Professional Documents
Culture Documents
t e n t and literature
hrou g h c o n
glish t
Learning En
135470
Content
• Tumpty-tum 16
Level 1 17
Level 2 20
• A surprise 29
Level 2 30
Content 1
How to use Comet How to play:
Interactive DVD • Use the arrows on the DVD remote or computer
Comet Game Box is a multimedia DVD resource to be used keyboard to navigate through the following menu
in addition to Comet Pupil’s Book and Activity Book. There options:
are four activities in this DVD; Comet quiz, Picture challenge, • Choose to play Level 1 or Level 2.
Storytime and Comet review. Each activity contains contents • Choose to see questions from Units 1 to 2, Units 1 to 5
relating to Units 1–8 of Comet Level 1 and Comet Level 2. There or Units 1 to 8.
are suggestions in Comet Teacher’s Book as to when to use the • Choose a set programme.
different activities. Some activities test and review language • Choose the number of teams playing the game:
learned in the units, while others introduce new language and • One team: 10 questions per round. Allow 15 minutes
ideas. Together, the DVD offers an alternative to traditional to play the game.
learning styles and classroom activities and also provides an • Two teams: 8 questions per round. Allow 20 minutes
opportunity for pupils to develop their digital competence to play the game.
skills. • Three teams: 5 questions per round. Allow 20 minutes
to play the game.
Comet quiz • Four teams: 5 questions per round. Allow 25 minutes
Comet quiz is a multiple choice quiz game that uses video, to play the game.
audio and still images to test and review language learned • The game automatically begins after teams are
in each unit. Each question is presented in writing and in selected. The first question will appear on screen and
audio. Players must use the DVD remote control or computer voiced by the game narrators. Hand the playing team
keyboard to select the answer from a multiple choice. Each the DVD remote control or get a nominated player to
time the game is played, the DVD randomly selects a set come to the computer keyboard. Use the arrows on the
of pre-programmed questions, so the game can be played DVD remote control or computer keyboard to select
multiple times using content from Units 1–2, Units 1–5 and either A, B, C or D. Press PLAY or ENTER at the correct
Units 1–8. This gives pupils the chance to review language selection. The DVD will automatically move to the next
seen since the start of the level. question. If the question is wrong, the correct answer
will be highlighted before moving automatically to
Comet quiz can be played by the whole class or in teams of
the next question. Continue playing the game until
two, three or four so that pupils can play against each other.
all teams have completed all the rounds. After the
The final score is automatically counted for each playing team
final question has been answered, the final score will
and the winning team is announced at the end of the game.
automatically appear on screen. Return to the Comet
To help pupils develop their digital competency, hand them
quiz menu to play again.
the DVD remote control or get them to use the computer
keyboard to select their answers.
2
Picture challenge How to play:
Picture challenge is an animated vocabulary game that
tests and reviews pupils’ knowledge of the vocabulary
• Use the arrows on the DVD remote or computer
keyboard to navigate through the following menu
learned in each unit. Illustrations from Comet Pupils’ Book
options:
and Comet Activity Book are slowly revealed on screen and
pupils are expected to guess the word before the thirty
• Choose to play Level 1 or Level 2.
second countdown reaches zero. There are a number of set
• Choose to see pictures from Units 1–3, 1–6
or 1–8.
programmes to choose from for each unit, so the game can
be played multiple times. There are options to play the game
• Choose a set prgramme.
using vocabulary from Units 1–3, Units 1–6 and Units 1–8. This
• Choose the number of teams playing the game.
gives pupils the chance to review vocabulary seen since the
• Choose one team: There will be 10 pictures per round.
Allow 15 minutes to play the game.
start of the level.
• Choose two teams: There will be 5 pictures per round.
Picture challenge can be played by the whole class or in teams Allow 15 minutes to play the game.
of two, three or four so that pupils can play against each other. • Choose three teams: There will be 5 pictures per round.
The final score is automatically counted for each playing team Allow 20 minutes to play the game.
and the winning team is announced at the end of the game. • Choose four teams: There will be 3 pictures per round.
Allow 15 minutes to play the game.
• The game automatically begins after teams are
selected. The first picture will appear on screen. Hand
the remote control to the playing team or invite a
player to the computer keyboard. As the picture
appears and the countdown begins, tell the playing
team to press PAUSE when they think they know the
word. Get them to say the word, and then press play
to continue the countdown until the correct word is
revealed.
