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Body armor Edit

Vault apparel Edit


Image Name DR Weight Health Effects Value Limit Base ID

Armored Vault 101


12 15 100 +5 Energy Weapons, +5 Small Guns 180 1 000341210006c587
jumpsuit

Child's Vault 101 jumpsuit 1 2 100 — 5 — 000340f2

Dad's wasteland outfit 2 20 100 +5 Lockpick, +5 Repair 6 1 00079f09

+1 LK, +10 Radiation Resistance,


Modified utility jumpsuit 1 2 100 30 1 0007c17c
+5 Repair

Tunnel Snake outfit 4 2 100 +5 Melee Weapons 8 6 0002042e00061d98

Vault 77 jumpsuit 1 1 100 +5 Unarmed, +5 Melee Weapons 8 1 000cafbe

Vault 87 jumpsuit 1 1 100 +2 Melee Weapons, +2 Speech 8 — 000340ed

Vault 92 jumpsuit 1 1 100 +2 Melee Weapons, +2 Speech 8 — 000b73f3

Vault 101 jumpsuit 1 1 100 +2 Melee Weapons, +2 Speech 8 49+ 0000431e

Vault 101 utility jumpsuit 1 1 100 +5 Lockpick, +5 Repair 10 3 000425ba

Vault 101 security armor 12 15 100 — 70 11+ 0001cbdd

Vault 106 jumpsuit 1 1 100 +2 Melee Weapons, +2 Speech 6 16 000b73f2

Vault 108 jumpsuit 1 1 100 +2 Melee Weapons, +2 Speech 6 13 000b73f1

Vault 112 jumpsuit 1 1 100 +2 Melee Weapons, +2 Speech 8 3+ 000340ef

Vault lab uniform 2 1 100 +5 Science 6 2 0001cbdc

Unique apparel are highlighted with a darker background

Combat armor Edit

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Image Name DR Weight Health Effects Value Limit Base ID

Combat armor 32 25 400 — 390 ∞ 00020420

Lag-Bolt's combat armor 38 30 500 +10 AP, +10 Big Guns 400 1 xx00b95f

Ranger battle armor 39 27 1100 +5 AP, +1 LK, +10 Small Guns 430 5 00023030

Rivet City security uniform 24 20 100 +5 Small Guns 330 ∞ 000239cc

Sim regen armor 32 25 400 Health regen, limb repair 390 — xx002969

Talon combat armor 28 25 300 — 275 ∞ 000a6f76

Tenpenny security uniform 24 20 100 +5 Small Guns 180 4+ 00034119

Shellshocked combat armor 32 25 400 — 390 — 000cb5ef

Winterized combat armor 32 25 999,400 — 390 3 xx003af9

Winterized medic armor 32 25 400 +10 Medicine 390 3 xx00a9a1

Unique apparel are highlighted with a darker background

Power armor Edit


Image Name DR Weight Health Effects Value Limit Base ID

"Robo-Thor" armor 40 45 3000 +1 STR, -1 AGL, +15 Radiation Resistance 819 — 000cb5f9

Army power armor 40 45 (25) 1000 +2 STR, -2 AGL, +10 Radiation Resistance 739 — 00061a72

Ashur's power +1 STR, +1 CHR, +1 LCK, -1 AGL, +10 Radiation


40 45 (35) 1000 739 1 xx006852
armor Resistance
Brotherhood power
40 45 (25) 1000 +2 STR, -2 AGL, +10 Radiation Resistance 739 ∞ 00075201
armor

Enclave Hellfire +1 STR, +30 Fire Resistance, +15 Radiation


50 40 (30) 2000 999 ∞ xx001081
armor Resistance

Enclave power armor 40 45 (35) 1200 +1 STR, -1 AGL, +15 Radiation Resistance 779 ∞ 0004443e

Enclave Shocktrooper
40 45 1500 +1 STR, -1 AGL, +15 Radiation Resistance 899 — 000cb5f3
armor

Linden's Outcast power +1 STR, -1 AGL, +10 Radiation Resistance,


40 45 (35) 1000 739 1 00070877
armor +5 Big Guns

Lyons' Pride power


40 45 (25) 1000 +2 STR, -2 AGL, +10 Radiation Resistance 739 6 00061a73
armor

Outcast power armor 40 45 (25) 1000 +2 STR, -2 AGL, +10 Radiation Resistance 739 ∞ 00060c70

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Image Name DR Weight Health Effects Value Limit Base ID

Power armor 40 45 (25) 1000 +2 STR, -2 AGL, +10 Radiation Resistance 739 ∞ 00014e13

Prototype medic power -1 AGL, +25 Radiation Resistance; vocally alerts


40 45 1000 999 1 0007836e
armor to enemies; administers Med-X

T-51b power armor 50 40 2000 +25 Radiation Resistance 999 1 000a6f77

Tesla armor 43 45 1500 +20 Radiation Resistance, +10 Energy weapons 819 ∞ 0006b464

+1 STR, +1 LCK, -1 AGL, +15 AP, +5 Melee


Tribal power armor 35 40 (30) 1000 739 1 xx00b50f
Weapons

Winterized T-51b power 9,992,000 /


45 40 +25 Radiation Resistance 999 1 xx00c18d
armor 1000
Unique apparel are highlighted with a darker background

Raider armor Edit


Image Name DR Weight Health Effects Value Limit Base ID

Hand-me-down raider armor 15 15 100 — 180 — 000cb5fe

Highway scar armor 16 15 100 — 180 — 000cb5ff

Raider badlands armor 16 15 100 — 180 ∞ 0003307d

Raider blastmaster armor 16 15 100 — 180 ∞ 0003307e

Raider commando armor 18 15 150 +3 Small Guns, +3 Unarmed 200 ∞ xx00a39d

Raider iconoclast armor 18 15 150 +5 Radiation Resistance 200 ∞ xx0032dd

Raider ordinance armor 18 10 100 +4 Small Guns 200 ∞ xx00a39b

Raider paingiver armor 18 5 100 +4 Unarmed 200 ∞ xx00a398

Raider painspike armor 16 15 100 — 180 ∞ 0002042f

Raider sadist armor 16 15 100 — 180 ∞ 0003307c

Raider throwdown armor 18 15 150 +3 Melee Weapons, +3 Unarmed 200 ∞ xx00a39a

Sharp-dressed raider's armor 15 15 100 — 180 — 000cb5fc

Other armor Edit

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Image Name DR Weight Health Effects Value Limit Base ID

Apocalypse gladiator armor 36 30 1200 -1 AGL 460 — 000cb5f6

Bombshell armor 24 15 150 +10 Big Guns, +10 Explosives 160 1 xx00b510

Chinese stealth armor 28 20 400 +15 Sneak, +5 Stealth Field when sneaking 500 1 xx00c18f

Commando armor 24 15 150 — 160 — 000cb544

Composite recon armor 28 20 400 +5 Sneak 180 — 000cb5fa

Defender armor 24 15 150 — 160 — 000cb543

Gamma shield armor 36 45 750 -1 AGL, +15 Radiation Resistance 520 4 xx009383

Leather armor 24 15 150 — 160 ∞ 00020423

Leather Rebel 30 15 150 +1 CHR 160 1 xx00b50e

Metal armor 36 30 500 -1 AGL 460 ∞ 0003307f

Metal Master armor 36 15 150 +10 Energy Weapons, +10 Unarmed, -1 AGL 160 1 xx00b511

Outcast recon armor 28 20 400 +5 Sneak 180 — 000645ec

Recon armor 28 20 400 +5 Sneak 105 ∞ 0003064d

Road rascal leather armor 24 15 150 — 160 — 000cb5f5

Samurai armor 30 20 500 +10 Melee Damage, +10 Melee Weapons 1000 1 xx006940

Wanderer's leather armor 24 15 150 +10 Small Guns 160 1 000c7c54

Unique apparel are highlighted with a darker background

Full body clothing Edit


No other armor may be used while wearing these.
Image Name DR Weight Health Effects Value Limit Base ID

