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NBA Live 08 Current Rosters 3.

7 (Roster Only)
---------------------------------------------
Date: 31/05/10
Key features:
- 2009/2010 Final Season Rosters accurate as of May 31st, 2010
- Player ratings updated for more realistic performance
- Primacy ratings updated for better shot distribution
- Player positions and data updated/corrected
- Cyberfaces and portraits for missing players
- East/West All-Stars Updated for All-Star Weekend 2010
- Rookie/Sophomore teams Updated for All-Star Weekend 2010
- Fatigue Fix by Maek
- Player Accessories Updated
- Contract & Salary Info Updated
- Seattle Supersonics changed to Oklahoma City Thunder
- Logos, courts and jerseys updated for the 2009/2010 season
- Fixed Installation Routine
- Fixed Shoes
- Fixed Legends Ratings
- Coaches Updated
- Second 90s All-Stars team added
- Some Go To Moves and Signature Shots updated
- Hot Spots updated by nbalive06user1
- Final 2008/2009 Season Rosters
- Individual Team Jerseys for the Rookie Challenged Fixed/Updated

!!! IMPORTANT !!!


Please note that this download only contains the updated rosters. If
you want to make use of all the art updates, please download the
full package.

Copyright (c) 1996-2009, All Rights Reserved.


Written by Andrew Begley.
Please send ALL feedback/questions regarding this Roster Patch to:
andrew@NBA-Live.com
NONE of the files included in this archive may be modified and redistributed
without expressed permission from us.
This Roster Update and all related files are freely distributable, as
long as all files included in the package remain unchanged and you don't
sell it for profit. Please ask my permission before you use this
roster as a base for your own work.
You can always get the latest version from the NBA Live Series Center
at http://www.nba-live.com

Introduction
------------
This is an unofficial patch for the commercial game NBA Live 08 by
EA Sports. It provides the game with data of new players who were not
originally in the game, and generally updates the rosters regarding
trades, free agents, injuries, positions, ratings, overall team
performance, jersey numbers, salaries and more.
Please note that this patch is not guaranteed to be compatible with all
other updates (particularly custom aiact.viv files). It has been tested
thoroughly to ensure there are no issues with the databases or files included
in the update. Before reporting any issues with this update, please make sure
there are no conflicts with other patches you have installed.

Installation
------------
To install the rosters, simply run install.exe.
The installation file should automatically detect folder where you've
installed NBA Live 08 (by default, this is C:\Program Files\EA Sports\NBA Live 0
8).
If the art does not appear to be installed properly, run a Windows search for
mijorda.fsh to see where the art files have been placed and move them to your
sgsm folder.
This patch includes updated team jerseys in .viv format. If you have any updated
jersey
art in your sgsm folder, it will be loaded instead of the .viv files. If you're
having
any problems with incorrect jerseys showing up (particularly those for Oklahoma
City)
look for the jersey updates in your sgsm folder and remove them so that the data
in the
.viv file is loaded instead.

What you'll find


----------------

1. 2009/10 Rosters (NLSC0910)


-------------------------------------------------
2009/10 Season Rosters
2. 2008/09 Uninjured Rosters (0910Uninjured)
-------------------------------------------------
2009/10 Season Rosters Ignoring Injuries
3. 2008/09 Rosters (NLSC0809)
-------------------------------------------------
Final 2008/09 Season Rosters
4. 2008/09 Uninjured Rosters (0809Uninjured)
-------------------------------------------------
Final 2008/09 Season Rosters Ignoring Injuries

