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Teacher’s name: Ms.

Wheatley Unit Overview: Oz-Tag Class: Year 7

Term: 3 (Practical lessons x 5) Week/s: 3 – 9

Unit Description:
This unit will focus on the sport of Oz-Tag through a game sense approach within a movement setting. Throughout this unit students will practise and learn
to perform movement skills with both accuracy and consistency in a range of movement settings focusing on the game of Oz-Tag. This will be supported
through opportunities for students to build understanding of the game and its characteristics of play such as; decision making, skills, and strategies and
tactics, through both individual and team situations.

Strand Outcomes Skills


4.11 Communicating - adapts and evaluates
communication skills and strategies to justify
Strand 2: Movement Skill & 4.4 A student demonstrates and refines movement skills in a range of opinions, ideas and feelings in increasingly
Performance contexts and environments. complex situations

4.12 Decision-Making - assesses risk and social


influences and reflects on personal experience
to make informed decisions

4.13 Interacting - adopts roles and


responsibilities that enhance group cohesion
and the achievement of personal and group
objectives

4.15 Planning - devises, applies and monitors


plans to achieve short-term and long-term goals

Learn About’s/Learn To’s Teaching & Learning strategies Resources/Equip needed (overview)
Students learn about: Lesson 1:
• types of movement skills Students will establish the concept of what Principles of play are and what - Oz-Tag footballs
– fundamental 
 the principles of play specifically for Oz tag are. They will gain an
– specialized 
 understanding of the rules and important elements of the game. Students - Whistle
– locomotor and non-locomotor will learn the basic skills needed for the game of Oz-Tag through
– manipulative 
 participation in a range of skill movement activities. - Notepad & pens

• aspects of movement skill - Cones


development Lesson 2:
– body control and awareness 
 Students participate in various activities to establish a key component Oz - Braids
– object manipulation and control 
 tag, individual and team decision-making. Students learn ways to
– anticipation and timing 
 successful maintain and gain possession in team settings whilst building on - Hula Hoops
– technique 
 the key skills needed within an Oz-Tag game.
- Oz-Tags & Oz-Tag belts
Students learn to: Lesson 3:
• practise and refine fundamental and Students build on their decision making in game play and begin with an - Soft foam balls
specialized movement skills in activity that provides the groundwork for the principle of this lesson; team
predictable and dynamic learning work. In all activities students are encouraged to work with their teammates,
environments 
 focusing on each others strengths to strategizes successful pathways to
scoring a goal.
• participate in a variety of movement
activities to demonstrate and Lesson 4:
enhance body control, body Students will begin with an agility and reaction time warm up to encourage
awareness, object manipulation, similar movements that will be necessary in Oz-Tag game (tagging and
anticipation and timing 
 chasing opponent). Students will focus on key skill components for
attacking (correct passing, drawing and passing & running into gaps) and
defending (decision-making, make yourself look big, communication &
tagging). Will lead into a round robin competitive Oz-Tag tournament.

Lesson 5:
Students will understand the aspects of competition and allow them to
adapt prior unit learning in through a competitive round robin World Cup
tournament. They will understand to work as a team, understand the
importance of officials and their roles, and sportsmanship.
Year 7 – Oz-Tag
Teacher’ s name: Ms. Wheatley Stage /Year/Class: Stage 4, Yr. 7 PE 6

Strand/s: Lesson number: 1 of 5 – Oz-Tag


2 Movement Skill & Performance
Knowledge/Understanding Outcomes: Skills/Values:
4.4 A student demonstrates and refines movement skills in a range of contexts and 4.12 Decision Making
environments. 4.14 Moving
Students will Learn About Students will Learn to
• types of movement skills • practise and refine fundamental and specialized movement skills in predictable
– fundamental 
 
 and dynamic learning environments 

– locomotor and non-locomotor 

• participate in a variety of movement activities to demonstrate and enhance body
• aspects of movement skill development control, body awareness, object manipulation, anticipation and timing 

– body control and awareness
– anticipation and timing 


Learning and Teaching Strategies Key Teaching Points Equipment/


Resources
• Introduction - When tagged you play the ball
Introduce Oz-Tag rules and skills involved. - Can kick on the last tackle (below waist). No tackling. 5
Find out what students know and understand prior to explaining. chances with possession. When passing the ball, it must
go behind you. Whistle

Warm up – Tagging Students will learn about agility, dodging, tagging & 2 different coloured
Students will be given 2 tags each. The aim of the game is to try and collect as many awareness. Oz-Tags
tags as possible before times up in the allocated area.

