history of 3D printing, quite rightly in my
read, including most of the software developments, view, begins post-1976, but relevant developments
and concentrate on the three-dimensional physical in technologies were actually made from the 1850s
output generated by 3D printing hardware. It is onwards.2 It is those earlier technologies that I will
specifically those developments in physical output speculate upon here before documenting 3D printing’s
that can be generated from a digital file that will history as it relates to the visual arts.
be covered here. Therefore, by necessity, I will try An historical perspective of the visual arts’
to give a comprehensive view of the history of the interaction with 3D printing is needed because
technological hardware developments and their the vast majority of the 3D printing industry is
contribution to the development of 3D printing. I will only just becoming aware that there could be an
then illustrate that history with examples of arts- arts perspective to the technology. This is entirely
based practice in order to create a timeline to show separate to the fact that artists themselves are
how artists have interfaced with the technology and very keen to adopt the technology. Clearly, as we
how this runs in parallel to the industry. document each process, we have no proof that each
In common with many commercial processes subsequent invention was directly informed by the
adopted by artists and subsumed into the canon of previous work. However, once a process is in the
artistic practice, the origins of 3D printing can be public domain, then developments occur both from
14 Chapter 1
16 Chapter 1
6 Benjamin Cheverton’s copy of ‘Theseus’ from the Elgin Marble developed a machine to produce scaled-down copies of original works.
collection at the British Museum, 1851. Parian sculptured bust of Cheverton perfected the machine for commercial use in 1836. © Science
Benjamin Cheverton. In the early nineteenth century, the middle classes & Society Picture Library, Science Museum Group Enterprises Ltd.
liked to display busts of famous figures in literature and music as well as
copies of famous antique sculptures. A new material, Parian ware, was 7 Achille Collas, bas-relief engraving of Doctor Robert Southey, made
introduced in the 1840s by the firm of Copeland and Garrett and closely c. 1838 using a pantagraph. © Centre for Research Collections,
followed by Minton. This unglazed, fine-grained porcelain had a slight Edinburgh University Library.
sheen and soon replaced plaster of Paris. James Watt (1736–1819) had
the Art Gallery of Ontario. Concurrent with Cheverton which Carlo Baese filed a United States patent in
was the French engineer and designer Achille Collas,9 1904.12
who also produced a method of reproducing sculpture Willème situated his subjects in the centre of a
using a pantagraph. I would argue that these circular room and photographed them using twenty-
machines were the forerunners of today’s computer four cameras placed around the circumference of
numeric control (CNC) milling machines, which in turn the room. From these photographs silhouettes were
were the forerunners of 3D printing. created and then the outline of each photograph was
The other track, as postulated by Beaman, projected onto a screen. The outlines of the projections
relates directly to photography and its descendent, were then used by an artisan who, with the aid of a
photosculpture. This in some ways makes it easier to pantagraph that had a knife or carving tool attached,
draw a parallel in artistic terms, as it is possible to trace carved the bust from a cylindrical block of plaster, or
developments of 3D sculptural creation in relation clay, thus using each of the 24 photographs to create
to photography back to the early nineteenth century. the form. The resulting sculpture was then smoothed
Walters and Thirkell10 argue that the origins of 3D out by eye, before casting in plaster to make a
printing are based within photographic scanning and mould. Willème’s process had a well documented
recreation processes, such as the aforementioned commercial life and his large Paris studio was in
process of photosculpture, developed in France in the operation from 1863 to 1868.13
1860s by François Willème11 and the ‘Photographic Willème in fact had two types of approach to
Process for the Reproduction of Plastic Objects’, for his process, documented in Sobieszek’s article
18 Chapter 1
8 Carlo
Baese’s patent
diagram for the
‘Photographic
Process for the
Reproduction of
Plastic Objects’.
US Patent
774,549 (1904).
Reproduced in
Artifact, Vol 1,
Issue 4, 2007.
9 Willème’s
patent
diagram for
‘Photographing
Sculpture’. US
Patent 43,822
(1864).
8 9
20 Chapter 1
12 John Thompson, ‘Italian Street 13 Walter Ford’s patent diagram
Musicians: Street Life in London’, for the photoceramic process
1877–8. Woodburytype. Given using bichromated gelatine. US
by Mrs D. Crisp © V&A Images, patent 2,147,770 (21 February
Victoria and Albert Museum. 1939; filed 17 June 1956).
13
depth of gelatine (i.e., the thicker the gelatine, the upon Woodbury’s gelatine process to create low relief
darker that section of the print). Even though this ceramic moulds. Instead of creating a lead matrix,
was only in low relief, what is important here is that he used the light-sensitive gelatine slab to create a
this was the first time ever that a photograph was plaster mould. From this mould he cast ceramic relief
transcribed directly, without an analogue transcription tiles that, once ‘biscuit’ fired and had a translucent
process, to a three-dimensional surface. glaze applied, created the photographic tonal relief.
The results were spectacular and are perhaps Where the glaze pooled it became thicker in the low
best represented in John Thompson’s Street Life areas and created the dark tones. The high areas,
of London (1877)18, which are also some of the then, had a very thin glaze, and the combination of
earliest examples of social documentary photography. the two produced photographic highlights. Ford was
However, the process was problematic. It not only granted a patent for the process in 1936.19 Ford
required a highly skilled workforce to make the matrices had created a physical relief photographic image
and print the images, but also because the hot liquid in a permanent material that did not require the
gelatine squirted out from the sides of the matrix intervention of a craftsman to realise the image.20
as the pressure increased during printing, the prints This process was a direct descendent of the
had to be cut down and pasted into the published photoceramic relief tiles created by George Cartlidge
books by hand. This effectively killed the process for between the 1880s and the late 1910s. The tonal
commercially viable mass production despite its range was again dictated by the height of the relief;
obvious high quality results. the white areas were high and the black areas were
Now let’s leap forward sixty years to the 1930s low. Once translucent glaze was applied, the tiles
and the industrial ceramicist Walter Ford of the Ford exhibited a photographic quality, with rich black and
Ceramic Arts Company in Ohio. Ford successfully built a subtle tonal range through to white, dictated by
the relief height of the tile. Created primarily for the developed an extension of the Willème technique
company Sherwin and Cotton, it is generally believed by using army surplus map-making machinery to
that these tiles were photographic precursors of the produce a series of portrait busts. The process
Ford Tiles.21 From my own discussions with Cartlidge’s used a combination of work by hand, photography
nephew and research I undertook between 2003 and and an adapted lathe. In particular, Reid’s technique
2006, I believe the tiles were actually sculpted in mapped a surface contour, in much the same way as
wax from photographic negatives, in the same way Willème, to produce the 3D model.
the photolithophanes were created in Limoges in To capture the data, the subject was placed on
France during the same period.22 a revolving chair and up to 300 profile photographs
The reason I discuss Ford before Cartlidge is that were taken. These were then transcribed to an
Ford is the direct descendent of Woodbury – in terms outline profile, which was then milled into a plaster
of photomechanical process. Although the Cartlidge block. The full process can be viewed in two Pathè
tiles have all of the attributes and appearance of a News films, one from 1957 entitled Robot Sculpture,
true photomechanical process, they were in fact which features the creation of a portrait head of the
completely autographic. There is no doubt that these Danish actress Lillemore Knudsen,23 and another
tiles were the primary influence for Ford and his entitled Instant Sculpture (1963), which features the
subsequent photoceramic work. The development of racing driver Graham Hill.24 Macdonald Reid made
these processes laid the groundwork for a directly many adaptations to the process in the six years
transcribable photographic process that can be between the recording of the two films.
realized into a three-dimensional photorealistic object. In 1956 Otto Munz filed a patent that predates
To return to the topographic track, in the 1950s most 3D printing technologies by thirty years,25 but
the London-based sculptor George Macdonald Reid Beaman argues this patent clearly represents the link
22 Chapter 1
16
17 18
19
24 Chapter 1
manufacturing processes. CAD was a natural that spins – in this case, a drill or router is used as
progression because, as in many other arenas where the spinning tool to cut away parts of the block.
computer design tools were introduced, it allowed a The key development in milling technology was
separation between the draughtsman or designer and the ability to move the drill or router forwards and
the machine. The ubiquity in industry of three-, four- backwards horizontally as well as vertically. With
and five-axis milling machinery is hard to describe the advent of the personal computer in the early
to a non-specialist. Perhaps the best entry point is 1970s, the cutting paths of the tool no longer
knowing that when you buy almost any part or piece needed to be controlled by the operator, but could
of machinery – whether metal or plastic – if it has not now be controlled by a computer program; hence, the
itself been milled by a CNC machine then the tool or introduction of CNC.
mould that made that part or piece will have been For many years artists have actively used CNC
milled by a CNC machine. milling in their work. Its influence spreads widely
Milling is a subtractive process. In essence, through laser cutting, routing (for this book I shall
it is the process of drilling out an object from a define a router as a machine that mills in two or
solid block of material. Historically, this would have three dimensions with a very small Z-axis) and, of
involved using a lathe to which a block of wood or course, 3D printing.
metal is clamped in a horizontal ‘chuck’. The block With the introduction of CAD packages in
is then spun and a chisel or cutting tool is applied to the 1980s, it became difficult to separate arts
the spinning block to cut away parts of the block. A practitioners that used CNC as part of their artistic
simple example of a product that results from milling production methods from those arts practitioners
is the traditional round chair leg, which is created that used the early forms of 3D printing. As both
from a rectangular block of wood. processes can often share the same digital file, the
The next technological development in milling two processes overlap and artists tended to use both
was the milling machine, where the block is mounted in the early days of 3D printing. Many still do.
in a chuck that is horizontal or vertical. Crucially, in In my opinion one of the first extant examples
this milling machine it is the tool and not the block of a physical digitally printed artwork of any note
21 Richard
Hamilton, ‘Treads
(Area)’, from the
series of work ‘Five
Tyres Remoulded’,
1972. Screenprint
on polyester film.
© Richard Hamilton
Studio 1976.
26 Chapter 1
There is no doubt that concurrent to this other has long been the benchmark of innovation in visual
artists were beginning to use CNC technologies to digital arts. Csuri said of Siggraph’s dedication to him:
create artworks from digital files. The earliest among ‘This work made use of the Bessel function to generate
them was Charles Csuri from the Department of Art, the surface. The computer program then generated
Ohio State University, who in 1968 created the works a punched tape to represent the coordinate data.
‘Ridges Over Time’ and ‘Sculpture Graphic’. As an artist Included were instructions to a 3-axis, continuous
he had a consistent record of early digital work exhibited path, numerically controlled milling machine (CNC).’
via Siggraph, the special interest group for graphics To quote further from Csuri: ‘While the device was
and interactive work. The Siggraph conference, which capable of making a smooth surface, I decided it was
is attended by thousands of computer professionals, best to leave the tools marks for the paths.'30
Perhaps one of the best recent examples of figure is suspended from a beam adjacent to the CNC
art practice using CNC milling is Antony Gormley’s machine used to create it, within the Centre’s imposing
‘Core’, made by Metropolitan Works, a fabrication machine hall. “The idea was to see if the volume of the
and digital technology workshop that is part of body could be re-described as a bubble matrix: a tight
London Metropolitan University. packing of polyhedral cells that transform anatomy into
De Zeen magazine described the making of geometry,” says Gormley.
‘Core’:31
Whilst over the years many artists had begun to
Antony Gormley made use of digital manufacturing use CNC technology for generating imagery, very little
for the first time to cut the master for his figurative of this actually related to 3D printing. It was not until
sculpture. Previously made by hand, the process would the advent of the first machine – the 3D Systems™
often take up to three weeks. Using digital technology Stereolithography SLA 1™ in 198632 – that artists
was both faster and resulted in a more accurate could actually turn a 3D file into a 3D additive
model. His stunning iron sculpture was CNC (Computer printed object. Artists began to use the technology
Numerically Controlled) routed from modelling foam, within three years of its introduction. Whilst the
before being cast in iron and finished by hand. The 1980s was the era of industrial development of 3D
28 Chapter 1
printing technologies, the 1990s are definitely the at the Pompidou Centre, Paris. ‘Imaginary Beings:
birth of the relationships between artists and rapid Mythologies of the Not Yet’, consisted of eighteen
prototyping. However, most of these artists were new pieces that pushed the boundaries of 3D printing
bound into the academic research culture of large technologies and required advanced R&D from Objet
universities, where they had the resources and ability (who 3D printed all the pieces in their Connex™
to access the new and expensive research tools that material and sponsored the exhibition). Iris Van
were being developed. This was and is still a new and Herpen, a Dutch fashion designer known for stunning
developing technology. 3D-printed garments, started her own label in 2007.
It is only very recently that well-known artists After studying at Artez Institute of the Arts, Arnhem,
and designers, such as Iris Van Herpen33 and Neri and interning for Alexander McQueen in London and
Oxman,34 are beginning to incorporate 3D-printed Claudy Jongstra in Amsterdam, Van Herpen created
items into their practice and to consider them to her second catwalk show containing garments entirely
be integral for material results. In 2012 Oxman, 3D printed. ‘Hybrid Holism’ was presented at the July
Director of the Mediated Matter Research Group and 2012 Paris Haute Couture Week. A 3D-printed dress
Assistant Professor of Media Arts and Sciences at was made in collaboration with the Architect Julia
the MIT Media Lab, exhibited a commissioned show Koerner for show, and this was printed by the 3D
30 Chapter 1
Similar to the 1976 Swainson patent, but The first extant examples of an artist’s 3D prints
using only one laser, the process uses a bath of created in a commercial stereo lithographic machine
photopolymeric liquid with a base plate that slowly date from the very early 1990s. The earliest I have
drops through the liquid one step at a time as found are from 1989 when Masaki Fujihata created
the laser hardens the object one layer at a time the work ‘Forbidden Fruits’. Fujihata41 is professor at
within the liquid. Like others before him, such as Tokyo National University of Fine Arts and Music. In
Gutenberg, Hull’s biggest contribution was to bring correspondence, Fujihata describes the origin of that
all of the elements necessary to make a process first 3D-printed work:
work together in one place. Therefore, another key
contribution from Charles Hull was the STL file It was in the late eighties [that] I made sculpture by using
format – now the backbone of file transcription for computer. I made shows in 1987, 1989. One was titled
3D printing. It is the combination of file transcription ‘Geometric Love’ 1987. It was made with [a] Numerical
and printing that make 3D printing such a disruptive controlled machine. The next was titled ‘Forbidden
technology. Fruits’ 1989 which used so-called stereo lithography.
32 Chapter 1
These early pioneers in the 3D-printed visual arts experiments translating 3D laser scanned heads was
emerged from just a handful of artists. A notable at least a year earlier than that. These sculptures were
example is Dan Collins from Arizona State University. produced ‘subtractively’ using CNC milling. The RP
Collins runs the PRISM Lab, an interdisciplinary 3D stuff came a year or two later as those technologies
modelling and rapid prototyping facility. In 1994 he became more affordable and available. I started a
created a 3D-printed artwork titled ‘Of More Than Two lab at Arizona State University in 1996 called PRISM
Minds’.43 Collins described the process he used: (Partnership for Research in Spatial Modelling) that had
one of the earliest 3D printers (RP) utilising a very BETA
I was using digital output in the early 1990s. My first inkjet droplet technology. A year later we took delivery
show, entitled ‘Digital Rhetoric’, was in 1993 at the of an early Stratasys machine using Fused Deposition
Lisa Sette Gallery in Scottsdale, Arizona. The first Modelling.
The French artist Christian Lavigne created the Originally, the sculpture (entitled ‘Chant Cosmique’)
first French stereolithographic print in 1994 and was planned to be built in 1990 with the RP process
around the same time founded Ars Mathematica in invented in Nancy by the Pr. Jean-Claude Andre. It’s
conjunction with Alexandre Vitkine and the American important to know that the stereolithography process
visual artist Mary Visser.44 Lavigne outlined the was simultaneously invented and patented both in
origins of this: France and USA.
Our non-profit association, Ars Mathematica, was Professor Mary Visser teaches sculpture and
founded 20 years ago, and we have accumulated computer imaging at Southwestern University in
considerable knowledge on techniques and artists of Georgetown, Texas. She organized one of the first
this new discipline, ‘Cybersculpture’. We organized juried national digital art exhibitions for the Brown
the first worldwide computer sculpture exhibition in Symposium in the early 1980s. Visser received a
1993 at the Ecole Polytechnique in Paris, and then the Mundy Fellowship for rapid prototyping in 2002; she
exhibition became the biennial ‘Intersculpt’. Personally, completed a Partnership in Stereo Modeling with
I started to use the computer in art at the beginning of PRISM Labs, Inc., at Arizona State University. She
the 1980s, and I first used a CNC machine in 1985. was one of the curators for the International Rapid
In 1994, I materialized the first digital sculpture in Prototyping Sculpture exhibition touring since 2003.
France, with the help of the Ecole Centrale Paris and Most recently she received a Cullen grant to work
the Association Française de Prototypage Rapide. with Accelerated Technologies to produce large-
34 Chapter 1
31
1 Mason, C., ed. (2008), A Computer 11 Willème, F. (1864), Photo-sculpture. 21 Johnson, T. (2004), The Morris Available online: http://www.wired
in the Art Room: The Origins of British Patent specification no. 43822. United Ware, Tiles & Art of George Cartlidge, Isle .co.uk/magazine/archive/2012/11
Computer Arts 1950–80, Norfolk: JJG States Patent Office, filing date 9 August of Wight: MakingSpace Isle of Wight. /features/natures-architect
Publishing Hindrigham. 1864. 22 Baron Paul de Bourgoing (1827), 35 Wyn Kelly Swainson, Patent,
2 Beaman, J. J. (2001), Solid Freeform 12 Baese, C. (1904), Photographic Patent for the Manufacture of Photo US4041476A July 23rd 1977, Method,
Fabrication: An Historical Perspective, Process for the Reproduction of Plastic Lithopane. France, filing date 1827. medium and apparatus for producing
Solid Freeform Fabrication Symposium Objects. Patent specification no. 23 Macdonald Reid, G. (1963), Instant three-dimensional figure product.
