Professional Documents
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Research Article
308 Manly Miles Building, 1405 S. Harrison Road, East Lansing, MI 48823, USA
4Michigan State University, East Lansing, USA
427 N. Shaw Lane Room 202, Michigan State University, East Lansing, MI 48823, USA
This study follows the implementation of an 18-month series of capacity development workshops
supported by the United States Agency for International Development (USAID) in Malawi’s Lilongwe
University of Agriculture and Natural Resources (LUANAR). The primary goal of this study was to
investigate ways in which Design Thinking could be learned and applied in the context of an
international partnership focused on faculty development for food systems innovation. Participants
(N = 7) were faculty from LUANAR who engaged in 6 workshops and 1 field experience. Through
multiple qualitative and quantitative data collection approaches, it was possible to identify learning
outcomes and behavior patterns indicating participants’ conceptual understanding as well as their
contextual application of Design Thinking.
Keywords: Design Thinking, Qualitative Inquiry, Assessment, Food Systems, Capacity Development.
INTRODUCTION
Transformative teaching and training practices for adult According to Tim Brown, design thinking is “a human-
learners such as experiential learning (e.g., Kolb, 1984) centered approach to innovation that draws from the
and participatory designs (e.g., Fink, 2013) can lead to designer's toolkit to integrate the needs of people, the
positive behavioral and mindset changes related to work, possibilities of technology, and the requirements for
as both learner and trainer gain practical experience while business success” (IDEO, 2017). Design thinking can be
co-designing and experimenting with new ways of being used as a model for transformative practices because it
productive. International faculty development practices are shares a common ground with learning processes and
no exception to the benefits of transformative education mindset change. At the same time, learning to use design
practices. However, because international contexts carry thinking or any new approaches requires time and
differences in knowing and learning as well as barriers to commitments from faculty and staff at universities and any
transformative education practices, such as national facilitation teams helping with the process. This paper
policies specifying the nature and number of exams advances scholarship by exploring the training for and use
(Merriam & Kim, 2008), western educators working in of design thinking within a capacity development initiative
international contexts must consider ways in which in a Malawian higher education context - more specifically,
learning opportunities are designed and implemented to
ensure that both individual faculty and institutional leaders
can make tangible personal learning gains.
*Corresponding author: William F. Heinrich, Hub for
In the application of human-centered design principles, as Innovation in Learning and Technology, Michigan State
seen in Design Thinking, there is a potentially useful University, East Lansing, USA. Email: heinri19@msu.edu
approach to transformative learning and facilitation. Phone: +1-517-432-6738 Fax: +1-517-432-1327
Learning to Innovate: A Case Study of Malawian Faculty Improving Food Systems with Human Centered Design
Heinrich et al. 226
in the context of a USAID-supported project delivering an thinking; it explains a design methodology focused on
18-month series of workshops in LUANAR. The ensuring that a final product will be usable and
workshops were focused on training LUANAR’s faculty understandable, while user needs will be met. Another
and leaders to use human-centered design approaches main component of design thinking is the Double-Diamond
(i.e., design thinking) for teaching, leadership, and Diverge-Converge model of design (Norman, 2013), which
research; LUANAR teams co-designed workshops with describes a series of divergence and convergence steps
U.S.-based facilitators/trainers. To the best of our in the two phases of the design process: when designers
knowledge, this project is the first initiative to utilize a are trying to find the right problem, and when designers
design thinking approach to target individual learning and are trying to find the right solution - see Figure 2.
institution-level gains while attending to national priorities
for African Higher Education. Therefore, building upon
principles of experiential education assessment (Heinrich,
Habron, Johnson, & Goralnik, 2015; Heinrich & Rivera,
2016) and of changes in learner mindsets (Heinrich, 2017),
this study has the goals of exploring approaches to assess
how faculty learned and applied design thinking, how
faculty were able to connect design thinking with
innovation, and to facilitate cooperative practices related
to evidencing faculty’s learning. Another goal was to
augment the USAID model with details of an approach to
assessing iterative agricultural innovation efforts.
