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Orc War CHIEF Mediums humanoid or), chaotic el ‘Armor Class 16 (hain mail Hit Points 93 (1168+ 44) Speed 30 STR DEX CON INT WIS CHA G4) 12) 1844) 1140) 1160) 16 43) Twoteas One Saving Throws Str, Con +6, Wis #2 Shi Intimidation +5 Senses darkvsion 60 fe, passive Perception 10 Languages Common, Oe Ora Challenge 4 (1,100 XP) Mediums humanoid (or), chaotic elt SEE Deere ent iis omer) Aggressive hs abons aco, the orccan move up speed hactnaets (a8 ey toward a hostile creature that it can see. Speed 30 Giuums’s Fury. The ore deals an extra 4 (148) damage when it hits witha weapon attack (included in the attacks). Sik CON INT Wis cHA 1663) TG) 1663)_7-] 140) 1060) | | ACTIONS San uratina Multiattack. The orc makes two attacks with its greatave or Senses darkvision 60 ft, passive Perception 10 ae Languages Common, Ore Greataxe. Melee Weapon Attack: +6 0 hit, reach $f, one Challenge 1/2 (100 XP) creature, Hit: 14 (14124 plus 148) slashing damage. Spear. Melee or Ranged Weapon Attack: +6 obit, reach 5 ft. ot Aatresive. Asa bonus action the ore can move upto its speed | | range 20/60 fone target it 12 (146+ 4 plus 18) plercing toward a hostile creature that can see damage oF 13 (248+ 4) plercing damage Fused with two ands to make a melee attack Actions an ; Melee Weapon Aitack: +5 to it, each § ft, one | target. Hit: 9 (1412 +3) slashing damage. Battle Cry (1/Doy). Each creature ofthe war chiefs choice that is within 30 feet oft, ean hear it, and not already affected by Battle Cry gain advantage on attack rolls until the stat of the Javelin, Melee or Ranged Weapon Attack: +5 to hit, reach 5 for |__ war chie's next turn. The war chief can then make one attack range 30/120 ft, one target. Hit: (146 + 3) piercing damage. a5 a bonus action,

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