Proceedings 2001, University of Texas, 774549. United States Patent Office, Sculpture. Available online: http://www Bourella, D. L., J. J. Beaman, Jr., M.
Austin, Texas, USA. filing date 1904. .britishpathe.com/video/instant-sculpture C. Leub and D. W. Rosen (2009), A
3 Unfold Labs (2012), ‘Stratigraphic 24 Macdonald Reid, G. (1957), Robot Brief History of Additive Manufacturing
13 Newhall, B. (1958), ‘Photosculpture.
Porcelain’. Available online: http:// Sculptor. Available online: http://www and the 2009 Roadmap for Additive
The Reconstruction of Willème’s
unfold.be/pages/stratigraphic-porcelain .britishpathe.com/video/robot-sculptor Manufacturing: Looking Back and Looking
Ingenious Technique’, IMAGE Journal of
4 Keep, J. (2012), ‘The Form Is in the 25 Munz, O. J. (1956), Photo-Glyph Ahead, RapidTech 2009: US-TURKEY
Photography and Motion Pictures of the
Code’, Towards a New Ceramic Future Recording. Patent Specification no. Workshop on Rapid Technologies.
George Eastman House, 61: 100–105.
Symposium, Victoria and Albert Museum, 2,775,758. United States Patent Office, 36 Kodama, H. (1981), ‘Automatic
14 Sobieszek, R. A. (1980), ‘Sculpture filing date 21 August 1956. Method for Fabricating a Three-
London, January 2012. Available online: as the Sum of its Profiles: François
http://www.uwe.ac.uk/sca/research 26 Pipes, A. (2001), Production for dimensional Plastic Model with Photo-
Willème and Photosculpture in France, Graphic Designers, London: Lawrence hardening Polymer’, Review of Scientific
/cfpr/research/3D/research_projects 1859–1868’. Art Bulletin, 62: 617–30.
/towards_a_new_ceramic_future.html King Publishing. Instruments [online], 52 (11): 1770–73.
Available online: http://www.jstor.org 27 Bradshaw, S., A. Bowyer and P. 37 Fielding H. L. and R. T. Ingwall
5 Walters, P. (2012), ‘Ceramic 3D /stable/3050057 Haufe (2010), ‘The Intellectual Property (1981), Photopolymerizable Compositions
Printing – A Design Case Study’, Towards
15 Hammond, A. K. (1989), ‘Aesthetic Implications of Low-Cost 3D Printing’, Used in Holograms. Patent Specification
a New Ceramic Future Symposium,
Aspects of the Photomechanical Print’, SCRIPTed - A Journal of Law, Technology no. 4588664. United States Patent
Victoria and Albert Museum, London
in M. Weaver (ed), British Photography & Society, 7 (1): 5. Office, filing date 1981.
January 2012. Available online: http://
in the Nineteenth Century: The Fine 28 Coppel, S., E. Lullin and R. Hamilton 38 Deckard, C. R. (1991), Method
www.uwe.ac.uk/sca/research/cfpr
Art Tradition, 163–79, Cambridge: (2002), Richard Hamilton: Prints and and Apparatus for Producing Parts by
/research/3D/research_projects
Cambridge University Press. Multiples 1939–2002. Düsseldorf: Selective Sintering. Patent Specification
/towards_a_new_ceramic_future.html
16 Fox Talbot, W. H. (1847), Kunstmuseum Winterthur. no. 5017753. United States Patent
6 Beaman, J. et al. (1997), Solid Free
Improvement in Photographic Pictures. 29 Hamilton, R. (2012), Office, filing date 1991.
Form Fabrication: A New Direction in
Patent Specification no. 5171. United Circumferential Sections. Available 39 Housholder, R. F. (1981), Moulding
Manufacturing, USA: Kluwer Academic
States Patent Office, filing date 1847. online: http://www.fineart.ac.uk/works Process. Patent Specification no.
Publishers.
17 Crawford, W. (1979), The Keepers .php?imageid=cn_046 4247508. United States Patent Office,
7 Watt, J. (2012), Sculpture 30 Csuri, C. (2012), Available online:
of Light, New York: Morgan & Morgan, filing date 1981.
Copying Machine, Science Museum
pp. 285–288. http://www.siggraph.org/artdesign 40 Hull, C. W. (1984), Apparatus for
Website. Available online: http:// /profile/csuri/index.html Production of Three-Dimensional Objects
www.sciencemuseum.org.uk/objects 18 Thomson, J. and A. Smith
31 De Zeen (2009), Available online: by Stereolithography. Patent Specification
/watt/1924-792.aspx [Headingley] (1877), Street Life of
http://www.dezeen.com/2009/02/04 no. 4575330. United States Patent
8 Corsiglia, C. and A. Burton (2012), London, London: Samson Low, Marston,
/digital-explorers-discovery-at-metropolitan Office, 8 August 1984.
Benjamin Cheverton (1794–1876) in Searle & Rivington.
-works/ 41 Fujihata, M. Personal
the Thomson Collection: Artist in Ivory. 19 Ford, W. D. (1936), Method of 32 Hull, C. (2011), ‘25 Years of correspondence by email, July 2012.
London: Paul Holberton Publishing. Producing Colored Designs on Ceramic Innovation 1986–2011’, The TCT 42 Terazakis, P. Personal
9 Roberts, H. E. (1995), Art History Ware. Patent Specification no. 214770. Magazine, 2: 20. correspondence by email, July 2012.
through the Camera’s Lens, UK: United States Patent Office, filing date 33 Van Herpen, I. (2012), More 43 Collins, D. Personal correspondence
Routledge. p. 63. 17 June 1936. information available online: http://www by email, July 2012.
10 Walters, P. and P. Thirkell (2007), 20 Ford, W. D. (1941), ‘Application of .irisvanherpen.com 44 Lavigne, C. and M. Visser. Personal
‘New Technologies for 3D Realization in Photography in Ceramics’, The Bulletin 34 Sterling, B. (2012), Design correspondence by email, July 2012.
Art and Design Practice’, Artifact, 1 (4): of the American Ceramic Society, 20 (1), Fiction: Neri Oxman, 'Imaginary 45 Alvarado, L. Skype interview with
232–45. January 1941. Beings: Mythologies of the Not Yet’. Stephen Hoskins, 9 July 2016.
36 Chapter 1
This chapter outlines the technology available today, following the path
from conception of idea through to printed completion. It covers both the
software and devices required to create a virtual model through to the types
of hardware currently available within additive manufacturing processes (3D
printing) that are required to create a printed physical output.
The market for 3D printing has diversified over light-sensitive photo-polymeric material to quickly
the past ten years with ever more companies and make prototypes for the automotive, aerospace,
machines entering the market. Therefore, the medical engineering and industrial design industries.
subtle differences and nuances among the rival (The term ‘rapid’ is a relative term based upon the
technologies and manufacturers have become more slow speed of the previous, traditional model making
difficult to discern, especially for the novice. There technologies.) Until recently, rapid prototyping
are also a number of different technologies that come was an apt descriptive term for the collection of
under the umbrella of ‘3D printing’ and a number of processes that grew around the technology, as rapid
alternative terms that refer to the process. To make prototyping was what these machines were designed
sense of the characteristics and differences, in this and used for. The term became less relevant as 3D
chapter I will assume no previous knowledge on the printing, although still widely used for prototyping,
part of the reader. more recently began to be used for end-use parts
The collective processes now defined as 3D in a few niche applications (e.g., for bespoke, high-
printing began with stereolithography, which, along value items). Furthermore, in addition to speed (of
with other technologies such as fused deposition which more later) the manufacturing process offered
modelling (FDM) and selective laser sintering (SLS), other benefits, but a new term was needed. The
quickly became known as rapid prototyping. This primary candidates that emerged were ‘solid free-
term became popular because the first commercially form fabrication’, ‘rapid manufacture’, ‘additive layer
available machine used a laser-cured or cross-linked manufacture’ (ALM) and ‘3D printing’.
38 Chapter 2
s
0
it
n
un
u
its
0
5
origin
(0,0,0)
user to be able to think in 3D and extrapolate in their
minds what the 3D object will look and feel like (form
2 How coordinates are set in a three-dimensional box
and function) when printed.
for XYZ 3D spatial awareness. © Peter McCallion. There have been some major changes in the
software environment since the first edition of this
book. The big companies such as Autodesk have
made their professional level software available
represents zero (0). A numbered scale is then drawn online as cloud subscription services. These include
from the bottom left front corner to the bottom right Autodesk™ Fusion 360™ and Onshape™ (this
front corner, across the cube, from 0 to 100. This is software was created by a split from the team that
the x-axis. Imagine another numbered scale from the created Solidworks™). In some cases, individuals
bottom left corner to the back left hand corner at the can access them for free or at a lower cost than large
bottom, front to back, again from 0 to 100. This is commercial users. This means that the ordinary person
the y-axis. Finally, think of a numbered scale running now has access to industry standard software, rather
from the bottom left front corner to the top left front than the lightweight freeware programmes such as
corner, from 0 to 100. This is the z-axis. These three Tinkercad and SketchUp. These online professional
scales will always refer back to the same point (0). programmes have all the reliability, cross-platform
Any point on an object drawn within this cube can transferability and support of an industry standard
be assigned a number from each of the scales, so a software. All of this makes it now so much easier
point at the dead centre of the cube would have the for an individual to undertake professional-level CAD.
3D scanning
The other alternatives to CAD modelling the design
5
are to use a scanner or haptic arm. A 3D scanner
will create a ‘point cloud’, which maps the surface
being scanned; the point cloud is then triangulated
(i.e., turned into a mesh of triangles by the software).
40 Chapter 2
Often scanners will only scan a section of the worked upon further in conventional CAD. Finally, the
object to be captured, and then each subsequent file can be sent to the printer software to be rendered
section has to be stitched to the previous scan. into slices for printing.
Finally, the whole scan has to be cleaned up to make Scanning has also changed in the last three
sure the model does not have overlapping triangles years; it has become cheaper, easier and faster.
and that there are no holes in the triangular mesh So scanning technologies, initially only available at
that has been created. If these remain, then the the high cost and high end, have filtered down to
scanned object will not transcribe to a ‘watertight’ the lower end of the market. In addition the software
3D model without falling apart, or it simply won’t print has improved enormously – in particular, within
when the file is finally sent to the 3D printer. the area of mesh fixing. It is now possible to buy a
The cleaned up, scanned file then has to be good quality scanner, such as the David™, for low
converted into a suitable file for 3D printing. This is thousands (dollars or pounds). A few years ago one
not necessarily straightforward, because often all you would have paid much more for the same quality.
have is a single layer of a surface map set of triangles, Scanners come in several forms. The simplest
with no wall thickness or substance, so it is necessary is known as a contact scanner, such as the Micro-
to create a wall or thickness to the object before it Scribe™, which is an articulated arm on a fixed base.
can be printed. Practically, it is seldom a good idea to The object is placed upon the base and a pointer
create a completely solid object, for several reasons. at the end of the arm is brought into contact with
First, there is cost – why waste material? Second, the object to be scanned. The scanner works by
the weight of the object and its structural integrity are referencing the point on the object that the arm
not necessarily any better if it is solid. To overcome is touching to an XYZ zero reference, thus plotting
this, the scans have to be imported into a mesh- each point of contact. As the arm is moved over the
fixing software such as Geomagic™, which will fill in surface, the points of contact are plotted to create
the gaps in the mesh – and resolve other problems, the surface model. Contact scanners have been
such as intersecting triangles. Then it is possible to mostly replaced by white light or laser scanners.
add the wall thickness, either in Geomagic™ (if it is By contrast, handheld laser scanners such as
a simple shape) or by converting it into a surface or the Fuel 30 tend to work by triangulation. A laser dot
solid model in Geomagic™ so that the model can be or line is projected onto the object to be scanned
42 Chapter 2
x y
Perspective
z
x
Front Right
z z
x y
8
Top Perspective
y z
x
x y
10
44 Chapter 2
11 ProJet HD Plus SLA machine 12 Fortus 400 model, Stratasys 13 Ember 3D printer from Autodesk. Copyright
from 3D Systems machine Verity Lewis CFPR labs.
can be built with no support material, if a model Layered Object Manufacture (LOM)
contains an overhang then either a support material
from a second deposition head has to be used or This is one of the earliest 3D printing technologies,
a support has to be built using the standard build which was initially developed by Helysis Inc.™ USA,
material, which can be broken or trimmed away from who manufactured the first production machine in
the finished model. FDM printers will use a variety 1991.8 The early machines used a roll of paper that
of thermoplastic build materials, including ABS was rolled out, glued and laser cut for each layer.
(Acrylonitrile Butadiene Styrene), Polycarbonates and Mcor is the current incarnation of the process, and
PPSU (Polyphenylsulfone), PLA biopolymer (Polylactic have recently launched a machine that again uses
Acid), thermoplastic elastomers such as NinjaFlex, a paper roll – possibly because the Helisys original
and specialty filaments such as wood-polymer patents have now run out. The Mcor™ process uses
‘Laywood’ and metal-polymer ‘Bronzefill’ composites. single sheets of standard office A4 paper, which
The mass market acceptance of machines has creates each individual layer; each sheet is glued
gone over the top. It has meant there is a much to the layer below, then cut one at a time with a
greater choice of materials and some very reliable knife, to slowly build the model. The printed model is
machines such as the Lulzbot™ and Zortrax™ that then cracked free from the final stack of paper. This
fall into the sub US$2,000 (£1500) category, which process has two advantages. First of all, the paper
are being used both by industry and in education as acts as both the build material and support material;
quick cheap prototyping machines. second, paper is a very cheap build material.
These machines, combined with new online cloud Therefore, although the initial cost of the machine is
based software services, mean that a small business quite high, the cost of building parts is comparatively
can have access to a quick and easy prototype cheap. Mcor have recently offered a leasing option
solution that can be tried before sending the file to a that includes all maintenance and materials to try to
professional bureau service such as iMaterialiseTM or launch the technology into the higher education and
Shapeways™. A finished item made in metal or nylon small and medium enterprise (SME) markets. Since
on a top-end professional machine can be created at the first edition of this book, Mcor have produced
lower cost compared to even a few years ago. In 2016 a printed colour process that first prints a stack of
BigRep™ have introduced a large-scale FDM machine, A4 paper using a 2D printing process. The coloured
with a print footprint of 1 metre × 1 metre × 1 metre. 3D model is split into layers and then each layer is
46 Chapter 2
19
printed through an inkjet printer, applying colour to and Voxeljet™. Invented at MIT9 in the early 1990s,
the individual sheets of paper, one layer at a time. this process uses a plaster-based composite powder
The stack of paper is then fed into the 3D printer to material in a bin, with a base that slowly drops one
be glued and cut. The resulting 3D print comprises layer at a time as the object is built. A parallel feed
a full colour-printed, paper 3D model. The results bin full of new powder sits beside the build bed and
are very impressive given the low cost of the base rises up to present new powder as the build bed
material, but at the time of going to press a costing drops. The object is built by inkjetting a binder into
for the colour print element was not yet available. the build bed one layer at a time. As the bed drops
The Mcor gained some traction in the education after each layer, a new layer is rolled on from the
market because of its leasing policy, whereby an feed bin. To create a solid object, the inkjet binder
educational institution could sign up to a complete causes a reaction with the plaster-based powder
leasing package, including printer, maintenance and material and it hardens, thus creating a solid object.
materials, for a defined period without having to lay When printing is finished, the build bed is raised and
out the full cost of a machine. the finished object is removed from the surrounding
powder. An advantage of this process is that it does
Powder Binder 3D Printing not require a separate support material, as the object
is supported in the bed by the surrounding powder,
Powder binder 3D printers are manufactured by 3D which can be reclaimed and used again for a fresh
Systems (who bought the Z Corp company in 2011) build.
21 22
48 Chapter 2
They are widely used in industrial design for concept However, LAIKA used the new Objet J750 3 printers
modelling and in the ceramic and footwear industries that print in multiple colours for their latest film Kubo
as prototype design tools. They are used in the and the Two Strings.10
ceramic industry because the 3D Systems (Z Corp) Because 3D Systems Z Corp technology is based
machines produce concept models in white plaster, on a plaster powder system and has therefore been
which is the same material the ceramic industry taken up by the ceramic industry, many groups
has traditionally used for its concept models, from have undertaken research into this technology for
which they create plaster moulds. A concept model developing ceramic 3D printing, including the original
can be 3D printed in a matter of hours, compared to inventors of the process Yoo and Cima at MIT,11
hand crafting a plaster model, which may take days who included the potential for this in their original
or even weeks, so the 3D Systems technology is a patents. David Huson and I have also developed a
natural choice. The footwear industry has used 3D patented system at the University of the West of
Systems because they can print a design model in England, Bristol,12 that has been successfully spun
colour, getting close to the final colours that will be out to industry through Argillasys Ltd and Viridis LLC.
used in the shoe. This is now changing; the recent Recently Viridis – a company created by Jim Brett,
Stratasys (Objet) Connex and J750 series machines an original founder of Z Corp, and Will Shambley (ex
also print in colour and soft and hard materials. Z Corp) – have produced a new large scale powder
The animation industry has taken to the 3D binder printer based upon a commercial six-axis
Systems (Z Corp) technology. LAIKA Digital in robot that seems to be producing good results for
Portland, USA, created all of the face parts for the foundry casting industry and may indicate future
their stop motion animation films Boxtrolls and directions for 3D printers with greater freedom of
Paranorman using a full colour Z Corp Z650 machine. movement.
