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ee Se oe Daclling deep in the jungles and dense wood of the ‘Scarred Lands, these ribesmen are living,breathing bred: ing grounds forthe parasites known as tokal. They have sleveloped an immunity tothe parasites that infest therm, and they are not consumed from within bythe growth of the tokal Their motives seem simple enough: hunt for food, Iter themselves, protect themselves from predators ad find new hosts forthe tokal whenever possible. Teisthe presence of the tokal parasite that makes these ‘otherwise peimirive humanoids teuly dangerous. The tribes ‘men and the tokal parasites often think as one, and the ‘rikesmen gather into aiding parties three ot four times a yearto seek out neighboringrribesandinfesthem with the the weapon as its primary attack and its bite asa natural secondary attack, Damage: The tokal-infested’s bite attack inflicts uf damage or the base creature's bite ateack damage, whichever is better. Special Attacks: A rokab-infested creatine reta all the special attacks of che base creature and ga those described helow Injest (Ex): The tokal has a chance of infesting a snow victim with its eggs through its host's ite. bitten, the victim must make a DC 13 Fortitude save. Failure ‘means a successol infestation. Tokal eggs require 2420 ddays co gestate befote they can use their other abilities Special Qualities: A vokal-infested creature ret all the special qualities of the hase creature and gains those described below Conerol (Ex): A mature tokal can vie for control of sts host at any time ifthe host hasan lnelligence of less than 14. IF the hos’ Intelligence is 14 or greater, the tokal must wat fora period of combat or other strenuous activity (physical exertion, arguments, intercourse) he: foreattempting torake control. When the tokalattempts toasser itself, the host must make a TX2 12 Will save to Tea ae The Tokal Tribesmen parasites. Fortunately for civilization a a whole, the newly infested tubes do not share the tol tibesren’s natural symbiosis withthe parasites and are thus consumed by the ‘oka within afew months. Meanwhile, the tokal besten continue to breed, slowly increasing cheir numbers Toikalcrbesmnen are savage fighters who wield simple ‘weapons — clubs, spears and anything they may have acquired duringa war party. They learn and adapt quickly, pethaps a side benefit of sharing their bodies with an Intelligent parasite. When the tokal tribesmen outnumber their foes, they surround them asa pack of dogs would and wear them dawn through attrition. When the tribesmen themselves are outnumbered, they seek to being as many foes down with them as possible and infest chem. pCa Sw ‘control If succesful the tokal cannot te again for the next four rounds Ifthe agitated state s controlled within thae time (eg, combat ends), the tokal cannot ‘ay again until the next strenuois activity. If the host fails the save, the tokal takes over and attempts to infest anew host (through a bite). The current host can make DC 10 Will save every round to eyain concrol of her Immunity (Ex): Tokal-infested creatutes ane int- ‘mune to mind-influencing attacks and magic. Saves: The tokal-infested creature gainsa + racial bonus to all saves, Abilities: Auhust from the base creature as follows: +2 Strength, +2 Dexterity, -2 Intelligence, =2 Wisdom, -2 Charisma Environment: Warm forest Organization: Solitary Challenge Rating: Same as hase creature +1 Treasure: None Alignment: Always neutral ‘Advancement: Same as base creature Level Advancement: Same 2s base eveature #1 ORS AO The Unhallowed ‘Sometimes, perhaps once in a hunded yeas ehikd ‘shorn hearing signs that he or she is beloved of the gods. Shemaybestronger, smarter, swifterormorebenutfulthan any other child. Ahove al, she is gifted with abundant blessings and is clearly destined for greatnessin the fullness ‘of time. These souls go on ro become mighty watios, legendary paramours, silver tongued thieves o righteous holly men, meant eo share the talents with those i need Jr ia fundamencal truth of the universe thatthe gods expect much of those ro whom they give the greatest gifts Sometimes chat trust is betrayed. With a single act, these blessed individuals tum theie backs on their sacred pets with the pols and heed the cal of self-interest nde People ae fallible, and power can corrupt. Not every- ‘oneisupto thechallengesofadisciphnedand compassionate lis ‘and the temptations of base nature are always present, Jamal, ance these heroes lose theit way andl use theit mighty skill to indulge their dak sides, there isn toring hack Suchaviolaionof sacred tne eamethem theeteenal ‘enmity ofthe gods, When these fallen souls reach the end of their lives, nothing but an eternity of torment awaits them. Alongwithallehe gods worderfulgfscomesan equally poverfl eo, and many corupted heroes do net go so easly intotheafterife. Teylingerinthe worklofthelivingby sheer ‘lack will The