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JPII 6 (2) (2017) 257-264

Jurnal Pendidikan IPA Indonesia


http://journal.unnes.ac.id/index.php/jpii

VIRTUAL LABORATORY TO IMPROVE STUDENTS’


PROBLEM-SOLVING SKILLS ON ELECTRICITY CONCEPT

Gunawan*1, A. Harjono1, H. Sahidu1, L. Herayanti2

Department of Physics Education, Universitas Mataram, Indonesia


1

2
Department of Physics Education, IKIP Mataram, Indonesia

DOI: 10.15294/jpii.v6i1.8750

Accepted: April 17th, 2017. Approved: August 30th, 2017. Published: October 17th, 2017.

ABSTRACT

The purpose of this study is to examine the effect of the use of virtual labs on problem-solving ability of students
to the concept of electricity. The subjects were students of physics education at Mataram University. Students
were divided into two groups: experimental and control group. The research instrument used was in the form of
problem-solving ability tests on electricity concept. The tests employed the form of essay that represent concepts
about electricity being studied. The results showed the effect of the use of virtual labs on problem-solving ability
of students to the concept of electricity. It can be seen from the different improvement of problem-solving ability
in both groups. Problem-solving ability of experimental group is higher than the control group. From the analysis
of these problem-solving steps, it can be seen that general students in both classes have the same ability to identify
problems and define goals. In the next step, the different improvement in problem-solving skills in the two classes
is significant. Experimental class’ students have a higher ability to plan and implement problem-solving solutions
than those of control class.

© 2017 Science Education Study Program FMIPA UNNES Semarang

Keywords: virtual laboratory; problem-solving skills; electricity concepts

INTRODUCTION customed to appreciate the opinions of others,


learn to communicate ideas, and working toget-
The laboratory has a very important role her in teams.
in Physics learning. The laboratory activities, Some subjects can be learned in the labora-
students can be trained and equipped with some tory are: First, students learn about the functions
skills such as observing, classifying, measuring, to the management of the laboratory. Second,
communicating, interpreting data, and making the students learn to measure and compare the
conclusions. Laboratory activities make physics results with other similar quantities used as stan-
learning more interesting and fun. Most educa- dard units. Third, the students learn to observe
tors agree that laboratory activity is an important the objects they encounter. Fourth, students can
component of science learning. The research fin- also learn to do experiments in accordance with
dings show that there is a relationship between the instructions that are prepared or developed
experience in the laboratory and the development independently to achieve the goals set.
of metacognitive skills, and can inform the deve- The limited equipment for physics experi-
lopment of curriculum based on research (Sandi- ments in Institute of Teachers’ Education is still
Urena et al., 2012). Through student laboratory one of the problems. The equipment available is
activities can develop academic and social skills. generally not comparable with the number of stu-
From a social point of view, students will be ac- dents. Laboratories and their support equipment
require cost support for management, storage, la-
*Address Correspondence: boratory maintenance, equipment and materials,
E-mail: gunawan@unram.ac.id
258 Gunawan et al. / JPII 6 (2) (2017) 257-264