50 Chapter 2
27 28
29 30
accurate technology for producing small parts with UV cured photo-polymeric inkjet deposition
good surface finish, as the build layer thickness
is very small. It has been extensively used by the The UV cured photo-polymeric inkjet deposition
hearing aid industry, as it can make custom parts to process is manufactured by Objet. Owned by the
fit individual ear shapes in a flesh-coloured material. large conglomerate Stratasys, Objet grew out of the
Interestingly, this ability to print in a flesh-coloured Israeli inkjet company Scitex. Scitex created the
material has made the EnvisionTEC™ the machine of groundbreaking Iris Printer® – a continuous inkjet
choice for some parts of the stop motion animation technology – in the late 1980s and early 1990s,
industry, and it was used by Aardman Animations for which revolutionised the inkjet market for artists and
their 2012 film Pirates.14 Aardman ran two machines without which there would have been no Epson or
nonstop during filming to print over 500,000 different HP wide format printers. The Objet technology draws
parts. They also made the YouTube video ‘Dot’ for on this experience and has created a very accurate
Nokia, which featured the smallest-ever stop motion process that uses a combination of inkjet technology
character.15 The advantage of this technology is and UV curing. A photo-polymeric material is inkjetted
that it exposes an entire layer at a time, making the onto a bed, which is then cured with UV light one layer
process fast and accurate for small-scale parts. The at a time. The Objet system creates very accurate
Autodesk™ Ember™ is a version of this technology parts that have a high quality surface finish. Initially,
which is open source and available at lower cost than Objet offered the choice of either a hard material
industrial machines. or a soft, flexible material. More recently, they
In 2015 both Autodesk™ with the Ember™ and have launched an expanded material and printing
Carbon 3D™ have manufactured a low cost DLP technology called Connex™, which combines the
machine. It remains to be seen whether these will ability to print both hard and soft materials, offering
have any influence over the EnvisionTEC™ market. users the ability to print a range of flexibilities and
This is perhaps a slightly different scenario to the different levels of hardness in the same 3D-printed
FDM and SLA (stereolithography) markets, because part. The latest iteration adds full colour into the
EnvisionTEC™’s primary customer base has been mix (J750 3D Printer™). The Objet system prints a
in the jewellery market, thus their customers make support structure in uncured resin, which surrounds
small objects on a limited-size build platform. These the object during the printing process and is then
new machines are therefore direct competitors with washed away afterwards. Once the support structure
EnvisionTEC™ (rather than being small desktop has been washed away, you are left with a finely
versions that are opposed to bigger industrial detailed finished part. Due to its detail and ability to
machines). It will be interesting to see how this print fine layers and smooth surfaces without visual
scenario develops in the future. stepping, Objet was the 3D printing technology that
52 Chapter 2
31
54 Chapter 2
3T RPD™
1 Beaman, J. et al. (1997), Solid Free no. 4575330. United States Patent 12 Hoskins, D. and S. Huson (2010), 18 Rapid Today (n.d.), Available online:
Form Fabrication: A New Direction in Office, filing date 8 August 1984. A Method of Making a Ceramic Object by http://www.rapidtoday.com
Manufacturing, USA: Kluwer Academic 7 Crump, S. S. (1992), Apparatus and 3D Printing. Patent Application 19 Labarre, S. (2012), ‘Shapeways
Publishers. Method for Creating Three-Dimensional 1009512.3. UK Patent Office, filing Scores $5m from Union Square
2 Wohlers, T. T. (2012), Wohlers Objects. Patent Specification no. date 2010. Ventures, Aims to Be the Kinko’s of 3D
Report 2012. Annual Worldwide Progress 5121329. United States Patent Office, 13 Deckard, C. R., (1989) Method Printing’, Co.Design. Available online:
Report, Wohlers Associates Inc. Available filing date 1992. and Apparatus for Producing Parts by http://www.fastcodesign.com
online: http://wohlersassociates. 8 Feygin, M. (1988), Apparatus and Selective Sintering. Patent Specification 20 Ewalt, J. W., (2012), ‘3D Printing
com/2012report.htm Method for Forming an Integral Object no. 4863538. United States Patent Shapeways and the Future of Personal
3 Wohlers, T. T. (2017), Wohlers from Laminations. Patent Specification Office, filing date 1989. Products’, Forbes, 19 June 2012.
Report 2017. Annual Worldwide Progress no. 4752352. United States Patent 14 Woodcock, J. (2012), ‘How to Make Available online: www.forbes.com
Report, Wohlers Associates Inc. Available Office, filing date 1988. a Pirate!’ TCT Live, 20 (5): 20–21. 21 iMaterialise (2017), Available
online: http://wohlersassociates. 9 Sachs, E. M., J. S. Haggerty, M. J. 15 Ewalt, D. M. (2010), ‘Aardman & online: http://i.materialise.com
com/2017report.htm Cima and P. A. Williams (1993), Three- Nokia Make “Dot,” The World’s Smallest 22 3T RPD (2015), Available online:
4 Wohlers, T. T. (2007), Wohlers Dimensional Printing Techniques. Film’, Forbes, 18 October. Available http://www.3TRPD.co.uk
Report 2007. Annual Worldwide Progress Patent Specification no. 5204055. online: www.forbes.com 23 Studio Morison (2017), Available
Report, Wohlers Associates Inc. [out United States Patent Office, filing date 16 Dunlop, R. (2009), One Step at a online: http://www.morison.info
of print]. 1993. Time for the Puppet of a Thousand Faces, 24 BMADE 3DP (2017), Bartlett School
5 Beaman, J. et al. (1997), Solid Free 10 Roper, C. (2012), ‘The Boy with 12 February, CG Society: Production of Architecture, London University.
Form Fabrication: A New Direction in 8,000 Faces’, Wired, September: focus. Available online: http://www. Available online: http://3dp-bartlett
Manufacturing, USA: Kluwer Academic 104–109. cgsociety.org/index.php/CGSFeatures .blogspot.co.uk/
Publishers. 11 Yoo, J., M. J. Cima and S. Khanuja /CGSFeatureSpecial/coraline 25 Centre for Fine Print Research,
6 Hull, C. W. (1984), Apparatus for (1992), ‘Structural Ceramic Components 17 HP (2017), Available online: http:// University of the West of England (2016),
Production of Three-Dimensional Objects by 3D Printing’, The Third International www8.hp.com/us/en/printers/3d Available online: http://www.uwe.ac.uk
by Stereolithography. Patent Specification Conference on Rapid Prototyping. -printers.html /sca/research/cfpr/
56 Chapter 2
This chapter will primarily examine craftspeople and how they interface with
3D printing. I will explore how the technology is changing the concept of
craftsmanship with thoughts, observations and case studies.
I wrote in 2013 that whilst it is difficult to come up possibilities of printing in ‘real’ materials such as
with any firm evidence or overall statistics, I feel metal, ceramics and soft colourful plastics. These
that 3D printing’s influence should and will have a possibilities changed again in late 2013 and early
fundamental impact on the area of ‘making’ that 2014 as a result of the ‘Out of Hand – Materialising
has been traditionally known as the ‘crafts’. I argue the Post Digital’ exhibition (curated by Ron Labaco)
that until very recently, this area of the visual arts that took place at the Museum of Art and Design
has had the lowest public profile for adopting digital (MAD) in New York. ‘Out of Hand’ firmly tied craft skill
technology – apart from a few rare examples such as to digital technology and methods of making.
the work of Michael Eden. I also noted in 2013 that when showing a craft
In contrast, throughout 2011 there were a object, the knowledge and craft skill inherent in the
plethora of digitally oriented craft exhibitions and work is a crucial part of exhibiting it. At that point most
curated shows that included 3D printing, such as 3D-printed artworks lacked any of those inherent
the Crafts Council touring show ‘Lab Craft: Digital properties or tacit knowledge that is fundamental to
Adventures in Contemporary Craft’1 and the ‘Power a craft piece. I was not sure if either the artists or
of Making Exhibition’2 at the V&A Museum, London. the curators were able to be sensitive in retaining
These exhibitions began to tackle the problem of how the tactile properties of conventionally formed
we move beyond the virtual screen representation of materials. By this I mean that the problem is inherent
an artefact to how we create it in the physical world in manufacturing or displaying the 3D-printed artefact
using digital technology. in a manner that would normally be central to the
These exhibitions seem to have ridden a wave core essence of any traditionally crafted object. This
of change in both technology and the attitude is a new area of working through a process. To 3D
of contemporary makers who are adopting the print a successful artwork requires a high degree of
58 Chapter 3
skill, but at the moment the material properties deny manufacture – making the object twice removed from
the craft skill. its creator. Whilst this largely still holds, the work of
However, this is no longer entirely true, as I write artists such as Jonathan Monaghan and craftspeople
this revised edition in 2016, when material such as such as Jack Row and Michael Eden mitigate this
3D-printed metal has progressed substantially. Whilst view. In my opinion, recent changes in the visual arts
there is a much wider choice of other materials, they specifically, in both 3D printing and the related 3D
have not undergone the same radical changes as software, are moving from the initial ‘early adopter’
metals. stage to the more skilled mainstream craftsperson.
I also wrote that 3D printing presents not only These very attributes of 3D printing lead us to
a physical disconnect between the maker and the the following questions: First, is there a ‘craft of
object, but also has the added disadvantage that the digital’? And second, how do we reconcile the
this physical disconnect is mediated yet further craftsperson’s tacit understanding of materials with
through the digitisation process. By this I mean one a process that removes the union of hand and eye
first draws a virtual representation on screen, which normally associated with a craftsperson using a tool?
is the first disconnect, then one sends this virtual It is this tacit understanding of materials, only
object to the printer, where there is also a physical gained by the acquisition of knowledge through
disconnect between the creator to the object’s practice, that is essential to the creation of any good
2 Workshop of Giacomo
Mancini, majolica bowl,
1520–50. Tin-glazed
earthenware, painted with
colours. © V&A Images,
Victoria and Albert
Museum (2595-1856).
60 Chapter 3
Sturt describes the transition of his family of a process. It will not possess any of the inherent
business to mechanisation: material or aesthetic qualities that are obvious in a
piece that is made so skilfully that it transcends the
But eventually – probably in 1889 – I set up machinery: process. One instantly looks at the content whilst
a gas engine, with saws, lathe, drill and grindstone. fundamentally understanding the level of skill that is
And this device, if it saved the situation, was (as was required to create the piece and without having to
long afterwards plain) the beginning of the end of the question its integrity or imperfections. For example,
old style of business, though it did just bridge over the compare the classic Arne Jacobson bent plywood
transition to the motor-trade of the present time.6 butterfly chair, which demonstrates inherent material
qualities, and the low-cost IKEA Vilmar chair, which is
What is interesting here is that all of the built to a price point.
machinery Sturt describes is a vital part of the Sturt presents us with a further problem. His
modern craftsperson’s toolkit. In fact, many craft descriptions of a tacit understanding of materials are
woodworkers making furniture today – in addition both insightful and unusual, in that he has real insight
to being completely au fait with powered hand and and practical knowledge of his subject combined
machine tools – would also possess a CNC router. with the unusual ability to write and explain the
The crux of this argument is simply that the adoption view and understanding of a practitioner. However,
of new technology requires a new set of skills, without Sturt is writing about the transition from handcraft
throwing out the skills and material knowledge to the advent of mechanisation (but at this point in
inherent in all of the previous technologies. Crucially, history machines were still very ‘hands-on’). What
it requires an understanding that these technologies we are dealing with today is the transition from what
are no more and no less than a new set of tools we consider to be a ‘hands-on’ approach, to what
that require time to become familiar with. What they can only be described as a ‘hands-off’ or ‘remote
should not do is dictate the practice. All too often mechanisation’ approach. Therefore, is it possible
with the adoption of new technology, in whatever to use Sturt as an analogy for tacit understanding,
discipline, one can instantly tell a work that has even when he is decrying the process we are in
been dictated and created by the simple constraints the transition from! I believe that the fundamental
62 Chapter 3
Case Study
JACK ROW
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MARIANNE FORREST
Educated at Middlesex University and the Royal College associations have the same problem, because
of Art, Marianne Forrest makes timepieces that range I make jewellery, watches and architectural
from the tiniest of wristwatches to huge architectural pieces, so basically, I’m not a member of any of
installations for urban spaces. Marianne and I met in the associations.
person and handled many of her pieces, which perhaps
explains the more hands-on nature of our discussion. She Her introduction to 3D printing technologies began
explains the inspiration for her work: around 2007, when direct metal laser sintering became
available and Marianne started learning Rhino. She had
—— I have a fascination with scale, surface, form played with the technology earlier, but clearly states
and function. I explore ideas about the nature there was no incentive for her to use it until suitable
of time and its transience and permanence. I try materials were accessible. She learnt the technology by
to re-define the traditional watch and the way it actually making a piece of work and working through the
is worn by expanding its potential for hanging tutorials. (Here we discussed the Rhino Toy Duck tutorial,
and draping on different parts of the body and which almost everybody seems to have made in order to
clothing. understand Boolean difference!)
Marianne calls herself a maker or ‘designer maker’, When asked what proportion of her work was made with
and this fits her practice in the true sense of the words. 3D printing, Marianne said that she makes a number of
Marianne articulates a problem common to many cross- 3D-printed items but has actually only made a few different
disciplinary practitioners: designs. She explained that this is because she is too busy
with other things. But this is modesty on her part. Later
—— I tend to look at the person I’m talking to and on in our discussions, she stated that she was able to
pigeonhole myself for them – otherwise people create seventy watch cases for her miniature watch ‘Sho’
just look at you blankly – so I usually just say in one build. It is difficult to discuss with her if her works
I’m a silversmith or jeweller. The craft/design are solely 3D printed, as obviously the watch movements
10 Marianne Forrest, Tiny titanium drop group. 11 Marianne Forrest, 'Paleolith' DMLS stainless steel. Image credit:
Simon B Armitt.
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are not going to be printed (because at this point in time, designed the object’s parameters so it would require no
although it is possible to 3D print in metal, it is debatable cleaning up. She made sure that she specified the angles
whether it is even possible to print the delicate watch to avoid overhanging features of greater than 30 degrees,
balance mechanisms; see below) and therefore only parts thus creating a deliberately self-supporting work that only
of her work are going to use the process. had a tiny little spigot in the middle to connect it to the
base of the build structure in the bed: ‘When I got it back
However, in terms of the qualities that 3D print has to from printing I actually didn’t do any cleaning up – just
offer, Marianne is very clear, when describing her most gave it a quick polish and there you go’.
complicated work to date, the unique watch ‘Paleolith’.
She explained the complexities of the build process: She has created various versions of this watch, as well
as a ring watch, made from the same 3D-printed file.
—— Paleolith was actually built in six parts, then While discussing this simpler series of work, I asked her
welded together. Because it’s a very different whether she made the watch movements herself or if
process (to making a piece by hand), especially she bought them in. Marianne replied that she did not
with the support structure and the cleaning up make them herself, but she did make adjustments and
required, this piece took me six months to clean alterations to the larger movements:
up! However, one of the interesting things about
it is I couldn’t have physically made it like this by —— I buy them in. So my smallest watch
hand. Each one is made using a cone that I had is absolutely governed by the smallest
stacked together and then cut. There is no way manufactured movement. When it comes to the
I would ever have made that by hand; it would watch cases, with the absolute smallest one I
have taken me a couple of years. So six months had to make it in Rhino software because you
is really quite quick! can’t physically make it that small, which was
interesting and a really good use of Rhino, as it
It is possible to see from the comb structure that it would was absolutely pared down – they also sell like
have been impossible to get tools into the tight spaces in hotcakes!
order to cut them; similarly, casting would not have worked
as the moulds would have been far too complicated. As Marianne explained in greater detail how 3D printing is
a counterpoint to the length of time and work required by crucial to the whole process of getting the movements
‘Paleolith’, Marianne created a series ‘Sho’, in which she to fit: ‘I took each wall thickness right down to the
last possible parameter – you can only do that in 3D the barriers that prevent her from using 3D printing, her
prototyping; you just can’t cast it. It will shrink or move response was interesting:
or lose something and then the movement doesn’t fit; [it
is] very logical. So I like the intensity of that tininess but —— I try to cut things like I would at the bench. I’m
I also like the wear-ability.’ struggling with it at the moment. Having done the
earlier pieces, I’m back to the cutting and filing
In complete contrast to the minute nature of her watches, inside the computer. So I started with a box and
Marianne then deliberately took on a larger-scale project almost everything was Boolean difference, but
with funding from London Metropolitan University in which I’m trying to make it all subtractive manufacture.
she could work much faster: ‘I did a whole research That paradox is quite interesting to me, and the
project – the “transformation” series – things made paradox between the hand and the screen, as
instantly or spontaneously, that was about speed of most people don’t think of it that way (i.e., as an
making as well as size’. approach to the technology).
Marianne also makes things on a much grander scale, This seems to me a very interesting way of working. 3D
grander even than the ‘Transformations’ series. Her printing is in itself an additive process and the software
method of describing the various areas of her working therefore allows you to build the object in a similar additive
practice is therefore very ordered. She accords separate manner. This makes working deliberately subtractively
groupings to her works dependent on scale: ‘But then I in an additive process seem unusual. I wonder if this is
go up again into the architectural stuff, which is always something that is only inherent to a person with many
site specific and intended to be with the community. But I years of hand-craft practice who has then learnt digital
enjoy all that because it’s different every time’. technologies as opposed to a person who has grown up
with both.