LITERATURE REVIEW
Design Thinking
Figure 2: The Double-Diamond Diverge-Converge model
References to the bases of design thinking exist from
of design according to Norman (2013, p. 220)
around the 1950s to 1960s; the term became popularized
in 1991 when IDEO was formed at the Stanford Design
For the purpose of this article, we adopted the following
School (Szczepanska, 2017). The design thinking model
definition of design thinking because it best represents our
posits iterative steps of Empathy, Definition, Ideation,
approach to problems; also, it posits design thinking as a
Prototyping, and Testing as pivotal to design success.
mindset in addition to a set of tools:
Essentially, it describes the process of deeply
Design thinking is a mindset. Design thinking
understanding a problem through empathy and exploring
is about having an intentional process in
solutions through ideation, before prototyping and testing
order to get new, relevant solutions that
what seems to be the best solution - see Figure 1.
create positive impact. It’s human-centered.
It’s collaborative. It’s optimistic. It’s
experimental. (Horowitz, 2016, para. 2)
be perceived by the brain. Cognition is therefore improved, innovative mindsets can be learned, and these mindsets
and more so because this process is experiential, building enable behavioral/systems change, Michigan State
memory and affective associations with the experience. University (MSU) researchers and staff from the Global
After all, another important facet of design thinking is that, Center for Food Systems Innovation (GCFSI) at MSU
with practice, it allows least-effort cognitive processing to created a participatory, experiential, and flexible program.
happen when an individual is applying its techniques. In GCFSI is a member of the United States Agency for
contrast, expertise thinking argues that effective problem International Development (USAID)’s Higher Education
solving depends on previous experience on solving similar Solutions Network, a multidisciplinary research and
problems and the amount of domain-specific knowledge development initiative pioneered by seven universities
one possesses (Taconis, Ferguson-Hessler, & whose teams design, evaluate, and scale innovations in
Broekkamp, 2002). Thus, using design thinking techniques development.
over and over improves expertise thinking while impacting
cognition as knowledge is acquired through experience. The implementation team for the ISP was composed of the
research team, LUANAR faculty and university leaders,
At the same time, design thinking is connected with other and regional content experts from different African
knowledges, skills, and dispositions. For example, it can universities. By including both faculty and university
improve skills related with iterative world modeling leaders from LUANAR, the program created the
(Wodtke, 2017). By applying, for example, the Double- opportunity for the mindset of design thinking (the
Diamond Diverge-Converge model of design, designers intervention) to be applied individually by faculty and
ideate solutions which will be later prototyped and tested; collectively by university leaders to nurture an
such exercise of modeling the world while trying to organizational culture of innovation (Tierney, 1988;
envision how specific solutions can impact it allows Morgan, 2006). Simultaneously, regional content experts
designers to perceive the world as a complex, systemic, participated in co-design and co-delivery of workshops for
and constantly changing environment. Additionally, design the purpose of local systems impact (USAID, 2011,
thinking usually deals with solving “wicked problems” appendix C). Figure 3 provides a visualization of the teams
(Rittel & Webber, 1973), so learning is inherently a major in the ISP and this study.
component of this process. However, design thinkers need
to plan enough time to gain insights from each one of the
steps of design thinking; in other words, designers need to
learn to plan to learn over time. After all, “to think like a
designer is to see the world as it is and find a path forward
to what it could be.” (Christina Wodtke, 2017, para. 38).
Thus, because there is evidence of design thinking sharing
a common ground with learning processes and changing
mindsets, we argue that design thinking can be used as a
model for learning.
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logic of the local systems framework (USAID, 2014), the impact upon their own local systems (Ramalingam, 2013).
implementation team planned for a series of interactions An important goal for the implementation team was to learn
(see Table 1, appendix A), each of which included a public- through formative feedback throughout the project. Design
facing activity with representatives from government thinking created formative learning opportunities from a
agencies and local industries involved in each of six series of structured interactions, which in turn, informed
workshops. This added a layer of visibility and approaches to individual research projects and leadership
accountability and served to increase the relevance of the practice. The implementation team implemented
ISP project for the participants and facilitators (USAID, monitoring and assessment during and after each of six
2014). workshops to inform and provide feedback to participants
through continual communication.