• Body KTP: Braids


Activity: Bullrush - the twist and swivel Agility, awareness, light on your feet, reaction time.
- Start with 2 defenders in the middle. Look for space; be aware of people around you. Use
- Call bullrush, all students are to run to the opposing boundary. running skills such as dodge, twist and swivel used in Oz-
- Defenders try to tag as many people as possible (only has to remove one tag). Tag. Cones
- When tagged, that person joins the defending team.
- Last student left will be the winner & defender for the following game.
KTP:
- Focus on speeding up before passing to reduce forward 5 x Footballs
Activity: Run, Pass & Dump
pass, hands should end up where you want the pass to go
- 3-4 teams (depending on numbers)
- Dump the ball in front, roll ball with your feet
- Students run in lines (airplane or V shape) to marked spot and pass it along the line
Learning and Teaching Strategies Key Teaching Points Equipment/ Resources

- Dummy half picks up


Introduce after 3 passes students are to dump the ball and have a dummy half ready - Hands either side of ball when passing
to pick up the ball. - Pass across your body’

Progression: Run, Dump & Kick


- Same teams and movement required KTP: Grubber Kick
- Students run out to marked cone, turn around and grubber kick it back to their - Eyes on the ball
teammate - Drop the ball onto foot, don’t throw in the air
- Kick below waist height
Add relay once competent. - Non-kicking foot planted and beside ball when
kicked

• Conclusion
What skills did you use throughout each game?
The skills performed in todays lesson, could they be transferred into other sports?
What sports might they be?
Year 7 – Oz-Tag
Teacher’ s name: Ms. Wheatley Stage /Year/Class: Stage 4, Yr. 7 PE 6

Strand/s: Lesson number: 2 of 5 – Oz-Tag


2 Movement Skill & Performance
Knowledge/Understanding Outcomes: Skills/Values:
4.4 A student demonstrates and refines movement skills in a range of contexts and 4.11 Communicating
environments. 4.12 Decision Making 4.14 Moving
Students will Learn About Students will Learn to
• types of movement skills • practise and refine fundamental and specialized movement skills in predictable
– fundamental 
 
 and dynamic learning environments 

– locomotor and non-locomotor 

• participate in a variety of movement activities to demonstrate and enhance body
• aspects of movement skill development control, body awareness, object manipulation, anticipation and timing 

– body control and awareness
– anticipation and timing 


Learning and Teaching Strategies Key Teaching Points Equipment/ Resources

• Introduction To organise teams, get students to select


Reiterate Oz-Tag rules and skills involved. tags with same colour (must have 2 green
Find out what students learnt and understood from last lesson. tags, not 1 pink and 1 green). From their Whistle
split teams according to colours chosen by
Warm up: them. 2 different coloured Oz-Tags
TAG BALL KTP:
- 2 teams Communicate, pass and move, move to
- Tag opposition with the ball to eliminate opposition create a pass, etc. Braids
- Netball rules – add more balls if too easy Agility, pressure, reaction time.

KTP: Cones
• Body Decision-making is key element in this
Rob the nest game.
- 4 teams positioned at each corner of a square grid Focus on agility, awareness, light on your 8 x Footballs
- Aim is to steal as many balls from the centre circle as possible feet, reaction time.
- 1 team member is allowed to go out at a time Look for space; be aware of people around
you. Use running skills such as dodge, twist
and swivel used in Oz-Tag.
Learning and Teaching Strategies Key Teaching Points Equipment/ Resources

Team members have 3 choices for their turn:


1: You grab a ball from the centre Split teams of 4 into 3.
2: Grab a ball from another teams nest Stages:
3: Tag someone with a ball (if tagged with a ball you must drop it where you were 1 – running without being tagged
tagged) 2 – running with ball in hand without being tagged
3–2v1
Must pass the ball back to your team and they must catch it for ball to be safe in your
teams nest. 2 v 1 - Draw and pass when the defender closes in.