In relation to 3D printing and digital technology, the way
she now approaches her practice is very different because Marianne also comments:
she uses Rhino to make models of the big things, which
she finds much easier for visualisation purposes. She —— Rather than trying to stretch the technology,
feels this is an interesting addition to what she has I’m just trying to make things in different ways.
offered to clients before. When I asked Marianne about What interests me is the way you use your hands
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MICHAEL EDEN
15 Michael Eden, ‘Vinculum 11’. © Michael Eden. 16 Michael Eden, ‘Wedgwoodn’t Tureen, Pink’. © Michael Eden.
After spending twenty years as a successful studio potter, —— Redesigning an iconic object from the first
in 2006 Michael Eden undertook an MPhil at the Royal Industrial Revolution, I produced it in a way
College of Art in order to learn about digital technologies that would have been impossible using
and 3D printing. His MPhil explored how an interest in conventional industrial ceramic techniques.
digital design and manufacturing could be developed and The piece is loosely based on early Wedgwood
combined with the craft skills he had already acquired. tureens, chosen for their classic beauty and in
His work is inspired by historic objects and contemporary homage to Josiah Wedgwood’s role as a father
themes – at the same time exploring the relationships of the first Industrial Revolution. The delicate,
between the hand-crafted and digital tools. He also pierced surface is inspired by bone, referring
investigates experimental manufacturing technology and to the natural objects used by Wedgwood
materials. This new way of working has allowed Michael and his contemporaries as the inspiration for
Eden to extend his practice into other areas, such as many of their designs. My choice also refers
glass and furniture. The first 3D-printed work that Michael to the artificial bone produced by AM. The
made was the work entitled ‘Wedgwoodn’t Tureen’ in technology removes the constraints of ‘design
2007. for manufacture’ where the processing of
materials has an impact on the final outcome.
Michael outlines his creative process and approach to In other words, there are only certain forms that
the work in his article ‘Things Machines Have Made’:7 one can throw on a wheel; gravity, centrifugal
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more tactile devices to engage with – although Next, I asked Michael what he does with his files. He uses
Fred Baier’s comments were written a few years a commercial bureau called 3TRPD to make all his work.
ago now, so things have changed. The furniture The relationship that he has developed over the years is
maker Fred Baier is cautious about the use fundamental to success: ‘They are the craftsmen (and
of computers by makers. He opines, ‘Unless women) of their tools and technology and I rely on their
artists can . . . push and pervert their software knowledge in order to produce high quality prints. There
far beyond its expected parameters, they must is a bouncing back and forth of files, until any technical
accept having their role as author/composer issues are ironed out. They have Magics™ software that
downgraded to performer’. is more efficient at joining parts than the software that I
use.’
In complete contrast to Baier, Michael’s belief is that
the most immediate benefit of 3D printing is the creative —— I haven’t made any conventional ceramic pieces
freedom it offers over traditional craft production methods: for some time actually. [. . .] Having said that, I’ve
just been on the wheel this morning teaching a
—— I think the reason is that Fred Baier’s comments throwing class. But as I say, throwing is throwing
link to the media of attraction, of being seduced and 3D is 3D. At the moment I take [my pieces]
by whizzy new tools. You have to choose the to a commercial company called 3T RPD™,
tools and materials and processes appropriately but mostly they’ve been made at the Bartlett’s
in order to communicate ideas or to solve a Digital Manufacturing Centre. I am talking to a
problem. You have to really embrace and get French company, as well [. . .], the bureau service
under the skin of what you are trying to achieve, called ‘Sculpteo’11 who have an interesting app
and then go to your enhanced toolbox and on their website. I thought the technology that’s
choose the right way. If I want to make some behind that is quite amazing and just shows the
espresso cups and saucers at the moment, I will potential of all this technology. That’s what I like
probably go back to the wheel and throw them. about it, that it’s not resolved totally but it does
have extraordinary number-crunching capacity.
Michael expands his argument with an example: Given the
current technological developments of 3D printing and his In terms of the software the he uses, Michael has the
skill as a craftsman, if he needs to make a set of cups T-Splines plug-in but tends to use the Apple Macintosh
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20 Michael Eden, ‘Mnemosyne’, 2012. © Michael Eden. 21 Michael Eden, ‘Mnemosyne’ viewed from above, 2012. © Michael Eden.
on the objects we see around us, both functionally and —— If the 3D printer comes into the home, and if
aesthetically. Michael illustrates his prediction with the you can print smaller domestic items in a range
example of the Aerospace company EADS in producing of materials, or more complex manufacturing
door hinges for the Airbus with a weight reduction of ten systems so that printer circuits can be integrated
kilograms that could save US$1,000 of fuel a year.12 into the body of an object so you don’t need to
Furthermore, he argues 3D printing is going to change add that at a later stage – that’s all going to
large areas of life in quite unforeseen ways: come. Also, the other area that I think is quite
worrying, really, is the potential to print living/
—— In terms of democratising design – allowing the biological material. We hear about being able to
individual to design well – just because you have produce new livers and kidneys and suchlike. As
Photoshop doesn’t mean you should use it. You information becomes digitised and available as
are not a graphic designer if you have Photoshop code, then there is the potential to rewrite the
on your computer; you still need to learn to be A,G,T and C of cell structures. So the potential,
a designer, so in terms of democratising design, if you have a digital version of the genome, has
I don’t think it will at all. Just look at stuff on major ethical and moral issues that we aren’t
Shapeways™; it’s grim, most of it! But that is really engaging with.
fine, I’ve absolutely no issue whatsoever, it’s
great that people are engaging and throwing out Michael Eden entered the field of 3D printing much
this stuff. earlier than Jack Row and Marianne Forrest but, unlike
the others, he had to deal with materials that were not
Michael concluded our discussion with a positive view of part of his personal practice. It is clear that Michael’s
the future of 3D printing before qualifying this optimism early works were created with an interesting synergy
with an almost apocalyptic view of what the long-term of two processes. The ‘Wedgwouldn’t Tureen’ was an
future of the 3D printer may hold: excellent example of a skeuomorph, which tends to occur
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There is no doubt that both Marianne Forrest and Jack Marianne could produce the result she was seeking. Jack
Row have deliberately tackled the material properties makes his jewelled pens in a similar way, 3D modelling
and issues that arise from material properties more than in CAD and then hand finishing after the 3D printing
any other of the practitioners I have interviewed for this process – none of which are part of the standard toolkit
book. In deliberately waiting for the technology to mature, the manufacturer of the 3D printer intended.
1 Oriel Myrddin Gallery (2012), 3 Baier, F. (2007), ‘Maker of the 7 Eden, M. (2012), ‘Things Machines 10 Hollington, G. (2007), ‘Designing
‘Labcraft: Digital Adventures in Month’ [Interview], The Making, January. Have Made’, Craft Research, 3 for the F**K You Generation’, Interior
Contemporary Craft. A Crafts Council Available online: http://www.themaking (February). Motives (3).
Touring Exhibition’. Downloadable PDF .org.uk 8 Axiatec (2012), Formerly available at: 11 Sculpteo (2017), Available online:
catalogue available online at labcraft 4 Sennett, R. (2008), The Craftsman, http://www.axiatec.com/Cleveland/Paris www.sculpteo.com/en/
.org.uk London: Allen Lane, p. 20. /St Etienne [no longer in business] 12 Thryft, A. R. (2012), ‘3D Printing
2 Victoria & Albert Museum (2011), 5 Sturt, G. (1923), The Wheelwrights 9 Ganter, M. (2009), ‘3D Printing Hits Flies High’, Design News, 15 October.
‘Power of Making’. Available online: Shop. Cambridge: Cambridge University Rock-Bottom Prices with Homemade Available online: http://www.designnews
http://www.vam.ac.uk/content/articles Press. Ceramics Mix’, Science Daily, 10 .com
/p/powerofmaking/ 6 Sturt, G. (1923), The Wheelwrights April. Available online: http://www
Shop. Cambridge: Cambridge University .sciencedaily.com
Press, p. 26.
In some senses, by the inherent nature of the discipline, the fine arts are
one of the hardest areas to quantify. Practitioners create new ideas and
imagery that is deliberately different from their peers.
Therefore, any coherence within the discipline is the indicators that a technology is gaining credence
probably going to be due to the restrictions of the and creates artwork of standing is that artists begin to
process rather than any deliberate intention from use technology as a means to an end, rather than as a
the artists. It is possible to argue that fine artists demonstration of what the process itself can achieve.
have engaged with the medium of 3D printing as In the first edition of this book, I tried to highlight
a commercially available process almost since its how adoption was beginning to take place, using a
inception. By commercial processes, I mean beyond number of examples from the first decade of this
those situated solely within research departments. As century. I have kept these examples in order to give
demonstrated in Chapter 1, sculptors were creating an understanding of how art practice develops along
3D-printed works almost at the same time as the with a new technology. However, the second part of
first commercial machines entered the market. (The this chapter, which includes the case studies, looks
first documented example I can find is the work of at a new generation of younger artists. I have stated
Masaki Fujihata in 1989,1 which is within three years before that early adopters tend to create artefacts,
of the first commercial machine, Charles Hull’s SLA1 which, at best, look as though they are using a very
from 3D Systems.2) specific technology. The most innovative work occurs
However, there is always a distinction between when the images created use the technology as a
the earliest adopters of a process and a point when means to an end. One of the earliest works that
it gains more mainstream acceptance. This begins could be said to demonstrate this concept is ‘People
within the development cycle, when a new printing or 1:10’, made between 1998 and 2001 by the German
manufacturing process is introduced and it begins to artist Karin Sander. Sander explains her creative
be adopted by artists as a creative process. One of process on her website.3
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People are laser-scanned using a body scanner that the subject at one-tenth scale. The figure is produced
employs a 3D photographic process originally developed entirely by mechanical means, and the replica stands
for the fashion industry. Their data is then sent to an in the middle of the exhibition as if transposed directly
extruder, which recreates their body shape slice-by- from the real world.
slice in plastic. It is a lengthy process, but it results
in an exact reproduction of the person in question – The models were scanned with a laser scanner,
a three-dimensional self-portrait in a pose chosen by then printed by fused deposition modelling (FDM)
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10
One example of an artist who will use the San Diego, including a group of men who had been
technology whenever it is expedient is the American POWs, as a memorial to their fallen comrades.
figurative sculptor Rick Becker. A recent commission The intention was to scale the maquette to a
was the ‘Homer Simpson Memorial Bust’ made for fourteen-foot-high sculpture. Initially Rick came to
the Fox Broadcasting Company to celebrate the 500th us with the scans to produce a twelve-inch plaster
episode of The Simpsons. I also suspect that Rick is 3D-printed Z Corp model to show the veterans what
just one of many artists who use the technology in this the maquette would look like. The unexpected bonus
way, almost without being aware that they are using for Rick was that, because the model was made in
3D printing processes. In early 2006 Rick supplied plaster, he could rework the maquette beyond his
the Centre for Fine Print Research with a set of scans original model in order to further achieve what he had
that had been made by his foundry in New Mexico. intended with his first models.
The scans were of a maquette for a large bronze Rick had started his sculpture in the traditional
sculpture, commissioned by Vietnam War veterans in manner with pencil sketches, then moved to a more
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MAT COLLISHAW
Mat Collishaw is a key figure in the important generation printing, which was something that I was kind
of British artists who emerged from Goldsmiths College of aware of, that I knew was out there but that
in the late 1980s. He participated in Freeze (1988) and was still in its infancy as far as the quality goes
since his first solo exhibition in 1990 has exhibited widely and also very expensive. But I thought it would
internationally. Mat kindly agreed to be interviewed after probably help me out with that project, having
we interviewed Sebastian Burdon, who assisted Mat with tried to hand model some of those figures, it
the figure for his zoetropes. gave an aesthetic to the work that I wasn’t that
interested in. It had a very hand made / home
I began the interview by asking Mat what led him to using made type of feel to it, and that was a distraction
3D printing in his work. He explained: from what I wanted to do. I wanted all the prints
to be consistent and accurate. And that was all
—— It wasn’t so much a choice as imperative to a taking place around 2007.
project that I was doing – I decided I wanted
to start making these 3D zoetropes, and I first A zoetrope is an early pre-film animation device producing
began experimenting using a record deck, using an illusion of motion when a sequence of drawings are
some little plasticine and blue tack figures on viewed through slits in a carousel drum that is rotated.
it and a little strobe I bought from Maplin. It I wanted to include 3D-printed zoetropes in this book
seemed to work and I got an idea of what I because zoetropes are not so much about 3D printing
wanted to do and that involved figures both (demonstrating how to make impossible structures etc.).
animal and human, and it occurred to me They were 3D printed because they couldn’t be done in
that, to get any kind of accurate registration any other way. What is interesting about these zoetropes
of my figures from one to the next – because is that the 3D printing is almost incidental or a by-product
it’s basically an animation – the only way to (i.e., the zoetrope is what’s important and the 3D printing
reproduce them accurately was to use 3D is the way of getting there).
I commented that 2007 was quite early on in the general zoetropes before and also a guy called Steve
acceptance of 3D printing, and Mat confirmed that at that Tippet. They work with me on the mechanical
time he was only vaguely aware of people having used it and electrical engineering – sorting out the
in the art world, but had no experience himself. I wanted motors and the technical aspects of the work. I
to know what proportion of his work currently involved 3D am also working with Sebastian Burdon on the
printing. design and modelling of the figures, as well as
several painters to hand paint the figures (who
—— I’m involved with around four different projects are mainly interns and art students) to do all the
at the moment and 3D printing is involved in paintwork which is a very big requirement on this
one, so that is a quarter, but the 3D printing project.
on that project is so labour intensive that it has
become around 70 per cent of the project. I’m —— I’m also making a little film of people wrestling,
also doing projects involving oil painting and which we break down into one-second clips and
wet colloidal photography and a virtual reality then animate movement. I send these to my
project. There’s another 3D zoetrope that I have designer to make into little animations where
just finished this week – that project has about we might get one of the arms to move a little
308 different figures on it – birds and flowers bit faster, so there is a great deal of back and
this time, and it also has a ground with a a little forth, and it takes many months to make. The
scree and a background incorporated, so again last zoetrope took about six months’ work before
hundreds and hundreds of little figures that have they were finally 3D printed, and we’ll never use
to be animated, broken up into figures, and then the same bureau – we’ll send it to three different
have to be 3D printed, hand finished, then hand companies to get the best price.
painted.
I commented that his approach sounded interesting and
I then asked if Mat made all that work himself or whether quite different to the way other artists work when using
he had a team of people working for him. He outlined his 3D printing. Mat elaborated:
collaborative approach:
—— The first work we did back in 2007 – the
—— I have been working with a company called company I was working with bought their own
Whitewall with whom I made some of my 3D printer, and it quickly became redundant.
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SOPHIE KAHN
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—— What has been really interesting and gratifying 18 Sophie Kahn, ‘Head of a Young Woman’, 2004. Bronze (cast from 3D
to me is that there weren’t many people doing print).
3D printing for a long time, and now I find more
and more of my peers working in 3D every year.
There has been this huge explosion in artists
using 3D software, but I don’t think a lot of those
artists do a lot of actual 3D printing. It’s the ones
who now have galleries behind them who are
now able to afford to print pieces in marble, for
example, or send them off to a specialist in Italy
for carving, so you still really need the resources
to make successful work, and I think the art
market is starting to embrace 3D print, but there
are still lots of artists who are using 3D software
but have to stick to the virtual world because 19 Sophie Kahn, ‘Période de clownisme, F’ 2014. 3D-printed nylon on
aluminium base. © Sophie Kahn.
they lack the resources to 3D print the work.
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JONATHAN MONAGHAN
Jonathan Monaghan is a multidisciplinary artist whose Jonathan describes himself as ‘an artist’ both in his
work spans print, sculpture and 3D printing. The personal and professional practice. He elaborated further
Bitforms Gallery in New York, who represent Jonathan, by defining himself ‘as an artist definitely, because I
describe his work thus: ‘Jonathan challenges the real, have lots of shows, exhibitions, festivals, and I exhibit
the imagined and the virtual. Drawing on a wide range my 3D prints alongside my live animated films and
of sources from science fiction to Baroque architecture, two-dimensional prints, and they are often thematically
he creates bizarre, yet compelling narratives and imagery related’.
with the same high-end technology used in Hollywood or
by video game designers’. Jonathan is an exemplar who I was interested in how Jonathan became involved in
spans the divide articulated by Sophie Kahn between new 3D printing. Jonathan began to use 3D printing back in
media and digital arts. When I interviewed Jonathan, I college (New York Institute of Technology). He first got
was interested in his 3D printing practice because he into 3D modelling and graphics through designing video
works in a wide range of different digital media. Jonathan games in high school.
told me:
—— I used to design video game levels on my own in
—— It’s interesting for me because 3D printing high school. I was a bit of a geek! And then after
involves a lot of 3D modelling and a lot of high school, I started teaching myself high-end
computer work and that’s mostly what I do, 3D modelling and animation software. When I
modelling things, and sometimes those are got to college they had a 3D printer – a Stratasys
3D printed and sometimes they will become Dimension™ – and some of the faculty were
animated films. So all of my work originates involved with it, and I made my first piece – my
in the virtual computer space, but sometimes first physical sculpture – using 3D printing. It was
the work manifests itself in the real world as great, and I was always very interested in trying
physical sculpture. So 3D printing and sculpture to use the process to make artwork that you
are an important part of my artistic practice and really can’t make in any other way. That’s what
research, so maybe a third of my time is devoted really excited me because I already had half the
to that. modelling skills from my other work that I could
Jonathan made his first 3D-printed model around 2006. —— It depends. I’ve been working a lot with
I noted that most of the people whom I had interviewed Shapeways®, and I did a residency at
also started to use the technology at around that time. Makerbot™ industries for a little while and we
Jonathan commented: worked on projects that were a little different
from my body of work as an artist, but the
—— It must have been the zeitgeist or something – as Makerbots have a little less capability, which
an undergrad I was involved in this project with you have to work around, but I’m really excited
Autodesk®called the ‘Digital Stone Exhibition’, with what Shapeways is doing – going to
where four artists were tasked with making much bigger scales in nylon, and I can really
traditional large granite sculptures, but they were get nice detail. There are still barriers: Cost is
all designed on the computer, and we 3D printed still an issue and limits how much work I can
the maquettes; then expert stone carvers used produce or get completely crazy with, and there
those maquettes to create these larger pieces. are still size limitations, but all these things
[This was] back in 2008. I was involved in that are changing. One of my pieces is 3D-printed
whole project, which was also a big learning porcelain combined with 3D-printed gold.
experience. 3D printing is always improving, but some
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limitations remain regarding size and detail, so interested to learn that Jonathan uses the capabilities
it’s really exciting. of file sharing and file swapping to the fullest extent. He
described the time taken:
Whilst Jonathan previously stated that he didn’t have
much in the way of craft skills, I was still very interested —— It really depends, they are all part of different
in his views on ‘the craft of the digital’ and whether he bodies of work – for example, the works with
thought there was a loss of traditional skills as a result. a Beaux-Arts Façade that look like a luxury
Jonathan responded: apartment building, you’ll see that same façade
in the 3D prints and in the the 2D prints and
—— Any artist who works in a particular medium also in the animation I exhibit alongside the
needs to consider the nature of that medium. pieces. So the visual content I make works
As artists we want to convey our ideas and
experiences, but at the same time it’s also
important to be consider the medium that we’re
working with. But, yes, I do think there is a level
of craftsmanship to the work I do; some of my
films are deliberately sharp and seductive, and
my 3D sculptures are also sharp and seductive
to compliment them – a lot of what I am
referencing in my work are the decorative arts
from the seventeenth and eighteenth centuries,
for example – highly detailed gold ornamentation
and highly detailed carvings – I’m referencing
those things so, yes, the craftsmanship is
definitely there, and they certainly take a long
time to make! And these digital craft skills are
always improving as I’m learning, which is all
part of the challenge and excitement of working
with this medium.