The use of experiential learning theory guided the
research team’s implementation and assessment plans. Design thinking serves to add guides for individual
Experiential learning plans (Kolb, 2014) engage learners behavior and mindsets applied to system elements.
in a cycle of Concrete Experiences, Reflective Conceptually, the implementation team’s work aligns with
Observations, Abstract Conceptualizations, and the holistic Human and Institutional Capacity Development
Application. In these four steps, participants continually (HICD) model posited by Gill, Jones, and Hammet (2016),
considered the ways in which each phase of design which positions a nested arrangement of Enabling
thinking impacts elements of their immediate funded environments, Organizations, and Individuals to describe
research project. The repetition of the cycles over six the HICD space. USAID’s HICD model posits that humans
workshops created space and time for consideration of and their institutions are approached as a system (Gill,
design thinking applied to teaching, mentoring, as well as Jones, & Hammet, 2016):
other university roles and areas of their lives. Ongoing and [USAID’s] holistic approach emphasizes
iterative considerations of previous experiences have identification of institutional and national needs,
great potential to help learners retain and embody support for individual training to address those
mindsets of design thinking (Gass, Garvey, & Sugerman, needs, and the building of long-term connections
2003). In the use of design thinking as a training between US and developing country institutions.
framework, the implementation team identified a model (Gill, Jones, & Hammet, 2016, p. 405).
that could be executed and practiced together with
participants. Throughout the program, iterative learning in Design thinking serves to add guides for individual
the co-planning process was practiced. Specifically, the behavior and mindsets applied to system elements.
research team encouraged LUANAR partners to provide Specifically, we adapted USAID’s (2011) HICD model by
critical and corrective feedback. Throughout the project, adding space for iterative implementation and feedback
partners engaged in various ways. In response, the cycles (Figure 4). This approach, combined with formative,
research team regrouped to adjust patterns of practice and summative, and reflective assessment (Figure 1, appendix
engage partners differently to ensure the relevance of 3), aims to foster a mindset of design thinking among
outcomes. Such iterative efforts allowed for responsive project participants.
approaches to faculty attempting to create sustained
Figure 4: Adaptation of USAID’s (2011, p.8) HICD model focusing on adding iterative implementation and feedback cycles
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Int. J. Agric. Educ. Ext. 229
The HICD framework (USAID, 2011) identifies a process on both deductive and inductive approaches to theories
for capacity development but does not specify which and sources of data (Denzin & Lincoln, 2005; Glesne,
practices work in certain contexts, or how to match 2006;). The research team chose qualitative, semi-
evaluative efforts and policy implications. At the same structured, individual interviews (appendix B) to explore
time, by using experiential learning -which yields cognitive, multiple influences on participants’ thinking and action.
behavioural, and dispositional tasks -and associated Interview protocols were piloted with both education and
assessment methods, the research team posits that it is agriculture experts to determine best approaches to semi-
possible to identify the ways design thinking mindsets structured interview prompts (Merriam, 1988). Because
emerge for learners as key project gains. This conceptual assessments of learning design thinking have not been
model leads to the following research question: undertaken prior to this study, an inductive approach to
known concepts of design thinking was necessary.
RQ: What does it mean to learn and apply a design Interviews were useful for gaining a deeper understanding
thinking model for faculty learners in the context of of individuals’ influences, approaches to, motivations for,
international training/development? and application of assessment practices (Creswell, 2008).
Intentional efforts were taken to acknowledge the African-
Western positionality of the research and implementation
METHODS teams. These included seeking the leadership of LUANAR
on both the implementation and research teams;
Beginning in April 2017, the research team began to emphasizing regional expertise; and surfacing and testing
analyze individual learner experiences for evidence of assumptions throughout the program.