more their badies ro, the more they eng 0 ‘her physical existence, knowing thar everything they feo is justa pale shadow ofthe punishments thar await them. ‘These cormented spirits, called the Unhallowed be- cause oftheir abandonment by the xs, are very power tundead creatures whose influence can bring ruin not justo individuals, but ro encie kingdoms. These creatutes often worm their way into the eulin families of land, spreading their corruption like 8 cancer until the entire kingsom i plunged into years of horror and despair. ‘The Urhallowed cannot be destroyed by sword ot spell alone; thee crimes mint be exposed before the gods and their unholy wll broken before their protection can he stripped away anjusticeserved, The frst stepin ayingone ‘of these creatures to rst is to lean is cue name and the terrible act committed that setts fet onthe path of evi This discovery alone can he the object of a major ques, as ea Se 2 CREATURE COLLECTION REVISED ST aR Sm these spits frequently roam fom place to place, far fom thelandsof theirbirh; many arecencuriesor millennia old, ther exploits now only fragments of forgotten lore Hand shen this knowledge i uncovered, the creature must be confronted ia a holy place, its name and crime spoken aloud co call the attention ofthe ged Once this is done, the being may be fought and destroyed, but even then the batele is certain to be bloody and grim, ‘Stories and accusations akourd regarding the Unhal- lowed among the ranks ofthe living in the Scarred Lands. Perhaps the most persuasive case is made for Tankaras the Tortuted the present lenderof the pirates of Bloadpert. An coften-told rumor relates thar King Virduk himself isa Unhallowed, or in the very lease his young wife Queen Goleedais one. And there are always accusations among the clerics of Vesh that one or the other of them has stolen fron che true pat of Corea Unhallowed, The Faithless Knight Description The bithlessknighe wasonce aboldand noble warior who, inamoment af rashness or passion, committedan act ‘of terible cowardice or dishonor so great that ie wolated themost essential tenetsofhispatzondeiey’sfath. Now the craven fiend travels the world spreading terror and pain, slrowning innocent kingdoms in blood and leading many your knights to thet doom, ‘The futhless knight appeats asa hideous, nea i Fidos a tearble black warhorse, eaparisoned in matching amor, or, in much more rare eases, has abloodmare a his teed. Occasionally, a particu- larly mighty knight may also have a pack of hellhounds or even blight wolves at his heels, ‘These dark warrorsplague the living in many vay, some leading huge war hands of evi creatures ‘onrusades of conguest, others operating ame ring: ingwhole kingdomsto ruin hy coeruptingtheit knights and slaughtering the rest on the barteield ‘With tsfearsomepowersandterible weapons, the fathlessknighr isa veritable engine of destruction, seything through ranks of warios like 0 much ripe wheat, Most imporranty, these waerior are utterly ruthless and dishonorable think ing nothing of murdering an unarmed of helpless foe or using a hostage a a sick Sample Faithless Knight This example uses human Sch- level fighter level ranger a a bate RynaldofZath, the Serpent-tounged ngaighin, Most times, the knight also Rynald was a valiant wattior and wwoodsman in thenorthof Zah.Heandhis ¢ younger brother Brion grew up in th troubled times atthe onset of the Divine er man ly pledged thei loyalty tothe banner ofthe From such close proximity to the divine, and a true fervor for their cause both Brin: and Rynald Fhecame porent forces forthe divine armies. They spent the ensuing years fighting side by side against hordes of titanspawn and bringing the word of Chardun to chose villages they passed. Te what would be his lst battle for Chardun, Ryall {allt the venemous asaatth Hades ofthe minions ofthe Hag-Queen, While Bron almost himself did fighting t© ‘aye him, the snake men escaped with their captives ana bron Ad back to work as a shve. Though Rynald wwied 10 ing the bidding of his captors, he wasn't permitted even the luxury of ending his own life. Rynald spent years this way serving Asaachi master in thei Wat againat his god Astime passed, Rynakd discovered thae though hehad Ince eager to give his life for che Slver, he was willing to do anything n to not be enslaved. It was then, during the final crucial daysofthe Divine War, that Rynald made ‘offer. He would penorallyleads horde of ast, slamered to appear lke human warriors, ino the heart of the main Chanlunite camp. Using his ceputaion, he could convince the Great General's army that he had freed ‘himself and was bringing in fresh reinforcements Ie was 3 plan chat coukl eur the tide of che war, and the Asati accepted Rynal’s assistance in exchange GAR othe promise of his eedom wo mer comrades at arins cheered, Rynald marched 5,000 armed asaatthi past the Chardunite defenses. Dringtheensuingslaugh ter, he finaly recieved