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- Great way of demonstrating and guiding step by step processes

- Flexible: pace (rewind, fast forward and pause)

- Accessible (DVDs, online and live streams)

- Attractive

- Larger audience (large number of students can betaught simultaneously by one instructor)

- Larger number of hosts (outside speakers can be involved who would not otherwise be available)

- Connection (students can be linked with others from different communities, backgrounds and cultures)

-No student-teacher relationship

(questions can’t be asked)

- Expensive

(supporting materials: projector, laptops)

- Unpredicted problems

(audio and visual difficulties)

- Not flexible: style

(teaching style and strategies)


- Time consuming

(preparation of the video takes time: production material)

- Not interactive

(students may be left uninvolved in the course)

VALUES, SELECTION CRITERIA, AND DESIGN PRINCIPLE & ELEMENTS

A. “Customizable” Online Interactive Videos

-allow the user to adjust some variables and then play a video customised to the user’s particular
preferences. However the user does not interact with the video while it is playing.

c. “Exploratory” Online Interactive Videos

-allow the user to move through a space or look at an object such as an artwork from multiple angles,
almost as though the user was looking at the object in real life. The object or space is depicted using
video loops, not still, creating a more “live” feel.

-Films that are widely released in cinemas

1. It increases pupil interest

2. It increases factual learning

3. It can retain learning

4. It can increase reading interest

3. Interactive Videos
- a form of Media that has the appearance of a moving text and graphics on a display. Its purpose is to
communicate information in multiple way (Roblyer, 2006)

- an integrated sight-and-sound kinetic media (Shelton, 2004)

- Television (TV) is a telecommunication medium for transmitting and receiving moving images that can
be n=monochrome (Black and White) or colored, with or without accompanying sound.

A. Commercial Advertisements on TV D. Game shows

B. Philippine Drama E. Talk Shows

C. Reality Shows F. Television News

-Usually refers to a technique used to blend interaction and line or film or video.

- Creation of clickable spots in videos

- Indie Film

- Movies produced outside of the big studio system.

- Produced and distributed by independent entertainment agencies.

Advantages and Disadvantages of Motion Media

a.) Characteristics

Formats

Sources

Advantages and Limitations

Values
b) Selection Criteria

c) Design principle & elements

4. It is multi-sensory such that the audience’s sight and hearing are stimulated in concert. Such a
combination of sensory stimuli forms a complex synergism that can significantly enhance
communication.

Internet

Studios

Broadcast Channels

Video Channels

Libraries

A. Short Film

B. Documentary film

C. Animation

1) Images are made from scratch through a computer or by hand

2) Examples of Programs

a. Java b. Flash

3) Does not necessarily have audio

1. FILM

2. MOTION PICTURE IN TELEVISION

3. INTERACTIVE VIDEOS

4. Others (i.e. phone gaming, computer games, cinema)


design principle & elements

SOURCES OF MOTION MEDIA

2. It communicates the same message to mass audiences simultaneously, sometimes in public, other
times in private;

Mainstream Cinema

b. "Conversational” Online Interactive Videos

- allow the user to interact with a video in a turn-based manner, almost as though the user was having a
simple conversation with the characters in the video.

I. Videoconferencing

II. Videophone

- Film; Movie; Theatrical Film; Photoplay

- recorded on celluloid film and projected on a screen in cinema theaters

- a series of still or moving images

4. Others (i.e. phone gaming, computer games, cinema)

MOTION

Characteristics of Motion Media

3. It embodies messages that are usually

impersonal and transitory;

Independent Cinema

selection criteria

MOTION MEDIA

1. Task Factors – the type of objectives, and hence the type of learning activities which should be
provided for the learner
2. Learner Factors – some learners may learn better from certain media than from others

values

FILM / MOTION PICTURE / MOVIE

5. It is a formal, authoritative channel of communication. Accordingly, its power in informing and


entertaining lies in the communicator’s ability to control visual and aural stimuli;

6. It is instrumental in behavior and attitude modification – that is, attitude formation, change,
conservation, and canalization (directing a performed attitude to a new direction);

7. It confers status upon issues, persons, organizations, or social movements.

THE ACTION OR PROCESS OF MOVING OR BEING MOVED

- The arrangement of everything that appears on the framing

- Media based on moving images with audio and interaction functions

* Film or Cinema

*Electronic Billboards

* Television Shows

* Online Videos

* Phone Gaming

1. FILM
Livestream is a love streaming video platform that allow users to view and broadcast video content
using a Camera and computer through the internet it offers a free ad supported service and multi-tiered
premium services

Youtube is a video sharing website, created by three former Paypal employees in February 2005, on
which users can upload, view, and share videos. Unregistered users can watch videos, while registered
users can upload unlimited number of videos.

Characteristics of Motion Media & Info

MOTION INFORMATION AND MEDIA

"Movies recreate some of life's truth in a way that capture your imagination, which is why they
potentially have a greater impact than other forms of media."

1. It communicates message to large, heterogeneous, and anonymous audiences;

2. MOTION PICTURE IN TELEVISION

Motion Information and Media

Formats of Motion Media

MOTION MEDIA

1. Timing – it may determine the way the frames will need to be set up. It helps to express the emotion
of a scene.

2. Ease in / Ease out – works by adjusting frames in order to give the impression of something moving
slowly then rapidly.

3. Anticipation – prepares the viewer for something to happen. This gives the scene more energy as it
begins to develop and move.

4. Staging – process of arranging all elements in a scene so that the eye of the viewer is directed towards
the focal point.
5. Arcs – can help make transition look smoother. In moving objects, arcs can make motion more
realistic.

6. Action and Reaction – can be approached in realistic way or not

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