understanding and application of design thinking
principles. A multidisciplinary research team provided a Data trustworthiness and credibility
variety of thinking and approaches to the analyses of
learning. Analysts included four members of the program Trustworthiness was maintained during data collection,
implementation team. Two team members also served as analysis, and interpretation through the use of detailed
scholars’ coaches; one team member was the project field notes, post-interview memos, verbatim transcriptions,
evaluation coordinator, one was the project leader. Other and organization of artifacts (Patton, 2002). The research
team members included a program staff person and a team engaged in deliberate consideration, discussion, and
research assistant with some distance from the interrogation of all artifacts in order to make careful
participants. The program staff person and research analyses and conclusions. The research team analyzed
assistant in the research team interrogated the use of transcripts from interviews with scholars, scholars’
undocumented observations and intuition and helped the workbooks, coaching documents, and field notes. The
analysis focus on documented learning contained in research team also compared individual interviews with
artifacts, interviews, and self-reports by program field observations made by the implementation team;
participants. Using multiple sources of data and artifacts from design-based workbooks used in each one
consciously bringing multiple disciplinary perspectives to of four in-person workshops prior to interviews; and
bear throughout analysis, the team utilized an iterative monitoring and evaluation worksheets submitted by
process of research to inform outcomes. participants throughout the experience. These approaches
allowed the research team to explore the role of expected
Participants influences on design thinking and unexpected application
thereof (Creswell, 2008; Merriam, 1988).
Although ten scholars began the program, complete data
was collected for seven participants, who were all African This exploratory research design sought to inform the
scholars taking part in the ISP between September 2016 agriculture development field about understanding the
and March 2017. All seven scholars were purposely application of design thinking in a university context.
sampled to participate through an application process Findings from this study are not directly generalizable
based on their teaching and research background, as well though may transfer to similar settings. Causality should
as their interest in adopting and integrating design thinking not be inferred from the relationships described. The
principles into their work. Their training and scholarship participating individuals represented a small cross-section
ranged across the agricultural sciences. of current perspectives on using design thinking.
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Heinrich et al. 230
estimations of how participants learned design thinking. offered their analysis, based on their interactions with
The research team worked together coding interviews to scholars in the ISP. Then, participants’ artifacts were
identify evidence of the five stages of Stanford’s design analyzed in a group effort to refine descriptions of learning
thinking model, using a deductive approach. Then (Concept and Application), using additional coaching
interviews were coded again in a second round of analysis material and artifacts. This round of analysis resulted in
using an open thematic analysis to code participant richer descriptions of our initial estimates, without
artifacts (Lichtman, 2012). The second round of coding adjusting them. However, the research team wanted to
yielded the ways in which each participant demonstrated see more precise descriptions of learning gains; the
two constructs: Concept and Application. Concept was estimations grid seemed to be too gross of an
defined as the scholar’s ability to demonstrate a theoretical approximation of learning. For example, it was difficult to
understanding of design thinking. Application was defined differentiate between some individuals (e.g., Baako and
as the scholar’s ability to demonstrate meaningful Gebre were plotted in the same data point). A more
integration of design thinking processes in projects both accurate indexing was needed to display nuances of
inside and outside the ISP. The research team then individual learning.
created an estimation matrix encompassing each
participant’s relative learning gains between preliminary Round 2. Artifact Analysis on more discrete
estimates and estimates after two rounds of coding and concepts
analysis. These preliminary and refined estimates are
shown in Figure 5; preliminary data points are represented In the next round of coding (May 2017 and June 2017) the
by circles and refined data points are represented by research team focused on the transcripts of interviews
squares. completed during the field site visit to Nairobi in April 2017.
Analysts coded the interviews to highlight evidence of six
constructs: Empathize, Define, Ideate, Prototype, Test,
and Vision. The first five constructs were derived from
Stanford’s d.school design thinking model (Empathy,
Definition, Ideation, Prototyping, and Testing), and
scholars demonstrated their application of these five
design thinking categories within their ISP projects. The
sixth construct (Vision) captured a broad category of other
uses of design thinking (i.e. in other academic work as well
as in personal life). Then, the six constructs were grouped
as either Concept or Application. Concept was used to
summarize the work of Empathize, Define, and Ideate,
while Application was used to summarize Prototype, Test,
and Vision. Identifying these six unique constructs allowed
the use of numerical estimates of performance/learning
across six categories.
constructs to provide a more precise view of each Finding 1. Individual participant learning gains
participant's current competency (Figures 6 to 12).
