Professional Documents
Culture Documents
Page 1 of 32
Image Name DR Weight Health Effects Value Limit Base ID
Lag-Bolt's combat armor 38 30 500 +10 AP, +10 Big Guns 400 1 xx00b95f
Ranger battle armor 39 27 1100 +5 AP, +1 LK, +10 Small Guns 430 5 00023030
Sim regen armor 32 25 400 Health regen, limb repair 390 — xx002969
"Robo-Thor" armor 40 45 3000 +1 STR, -1 AGL, +15 Radiation Resistance 819 — 000cb5f9
Army power armor 40 45 (25) 1000 +2 STR, -2 AGL, +10 Radiation Resistance 739 — 00061a72
Enclave power armor 40 45 (35) 1200 +1 STR, -1 AGL, +15 Radiation Resistance 779 ∞ 0004443e
Enclave Shocktrooper
40 45 1500 +1 STR, -1 AGL, +15 Radiation Resistance 899 — 000cb5f3
armor
Outcast power armor 40 45 (25) 1000 +2 STR, -2 AGL, +10 Radiation Resistance 739 ∞ 00060c70
Page 2 of 32
Image Name DR Weight Health Effects Value Limit Base ID
Power armor 40 45 (25) 1000 +2 STR, -2 AGL, +10 Radiation Resistance 739 ∞ 00014e13
Tesla armor 43 45 1500 +20 Radiation Resistance, +10 Energy weapons 819 ∞ 0006b464
Page 3 of 32
Image Name DR Weight Health Effects Value Limit Base ID
Bombshell armor 24 15 150 +10 Big Guns, +10 Explosives 160 1 xx00b510
Chinese stealth armor 28 20 400 +15 Sneak, +5 Stealth Field when sneaking 500 1 xx00c18f
Gamma shield armor 36 45 750 -1 AGL, +15 Radiation Resistance 520 4 xx009383
Metal Master armor 36 15 150 +10 Energy Weapons, +10 Unarmed, -1 AGL 160 1 xx00b511
Samurai armor 30 20 500 +10 Melee Damage, +10 Melee Weapons 1000 1 xx006940
Page 4 of 32
Image Name DR Weight Health Effects Value Limit Base ID
Clothing Edit
Image Name DR Weight Health Effects Value Limit Base ID
000340d3
Dirty Chinese jumpsuit 5 2 50 +5 Small Guns 6 22+
000cb603
Page 5 of 32
Image Name DR Weight Health Effects Value Limit Base ID
000340d1
Dirty pre-War spring outfit 3 2 100 +1 AGL 6 ∞
00066c71
General Chase's overcoat 20 5 250 +1 CHR, +10 Small Guns, +5 Speech 150 — xx00ad7b
General Chase's overcoat 20 25 250 +1 CHR, +10 Small Guns, +5 Speech 150 1 xx00ab6d
Lesko's lab coat 4 1 200 +10 Science, +20 Radiation Resistance 150 1 000c24f9
00034124
Merc adventurer outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
000cb608
00034122
Merc charmer outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
000cb606
Page 6 of 32
Image Name DR Weight Health Effects Value Limit Base ID
000cb60b
Merc cruiser outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
000c5d34
000cb60a
Merc grunt outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
000a3045
000cb607
Merc troublemaker outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
00034123
0001ea6d
Pre-War casualwear 3 2 100 +1 AGL 8 ∞
000cb60d
000cb60f
Pre-War parkstroller outfit 3 2 100 +1 AGL 6 ∞
0005bb66
Page 7 of 32
Image Name DR Weight Health Effects Value Limit Base ID
Vance's longcoat outfit 10 4 100 +1 CHR, +1 PER, +10 Small guns 100 1 00083c5c
Winterized Chinese
6 2 999,100 +5 Small Guns 10 — xx003f3a
jumpsuit
Page 8 of 32
Image Name DR Weight Health Effects Value Limit Base ID
Headwear Edit
Enclave shocktrooper
7 5 125 -1 CHR, +5 Radiation Resistance 150 — 000cb5f4
helmet
999,100
Winterized T-51b power
10 4 /1000 (cut +1 CHR, +8 Radiation Resistance 120 1 xx001f08
helmet
version)
Unique apparel are highlighted with a darker background
power helmets cannot be worn until the player has received appropriate training.
