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LICEO SANTA ANA DEL SUR Code: GuideBookTeI-11A

HANDBOOK I – METHODOLOGIES AND FUNDAMENTALS OF GRAPHIC DESIGN Versión: 01-2019


Subject: Technology and informatics Fecha: 26 de marzo del 2019
Teacher: Julio Cesar Maldonado Delgado Grade: 1001 First term

Name: _______________________________________________________________
OBJECTIVES
LINK:
FIRST UNIT: INNOVATION
1. Describe each one of the phases of the design thinking.
Design Thinking is a design methodology that provides a solution-based approach to solving problems. It’s extremely useful in
tackling complex problems that are ill-defined or unknown, by understanding the human needs involved, by re-framing the
problem in human-centric ways, by creating many ideas in brainstorming sessions, and by adopting a hands-on approach in
prototyping and testing. Understanding these five stages of Design Thinking will empower anyone to apply the Design Thinking
methods in order to solve complex problems that occur around us — in our companies, in our countries, and even on the scale of
our planet.

1. Emphatise:

2. Define:

3. Ideate:

4: Prototype:

5. Test:

Figure 1 Design thinking process (Dam R. Siang T., 2019)

2. Read and apply the first method “What? How? Why?” with two social problems or ideas of entrepreneurship.
(Route first method: Gmail > Drive > Compartidos conmigo > Ciclo IV > 1. DesignThinking+BootcampBootleg > p. 10)

Problems or ideas of What How Why


entrepreneurship.

3. Apply the forth method “Document and share stories”, 4 stories per social problem or ideas, you only must copy and
paste links whit real interviews, documentaries, news, webpages of companies, ONG or post in social media about the
problem or idea of entrepreneurship, then make a brief synthesis about these information.
(Route forth method: Gmail > Drive > Compartidos conmigo > Ciclo IV > 1. DesignThinking+BootcampBootleg > p. 14)

Problems or ideas of 4 Links, describe if it´s a documentary, Synthesis


entrepreneurship. webpage, interview, etc.
LICEO SANTA ANA DEL SUR Code: GuideBookTeI-11A

HANDBOOK I – METHODOLOGIES AND FUNDAMENTALS OF GRAPHIC DESIGN Versión: 01-2019


Subject: Technology and informatics Fecha: 26 de marzo del 2019
Teacher: Julio Cesar Maldonado Delgado Grade: 1001 First term

4. Insert your infographic about design thinking: Description and phases. Remember that an infographic is to
understand one topic in a graphic way, with a good distribution of the information, icons, illustrations, photos, in
short paragraphs.

Figure 2 How to make an infographic Source:(Venngage, 2018)

5. Discuss in class about other infographics of 2 classmates and describes their graphics elements according of
illustration 2 “How to make an infographic”
 Group 1: (Full name 1, full name 2, full name 3) Describe your comments.
 Group 2: (Full name 1, full name 2, full name 3) Describe your comments.
6. Insert your infographic about SCRUM: Phases.
LICEO SANTA ANA DEL SUR Code: GuideBookTeI-11A

HANDBOOK I – METHODOLOGIES AND FUNDAMENTALS OF GRAPHIC DESIGN Versión: 01-2019


Subject: Technology and informatics Fecha: 26 de marzo del 2019
Teacher: Julio Cesar Maldonado Delgado Grade: 1001 First term

SCRUM is an agile project management methodology or framework used primarily for software development projects with the
goal of delivering new software capability every 2-4 weeks. It is one of the approaches that influenced the Agile Manifesto, which
articulates a set of values and principles to guide decisions on how to develop higher-quality software faster.

Source: https://www.youtube.com/watch?v=gy1c4_YixCo
7. Complete the table with different roles about two problems or ideas.