Second, the team created a matrix plot, aggregating This section presents the seven participants’ individual
participants’ outcomes on the conceptualization and gains. In visualizations known as dispersion graphs, each
application axes (Figure 16). Numerical indexing is vector represents a construct of analyses and the overall
represented in both visualizations. The aggregate display coverage gives a visual indicator of learning gains that
collapses individual scores found in the dispersion graphs reflects a holistic view of design thinking.
into two major categories (Concept/Application) on a
single matrix. Visuals are presented in the findings section Overall, learning gains ranged across participants. While
below and used for analysis of comparative individual dispersion graphs showed quality of learning gains
progress. (Figures 6-12), the learning gains matrix showed an
aggregate view of all participants and their relative gains,
suggesting patterns among learners (Figure 16 on next
FINDINGS subsection). To further illustrate participants’
differentiation, sample quotes from interviews and other
To answer the research question, each participant’s artifacts were provided.
experience was described both individually and in
relationship to other participants. Evidence of learning was Ayo’s individual gains
displayed in three ways. First, participant’s learning was
assumed to be grounded in both current experiences and Ayo did not demonstrate evidence of learning gains across
substantively informed by each individual's mental model constructs on the dispersion framework (Figure 6). Overall,
of professional practice (Johnson-Laird, 1983). Table 1 Ayo seemed to understand how design thinking principles
describes key roles held by each participant, as well as are connected with innovation, as noted in this quote:
their project status at the beginning of the ISP. Roles and “If I still use the same principles of design
work type might influence the ways people learn design thinking, we can get to what we’re calling
thinking. Second, the evidence of learning was analyzed innovation in health and agriculture... I think the
at the individual level which yielded a representation of thing I’ve learned is you can teach how to
how each participant learned and applied design thinking. innovate and this is what this process is trying to
Third, by displaying learning gains of participants, authors do.”
could then identify similarities and differences among
scholars’ outcomes. Authors aimed to visualize patterns of Also, Ayo did not claim to embody this learning nor did he
learning among participants by viewing the dispersion demonstrate evidence of richly understanding and/or
graphs together and by viewing the refined matrix (Figure integrating design thinking techniques in or outside his ISP
6) to represent more precise estimates of learning gains. research project; for example, although Ayo mentioned
empathy in both workbooks and interviews as important,
Key roles and contexts he did not indicate how farmers and technicians were
being consulted in his ISP project. Instead, other
Training and disciplinary socialization, environmental and stakeholders were only mentioned when Ayo
cultural socialization, and incentives and accountability demonstrated understanding of problem definition (i.e.,
each served to influence the ways faculty learned and designing for their needs). Moreover, Ayo did not provide
adopted new mindsets (Heinrich, 2017). Understanding a complete working definition of design thinking, instead
the influences, incentives, and constraints, guided making a connection between design thinking and
conclusions about learning new mindsets. innovation. In summary, Ayo demonstrated understanding
but did not show evidence of applying design thinking.
The influences of environmental and cultural socialization,
and incentives and accountability each contributed to the
quality of scholar participation. Participating in the ISP
meant that scholars had access to some project-related
funding, and were associated with a project that was
supported, both tacitly and materially, by the campus
leader, the Deputy Vice Chancellor.
Baako’s individual gains problems are, other than just reading about them
but actually experience it and for them….you can
Baako showed a high understanding of most design go here and experiment and come up with
thinking principles according to the research framework problems that are actually being experienced by
(Figure 7). Workbooks showed strong evidence that Baako these people and work with them to come up with
was interested in experiential learning, a theme that a solution.”