24 Jonathan Monaghan, Recumbent Bull, powder coated aluminium,
Given the complexity of the work, I was interested in how 3D-printed steel, 6.5 x 14.5 x 6.5 inches / 16.5 x 36.8 x 16.5 cm.
long it took Jonathan to make a typical piece. I was also Courtesy of Bitforms Gallery, New York.
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SEBASTIAN BURDON
Sebastian Burdon describes himself as an artist, but for happening around me – of course, back then
his professional practice he describes himself as ‘Artist it was referred to as rapid prototyping. The job
Hyphen Designer’ ‘because we are living in an era of I had before that, I was working at a gaming
hyphens and everyone has a mixture of disciplines’. company making animations for video games
and the animations have to be quite short and
Since 2004 Sebastian has explored various branches looped, so if you have a soldier shooting an
of the creative industry: print and TV, games for arrow, for example, the loop would return to the
PlayStation™, mobile and online casinos, architectural original position. So I have a background in video
visualisation, VFX, advertising and 3D printing. He has game animation and architectural prototyping.
been heavily involved with the world of contemporary art,
participating in projects that are exhibited in London, I asked Sebastian how he first came to collaborate with
New York, Verona and Berlin. He owns and runs Creative Mat Collishaw. He replied:
Not, a small London-based independent creative design
studio. When I asked Sebastian how he first got started —— Well, it was a lucky accident, the company I
in 3D printing, he replied: was working for at the time (the architects) was
next to an art installation company, where Mat
—— Around 2009, when I did my first zoetrope ‘The Collishaw was working. When it came to the
Garden of Earthly Delights’ for Mat Collishaw. zoetrope and the architectural modeling, they
Back then I was working for an architectural asked, ‘We have this project – can anyone do it?’
visualisation company and we made small And I was listening and thought ‘I can do that! I
models of how buildings would look. At that can make modelling for 3D printing and have the
time I wasn’t 3D printing the models, but it was experience to animate it as well.’ Subsequently
—— It’s getting more and more year on year, but this 27 Sebastian Burdon, Red Puppy Dog Lamp by Whatsisname.
year I have done the most – around 50 per cent
mainly because I made two more zoetropes for
Matt, one in Yorkshire and one for Tasmania.
Then there’s some game pieces for board games I asked if there was a regular individual or 3D printing
for a company called Specialist Models. bureau he used. He said, ‘For my personal projects, I
often use my desktop 3D printer Ultimaker 3. Additionally
When I asked why he uses 3D printing, he replied, ‘Mainly I often use Shapeways® because, for me, it’s the
because it’s in line with my bread and butter business, easiest, and they check the file for errors and thickness
which is 3D animation, so it was a natural progression for printing, which some of the software just can’t do.’
towards 3D printing, and you can’t really avoid it if you’re
in that area of design, modelling and scanning.’ When I asked Sebastian, ‘What are the barriers to 3D
printing? Do you get frustrated by the technology?’ he
On the subject of scanning, Sebastian states, ‘The replied, in contrast to everyone else I interviewed, ‘No;
definition of a scan has got much better and captures nothing, really.’ I presumed this was because Sebastian
much finer details, like a crack in the paint on a wall, for has a background in 3D modelling for film and animation,
example.’ I asked if he scans first and then renders or if so grasping the intricacies of 3D CAD modelling was less
he just renders the design directly on screen. He replied, of an issue for him. I asked if, as an artist, he felt he had
‘I don’t scan. Sometimes I purchase scanned models, so given up traditional craft skills or if he thought 3D printing
for one project I purchased some scanned environments had its own craft skill. He replied:
of the ground, for example. I don’t scan the characters
for the zoetrope first; I just start from scratch and model —— It definitely has its own craft skill because I can
them.’ do great 3D models, but I can’t draw a straight
line! I like to stick to the digital because I have
When I asked what software he used, Sebastian said, ‘I more control over it. So, sculpting characters
use Adobe 3ds™ and Pixologic ZBrush™ for the detailed with Z brush, for example, you need lots of
sculptural work and high resolution files. I’m using more sculpting skill to make the human physique
Maxon Cinema 4D™ lately as it’s become more popular and those are the same skills you would need
in London and the 3D modelling/animated graphics for traditional sculpture, but it’s got its own set
industry, so those three products mainly.’ of requirements, and I don’t think a traditional
100 Chapter 4
1 Fujihata, M. Personal correspondence 3 Sander, K. (2012), July. Available 6 Anthony Reynolds Gallery (2012), 8 Singh, A. (2012), ‘Damian Hirst:
by email, July 2012. online: http://www.estherschipper.com Press Release, 7 November. Available Assistants Make My Spot Paintings but
2 Hull, C. W. (1984), Apparatus /Karin%20Sander online: http://www.anthonyreynolds.com My Heart Is in Them All’, Daily Telegraph,
for Production of Three-Dimensional 4 Attwood, P. and F. Powell (2009), 7 Chris Cornish at Sample and Hold 12 January.
Objects by Stereo Lithography. Patent ‘Medals of Dishonour’, London: British [scanning services] (2017). Available 9 http://www.thelmagazine.com
Specification no. 4575330. United Museum Press, pp. 96–97. online: http://www.sampleandhold /2013/09/a-new-media-muddle/
States Patent Office, filing date 8 August 5 Becker, R. Personal correspondence .co.uk/
1984. by email, September 2012.
The first category is composed of those industrial Toy companies such as MakieLab™ and Disney™
designers who work within larger corporations, where also use 3D printing as it allows them to respond
design is integral to the company product(s). In this quickly to market demands or the latest craze and try
arena 3D printing for rapid prototyping has been new designs without having to create specialist tooling.3
the norm for the last ten years, which is primarily Children’s entertainment giant Disney have
due to the larger resources of big companies. recently filed a series of patents for a new type of
Formula 1 racing teams such as Lotus Renault™ 3D printer that does not build in layers but instead
and Red Bull™ as well as luxury multi-national car uses a projected light image from two different
companies such as Aston Martin™ and Bentley™1 directions to create and solidify the whole model. If
all use 3D rapid prototyping to experiment with new this patent comes to fruition, then Disney will have
body shapes and parts. Footwear companies from radically altered the field of 3D printing.4 They have
Adidas™ to Clarkes™2 use 3D design for both shoes also recently filed a patent for a layered form of
and different sole types and patterns. Ceramic textile printer, much like the Mcor LOM machine (see
companies such as Denby Potteries™ and Costa Chapter 2) but using soft fabric instead of paper.
Verde™ have also used the technology for a number What these patents show is that Disney is very
of years. invested in the field of 3D printing.
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Whilst this brief assessment may only cover a who make bespoke jewellery using 3D printing
small number of companies and a relatively small – one of the best examples would be the Boston-
number of designers, this group is by far the biggest based duo Nervous System™. Founded in 2007 by
user of 3D technology, measured by production Jessica Rosenkrantz and Jesse Louis-Rosenberg,
volume and influence on the development of the Nervous System are a design team who trained in
sector. architecture, biology and mathematics at MIT. They
In the second category are the lone designer mainly make laser sintered nylon and metal jewellery,
entrepreneurs who typically make artefacts to sell but they also create puzzles and lamps. Nervous
direct to the public. This is exemplified by Assa System jewellery designs are often based upon self-
Ashuach, Lionel Dean and the Dutch designers Bram generating mathematical algorithms and complex
Geenan and Jann Kyttanen, formerly of Freedom of mathematical jigsaw puzzles. I would argue that
Creation, who5 are probably best known for their Nervous System make jewellery not because of the
iPhone cases and for the Gaudi Chair, one of the first material qualities inherent in the material it is made
pieces of furniture to be printed in an SLS (selective from, but to create an object that is economically
laser sintered) nylon and carbon fibre. viable but which still contains the qualities they are
Another group of designers that I have included seeking through a 3D-generated, digitally conceived
in this category are the 3D printed jewellery makers, work. Over the years Nervous System has built a
who define themselves as designers rather than successful web-based business that sells innovative
as craftspeople. Jewellers often use 3D rapid design that is 3D printed to order, direct to the
prototyping because the economics of producing public. The Nervous System website outlines their
many small parts in one build make it more viable to core design philosophy:6
use expensive technology and materials. I have also
chosen to differentiate between classic jeweller/ We created Nervous System to explore a design
silversmiths and craftspeople such as Jack Row and approach that relates process and form in a context
Marianne Forrest (where material qualities and craft of interactivity and openness. Our trajectory focuses
skills are essential to their practice) and designers on generative design methods using both algorithmic
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Of all of the creative practitioners I interviewed about wide range of designer kitchen and household items
their use of 3D printing, it is the designers who are beyond ceramics.
the closest to having an industrial philosophy in the Before they adopted 3D printing, Denby’s
way the technology is used. Many designers use the designers would produce drawings, which were then
technology for prototyping to show to a client and transcribed to a clay copy, from which they made
resolve the visual and technical form details. a plaster mould – of a handle, for instance – that
An early commercial example of using 3D printing would have to be carved from a block of plaster. The
for prototyping is found in the vases and lights timescale from conception to plaster prototype could
made for the Milan Furniture Fair in 2000 by the be as long as three weeks. Denby can now print a
designer Ron Arad.7 In ‘Not Made by Hand/Not Made concept model overnight and print up to eight models
in China’, the vases and lights were created from in one printing.
‘virtual prototypes’. The range of lamps comprised Denby chose Z Corp because, in essence, the Z
twelve items based around a spiral design. The Corp process prints plaster models – the closest 3D
3D image on a screen could be animated by being print technique to the Denby traditional prototyping
literally bounced around and by stretching the image process. Gary Hawley, Denby’s senior designer,
into various shapes. Those frozen frames and the explains that one of the unexpected benefits for
shape at the time became the template. The frame of Denby is the ability to ramp up models for production
the object was then built by SLS machine, potentially for casting items that use ceramic casting slip.
with an infinite number of variations. In order to cut timescales from concept model
To cite a more recent example, Denby Potteries to production, they will take a handle, for example,
use older (3D Systems) Z Corp 510™ and 310 that they had designed, and then add feeds for the
printers™ to produce all of their design prototypes in clay slip to flow into the mould during the casting
order to understand the aesthetics and form of a new process. They will embed the Z Corp plaster printed
shape. The Denby pottery dates back to 1809 when models into a plaster bat and, from that, make a
the company started producing salt-glazed pottery silicone mould for casting. The moulds created are
and soon built an international reputation for its good good enough to take into full production, thus further
quality bottles and jars. In the late 1800s Denby reducing design time and production costs. Denby
Pottery diversified by extending its kitchenware range run their printers every day and now use 3D printing
and developed the richly coloured glazes that were for designs that will be made in cast iron, wood and
to become and remain Denby’s trademark. In recent glass for kitchenware. They can also send models
years Denby have further diversified by producing a and STL files to their suppliers overseas, which can
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be prototyped quickly, giving them the ability to get a one-off traditional model would be difficult and
designs into production faster and more easily than time consuming to recreate. Now they can just print
before. another prototype. Denby still use the traditional
For Denby, 3D printing is a design tool. If they can craftspeople and their skills whenever they can and
get ten models out of the tank, they see instantly really benefit from their knowledge, but now 3D
what they can do with a shape. They can then printing is an integral part of their design process in
produce the same shape in several different sizes addition to all of the old techniques. Sean O’Keefe,
and with several different handles and spouts. They Denby’s shape approval team leader, explains, ‘The
can also respond to any production problems very process has made the turnaround from concept to
quickly. One advantage for Denby is that the design manufacture much faster. Cutting out the need for
is safe because they have the information backed drawings, templates, forming tools and many other
up on their servers – compared to when breaking parts of the previously long-winded process.’8
The approach designers take to create objects software in the way that the software houses assume
differs very little to any of the other creative they will when they design. For example, when inkjet
practitioners I have interviewed for this book. The printing was first introduced, at CFPR we ran some
only difference may be a greater tendency to use workshops with a group of selected artists to test
standard industry proprietary software compared how they used 2D print software. Rather than simply
to the fine artists or craftspeople. Fine artists and taking a photograph and reproducing it, the artists
craftspeople are often more prepared to use ‘open would be very pragmatic in creating an image, going
source’ software or to write their own code to create to great lengths, scribbling on something, scanning
a particular effect, and they are not bothered with it, printing it, drawing it and then drawing on it
the need to communicate with others. Designers again, printing it again, then rescanning it, to build
are also more likely to understand the need to pass a complex image for a project. Fundamentally, they
on files to third party, secure in the knowledge that were working in ways never imagined by the creators
they can be instantly read, understood and printed of the software.9 My suspicion that artists and
out. designers do not approach 3D software as intended
I would argue that any product or industrial seems to have been borne out in my interviews.
designer under the age of forty is likely to have Much like all of the other creative users I
been brought up using CAD programs and will have have interviewed, designers have problems with
a knowledge of CNC technology, so the leap to 3D the limited range of materials available and the
printing is a very small one. Most of the designers material quality of 3D printed objects. To some
who use the technology see it either as a means extent, designers have tried to deal with this by
to make prototypes for a client or, as mentioned post-processing the material – for example, Assa
above, as a route to make short run specialist Ashuach both dyes and polishes the nylon parts
pieces. he produces. There is no doubt that the materials
However, software users, especially creative are beginning to change, exemplified by the work of
software users, do not necessarily approach the architect and designer Professor Neri Oxman at
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11 Neri Oxman, ‘Leviathan 1’, ‘Armor Imaginary Beings’ series, 2012. Digital Materials Fabrication: Objet, Ltd. Neri Oxman, Architect and Designer, MIT
Media Lab, In collaboration with Prof. W. Carter (MIT) and Joe Hicklin (The Mathworks), Centre Pompidou, Paris, France. Photo: Yoram Reshef.
Assa Ashuach
12 Assa
Ashuach, ‘FLY’
light. © Assa
Ashuach Studio.
Assa Ashuach was born in Israel, in 1969. He has a which transcend the inherently rigid qualities of the nylon
BA in Product Design from the Betzalel Academy of materials that he uses. He first encountered CAD during
Art and Design in Jerusalem. Just after graduating, he his BA in Jerusalem:
opened a design studio that dealt mainly with design
in co-operation with architects. In 2001 Assa moved —— We were lucky to have access to Alias Lightwave
to London, where he continued to work on his studio’s on Silicone Graphics machines, and I thought it
projects while completing an MA in Design Products at was amazing to spin products on screen in 3D –
the Royal College of Art. Upon graduating in 2003 his and at that time the software was mainly used by
work was bought by The Contemporary Art Society for the the automotive and film industries, the dominant
Special Collection Scheme in London 2004. During the technology was CNC, and surface modelling was
London Design Festival and at the Frieze Art Fair in 2005– new. I remember even the staff were not used
2006, Assa’s new furniture and lights were featured in to the technology; my teacher didn’t accept me
the atrium of London Design Museum and in its exhibition presenting virtual objects as prototypes. This was
space Tank. He received the Design Museum and Esmee the beginning of my use of digital technology.
Fairbairn Foundation Award and the ‘red dot’ award for
product design in 2006. Assa currently leads the MA He embarked on his research career in the 1990s;
Design Suite at London Metropolitan University. at that time the dominant 3D printing technology
was stereolithography. Assa was lucky enough to be
In his personal practice Assa has harnessed the ability sponsored by Autodesk®and Eos while he was a student
to print multiply jointed objects that are preassembled. at the Royal College of Art: ‘I come at one end from a
He creates objects that transcend the fact that they classic design background, so I love materials and I am
are produced in 3D and has managed to make a range very excited by the opportunities offered by 3D printing.
of designs that people collect and find desirable. This I don’t see it as a different hybrid of design but as a
gives a fluidity and flexibility to the objects he creates, natural layer or as a natural new opportunity, if you like’.