and availability of trained staff. This results in be used when the tools needed for real experi-
some experiments not being optimal, and some ments are too expensive, unsafe, and unavailable.
others are unworkable. In conventional labora- Virtual labs allow learners to experiment and re-
tory models, students usually do not have much peat over and over again, and provide an oppor-
freedom to practice. This condition has implica- tunity to observe how changes in parameters and
tions for the low mastery of concepts and skills effects are generated. A very important feature of
in solving physical problems, including electrical a virtual lab for learners is to provide a learning
concepts. experience of failure without causing any real da-
The concept of electricity is one of the mage. While Noor & Wasfy (2008) defines virtu-
major concepts in physics. The concept of elect- al labs as modeling, simulation, and information
ricity in basic physics lectures include discussing technology to create an interactive learning envi-
Coulomb’s law through Kirchoff ’s law. The lear- ronment that suits both researchers and learners.
ning of this electrical concept requires sufficient According to Ciepiela et al. (2010) the keyword
supporting experiments to be well explained to of virtual labs is experiment.
the students. As with other experimental devices, The main things to consider in learning
the electrical concept experiments were inadequa- with virtual labs include the applied approaches,
te. This can be known from the results of physics strategies, techniques, and support facilities. Ac-
laboratory observations on several Institutes of cording to Ahmed & Hasegawa (2014), virtual
Teachers’ Education in NTB. Most of the electri- labs make it easy for learners to connect bet-
cal concept is an abstract concept. This creates ween theoretical and practical aspects without
difficulties for students, because it is difficult to paper and pen. Finkelstein et al., (2005) argues,
visualize the process directly through activities in the implementation of physical practice can be
the laboratory. This condition contributes to the done with computers, for example to collect and
low understanding and ability to solve student process data. Modifying a physics experiment to
physics problems. display a complete experiment is easier to do vir-
One of the innovations and alternative tually inside a computer. The concept of physics
solutions that can be done is the utilization of to be experimented can be made in computer pro-
computer technology for physics experiments. grams that are easy to use and learn. Gunawan
Computer technology can be adapted in learning & Liliasari (2012) suggests that computers can
to make it more interesting. In addition, it can be be used to practice problems, games, to learn
used offline or online, including combining face- problem-solving. It is important to understand
to-face with online learning. Computer techno- that experiments are virtually not intended to
logy can be called a virtual lab. Harms (2000) replace the role of real laboratory activity. The
defines virtual labs as computer simulations that virtual laboratory is intended to be a supporter
allow experimental functions in a laboratory to or an alternative to the unavailability of adequate
be performed on a computer. Chen et al., (2010) laboratory equipment. Its use is expected to inc-
defines virtual labs as software used for simula- rease motivation and develop the ability to solve
ting the laboratory environment. Virtual labs can problems realistically.

Figure 1. Comparison of Average Scores of Problem Solving Tests on Both Classes


Gunawan et al. / JPII 6 (2) (2017) 257-264 259

Researchers have found that the problem Improved student problem-solving skills can be
solving ability of learners can be trained and fa- determined through N-gain scores (Cheng et al.,
cilitated through the integration of problem-sol- 2004):
ving strategies and computer technology (Kim & Spost − Spre
N - gain = x 100%
Hannafin, 2011). The problem-solving ability has Smax − Spre

been recognized as an important skill to adapt to Note:


the environment in the 21st century (Kuo et al., N-gain > 70% (High); 30% ≤ N-gain ≤ 70% (Me-
2012). The role of education in the 21st century dium); and N-gain < 30% (Low).
should prepare learners to meet the challenges of
a dynamic and interconnected world (Wüsten- RESULTS AND DISCUSSION
berg et al., 2014).
Training and equipping problem-solving The lessons learned in this study use a de-
skills has long been recognized as an important veloped virtual laboratory. Previously, students
issue in education. Problem solving skills are not were given pretest to know their initial ability.
only important for work, but also to adapt to the While posttest is given at the end of learning to
environment (Hwang et al., 2012). Problem solv- know the problem solving ability. The compari-
ing ability is the ability to use logic to solve real- son of the test results and the increase values in
life problems and make decisions, (Butterwroth the two classes is shown in Figure 1.
& Thwaitess, 2013). There are five steps in sol- Figure 1 shows, initial ability in both clas-
ving physical problems, namely (1) Identify and ses is almost the same. In addition, it can be kno-
define problem; (2) Define goals and objectives); wn from the homogeneity test results. Homoge-
(3) Generate solution; (4) Make a plan for action; neity test results show that the pretest data comes
(5) Follow-up of the action plan. This stage is cal- from a homogeneous group. Both are in the ‘low’
led the implementation phase of the solution category. This indicates that both groups do not
Hämäläinen et al., (2015) describes several have enough knowledge to answer a problem.
important things to be able to solve the problem Through a treatment, the students’ ability in both
include: required support and resources for pro- classes becomes increasing. However, problem-
fessional development related to problem solving solving skills have differences in both classes.
in the work settings of various technologies, rese- The average scores on the experiment class are
arch-based knowledge needs to be fully applied to higher than the control class. Comparison of the
respond to changes, and work environments with increase in the average score can be seen in the
the flexibility, authenticity and equipment used to N-gain data of both classes. The increase in the
support problem solving. experimental class is 59.8%, while the control
This article describes the effect of virtual class is 38.3%. Both classes are in the medium
labs on the ability to solve problems in electrical category. In addition to the homogeneity test,
concepts. In addition to general discussion, this normality data is required to determine the data
article also explains the level of acquisition and distribution pattern. Normality test results can be
improvement of problem solving skills in both seen in Table 1.
classes of each troubleshooting step.
Table 1. Normality Test of Problem Solving
METHODS Ability in Both Classes
Kolmogorov–Smirnov Value Interpretation
The development of research has success- test (K-S test ) of Sig.
fully developed a virtual laboratory model of the
Pretest in experiment .200(*) Normally
electric concept. Empirical model testing uses class Distributed
quasi-experimental research. The research samp-
Posttest in experiment .200(*) Normally
le is a physics teacher candidate at Mataram Uni-
class Distributed
versity which is divided into two classes namely
experiment and control. Class experiments were N-gain in experiment .064 Normally
class Distributed
studied using an electric virtual laboratory, while
the control class was studied conventionally. The Pretest in control class .044 Non-Normally
research instrument is a physics problem solving Distributed
test through a description test. Data were ana- Posttest in control class .200(*) Normally
lyzed using the appropriate statistical test using Distributed
SPSS version 20. Data analysis included test: ho- N-gain in control class .200(*) Normally
mogeneity, normality, and research hypothesis. Distributed
260 Gunawan et al. / JPII 6 (2) (2017) 257-264