together with problem definition was consistent throughout
interviews (i.e., Baako mentioned working with Moreover, Baako gave a working definition for design
stakeholders to define problems and find solutions in their thinking that was focused on the human-centered
current research project). Baako’s interview responses approach: “[Design thinking] puts the person you are trying
indicate a clear understanding and application of empathy to design for or the person you are trying to create a
and ideation: solution for at the center of each [model]”. Finally, Baako
“We are now taking the students, getting them to provided evidence of applying design thinking principles
work with one of the stakeholders [e.g., farmers] outside the ISP project when teaching about microfinance
so that they can get to understand what the projects. Regarding teaching with design thinking, Baako
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Int. J. Agric. Educ. Ext. 233
mentioned that “it was also a trial which I’m looking forward Dubaku’s individual gains
to doing it again so I can perfect [it]”. This statement is an
example of Baako understanding the importance of Dubaku showed learning gains on only some design
prototyping and testing for future iterations of their efforts. thinking principles (Figure 9). Interviews and workbooks
provided evidence that Dubaku believes design thinking is
a way of helping the local community and promoting
change, especially through the use of prototyping:
“With design thinking, people are able to localize
things and maybe prototype things and do things
that they think can help people locally. …
[Through] Design thinking we should [be able to]
change the approach to things and probably
using our local experts or local materials, improve
the way we do things.”.
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Heinrich et al. 234
feedback from the students, whether if a test was too much Gebre’s individual gains
of what kind of questions they prefer”.
Gebre demonstrated learning gains in most design
Moreover, there was evidence that prototyping was thinking principles (Figure 12). In interviews, this
important for Ekene, likely resulting from the phase of their participant demonstrated a clear understanding of the
ISP project. Ekene also noted that design thinking is importance of empathy and ideation in different instances
related to innovation: “If you are trying to set up a certain (such as teaching) and projects (inside and outside the
process or design something, you might come up with ISP).
something you hadn’t thought about.” Overall, Ekene “Design thinking helped [me] to empathize [with]
demonstrated some design thinking principles and was and appreciate the role of different expertise and
trying to apply them outside the ISP project, although there working with stakeholders. We need to now take
is no evidence that Ekene fully understood the entire different ideas... so I’ve learned now that I even
design thinking process and the connection amongst have to listen to [my students]. We have to work
design principles when creating a solution. with different expertise, we have to learn to
understand each other’s objectives.”
Groups of Learning
Table 2: Average scores for design thinking categories easier their participation in this project (Deputy Vice
across groups Chancellor). Both of these statements point to the nature
Design Thinking Categories of the environment as an influence on learning. The
Total second layer of similarities existed in the ways participants
Empathy Define Ideate Prototype Test Vision
described the campus support for their work in this project.
Group
9 6.5 8 2.5 2 6 34 Contextually, one key element in the overall program is
1
that the faculty participants learned design thinking side by
Group side with university leaders and department level decision
2 2 1.7 1.7 5 3.7 4.7 18.7 makers (i.e., deans, directors). Each faculty participant
Group proposed a food-systems research project related to their
3 0.5 2.5 0 0 0 0.5 3.5 work as an agricultural university faculty member. Funding
faculty research is not a new idea, doing so within an
The matrix below (Figure 16) is an index of learning on
environment of overt institutional support gave research
understanding concepts and application thereof. This
faculty space to leverage their newly acquired design
index is not normed to any external standard and aims to
thinking skills in an experimental (read: risky) approach to
illustrate differential learning gains in one view. These
research.
groups are drawn from the same raw scores of learning
data presented in the dispersion graphs (above). Scores
The distribution and differences among ISP project
from the seven dispersion graphs are aggregated by
participants in learning design thinking were detectable
person in two groups, concept and application, and
with these assessment methods. Findings across the
graphed on a biaxial plane.
seven participants indicated a differentiation of learning
gains as a result of working with design thinking concepts
and opportunities to apply concepts to real research
projects. By observing different levels and qualities of
learning, future faculty development projects may benefit
from the following reflections.