• Use the remote or keyboard to indicate if they team
guessed the word correctly, or not. Then hand the DVD
remote the next playing team.
• Continue playing the game until all teams have
completed all the rounds. After the final picture has
been guessed, the final score will automatically appear
on screen. Return to the Picture challenge menu to play
again.
3
Storytime How to run the review:
Storytime contains five short stories ranging from 50 seconds • Photocopy and hand out the corresponding Comet
to 3 minutes in length. All stories are narrated and contain review answer sheet template to each pupil.
both illustrations and words for pupils to follow on screen. • Use the arrows on the remote control or computer
The full script can be found in this DVD Workbook within the keyboard to navigate through the following
teacher’s notes for each story. menu options:
Some of the stories contain language learned in the units, • Choose to review either Level 1 or Level 2.
while others present new language or are more closely related • Choose to review Units 1– 4 or Units 5–8.
to topics in one level than another. Where a story contains • Choose to see questions that are less challenging or
language related to a unit in either Level 1 or Level 2, it is more challenging.
highlighted in both the Comet Teacher’s Book after the relevant • The review automatically begins after selecting either
unit and in this DVD Workbook in the teacher’s notes for each less challenging or more challenging questions. Eight
story. There are activities for before, during and after watching questions will appear on screen and will automatically
the stories. The activity pages should be photocopied and run on from each other.
handed out to the pupils at the appropriate time. The • Leave the review to play until the final question.
post-viewing activities are practical, with a focus on writing, Collect the answer sheets from the pupils and use the
speaking or fine motor skills. workbook answer key to mark the sheets.
Comet review
Comet review uses the same multimedia questions from Comet
quiz to review language. You can choose to review Units 1– 4
in Level 1 and Units 5–8 in Level 2. There are eight questions
in each Comet review and you can choose between a less or
more challenging option. Once the review is activated on the
DVD, the questions appear on the screen one at a time and
follow automatically. Pupils answer by circling the answer on a
multiple choice answer sheet which can be photocopied from
the back of this DVD Workbook, where you will also find the
answer key for each review.
4
Say it with rhyme 5
Say it with rhyme: Level 1
Say it with rhyme
I have a friend.
Teacher’s notes
Her name is Kitty.
Suggestion: Play the story after Unit 1, Lesson 5 I really think
She’s very pretty.
Her hair is long.
Before Say it with rhyme It’s curly, too.
Her nose is small.
A Look and match. Her eyes are blue.
Tell pupils they will hear a story about a boy and a girl. Simon Spaghetti isn’t small.
Photocopy page 7 of the DVD Workbook and hand one out In fact, he is really very tall.
to each pupil. Focus pupils’ attention on the illustrations and His hair is long and coloured brown.
elicit the vocabulary: What’s this? Hair. He wears a suit when he’s in town.
Present the new vocabulary (teeth and feet) and get pupils to Simon spaghetti is very neat
repeat chorally. Ask questions to confirm understanding: What All the way from head to feet.
colour are your teeth? How many feet do you have? Simon’s smile is always bright.
Tell pupils to match the words and the illustrations. Go round His perfect teeth are white, white, white!
the class and check that pupils have completed the activity
correctly.
After Say it with rhyme
During Say it with rhyme
C Draw and write.
B Listen and colour. Take one of the drawings from the pupils and elicit the
Play Say it with rhyme once through so that pupils can watch description from the story: Her eyes are blue. His hair is
the whole story. Play it again and tell them to listen carefully brown. Write the sentences on the board and draw the
for any colours that they hear. Pause the DVD after the first corresponding pictures. Circle the words her and his on the
story about Kitty and get the class to identify the colour of her board and explain that Kitty is a girl and Simon is a boy.
eyes. What colour are Kitty’s eyes? Brown. Get pupils to colour Ask a boy and girl to come to the front. Describe their features
Kitty’s eyes brown. Repeat the activity for Simon’s brown hair. to the class: Her hair is brown. His eyes are brown. Emphasize
Play the DVD again and get pupils to listen to the story and the pronouns at the beginning of the sentence. Get pupils
look at their drawings to check they are correct. Pause the to repeat chorally. Repeat this with other boys and girls until
DVD and get pupils to repeat the sentences: Her eyes are pupils can use his and her.
brown. His hair is brown. Photocopy page 8 of the DVD Workbook and hand it out
to each pupil. Draw a picture of a friend on the board and
describe him or her: This is my friend Sam. His eyes are brown.