Advanced radiation suit 8 5 25 +40 Radiation Resistance 100 ∞ 0003307a

All-purpose science suit 3 2 100 +5 Science — 000cb605

Enclave scientist outfit 3 2 100 +5 Science 8 ∞ 0001b5bd

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Image Name DR Weight Health Effects Value Limit Base ID

Environment suit 6 6 25 +5 Medicine, + 30 Radiation Resistance 100 1 000c09d4

Lab technician outfit 3 2 100 +5 Science 6 4 000340d7

Radiation suit 5 5 15 +30 Radiation Resistance 60 ∞ 00033078

Spacesuit 1 5 10,000,000 Lets you walk in outer space 60 1 xx0058eb

Unique apparel are highlighted with a darker background

Clothing Edit
Image Name DR Weight Health Effects Value Limit Base ID

All-nighter nightwear 1 1 100 +1 CHR, +1 END 200 1 xx00b964

Army mechanic jumpsuit 2 1 100 +5 Repair 6 2 xx00a0ec

Athlete of the Wastes outfit 2 2 100 — 30 7 000340fb

Birth skirt 0 1 100 — 0 — 0007cfef

Blast Off pajamas 2 2 100 — 30 1 0005b6ea

Brahmin-skin outfit 2 2 100 +1 AGL, +1 END 6 ∞ 00018de5

Brotherhood scribe robe 2 2 100 — 6 ∞ 000854cf

Chinese jumpsuit 6 2 100 +5 Small guns 10 ∞ 000340d2

Colonel Autumn's uniform 10 3 100 +5 Energy weapons, +5 Small guns 12 2 0005157e

000340d3
Dirty Chinese jumpsuit 5 2 50 +5 Small Guns 6 22+
000cb603

Dirty pre-War businesswear 2 2 100 +5 Speech 8 ∞ 0005c682

Dirty pre-War casualwear 3 2 100 +1 AGL 6 ∞ 000340cf

Dirty pre-War kid's outfit 2 2 100 — 30 ∞ 000340c4

Dirty pre-War parkstroller outfit 3 2 100 +1 AGL 5 ∞ 0005bb70

Dirty pre-War relaxedwear 3 5 100 +1 AGL 6 ∞ 0005bb6f

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Image Name DR Weight Health Effects Value Limit Base ID

000340d1
Dirty pre-War spring outfit 3 2 100 +1 AGL 6 ∞
00066c71

Doctor Li's outfit 3 2 100 — 5 1 000340da

Elder Lyons' robe 3 2 100 — 5 1 00087274

Enclave officer uniform 5 3 100 +5 Energy weapons 8 ∞ 000340de

Eulogy Jones' suit 2 3 100 + 1 CHR, + 2 Small guns 6 1 00034125

Explorer's gear 8 3 100 +2 Melee weapons, +2 Small guns 50 — 000cb549

General Chase's overcoat 20 5 250 +1 CHR, +10 Small Guns, +5 Speech 150 — xx00ad7b

General Chase's overcoat 20 25 250 +1 CHR, +10 Small Guns, +5 Speech 150 1 xx00ab6d

General Jingwei's uniform 25 2 999,100 — 10 1 xx00c1ca

Grifter's Fit 2 2 100 +1 CHR, +5 Small Guns 6 1 xx00b431

Grimy pre-War businesswear 3 2 100 +5 Speech 8 ∞ 000b1056

Handyman jumpsuit 2 1 100 +5 Repair 6 1 000bf6fd

Junior officer outfit 2 2 ? — 30 4 000340f9

Kid's cave rat outfit 2 2 100 — 30 1 000340e4

Lab coat 5 1 100 +5 Science 150 1 xx0088e8

Laborer outfit 5 2 100 +1 AGL, +1 END, +1 STR 6 1 xx00b4b2

Lesko's lab coat 4 1 200 +10 Science, +20 Radiation Resistance 150 1 000c24f9

Maple's garb 15 2 150 +1 PER, +1 AGL 200 1 0005a6ca

Mayor MacCready's outfit 2 2 100 — 30 — 000340e7

00034124
Merc adventurer outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
000cb608

00034122
Merc charmer outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
000cb606

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Image Name DR Weight Health Effects Value Limit Base ID

000cb60b
Merc cruiser outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
000c5d34

000cb60a
Merc grunt outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
000a3045

000cb607
Merc troublemaker outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
00034123

Merc veteran outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞ 0008c83c

Mysterious Stranger outfit 5 3 100 — 40 — 0006696d

Naughty nightwear 1 1 100 +1 LCK, +10 Speech 200 2 000c8e07

Allows you to enter the Anchorage


Neural interface suit 3 10 100 180 1 xx00bb28
simulation

Oasis robe 4 3 100 — 30 2 000340e8

Oasis villager robe 4 2 100 — 6 5 000340e9

Outcast scribe robe 2 2 100 — 6 1 xx00742f

Paulson's outfit 5 3 150 +1 CHR, +10 Small Guns, +5 Speech 35 1 xx003306

0001ea6d
Pre-War casualwear 3 2 100 +1 AGL 8 ∞
000cb60d

000cb60f
Pre-War parkstroller outfit 3 2 100 +1 AGL 6 ∞
0005bb66

Pre-War relaxedwear 3 2 100 +1 AGL 8 ∞ 0005bb63

Pre-War spring outfit 3 2 100 +1 AGL 8 ∞ 000340d0

Pre-War kid's outfit 1 2 100 — 30 — 000340c3

Ragamuffin outfit 2 2 100 — 30 5 000340f8

Red Racer jumpsuit 2 1 100 +5 Repair 6 4+ 0003411b

Red's jumpsuit 1 3 100 +5 Small Guns 12 1 000340ea

Regulator duster 10 3 150 +1 CHR, +5 Small guns 70 ∞ 0003e54a

RobCo jumpsuit 2 1 100 +5 Repair 6 10+ 0003411a

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Image Name DR Weight Health Effects Value Limit Base ID

Roving trader outfit 2 2 100 +5 Barter 6 ∞ 0002b385

Scientist outfit 3 2 100 +5 Science 8 7 000340d9

Sexy sleepwear 1 1 100 +1 CHR 6 ∞ 000340e6

Sheriff's duster 5 3 150 +1 CHR, +5 Small Guns 35 1 00020429

Sleepwear 1 1 100 +1 CHR 10 — 000cb60e

Tattered slave outfit 2 2 100 +1 AGL, +1 END 6 xx00087a

Tenpenny's suit 2 2 100 +1 CHR, +2 Small guns 8 1 00096cb7

The AntAgonizer's costume 20 15 100 -1 CHR, +1 AGL 120 1 0003411d

The Mechanist's costume 20 15 100 -1 CHR, +1 END 30 1 0003411e

The Surgeon's lab coat 2 1 100 +10 Medicine, +5 Science 30 1 000c71e1

Tribal garb 12 5 100 — 75 xx00d74f

Vance's longcoat outfit 10 4 100 +1 CHR, +1 PER, +10 Small guns 100 1 00083c5c

Wasteland doctor fatigues 2 2 100 +5 Medicine 6 ∞ 000340fe

Wasteland legend outfit 12 8 100 +2 Melee Weapons, +2 Small Guns 50 ∞ 000cb609

Wasteland scout uniform 2 2 100 — 19 7 000340fa

Wasteland settler outfit 2 2 100 +1 AGL, +1 END 6 ∞ 0001cbdb

Wasteland surgeon outfit 2 2 100 +5 Medicine 6 ∞ 000340ff

Wasteland wanderer outfit 2 2 100 +1 AGL, +1 END 6 ∞ 0001ba00

Wastelander's gear 12 2 100 +2 Melee weapons, +2 Small guns 50 — 000cb545

Winterized Chinese
6 2 999,100 +5 Small Guns 10 — xx003f3a
jumpsuit

Workman's coveralls 2 2 100 +10 Repair 6 ∞ xx00d5c0

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Image Name DR Weight Health Effects Value Limit Base ID

