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The
project This project allows you to investigate the tools and techniques used in the creation, manipulation
brief and production of music. The project requires ‘hands-on’ practice and experimentation, allowing
you to develop your skills and build a well-rounded theoretical understanding of computer music
practices. You will use DAWs to process sound and produce music, whilst fully understanding
the tools and protocols required to do so.
Scenario
A music production house is looking to employ new composers and producers and has asked
applicants to provide a portfolio of their work, along with a guide as to how the work is made. The
role will involve training other new staff, and therefore the ideal applicant must have a solid
understanding of a variety of software and a wide range of skills and techniques to use them.
The music itself should be varied in style to demonstrate the flexibility and diverse working
methods applied to computer music composition.
Learning Outcomes
LO 2 Apply relevant audio and MIDI sequencing skills appropriate to the chosen style in the completion of a
composition
LO 3 Apply mixing skills to a composition, to create a stereo audio file exhibiting correct gain structure
throughout
LO 4 Review the composition highlighting current industry practice, using tutor and peer feedback to
identify strengths and areas for development
Learner declaration
I certify that the work submitted for this assignment is my own and research sources are fully
acknowledged.
LO4 Review the composition highlighting current industry practice, using tutor and LO4
peer feedback to identify strengths and areas for development
D2 Evaluate the composition
P9 Review the composition using feedback to M7 Assess the composition highlighting current industry
identify strengths and areas for development highlighting current industry
practice, using tutor and peer
practice, using tutor and peer feedback to identify strengths and
feedback to identify strengths and areas for development.
areas for development
The This project allows you to investigate the tools and techniques used in the creation, manipulation
project and production of music. The project requires ‘hands-on’ practice and experimentation, allowing
brief you to develop your skills and build a well-rounded theoretical understanding of computer music
practices. You will use computers to process sound and produce music, whilst fully
understanding the tools and protocols required to do so.
Scenario A music production house is looking to employ new composers and producers and has asked
applicants to provide a portfolio of their work, along with a guide as to how the work is made. The
role will involve training other new staff, and therefore the ideal applicant must have a solid
understanding of a variety of software and a wide range of skills and techniques to use them.
The music itself should be varied in style to demonstrate the flexibility and diverse working
methods applied to computer music composition.
TASKS EVIDENCE
Compose a piece of music in a chosen style, demonstrating technical, aesthetic and Submission is in
contextual awareness, and implement the techniques learnt over the course of study, the form of a
to meet the following requirements: composed piece of
music (minimum
duration 3 minutes)
(i) Style: The piece should be written in a style chosen by the student.
in a chosen style.
The submission
(ii) Length: The piece should be greater than 3 minutes long, and contextually linked to
should include the
stylistic considerations. For works greater than 10 minutes, please consult your
session file
Assessor.
containing all
required assets for
(iii) Instrumentation: The piece must contain at least four instrumental layers, which
successful
should be appropriate for the chosen style. For example, if you are writing RnB you
playback (audio
might use drums, bass, electric piano and acoustic guitar. You can add more layers if
files, plugins, fade
you want, and this may lead to a higher grade if they are incorporated well and add to
files, bounces, etc.)
the final work.
as well as a pre-
master
(iv) Structure: The piece must have a clear structure (AAA/ABA/Verse-Chorus). Think
(24Bit/48Khz) and
about how you can use contrasts to create different sections (e.g. through changes in
post-master
production process, instrumentation, texture and timbre, rhythm, melody and harmony).
(16Bit/44.1Khz)
stereo bounce of
(v) DAW: An industry standard DAW platform should be used, capable of successfully
the final piece in
completing all assessed tasks. Where a choice is possible, there should be some
WAV or AIFF
rationale for the decision beyond the student's familiarity.
format. There is no
maximum
(vi) MIDI: MIDI recording and sequencing skills should be implemented, to include step
composition length.
and real-time record, region edit and arrange, quantization, and velocity editing.
Greater use of MIDI functionality such as arpeggiation and transformation is required
for higher grades, however should be applied in such a way as to add to the final work.
(vii) Audio: Audio editing and arranging skills should be implemented, to include
position and placement, setting start and end points, trim, fade, crossfade, arrange and
normalization as appropriate. More advanced audio manipulations are needed for
higher grades, such as pitch and time operations.
(viii) Synthesis & sampling: Although synthesis and sampling are not directly
assessed in this unit, they are recommended in the module content. As such, the use
of contextual practices and techniques should be evident within the piece.
(ix) Mix: The final mix should exhibit correct gain structure throughout and techniques
learnt over the course of study should be implemented, to include balance and stereo
position; signal routing using channel, auxiliary, group and master buss signals; both
insert and send effects (chosen from categories, to include time-based, dynamic,
harmonic, modulation and spatial); the use of automation to control channel
parameters (volume and pan), instrument parameters, as well as mixer and global
parameters.
The mix approach should be contextually linked to the chosen style and reflect an
awareness of technical and aesthetic considerations.
(x) Master: Although mastering is not directly assessed in this unit at this level, it is
included within the recommended content. Basic EQ and compression/limiting should
be applied to the final pre-master, and a post-master bounce provided, adhering to an
industry standard deliverable.
Produce web content that explains in detail how you produced your composition, the The web content
compositional process and the key technologies used. Make reference to pre-existing can be a range of
recordings and consider where you were influenced when you chose to use production multi-media but
and engineering techniques from current industry practices. must include direct
reference to the
Use screenshots of the DAW and music notation to demonstrate the anatomy of the completed
finished composition. Use peer and tutor feedback to identify strengths for composition. Any
development. examples of pre-
existing recordings
must be credited.
The web content
can be password
encrypted.
Criteria The evidence shows you are able to: Achieved (tick)
P1 Compose a piece of music in a chosen style using an industry standard DAW
P2 Outline the key characteristics of the DAW used in the submission
P3 Demonstrate the style through the use of appropriate instrumentation,
arrangement and structure
P4 Apply basic audio arranging skills including position and placement, and
setting start and end points without unwanted audio artifacts (pops and clicks)
and normalize as appropriate
P5 Apply basic MIDI sequencing skills including step and real-time record,
quantization, and velocity editing
P6 Apply a minimum of four audio effects, each from a different category: time-
based, dynamic, harmonic, modulation and spatial
P7 Automate volume and pan functions throughout the arrangement as
appropriate
P9 Review the composition using feedback to identify strengths and areas for
development
M1 Apply production techniques relevant to the style (e.g. use of contextualised
techniques such as synthesis and sampling)
M2 Demonstrate general DAW project management skills
Action Plan
Summative feedback