You are on page 1of 4

)

AAB PROCEEDINGS
-- 31 January, 1996 - Issue 33
The newsletter of the History of the Imperium Working Group (HIWG),. a
-Traveller club using the official Traveller universe. Produced and distributed by
Clayton R. Bush. .

·TRA VELLER Developments


The first four books of TRAVELLER 4 are out. They were
produced under two different management systems.
Ken Whitman was responsible for organizing Imperium Games.
Marc Miller accepted his offer, because Ken wanted to get the
game out quickly. The other offers were for an eventual new
TRAVELLER. And Ken recruited.a group of stellar names.
Book 1, the basic rule book, was attacked for many typos. Much
of the discussion was about what individuals thought should have
been· done differently. That made it hard to judge if the product
-.was flawed or if critics just expected something else.
Contents·· Book 2, STARSHIPS, however, was flawed. It has two parts,
- ships and a design system. The ships were not designed with the
ImperiumGames news ••••••• 2 system given, or with the system in Book 11 Instead, their author
Sweatpea's Invol vement ~ •• ~. 3 seems have picked the stats for many from thin air (the whatever
feels right system).
Magazines • •• • • • • • • • •• • 4
Thoughts. • • . • .• • •••••• 4 CHANGEOVER
-Due to the complaints, Sweat Pea decided that .the Imperium
. Games group need to be reorganized. Ken Whitman sold his
interests, and moved on. Operations moved to California. Look at
the new address on the back of Books 3 and 4.
. -The move further delayed some products in the pipe. Neverthe-
less, Book 3: CENTRAL SUPPLY CATALOG, Book 4: ALIENS,
and JTAS were produced and distributed. The changes seem to
have helped.
Book 3 (already abbreviated CSC) has gotten positive reviews.
There have been a -few nits to pick.
Book 4 was praised for dealing with the minor races in Milieu 0,
instead of reselling the major races. It was also criticized for
picked stereotypical or absurd races. Here is a litmus test: lefs
see which onas continue to be used by referees and players.
JTAS has been well-received. More about Milieu 0 would have
made it ~ore memorable, but they can only print what is sub-
mitted.-There is plenty of room for new writers.

OVER-BILLING INCIDENT
ImperiumGames charged JTAS subscribers an additional $11.70
''for shipping and handling." After about a month of complaints,
they credited the fee back off people's credit card statements.
. This generated some bad reeling that may linger.
Good News··for Travellerl
Date: Wed, 22 Jan 1997 on and so forth. Details still being worked out.
From: "Joseph E. Walsh- <ransom@connect.icon- c) He's looking into an all-Traveller convention being
nect.net> held at some point. .
Copied from TML by: John Kovalic d) Art for a" future products will be produced
Hi folks, specifically for those products; no more "generic" artll
Courtney called me tonight, and we discussed some e) The web site wi" continue to be expanded. More
stuff that might· be of interest to YQU: links. Also, a Sector-type map will be put in, with each
1) All future T4 products will be reviewed by MWM at of the fan sites appearing as a solar system on it
each stage of the >process (ana chapter-by-chapter which can be clicked on to go to that site. Expanded
basis). In the past, Marc wasn't passed a copy of the· support for the IRC on the website. And so on.
products in time to do a full review, when he was given t) Professional editing and graphic design will be
them at all (asl understand it). Now, Marc will be able used for all future productsI
to provide the benefit-of his.incredible imagination and g) This year's Gen-Con will see Traveller with a far,
knowledge asifle'produds are'created.- - . far bigger presence.
2) IG has some great stuff planned for Traveller this In short, Courtney believes in Traveller, and he's
year. . ...... - - devoting a lot of his attention to it. With Tim Brown
a) JTAS will go to slick-stock with color interiors, and doing the day-to-day product management, and Marc
will generally look a lot more like a high-quality, Miller being involved at every step of the product
mainstream magazine. There will be a monthly comic design process, 1997 will truly be the year of
strip, an editorial, a letters page, and so on. Traveller.
b) Citizens of the Imperium will be beefed up with an -Joe
10 card, online "insideinto;- product discounts, and so

Imperium· Games Web Newsletter - 12 Jan 96


- David Bullock, webmaster@imperiumgames.com 3. DELUXE REVISED RULE BOOK
EDITIONS
1. Web Newsletter IG is trying to gauge interest in a deluxe, revised,
We've received MANY requests on how to subscribe error corrected set of the rules. Please let them know
to the IG WebNewsletter, and we've received MANY what you think about this potential product.
. requests on how to join. The form is at: http://www.imperiumgames.comlnews.html
http://www.imperiumgames.comllinks.html
Just fill in your email address and hit "SUBSCRIBE". 4. LETTER FROM THE PRESIDENT
JOining allows you to receive announcements about Courtney Solomon, the president of Imperium Games
IG, the ·IG web site, and specia~dealsimmediately as has written an open letter to the Traveller community.
they're available. ... . .
http://www.imperiumgames.comlnews.html
2. PRODUCT LIST 5. SPECIAL OFFERS
The complete· product schedule for 1997 is now Three special time limited /limited quantity
online. discounted offers are now and available for a LIMITED
http://www.imperiumgames.comlproducts.html TIME.
http://www.imperiumgames.comlspecial_offers.html
3. CD ROM PROJECT <END>
We've been working with IG on a project to bring the.
ENTIRE Traveller rules set out on CD ROM. IG is now
trying to gauge.interest in this project.' Please let them
know what your thoughts are on this potential product.
http://www.imperiumgames.comlnews.html