Worn slave outfit 2 2 100 +1 AGL, +1 END 6 xx009ac1

Unique apparel are highlighted with a darker background

Headwear Edit

Power helmets Edit


These count as both eyewear and headwear.
Image Name DR Weight Health Effects Value Limit Base ID

"Robo-Thor" helmet 8 5 125 -1 CHR, +5 Radiation Resistance 120 — 000cb5f8

Brotherhood power helmet 8 5 75 +3 Radiation Resistance 110 ∞ 00075203

-1 CHR, +5 Fire Resistance, +5 Radiation


Enclave Hellfire helmet 10 4 100 120 ∞ xx001080
Resistance

Enclave power helmet 9 5 75 -1 CHR, +5 Radiation Resistance 110 ∞ 0004443f

Enclave shocktrooper
7 5 125 -1 CHR, +5 Radiation Resistance 150 — 000cb5f4
helmet

Outcast power helmet 8 5 75 +3 Radiation Resistance 110 ∞ 00060c72

Power helmet 8 5 75 +3 Radiation Resistance 110 ∞ 00014c08

T-51b power helmet 10 4 100 +1 CHR, +8 Radiation Resistance 120 1 000a6f78

Tesla helmet 9 5 100 -1 CHR, +5 Radiation Resistance 120 ∞ 0006b465

999,100
Winterized T-51b power
10 4 /1000 (cut +1 CHR, +8 Radiation Resistance 120 1 xx001f08
helmet
version)
Unique apparel are highlighted with a darker background
power helmets cannot be worn until the player has received appropriate training.

Full head wear Edit


These count as both eyewear and head wear.
Image Name DR Weight Health Effects Value Limit Base ID

Apocalypse gladiator helmet 5 3 75 — 70 — 000cb5f7

Boogeyman's hood 8 3 100 — 110 1 0008f775

Filtration helmet 5 3 50 +10 Radiation Resistance 70 1 xx00b4b1

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Image Name DR Weight Health Effects Value Limit Base ID

Hockey mask 3 1 15 +5 Unarmed 10 ∞ 00033598

Ledoux's hockey mask 4 1 25 ‡ +25 AP 100 1 0007401c

Metal helmet 5 3 50 — 70 ∞ 00033080

Motorcycle helmet 5 1 10 — 6 ∞ 0009b186

Raider arclight helmet 3 3 15 — 20 ∞ 00078644

Raider psycho-tic helmet 3 3 15 — 20 ∞ 00020432

Raider wastehound helmet 3 3 15 — 20 ∞ 00078645

Supervisor helmet 5 3 50 — 50 xx007fc5

The Devil's Pigtails 3 3 15 — 20 — 000cb5fd

Torcher's mask 2 3 15 +5 Big Guns, +5 Explosives 20 1 000c7c4e

Vault 101 security helmet 3 3 25 — 30 11+ 0003411c

Welder's mask 5 3 15 — 20 ∞ xx008b8a

Unique apparel are highlighted with a darker background


‡ These are immune to damage, they don't deteriorate.

Hats Edit
Image Name DR Weight Health Effects Value Limit Base ID

Bandana 2 1 10‡ +1 PER 6 ∞ 00073d57

-1 PER, +1 INT, +5 Barter,


Button's wig 1 1 100 20 1 0008a6dd
+10 Speech

Chinese commando hat 1 1 15 +1 PER 6 5 00078646

Chinese general hat 6 1 99,915 — 6 — xx00c1c8

Combat helmet 5 3 50 — 50 ∞ 00020426

Composite recon helmet 4 3 70 +1 PER 40 1 xx0088b5

Confederate hat 1 1 15 +1 PER 8 xx00de01

Crow's eyebot helmet 5 10 25 +1 PER 20 1 000b17a0

Dark gray head wrap 1 0 10‡ — 0 ∞ 00074334

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Image Name DR Weight Health Effects Value Limit Base ID

Enclave officer hat 1 1 25 +5 Energy Weapons 6 ∞ 00078647

Eulogy Jones' hat 1 1 15 +1 CHR 6 1 00034126

Eyebot helmet 2 3 25 — 20 ∞ 0004e6a0

Gray head wrap 1 0 10‡ — 0 ∞ 00074336

Hat of the People 1 1 20 +5 Small Guns 30 1 000cb604

Kid's baseball cap 1 1 150 +5 Melee Weapons 40 4 000340c1

Kid's party hat 1 1 10 — 5 1 00028ff8

Lincoln's hat 1 1 50 +1 INT, +5 Speech 40 1 0004445b

MacCready's helmet 6 1 15 — 60 — 0002d11b

Makeshift gas mask 3 2 25 — 40 — 000c111a

Mysterious Stranger hat 2 1 100 — 30 — 0006b467

Oasis druid hood 2 1 10 — 6 7 0009b18a

Outcast recon helmet 4 3 40 +1 PER 40 — 000645ed

Party hat 1 1 10 5 00050e44

Police hat 1 1 150 — 6 ∞ xx0ab491

Poplar's hood 2 1 50 +1 AGL, +10 Sneak, 100 1 0005a6cb

Pint-Sized Slasher mask 6 1 150 — 60 1 000340fc

Pint-Sized Slasher mask 1 2 15 -1 PER, +5 Melee Weapons 16 2 xx006ab4

Pre-War bonnet 1 1 15 +1 PER 8 ∞ 000340cd

Pre-War baseball cap 1 1 15 +1 PER 8 ∞ 00028ff9

Pre-War hat 1 1 15 +1 PER 8 ∞ 000340c8

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Image Name DR Weight Health Effects Value Limit Base ID

Raider blastmaster helmet 3 3 15 +5 Big Guns, +5 Explosives 20 ∞ 0005b6e8

Ranger battle helmet 6 5 50 — 60 1 00034105

Recon armor helmet 4 3 40 — 40 ∞ 00028ead

Red's bandana 2 1 10 +1 PER 30 1 000340eb

Rivet City security helmet 4 3 25 — 50 ∞ 000239cb

Roving trader hat 1 1 10 +5 Barter 6 ∞ 00078648

Samurai helmet 5 3 100 — 300 1 xx00693f

Shady hat 1 1 50 +1 PER, +5 Sneak 40 1 0007c17d

Shellshocked combat helmet 5 3 50 — 50 — 000cb5f0

Sheriff's hat 1 1 40 +1 PER 35 2 0002dd80

Sheriff's hat 1 1 40 +1 PER 35 1 xx003305

Stormchaser hat 1 1 10 +1 PER 6 ∞ 0009b189

Takoma Park Little Leaguer cap 1 1 15 +5 Explosives +5 Melee Weapons 60 1 000c72fb

40 000b0278
Talon combat helmet 4 3 — 60 1
50 000cb5f1

The AntAgonizer's helmet 6 5 50 — 60 2 0003411f

The Mechanist's helmet 6 5 50 — 60 2 00034120

Three Dog's head wrap 2 0 150‡ +1 LCK,+1 CHR 200 1 00073fec

White head wrap 1 0 10‡ — 0 ∞ 00074296

Wig 1 1 100 — 20 9 xx003b66

Winterized Chinese commando


1 1 99,915 +1 PER 6 1 xx003f39
hat

Winterized combat helmet 5 3 99,950 — 50 1 xx003afc

Winterized medic helmet 5 3 50 — 50 2 xx00a9a2

Yellow/red plaid head wrap 1 0 10‡ — 0 ∞ 00074335

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Unique apparel are highlighted with a darker background
‡ These are immune to damage, they don't deteriorate.

