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Ragnarok
Online II's stat system is based on that of Ragnarok Online's stat system.
Contents
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Raising Stats
Unlike RO, RO2's stat system utilizes two kinds of stat systems: fixed stats and bonus stats.
Fixed stats are stats that are set by the game and cannot be modified directly. Bonus stats are
stats that can be adjusted similarly to that of RO and work in conjuction with gear and cards to
customize the performance of one's character.
The maximum amount of points players can put into any one stat is currently 50.
STR
Strength: This stat directly increases your physical damage, allowing you to deal damage even if
you don't equip any weapons if you invest a sufficient amount of STR.
AGI
Agility: Increases your attack speed and chance of dodging. (On seaRO2, this stat is known as
Dexterity (DEX) for some reason.)
VIT
Vitality: This stat determines how much damage you can take in battle. Increases HP recovery %
of potions.
INT
Intelligence: Primary stat for spellcasters, this is used to increase their MATK and MDEF.
WIS
Sub-Stats
All Rates are determined by this formula:
AGI builds who are unaware of this will be saddened or panic as they notice their 20%
Crit Rate gradually drop.
DEF
HIT
Hit Rate: Accuracy; increases as you level such that your base Hit Rate will be 95% against
monsters at your level.
CRIT
Critical Hit Rate: Critical hits and heals do twice as much; increased by AGI.
Haste
Increases normal Attack speed; increased by blue/purple equipment.
Vigor
Dodge
Parry