Frequently Asked Questions


--------------------------
Q: How do I install the patch?
A: Run install.exe.
Q: Will you send me the updates via email?
A: Sorry, no. You can always download the latest version from www.nba-live.com
Q: I have feedback about the roster, are you interested?
A: Of course. All corrections and suggestions can be emailed to me, or submitted
via the NLSC Forum
Q: Will the patch affect my season in progress?
A: No, it will only provide an update for the default rosters which can then be
used to begin
a new Dynasty/Season
Q: Can I apply the patch to Dynasty/Season mode?
A: Not without losing season data. Technically it's possible to transfer some da
ta over but the work
it would take is about the same as it would for me to create the patch in the
first place! You can
overwrite the coaches.dbf and teamgear.dbf files in your season with the one
from the roster update though.
No season data is stored there so it's safe to replace.
Q: When will you include (insert legend here)/(insert trade here)/(insert featur
e to update here)?
A: For trades, check the date of the release. If it didn't happen at the time of
the release, it won't be in the
update. It will be in the next one, since that's the whole point of a roster
update. ;) Legends will be included
whenever I can get the time and one of the talented patchmakers in our commun
ity can provide me with a cyberface
for him. I like to pack as much as I can into most updates but I don't always
have the time.
Q: When will the next patch be released?
A: As soon as it's ready and not a moment sooner. ;) Check the NLSC news and the
Next Release Date topic in the
NLSC Forum for approximate dates and progress reports.
Q: Why do you sometimes delay the patch?
A: I'm afraid my life doesn't revolve around the patch and sometimes I have othe
r committments. I update the rosters
in my spare time and I don't always have much time do spare. I hate keeping e
veryone waiting as I've found there's
a lot of supportive and enthusiastic folks who use my rosters but my life has
to come before a video game. I do my
best to make sure I release the best update possible so I'd rather take my ti
me than rush out a release and then have
to make a bunch of corrections.
Q: Will this update work for the console versions?
A: No, sorry. It's for the PC only.
Q: Will you make updates for the console versions?
A: Again, no. Sorry. I have neither the time nor the hardware. But if anyone sub
mits a file to the NLSC I'll be sure
to post it in the database.
Q: Will you maintain a text roster update?
A: I tried doing this once and found it very time consuming. So for the moment,
I'll have to say no. Sorry.
Q: Which sliders work best with the NLSC roster?
A: The roster is designed to work with any slider settings.
Q: Can I use your rosters as a base for my own patch?
A: I handle this one on a case-by-case basis. If you want to use the rosters as
part of a bigger patch, a special
mod for example, I might grant permission. If you want to create your own cur
rent roster update I'm afraid I have
to decline. I do put a lot of work into it so editing my ratings, making a fe
w trades and releasing the patch as
your own is really taking a shortcut...and stings when I don't even get credi
t for the original work! ;) As a
common courtesy in the online NBA Live community you should always ask a patc
her before modifying and redistributing
their work. If you have any plans for involving my roster in a project of you
rs, please talk to me about it first. :)
Q: What about modifying it for my own personal use?
A: Sure, that's fine. :)
Q: Can I use the NLSC update in my NBA Live online/simulation league?
A: Absolutely, and thanks for the vote of confidence! All I ask is that you cred
it me for the use of the rosters (so
folks know where you got 'em :) and link back to the NBA Live Series Center (
www.nba-live.com) on your league's
website.
Q: Do you use formulas to determine ratings?
A: Not really. I work in ranges rather than stats-to-ratings formulas as I feel
they're a bit rigid. The only formula
I use is the simple Free Throw Percentage = Free Throw rating. For everything
else, I work in ranges (ie. a rating
of 50-60 will determine certain simulated statistical and in-game performance
). I find that this creates the best
balance between the stats simulation engine, in-game performance and the Free
style Superstar abilities.
Q: Can you increase/decrease Player X's overall?
A: As a general rule, no. While the overall rating plays a role in trades it is
somewhat of a superficial rating. It's
the individual ratings that do most of the work so it's important not to skew
them simply to make an overall rating
"look better". But I usually find that upon reviewing and correcting ratings
the Overall increases or decreases to
a more accurate number.
Q: Which program do you use to edit NBA Live's DBF files?
A: DB Commander 2000, which can be downloaded from www.dbcommander.com. You can
also use other DBF editors and in
a pinch Microsoft Access or Microsoft Excel, though it's easy to corrupt the
databases with Access and Excel.
Q: How often should I run the Primacy Fix?
A: You should run the Primacy fix on a regular basis, particularly when players
have suffered or recovered from
an injury.

Thanks and Credits


------------------
- Tim Tschirner, for giving me the NLSC job and for all the work he's done.
- Lutz Van Hasselt, for all the work he's done for the community.
- Brien Smith, who has also done quite a lot for the community.
- InnoSetup, the best freeware installation compiler available.
- T&T Solutions, creators of DB Commander 2000 PRO.
- Everyone who provides feedback and helps me improve the roster patch
- Everyone who downloads the roster patch and continues to support the NLSC
- Santiago "Kq" Roza for advice regarding the installation
- glen10982 for the Legends & Missing Players cyberfaces
- Qballer for the updated teamgear.dbf and location.dbf files
- Cable Guy for the Michael Jordan portrait
- Cazurro for missing player cyberfaces and portraits
- Samueti for missing player cyberfaces and portraits
- Raymos Da Great for missing player cyberfaces and portraits
- OleEnglish/RyanP for missing player cyberfaces and portraits
- Manou & the Euroleague Mod Team for missing player cyberfaces and portraits
- Sam. for missing player cyberfaces and portraits
- Flite23 for missing player cyberfaces and portraits
- Polish_patcher for missing player cyberfaces
- mchakko for updated coach cyberfaces
- Mark. for the information for the Primacy Fix
- miner0w for portrait, cyberface and Hawks logo updates
- Jimmy for his advice on Fatigue ratings
- mnem for updated coach cyberfaces
- Pdub for missing player cyberfaces and help with the installation routine
- Joker for missing player portraits
- The Draft Mod team for several 2007 Draftees' cyberfaces
- c0nr4d for the updated Hawks and Sixers jerseys
- Aca-Kac(nba-serbia) for missing player cyberfaces
- Kobe8Rice41 for updated coach cyberfaces
- Maek for his NBA Live 08 Fatigue/Substitution Fix
- King James for his cyberfaces
- Greddy for his cyberfaces
- vhan for his updated jerseys
- Aar@jerseys for his updated jerseys
- 8th Wonder for his updated coach cyberfaces
- [P3teR L]uStiG for his cyberfaces
- Spaky for his cyberfaces
- GaZuN for his cyberfaces
- Modifly for his cyberfaces
- Killer Crossover aka OG for his cyberfaces
- June19 for his cyberfaces
- Hugo-JMC for his logo updates
- Bryan_C. for his court updates and jerseys
- Big-JD for his cyberfaces
- vlad_jam for his jerseys and courts
- Kris for the Go To Moves and Signature Shots updates
- nbalive06user1 for the updated Hot Spots data
- ej17 for his cyberfaces
- Narcius for his cyberfaces
- The NBA-Live LT team for various rookies cyberfaces
- byczek for his cyberfaces
- hueso for his cyberfaces and jerseys
- mEstrEbrAnz for his cyberfaces
- jhampz for his jerseys
- gangsta4life for his jerseys
- NBAskel for his cyberfaces
- Ka-ching for his cyberfaces and portraits

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