DISCUSSION
Links between design thinking learning Some faculty used existing larger projects, which were not
outcomes and individual research goals flexible enough to make significant changes to research
design or personnel, making some of the obvious lessons
In the ISP, the test project for research faculty was of design thinking unavailable in their projects. Consistent
research. Using research was both practically and with theories of social and experiential learning that posit
politically important for recruiting research faculty as that gains take place in iterations (Fink, 2013; Kolb, 2014),
participants. Upon entry to the program, faculty individuals might have learned the concepts, decided such
participants made intentional choices about the scale of iterations would not work for their project, and remained
research projects to which they would apply design polite participants for the duration. The same participants
thinking principles. While implementation teams coached reported design thinking connections to innovation without
faculty participants on the scope of their research project, demonstrating competence in the process of design
choices were left to the faculty. Several faculty chose thinking.
modest research projects while others chose to focus on
one element of larger existing research agendas. A third Future Research
group chose ambitious new projects.
Group 1. These faculties understood and applied (or A key insight from this work was the team approach to
planned to apply) design thinking. This group embodied planning, training, and assessment. Many training and
design thinking practices and applied them in ISP project. development projects rely on one or two faculty members
The projects of these faculty were a new modest project teaching or training some number of participants or
and a new ambitious project. learners. On this project, the implementation team was
interested in establishing an evidence-driven approach to
Group 2. These faculties applied design thinking but individual capacity development. The research team
experienced some disconnect between concept and helped to establish an assessment pattern that
application. It was unclear though if the choice of only demonstrated how design thinking, as an approach to
using certain concepts of design thinking is due to lack of capacity development, was learned. The teams utilized the
self-reflection or a misunderstanding of the design thinking skills of nine different professionals at different times
process as a whole. These learners were working on during the implementation. These planning processes
research projects with high needs for prototypes including were time intensive but yielded continuous implementation
an animal cage, a biology learning game/app, and a cold improvement over the course of 18 months and a
storage mechanism. Two faculty focused on a prototype consistently high level of engagement from participants. A
element of their research while one used design thinking future approach to research and evaluation might explore
to re-evaluate their approach (the game app). how teams like this communicate and collaborate to
leverage changes and improvement, including the
The individuals in group 2 might have re-considered their capacity of teams.
research to reflect design thinking principles. In this group,
only the faculty participant who was designing the game As the teams reflected between each workshop, some
app actively re-imagined the intended benefactor of their members noticed emerging indicators for attending to and
project from themselves as a researcher to students as assessing resistance to design thinking. Future research
better learners. might address evidence of program effectiveness in light
of resistant individuals. By treating resistance as a
Group 3. These faculty understood fewer concepts of formative moment for both participants and implementers,
design thinking and demonstrated little application to new information in capacity development might emerge in
projects. Sufficient understanding may or may not have a compact amount of time. With this kind of insight, teams
impacted these individuals’ willingness to integrate design might reproduce effective programming in different
thinking principles in their ISP project. The projects in this contexts.
group were an ambitious new project and a modest new
project . Early artifacts for these participants indicated
similar progress to participants who demonstrated greater LIMITATIONS
learning, but after two workshops, these participants
demonstrated less activity outside of the site visits by the One limitation in the proposed framework is that it uses a
implementation team. A key insight for this group is the simplified model that captures some (but not all)
ways in which coaching and accountability structures participants’ idiosyncrasies. Although participants’
might have played a role in pushing projects forward, learning gains are displayed through different
although, administrative records indicate similar coaching visualizations, the proposed framework does not intend to
and communication patterns among all participants. Early compare individual learning as if all individuals were the
hypotheses indicated higher learning gains for these same, or to compare learning gains through a
participants. Further investigation might determine if standardized learning outcome lens. Instead, the goal is to
individuals articulated clearly early but did not demonstrate identify and describe possible learning patterns and
their work in the project. mindsets emerging from the intervention. Additionally, this
Learning to Innovate: A Case Study of Malawian Faculty Improving Food Systems with Human Centered Design
Heinrich et al. 238
analysis explores how unique mindsets were intertwined in design thinking the implementation team saw a way to
with participants’ previous experiences and backgrounds. move to a mindset approach, rather than replicate and
In other words, individual training and work experiences adapt a non-contextual tool or model. The design thinking
matter in the context of this study. Another limitation is that mindset approach had potential to deeply engage local
this study is based on available artifacts for each university and community stakeholders through an
participant. Artifacts were analyzed through a lens of experiential, professionally mentored, training and
observable learning gains. It is possible that participants’ development program. Specifically, the implementation
actual level of understanding design thinking concepts is team chose to use the Stanford d.school approach to
different from what was demonstrated in their artifacts due design thinking (Hasso Plattner Institute of Design, 2017),
to several reasons (e.g., introversion, lack of self- and this choice reflected the team’s desire for this program
confidence, different learning styles, lower workshop to fulfil the need for integrated human and institutional
attendance). Participants were invited (rather than capacity.
