Orc War CHIEF
Mediums humanoid or), chaotic el
‘Armor Class 16 (hain mail
Hit Points 93 (1168+ 44)
Speed 30
STR DEX CON INT WIS CHA
G4) 12) 1844) 1140) 1160) 16 43)
Twoteas One
Saving Throws Str, Con +6, Wis #2
Shi Intimidation +5
Senses darkvsion 60 fe, passive Perception 10
Languages Common, Oe
Ora Challenge 4 (1,100 XP)
Mediums humanoid (or), chaotic elt SEE
Deere ent iis omer) Aggressive hs abons aco, the orccan move up speed
hactnaets (a8 ey toward a hostile creature that it can see.
Speed 30 Giuums’s Fury. The ore deals an extra 4 (148) damage when it
hits witha weapon attack (included in the attacks).
Sik CON INT Wis cHA
1663) TG) 1663)_7-] 140) 1060) | | ACTIONS
San uratina Multiattack. The orc makes two attacks with its greatave or
Senses darkvision 60 ft, passive Perception 10 ae
Languages Common, Ore Greataxe. Melee Weapon Attack: +6 0 hit, reach $f, one
Challenge 1/2 (100 XP) creature, Hit: 14 (14124 plus 148) slashing damage.
Spear. Melee or Ranged Weapon Attack: +6 obit, reach 5 ft. ot
Aatresive. Asa bonus action the ore can move upto its speed | | range 20/60 fone target it 12 (146+ 4 plus 18) plercing
toward a hostile creature that can see damage oF 13 (248+ 4) plercing damage Fused with two
ands to make a melee attack
Actions an ;
Melee Weapon Aitack: +5 to it, each § ft, one
| target. Hit: 9 (1412 +3) slashing damage.
Battle Cry (1/Doy). Each creature ofthe war chiefs choice that
is within 30 feet oft, ean hear it, and not already affected by
Battle Cry gain advantage on attack rolls until the stat of the
Javelin, Melee or Ranged Weapon Attack: +5 to hit, reach 5 for |__ war chie's next turn. The war chief can then make one attack
range 30/120 ft, one target. Hit: (146 + 3) piercing damage. a5 a bonus action,