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GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: AMD Radeon HD 5450 (ID=0x68f9)
Vendor: ATI
VRAM: 1010 MB
Driver: 15.301.1901.0
Begin MonoManager ReloadAssembly
Platform assembly: D:\Sistemas respaldos y
aplicaciones\Games\Steam\steamapps\common\Deep Space Waifu Flat Justice\Deep Space
Waifu Flat Justice_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Sistemas respaldos y aplicaciones\Games\Steam\steamapps\common\Deep
Space Waifu Flat Justice\Deep Space Waifu Flat Justice_Data\Managed\UnityEngine.dll
into Unity Child Domain
Platform assembly: D:\Sistemas respaldos y
aplicaciones\Games\Steam\steamapps\common\Deep Space Waifu Flat Justice\Deep Space
Waifu Flat Justice_Data\Managed\Assembly-CSharp-firstpass.dll (this message is
harmless)
Loading D:\Sistemas respaldos y aplicaciones\Games\Steam\steamapps\common\Deep
Space Waifu Flat Justice\Deep Space Waifu Flat Justice_Data\Managed\Assembly-
CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Sistemas respaldos y
aplicaciones\Games\Steam\steamapps\common\Deep Space Waifu Flat Justice\Deep Space
Waifu Flat Justice_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Sistemas respaldos y aplicaciones\Games\Steam\steamapps\common\Deep
Space Waifu Flat Justice\Deep Space Waifu Flat Justice_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly: D:\Sistemas respaldos y
aplicaciones\Games\Steam\steamapps\common\Deep Space Waifu Flat Justice\Deep Space
Waifu Flat Justice_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is
harmless)
Loading D:\Sistemas respaldos y aplicaciones\Games\Steam\steamapps\common\Deep
Space Waifu Flat Justice\Deep Space Waifu Flat Justice_Data\Managed\Assembly-
UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Sistemas respaldos y
aplicaciones\Games\Steam\steamapps\common\Deep Space Waifu Flat Justice\Deep Space
Waifu Flat Justice_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Sistemas respaldos y aplicaciones\Games\Steam\steamapps\common\Deep
Space Waifu Flat Justice\Deep Space Waifu Flat Justice_Data\Managed\Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly: D:\Sistemas respaldos y
aplicaciones\Games\Steam\steamapps\common\Deep Space Waifu Flat Justice\Deep Space
Waifu Flat Justice_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Sistemas respaldos y aplicaciones\Games\Steam\steamapps\common\Deep
Space Waifu Flat Justice\Deep Space Waifu Flat
Justice_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Sistemas respaldos y
aplicaciones\Games\Steam\steamapps\common\Deep Space Waifu Flat Justice\Deep Space
Waifu Flat Justice_Data\Managed\UnityEngine.Networking.dll (this message is
harmless)
Loading D:\Sistemas respaldos y aplicaciones\Games\Steam\steamapps\common\Deep
Space Waifu Flat Justice\Deep Space Waifu Flat
Justice_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Sistemas respaldos y
aplicaciones\Games\Steam\steamapps\common\Deep Space Waifu Flat Justice\Deep Space
Waifu Flat Justice_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is
harmless)
Loading D:\Sistemas respaldos y aplicaciones\Games\Steam\steamapps\common\Deep
Space Waifu Flat Justice\Deep Space Waifu Flat Justice_Data\Managed\TextMeshPro-
1.0.55.56.0b11.dll into Unity Child Domain
- Completed reload, in 0.052 seconds
Platform assembly: D:\Sistemas respaldos y
aplicaciones\Games\Steam\steamapps\common\Deep Space Waifu Flat Justice\Deep Space
Waifu Flat Justice_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Sistemas respaldos y
aplicaciones\Games\Steam\steamapps\common\Deep Space Waifu Flat Justice\Deep Space
Waifu Flat Justice_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on Reporter
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed
UnloadTime: 1.862178 ms
[Load]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Cut index: 13
(Filename:
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Line: 51)
[EndStageMapAndPlayerReset] SetOnlyFreeScroll
(Filename:
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Line: 51)
[End] Cutscene
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[Cutscene Index] 13
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[EndStageMapAndPlayerReset] SetOnlyFreeScroll
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[EndStageMapAndPlayerReset] StopFreeScroll
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[EndStageMapAndPlayerReset] CancelLerp
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[Save]
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Line: 51)
[Save]
(Filename:
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Line: 51)
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Checking locked selector!
(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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(Filename:
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Blue
(Filename:
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bulletSelected: 0
(Filename:
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Coroutine 'OnDamage' couldn't be started because the the game object 'Girl_Sight'
is inactive!
Coroutine 'OnDamage' couldn't be started because the the game object 'Girl_Sight'
is inactive!
[EndStageMapAndPlayerReset] StopFreeScroll
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[EndStageMapAndPlayerReset] CancelLerp
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[Save]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[Save]
(Filename:
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Line: 51)
[Save]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[Save]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)