Table 1 shows the existence of non-distri- Experiments using virtual labs give stu-
buted data that is in the pretest data of the control dents the opportunity to hypothesize and prove it
class. This implies the type of statistical tests to in problem-solving. The virtual lab’s system helps
be performed for hypothesis testing. The solution students to trigger their ’self-motivation’ to learn
of the non-normally distributed data in this case actively. Student feedback shows that they work
is using the Mann-Whitney test. This hypothesis in an innovative environment and feel this mo-
test is based on the results of the student’s prob- del is more effective. The virtual lab is developed
lem-solving test which includes: test data and N- through design, testing and evaluation, and some
gain score. The results of hypothesis testing are necessary modifications. The results of the Serin,
shown in Table 2. (2011) also found a statistically significant inc-
rease. The findings are related to the achievement
Table 2. Hypothesis Test Results and problem-solving skills of learners who study
Mann-Whitney Sig. Interpretation science and technology through computer-based
Test Value learning. Mettas & Constantinou (2007) conclu-
Pre-test .453 There is no difference ded that good technology could improve the de-
in the initial prob- velopment of problem-solving skills. The results
lem- solving abilities analysis shows that technology contributes to the
between the two development of positive values and attitudes in
sample groups educational technology. Also, technology has
Post-test .000 There is a difference a significant effect on improving the understan-
about problem-solv- ding and implementation of problem-solving
ing abilities between strategies in the technology domain. Technology
two sample groups brings enthusiasm and motivation in education.
N-gain .000 There is a difference Technology began to be considered an important
of N-gain score for educational activity that can help in their future
problem solving be- careers.
tween the two sample According to Oidov et al., (2012) virtual
groups laboratories in the learning process are useful to
provide learners with the opportunity to learn by
Table 2 shows that the initial problem-sol- doing, exciting, motivating activities to discover,
ving abilities in both classes are not significantly ensuring classroom interaction through discussi-
different. This result explains the previous case in on and debate, develop thinking skills and prob-
Figure 1. The impact of treatment on both classes lem-solving skills, and open up possibilities by
has increased problem-solving abilities. However, using different types of resources for self-study.
Pretest results and N-gain scores for problem-sol- In virtual labs learning, most student acti-
ving abilities in both classes were significantly dif- vities are performed on a computer. Students are
ferent. This data suggests that ‘learning technolo- given problems, some information, and software
gy’ using virtual labs is proven to help students that they can use to test ideas. The next step is
improve their problem-solving skills. The results left entirely to the students. Each student should
of this study are in accordance with several other be able to identify the needs and develop the ap-
studies. propriate design, test the experimental design, and
Serin et al., (2009) found that ‘learning analyze the suitability of the original plan with
technology’ has a positive effect on the prob- the results already obtained, then revise and re-
lem-solving ability of learners. Harskamp & experiment if necessary. The results of Gunawan
Suhre (2007) argue, that the designed compu- & Liliasari (2012), show that virtual labs are used
ter program allows learners to choose problems to improve students’ critical thinking disposition.
and use the instructions in different time from Learning with virtual labs helps students to make
troubleshooting. Students who learn by using correct inferences. Virtual labs are also helpful to
computer programs show there is an increased increase user interest and motivation, strengthen
problem-solving ability than traditional learning. their skills and provide full-time security (Gorg-
The use of instruction can help to explain the hiu et al., 2009). Virtual labs increase the interest
important parts in order to improve the problem of learners, they feel much more relaxed than real
solving skills of the learner. In addition, Ismail laboratories, improve the quality of learning, and
et al., (2016) explains that the implementation of they are not tired while working with virtual labs
virtual lab can be used to improve scientific lite- (Limniou et al., 2007).
racy skills.
Gunawan et al. / JPII 6 (2) (2017) 257-264 261

