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When, during the debriefing, the facilitator probes for what might have

BARNGA is so easy to use that its procedure is a joy for both the been going on, someone takes another player to task for not learning the
experienced and the inexperienced game facilitator. The game almost rules correctly. Someone else confesses that she never was very good at
immediately involves all its players and supplies are easily procurable. cards. Someone else speaks about others trying to cheat.
Careful planning of the follow-up debriefing period helps assure that all
participants will become aware of and reflect on the learning's of the And several suggest that each table originally had been given a different
exercise. set of rules. Some are sure of this; others think it might be true; others
hadn't considered it.
The game works like this:
Players form small groups of, say, four-six players each. Each group In fact, at the beginning of the game each group had received a slightly
sits separated from the others. They receive a modified deck of cards different version of a basic set of rules to "Five Tricks." In one set, for
(each deck containing only the same few cards) and a sheet of rules example, Ace is high; in another, Ace low. In one set diamonds are
for playing a new card game called "Five Tricks." They have a few trump, in another spades, in another there is no trump at all. Variations
minutes to study the rules and practice playing the game. Once on these few differences are the only differences, no matter how many
everyone has the hang of it, the facilitator collects the rule sheets and groups are playing. This means that virtually everything except one or
at the same time imposes a strict command of "no verbal two aspects is the same for everyone.
communication." This means that players may gesture or draw
pictures if they wish, but may neither speak (orally or by signing) nor Here is the beauty of BARNGA--everything appears to be the same, and
write words. Clearly, communication, should it be needed, is going to in fact almost everything is the same, yet great confusion, uncertainty,
be more difficult henceforth. Since the game is so simple and so short, misunderstanding and misjudgments fill the room because of just a few
this artificial barrier to communication forces the players, within the differences. Even those who understand that the rules are different (and
simulated setting, to be as creative and alert as possible. many do) are not necessarily clear about how they are different. And
even those who understand how they are different have difficulty bridging
Frequently at this point there is a little nervous laughter, some stifled the communication barriers to work out a solution. These concepts spark
last words, and finally a settling in to playing "Five Tricks" without the the energy generated by the game and provide the starting point for a
written rules and in silence. The facilitator then announces a group follow-up discussion rich in observations of how what happened
tournament. As in any tournament, some players leave their home can be seen as metaphors for what happens in real life.
table and move to another, some from that other table have moved to
yet another, and so on. They sit down at their new table, look around,
and begin at once playing "Five Tricks." Shortly thereafter an almost Reflection:
imperceptible change is felt in the room, then expressions of ♦ What happened during the game/tournament?
uncertainty. . . murmurs of frustration. .. chuckles... fists banging on ♦ What are the ways 4-H is like playing Barnga?
tables. The tournament, with more movement to other tables, ♦ What does the game suggest about what to do when you are in a
continues for another ten minutes or so amidst growing uncertainty, similar situation in the real world?
frustration, laughter, banging on tables. Sometimes someone is all ♦ How does this game focus our attention on the hidden aspects of
ready to claim a "trick" when someone else reaches out and takes it. culture?
Sometimes someone makes an effort to draw a picture clarifying an
uncertainty. Sometimes whoever was at the table first prevails,
sometimes the more aggressive.
TOURNAMENT GUIDESHEET
You will have about 5 minutes to study the rules for and prac- PLAYERS MOVE like this at the end of each Round:
tice playing "Five Tricks."
• The player who has won the most games during a
Then the rules will be taken away and no verbal communication
Round moves up to the next highest numbered table.
will be allowed. If there are more than four players at a table,
• the two players who have won the most games during
From then on, you may gesture or draw pictures (not words!), a Round move up to the next highest numbered table.
but you may not speak or write or use sign language.
• The player who has won the fewest games during a
Round moves down to the next lowest numbered ta-
Then the Tournament will begin. ble. If there are more than four players ata table,
You will have a few more minutes to play at your home table (in • the two players who have won the fewest games dur-
silence). ing a Round move down to the next lowest numbered
table.
SCORING begins at the start of the Tournament.
• The other players remain at the table.
Game Winner: The player taking the most tricks in the
Game (one "hand"). If a game is not complete when the • Winning players at the highest table remain at that
Round ends, table,
the player winning the most tricks so far in that game
wins that game. • as do losing players at the lowest table.
Round Winner: The player winning the most games in
the Round. (Ordinarily, several games will be played dur- Ties are resolved by alphabetical order.
ing a Round.)

Each Round lasts a few minutes.