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In order to create his virtual models for 3D printing, and experimenting with 3D printing. With the larger,
he uses three main software packages. Alias, which is more sculptural pieces, he also uses fibreglass and
NURBS surface modelling software, primarily aimed at the carbon fibre. I asked about his collaborations with larger
film and animation industries, Autodesk®3ds Max®(then companies like Nike, Samsung and Panasonic, in an
3D Studio Max) and SolidWorks for the jobs that require attempt to understand how we can move into different
a harder engineering approach, with strict tolerances. He ways of manufacturing: ‘At this moment, this is one of my
says that over the years in his furniture, for example, with biggest challenges – how do we move this technology that
its flowing curves, he has found that Alias software has I am so familiar with – how do we use it to design better
been very important to him in order to have the freedom products? And this is not only about crazy lattices and
to design fluidly. When he has finalised the designs, he crazy geometries, but it is about offering better products
will use a bureau such as 3T RPD or Metropolitan works to the user’.
for the printing.
He is currently working very closely with EOS (the German
More than 90 per cent of Assa’s work is now 3D printed, SLS machine manufacturer) because he believes that at
although most of the creative development, and therefore this point in time laser sintered nylon is the best product
product development, happens virtually – for the finished for mass customisation:
designs, it is probably more like 100 per cent. He
still uses the traditional prototyping process to make —— Nylon is more predictable, more controllable.
conventional prototypes, so he can examine things and It’s robust and easy to finish. If you remove the
check the boundaries of objects before sending them cost element with nylon, we can already create
through the conventional routes using CNC cutting for some good products, especially if you use post
milling prototypes. He also uses a lot of moulding, but processing, like vibro polishing and dye dipping.
fundamentally all the processes begin with a digital The other product that is very good (but, again,
file. At the same time he is mixing plastics and metals very expensive) is laser sintering of metal,
15
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—— People are very excited by this concept of —— It is all about how the city changes over time,
materialisation and we are coming to this local business, networking equidistant 3D
with the urge to create, to fabricate [and] to printers in a connected city. The machine
materialise and such, and I think we should also capacity is utilised to remove all the machines’
make sure we are not overexcited. I think for redundancy. Basically the ideal is the user
you and me it’s not ‘news’, and it’s funny that can walk round the corner to get the product
now suddenly it is all happening around this locally, turning the user into a partner and
technology, and I keep asking myself – why? It’s helping producers capitalise on their redundant
an ageing technology. How come only now is it production.
suddenly very ‘interesting’? It’s about how we
can gain the most benefit from this technology –
we should stay open to everything.
I first encountered the work of Laura Alvarado and Vivian I wanted to stay there in Germany. So I enrolled
Meller in 2013 at the Museum of Art and Design (MAD), in a product design course, but I never really
New York, as part of the the ‘Out of Hand – Materialising concentrated on product design or jewellery
the Post Digital” exhibition (curated by Ron Labaco). I was design. I really just tried everything out! So I don’t
very impressed that their work undertook an opposite know what I am – I’m closest to an experimental
route to many artists who try to accurately scan and designer, I suppose.
recreate their artefacts. Alvarado and Meller deliberately
use the limitations and inaccuracies of both scanning Laura describes her professional practice as ‘mainly
and printing to create an impression of the past that has research and experimentation’. When asked about her
no basis in reality. first encounters with 3D printing, Laura replied:
Laura Alvarado answered my questions on behalf of —— It was at University in Dusseldorf for Applied
herself and Vivian Meller. However, the bulk of the Sciences and Arts around 2008–09. When the
interview is personal to Laura. I asked Laura how she tech was still very new, and I had always had
would identify her personal practice and her creative this crisis over whether I was a goldsmith, as all
identity. She answered: the other students on my course already had
apprenticeships in goldsmithing, so I was always
—— Well, it’s really funny that you ask me that now, as looking for other courses that didn’t require
I’m having a bit of an identity crisis and I think I those highly technical skills, and there was this
am something between an artist and a designer, one course by Christina Karababa, working
or an ‘idea maker’. I will settle on ‘idea maker’ with a low tech 3D scanner, that I found very
for now. I originally studied industrial design in experimental and playful and didn’t require those
Bogotá, Colombia. I didn’t like that because it traditional craft skills (i.e., in goldsmithing). So
was too technical. Then I came to Germany, after that was the course I decided to do. And then
getting a place at the University of Dusseldorf. My it was kind of like getting on a plane for a very
aim was to do an apprenticeship as a goldsmith long journey because subsequently I have been
as I was very keen on making something with working ever since, but that course determined
my hands, but the state didn't allow me to do what I do and how I think. That was the time
this. I would have to study at a university level if (when I first started 3D printing and scanning).
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Laura’s collaborator Vivian Meller studied Applied Arts I asked her which software she preferred to use and how
at the University of Applied Sciences in Dusseldorf, she has created what she has.
Germany, where they met. It is interesting to note that
both had previously trained as goldsmiths. —— We work with low budget scanners – DAVID™
was the first hand-held scanner we used. We
In regard to the proportion of her works that include 3D found the process very poetic, and the hand
printing, Laura answered: ‘Well, I would say 100 per scanning became a whole performative thing and
cent. I became a mother three years ago, so my work then we got some sponsorship / Beta testing
has very much reduced as a result, but the collaboration from DAVID™. We used Rhino™ and Geomagic™
and project ‘Portrait Me’ I have with Vivian Meller is still and we tried Blender™, too, but they were all a
on-going. So that is what I invest most of my time in now.’ bit too technical – Blender™, in particular, was
not so user friendly. Then we went on to 3D
I wanted to investigate why Laura used 3D printing and printing on a first generation Z-Corp™ printer and
what qualities she thought it offered over other traditional an FDM machine.
processes.
—— After the MAD exhibition, we got into a ceramics
—— 3D printing enables me to materialise the project back at Dusseldorf collaborating with the
thoughts and ambitions I had before but hadn’t Hetjens German Ceramic Museum in Dusseldorf
been able to realise until now. It also has and a German ceramic company to produce
this technical advantage for mass production high fired ceramic pieces – this was really hard,
and industry, but really I see it as a way of especially getting the glaze to work. What’s also
materialising thoughts into objects that I couldn’t nice about 3D printing is that you have this data
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won’t work with Rhino™ etc. then process is limited and I tried to summarise her views with the following
that, in turn, requires a lot of extra people and software statement: ‘The work begins as an imitation of reality
to work on the final processing of the artefact. and then progresses so that the imitation deteriorates
and deteriorates until it creates its own “reality of a
We started to debate the question of whether, as an reality”.’ Laura responded: ‘Yes, absolutely. For example,
artist, Laura felt that she was giving up her own craft the leaves we had done were all perfect, because they
skills or that 3D printing had its own craft sensibility. were imperfect. And now we don’t like them. We want
Laura’s view was ‘it definitely has its own craft and skill to include all those failures in this supposedly perfect
but you don’t have to give up one for the other. I believe technology; we want to show them. For example, Skype™
you can cleverly bind them together rather than give up didn’t really work when it first came out, and now it’s a
one for the other.’ global success . . .’ She went on to say:
We went on to discuss my view that Laura and Vivian —— I’m so pleased that you see this, as we so often
have cleverly used the aspect of diminishing quality of have to explain why the pieces look like they do,
the scan and the subsequent deterioration of the final but that’s also why we started with the paper
piece. I found this really interesting, both in the process pieces where we fool the scanner just by putting
itself and in the final piece produced. Laura observed, white objects on our heads, in a very immature
‘It’s really interesting you bring up that aspect of our work way, to resemble hair and make it therefore
as all the print bureaus and our academic supervisors scannable. Early in our studies at Dusseldorf, we
were trying to make our work “perfect” and kept on giving formed a group called ‘Formativ’, and this all ties in
us tips on how we can close the gaps etc., and we were with the ‘Formativ Manifesto’, which was written at
like “no no no!”’ the beginning of our digital imaging experiments.
118 Chapter 5
Dr Lionel T. Dean
Lionel defines himself as a ‘product artist’ and believes through a university contact who knew someone
he was amongst the earliest designers using 3D printing at 3D Systems, they helped us out with the piece.
in a creative environment. In 2002–2003 he undertook a It was getting that prototype part that was the
design residency in rapid prototyping. Previously he had revelation moment – suddenly opening a box
used rapid prototyping in 2002 for a European design and getting your fully finished design through
competition. Lionel describes the design process of the the post – that was an amazing thing. So then I
first 3D printed artwork he made: thought, you’ve got to be able to do this for real
products, and how can you justify doing that?
—— The piece itself was destined to be injection Then I got the opportunity to pitch for the design
moulded, and I had to make a prototype of it; residency, which I did based on the idea that we’d
it was a clear piece with lots of facets and the use this process to create an extended series of
only way to realistically do that was by RP. The one-offs and find some route between homemade
process used was stereo lithography (SLA) and, craft practice and industrial production.
—— You almost separate the creation of form He goes on to argue that the technology has reached
from the making of the form. You do have to the stage that although it is capable of making real world
understand the processes and the materials to products, there are still some issues – for example,
get the best out of the process, depending on ‘lighting kind of works because you don’t touch lighting.
what processes you are using – particularly when It hangs there and looks pretty, but anything that involves
you get into the metals, it is really important to handling the plastic really isn’t up to it’. He qualifies: ‘It’s
understand the process, less so with plastic. a temporary restriction, and things have got a lot better.
But I think you can separate the two a little bit, The plastic itself has got a lot better, the resolution of the
in a way that you really can’t making things SLS has got a lot better, there are more options in the
physically. Using metal is much more of a plastic materials now’.
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Unlike many designers who cite natural forms as their He shares my own views about how artists and designers
inspiration for creating 3D artworks that are then currently approach 3D printing and how this approach is
generated through digital algorithms, Lionel approaches reflected in the development cycle that the technology
this much more directly and combines natural forms has reached:
in a very literal sense – for example, his elegant piece
‘Blatella’, which he describes as a floor pendant and wall —— Sometimes you can tell if an object is 3D
sconce. ‘Literally’ is made up of a swarm of 3D-rendered printed because you can’t tell how it can have
insects: ‘A crowd of insects swarms around the light been made any other way, but if it looks like
source, drawn by the glow; their bodies are bright with a it’s 3D printed in a not so good way, then it is
translucent purity that belies associations with filth and not as successful. There has been a kind of
squalor’. honeymoon period where designers and artists
have got attention simply because they are
Lionel also combines these more direct renderings of using 3D printing – it’s, ‘Wow, isn’t this great!’
natural forms with chairs such as his ‘Holy Ghost’ chair, And I am not being disparaging about anyone
made in 2010. Lionel articulates how his creative practice else, and I include my work here to a certain
is now exclusively 3D printed. However, in common with extent, but now we have to become a little more
the most of the designers I have interviewed, the majority sophisticated because you are not going to get
of Lionel’s work is printed by a 3D bureau service such a free ride just because the technology is new.
as iMaterialise™ or 3TRPD. He is based at De Montfort You’ve got to be a little more discerning and say
University, where he has access to an EOS Formiga P100 it’s a premium process and are you using it to
SLS machine. Having access to this machine has given its full capabilities? I think at the moment, the
him good practical knowledge and hands-on experience material aspects lag behind its capabilities and
putting the build onto a machine, which, in turn, gives him at some point that will change.
a better understanding of the problems that can occur in
the transcription from software through to actual build. Both of these statements bear out the general views that
occur throughout this book – that the biggest constraint
Lionel feels that understanding and knowing the for 3D printing is the lack of material qualities and options.
machine gives him an advantage when sending files for Lionel uses a variety of different software packages,
manufacture to a bureau service. He articulates how primarily NURBS surface modellers, for example Alias
bureaus have evolved from when he started to use them. Studio Tools™ because of his background as a product
I have covered Lionel’s views on bureaus because he is designer. He also uses solid modellers to get a decent
a long-term user of these services, and most of the other STL output. He is increasingly using polygon modellers
interviewees either print for themselves or do not have as well, ‘which, as designers, we used to think were a bit
the same close relationship Lionel has when printing his dirty, but now we are getting a little more into because of
work through a third party: the flexibility that brings’.
—— Initially the bureau culture was, ‘We will take the Our discussion led to the problems that Lionel encounters
file off you’, and they didn’t want to get into a with workflow in the software. This is one of the clearest
further discussion about why something wouldn’t articulations of the common problem encountered by
work – it just ‘didn’t’. If possible, they would most of the case study individuals included in this volume:
change it for you and charge you, because that’s
part of the added value they bring to it – they —— I don’t think the software houses help us in that
aren’t just packing the machine, they are solving they are all trying to ‘hook you in’. This thing
the problems, if you like. Generally bureaus were called workflow – they try to tell you the industry
27 Lionel Dean, Orbis 3D printed gold ring made in collaboration with Cookson Gold, 2015
122 Chapter 5
In Lionel’s view, the results from a bureau can depend the sintering processes. I am familiar with one
on the parameters they use; you can speed things up process, but I have had parts from other bureaus
and change the resolution, but it depends on what those who use a different process, and pretty much it’s
results are giving you. It also depends very much on your the same.
set up – for example, with the metals, it is crucial how
you set files up because of the huge cost and the time He concludes with his views on bureau services and
needed to clean the finished object. The titanium is an metal printing. He uses both direct metal laser sintering
aerospace grade that is incredibly hard, but with plastics (DMLS) machines – the EOS system, and the machine
it doesn’t really matter so much. He further qualifies the that was made by MTT, but is now owned by Renishaw.
need to collaborate with and understand the needs of a In Lionel’s opinion, EOS is further ahead in development
particular bureau: than MTT, and Lionel thinks it will be interesting to see
what will happen now that Renishaw have taken over MTT
—— It was the case, particularly in the early days because they have backing and resources that MTT didn’t
of 3D printing metals, there was quite a big have before.
difference in terms of finish and some bureaus
would handle fine geometries better than others I wanted to explore Lionel’s views as to whether, as a
but I think increasingly it’s not such an issue. designer, he felt he had given up any of his traditional
And with plastics there is very little difference in skills to use 3D printing:
—— Yes – drawing. I used to teach drawing and I create software that is intuitive. However, he does not
don’t draw at all now because you end up with believe that haptics actually help:
a translation between a sketch that you then
move onto screen and there isn’t any point. —— Haptics don’t solve the problem, as first you
Instead you just start working straight on screen. have to learn the software. That’s a pain barrier
I might jot something down so I remember you have to go through; that’s kind of saying,
it or to try and organise my thoughts but not ‘You artists, you won’t understand this so we
really to develop the form in the way I would are giving you this device to find a way around
have done originally. Considering I still teach it because you can’t cope with the software’.
undergraduates and encourage them to draw We can cope with the software; we don’t need
everyday, I am quite uncomfortable saying that! a device. There is a place for it but not as the
The same with making models. I clean up models primary method for developing a form. It’s almost
but not by sculpting in the way I would have like it’s an additional tool, but there are some
before. I used to do a lot of clay work and I just things where if you had the model physically in
don’t do that any more, and that’s a skill that if front of you, it’s not a question of constructing,
you don’t practice it all the time you will lose. you would get some filler or clay and just
smooth it in with your thumb. And it’s that little
Lionel also has clear views on the abilities and motion if you like, that is very hard to recreate
shortcomings of haptic arms. Haptics are a 3D technology constructing things in 3D. If you try modelling
solution to the touch and feel that is missing when using something from scratch with haptics, it is so
a mouse to sculpt an object and were an attempt to difficult because you don’t have the references.
124 Chapter 5
DR PETER WALTERS
31
Peter is currently based at the Centre for Fine Print Research Peter describes his personal practice as ‘the creative use
at the University of the West of England in Bristol. He of technology’. He has always been fascinated by making
trained and worked as an industrial designer in Sheffield, and machines, and that which is technically possible
which gave him a solid grounding and understanding of to make. Peter tries to express this in his practice. He
technology within a visual arts context. Before taking his says, ‘I also enjoy collaborating with people in other
PhD, Peter worked for a design consultancy called the disciplines, to create work which is only possible through
Advanced Product Development Centre, a spin-out Design those collaborations (i.e., it could not exist if the practice
Group from Sheffield Hallam University. From Peter’s was contained within a single discipline). So I work with
perspective, industrial design is significant in that it a broad range of people and disciplines from fine art to
brings together form and function as a creative discipline engineers and robotics’.
that marries the visual sensibilities of the visual arts with
technology. As an industrial designer, Peter developed Peter collaborated with the artist Katie Davies on
the skills necessary to work with 3D printing as a tool a sculptural piece that explored how data could be
and a medium, and he learned 3D computer-aided design translated from one medium to another. Peter and Katie
(CAD) and therefore also learnt CAM, laser cutting and 3D created a 3D graph, using data corresponding to the
printing technologies because they were the tools of the radiation beam from a pulsar, a high-speed spinning star.
trade. In the last five years Peter has been working as a This graph formed the basis of the shape of a 3D-printed
research fellow in the visual arts, in a role that allows him sculpture. The pulsar sculpture, ‘Vela’, was exhibited at
to continue to use his design skills and sensibilities, but an exhibition in Boston, Massachusetts, called ‘Mixed
in a broader range of creative disciplines. Signals’, curated by Boston Cyber Arts.
126 Chapter 5
35
34
36
In response to being asked whether he combines 3D In light of Peter’s comments, I myself wonder whether
printing with other processes, Peter replied, ‘Sometimes this reluctance to learning the software is akin to most
I use 3D printing directly but at other times it is both people’s relationship with maths, where the perception
necessary and desirable to transform a design into other of difficulty is due to fear rather than the actuality. I also
materials, and here I have used 3D printing to make asked Peter whether users of the technology are giving up
moulds – for example, to cast silicone rubber because a traditional craft skills or whether 3D printing has its own
design required the properties of silicone, which were not craft sensibility. Peter’s view on this:
available in a 3D-printed material’.
