Professional Documents
Culture Documents
Traditional
PM
Project Requirements
Commitments
Resources
Strategy
Spirit
Organization
Processes
Tools
Copyright© 2012 , The SPL Group, Aaron J. Shenhar, TLI, LLC
Adaptive
Project Processes
Revise Design
Revise Plans
Revise Requirements
Managerial Process
Design Process
When do you stop them?
Design &
Requirements Planning Specs Test Complete
Build
Revise Design
Revise Plans
Revise Requirements
Integration Differentiation
M
P PM FM F
Organization
P1 P2 P3 F1 F2 F3
F1 F2 F3
P1 How
P2 Advantages:
Advantages:
• Integration What • Differentiation
• Customer focus P3 • Expertise
• Product responsibility • Learning
• Business accountability • Tech. excellence
Difficulties: • Experts’ utilization
Disadvantages: • Politics
• No differentiation • Two boss system Disadvantages:
• Less expertise • Conflict about: • No integration
• Less tech. excellence • Resources, • No customer focus
• Less experts’ utilization • People, • No product responsibility
• Tasks, • No business accountability
• Time,
• Methods, etc.
Copyright© 2012 , The SPL Group, Aaron J. Shenhar, TLI, LLC
Recommended High Level View of
Your Project Organization
Solutions
Decisions Support Ideas
Information Information
Problems
Plans
Information Authority
Time
Level of Uncertainty
Time
Uncertainty of
Technical Specs and Design
Project Start
Ideal World
Levels Determined by
Novelty, Technology,
And Other Uncertainties
Real World
Requirements
Freeze
Project Completion
Uncertainty of Requirements
(Adapting PM to Context)
Project Goals
Uncertainty
Complexity
Constraints
Environment
»…
Copyright© 2012 , The SPL Group, Aaron J. Shenhar, TLI, LLC
Project Types
Technology
Super-High
Tech
High-Tech
Medium-Tech
Low-Tech
Regular
Fast/
Competitive
Time-Critical
Blitz
Complexity Novelty
Autonomy
Pace Time Control
Pure Project Organization
Copyright© 2012 , The SPL Group, Aaron J. Shenhar, TLI, LLC
Novelty Definitions
Project Novelty Definition Examples of Projects
Derivative Producing extensions or improvements Development of a new version of a
of existing products or services personal computer. Upgrading a production
line. Streamlining organizational
procedures.
Platform Creating new generations in existing A new automobile generation. A new
product lines. aircraft. A new generation of a cellular
system (i.e. forth generation).
New-to-the-Market Adapting a product from one market to The first PC, Microwave Oven, Commercial
a new market GPS.
New-to-the-World Introducing a new concept, a new idea, The first Enterprise Resource Planning
or a new use of a product, which the (ERP) package. The first photo-static
world has never seen before copying machine (Xerox). The first
Walkman. Segway, the personal
transportation system.
Definitions Uses only existing, well- Mostly existing Uses many new, recently Key project technologies do
established, and technologies; limited developed, existing not exist at the time of
mature new technology or a technologies project initiation
technologies new feature
Examples Construction, road Derivatives or New systems in a fast- New, unproven concepts
building, utilities, improvements of moving industry (e.g., beyond the
build-to-print products; new computers, military technological state of
models in established systems) the art (e.g., Apollo
industries (e.g., moon landing program)
appliances)
Resources
D 40-50%
C 20-30% Legend:
B 10-20% A- Low-Tech
B- Medium-Tech
Planned D: N+3 A 5-10% C- High-Tech
Resources
D- Super High-Tech
B: 1-2 – Number of
C: 2-3 Design Cycles
N – No. of cycles
required to choose
B: 1-2 the final
technologies
A: 1
Time
Project Project Scheduled Possible time
Initiation Completion
Ranges for
design freeze
Possible time ranges for design freeze, number of design cycles, Risk Areas
Contingency Resources
and risk areas for project outcomes
Complexity
Pace
Novelty
Regular -
Regular
A clear timeframe,
Fast/Competitive delays not critical
Pace
(Public, Govt., Internal)
Time-Critical
Fast/Competitive
Blitz Time to market is
a competitive advantage
Time-Critical
Pace Completion time is critical to success
(Window of opportunity – Y2K, Space)
Blitz
Crisis project
(War, natural disaster, Industrial crisis)
Complexity Novelty
Autonomy
Pace Time Control
Pure Project Organization
Copyright© 2012 , The SPL Group, Aaron J. Shenhar, TLI, LLC
Technology
Super-High
Tech
High-Tech
Medium-Tech
Low-Tech
Regular
Fast/
Competitive
Pace
New avionics
Technology
Super-High
Tech
High-Tech
Medium-Tech
Low-Tech
Array System Assembly Novelty
Fast/
Competitive
Required style
Time-Critical Dr = (Pl, HT, Ar, F/C)
Actual style Da = (Pl, MT, Sy, F/C)
Blitz
Pace
»Adaptive Planning
»Selecting PM Style
»Communication Language
»Putting a Project Back on Track
»Retrospective Analysis
Copyright© 2012 , The SPL Group, Aaron J. Shenhar, TLI, LLC
So Why Major Programs Still Fail?
Instead of asking,
We should ask,
Challenge Management
Novelty
Technology
Complexity
Pace
Other
Copyright© 2012 , The SPL Group, Aaron J. Shenhar, TLI, LLC
Airbus 380
Other
Copyright© 2012 , The SPL Group, Aaron J. Shenhar, TLI, LLC
Boeing 787
Dimension Level New Challenge What to Do
Novelty 2 Typical
Other
Copyright© 2012 , The SPL Group, Aaron J. Shenhar, TLI, LLC
Quantifying the Challenge Level
Type C Type D
High-Tech Super High-Tech
Copyright© 2012 , The SPL Group, Aaron J. Shenhar, TLI, LLC
The Space Shuttle Program
Technology
Super-High
Tech
High-Tech
Medium-Tech
Low-Tech
Array System Assembly C/M Novelty
Regular
Fast/
Competitive
Blitz
Pace
»Adaptive Planning
»Selecting PM Style and Process
»Communication Language
»Putting a Project Back on Track
»Retrospective Analysis
Copyright© 2012 , The SPL Group, Aaron J. Shenhar, TLI, LLC
Dynamic Project Management
Expect Change!
Spiral Development
Level of Uncertainty
Time
Technology
Complexity Novelty
Pace
Copyright© 2012 , The SPL Group, Aaron J. Shenhar, TLI, LLC
Project Types
Technology
Super-High
Tech
High-Tech
Medium-Tech
Low-Tech
Regular
Fast/
Competitive
Time-Critical
Blitz
Technology
Novelty
Medium-Tech
Low-Tech
Complexity Novelty
Pace
Complex organization
Technology
Formality Increases
Complexity
Array System Assembly Component Novelty
Pace
Technology
Novelty
Complexity
Regular
Fast/
Competitive Autonomy
Time Control
Time-Critical
Pure Project Organization
No Matrix
Blitz Pace
Complexity Novelty
Autonomy
Pace Time Control
Pure Project Organization
Copyright© 2012 , The SPL Group, Aaron J. Shenhar, TLI, LLC
Segway
Denver Airport
Technology
Super-High
Tech
Fast/
Airport
Competitive Construction
Project
Time-Critical
Blitz
Pace
High-Tech
Medium-Tech
Low-Tech
Regular
Fast/
Competitive
Pace