A Card Game Easy to Learn and Easy to Play A Card Game Easy to Learn and Easy to Play

Cards Only 28 cards are used--Ace, 2, 3, 4, 5, 6, and 7 in each suit. Ace


Cards Only 28 cards are used--Ace, 2, 3,. 4, 5, 6, and 7 in each suit.
is the lowest card. Ace is the lowest card.
Players Usually 4-6; sometimes varies.
Players Usually 4-6; sometimes varies.

Deal The dealer shuffles the cards and deals them one at a time.
Deal The dealer shuffles the cards and deals them one at a time. Each Each player receives 4-7 cards, (or some other amount,
player receives 4-7 cards, (or some other amount, depending on depending on the number of players).
the number of players).
Start The player to the left of the dealer starts by leading (playing)
Start The player to the left of the dealer starts by leading (playing) any any card. Other players take turns playing a card.
card. Other players take turns playing a card. The cards played (one from each player) constitute a trick.
The cards played (one from each player) constitute a trick. For the last trick, there may not be enough cards for everyone
For the last trick, there may not be enough cards for everyone to to play.
play.
Winning When each player has played a card, the highest card wins the
Winning When each player has played a card, the highest card wins the Tricks trick.
Tricks trick. The one who played this card gathers up the trick and puts it
The one who played this card gathers up the trick and puts it face face down in a pile.
down in a pile.
Continuation The winner of the trick leads the next round which is played as
Continuation The winner of the trick leads the next round which is played as before. The procedure is repeated until all cards have been
before. The procedure is repeated until all cards have been played.
played.
Following The first player for each round may play any suit.
Following The first player for each round may play any suit. Suit All other players must follow suit. (This means that you have to
Suit All other players must follow suit. (This means that you have to play a card of the same suit as the first card.)
playa card of the same suit as the first card.) If you do not have a card of the first suit, play a card of any
If you do not have a card of the first suit, playa card of any other other suit. The trick is won by the highest card of the original
suit. The trick is won by the highest card of the original lead suit. lead suit.

Trumps In this game, spades are trumps. Trumps In this game, diamonds are trumps.
If you do not have a card of the first suit, you may playa spade. If you do not have a card of the first suit, you may play a dia-
This is called trumping. mond. This is called trumping.
You win the trick even if the spade you played is a low card. You win the trick even if the diamond you played is a low card.
However, some other player may also playa trump (because s/he However, some other player may also playa trump (because s/
does not have a card of the first suit). In this case, the highest he does not have a card of the first suit). In this case, the high-
trump wins the trick. est trump wins the trick.

End/Win Game ends when all cards have been played. End/Win Game ends when all cards have been played.
The player who has won the most tricks wins the game. The player who has won the most tricks wins the game.

ace♥u♠♣r♦ace o♠p♦ace♥♣o
A Card Game Easy to Learn and Easy to Play A Card Game Easy to Learn and Easy to Play

Cards Only 28 cards are used--Ace, 2, 3, 4, 5, 6, and 7 in each suit. Ace


is the highest card.
Cards Only 28 cards are used--Ace, 2, 3, 4, 5, 6, and 7 in each suit. Ace
is the lowest card.
Players Usually 4-6; sometimes varies.

Players Usually 4-6; sometimes varies. Deal The dealer shuffles the cards and deals them one at a time. Each
player receives 4-7 cards, (or some other amount, depending on
the number of players).
Deal The dealer shuffles the cards and deals them one at a time. Each
player receives 4-7 cards, (or some other amount, depending on Start The player to the left of the dealer starts by leading (playing) any
the number of players). card. Other players take turns playing a card.
The cards played (one from each player) constitute a trick.
Start The player to the left of the dealer starts by leading (playing) any For the last trick, there may not be enough cards for everyone to
card. Other players take turns playing a card. play.
The cards played (one from each player) constitute a trick.
For the last trick, there may not be enough cards for everyone to Winning When each player has played a card, the highest card wins the
play. Tricks trick.
The one who played this card gathers up the trick and puts it face
down in a pile.
Winning When each player has played a card, the highest card wins the
Tricks trick. Continuation The winner of the trick leads the next round which is played as
The one who played this card gathers up the trick and puts it face before.
down in a pile. The procedure is repeated until all cards have been played.