Activity: TAG GAUNTLET


- 3 stages (rotate groups of students)
- Attackers one at a time must try get through the gauntlet without being tagged
- Defenders can only move side-to-side to tag

• Conclusion
What skills did you use throughout each game?
The skills performed in todays lesson, could they be transferred into other sports?
What sports might they be?
Year 7 – Oz-Tag
Teacher’ s name: Ms. Wheatley Stage /Year/Class: Stage 4, Yr. 7 PE 6
Strand/s: Lesson number: 3 of 5 – Oz-Tag
2 Movement Skill & Performance
Knowledge/Understanding Outcomes: Skills/Values:
4.4 A student demonstrates and refines movement skills in a range of contexts and 4.11 Communicating
environments. 4.12 Decision Making 4.14 Moving
Students will Learn About Students will Learn to
• types of movement skills • practise and refine fundamental and specialized movement skills in predictable
– fundamental 
 
 and dynamic learning environments 

– locomotor and non-locomotor 

• participate in a variety of movement activities to demonstrate and enhance body
• aspects of movement skill development control, body awareness, object manipulation, anticipation and timing 

– body control and awareness
– anticipation and timing 


Learning and Teaching Strategies Key Teaching Points Equipment/ Resources

• Introduction
Reiterate importance of decision-making in game situations. Discuss importance of Check for correct uniform, absences and injuries. Whistle
working as a team through communication and team strategies.
X x x x x x x x x BR x x x
Warm up: Stuck in the Mud (modified) ____________________ Oz-Tags
One student is the ball runner (BR).
All student line up at one end of the court including the ball runner, whilst the 2
taggers begin in the middle. Students run to the other side, if tagged the ball runner Tagger, Tagger
must ‘play the ball’ to their peer to release them. Braids
If ball runner is tagged they must pass the ball to another player as they are now
stuck. ____________________

Dodge the taggers, use the correct play the ball, Cones
attack the gaps.
• Body
Get students to select one colour tag (green tags or
Activity: Hoop Ball
pink tags) to help distinguish teams for later. 6 x Footballs
- 25m by 30m field with scattered hoops on the field
-2 teams (spread out on the field)
- Each team will receive a ball, however teams can have possession of 2 balls if the
opposition loses it
4 x Hoops
- Carry the ball or pass to a player inside a hoop = 1 point
Learning and Teaching Strategies Key Teaching Points Equipment/ Resources

KTP:
Hoop Ball activity continued… Agility, awareness, light on your feet, reaction time.
- To stop the other team scoring they must tag the person with the ball. If this is done Look for space; be aware of people around you.
the ball is given to the other side Use running skills such as dodge, twist and swivel
- Highest score wins used in Oz-Tag.
Communicate.

Progression: 3D Offside Tag Reinforce and support the transfer of previous


- 2-3 teams depending on numbers week’s learning into complex game
- Students begin in the same organisation as a regular Oz-Tag game
 5 touches before change over Move to create a pass, communicate with your
 When touched, play the ball must occur teammates, devise strategies with and without
 Forward passes are allowed possession, eyes up and be aware of your players
 Ball must be put down in the end zone to score a ‘try’ and the opposition.
 Defence must be in line with the ref when ball is being played

END ZONE

X X X X X X X X

O O O O O O OO

END ZONE

• Conclusion
Where did you need to apply decision-making and communication throughout the
games?
What happened when you did and didn’t apply them?
Did team strategies throughout assist in your teams success?
Year 7 – Oz-Tag
Teacher’ s name: Ms. Wheatley Stage /Year/Class: Stage 4, Yr. 7 PE 6

Strand/s: Lesson number: 4 of 5 – Oz-Tag


2 Movement Skill & Performance
Knowledge/Understanding Outcomes: Skills/Values:
4.4 A student demonstrates and refines movement skills in a range of contexts and 4.11 Communicating
environments. 4.12 Decision Making 4.14 Moving
Students will Learn About Students will Learn to
• types of movement skills • practise and refine fundamental and specialized movement skills in predictable
– fundamental 
 
 and dynamic learning environments 

– locomotor and non-locomotor 

• participate in a variety of movement activities to demonstrate and enhance body
• aspects of movement skill development control, body awareness, object manipulation, anticipation and timing 

