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ur laro ng lahi reflect the ingenuity of the Filipino, as children make use of mundane things like

sticks, stones and slippers to produce friendly competition among peers.

These laro ng lahi challenge a child’s tactical intellect and teach a multitude of values. It teaches
them that life is bound by rules – and if they break them, they have to pay the price. It also
teaches the importance of meaningful strategy, planning ahead, teamwork and communication.

But for the most part, our laro ng lahi are there for the laughs, excitement and sheer fun.

How do you play laro ng lahi games?


1. Patintero

Form 2 teams with equal number of players, at least 2 to 3 each. Each team is either a free-
roamer or a tagger.

As a free-roamer, your objective is to cross a gauntlet of parallel – sometimes, even


perpendicular – lines of taggers as many times as you can. If you’re tagged, you wait on the
sidelines until the next round comes. On that next turn, you’ll be the tagger out for revenge!
As a free-roamer, your objective is to cross a gauntlet of parallel – sometimes, even
perpendicular – lines of taggers as many times as you can. If you’re tagged, you wait on the
sidelines until the next round comes. On that next turn, you’ll be the tagger out for revenge!

2. Tumbang Preso

Tumbang preso means “fallen prisoner.” To play, a tin can is set upright on the ground inside a
drawn circle. The “it” will protect the can from the other players, who are standing behind a line
about 2 meters away and will strike it down using their rubber slippers.

Only when the can is down can players retrieve their thrown flip-flops without getting tagged by
the “it.” If a player is tagged while the can is upright and in its circle, that person becomes the
new “it.”

3. Agawan Base
Similar to the game Capture the Flag, the goal of Agawan Base is to take over the other team’s
base without getting captured.

To begin, two teams are each assigned a base, like a lamppost or a tree. One person guards the
base and catches by tagging any approaching opponent.

Captured players stay at the opponents’ base, forming a line with linked hands and outstretched
arms. All of them may be saved by a free teammate if he or she touches the line they’ve formed.

A base is captured when any of its free opponents touches it.

4. Langit Lupa
In choosing who’s “it” in this game of tag with a twist, kids chant: “Langit, lupa, impyerno / Im-
im-impyerno / Saksak puso, tulo ang dugo / Patay, buhay / Alis ka na diyan!” while pointing at
players one at a time with each syllable. The last syllable determines who’s “it.”

Langit-lupa means “heaven-earth.” So the “it,” who’s “on earth,” cannot tag anybody “in
heaven.” The game hones the players’ resourcefulness as they scramble to find higher ground by
standing on a bench or climbing a tree.

Players can only stay “in heaven” for 10 seconds. After which, they come down to “earth” where
the “it” can chase and tag the next “it.”

5. Siato
A short stick about 6-8 inches long is placed on top of a dug hole. The objective is to hit the short
stick with a longer stick that’s about a foot long as far as you can in 3 turns.

A turn is made up of 2 strikes: one upward strike to get the short stick into the air and another
strike while the stick is in mid-air to make it fly forward.

The loser of the game shouts, “Siato!” while running back to the starting point.

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