Eyewear Edit
Image Name DR Weight Health Effects Value Limit Base ID

Biker goggles 1 1 10 ‡ — 6 ∞ 0009b188

Cryptochromatic spectacles 1 0 150 — 8 1 xx00de12

Desmond's eyeglasses 1 0 150 +5 Explosives, +5 Small Guns 25 1 xx00832e

Eyeglasses 1 0 150 ‡ — 8 ∞ 000340fd

Ghoul mask 3 1 100 Feral ghouls become neutral 50 1 0001dc1c

Lag-Bolt's shades 1 0 150 +3 Sneak, +3 Lockpick 8 1 xx00b960

Lucky shades 1 1 150 ‡ +1 LCK 40 1 000cb54b

Reading glasses 1 0 150 ‡ — 12 6+ 0001c296

Sunglasses 1 0 150 ‡ — 8 5+ 0005c99f

The Peepers 1 1 10 ‡ Night Vision effect 6 — xx003473

Three Dog's glasses 1 0 150 ‡ — 12 1 000acda4

Tinted reading glasses 1 0 150 ‡ — 12 4+ 0001c295

Tortiseshell glasses 1 0 150 ‡ — 8 ∞ 0005c9a1

Child reading glasses 0 0 150 — 12 1+ 0005dc82


Unique apparel are highlighted with a darker background
‡ Although these are immune to damage and don't deteriorate they can be destroyed if worn while watching
the destruction of Megaton.

List of Fallout 3 ammunition Edit

The following table lists what guns use what ammunition. Italics denote weapons not available through normal means or were
cut from the game.

Name Value Weapons using this ammunition Base ID

.308
 Sniper rifle
3  Reservist's rifle 0006b53c
 Victory rifle

.32  .32 pistol


 Law dog
1  Hunting rifle 000207f7
 Ol' Painless
 Wild Bill's Sidearm

Page 13 of 32
Name Value Weapons using this ammunition Base ID

 Scoped .44 Magnum


.44 round, Magnum
 Mysterious Stranger's .44 Magnum
2  Blackhawk 0002937e
 Lincoln's repeater
 Callahan's Magnum
 Paulson's revolver
 Backwater rifle
 Lever-action rifle
10mm  Chinese pistol
 Silenced 10mm pistol
1 00004241
 10mm pistol
 Zhu-Rong v418 Chinese pistol
 Colonel Autumn's 10mm pistol
 10mm SMG
 Sydney's 10mm "Ultra" SMG
12 gauge shotgun shell  Pa's Fishing Aid
 Double-barrel shotgun
2  Sawed-off shotgun 00028eea
 Combat shotgun
 The Kneecapper
 The Terrible Shotgun

5.56mm  Perforator
 Infiltrator
1  Assault rifle 00004240
 Chinese assault rifle
 Wanda
 Xuanlong assault rifle
5mm

1  Minigun 0006b53d
 Eugene

Alien power cell

10  Firelance 00029364
 Alien blaster

 Alien atomizer
Alien power module  Alien disintegrator
 Captain's Sidearm
5 xx00160c
 Destabilizer
 Drone cannon
 Drone cannon Ex-B
 Atomic pulverizer
BBs

1  B.B. gun 0002935b


 Black Bart's Bane

Page 14 of 32
Name Value Weapons using this ammunition Base ID

Dart
1  Dart gun 0002936e

Electron charge pack

 Gatling laser
1  Vengeance 0006b53e
 Precision Gatling laser
 Tesla cannon

Energy cell  Laser pistol


 Smuggler's End
2  Protectron's Gaze 00020772
 Plasma pistol
 Colonel Autumn's laser pistol
 MPLX Novasurge
Flamer fuel
 Flamer
 Burnmaster
1  Heavy incinerator 00029371
 Rapid-torch flamer
 Slo-burn flamer

Mesmetron power cell

10  Mesmetron 0006a80d

 Laser rifle
Microfusion cell
 Wazer Wifle
 Plasma rifle
3  A3-21's plasma rifle 00004485
 Scoped Gauss rifle
 Tri-beam laser rifle
 Microwave emitter
 Metal Blaster
Mini nuke

250  Fat Man 00020799


 Experimental MIRV

Missile
 Missile launcher
50  Miss Launcher 00029383
 Tesla cannon (beta)

Railway spikes

2  Railway rifle 00029384

Page 15 of 32
Food Edit
Items in italics are only available through add-ons.
Image Name Weight Value Effect Addiction Base ID

Alien squid food 0 1 +5 HP - xx000f8d

Alien worm food 0 1 +5 HP - xx000f8c

+3 Radiation, +5 HP
Ant meat 1 4 (+6 HP with food - 0003c345
sanitizer in inventory)
+3 Radiation, +5 HP
BlamCo Mac & Cheese 1 5 (+6 HP with food - 0008c556
sanitizer in inventory)
+3 Radiation, +5 HP
Bloatfly meat 1 4 (+6 HP with food - 0007c10d
sanitizer in inventory)
+3 Radiation, +5 HP
Brahmin steak 1 5 (+6 HP with food - 00015198
sanitizer in inventory)

Bubblegum 1 1 +1 Radiation +1 HP - 0008c560

-10 Radiation, +5 HP
Cave fungus 1 50 (+6 HP with food - 00038e0c
sanitizer in inventory)
+3 Radiation, +5 HP
Cram 1 5 (+6 HP with food - 0008c552
sanitizer in inventory)
+3 Radiation, +5 HP
Crunchy mutfruit 1 5 (+6 HP with food - 0001519c
sanitizer in inventory)
+3 Radiation, +6 HP
Crispy squirrel bits 1 5 (+7 HP with food - 00031948
sanitizer in inventory)
+3 Radiation, +5 HP
Dandy Boy Apples 1 5 (+6 HP with food - 0008c554
sanitizer in inventory)
+3 Radiation, +5 HP
Dog meat 1 4 (+6 HP with food - 00034050
sanitizer in inventory)
+3 Radiation, +5 HP
Fancy Lad Snack
1 5 (+6 HP with food - 0008c55a
Cakes
sanitizer in inventory)
+10 HP
Fresh apple 1 5 (+12 HP with food - 00015196
sanitizer in inventory)
+10 HP
Fresh carrot 1 5 (+12 HP with food - 00015199
sanitizer in inventory)
+10 HP
Fresh pear 1 5 (+12 HP with food - 0001519f
sanitizer in inventory)

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+10 HP
Fresh potato 1 5 (+12 HP with food - 000151a0
sanitizer in inventory)

Gum drops 1 2 +1 Radiation +1 HP - 0008c564

+3 Radiation, +5 HP
Hatchling mirelurk
1 4 (+12 HP with food - 00065175
meat
sanitizer in inventory)
+10 Radiation +25 HP
Human flesh 1 0 (+30 HP with food - 0003404f
sanitizer in inventory)
+3 Radiation, +5 HP
Iguana bits 1 5 (+6 HP with food - 0001519a
sanitizer in inventory)
+3 Radiation, +5 HP
Iguana-on-a-stick 1 5 (+6 HP with food - 0001519b
sanitizer in inventory)
+3 Radiation, +5 HP
InstaMash 1 5 (+6 HP with food - 0008c558
sanitizer in inventory)
+3 Radiation, +5 HP
Junk food 1 5 (+6 HP with food - 0003359c
sanitizer in inventory)
+2 Radiation, +20 HP
Mirelurk meat 1 20 (+24 HP with food - 0003404e
sanitizer in inventory)
+3 Radiation, +5 HP
Mirelurk cakes 1 5 (+6 HP with food - 0003404d
sanitizer in inventory)
Mississippi Quantum +5 Radiation, +20 max AP, -1 IN,
1 20 - 00049076
pie +1 ST
+3 Radiation, +5 HP
Mole rat meat 1 4 (+6 HP with food - 0003404c
sanitizer in inventory)
+3 Radiation, +20 HP
Mole rat wonder meat 1 20 (+24 HP with food - 000abd17
sanitizer in inventory)
+3 Radiation, +5 HP
Mutfruit 1 5 (+6 HP with food - 00034049
sanitizer in inventory)
+3 Radiation, +5 HP
Noodles 1 5 (+6 HP with food - 0001519d
sanitizer in inventory)
+5 Radiation, +10 AP, +20 HP
Nukalurk meat 1 7 (+24 HP with food - 00095f48
sanitizer in inventory)
+3 Radiation, +5 HP
Pork n' Beans 1 5 (+6 HP with food - 0008c55e
sanitizer in inventory)
+3 Radiation, +5 HP
Potato Crisps 1 5 (+6 HP with food - 0008c562
sanitizer in inventory)