his freedom — death at the blade of his Foy. brother, Bur Rynakd found po peace in death. Though the skeletal visage wearing Rynalds armor has heen seen fighting alongide asa forces, the followers of the Slaver still make good use ofthe tale of Rynald: a lesson co those enslaved who heedlessly seek freedom, Rynald of Zath, the Serpent-Tongued, unkallowed faith- less Knight human Bth-level fighter/th-level ranger Medium Undead (augmented humancid) Mi Dice: 2al2(78 hp) Uniniatives «5 Speed: 60 Ft (12 squares) Armor Class29 (Dex, «5 natural Fllplte +), touch I flat- footed 28, Base Anack/Grapple:+12/eI7 Autack: Greatsword +20 melee (246+?) or composite longbow “7 ranged (IdB7) Full Attack: Greatsword $20/+15/+10 melee (246+) or eom- posite longbow +17/+14/+9 ranged (14B+7) Space/Reach: 51/5 fe Special Antacks: Combat style archery), cursed wespon (Greateword), Faved enemy (+2 vs. humans) ‘Specie! Qualities: Animal companion (warhorse) frightfulpres= cence, inunerable, undead traits, wild empathy Saves: Fort 10, Ref +10, Wil +4 Abilities: Str 0, Dex 21, Con —, It 12, Wis 12, Cha 18 ‘Skill: Clim +, Craft (weapons) +0, Handle Anal +12, Hide +1, Juan rl Listen +7, Move Silently +1, Ride (wachorse) +5, Search $10, Spot +9, Suvival + Feats Alertness, Cleave, Endurance, Manysh Point Blank Sot: Power Attack, Precise Shot, ‘Weapon Focus (greatsword) WeaponFocus(compesitelongbow), Weapon Specialization (greatsword), Weapon Specialization Alengbow) Environment Any land Organization: Sotary Challenge Rating: 15 Treasure: Neral Alignment: Lawful ew Level Adjustment: «5 ‘The Fortitude save against thisfaichless knight's cursed weapon ability is 20, a isthe Will save against his fear aura ability Possessions: FullPlace +1, greatsword +2 of wound ing, composite longbow +1 (For Str 20) Ranger Spells Prepared (1): Ist-lvl Creating A Faithless Knight Faithless knight (Unhallowed)” i a template that can be added to any humanoid creature (hereaf- er referred to as the “hase creature”) that possesses levels in fighter or paladin and betrayed the tenets of. his god in life A faithless knight has all the hase creature's statistics and special abilities except as noted here. Size and Typer The creature's type changes to undead. Do not recalculate base attack bonus, saves or skill points. Sie is unchanged. entangle Hit Dice: Increase all current and future hiedice co dlls Speeds Increase base speed to 60 f. APPENDIX ONE: TEMPLATES a 8 0 OE Armor Class: The faithless knight has a +5 natural armor bonus oF the ase creature's natural armor bonus, whichever is better. Special Attacks: A faithless knight retains all the special attacks of the base creature and gains those deserihed below. Save DCs are equal to 10+ 1/ 2aichless knight's HD + faichless knight's Chariema modifier unless otherwise noted Cursed Weapon (Su): The faithless knight's f9- vored weapon becomes infused with the dark powers thar cursed him. Ifthe weapon hits an opponent, the victim must immediately make a Fortitude save. Ifshe succeeds, she takes damage from the sword as usual. It she fails, she additionally sufers one of the following cffects, determined by rolling 16 SAOSIN Result | point of temporary Strength damage | point of temporary Dexterity damage | point of temporary Constitution damage Victim gains 1d3 negative levele AAC SSRN This property only functions in hands of the faithless knight, and ts im addition toany other mag cal properties the weapon may have had before his transformation. The use ofthis supernatural ability is a free action, Fear Aura (Su): The faithless knight exudes an aura of terror so intense that any individuals with HD ‘equal to or less chan che faithless knight's within 60 feet must make a Will save. Targets with Hit Dice ‘equal to half of the faithless knight's Hit Dice or less that fail their saves are panicked for 14 rounds, suffering a~2 modifier on savesand fleeing the knight Allothersusceprible rargetsare shaken for 1d rounds, suffering al modifier on saves. This ability may be always on or used at will as a free action. Special Qualities: A faithless knighe retains all the special qualities of the base creature and gains those described below Invulnerable (Ex); Until confronted by their crimes on holy ground, the Unhallowed cannot be slain. If they are reduced to O hit points d battle, they simply vanish hefore attackers’ eyes, to return to the mortal plane the following night ‘Any companions they may have had (mounts or hhounds) disappear along with it Abilities: Increase from base ereature as follows: +4 Strength, +4 Dexterity, +4 Intelligence, +4 Cha risma, Asan undead creature, the faithless knight has ‘no Constitution score Skills: Faithless knights gain a +4 racial bonus to Diplomacy, Intimidate, Ride and Spot checks. Treasure: Aligame Advancen Level Adjustme ‘Always lawful evil nt: Same as hase creature. same as base creature +5.

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