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New Vestige

The following is a new vestige for the Forgotten Realms Campaign Setting.

Zceryll, "The Star Spawn"

Zceryll was a mortal sorceress who communed with alien Table 1-2 Addendum: Vestiges by Level
powers from the far realm. She became obsessed with
immortality, seeking out the alien beings in the hopes of Vestige Binding Special
learning their eternal secrets. When she died, she became a Level Vestige DC Requirement
hideously twisted vestige, forever seeking to re-enter the
Realms via numerous artifacts she dispersed across the world. 6th Zceryll 20 No
Zceryll grants you the ability to transform your body and mind
into an alien form, granting you telepathy, resistance to effects related to insanity, the ability to summon
pseudonatural creatures, and the power to unleash bolts of pure madness.

Legend: Thousands of years ago, an alienist sorceress known as Zceryll learned bizarre powers in a fight to
defend herself against oppression. She was promised untold power by strange, alien beings known as star-
spawn from beyond the world. All she had to do was to create portals to summon them.

Zceryll created the portals and summoned the star spawn to her aid. She fought back against her
oppressors, finding a newfound purpose in her life. She traveled the world, creating many portals for her
masters and items of her own devising.

Zceryll was unaware of the slow corruptive effect the star spawn had on her. By the time she realized
something was wrong, it was too late to change. Eventually, her body became so suffused with alien power
that she became one of them. When her life came to an end, she was a twisted and bitter old hag. She felt
she had accomplished nothing and became obsessed with youth. When her time was up, her soul vanished
into the far realms, and she became a vestige.

As a vestige, Zceryll, now a phantom twisted alien entity, seeks to exert as much influence over the Realms
as possible. She has whispered clues to those who bind her in an effort to guide them to the location of
artifacts and items she created, such as the bone scepter of Zceryll (in the Well of Dragons), the star-spawn
scepter, the aberrant spheres, the black blood kaleidoscope, and the rod of Taupanga.

Manifestation: The area in and around the seal fills with thousands of tiny circular mirrors. A beautiful
human woman is reflected in all of the mirrors, yet something is off about her features. After a few seconds,
a scream is carried on the air and the image of the woman changes into a hideous mass of writhing
tentacles. The mirrors then shatter, covering the floor with beautiful but alien patterns of glass that hurt the
mind and cause the nose, mouth, eyes, and orifices to bleed black blood.

Sign: Your eyes appear as circular mirrors. In your peripheral vision, all other living creatures appear
twisted, covered in tentacles, extra eyes, and vestigial organs.

Influence: Never admit that you need help or that you are weaker than anyone else. Treat those that are
weaker than you with scorn and contempt, especially young women and spontaneous spellcasters.

Granted Abilities: While bound to Zceryll, your body and mind become alien, allowing you to channel the
power of the star spawn in a variety of ways.

Alien form: While bound to Zceryll, you gain the pseudonatural template (page 161 of Complete Arcane).

Alien Mind: Your mind is alien and does not work like that of a normal mortal. You are immune to confusion,
insanity, and weird spells. In addition, you receive a +1 bonus per four binder levels on saving throws
against mind-affecting effects.
Bolts of Madness: You can fire a ray that dazes an opponent for 1d3 rounds. You must succeed on a ranged
touch attack with a range of 100 ft. + 10 ft./binder level. A successful Will save negates the effect. Once you
have used this ability, you cannot do so again for 5 rounds.

Summon Alien: You can summon any creature from the summon monster list that a sorcerer of your level
could summon. Any creature you summon with this ability gains the pseudonatural template. Thus, at 10th
level you could summon any creature from the summon monster I-V list. When you reach 14th level, you
can summon any creature from the summon monster I-VII list. You can only summon creatures that can be
affected by the pseudonatural template. Once you have used this ability, you cannot do so again for 5
rounds.

Telepathy: You gain the telepathy ability with a range of 100 feet (as described on page 316 of the Monster
Manual) and the Mindsight feat (as described on page 126 of Lords of Madness).

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