Page 17 of 32
+3 Radiation, +5 HP
Radroach meat 1 4 (+6 HP with food - 0009c957
sanitizer in inventory)
+15 HP, -2 Radiation
Refined punga (-15 Radiation with Punga Power!)
1 30 - xx003fe9
fruit (+18 HP with food
sanitizer in inventory)
+3 Radiation, +5 HP
Salisbury Steak 1 5 (+6 HP with food - 000293a9
sanitizer in inventory)

Slop 1 5 +25 Radiation, +25 HP - xx005208

+2 Radiation, +5 HP
Squirrel on a stick 1 5 (+6 HP with food - 00031949
sanitizer in inventory)
+3 Radiation, +5 HP
Squirrel stew 1 5 (+6 HP with food - 0003194a
sanitizer in inventory)
+3 Radiation, +5 HP
Strange meat 1 2 (+6 HP with food - 0002e376
sanitizer in inventory)
+3 Radiation, +5 HP
Strange meat pie 1 2 (+6 HP with food - 0007e173
sanitizer in inventory)
+3 Radiation, +30 HP
Softshell mirelurk meat 1 30 (+36 HP with food - 000552ce
sanitizer in inventory)
+3 Radiation, +5 HP
Sugar Bombs 1 5 (+6 HP with food - 0008c551
sanitizer in inventory)
+5 HP
Sweetroll 1 5 (+6 HP with food - 00030a23
sanitizer in inventory)
+5 HP, -1 Radiation
(-5 Radiation with Punga Power!)
Wild punga fruit 1 10 - xx003fc6
(+6 HP with food
sanitizer in inventory)
+10% Damage, +10 Radiation,
+10 HP
Yao guai meat 1 30 - 0003404b
(+12 HP with food
sanitizer in inventory)
+3 Radiation, +5 HP
YumYum Deviled Eggs 1 5 (+6 HP with food - 0008c55c
sanitizer in inventory)

Drinks Edit
Items in italics are only available through add-ons.
Image Name Weight Value Effect Addiction Base ID
+6 Radiation, +10 HP
Aqua Cura 1 10 (+12 HP with food - xx006f62
sanitizer in inventory)
+20 HP
Aqua Pura 1 6 (+24 HP with food - xx00104f
sanitizer in inventory)
Page 18 of 32
Beer 1 2 +1 CH, -1 IN, +1 ST (4 min) Alcohol addiction 00015197

+6 Radiation, +10 HP
Dirty water 1 10 (+12 HP with food - 000151a4
sanitizer in inventory)
+15 Radiation, +20 HP
Holy water 1 0 (+24 HP with food - xx004c7a
sanitizer in inventory)
+3 Radiation, +20 HP, +1 bottle cap
Ice cold Nuka-Cola 1 20 (+24 HP with food - 00040dcb
sanitizer in inventory)

Moonshine 2 50 +2 CH, -2 IN, +2 ST (4 min) Alcohol addiction xx00422d

+2 Radiation, +10 HP
Nuka-Cola 1 20 (+12 HP with food - 0001519e
sanitizer in inventory)
Nuka-Cola Quantum
Nuka-Cola Quantum 1 30 +6 Radiation, +20 AP 000284f9
addiction

Purified water 1 20 +20 HP - 000151a3

Scotch 1 10 +1 CH, -1 IN, +1 ST (4 min) Alcohol addiction 000151a1

Vodka 1 20 +1 CH, -1 IN, +1 ST (4 min) Alcohol addiction 00032c74

Whiskey 1 10 +1 CH, -1 IN, +1 ST (4 min) Alcohol addiction 00032c75

Wine 1 10 +1 CH, -1 IN, +1 ST (4 min) Alcohol addiction 0003404a

Chems Edit
Durations and efficiency may differ depending on your Medicine skill and some perks. The following table assumes
a Medicine skill of 100. If skill is not 100, effectiveness will be lower than stated numbers for most drugs.
Items in italics are only available through add-ons.
Image Name Weight Value Effect Addiction Base ID

Adapted biogel 0 25 +150 HP, random effects (see article) - xx007a6c

Alien biogel 0 25 +30 HP, random effects (see article) - xx007a6b

Ant nectar 0.25 20 -2 IN, -2 CH, +4 ST (4 min) Ant nectar addiction 00031020

Ant queen pheromones 1 75 -3 PE, -3 IN, +3 CH (4 min) - 00033068

Berry Mentats 0 20 +5 IN - 000bf7c6

+1 HP
Blood pack 1 5 - 00034051
+20 HP (with Hematophage)

Buffout 0 20 +60 HP, +3 EN, +2 ST Buffout addiction 00015163

Page 19 of 32
+25 Fire Resistance, -3 IN, +4 AG (4
Fire ant nectar 1 20 - 00085abb
min)

Grape Mentats 0 20 +5 CH - 000bf7c5

Jet 0 20 +30 AP Jet addiction 00015164

Med-X 0 20 +25 Damage Resistance Med-X addiction 00050f8f

Mentats 0 20 +5 IN, +5 PE Mentats addiction 00015165

Orange Mentats 0 20 +5 PE - 000bf7c7

Psycho 0 20 +25% Damage Psycho addiction 00015166

RadAway 0 20 -150 Radiation - 00015167

Rad-X 0 20 +75% Radiation Resistance - 00015168

Stimpak 0 25 +90 HP - 00015169

Ultrajet 0 50 +40 AP Ultrajet addiction 000c9cf4

Miscellaneous Edit
While the Stealth Boy and alien epoxy are not edible by any means, they are treated as such in Fallout 3 in terms of
gameplay mechanics.
Items in italics are only available through add-ons.
Image Name Weight Value Effect Addiction Base ID

Repairs currently
Alien epoxy 0 25 equipped weapon based - xx006be3
on repair skill(see article)

Stealth Boy 1 100 +100 Sneak, +75 Stealth Field(2 min) - 00043e94

Legend

- Damage: This information comes straight from the G.E.C.K. and shows the damage caused by a single click of
the mouse/trigger. For most small guns, that's a single bullet, but for shotguns it's a single shell (containing several
small pellets), and for the Gatling laser it's a single beam. This stat is most useful for comparing semi-automatic
weapons like rifles, where you can see the full damage caused by a single shot, regardless of how long it takes to
load and fire the next one.

- Damage per second: The maximum cyclic damage dealt in one second, expressed as rate of fire times
damage. Weapons that require a reload every shot have damage per second shown including reload times, all
others show sustained rates without reloads.

l- Rate of fire: The maximum cyclic number of shots/attacks per second, without considering reloading.

Page 20 of 32
- Spread: This is the Min Spread stat from the G.E.C.K. (the Spread stat is not used). It refers to the accuracy of
a ranged weapon. 0 means the weapon can potentially fire perfectly straight, if stance, weapon skill, and weapon
condition are optimal. Anything above 0 means the shots may deviate from center by that many degrees regardless
of stance, skill, or condition.

- Critical chance multiplier: The multiplier applied to your character's critical hit chance. This modifier applies
to each individual attack you make (e.g. each 5mm bullet fired from your minigun). For example, if your character
has a critical hit chance of 5%, and the weapon you're using has a CRIT % MULT of x2, then each shot has a 5% x
2 =10% chance to critically hit. For automatic weapons (assault rifles, SMGs, miniguns, etc.) the Crit % Mult stat in
the G.E.C.K. is divided by the G.E.C.K.'s Fire Rate stat, hence the very small multiplier for automatic weapons. This
is done to compensate for the sheer number of bullets being fired. Note that single V.A.T.S. attack, with automatic
weapons, only checks for critical hit once, applying damage bonus for all bullets in such attack if critical hit is done.

- Critical hit Damage: The amount of damage that is added when you score a critical strike. The more
specialized Sneak Attack Critical deals twice the damage of a common critical strike.

- Action Point cost: The amount of Action Points used per shot in V.A.T.S.

