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Initialize engine version: 5.3.

5p7 (27325a5697c6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
Vendor: Intel
VRAM: 912 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\Assembly-CSharp-firstpass.dll (this message is
harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child
Domain
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\Assembly-UnityScript.dll (this message is
harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\UnityEngine.Networking.dll (this message is
harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\UnityEngine.Networking.dll into Unity Child
Domain
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\XInputDotNetPure.dll (this message is harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
- Completed reload, in 1.034 seconds
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.072932 ms
Option Windowed Init

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SetFullScreen: True
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Loading OptionsManager Settings

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OptionsManager Load Complete

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***** loading lang file DataFile/Localization/Localization - Shared

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***** loading lang file DataFile/Localization/Localization - PC

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C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Dictionaries Loaded Successfully

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

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Fallback handler could not load library C:/Users/SAMSUNG i3/Desktop/IGG-


Overcooked/Overcooked_Data/Mono/XInputInterface64
Fallback handler could not load library C:/Users/SAMSUNG i3/Desktop/IGG-
Overcooked/Overcooked_Data/Mono/.\XInputInterface64
Fallback handler could not load library C:/Users/SAMSUNG i3/Desktop/IGG-
Overcooked/Overcooked_Data/Mono/XInputInterface64
Fallback handler could not load library C:/Users/SAMSUNG i3/Desktop/IGG-
Overcooked/Overcooked_Data/Mono/libXInputInterface64
Fallback handler could not load library C:/Users/SAMSUNG i3/Desktop/IGG-
Overcooked/Overcooked_Data/Mono/.\libXInputInterface64
Fallback handler could not load library C:/Users/SAMSUNG i3/Desktop/IGG-
Overcooked/Overcooked_Data/Mono/libXInputInterface64
InControl (version 1.5.12 build 6556)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OvercookedEngagementController: LevelType.WithoutChefs
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : One

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Two

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
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Registering Engagement Button : Three

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Four

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Five

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Six

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
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Registering Engagement Button : Seven

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
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Registering Engagement Button : Eight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Nine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Ten


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Eleven

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Twelve

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Received stats and achievements from Steam

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 3.880348 ms
Loading Performance Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Performance Load Complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OvercookedEngagementController: LevelType.WithoutChefs

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

StartScreenEntryDecisionState detected no session

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 4489.
Total: 19.281147 ms (FindLiveObjects: 0.220658 ms CreateObjectMapping: 12.362889 ms
MarkObjects: 6.380722 ms DeleteObjects: 0.301909 ms)

Profile Load waiting for start button

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Engagement Button Pressed : One

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Profile Load entering Login Routine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Enqueuing PadEngageRoutine for slot: One

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Entering LoginRoutine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

AssignProfileToSlot One with user Keyboard

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OvercookedEngagementController: LevelType.WithoutChefs

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-


Overcooked\Overcooked_Data\Managed\System.Xml.dll (this message is harmless)
Profile Load firing triggerOptionSelected

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Engagement Button Pressed : One

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Recipebook Setting Page to ScrollingListPage (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Engagement Button Pressed : One


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Recipebook moving to Next Page to left: null right:ScrollingListPage


(UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Engagement Button Pressed : One

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Recipebook moving to Next Page to left: null right:OptionsGUI


(UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Setting Quality Level to 3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Recipebook moving to Prev Page to left: null right:ScrollingListPage


(UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Recipebook moving to Prev Page to left: null right:ScrollingListPage


(UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Engagement Button Pressed : One

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting up 1 worker threads for Enlighten.


Thread -> id: a8c -> priority: 1

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