– body control and awareness
– anticipation and timing 


Learning and Teaching Strategies Key Teaching Points Equipment/ Resources

• Introduction .
Allow students to grab tags while you are setting up the field. Remind them to grab
matching coloured tags.
Whistle
Warm up: Colour v Colour Students are to be a metre distance away from their
- Teams line up back-to-back 1m apart pair.
- E.g. when orange is called, all students with green tags must chase their partner KTP: Oz-Tags
with an orange tag to attempt to get them before they reach the line (15-20m away). Agility, awareness, light on your feet, reaction time.
Anyone who makes it to the end without being tagged gets a point for their team.
Repeat a 5-7 times. Braids

Cones

2 x Oz-Tag Footballs
• Body
KTP:
Activity: Tag Gauntlet
Draw and pass & reaction time. Notepad & pen
Students participate in a continual tag gauntlet game. Reiterate skills and rules learnt
in this activity in a previous lesson.
When progression is added, students are given 5-
- Mark out area as diagram suggests
10min to come up with strategies and tactics for
- 2 teams (attackers v defenders), teams will take turns performing both roles attacking and defending before starting each game.
Learning and Teaching Strategies Key Teaching Points Equipment/ Resources

Tag Gauntlet activity continued…


- Each player has a ball whilst travelling through the gauntlet, to enhance ball They will be given time before 2v1 and given time
carrying skills before 3v2 gauntlet.
- Defenders are only allowed to move along a horizontal path (may not move
forward)
- Attackers aim to make it through the gauntlet without being tagged, using agility
skills to evade defenders
Once students understand and feel competent, modify the game to make harder.
Progression:
- Start 2 v1
- Time limit on how many times you can go through the gauntlet
- Then add 3 v 2

• Conclusion
Organise World Cup Round Robin tournament teams
Ask students what skills they have learnt, the strategies and tactics they implemented
for next lesson and explain how it will work so time is
as a team and individual, and what principles of play they used to maintain and gain
not wasted next lesson.
possession throughout previous lessons and todays lesson.
Write down each teams country and who is in that
Tell students to remember those for our round robin World Cup tournament next
team so you have a record for next lesson.
lesson.
Year 7 – Oz-Tag
Teacher’ s name: Ms. Wheatley Stage /Year/Class: Stage 4, Yr. 7 PE 6

Strand/s: Lesson number: 5 of 5 – Oz-Tag


2 Movement Skill & Performance
Knowledge/Understanding Outcomes: Skills/Values:
4.4 A student demonstrates and refines movement skills in a range of contexts and 4.11 Communicating
environments. 4.12 Decision Making 4.14 Moving
Students will Learn About Students will Learn to
• types of movement skills • practise and refine fundamental and specialized movement skills in predictable
– fundamental 
 
 and dynamic learning environments 

– locomotor and non-locomotor 

• participate in a variety of movement activities to demonstrate and enhance
• aspects of movement skill development body control, body awareness, object manipulation, anticipation and timing 

– body control and awareness 

– object manipulation and control 

– anticipation and timing 

– technique 


Learning and Teaching Strategies Key Teaching Points Equipment/ Resources

• Introduction
Reflect on past lessons.
Whistle
Warm up: Dynamic and Static stretching Students recognise importance of warming up
- Students are shown different types of dynamic and static stretching techniques before physical activity
performed before competition or physical activity 2 different coloured Oz-
- Dynamic – jog around court, high knees, butt kicks, side-to-side, lunges etc. Tags
- Stretches – quads, hamstrings, glutes, hip flexors, calves etc. Students who are not in uniform or are injured can
assist in duties such as scorekeeper, assistant
referee, etc. Braids
• Body
World Cup Tournament: Round Robin KTP:
- 3-4 teams (depending on numbers) Agility, awareness, light on your feet, reaction time. Cones
- 1-2 games at a time Look for gaps to run in between. Use running skills
- Each team will play one another, which will then lead into the finals such as dodge, twist and swivel.
Draw and pass, speed up forward before passing, 2 x Footballs
Rewards will be given to best and fairest players (sportsmanship), player of the pass backwards and hands out ready to catch.
tournament, play of the tournament and winning team. Communicate with team players.
Notepad & pen
Learning and Teaching Strategies Key Teaching Points Equipment/ Resources

• Conclusion
What skills did you use throughout each game?
What team strategies and tactics did you implement?
Did you use the same strategy and tactics for each team or did you need to modify
them?

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