- Area of effect: The blast radius of the explosion in units of measurement displayed in the G.E.C.K.

- Durability: This is the maximum number of times a weapon can attack/fire from full health before completely
breaking.

- Ammunition used: The type of ammunition the weapon uses.

- Magazine capacity: The maximum ammunition capacity of the weapon. Shots per reload: The maximum
number of shots possible from a full magazine.

- Weapon weight: Weight value of the weapon that applies to encumbrance.

- Weapon value in caps: Base value of the weapon in caps. Resale value is effected by Barter skill.

- Value to weight ratio: The ratio of the base weapon value in caps to the weapon weight.

Small Guns Edit

Pistols Edit
Base ID

.32 pistol 6 18 3 x1 6 20 0.3 0.5 .32 caliber 5 556 2 110 55 0000080a

Wild Bill's Sidearm 10 30 3 x1 15 20 0.5 0.5 .32 caliber 5 833 2 250 125 xx00a7cb

10mm pistol 9 54 6 x1 9 17 0.53 0.5 10mm round 12 556 3 225 75 0000434f

Colonel Autumn's 10mm


13 78 6 x1 13 17 0.77 0.5 10mm round 12 577 3 325 108 0006b531
pistol

Silenced 10mm pistol¹ 8 48 6 x2 5 21 0.38 0.5 10mm round 12 333 3 250 83 00004350

Page 21 of 32
Base ID

Chinese pistol 4 24 6 x1 4 17 0.24 1.0 10mm round 10 1250 2 190 95 00004325

Zhu-Rong v418 Chinese 4 +2


20 4.5 x2 4 17 0.24 1 10mm round 10 1667 2 290 145 00060c2c
pistol /5s

6
Dart gun¹ +8 44 6 x2.5 12 25 0.24 0 Dart 1 883 3 500 167 0000432a
/8s

.44 Magnum
Scoped .44 Magnum² 35 78.8 2.25 x2 35 32 1.09 0.3 6 229 4 300 75 0000434d
round

.44 Magnum
Blackhawk² 55 123.8 2.25 x2 45 32 1.72 0.3 6 218 4 500 125 000303a2
round

Callahan's .44 Magnum


65 146.3 2.25 x2 50 25 2.6 0.3 6 205 4 750 188 xx00b806
Magnum² round

45 315 .44 Magnum


Paulson's revolver 101.3 2.25 x2 32 1.4 3 6 178 4 300 75 xx00829f
(5x9) (35x9) round

 Unique weapons are highlighted with a darker background.


 Pistols are affected by Gunslinger.
 ¹ Weapon is silenced.
 ² Weapon is scoped.

Rifles Edit
Base ID

Assault rifle 8 64 8 x0.125 8 23 1.04 1.5 5.56mm round 24 1250 7 300 43 0001ffec

Infiltrator¹² 7 56 8 x0.125 10 23 0.91 1.5 5.56mm round 24 1429 7 400 57 xx00737c

Perforator¹² 10 60 6 x0.33 14 27 0.86 0.5 5.56mm round 24 1000 7 600 86 xx00b512

BB gun¹ 4 3 0.8 x1 4 28 0.14 0.5 BB 100 417 2 36 18 00004323

Chinese assault rifle 11 88 8 x0.125 10 23 1.44 1.5 5.56mm round 24 1212 7 500 71 0000080b

Xuanlong assault rifle 12 96 8 x0.125 12 23 1.57 1.5 5.56mm round 36 1111 7 400 57 000c800e

Hunting rifle 25 18.75 0.75 x1 25 25 1 0.3 .32 caliber 5 667 6 150 25 00004333

Ol' Painless 30 33.75 0.75 x1 30 23 1.3 0 .32 caliber 5 556 6 250 42 00066c76

Lever-action rifle 40 30 0.75 x5 40 30 1.33 0.25 10mm round 10 250 8 200 25 xx0088de

Backwater rifle 45 33.75 0.75 x5 45 30 1.5 0.25 10mm round 10 519 7 250 36 xx00ed14

Page 22 of 32
Base ID

Lincoln's repeater 50 37.5 0.75 x2 50 25 2 0 .44 Magnum round 15 400 5 500 100 0003c07a

Railway rifle 30 60 2.0 x3 30 24 1.25 0.75 Railway spikes 8 222 9 200 22 00004348

Sniper rifle² 40 42.85 1.07 x5 40 38 1.05 0 .308 caliber 5 83 10 300 30 00004353

Reservist's rifle² 40 64.28 1.61 x5 40 32 1.25 0 .308 caliber 3 125 10 500 50 00092966

Victory rifle² 40 42.85 1.07 x3 40 38 0.89 0 .308 caliber 5 250 10 450 45 000cb548

 Unique weapons are highlighted with a darker background.


 Rifles are affected by Commando.
 ¹ Weapon is silenced.
 ² Weapon is scoped.

Shotguns Edit
Base ID

55 243
Combat shotgun 82.5 1.5 x1 27 2.04 3 12 gauge 12 145 7 200 29 00004327
(6.1x9) (27x9)

80 360
The Terrible Shotgun 120 1.5 x1 27 2.96 6 12 gauge 12 146 10 250 25 0006b534
(8.9x9) (40x9)

85 270
Double-barrel shotgun 191.3 2.25 x1 35 2.43 5 12 gauge 2 (1) 118 6 175 29 xx007473
(9.4x9) (30x9)

50
Sawed-off shotgun 112.5 2.25 x0 0 37 1.35 7 12 gauge 2 167 6 190 32 0000434c
(5.6x9)

75
The Kneecapper 140.62 1.88 x0 0 37 2.03 4 12 gauge 2 111 5 350 70 0006b53a
(8.3x9)

 Unique weapons are highlighted with a darker background.


 Sawed-off shotguns are affected by Gunslinger.
 All other shotguns are affected by Commando.

Submachine guns Edit


Base ID

10mm SMG 7 70 10 x0.1 7 20 1.4 1.5 10mm round 30 1190 5 330 66 00004321

Sydney's 10mm "Ultra" SMG 9 90 10 x0.1 9 20 1.8 1.5 10mm round 50 926 5 430 86 0006e7cc

 Unique weapons are highlighted with a darker background.


 SMGs are affected by Gunslinger.

Big Guns Edit

Page 23 of 32
Direct-Fire Edit
Base ID

40
Drone cannon Alien power
+100 466.7 3.33 x1 50 30 4.67 0.5 1 417 18 1999 111 xx000845
module

Drone cannon Ex- 40


Alien power
B +100 466.7 3.33 x1 50 30 4.67 0.5 1 417 18 1999 111 xx00a77d
module

16 1
Flamer +2 130 8 x0.5 +2 50 1.6 0.5 Flamer fuel 60 208 15 500 33 0000432d
/5s /5s

24 1
Burnmaster +2 194 8 x0.5 +2 50 2.0 0.5 Flamer fuel 60 139 15 500 33 000c80bd
/5s /5s

16 1
Rapid-torch flamer
+2 130 8 x0.5 +2 50 1.6 0.5 Flamer fuel 60 208 15 500 33 xx0091b1
/5s /5s

18 1
Slo-burn flamer
+8 152 8 x0.5 +2 50 3.5 0.5 Flamer fuel 60 185 15 500 33 xx0091b3
/5s /5s

Gatling laser 8 160 20 x0.05 6 30 2.13 0.5 ECP 240 3125 18 2000 111 0000432e

Precision Gatling
laser 8 160 20 x0.2 6 30 2.13 0.5 ECP 240 3125 18 3000 167 xx008895

Vengeance 11 220 20 x0.05 12 30 2.93 0.5 ECP 240 3030 18 2400 133 000cb547

35
Heavy incinerator +45
328 4 x1 5 50 2.4 0.5 Flamer fuel 24 222 15 500 33 xx001084
+8
/5s

Minigun 5 100 20 x0 0 30 1.33 2.0 5mm round 240 3333 18 1000 56 0000433f

Eugene 7 140 20 x0 0 30 1.87 2.0 5mm round 240 3571 18 1500 83 0006b538

Rock-It Launcher 50 167 3.3 x1 25 32 1.56 1.0 Junk N/A 100 8 200 25 0000434b

 Unique weapons are highlighted with a darker background.