31 January, 1996 Page 2 AAB Proceedings 33


IMPERIUM GAMES WEB NEWSLETTER
97-01-27 decided to put Tim Brown in charge .
From: Joseph E. Walsh of day to day production, have .
CC: gdw-beta@qrc.com Marc Miller as overall manager of .
Q: When did Imperium Games .the product development side ...
change management and what (providing outlines to authors;
exactly does that mean?? Same reviewing on a chapter-by-chapter
people·doing T4 as before? . basis each book to be produced,_.
k. In the beginning, "Imperium etc.- all of which AP&D/OriginalIG
Games" was the group of people ... had not allowed him to do); The
whose pictures are in the back of actual design work would be· done"· :-
the T4 book (Ken Whitman, etc.). A by those who hadn't been. involved_
company known as Sweet Pea . with the severe mess. Greg Porter, ..
Entertainment had the exclusive for one, will continue to develop T4-
license for Traveller products .stuff(his next is Emperor's"
(everything from movies to books to Arsenal). Tim Brown will of course ..
t-shirts, to cups, to video games, to be continuing to do development
RPG's), and had financed this work. Marc's involved with every--
"Imperium Games· company, single project noW. And the core ....-..
allowing it exclusive sub-license to group is doing development Work.-..
produce the RPG materials for At this point, it is unknown who
Traveller. else they may bring on.
Then all the sh-t happened that Editing is no longer done by
you're so familiar with: broken task AP&D (after MOIFirst Survey,
sy~ems, horrid production values, anyway), it will be done by
. terrible editing, etc. etc. etc. Sweet professional editors (as opposed to·
Pea Entertainment, seeing that the game designers). Layout will be
value of its license was in grave done by layout artists. Graphic
danger of devaluation, stepped in design will be done by graphic
and bought out Imperium Games. deSigners. And so on.
They contracted with the same All of this is _as I understand iL I
design people, however, for the was involved at the periphery for all
stuff that was "in the chute" and of this, but that isn't the same as.
already written (to save time): being in the thick of it.
Starships, Aliens, CSC, MO, and Joseph E. Walsh
First Survey. ransom@iconnect.net
However, IG knew that it couldn't .....Official Reporter of Imperium
afford to stick with those people, Games Product Info.....
who had botched T4. So, IG

AAB Proceedings 33 Page 3 31 January, 1996


Fanzines and Magazines
-Clay Bush article), a longish and two brief Travllers' Chronicle
adventure, and a corporate brief The latest issue continues with
JTAS25 make up the 4O-page issue, With the development of Harold hale's
The awaited restart of a inserts for two more subsectors in Solomani Rim. This retains a TNE
TRAVELLER-specific magazine. I this issue, S,-GK is only two focus·for the moment.
assume most readers have a copy. subsectors short of having
I see the important things as the published guides to the entire AABPPlans
even mix of scenarios, ·stories,··and Dagudashaag sector. This is going toa quarterly
referee-useful background. The ... schedule from the current
scenarios show the format JTAS··· . Starburst #30 intermittent schedule. In the past I
expects, which should guide those . David Schneider's newsletter have waited until I had enough
interested in submitting. begins with an editorial titled articles for a good page count;
ImperiumGames' disinterest in .. , aHIWG livesl- He's working to instead, if I only have four pages,
sticking to a rigid background is , restartHIWG Australia, with T4 out I'll print the four pages.
immedaitely evident ·SilverMoon.,now and their Yiklerzdanzh Project Line art would be appreciated.
Incident: The opening paragraph basically complete. Most of the
refers to Baabac Industries -a issue is a long review of the T4
megacorporation.- So much forthe system by Joe Walsh. The big
old consistency of having 13... , . draw with this issue is the logos of. .
Imperial megas and 13 non- numerous, Yiklerderdanzh polities
Imperial megas - by 11001 interspersed through the articles.
The last page is full page ad for the
Signal GK #12 IISS.
One world data (a ·Port of Call-

"Science Fiction is a genre driven not by spectacle, but by ideas."


-- Alan Dean Foster

The Proof
Laws of Robotics: Old and New Law: Any dynamic system has
limited access to resources, and a
First law: A robot may not injure a New first law: A robot may not limited time in which to achieve its
human being, or, through inaction, injure a human being. goals...
allow a human being to come to New second: A robot must law: The goals of differing
harm. cooperate with human beings organisms, even of like variety,
Second law: A robot must obey except where such cooperation never completely coincide. For any
the orders given it by human would conflict with the First Law. complex of organisms, competition
beings except where such orders New third law: A robot must must arise for limited resources...
would conflict with the First L• . protect its own eXistence, as long Law: The universe is neutral; it
Third law: A robot must protect its as such protection does not conflict will not care, .nor Will any ultimate
own existence, as long as such·, with the First Law. dynamic system interfere in conflict
protection does not conflict with the , New fourth law: A robot may do between organisms...
First or Second Law. anything it likes except where such Conclusion: Things have not and
action would violate the First, never will improve.
Then, from the novel Caliban: Second, or Third Law. Now, not everyone believes a/l
this ...
From Judgement Engine, by
When you get right down to it, history is just one long death report. Greg Bear.

31 January, 1996 Page 4 AAB Proceedings 33

You might also like