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FORWARD PLANNING DOCUMENT

TERM/WEEKS: Term 4/Week 6 YEAR LEVEL: 10 LEARNING AREA/TOPIC: BASKETBALL


AUSTRALIAN CURRICULUM
General Capabilities:
Literacy Numeracy ICT Critical and creative thinking Ethical Behaviour Personal and social Intercultural Understanding
Competence

Cross-curriculum priorities:
Aboriginal and Torres Strait Islander histories and Cultures Asia and Australia’s engagement with Asia Sustainability

WEEK/ West Australian SPECIFIC LESSON ASSESSMENT TEACHING & LEARNING RESOURCES = ICT and other
LESSON Curriculum OBJECTIVE (what & how) EXPERIENCES
LINKS (Introduction, Body and Conclusion)
Notes about device access in the classroom: Each team will require a device with the app ‘Dartfish’ downloaded on it. Students will then required a computer that has
access to Microsoft Excel.

Lesson 6 1. Students work together to run the Assessing Introduction – Equipment:


tournament sportsmanship, - Remind students of how exactly the program is going to run Basketballs, bibs
COMMUNICATING responsibility, cooperation
AND INTERACTING
2. Students demonstrate that they are - Remind students that the fixtures and field numbers for the tournament are
by focusing on one team Ipad:
FOR HEALTH AND able to fulfil their roles posted on Teamapp
per week and writing
WELL BEING 3. Students show teamwork and down notes (summative - Explain and demonstrate to the teams on how to set up fields/equipment Ipad apps:
leadership during their games assessment) each week Coach’s eye
Skills and strategies to Dartfish
promote respectful - The first 10 minutes of every lesson will be dedicated for the teams to get
relationships, such as: together and work on their individual roles
- Appropriate emotional - The statistician can spend their time reviewing stats from last week or
responses in a variety creating a new panel on Dartfish. The creative manager can be taking
of situations photos and using Canva, and the coach can be getting the warm up ready
- Taking action if a
relationship is not - In each team, after the 10 minutes of time dedicated to individual role work,
respectful the coach will take the warm up.
- Appropriate bystander
behaviour in physical Body –
and online interactions - The teacher will blow the whistle at the start and end of each round (game)
to be sure that all teams will commence and end play at the same time
(ACPPS093 opens in - Tournament is run with an odd number of teams
new window - The team with the bye round will be required to set up/pack away the
equipment, umpire and take the time to fulfil their roles
-
 LEARNING THROUGH
Each lesson with include 2 rounds
MOVEMENT - Games will run for 15 minutes, with a short 2-minute break at half time to
Skills and strategies to change sides
improve team - In-between rounds there will be a 5-minute gap for students to get a drink of
performance, such as: water and debrief, led by the coach
- Motivation
- Team-work
- Leadership
Conclusion –
- Equipment is to be packed away from the team who had a bye in round 2
- The coach from each team is then to organise their team and debrief
amongst themselves about their results/progress.

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