Area-of-Effect Edit
Page 24 of 32
Base ID

10
Fat Man 443.1 1.58 65 24.77 2.0 Mini nuke 1 167 30 1000 33 0000432c
+1600

80
Experimental MIRV (10x8) 3545 1.58 65 198.15 13.0 Mini nuke 8 63 30 2498 83 0003422b
+12800

20
Missile launcher 36 1.6 55 3.09 0.5 Missile 1 83 20 500 25 00004340
+150

20
Miss Launcher 47 1.58 55 4.0 0.5 Missile 1 83 15 400 27 000b2644
+200

 Unique weapons are highlighted with a darker background.


 Area-of-Effect weapons have a Crit % Modifier of 0, which eliminates any chance to critically hit with them.

Energy Weapons Edit

Energy pistols Edit


Base ID

Alien power
Alien atomizer 35 105 3 x1 40 20 1.75 0 20 714 2 500 250 xx00083f
module

Alien power
Atomic pulverizer 37 111 3 x2 40 12 3.08 0 20 676 2 500 250 xx00a77f
module

Alien power
Alien blaster 100 300 3 x100 100 20 5 0 10 125 2 500 250 00004322
cell

35 240 Alien power 30


Captain's Sidearm 105 3 x1 20 1.75 3.0 714 2 500 250 xx00a9dd
(5.9x6) (40x6) module (10)

80
Alien power
Firelance +2 242 3 x100 80 20 4.5 0 10 63 2 750 375 000c80ba
cell
/5s

Laser pistol 12 72 6 x1.5 12 17 0.71 0 SEC 30 729 3 320 107 00004335

Colonel Autumn's laser pistol 10 120 12 x0.08 22 17 1.18 0 SEC 30 1250 2 420 210 000abbe4

Colonel Autumn's laser pistol


18 108 6 x1.5 18 17 1.1 0 SEC 30 694 3 420 140 000abbe4
(Broken Steel)

24 120
Protectron's Gaze 72 3 x1 17 1.41 2.5 SEC 20 521 3 320 107 000c553f
(4.9x5) (24x5)

Smuggler's End 18 108 6 x1.5 18 17 1.06 0 SEC 30 694 2 450 225 0006b536

Mesmetron
Mesmetron 1 1 1.03 x1 0 65 0.015 0 5 2500 2 500 250 00004339
power cell

Page 25 of 32
Base ID

Microwave emitter
60 62.1 1.03 x2 100 30 2.0 0.2 MFC 5 375 8 500 63 xx00c1c3

Plasma pistol 25 75 3 x2 25 21 1.2 0.5 SEC 16 400 3 360 120 00004343

16
MPLX Novasurge 80 240 3 x3 75 21 3.8 0.5 SEC 188 6 850 142 xx00ab86
(8)

 Unique weapons are highlighted with a darker background.


 Energy pistols are affected by the Gunslinger perk.

Energy rifles Edit


Base ID

Alien Alien power


65 130 2 x2 50 30 2.2 1.0 100 385 7 300 43 xx000842
disintegrator module

Alien power
Destabilizer 30 135 4.5 x0.44 20 25 1.2 1.5 100 1250 7 1200 171 xx00a77e
module

Gauss rifle 100 30.6 1.1 x5 50 38 2.63 0 MFC 1 375 12 500 42 xx00c07d

Laser rifle 23 47 2.05 x1.5 22 17 1.35 0 MFC 24 1087 8 1000 125 00004336

55 243
Metal Blaster 112.5 2.05 x1.5 17 3.24 2.5 MFC 24 455 8 1000 125 xx00b513
(6.1x9) (27x9)

Wazer Wifle 29 59.3 2.05 x1.5 28 17 1.65 0 MFC 30 1552 8 900 113 00061793

Plasma rifle 45 90 2.0 x2 44 25 1.8 0.2 MFC 12 500 8 1799 225 00004344

A3-21's plasma rifle 50 100 2.0 x2.5 50 25 2.0 0.2 MFC 12 600 8 2200 275 0006b539

40
+80
Tesla cannon 31.6 1.6 x2 30 37 3.78 0 ECP 1 563 8 1799 225 xx006725
+20
/2s

Tri-beam laser rifle 75 45 24


204.5 2.73 x1.5 23 3.26 2.0 MFC 333 9 1000 111 xx005818
(25x3) (15x3) (8)

 Unique weapons are highlighted with a darker background.


 All energy rifles except the Tesla cannon are affected by the Commando perk.

Explosives Edit

Placed Edit

Page 26 of 32
AoE Base ID

1
Bottlecap mine 155 0.31 256 35 14.31 0.5 75 150 0000433a
+500

Cryo mine 1 0.47 0.47 210 35 0.03 0.5 25 50 xx006fc0 Stun & freeze for 3s

1
Frag mine 47 0.47 192 35 2.89 0.5 25 50 0000433c
+100

1
Plasma mine 71 0.47 192 35 4.31 0.5 50 100 0000433d
+150

1
Pulse mine 5.17 0.47 450 35 0.31 0.5 40 80 0000433e +200 to robots
+10

Thrown Edit
AoE Base ID

Cryo grenade 1 0.65 0.65 250 24 0.04 0.5 50 100 xx002a71 Stun & freeze for 3s

1
Frag grenade 65.6 0.65 450 24 4.21 0.5 25 50 00004330
+100

1
Nuka-grenade +500 275 0.65 328 24 20.95 0.5 50 100 00004342 +100
+2 /5s

1
Plasma grenade 98.5 0.65 450 24 6.29 0.5 50 100 00004332
+150

1
Pulse grenade 7.17 0.65 450 24 0.46 0.5 40 80 00004331 +200 to robots
+10

Melee Weapons Edit

Bladed Edit
Base ID

Auto axe 35 35 1.0 x0 0 65 1.1 457 20 200 10 xx0032e1

Man Opener 35 35 1.0 x0 0 65 1.1 457 20 200 10 xx00b66c

The Mauler 45 45 1.0 x0 0 50 1.8 356 20 200 10 xx00b514

Axe 20 28.6 1.43 x2 30 30 1.7 500 6 60 10 xx00838f

The Dismemberer 25 35.7 1.43 x2 40 30 1.7 480 6 55 9 xx00ed0f

Page 27 of 32
Base ID

Chinese officer's sword 10 23.1 2.31 x2 15 28 0.72 1000 3 75 25 0002b3cb

35
Jingwei's shocksword 82.8 2.31 x2 25 28 2.9 486 3 500 167 xx00c07c
+2 /5s

Vampire's Edge 15 34.6 2.31 x3 20 28 1.1 1000 1 100 100 00078441

Combat knife 7 21 3 x3 13 17 0.82 1286 1 50 50 00004326

Occam's Razor 10 30 3 x3 13 17 1.2 1200 1 65 65 000cb602

Stabhappy 10 30 3 x4 15 17 1.2 1200 1 65 65 000c80be

Trench knife 7 21 3 x3 13 17 0.8 1286 1 50 50 xx00c07b

Knife 4 12 3 x1 4 20 0.4 500 1 20 20 00004334

4
Ant's Sting 16 3 x1 4 20 2.4 1250 1 30 30 000c553e
+4 /10s

Ritual knife 6 18 3 x3 18 12 1.0 1333 1 20 20 xx01098a

Slasher knife 50 115.4 2.3 x0 0 0 0 400 1 50 50 0002869c

Toy knife 1 3 3 x1 10 10 0.2 200 1 20 20 xx006ab7

Ripper 30 30 1.0 x0 0 65 0.92 400 6 100 17 00004349

Jack 30 30 1.0 x1 15 65 0.92 533 6 200 33 000c6e5b

Samurai's sword 24 55.4 2.31 x2 40 19 2.52 833 3 75 25 xx00083b

35
Shishkebab 80.8 2.3 x2 24 28 3.21 429 3 200 67 0000434e
+2 /5s

Shovel 12 17.1 1.43 x3 20 20 1.2 500 3 55 18 xx0082b5

15
Fertilizer shovel 25.4 1.43 x3 30 20 3.5 533 3 55 18 xx00d5a8
+4 /10s

Steel saw 16 16 1.0 x0 0 65 0.5 625 20 200 10 xx00b643

Switchblade 5 15 3 x2 9 18 0.56 400 1 35 35 000289c3

Page 28 of 32
Base ID

Butch's Toothpick 10 30 3 x2.5 13 18 1.12 300 5 50 10 00078440

 Unique weapons are highlighted with a darker background.