Continuation The winner of the trick leads the next round which is played as Following The first player for each round may play any suit.
before. The procedure is repeated until all cards have been Suit All other players must follow suit. (This means that you have to
played. play a card of the same suit as the first card.)
If you do not have a card of the first suit, play a card of any other
Following The first player for each round may play any suit. suit. The trick is won by the highest card of the original lead suit.
Suit All other players must follow suit. (This means that you have to
playa card of the same suit as the first card.) Trumps In this game, spades are trumps.
If you do not have a card of the first suit, playa card of any other You may play a spade anytime you want too—even if you have a
suit. The trick is won by the highest card of the original lead suit. card of the first suit. This is called trumping.
You win the trick even if the spade you played is a low card. How-
ever, some other player may also play a trump.
In this case, the highest trump wins the trick.
End/Win Game ends when all cards have been played.
The player who has won the most tricks wins the game.
End/Win Game ends when all cards have been played.
The player who has won the most tricks wins the game.

p♥♣ace♦r♠p q♠ace♥♣s♦q
A Card Game Easy to Learn and Easy to Play A Card Game Easy to Learn and Easy to Play

Cards Only 28 cards are used--Ace, 2, 3, 4, 5, 6, and 7 in each suit. Ace is


Cards Only 28 cards are used--Ace, 2, 3, 4, 5, 6, and 7 in each suit. Ace the highest card.
is the highest card
Players Usually 4-6; sometimes varies.
Deal The dealer shuffles the cards and deals them one at a time. Each
Players Usually 4-6; sometimes varies. player receives 4.7 cards, (or some other amount, depending on
the number of players).

Deal The dealer shuffles the cards and deals them one at a time. Each Start The player to the left of the dealer starts by leading (playing) any
player receives 4-7 cards, (or some other amount, depending on card. Other players take turns playing a card.
the number of players). The cards played (one from each player) constitute a trick.
For the last trick, there may not be enough cards for everyone to
play.
Start The player to the left of the dealer starts by leading (playing) any
card. Other players take turns playing a card. Winning When each player has played a card, the highest card wins the
The cards played (one from each player) constitute a trick. Tricks trick.
For the last trick, there may not be enough cards for everyone to The one who played this card gathers up the trick and puts it face
play. down in a pile.
When each player has played a card, the highest card wins the
trick.
Winning When each player has played a card, the highest card wins the The one who played this card gathers up the trick and puts it face
Tricks trick. down in a pile.
The one who played this card gathers up the trick and puts it face
down in a pile. Continua- The winner of the trick leads the next round which is played as be-
tion fore. The procedure is repeated until all cards have been played.
Continuation The winner of the trick leads the next round which is played as
before. The procedure is repeated until all cards have been played. Following The first player for each round may play any suit.
Suit All other players must follow suit. (This means that you have to
playa card of the same suit as the first card.)
If you do not have a card of the first suit, playa card of any other
Following The first player for each round may play any suit. suit. The trick is won by the highest card of the original lead suit.
Suit All other players must follow suit. (This means that you have to
play a card of the same suit as the first card.) Trumps In this game, spades are trumps.
If you do not have a card of the first suit, playa card of any other If you do not have a card of the first suit, you may playa spade. This
suit. The trick is won by the highest card of the original lead suit. is called trumping.
You win the trick even if the spade you played is a low card.
However, some other player may also playa trump (because s/he
does not have a card of the first suit). In this case, the highest
End/Win Game ends when all cards have been played.
The player who has won the most tricks wins the game. trump wins the trick.

End/Win Game ends when all cards have been played.


The player who has won the most tricks wins the game.

r♥♣w♦ace♠r s♦♠ace♥p♣ s
A Card Game Easy to Learn and Easy to Play A Card Game Easy to Learn and Easy to Play

Cards Only 28 cards are used--Ace, 2, 3, 4, 5, 6, and 7 in each suit. Ace Cards Only 28 cards are used--Ace, 2, 3, 4, 5, 6, and 7 in each suit.
is the lowest card. Ace is the lowest card.

Players Usually 4-6; sometimes varies. Players Usually 4-6; sometimes varies.

Deal The dealer shuffles the cards and deals them one at a time.
Deal The dealer shuffles the cards and deals them one at a time. Each
Each player receives 4-7 cards, (or some other amount, de-
player receives 4-7 cards, (or some other amount, depending on
pending on the number of players).
the number of players).
Start The player to the left of the dealer starts by leading (playing)
Start The player to the left of the dealer starts by leading (playing) any any card. Other players take turns playing a card.
card. Other players take turns playing a card. The cards played (one from each player) constitute a trick.
The cards played (one from each player) constitute a trick. For the last trick, there may not be enough cards for everyone to
For the last trick, there may not be enough cards for everyone to play.
play.
Winning When each player has played a card, the highest card wins the
Winning When each player has played a card, the highest card wins the
Tricks trick.
Tricks trick. The one who played this card gathers up the trick and puts it
The one who played this card gathers up the trick and puts it face face down in a pile.
down in a pile.
Continua- The winner of the trick leads the next round which is played as Continuation The winner of the trick leads the next round which is played as
tion before. The procedure is repeated until all cards have been before. The procedure is repeated until all cards have been
played. played.

