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WS:5 BS:4 S:4 T:4 W:2 I:4 A:2 LD:10 SV:3 PM:2
Force Stave: Melee, Concussive, Force S+2 AP:4 Range: - Force Stave
Bolt pistol
Terminator 2+ Armor Save 5+Invulnerable Save Terminator Armor
Psychic Hood
Bolt Pistol: Range: 12, S:4 AP:5, Twin Linked
Psychic Hood: +1 to Reject the Witch and all Saves done by Buildings or Vehicles the Librarian is in.
Scout: WS:4 BS:4 S:4 T:4 W:1 I:4 A:1 LD:8 SV: 4+
Scout Veteran Sergeant: WS:4 BS:4 S:4 T:4 W:1 I:4 A:2 LD:9 SV: 4+
Sniper: any weapon or model with sniper rule, on a die roll to hit of 6, the shot is a precision shot
Precision shots are wounds you can allocate, as opposed to your opponent.
Ceramite Plating: One Higher for a Penetrating hit, +2 armour all sides, Melta weapons do not roll an
extra d6 for AP
1 Space Marine Tactical Squad
5 Legionnaire: WS:4 BS:4 S:4 T:4 W:1 I:4 A:2 LD:10 SV+3
1 Legionnaire Sergeant: WS:5 BS:4 S:4 T:4 W:1 I:4 A:2 LD:10 SV+3
Aid Unlooked For: Legion of the Damned cannot be joined by Independent CharactersThe Legion of
the Damned always starts the game in deep strike reserve, when landing, you can reroll both the Scatter
Die and the 2D6.
Flaming Projectiles: Ranged Attacks made by the legion of the damned have the Ignores Cover special
rule.