Yusuf & Subaer (2013) have also shown vantages of virtual labs are to assist researchers
that learning based on virtual lab media is able in terms of: First, being able to remotely access
to activate learners. Most students strongly agree experiments, analyze data, or generate reports;
with the use of virtual labs in physics learning. Secondly, accelerate the dissemination of product
Nance et al., (2009), argues that in addition to results; Third, record the complete documenta-
supporting educational activities, virtual labs can tion during the study; Fourth, doing experiments
be used to support research activities. The ad- repeated over different parameters.

Figure 2. Comparison of Capabilities According to Problem Solving Stages in Both Classes

An additional advantage of using virtual in computer-based learning. Views on virtual labs


labs that can be accessed remotely is: the research programs and spreadsheet instruments are prepa-
team can split the test location without having to red as a solution to solve the problem.
be present in the same location. Users can also The increase in problem solving skills in
access laboratory resources, collect experimental the experimental class is the influence of the tre-
results, even share ideas from anywhere. atment given. Based on the observation of the
Cruz-benito et al., (2014) states that ‘vir- researcher during the learning, it can be seen the
tual models’ open up new opportunities for lear- effect of treatment at each stage of learning. Each
ning and learning resources. This model allows stage is to train students’ skills to solve problems.
learners to interact with their virtual resources to The scores of problem solving skills are measured
make measurements and assessments. Further- based on the analysis of each step of the problem
more, the ability of this platform gives the lear- solving during pretest and posttest. The result of
ners the power to know how they learn, opens up problem solving analysis for each step is shown
new ways to learn progress in learning and can in Figure 2. The steps of the problem solving in-
help to motivate, ultimately not only to view the clude: (1) Identify and define problem; (2) Define
virtual world like video games, but also as a virtu- goals and objectives; (3) Generate solution, (4)
al environment for learning purposes. Make a plan of action; and (5) Follow through.
During the research, virtual laboratories Based on Figure 2, it can be seen the inc-
and supporting devices were adapted to improve reasing score of each step problem solving abili-
student problem solving skills. This is important ties. The ability of both classes is identical in step
because of the variety of student learning styles. 1 (Identify and define problem) and step 2 (Defi-
The instrument used is a combination of con- ne goals and objectives). In this step, the ability
ceptual-procedural problems and mathematical of both classes has a high score. This indicates
calculations. This learning style should be consi- that most of the students are able to recognize
dered because in previous research conducted by and understand the problem on electrical concept
Gunawan et al. (2016) have found that the impli- very well. Identifying the problem is an important
cations of the ‘problem concept’ used have diffe- component to solve the problem in the next step.
red in the mastery of students’ physics concepts The ability of problem identification and goal set-
based on two sample groups. Likewise for the ting helps the student in recognizing the problem,
‘learning style’, learners are visual and auditory categorizing, and defining the solution plan.
style is very helpful to learn by using the com- Lin & Singh, (2009) describes his rese-
puter, while kinestetik style needs other support arch that, categorizing problems by students for
262 Gunawan et al. / JPII 6 (2) (2017) 257-264