Following The first player for each round may play any suit.
Following The first player for each round may play any suit. Suit All other players must follow suit. (This means that you have to
Suit All other players must follow suit. (This means that you have to playa card of the same suit as the first card.)
play a card of the same suit as the first card.) If you do not have a card of the first suit, playa card of any other
If you do not have a card of the first suit, play a card of any other suit. The trick is won by the highest card of the original lead suit.
suit. The trick is won by the highest card of the original lead suit.

Trumps In this game, spades are trumps. Trumps In this game, diamonds are trumps.
You may playa spade anytime you want to--even if you have a You may playa diamond any time you want to--
card of the first suit. This is called trumping. even if you have a card of the first suit. This is called trumping.
You win the trick even if the spade you played is a low card. How- You win the trick even if the diamond you played is a low card.
ever, some other player may also play a trump. However, some other player may also playa trump.
In this case, the highest trump wins the trick. In this case, the highest trump wins the trick.

End/Win Game ends when all cards have been played.. End/Win Game ends when all cards have been played.
The player who has won the most tricks wins the game. The player who has won the most tricks wins the game.

t♣w♦ace♥♠t u♥♣vace♦♠u
A Card Game Easy to Learn and Easy to Play A Card Game Easy to Learn and Easy to Play

Cards Only 28 cards are used--Ace, 2, 3, 4, 5, 6, and 7 in each suit. Ace


Cards Only 28 cards are used--Ace, 2, 3, 4, 5, 6, and 7 in each suit. Ace is is the highest card.
the highest card.
Players Usually 4-6; sometimes varies.
Players Usually 4-6; sometimes varies.
Deal The dealer shuffles the cards and deals them one at a time. Each
Deal The dealer shuffles the cards and deals them one at a time. Each player receives 4.7 cards,
player receives 4-7 cards, (or some other amount, depending on (or some other amount, depending on the number of players).
the number of players).
Start The player to the left of the dealer starts by leading (playing) any
Start The player to the left of the dealer starts by leading (playing) any card. Other players take turns playing a card.
card. Other players take turns playing a card. The cards played (one from each player) constitute a trick.
The cards played (one from each player) constitute a trick. For the last trick, there may not be enough cards for everyone to
For the last trick, there may not be enough cards for everyone to play.
play.
Winning When each player has played a card, the highest card wins the
Winning When each player has played a card, the highest card wins the Tricks trick.
The one who played this card gathers up the trick and puts it face
Tricks trick.
down in a pile.
The one who played this card gathers up the trick and puts it face
down in a pile.
Continua- The winner of the trick leads the next round which is played as
tion before.
Continua- The winner of the trick leads the next round which is played as be-
tion The procedure is repeated until all cards have been played.
fore.
The procedure is repeated until all cards have been played. Following The first player for each round may play any suit.
Suit All other players must follow suit. (This means that you have to
Following The first player for each round may play any suit. playa card of the same suit as the first card.)
Suit All other players must follow suit. (This means that you have to If you do not have a card of the first suit, playa card of any other
playa card of the same suit as the first card.) suit. The trick is won by the highest card of the original lead suit.
If you do not have a card of the first suit, playa card of any other
suit. The trick is won by the highest card of the original lead suit.
Trumps In this game, diamonds are trumps.
If you do not have a card of the first suit, you may playa diamond.
Trumps In this game, diamonds are trumps. This is called trumping.
You may playa diamond any time you want to-- You win the trick even if the diamond you played is a low card.
even if you have a card of the first suit. This is called trumping. You However, some other player may also playa trump (because s/he
win the trick even if the diamond you played is a low card. However, does not have a card of the first suit). In this case, the highest
some other player may also play a trump. trump wins the trick.
In this case, the highest trump wins the trick.

End/Win Game ends when all cards have been played.


End/Win Game ends when all cards have been played. The player who has won the most tricks wins the game.
The player who has won the most tricks wins the game.

v♠ace♥♣t♦v w♦ace♥♣v♠w

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