—— To begin with, 3D printing does not replace
Peter uses different software depending on the job in the range and breadth of traditional tools,
hand. He first learnt how to 3D model in 1993, using materials and technologies, which are still
AutoCAD Release 12, since then he has used a range widely used by artists, designers, engineers
of CAD programs including Rhino, Pro-Engineer and and manufacturers. 3D printing is not a single
SolidWorks. These days he favours Rhino most of all process; rather [it] offers a range of materials
because he has been using it for a number of years and and fabrication technologies that have many
can treat it like a sketch book. It is very quick to model attractive advantages, but these advantages
things up, but it does have limitations and so, sometimes, are not replacements for traditional tools and
he has to transfer between software – for example, he techniques. The areas in which 3D printing is
may have to move from Rhino to SolidWorks to shell a viable as a manufacturing route are currently
part in order to give it a wall thickness. It is worth noting, limited to high cost, one-off and small batch
however, that in the early stages of a project Peter still production, such as jewellery and dental.
uses pencil and paper and plasticine to capture the first 3D printing really comes into its own as a
ideas prior to working them up in CAD. prototyping tool for creative artists, designers
and engineers. It allows design ideas to be tested
In terms of the hardware he uses, Peter explained: in the physical world and designers can rapidly
iterate ideas and identify and resolve problems
—— Most of all I use Objet because of part quality at an early stage in the creative process.
and range of materials. I am particularly fond
of the Tango™ range of rubber-like materials.
These have allowed me to develop my research
and creative practice in soft robotics. I also like
to use Z Corp for multi-colour printing and have
often sent parts to be made by iMaterialise™
in laser sintered nylon (see ‘Vela Pulse’) which
offers strength and an excellent surface finish.
128 Chapter 5
37 Peter Walters, 3D-printed coffee cup and beaker. © Peter Walters. 38 Peter Walters, ‘3D-Printed Bodies’, 2008. © Peter Walters.
A current limitation of 3D printing – in particular the low- as a medium for visual artists and designers as well as
to medium-cost technologies – is the range of materials engineers, medical technologists and even home and
that are available. When one considers the rich range of educational users.
everyday materials found in any home and the range of
aesthetic and functional affordances of these materials, Whilst each of the case studies in this chapter are
3D printing has a long way to go. The focus for future designers, they each comment on the process of 3D
development in 3D printing must therefore lie in the printing and use the technology in very different ways.
development of a wider and more attractive range of Alvarado and Meller’s work is more a commentary on the
materials. This is not a simple problem to solve because deficiencies of the process of both scanning and printing
the fabrication technologies of 3D printing, such as inkjet, in order to create a representation of a false reality that
powder deposition, laser fusing and so on, significantly never existed. Ashuach has always pushed the boundaries
restrict the range of materials that can be used. of what he can obtain from the process, whilst being
aware of commercial and production design constraints
Nevertheless, if we consider how far the technologies that make for elegant solutions. Dean is very much about
have come in the relatively short time that they have using the technology and referencing what the theory may
existed (i.e., since the first machine in 1984), in the next mean in visual terms, both literally and metaphorically,
twenty to thirty years we can expect to see significant whilst Walters applies an industrial design sensibility to
developments and exciting times ahead for 3D printing problem solving in order to extend a research philosophy.
1 3D Printing News (2012), ‘Automotive 4 Mearian, L. (2016), ‘Disney 6 Rosenkrantz, J. (2012), Nervous 9 Rottlace (2016), 3D Printing, Tokyo
Components Achieve Pole Position with Files Patent for Near Instantaneous System, 26 November. Available online: Miraikan Museum. Christoph Bader,
Rapid Prototyping’, 23 July. Available 3D Printing’, Computerworld, May www.n-e-r-v-o-u-s.com Dominik Kolb, Prof. Neri Oxman.
online: 3dprintingnews.co.uk 2. Available online: http://www 7 Arad, R. (2000), ‘Not Made by Hand/ Available online: http://matter.media
2 Weaver, T. (2012), ‘Clarkes Steps .computerworld.com/article/3063786 Not Made in China’, 6 April. Available .mit.edu/environments/details/rottlace
Up Development of Its Shoes with 3D /emerging-technology/disney-files-patent online: http://www.designweek.co 10 Bodman, S., L. Johnson and P.
Printing’, Develop 3D Blog, 1 February. -for-near-instantaneous-3d-printing.html .uk/not-made-by-hand/-not-made-in-china Laidler (2005), A Perpetual Portfolio.
Available online: develop3d.com 5 Geenen, B. (2010), ‘3D Printed /1103974.article Bristol: Impact Press, Bristol.
3 3D Printing News (2012), ‘Could 3D Furniture by Bram Geenan’, Freedom of 8 Hawley, G. (2012), ‘Towards a New
Printed Lighting Be the Next Big Thing for Creation, 14 July. Available online: www Ceramic Future’, Hockhauser Auditorium,
Children’s Toys?’ 5 October. Available .freedomofcreation.com Victoria and Albert Museum, London,
online: 3dprintingnews.co.uk January.
Since around 2012, 3D printing has grown rapidly in the public eye. In tandem,
the low-cost 3D print technology has changed exponentially. In 2013 the
only cheap machines that were available were all plastic hot melt extrusion
FDM machines. Most of those machines were difficult to use because of
open-source software that required infinite patience and a steep learning
curve. Received industry wisdom reckoned that over half the machines
purchased were never used. Recently there has been a proliferation of new
types of machines, as patents from the early 1980s have lapsed. They
include stereolithographic, photo-initiation, three legged delta robots and a
whole raft of new materials for FDM extrusion, including flexible PET, wood,
low melt metals and even plastic made from mushrooms,1 Dutch artist
Eric Klarenbeek has created a series of artworks and even a chair from
mycelium fungus.
In 2016 consumer 3D printing completely dropped off more sensible stories, although most of the reported
the Gartner Emerging Technology Hype curve. It was advances for medicine and prosthetics tend to be
headed towards the trough of disillusionment, having over-claimed and spun.
passed through the peak of inflated expectations.2 For a long time the publicity in the mainstream
Industrial enterprise 3D printing, however, has risen press was about the disruptive potential of this new
to the slope of enlightenment. The outcome of this technology. For several years the popular perception
means that the mainstream press has begun to run was that soon, at the press of a button, anybody
130 Chapter 6
extensively, including the Sunday Times,6 The time partner, Snecma (SAFRAN) of France, will
Economist,7 The Guardian,8 Forbes Magazine,9 and have nineteen 3D-printed fuel nozzles in the
TV programmes such as Newsnight,10 QI11 and Have combustion system that could not be made
I Got News For You?12 However, the majority of this any other way. The benefits of printing these
coverage was mainly drawn from the fairly simplistic parts are numerous. They are lighter in weight
view that virtually any object can now be printed in – 25 per cent lighter than the predecessor part.
3D. More recently there are, however, some very Simpler design – the number of parts used to
helpful examples that have received broad coverage: make the nozzle will be reduced from eighteen
to one. They were also able to create new design
• The FSTE 250 listed company Renishaw, who
are manufacturers of the RemAM series of
features – more intricate cooling pathways and
support ligaments will result in five times higher
metal powder fusion technology 3D printers, durability versus conventional manufacturing.14
has recently collaborated with Empire Cycles to
create a fully 3D-printed titanium bicycle frame. Much of the press coverage concerning low-cost
At this point the cost to make a single frame printers has now expanded beyond the early fused
would be around £20,000 ($26,000), but this deposition modelling machines (FDM) and now
will get cheaper as the technology continues primarily covers machines that are sold for below
to progress. The frame has been tested to six £2,000 ($2,750). Here the coverage tends to cover
times the normal test standard and creates a the more fanciful predictions of where the technology
weight saving of 33 per cent.13 might go in the future. Many of these articles predict
that in the future every home will have a 3D printer
• GE Aviation, who make aircraft engines, in
2016 have created the first 3D-printed parts
and people will be able to print anything they need at
the touch of a button. I do not feel that this is likely
in an aircraft engine. Each of the new CFM to come to fruition, primarily because of the need to
engines, produced jointly by GE and its long- be able to print in multiple materials. Even if it were
132 Chapter 6
2 3
2 Unfold, ‘Artifacts of a New History’, one of a series test prints for 3 Denby sugar bowl design, Z Corp 3D print in plaster-based material,
printing complex structures in clay. © Unfold 2011. 2011. © CFPR, UWE Bristol.
134 Chapter 6
6, 7 CandyFab, a 3D sugar
printer from Evil Mad Scientist
Laboratories, 2009. © Evil
Mad Scientist Laboratories.
6
DON UNDEEN
Given the peripheral nature of this vast movement in I asked Don when he first engaged with 3D printing and
relation to the mainstream arts practice, and in order the associated Maker Movement.
to place my current thoughts in context, I interviewed
Don Undeen, who until 2015 was Senior Manager of —— I can almost describe it and put a specific date
the Media Lab at the Metropolitan Museum of Art New and time: It was 2012 at a conference called
York. Although Don’s current title is as an Independent MCN – Museum Computer Network Conference,
Innovation Strategist, he sees this role as supporting and I went to a seminar by Miriam Langer,
complicated organisations to create spaces for innovation aka ‘@Arduinogirl’ on Twitter™. She was
and different ways of doing business, trying to flip the running this workshop on Arduino and Making
innovation hierarchical model on its head. Don currently and Microprocessors. And that is where I was
travels the world advising on makerspaces and new first exposed to easily programmable micro
modes of collaborative making. He says, ‘I don’t believe in controllers. That just changed my life. Because
geniuses. I don’t believe in fancy start-ups. I don’t believe that was what I have always been interested
that’s where real change is going to happen. I’m much in: making stuff. I’ve always been a self-taught
more interested in the social good and social change and programmer, but when I encountered Arduino
empowering people.’ To this end, Don has recently been for the first time, it made me realise that all
working with the Vatican Arts and Technology Council. these software skills I had been learning, I
He says, ‘They are all about how to use/art to promote could bring into the real world really easily, and
universal human values. We are working out how to itself that has brought about my whole career, from
use that distribution capacity, thinking about how you thinking about my museum practice, to writing
distribute innovation and creative practice and to all the better information management software, to
dioceses around the world’. really using digital technologies to engage in the
physical world in new ways.
136 Chapter 6
138 Chapter 6
11 12
15 16
140 Chapter 6
We also believed that it was possible to print sophistication and crucially does not look in any way
ceramic materials, and to prove this the team 3D printed until one considers how the piece might
developed a patented 3D printable ceramic powdered have been created.
material24 that could be printed in a 3D Systems When approaching my own practice for a case
powder based printer. A further development was study, I wanted to create a work that had all of the
to work with Denby Potteries to produce full ceramic attributes of a fifteenth-century Renaissance Majolica
prototypes rather than the plaster versions they had bowl from Deruta. The reason for choosing this
been capable of previously (see Chapter 5). form was that it suited the 3D-printing process and
At the CFPR, in common with many of the other could be fairly easily created with a simple support
research projects that we undertake and in order to structure to keep its form during firing. It was then
test the parameters of the project, we work with a decorated with a standard white glaze and a stock
number of artists and designers to create bespoke ‘on-glaze’ transfer that bore a passing resemblance
artworks using a process. Peter Ting is a maker in colour and form to the fifteenth-century bowls. I
and trustee of the UK’s Crafts Council. He has was striving to make a work that could be mistaken
created works for Aspreys and the Queen, and he for a standard piece of domestic ceramics, yet was
designs for Prince Charles at Highgrove. Peter was based upon a fifteenth-century design and made
keen to create a 3D-printed piece that could not with the very latest digital technology – so the very
have been created by any other means. He has an opposite of trying to create an impossible object.
excellent understanding of industrial casting and In the context of 3D printing, none of these
moulding techniques for ceramics; therefore, he developments would be possible without the
was particularly keen on producing a double-walled knowledge and understanding of ceramic materials
pierced bowl that could not have been thrown, cast and processes. David Huson exemplifies this tacit
or moulded by any conventional technique. The final material understanding. With over thirty years
tea bowl, created in unglazed porcelain, is a delicate of experience working in the ceramics industry,
and gentle piece that, at first glance, belies its he brings tacit knowledge and experience of the
20
19
19 David Huson and Katie Vaughan, CFPR Labs, 3D-printed faience 20 David Huson and Katie Vaughan, CFPR Labs, a bloat of 3D-printed
hippo. © CFPR 2013. faience hippos. © CFPR 2013.
142 Chapter 6
21
22
23
The Centre for but we don’t cast from it. We did print rubber
moulds in their Tango material and then inject
Digital Design and in wax; for the lost cast investment process,
we worked primarily in the West Midlands for
local companies, but now not only jewellery and
Manufacturing (DDM) silversmithing but also some small automotive
and aerospace companies. We also work with lots
of small art foundries in the Midlands. There are
The other arts institution in the UK that has pioneered a surprising number of these foundries remaining
materials research for the visual arts is the Centre for in the area; they use the 3D Prototype as a
Digital Design and Manufacturing at the School of Jewellery master pattern to make a suitable mould for their
at Birmingham City University, managed by Frank Cooper, traditional casting methods such as sand and
who has undertaken much research in collaboration with wax and shell casting.
Cookson Gold to produce 3D-printed gold, silver and We have recently finished working on an
platinum using their own Cooksongold Precious M080 Innovate UK project with a number of UK
Direct Metal Laser Melting (DMLM) technology based in The partners which was called Precious that was
School of Jewellery. intended to prove the DMLM in precious metals
When did you first start using 3D printing and what led for jewellery applications process from beginning
you into using it? to end, through design, support structures, laser
sintering and various polishing techniques to
—— Probably twelve to fifteen years ago now was arrive at the final item.
when we started printing directly into wax
(as part of the jewellery manufacturing ‘lost So how much direct precious metal 3D printing is
wax investment casting’ process which is the happening?
industry standard), although 3D printing had
been peripherally part of the jewellery industry —— There’s not a lot yet in the UK and we have
for about five years previously. The ModelMaker the only DMLM machine dedicated to printing
II (now called SolidScape) machine was then in precious metals in UK academia and I’m
undoubtedly the state of the art and is to this only aware of one manufacturing jeweller in
day still pretty much a jewellery industry and the UK using it, and there are several jewellery
dependable and standardised process. Although manufacturers around Europe and the world
the early versions had a reputation for having a specifically using the Cooksongold Precious MO80.
few nozzle jet problems, and you really couldn’t There are, of course, other technologies
turn them off for two weeks over Christmas or available that can and are successfully printing
it could take four weeks to start them up again, in precious metals in use around Europe with
but we use and abuse our SolidScape 3Z Pro much of the research being driven by companies
now and it still churns out perfectly usable and who can also manufacture and distribute the
reliable pieces for the jewellery casting process. complex precious metal powders required for
We were originally set up to train local these machines. The use of precious metals
jewellers and silversmiths with just one printing brings with it added complexities of high cost,
technology using a ModelMaker II machine metal security and minimising material losses;
and one jewellery specific version of CAD, and based on current, fluctuating metal prices, one
we grew from there. We eventually acquired kilo of eighteen carat gold would cost in the
enough capital money from an EU funded region of thirty-five thousand pounds sterling.
project to invest in new software, some extra Which new hardware products are you using at the
skilled employees/researchers and the means to moment and why?
purchase an EnvisionTec Perfactory and a ProJet
CPX 3500 Max. —— Much of the current research we are doing
Before the technology upgrade, for other is with an Ember machine and we are
ongoing projects we were using an Objet experimenting with various castable resins from
printer with a bigger build bed, which is good various sources, as well as the Ember proprietary
144 Chapter 6
1 (2015), Tauber, A. ‘The Fungus That September. Available online: www http://www.dezeen.com/2014/02/07 27 November. Available online: http://
Could Replace Plastic’, Motherboard, .economist.com /worlds-first-3d-printed-bicycle-frame/ www.evilmadscientist.com/2009/the
August 19. Available online: http:// 8 Hotz, A. (2012), ‘3D Printers 14 Zaleski, A. (2015), ‘GE’s First 3D -candyfab-6000/
motherboard.vice.com/read/the-fungus Shape Up to Lead the Next Technology Printed Parts Take Flight’, Fortune, May 21 Oskay, W. (2007), ‘Solid Freeform
-that-could-replace-plastic Gold Rush’, The Guardian, 5 October. 12. Available online: http://fortune Fabrication: DIY on the Cheap, and
2 Brewster, S. (2016), ‘Whatever Available online: www.guardian.co.uk .com/2015/05/12/ge-3d-printed-jet Made of Pure Sugar’, Evil Mad Scientist
Happened to 3D Printing?’ Techcrunch, 9 Faktor, S. (2012), ‘How HP Could -engine-parts/ Laboratories, 9 May. Available online:
July 10. Available online: https:// Reinvent 3D Printing . . . and Itself’, 15 Wikipedia (2016), ‘FabLabs’, http://candyfab.org
techcrunch.com/2016/07/10/whatever Forbes Magazine, 15 October. Available August. Available online: https://www 22 Kayser, M. (2011), ‘Solar Sinter’.
-happened-to-3d-printing/ online: www.forbes.com .fablabs.io/labs Available online: http://dezeen.com
3 Hotz, A. (2012), ‘Download, Print, 10 BBC (2012), ‘Newsnight: 3D Printing 16 Wikipedia (2016), ‘List of Hacker /2011/06/28.the-solar-sinter-by-markus
Fire: Gun Rights Initiative Harnesses – A New Industrial Revolution?’ 30 Spaces’, August. Available online: -keyser/
3D Technology’, The Guardian, 26 October. Available online: http://www https://wiki.hackerspaces.org/List_of 23 Unfold Labs (2012), ‘Stratigraphic
September. Available online: www .bbc.co.uk/news/technology-20137791 _hackerspaces Porcelain’, 7 April. Available online: www
.guardian.co.uk 11 BBC (2012), ‘QI: Joints’, Series 17 Wikipedia (2016), ‘Dorkbot’, .unfold.be
4 Doctrow, C. (2009), Makers, London: 10, Episode 6. British Comedy Guide. September. Available online: https:// 24 Hoskins, S. and D. Huson
Harper Voyager. Available online: https://www.comedy en.wikipedia.org/wiki/Dorkbot (2010), UK Patent Specification
5 Sterling, B. (2007), ‘Kiosk’, Fantasy .co.uk/tv/qi/episodes/10/6 18 Wikipedia (2016), ‘TechShop’, WO20111547732, filing date 6 July
and Science Fiction, January, 112. 12 BBC (2012), Have I Got News September. Available online: https:// 2010.