His nose is big. His ears are small. His hair is long and black. Write
the sentences on the board as a model.
Tell pupils to draw a picture of a friend and complete the
descriptions using the words in the box. Go round the class
and help where necessary. Invite pupils to show their pictures
and describe their friends to the class.
This is my friend
eyes are .
nose is .
ears are .
hair is and .
8 Say it with rhyme: Level 1
The magic set 9
The magic set: Level 1
The magic set
Marty has a magic set.
Teacher’s notes
Does he like it? Yes, you bet!
Suggestion: Play the story after Unit 0, Lesson 2
He waves his magic stick about.
And gives the magic words a shout.
Abracadabra abracaboys.
Before The magic set Wow! Marty has a lot of toys!
This is fun! Marty tries again.
A Look and match. The words are never quite the same.
Tell pupils they are going to hear a story about Marty who Abracadabra abracabore.
likes magic. Now there’s candy all over the floor!
Photocopy page 11 of the DVD Workbook and hand it out Marty makes magic all day.
to each pupil. Focus pupils’ attention on the illustrations on So what about some friends to play?
the page. Read out the words and help pupils identify the Abracadabra abracabun.
illustrations: Point to Marty. Point to the magic stick. Say the Lots of friends to join in the fun!
magic words: Abracadabra. The house is small!
Get pupils to match the pictures and words. Go round the They need more space!
class and check that pupils have completed the activity And Marty’s improving at
correctly. a magical pace.
Abracadabra abracabark.
During The magic set A giant slide in a really great park!
Now, before it gets too late,
B Circle the words that rhyme. All the kids would like to skate.
Abracadabra abracabool.
Play The magic set once through so that pupils can watch the
Magic skates are really cool
whole story.
Write the first three sentences of the story on the board. Read
them aloud and get pupils to repeat the words. Divide the After The magic set
class into three groups and allocate a sentence to each group.
Help each group practice their sentences and get pupils C Make a magic stick.
to repeat the lines in turn in their groups. Help them with
intonation and emphasis: Marty has a magic set. Does he like it? In Lesson 1 tell pupils they are going to make their own magic
Yes, you bet! sticks so that they can do magic tricks. Make copies of page 12
Focus on the words set and bet. Get pupils to repeat those of the DVD Workbook and hand one out to each pupil. Show
words chorally. In Lesson 1, ask pupils if the words sound pupils how to cut out their magic sticks. Demonstrate how to
similar. Get them to identify which parts of the words are put their magic sticks together and get them to do the same.
different and which parts of the words are the same.
Write the words on the board. Say some other words and get D Say the magic words.
pupils to tell you yes or no depending on if they rhyme. Write
Take a magic stick, wave it around and say abracadabra. Get
the rhyming words on the board: jet, wet, vet, let, pet.
students to repeat chorally. Take a rubber and put it on the
Play the DVD again. Pause after the first page and tell pupils
table. Say the magic words and make the rubber jump onto the
to circle the word that rhymes with set. Read the words aloud
chair as you do this: abracadabra abracabair. Put the rubber on
again to help them if necessary. Continue playing the DVD
the chair. Get pupils to repeat the phrase actions several times.
and repeat the activity at the next appropriate part of the
Do the same with the other magic words.
story.
Abracadabra
Teacher’s notes
Suggestion: Play at any time in Level 2 to revise numbers
and rhyming words.
How many...
C Play cards.
Tumpty-tum: Level 1 17
Before Tumpty-tum
tumpty-tumpty-tumpty-tum
tooty-tooty-tooty-toot
jangle-jangle-jangle-jang
During Tumpty-tum
18 Tumpty-tum: Level 1
After Tumpty-tum
My name is Mr Rainbottle
Wushy-wushy-wushy-wush
Tumpty-tum: Level 1 19
Tumpty-tum: Level 2
Tumpty-tum
My name is Mr Drum.
Teacher’s notes
Tumpty-tumpty-tumpty-tum.
Suggestion: Play the story during Unit 4. Tumpty-tumpty-tumpty-tum.
Tumpty-tumpty-tumpty-tum
My name is Mr Drum.
Before Tumpty-tum Tumpty-tumpty-tumpty-tum
My name is Mr Trumpet.
A Look and label. Tooty-tooty-tooty-toot.
Tooty-tooty-tooty-toot.
Photocopy page 21 of the DVD Workbook and hand one out
Tooty-tooty-tooty-toot.
to each pupil. Focus pupils’ attention on the pictures and elicit
My name is Mr Trumpet.
the names of the instruments.
