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Advanced Post-Processing of

numerical results

OpenFOAM®
Blender®

Brief introduction about coupling OpenFOAM® and Blender®


Scene generation and export
Blender® rendering
Why should one do all the work?

Advanced Post-Processing – Blender®


© Holzmann CFD | 11.12.2017. All rights reserved, in addition for copy, reproduction and edition
Brief introduction about coupling OpenFOAM® and Blender®
Scene generation and export

 ParaView®
 Set-up the szene
 Clips | Slice | Glyphs
 Color of fields

Advanced Post-Processing – Blender®


© Holzmann CFD | 11.12.2017. All rights reserved, in addition for copy, reproduction and edition
Brief introduction about coupling OpenFOAM® and Blender®
Scene generation and export

 ParaView®
 Set-up the szene
 Clips | Slice | Glyphs
 Color of fields
 Export scene as *.x3d

Advanced Post-Processing – Blender®


© Holzmann CFD | 11.12.2017. All rights reserved, in addition for copy, reproduction and edition
Brief introduction about coupling OpenFOAM® and Blender®
Scene generation and export

 ParaView®
 Set-up the szene
 Clips | Slice | Glyphs
 Color of fields
 Export scene as *.x3d

Advanced Post-Processing – Blender®


© Holzmann CFD | 11.12.2017. All rights reserved, in addition for copy, reproduction and edition
Brief introduction about coupling OpenFOAM® and Blender®
Blender® Rendering

 Open Blender®
 Remove current scene and import *.x3d file

Advanced Post-Processing – Blender®


© Holzmann CFD | 11.12.2017. All rights reserved, in addition for copy, reproduction and edition
Brief introduction about coupling OpenFOAM® and Blender®
Blender® Rendering

 Open Blender® Objects


 Remove
Tools current sceneEngine
and import
Mode *.x3d file

 Switch to Blender® Render mode (standard mode)


 Remove lights and the camera from ParaView® (optional)
Manipulation
 Additional or wanted
Rotate your scene if necessary
important
 Extend view (press “n”) and
thingscheck the Textured
Solid option (if
one wants the colors appearing in the object mode)
 Select object  Material  Options  Colors by Vertex if
rendering is black white (keep in mind that a light is available)
 Set-up Blender® as you would like
Mode
 NumPad-0 for Camera view; F12 for Rendering

Advanced Post-Processing – Blender®


© Holzmann CFD | 11.12.2017. All rights reserved, in addition for copy, reproduction and edition
Brief introduction about coupling OpenFOAM® and Blender®
Blender® Rendering

 Open Blender®
 Remove current scene and import *.x3d file
 Switch to Blender® Render mode (standard mode)
 Remove lights and the camera from ParaView® (optional)
 Rotate your scene if necessary or wanted
 Extend view (press “n”) and check the Textured Solid option (if
one wants the colors appearing in the object mode)

Advanced Post-Processing – Blender®


© Holzmann CFD | 11.12.2017. All rights reserved, in addition for copy, reproduction and edition
Brief introduction about coupling OpenFOAM® and Blender®
Blender® Rendering

 Open Blender® Press „n“ Objects


 Remove
Tools current sceneEngine
and import
Mode *.x3d file

 Switch to Blender® Render mode (standard mode)


 Remove lights and the camera from ParaView® (optional)
Manipulation
 Additional or wanted
Rotate your scene if necessary
important
 Extend view (press “n”) and
thingscheck the Textured
Solid option (if
one wants the colors appearing in the object mode)
 Select object  Material  Options  Colors by Vertex if
rendering is black white (keep in mind that a light is available)
 Set-up Blender® as you would like Check
Mode
 NumPad-0 for Camera view; F12 for Rendering

Advanced Post-Processing – Blender®


© Holzmann CFD | 11.12.2017. All rights reserved, in addition for copy, reproduction and edition
Brief introduction about coupling OpenFOAM® and Blender®
Blender® Rendering

 Open Blender®
 Remove current scene and import *.x3d file
 Switch to Blender® Render mode (standard mode)
 Remove lights and the camera from ParaView® (optional)
 Rotate your scene if necessary or wanted
 Extend view (press “n”) and check the Textured Solid option (if
one wants the colors appearing in the object mode)
 Select object  Material  Options  Colors by Vertex if
rendering is black white (keep in mind that a light is available)
 Set-up Blender® as you would like

 NumPad-0 for Camera view; F12 for Rendering

Advanced Post-Processing – Blender®


© Holzmann CFD | 11.12.2017. All rights reserved, in addition for copy, reproduction and edition
Brief introduction about coupling OpenFOAM® and Blender®
Blender® Rendering

 Open Blender® Press „n“ Objects


 Remove
Tools current sceneEngine
and import
Mode *.x3d file

 Switch to Blender® Render mode (standard mode)


Select Objects
If for any
 Remove
reason the lights and the camera from ParaView® (optional)
rendering is Manipulation
 without
black Rotate Additional
your scene if necessary or wanted
Select Material
important
color scales
 Extend view (press “n”) and
thingscheck the Textured Solid option (if
one wants the colors appearing in the object mode)
 Select object  Material  Options  Colors by Vertex if
rendering is black white (keep in mind that a light is available)
 Set-up Blender® as you would like Check
Mode
Check „vertex color“
 NumPad-0 for Camera view; F12 for Rendering

Advanced Post-Processing – Blender®


© Holzmann CFD | 11.12.2017. All rights reserved, in addition for copy, reproduction and edition
Brief introduction about coupling OpenFOAM® and Blender®
Blender® Rendering

Advanced Post-Processing – Blender®


© Holzmann CFD | 11.12.2017. All rights reserved, in addition for copy, reproduction and edition
Brief introduction about coupling OpenFOAM® and Blender®
Why should one do all the work

CFD
Colorful Fulid Dynamics

CFD
Colors For Directors

It looks fuck´in amazing

 Shadows, Textures, Filters, Modifications, Realistic Visualization, Reflections, …

 Training videos are available at https://Holzmann-cfd.de

Advanced Post-Processing – Blender®


© Holzmann CFD | 11.12.2017. All rights reserved, in addition for copy, reproduction and edition
Brief introduction about coupling OpenFOAM® and Blender®
Why should one do all the work

CFD
Colorful Fulid Dynamics

CFD
Colors For Directors

It looks amazing

 Shadows, Textures, Filters, Modifications, Realistic Visualization, Reflections, …

 Training videos are available at https://Holzmann-cfd.de

Advanced Post-Processing – Blender®


© Holzmann CFD | 11.12.2017. All rights reserved, in addition for copy, reproduction and edition

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