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Ana Garcia

EDU 220-1004

Nancy Stachura Webb

March 4, 2018

Cooperative Learning Lesson Plan

I.Describe the Class

A class of 24-28 students. All in between the age of six and seven years old. Kindergarten
student new to the grade level ready to be introduced to the adding and subtracting. I have 2
newcomers, knowing very little English. Also, a student uses a walker.

II.Subject/Skill:

Number recognition: be able to know identify the numbers from 1-10.Addition skill: add one and
two digit numbers on paper by checking their work with ideas Subtraction skill: subtract one and
two digit numbers on paper by checking their work with items.

III.Objective(s)

Students will be able to add and subtract single and double-digit numbers. The student will be
able to check their work with using hands-on activity and counting objects to check their work.
Students will be able to identify all numbers from 1 through 20. Students will be able to
understand new mathematical vocabulary.

IV.Procedures: For a Direct Instruction Lesson

1. I will start the lesson by reading a book to my students. “Pete the Cat and His Four
Groovy Buttons” by Eric Litwin.
2. Then I will go over the activity we will be doing. “Today class we are going to read Pete
the Cat and His Four Groovy Buttons. After we are done reading Pete the cat we will
have math activities where we will be able to add and subtract our own buttons. By the
end of this activity, you will all be more comfortable with adding and subtracting single
and double digits.
3. As we been practicing in class and in our homework remember the bigger number goes
first. When we are adding the order in which the number appear doesn't matter. But in
subtracting the order does matter because we do not want negative numbers. Also,
rember adding means putting everything together and subtracting means taking things
away.
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4. The page with different mathematics problems will be under the Elmo to have the student
work through the same questions. Teacher will have the elmo to show students what
exactly they have to do. After the teacher does a couple example that students will them
let the students loss.
5. As the students are working in groups. The teacher will walk around and as questions
such as “what is 20-19?” Or “what is 3+4 equal?” Simple questions to get the students
brain thinking and reacting faster. Do to their background knowledge and the practice
they have been doing. The teacher will only guide the students not just give the answer.

V.Materials

● Math worksheet (adding and subtracting)


● Elmo
● Projector
● Pete the Cat and His Four Groovy Buttons” by Eric Litwin
● Different Buttons
● Colors or pencils

VI.Grouping Structures

Four to six students in each group. Classroom environment free seating. The student will be
allowed to pick where there will get the activity done.

VII.Modifications

In the classroom there, there are two new newcomer students that struggle; with the English
language. So the instructions will be told both in English first and then in Spanish to met all the
students needs to get the directions of the activity. There is also a student in a walker that will not
be isolated or disinclouded to the activity. The student will be assigned to a team and have the
ability to move and participate. The classroom will be adjusted to allow the student to move
around if like to.

VIII.Assessment

1. Once you see the students coming to an end, stop the class and ask open-ended questions
regarding the activity. Ask the students “what is the difference between add and subtract?
What plus 4 equals six? How many buttons do you need to take away from 6 to get two?”
questions that they had to have answered in the worksheet and should be able to find the
answer when they look at the worksheet. The way to know if the students have met the
object is if the students are comfortable answering questions and doing the process on to
how to get their answers. Also by observing the student see if they know their symbols
and don't get them confused.
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2. The students will also have a take-home activity with 10 problems five to add and five to
subtract to see if they have master the new skill they have learned in the classroom.

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