Tooty-tooty-tooty-toot.
Tell pupils to write the correct words under each instrument.
Go round the class and check that pupils are completing the My name is Mr Tambourine.
task correctly. Check the answers with the class. Jangle-jangle-jangle-jang.
Jangle-jangle-jangle-jang.
Jangle-jangle-jangle-jang.
My name is Mr Tambourine.
During Tumpty-tum
Jangle-jangle-jangle-jang.
20 Tumpty-tum: Level 2
Before Tumpty-tum
During Tumpty-tum
Tumpty-tum: Level 2 21
22 Fun at the beach
Fun at the beach: Level 1
Fun at the beach
This is the Brown family.
Teacher’s notes
They are going to the beach.
Suggestion: Play the story during or after Unit 2.
The children are excited.
They love the beach.
Charlie is happy.
Before Fun at the beach
He can swim in the ocean.
Amy is not happy. She is sad.
A Read and label. She can’t swim.
Photocopy page 24 of the DVD Workbook and hand one out Now Amy is happy.
to each pupil. Focus pupils’ attention on the picture of the She can play in the water.
Brown family. Tell pupils to label the picture using the words
Look at baby. She’s scared.
in the box. If necessary, explain that mum and dad is a short
She doesn’t like the crab.
way of saying mummy and daddy. Go round the class and
help with the activity. Check answers by asking a pupil to the Mum is not scared.
front to show his or her picture and describe the family: This is She’s calm.
mum. This is grandma. She likes crabs.
Mum and Dad are hungry.
There are sandwiches and fruit. There is cake and juice.
During Fun at the beach
Everyone likes the food!
Dad is full and Charlie is full, too. Amy wants some more
B Number the pictures. cake!
Photocopy page 25 of the DVD Workbook and hand one out Charlie and Amy want to play.
to each pupil. Focus their attention on the pictures and help Grandma and Grandpa want to play, too.
pupils to make predictions about the story: Is this a big family
Mum and Dad want to sleep.
or a small family? Point to the boy, point to the baby. Are they at
They are tired.
the beach?
Poor Mum and Dad!
Tell the class they are going to hear a story about the Brown
family. Play Fun at the beach once through so that pupils can
watch the whole story.
After Fun at the beach
Tell pupils that they need to label the pictures in the order
that they appear in the story. Play the DVD and get pupils to
number the pictures. Play the DVD again if necessary, and
C Draw your family
stop after each appropriate picture to make sure that pupils Hand out crayons and sheets of A4 paper. Tell them to draw
are completing the activity correctly. their families on holiday, at the beach or any other place.
Check the answers with the class: Point to picture one. Ask pupils about their pictures: Is this your mum? How many
brothers have you got? Where is your family?
Photocopy page 27 of the DVD Workbook and hand one out Now Amy is happy.
to each pupil. Focus pupils’ attention on the picture of the She can play in the water.
Brown family. Look at baby. She’s scared.
Help pupils to describe the scene: Where is the Brown family? She doesn’t like the crab.
What family members can you see? What is the weather like? Mum is not scared.
What clothes are they wearing? What food do they have? What She’s calm.
activities are they doing? She likes crabs.
Mum and Dad are hungry.
During Fun at the beach There are sandwiches and fruit.
There is cake and juice.
Charlie is
. Baby is .
Amy is .
C Game: Charades
30 A surprise: Level 2
Before A surprise
Café
During A surprise
After A surprise
A surprise: Level 2 31
Name:
2. A B
3. A B C D
4. A B
5. A B C D
6. A B C D
8. A 10 B 8 C 6 D 3
1. A B C D
2. A B
3. A B C D
5. A B C
7. A B C D
1. A B C D
2. A B C D
4. A B C D
6. A B C
on under in
3. A B C D
Get your coat. Get your boots. Get your hat. Get your umbrella.
6. A Fish can swim. B Frogs can jump. C Birds can fly. D Dogs can run.
7. A B C D
8. A B C D
1. A B C D
2. A B C D
5. A B C D
6. A B C
7. A same B different
8. A same B different
1. A B C D
2. A B C D
5. A float B sink
6. A float B sink
7. A B C D
8. A B C D
1. A B C D
2. A B C D
5. A B C D
6. A B C D
7. A B C D
8. A B C D
1. A B C D
2. A B C D
4. A B C D
5. A B C D
6. A B C D