required) to engage in learning activities and demonstrate
their learning during workshops. This approach had the This program is a case where facilitators intentionally
potential to create an authentic learning and assessment embedded self-learning and teaching throughout the
environment, but created some distance between actual program, engaging the same adaptivity advocated by the
and observable participant gains. design thinking process. By leveraging the principles and
ideas of design thinking as model, the implementation and
Design thinking focuses on the end user in the food system research teams were able to engage an exploratory study
(i.e. grower, consumer). For some researchers, the value of our work. Through the process of assessing a complex
proposition of their involvement in the project appeared learning experience at multiple data collection points, a
more focused on research and publications (individual pattern of learning and innovative design behaviours was
productivity) in juxtaposition to solving a real life problem observed by the implementation and research teams. By
of food systems. By attempting to refocus efforts from attending to the data collection points throughout the 18-
publication to end user, the implementation may have month workshop series, authors were able to articulate a
been interpreted as a threat to productivity, or to the thorough understanding of individual learning gains about
relative influence of researchers as authorities. Perceived design thinking. By considering multiple points of
threats like these would likely lead to resistance to change collection, types of data, and multiple perspectives on data
(Schein, 2009). analyses, the research team identified learning outcomes
and behavior patterns that indicated conceptual
Finally, a pre-test related with the understanding of design understanding of and contextually applied design thinking.
thinking concepts prior to the intervention was not The teams watched closely how individuals first
performed. Pre-post measurements are valuable in terms understood concepts of design thinking, later how they
of assessing individual’s growth against a baseline. adjusted practices, and finally, how some individuals
However, this approach is exploratory, focusing on engaged repeated measures of implementing design
emerging mindsets, leading to the interpretive thinking principles.
epistemology and not aligned with traditional pre-post
measurements.
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Learning to Innovate: A Case Study of Malawian Faculty Improving Food Systems with Human Centered Design
Heinrich et al. 240
APPENDICES
The project schedule describes the major activity, assessment, and coaching processes that collectively formed the
Innovation Scholars Program at LUANAR (Table 1).
Dec 2015 Co-Creative Program Development Meeting Series of meetings with LUANAR faculty and leadership
to determine goals and interests of program
June 2016 “Crash course” workshop introducing Experiential activities introducing design thinking
design thinking process
September Community Engagement for Innovation in Series of activities guided by regional facilitator,
27-29, 2016 African Food Systems, including public forum to discuss local community
engagement
Dec 2016 Teaching and Learning for Innovation in Series of activities guided by regional facilitator,
African Food Systems including public forum to discuss teaching and learning
practices
March 2017 Nairobi Kenya Excursion # Planning sessions focusing on local innovation models
for teaching, learning, and research.
Development of interview questions
June 2017 Leadership Development for Innovation in Series of activities guided by regional facilitator to
African Food Systems discuss leadership development
Aug 2017 Communication for Innovation in African Series of activities guided by regional facilitator,
Food System including public forum to discuss local communications
between public and academia
Oct 2017 RUFORUM Design Facilitation Session Program graduates led session on design thinking for
regional leadership in African higher education
Learning to Innovate: A Case Study of Malawian Faculty Improving Food Systems with Human Centered Design
Int. J. Agric. Educ. Ext. 241
1. Please tell me a story about how you used design thinking in your ISP (research or leadership) project.
2. Where else in your work or community (or family life) are you applying principles or concepts of Design Thinking?
3. Given what you just described above, what is your working definition of Design Thinking?
4. Do you feel that you’re more or less effective in your work since you have worked with Design Thinking?
5. How would you describe or characterize the relationship between design thinking and innovation?