SCRUM Team Who? Activities


Role People who are in What activities should they
charge or involved in it. develop according to their project
or role?
The Product Owner: is the project's key stakeholder - usually
an internal or external customer or a spokesperson for the
customer. The Product Owner is ultimately accountable for
managing the product backlog and accepting completed
increments of work.
The ScrumMaster: is the servant leader to the Product Owner,
Development Team and Organization. With no hierarchical
authority over the team but rather more of a facilitator, the
ScrumMaster ensures that the team adheres to Scrum theory,
practices, and rules.
The Development Team: is a self-organizing, cross-functional
group armed with all the skills to deliver shippable increments
at the completion of each sprint. Scrum broadens the definition
of the term "developer" beyond programmers to include anyone
who participates in the creation of the delivered increment.
Source: (Resources.collab.net, 2018)
8. Complete business model canvas with two ideas or social problems that we´ve been working these weeks, read how to
make a canvass business model https://diytoolkit.org/media/Business-Model-Canvas-Size-A4_2.pdf and apply these
concepts in class with your group with (virtual tools: Word, excel, PowerPoint, www.canva.com or use these
framework https://canvanizer.com/new/business-model-canvas)
LICEO SANTA ANA DEL SUR Code: GuideBookTeI-11A

HANDBOOK I – METHODOLOGIES AND FUNDAMENTALS OF GRAPHIC DESIGN Versión: 01-2019


Subject: Technology and informatics Fecha: 26 de marzo del 2019
Teacher: Julio Cesar Maldonado Delgado Grade: 1001 First term

SECOND UNIT: FUNDAMENTALS OF GRAPHIC DESIGN

9. Read the text and make 6 graphic purposes (cards)about color physiology whit primary and secondary
colors whit the next information.
(Ferreira M, 2018):

“Color plays an important role in how your


brand is perceived. Whether you’re a fashion
brand trying to connect to a youthful audience
or a medical supplies store trying to strengthen
customer trust, you can study color meanings
to help you better attract and connect to your
ideal customer. Color psychology can be used
to help build a strong, relatable brand. In this
article, we’ll explain what color psychology is
and educate you on the color meanings for the
most popular colors used.”

Copy and paste your 6 cards about phycology color


(yellow, blue, red, orange, violet and green), try to
describe the emotions that the made.
10. Make 4 logos, isotypes and image types using Gestalt laws.
LICEO SANTA ANA DEL SUR Code: GuideBookTeI-11A

HANDBOOK I – METHODOLOGIES AND FUNDAMENTALS OF GRAPHIC DESIGN Versión: 01-2019


Subject: Technology and informatics Fecha: 26 de marzo del 2019
Teacher: Julio Cesar Maldonado Delgado Grade: 1001 First term

11. We are going to work 12 useful websites or more, check these and paste screenshots:

 https://www.draw.io/ Diagram your ideas, business model and applications.


 www.canva.com or https://www.easel.ly Create beautiful poster, infographics, post in social media, flyers and more.
 https://color.adobe.com and https://htmlcolorcodes.com/es/ hexadecimal and RGB colors.
 https://www.pexels.com/, https://pixabay.com/es/, https://gratisography.com/ and https://unsplash.com/ free stock photos.
 https://www.flaticon.com/ icons four your website.
 https://www.freepik.es/ Vector, icons and pictures. www.apps.co Marketing, web design, branding and Colombian digital
entrepreneurship.

12. Guidebook – first term: Deadline (Fecha de entrega) 12 de abril del 2019 por correo electrónico, adjuntarla
en la carpeta personal de drive, todos los archivos individuales y grupales.
13. Santa Ana evaluation (20%): Remember: Students of ninth (9°), tenth (10°) and eleventh (11°) grade are going to work
together on a networking promoted by teacher J. Cesar Maldonado Delgado, this is the 15% of your final score and the other
5 % is the digitalization.
14. Final project 20%: Remember that the project must be in english
 Introduction.
 General and specific objectives.
 I method.
 IV method.
 Brainstorming since digital solutions.
 Logotype, isotype, logo, imago type and signature of two social problems or ideas.
 Pallets.
 Elevator pitch.
15. Bibliografía

Venngage. (2018 , march 15). Retrieved from What is an Infographic? Infographic Examples, Templates, and Design Tips:
https://venngage.com/blog/what-is-an-infographic/

Dam R. Siang T. (2019, march 12). International design foundation,. Retrieved from 5 Stages in the Design Thinking
Process.: https://www.interaction-design.org/literature/article/5-stages-in-the-design-thinking-process

Ferreira M. (2018, July 4). Oberlo. Retrieved from Color Psychology: How Color Meanings Affect Your Brand:
https://www.oberlo.com/blog/color-psychology-color-meanings

Resources.collab.net. (2018, march 15). Collab.net version one. Retrieved from Collab.net version one:
https://resources.collab.net/agile-101/what-is-scrum

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