further physics lectures. In addition, it can be a ability can be enhanced by continuous practice to
useful tool for understanding student patterns in solve problems and self-regulatory.
identifying problems and reflecting on how to Utilization of virtual labs in electrical con-
solve them. There are differences in identifying cept learning is a blend of theory and practice. It is
problems at different levels of the course. In ba- proven that the students are able to improve their
sic physics courses, identification is applied to the problem solving skills. The interactive display of
basic principles but relevant to the problem. Me- images and silmulations in the program is to help
anwhile, in advanced courses such as quantum students recall the material discussed earlier. Car-
mechanics, identification is focused on concepts son (2007) explains that his knowledge and appli-
and procedures to ’solve problems’. According cation are the main principles of theory and prac-
to Lin & Singh (2013), identification of relevant tice to solve problems. This means that educators
physics principles is one of the important compo- are easy to connect students’ lessons through dai-
nents to solving physics problems. In some cases, ly problems. Learners are given the knowledge to
the same student problems have different solu- solve the problem.
tions in applying the concept of physics. Students Virtual labs that are used contain problems
need help to apply their knowledge in different to practice, recognize the problem, and solve the
situations. problem. Visual forms in the virtual lab help stu-
In the next step (steps 3, 4, and 5), the dents to build concepts and summarize them.
ability of the experimental class is higher than This is supported by several research results. Ac-
the control class. This means that, learning the cording to Shih et al. (2016) the visual form helps
concept of electricity through a virtual lab provi- students to answer the questions given. Additio-
des opportunities for students to solve problems nal knowledge resources help students to answer
systematically. Students are able to experiment as difficult questions Gunawan et al. (2013) has
much as possible without destroying the tool and proven that physics learning through virtual labs
make it easier to connect a concept with others. helps students to improve their abilities by logic
In addition, students are more flexible in proving inference and construct physics concepts.
ideas to improve problem-solving skills. This con- In addition Lin & Singh (2013) find that
dition as a motivation for students to feel com- learners will be easy to solve analog problem-
fortable to work in front of the computer screen. solving processes and transfer their learning in
Klegeris & Hurren (2011) found that the ability of different situations. An interesting experience for
learners to solve problems increased significantly. students if always given practice and feedback
The satisfaction and motivation of learners has during a learning session. Çevik (2015) also re-
been proven to help the next stage become easier. sulted that feedback in online learning activities
The reason is, learners enjoy the process, benefits, is to improve students’ ability in problem solving.
and progress in themselves. Subali et al. (2017) also supports that experiments
The practice of applying the concept that using computer programs help students to impro-
has been found is one of the factors of problem ve students’ literacy skills, particularly in desig-
solving ability that can be improved. Providing ning graphs and predicting.
more opportunities makes students more expe- This research assumes that the application
rienced in solving physics problems. Nirmalak- of problem solving to each student is the ability
handan (2013) argues that learning achievements of the class. This effect is similar to (Hämäläinen
and problem-solving skills of learners can be imp- et al., 2015) which also assumes that the problem-
roved through practice, and computer-based as- solving ability is personal. However, in the future,
sessment. In addition, Harskamp & Suhre (2007) to solve complex problems at work. The ability
found that the program was able to improve stu- to network and share problem solving is more
dents’ analytical skills, using tools, and a soluti- necessary than individual skills (Hämäläinen &
on approach. The experiment group is superior Vähäsantanen, 2011). This becomes interesting
to all the steps in solving the problem, but some for further research.
instructions are used incompletely. The lowest increase in step 5 occurs in both
For example, virtual labs will make it classes. Some literature considers this step is the
easier for students to transfer what they learn implementation of solutions in problem solving.
from one context to another. It is a useful tool This step is a follow-up to the problem. Students
to help students understand the application of are expected to solve the problem thoroughly and
physics principles in different situations and de- appropriately. In the control class, there was an
velop a coherent structure of physical knowledge. increase in this stage averaging 16.8% (Low ca-
According to Perels et al., (2005) problem-solving tegory), while the experimental class was 41.2%
Gunawan et al. / JPII 6 (2) (2017) 257-264 263

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