Professional Documents
Culture Documents
Competence to develop:
Topics to develop:
The academic course consists of three (3) academic credits, whose field of training is the
discipline and has a professional nature- elective in the program of industrial engineering
that offer the UNAD; in addition, it is theoretical. After you understand and internalize the
knowledge of the three preliminary courses of operations research (linear programming
methods deterministic, probabilistic methods) and the support in the acquired knowledge
in statistics and probability and Statistical Inference, the student is able to start the course
of decision theory, where it seeks to understand the methods, operations and definitions
on the different techniques of application in the decisions that depend on the type and
quality of the information obtained.
Phase 4. Solve problems by applying the algorithms of Unit 2, taking into account the
following steps:
Stage 12. Individual activity: Individual review of the activity guide and bibliographical
references required and complementary for the development of the activity.
Group activities:
Stage 13. Discussion and analysis of the problems raised, revision of the algorithms to
be applied and development of the activities proposed in the Collaborative Learning
Environment.
Note: Collaborative activities must be developed individually to meet all the problems
solved, the team discusses, corrects, consolidates and presents the contributions of all
the participants in the activity. To divide among the members of the collaborative groups
the proposed problems is not a methodology of the course, as the qualification will be
done according to the contributions presented individually.
Stage 14. Development of practical activities, use of Excel Solver. Review of the guides
in the Practical Learning Environment
Stage 15. Individual e-portfolio solving in the evaluation and monitoring environment.
Stage 16. Consolidation of the final work and rise in the Evaluation and Monitoring
Environment.
Activities to develop
Stage 12. Individual activity: With the reading and analysis of the problem contained in
the integrated guide of activities which is in the Collaborative Learning Environment, the
scenarios are reviewed, preparing to discuss the solution of the problem.
Do not forget to gather the necessary information to learn new concepts, principles and
skills that will help you in the process. In the Collaborative Work forum and in the
discussion topic called Phase 4. Collaborative work 2, start the activity by calling
colleagues, identifying the roles and pointing out the one you will assume.
Stage 13. The team should use the knowledge they already have, the details of the
problems that are proposed and that will be discussed for its subsequent resolution. It
outlines the possible algorithms that will need to solve each of the decision problems
under risk environment. Generate a list of response methods group, then solve them
according to the following indications of the problem:
In the company ABC several alternatives are presented to choose the best technology of
four possible, whose performance depends on the adaptation of the workers who will
manipulate the equipments that comprise it. The expected benefits of each alternative
and degree of adaptation of the workers are given in the table, in millions of pesos ($).
For Hurwicz please assume an alpha of 0,6.
Event
A warehouse of finished products that leases its services to imports from the USA, must
plan its level of supply to satisfy the demand of its customers in the day of love and
friendship. The exact number of crates is not known, but is expected to fall into one of
five categories: 510, 620, 650, 710 and 730 crates. There are therefore four levels of
supply. The deviation from the number of hoppers is expected to result in additional costs,
either due to excessive supplies or because demand can not be met. The table below
shows the costs in hundreds of dollars (US $). For Hurwicz please assume an alpha of
0,65.
Event
e1(580) e2(720) e3(750) e4(790) e5(830)
Alternative
e1(580) 1571 1620 2065 2201 2561
e2(720) 1515 1859 2005 2192 2645
e3(750) 1554 1669 2115 2217 2406
e4(790) 1370 1809 2062 2295 2374
e5(830) 1451 1867 2100 2250 2473
Table 2. Cost matrix
A warehouse of finished products that leases its services to imports from the USA, must
plan its level of supply to satisfy the demand of its customers in the day of love and
friendship. The exact number of crates is not known, but is expected to fall into one of
five categories: 580, 720, 750, 790 and 830 crates. There are therefore four levels of
supply. The deviation from the number of hoppers is expected to result in additional costs,
either due to excessive supplies or because demand can not be met. The table below
shows the costs in hundreds of dollars (US $). For Hurwicz please assume an alpha of
0,55.
Event
e1(580) e2(720) e3(750) e4(790) e5(830)
Alternative
e1(580) 1144 982 1019 1032 1069
e2(720) 1175 1019 857 1019 1057
e3(750) 1069 1138 1044 1094 1182
e4(790) 1019 932 1200 1032 932
e5(830) 1007 1032 894 1188 1200
Graphical solutions are only applicable to games in which at least one of the players has
only two strategies. Consider the following 2 x n game:
Player 2
Strategy
A B C
Player I 25 33 29
1 II 32 27 29
Graphical solutions are only applicable to games in which at least one of the players has
only two strategies. Consider the following game m x 2:
Player 2
Strategy
A B
I 23 31
Player 1 II 29 25
II 26 29
The games represent the latest case of lack of information where intelligent opponents
are working in a conflicting environment. The result is that a very conservative criterion
is generally proposed to solve sets of two people and sum zero, called minimax - maximin
criterion. To determine a fair game, the minimax = maximin, it is necessary to solve the
stable strategy through the Solver.
According to Table 4 find the value of the game by means of the graphical method applied
to matrices 2 x n or m x 2.
According to Table 5, find the value of the game by means of the graphical method applied
to matrices 2 x n or m x 2.
Solve the game of players A and B to determine the value of the game, using the proposed
Excel tool, according to the data in table 6.
Step 14. Enter the Practical Environment, in this space videos are presented for the use
of the WinQSB or the Excel Solver Plug-in and practical tutorials to develop the proposed
activities, remember to attach screenshots to your final collaborative work, the income
and results table for the problems raised. In this same space you can carefully review the
Guide for the use of educational resources.
Stage 15. Individually fill out the e-portfolio journal, so that it can verify the recording of
its difficulties and strengths with the activity of the practical environment, recognizing the
contribution for its professional life the use of the algorithms of the course, the which is
in the Evaluation and follow-up environment, to record what is identified in the e-portfolio
in the conclusions of the collaborative work that is found in the Collaborative Learning
environment and thus consolidate the definitive group work.
Step 16. The leader of the group should upload a single PDF file in the Evaluation and
Monitoring Environment, in the designated space called Phase 4. Collaborative Work 2.
Environment
Collaborative learning environment - Evaluation and monitoring
for the
environment
development
Individual:
None in this activity.
Collaborative:
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