 Melee damage is doubled in V.A.T.S.

Blunt Edit
Base ID

Baseball bat 9 12.9 1.4 x1 9 25 0.72 889 3 55 18 0000421c

Lead pipe 9 20.8 2.3 x1 18 24 0.75 667 3 75 25 00004337

Nail board 8 11.4 1.43 x0 0 27 0.6 150 4 30 7.5 000a01dd

Board of Education 12 17.1 1.43 x1 12 27 0.9 250 4 60 15 000c310f

Police baton 4 9.2 2.3 x1 4 25 0.32 1250 2 25 35 00004345

Pool cue 3 4.3 1.43 x0 0 27 0.2 333 1 15 15 00004346

The Break 6 8.6 1.43 x1 6 27 0.4 667 1 50 50 00066c77

Repellent stick 5 11.5 2.3 x0 0 40 0.25 2000 3 120 40 0002d3b7

Rolling pin 3 5.2 1.7 x0 0 24 0.3 667 1 10 10 000b2943

Rolling pin (simulation) 20 46 2.3 x0 0 24 1.6 100 2 10 5 00029769

20
Shock baton 48.2 2.31 x1 4 19 2.6 250 2 70 35 xx00083d
+2 /5s

Electro-Suppressor 25 57.7 2.31 x1 4 15 3.3 200 2 70 35 xx003c54

Sledgehammer 20 28.6 1.43 x1 10 38 1.1 500 12 130 11 00004351

The Tenderizer 30 42.9 1.43 x1 15 38 1.6 500 12 230 19 000a874b

Super sledge 25 35.7 1.43 x1 25 38 1.3 600 20 180 9 00004352

Fawkes' super sledge 32 45.7 1.43 x1 32 38 1.7 625 18 300 17 0007843f

Page 29 of 32
Base ID

Tire iron 6 13.8 2.31 x1 6 27 0.4 667 3 40 13 00004328

Highwayman's Friend 10 23.1 2.31 x1 10 27 0.7 1000 5 75 15 00078442

 Unique weapons are highlighted with a darker background.


 Melee damage is doubled in V.A.T.S.

Unarmed Edit

Base ID

Brass knuckles 6 9.5 1.58 x1 6 18 0.7 667 1 20 20 00004324

Steel knuckles 9 14.2 1.58 x1 9 14 1.3 1111 1 20 20 xx00b4b3

Deathclaw gauntlet 20 32.6 1.6 x5 30 26 1.5 600 10 150 15 0000432b

Power fist 20 21.8 1.09 x1 20 28 1.4 500 6 100 17 00004347

Fisto! 25 27.3 1.09 x1.5 25 25 2.0 480 6 100 17 000cb601

20
The Shocker 21.8 1.09 x1 20 25 1.6 400 6 150 25 000bff62
+25 robots

Spiked knuckles 9 14.2 1.58 x1 9 19 0.9 667 1 25 25 00004354

Plunkett's Valid Points 12 18.9 1.58 x2 12 15 1.6 333 1 30 30 000cafa9

 Unique weapons are highlighted with a darker background.


 Unarmed damage is doubled in V.A.T.S.

Custom-built weapons Edit


IMAGE NAME SKILL CODE Components

Bottle cap x10


Cherry bomb
Bottlecap mine Explosives 0000433a, 000baffb
Lunchbox
Sensor module

Paint gun
Radscorpion poison gland
Dart gun Small Guns 0000432a, 000baffa
Surgical tubing
Toy car

Page 30 of 32
IMAGE NAME SKILL CODE Components

Deathclaw hand
Leather belt
Deathclaw gauntlet Unarmed 0000432b, 000baffc
Medical brace
Wonderglue

Abraxo cleaner
Nuka-Cola Quantum
Nuka-grenade Explosives 00004342, 000baffd
Tin can
Turpentine

Crutch
Fission battery
Railway rifle Small Guns 00004348, 000baffe
Pressure cooker
Steam gauge assembly

Conductor
Firehose nozzle
Rock-It Launcher Big Guns 0000434b, 000bafff
Leaf blower
Vacuum cleaner

Lawn mower blade


Motorcycle gas tank
Shishkebab Melee Weapons 0000434e, 000bb000
Motorcycle handbrake
Pilot light

 Red codes are for the Schematics.


 Cryolator, also a custom-built weapon, was cut from the game

Unused weapons Edit

Cut content Edit


Base ID

.22 pistol Small guns

Black Bart's Bane 08 6.0 0.8 x1 8 28 0.29 0.5 BB 100 417 2 60 30 Small guns 0006b535

Melee
Breaker 12 17.1 1.4 x0 0 35 0.7 - - - 250 4 30 8 000cb546
Weapons

Melee
Clover's Cleaver 15 34.6 2.3 x1.5 27 28 1.1 - - - 666 3 100 33 000c80b8
Weapons

Melee
Curse Breaker 13 18.6 1.4 x1.5 13 25 1.04 - - - 923 3 75 25 000c80bb
Weapons

Discharge Melee
25 35.7 1.4 x1 25 38 1.3 - - - 600 20 180 9 xx0088bf
hammer Weapons

Melee
Excalibat 13 18.6 1.4 x1.5 13 25 1.04 - - - 250 3 75 25 000c80bc
Weapons

Gauss rifle (Beta) Energy


23 47.0 2.5 x1.5 22 17 1.4 0 MFC 5 1086 8 1000 125 xx001616
Weapons

Page 31 of 32
Base ID

Melee
Katana 15 34.6 2.3 x1 4 19 1.6 - - - 333 2 70 35 xx0080b5
Weapons

.32
Law Dog 09 27.0 3.0 x1 9 20 0.45 0.5 5 112 2 210 105 Small guns 0006b532
caliber

Love Tap 08 12.6 1.6 x2 8 15 1.1 - - - 250 1 20 20 Unarmed 000c80b9

Mirelurk bait 00
0 6.0 x1 0 0 0 - - - - 1 5 5 Explosives 00030664
grenade +0

O'Grady's Melee
06 13.8 2.3 x1 6 45 0.26 - - - 1333 2 100 50 0007843d
Peacemaker Weapons

Pa's Fishing 2
80 32.7 2.3 x1 40 35 2.29 1.0 12 ga 125 6 350 58 Small guns xx00d5b3
Aid (1)

01
Signal flare 1.3 0.7 x1 0 24 0.08 - - - - 0.5 25 50 Explosives xx00a4dd
+1

01
Smoke
+100 65.87 0.7 x1 0 24 4.2 - - - - 0.5 25 50 Explosives xx008236
grenade

Melee
Spanner 15 34.6 2.3 x1 4 19 1.6 - - - 333 2 70 35 xx003c52
Weapons

20
Tesla cannon +80 1
121.6 1.6 x0 0 55 2.6 0.5 Missile 83 20 500 25 Big Guns xx0026ff
(Beta) +20 (1)
/2s

Test gun 09 54.0 6.0 x1 9 17 0.53 0.5 10mm 12 556 3 225 75 Small guns xx00a4df

Wanda 12 96.0 8.0 x0.125 12 23 1.57 1.5 5.56mm 30 1250 7 500 71 Small guns 0006b533

 Unique weapons are highlighted with a darker background.


 Melee and Unarmed damage are doubled in V.A.T.S.

Page 32 of 32

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