6 Appleyard, B. (2012), ‘Makers: for You, Series 44, Episode 6, British en.wikipedia.org/wiki/TechShop 25 Wulff, H. E. and H. S. Koch (1968),
The New Industrial Revolution by Chris Comedy Guide. Available online: http:// 19 Linux (2012), ‘What Is Linux: An ‘Egyptian Faience - A Possible Survival in
Anderson’, Sunday Times, 16 September. www.comedy.co.uk/guide/tv/hignify Overview of the Linux Operating System’, Iran’, Archaeology AATA Number: 7-1221,
Available online: www.thesundaytimes /episodes/44/6 27 November. Available online: www 21 (2): 98–107.
.co.uk 13 Fitzherbert, T. (2014), ‘World’s First .linux.com
7 N.V. (2012), ‘Difference Engine: The 3D Printed Bicycle Frame Launched’, 20 Oskay, W. (2009), ‘The CandyFab
PC All Over Again?’ The Economist, 9 Dezeen, 17 February. Available online: 6000’, Evil Mad Scientist Laboratories,
There are two fundamental areas within the broader context of the visual
arts where 3D printing is beginning to have a real influence. I could have
included fashion and animation in the chapter on designers, but I feel these
two areas are pushing the technology into interesting new territory.
146 Chapter 7
Case Study
MICHAEL SCHMIDT
Wardrobing and jewellery designer Michael Schmidt has
garnered the attention of the world’s top entertainers,
stylists, photographers and directors for his expertise with
a variety of innovative materials and techniques. Known
for creating elegant yet edgy clothing and accessories,
his list of clients includes Madonna, Cher, Lady Gaga,
Rihanna, Fergie and the Black Eyed Peas, Janet Jackson,
Deborah Harry, Dita Von Teese, Dolly Parton, Tina Turner,
Steven Tyler, Ozzie Ozbourne and many others. His
works have appeared in books and photographs by such
renowned photographers as Annie Leibovitz, Herb Ritts,
Greg Gorman, Steven Meisel, Francesco Scavullo, Steven
Klein and Matthew Rolston, as well as innumerable world
tours, album covers, music videos and major motion
pictures.
2 Dita Von Teese, 3D-printed Dress. Albert Sanchez Photography and When asked what proportion of his work involved 3D print,
Michael Schmidt. he explained, ‘I use 3D printing primarily as a tool for
prototyping new jewellery designs, although occasionally
of over 3,500 razor blades. A number of his pieces are I will incorporate it into my couture work.’ Why does he
on permanent display at the Rock and Roll Hall of Fame use 3D printing, and what factors/qualities does he
and Museum in Cleveland, Ohio. In 2010 the Pasadena think it offers over traditional processes? ‘Fashion, like
Museum of California Art honored Michael with a career technology, is forever in pursuit of innovation. As a medium
retrospective. for creating forms which could not be realised any other
way, 3D printing has exciting prospects for a designer.
Since 2001 he has designed an exclusive collection of New printable materials and finishes are advancing every
jewellery, bags, clothing and furniture for the international day which have the potential to make fashion and 3D
luxury goods firm Chrome Hearts. He enjoys an on-going printing an intriguing pairing.’
collaborative relationship with designers such as Jeremy
Scott and contributed accessories for the Spring 2013 I asked whether when he used 3D printing in a piece
collection of designer Brandon Sun. Tour wardrobing of work, was it solely created with 3D printing or did he
continues to be a specialty of Michael’s studio, which combine it with traditional technologies. He replied, ‘While
created nearly 300 pieces for Madonna’s 2012 MDNA 3D printing is exciting, it is a tool, a means to an end.
World Tour, his fourth tour with the artist. Technology exists to serve the human imagination as an
148 Chapter 7
I then asked him the standard question: Which software/ A note: I am very grateful to Michael Schmidt for allowing
hardware do you use in your work and why do you choose me to interview him. One of the hardest parts of updating
that particular product? Interestingly, he replied that this book has been getting permission from commercial
design dictates its creation: ‘I allow the piece to tell me organisations and the more commercial designers in
how it wishes to be fabricated. When incorporating 3D this chapter for interviews and picture credits. Therefore,
printing into a design, the parameters of the end product some of this information is not firsthand and comes from
will specify material necessities, which then indicate secondary sources. As a researcher I would much have
equipment and software’. I believe this comment sums preferred to use entirely primary source information,
up a good designer’s approach to technology. Without a but some aspects of the subject have to be covered
tacit understanding of the materials intended for use in regardless of source material.
the process, he would not be able to use those processes
to the benefit of the material aesthetic.
150 Chapter 7
The CG modellers that were hired for the film came Two things are clear from this passage. Although
expecting a more or less traditional pipeline, but 3D printing can speed up the animation process
found they needed to retrain themselves for ‘Coraline’. enormously, it can also create extra problems. All of
Although you never see it, behind each face is an the animation created has to be digitally corrected
elaborate registration system and custom engineered after filming to remove the join lines in the faces – in
eye mechanics. Here, instead of creating a model for this case, across the bridge of the nose. Then there
digital rendering, the 3D printing was the rendering is the logistical problem of tracking many thousands
process, so new rules needed to be considered. The of printed parts, which might be needed to create just
skin had to have thickness throughout rather than a few seconds of animation. When LAIKA released
just being a digital shell. Teeth were modelled to be their third full-length 3D-printed feature film, Boxtrolls
snapped in and out through the back of Coraline’s (2014), the film was printed on a 3D Systems (Z Corp)
head. The interior of her mouth included the uvula, 650 full colour printer, which uses a plaster-based
tongue, and the space under her tongue, something material. LAIKA printed all the parts in the standard
that would have been too time consuming if sculpted 3D Systems material and then strengthened them
through traditional methods. Those details were in every using the Z bond cyanoacrylate resin to harden them.
face even when they weren’t visible. To increase the To an informed 3D print user, it may seem that
total number of available expressions, the faces were that the Z Corp process offers less definition of
modelled and output through 3D printing in upper and feature, and parts are inevitably much less crisp with
lower halves split across the bridge of the nose, yielding poorer surface quality. However, the Z Corp offers
207,336 possible facial positions for Coraline, allowing three major advantages to the animator. The first is
for extremely subtle animation. LAIKA estimated that to obviously cost (i.e., the materials are less expensive
accomplish this without the CG and 3D printer process overall). However, the other two advantages are
would have taken ten sculptors four years to complete.5 particularly interesting for the visual arts: colour
152 Chapter 7
nine millimetres tall. The film was created to promote (latest machine Projet 60 series) for all of the human
the Nokia N8 phone and the Cellscope, a diagnostic- characters.
quality microscope that was invented by Daniel In 2016 I met Brian McClaine, Director of Rapid
Fletcher at the University of California, Berkeley, that Prototying at LAIKA. For their next film LAIKA will
turns a mobile phone into a microscope.8 The figures be 3D printing using the newly released six colour
for ‘Dot’ were again printed on the EnvisionTEC™ and Stratasys J750 machine that uses cyan, magenta,
hand painted, but in this case it was not possible yellow and black, plus white and clear. We discussed
to create either articulated figures or figures with LAIKA’s approach to colour and how this dictates the
snap-on parts, so each animated movement required machines they use.
a complete printed figure. ‘Dot’ can be found on When LAIKA first got 650s, they were the very first
YouTube.9 four colour machines for 3D printing available on the
Since 2012, developments have moved rapidly market. In order to understand what the machines
within the field of 3D-printed stop motion animation. were capable of, LAIKA produced a series of definitive
Without a doubt the leader in the field is LAIKA, colour tests that tested not only the gamut but
whose latest films Boxtrolls and Kubu and the Two also the surface appearance and colour quality the
Strings have again used 3D printing in order to push machine was capable of. They then printed what they
the boundaries of what is possible with the medium. describe as a 3D-printed Pantone equivalent set; all
LAIKA constantly try to push the technology. Whilst the puppets were then printed and colours chosen in
Boxtrolls was printed on the four colour (CMYK) relation to these colour swatches, enabling LAIKA to
Z650 machines, their most recent film Kubu and the print consistently throughout. With the arrival on the
Two Strings was created using the Stratasys J750 market of the Objet Connex 500 machine (now owned
machine for the creatures and the 3D Systems Z650 by Stratasys), LAIKA collaborated with Stratasys to
154 Chapter 7
create their own individual sets of colour profiles and Systems Projet 600 series printers (four colour powder
colour print blends. Because the machine was only deposition printers), which give a soft quality to the
capable of printing two colours at a time, it was not face parts that were printed for the film. Interestingly
possible to print multi-colour combinations in one go, unlike the LAIKA or Aardman films, Starburns
but any combination of two colours could be printed. deliberately chose not to remove the joint lines in the
Stratasys allowed LAIKA the ability to adjust the face parts – for example, those that occur when a
firmware to their needs. LAIKA reversed engineered mouth is clipped into the armature with a separate set
the colouring process for the puppets, having first of eye-pieces. Both LAIKA and Aardman remove these
created a set of colour combinations they could work joint lines in post-production and digitally correct this
with. on screen. In an interview for Indiwire, Dan Driscoll,
LAIKA, on average, print a stock set of around who worked on Anomalisa, was quoted as saying that
5000 parts for a film. Initially they could print up to this was a conscious decision that created a particular
207,366 facial expressions; now their combinations feeling of the world the movie was set in.
of prints allow them to print up to 5,000,000 facial I find this an interesting development that
expressions. LAIKA’s latest acquisition is a number means animated 3D printing is building its own
of Stratasys J750 full colour machines (usually visual aesthetic and parameters based upon the
CMYK plus clear and white). LAIKA worked with technology itself and how an audience will react to
the Fraunhofer Institute on their colour print driver a different aesthetic. I also think that the use of two
Cuttlefish to obtain reliable full colour prints that can different technologies in the same film by LAIKA is
be either transparent or opaque. also a progression in creating this new look and feel.
In 2015 an unusual 3D-printed feature film None of the companies say that the process speeds
came to fruition: Anomalisa, 3D-printed by Starburns up production. More pertinently, it allows them to
Industries, directed by Charlie Kaufmann and Duke create models in a very different way, and nearly all
Johnson. Anomalisa is a life-like movie printed on 3D say that they could not have made the films using
1 Venkataramanan, M. (2012), 4 Chalayan, H. and G. Hilty (2011), 6 Giddings, D. (1974), ‘Roobarb’ (Bob 9 Zyga, L. (2010), ‘World’s Smallest
‘Couture Built Layer by Layer’, Wired ‘Hussain Chalayan talks with Greg Godfrey’s Movie Emporium), IMDb, 27 Animation Character Shot with
Magazine, June: 45. Hilty at the Lisson Gallery’, Vimeo, 7 November. Available online: http:// Smartphone Camera and Microscope’
2 Oxman, N. (2012), ‘Carpal Skin’, MIT September. Available online: http:// uk.imdb.com/title/tt0071043 (with video), Phys.org, 24 September.
website, 27 November. Available online: vimeo.com/14824329 7 DLBG, (2014), ‘Bears on Stairs’, Available online: https://en.m.wikipedia
www.media.mit.edu 5 Dunlop, R. (2009), ‘One Step at Available online: https://vimeo .org/wiki/Dot_(film)
3 Bradley, R. (2012), ‘Bio-Armor: a Time for the Puppet of a Thousand .com/91711011 10 Rawal, A. (2017, 7 April).
Printing Protective Plates from Patterns Faces’, CG: Society of Digital Artists, 12 8 Frawley, R. (2008), ‘The Cellscope ‘Adidas Unveils Its First Mass
in Nature’, Popular Science, 17 April. February. Available from: http://www Is Hot’, Bioengineering: University of Produced Sneakers’. Available online:
Available online: www.popsci.com .cgsociety.org/index.php/CGSFeatures California, Berkeley, 27 November. https://3dprinting.com/news/adidas
/CGSFeatureSpecial/coraline Available online: http://bioeng.berkeley -unveils-its-first-mass-produced-3d-printed
.edu -sneakers/
156 Chapter 7
Conclusion
In concluding my examination of 3D printing and even the files? What will happen to the integrity and
the visual arts, the usual form would be to round up intellectual property of an artist or designer when it
the state of the current technology and try to make is possible to just press a button and print a digital
some form of future prediction. In this case, that is facsimile? This ‘old chestnut’ has equally taxed
somewhat of a problem. First, I have already given an the 2D print market with the introduction of digital
overview of the current state of the technology and technology. In this arena, people realised that the
outlined the early history of the process, both in terms amount of work necessary to produce an accurate
of the machinery and visual arts users’ interface with facsimile still required a high degree of craft skill to
3D printing. Only a fool would make any concrete make the copy look accurate. Most people don’t want
predictions of the technologies’ future. I have clearly to go to the effort to replicate an image or a designer
stated that I am a fan and advocate of 3D printing product themselves as it is already possible to buy
and firmly believe that this is a disruptive technology perfectly good facsimiles. What’s more, the vast
that will change the face of manufacturing. majority certainly do not possess the necessary skill
However, this is a book about the interface of to create such copies. Another factor is provenance:
the visual arts with 3D printing technology, and 90 per cent of us know that they are copies because
it is that interface from which I shall draw some the provenance that comes with them (i.e., cost,
conclusions. I think the future is exciting and believe quality of manufacture or place of purchase) are all
its development is similar to that of the revolutionary clear indicators of copied goods. The same factors
changes in 2D digital printing technologies – in will occur in the 3D print marketplace.
particular, wide-format printing as an extension of We also need to address the amount of hype
desktop. For the creative industries, I believe that that surrounds 3D printing and manage perceptions
3D printing will develop into a mature technology of what it is actually possible to create using such
that becomes a major part of the artist’s tool kit. processes. It is not possible for a 3D printer to print
Interestingly, many of the discussions of 3D printing itself, a gun or a car as claimed online, nor in fact is
in the media are concerned with the issue of originality it possible to replicate almost any object to order.
and intellectual property; who owns this process – or Let us deal with each of these myths separately.
Conclusion 157
158 CONCLUSION
Conclusion 159
160 GLOSSARY
Glossary 161
162 GLOSSARY
Glossary 163
164 GLOSSARY
Benjamin Cheverton, 17–18 Fablab(s), 130–131, 133–134, 138, 161 Magics, 74, 122, 162
Bentley Microstation (Bentley), 102, 160 FORTRAN, 26 Maker Community, 133, 135, 139
Bits from Bytes, 143, 160 Fox Talbot, 19, 20 MakerBot, 11, 43–44, 93, 96, 98,
Blanther, 16 Fred Baier, 60, 73–74 137, 162
Blender, 39, 96, 115, 160 Frank Cooper, 51, 144 Maker Faire, 134, 162
Bmade 3DP, 56 free-form fabrication, 6, 9, 38 Marianne Forrest, 12, 36, 64, 68–71,
Bruce Sterling, 131 Fused Deposition Modelling (FDM), 8, 76–77, 104–105, 107, 145
9, 11–12, 15, 33, 37, 42–43, 45, Mark Ganter, 73
CandyFab, 135 46, 52, 79, 80, 115, 122, 130, Mark Wallinger, 85
CAPER, 26 132–133, 152, 160–163 Markus Kayser, 134–135
Carl Deckard, 30 Mary Visser, 34
Carlo Baese, 18–19 Gartner Hype Cycle (Curve), 8, 43, 130, Masaki Fujihata, 31, 78
Centre for Digital Design and 158, 163 Mat Collishaw, 86–90, 99–100
Manufacturing, 144 Gary Hawley, 106 Maya, 93, 150, 160, 162
Centre for Fine Print Research (CFPR), Geomagic, 40–41, 75, 86, 96, MCOR, 46–47, 93, 102, 162
8, 45, 47–49, 56, 82–83, 85, 115–116, 122, 161 Mendal, 162
107–108, 133, 139, 141–143, George Cartlidge, 20–21, 23 Metropolitan Works, 28, 111
157–159 George Macdonald Reid, 22–23 Michael Eden, 12, 58–59, 64, 72–76
Charles Csuri, 27 George Sturt, 61 Michael Rees, 35
Charles Hull, 30–31, 42, 44–45, 78, 133 Google SketchUp, 39, 163 Michael Schmidt, 30, 146–149
Chris Anderson, 9–10 Guardian, The, 132 MIT (Massachusetts Institute of
Chris Cornish, 85 Technology), 8, 26, 29, 42, 43,
Christian Lavigne, 34 Hackspace, 130–131, 133–135, 162 47, 49–50, 104, 109, 133,
Computer Aided Design (CAD), 25, 54, Haptic Arm, 40, 42, 124 146–147, 161
64–67, 77, 100, 105, 108, 110, Heather and Ivan Morison, 55 MTT, 50–51, 123, 135, 162
126, 128, 139, 144–145, 159–163 Hewlett Packard (HP), 52, 53, 139 Mungo Ponton, 19
Computer Numeric Control (CNC), 18,
24–28, 33–34, 62, 82, 86, 108, iMaterialise, 11, 30, 46, 53, 55, 75, Neri Oxman, 12, 29, 108, 146
110–111, 133, 138, 161, 163–164 121, 128, 146, 162 Nervous System, 54, 63, 104–105
Corel Draw, 39, 161 Iris van Herpen, 29, 55, 146 NURBS, 111, 121, 162
165
166 index