Page 9 of 32
Image Name DR Weight Health Effects Value Limit Base ID
Hats Edit
Image Name DR Weight Health Effects Value Limit Base ID
Page 10 of 32
Image Name DR Weight Health Effects Value Limit Base ID
Page 11 of 32
Image Name DR Weight Health Effects Value Limit Base ID
40 000b0278
Talon combat helmet 4 3 — 60 1
50 000cb5f1
Page 12 of 32
Unique apparel are highlighted with a darker background
‡ These are immune to damage, they don't deteriorate.
Eyewear Edit
Image Name DR Weight Health Effects Value Limit Base ID
The following table lists what guns use what ammunition. Italics denote weapons not available through normal means or were
cut from the game.
.308
Sniper rifle
3 Reservist's rifle 0006b53c
Victory rifle
Page 13 of 32
Name Value Weapons using this ammunition Base ID
5.56mm Perforator
Infiltrator
1 Assault rifle 00004240
Chinese assault rifle
Wanda
Xuanlong assault rifle
5mm
1 Minigun 0006b53d
Eugene
10 Firelance 00029364
Alien blaster
Alien atomizer
Alien power module Alien disintegrator
Captain's Sidearm
5 xx00160c
Destabilizer
Drone cannon
Drone cannon Ex-B
Atomic pulverizer
BBs
Page 14 of 32
Name Value Weapons using this ammunition Base ID
Dart
1 Dart gun 0002936e
Gatling laser
1 Vengeance 0006b53e
Precision Gatling laser
Tesla cannon
10 Mesmetron 0006a80d
Laser rifle
Microfusion cell
Wazer Wifle
Plasma rifle
3 A3-21's plasma rifle 00004485
Scoped Gauss rifle
Tri-beam laser rifle
Microwave emitter
Metal Blaster
Mini nuke
Missile
Missile launcher
50 Miss Launcher 00029383
Tesla cannon (beta)
Railway spikes
Page 15 of 32
Food Edit
Items in italics are only available through add-ons.
Image Name Weight Value Effect Addiction Base ID
+3 Radiation, +5 HP
Ant meat 1 4 (+6 HP with food - 0003c345
sanitizer in inventory)
+3 Radiation, +5 HP
BlamCo Mac & Cheese 1 5 (+6 HP with food - 0008c556
sanitizer in inventory)
+3 Radiation, +5 HP
Bloatfly meat 1 4 (+6 HP with food - 0007c10d
sanitizer in inventory)
+3 Radiation, +5 HP
Brahmin steak 1 5 (+6 HP with food - 00015198
sanitizer in inventory)
-10 Radiation, +5 HP
Cave fungus 1 50 (+6 HP with food - 00038e0c
sanitizer in inventory)
+3 Radiation, +5 HP
Cram 1 5 (+6 HP with food - 0008c552
sanitizer in inventory)
+3 Radiation, +5 HP
Crunchy mutfruit 1 5 (+6 HP with food - 0001519c
sanitizer in inventory)
+3 Radiation, +6 HP
Crispy squirrel bits 1 5 (+7 HP with food - 00031948
sanitizer in inventory)
+3 Radiation, +5 HP
Dandy Boy Apples 1 5 (+6 HP with food - 0008c554
sanitizer in inventory)
+3 Radiation, +5 HP
Dog meat 1 4 (+6 HP with food - 00034050
sanitizer in inventory)
+3 Radiation, +5 HP
Fancy Lad Snack
1 5 (+6 HP with food - 0008c55a
Cakes
sanitizer in inventory)
+10 HP
Fresh apple 1 5 (+12 HP with food - 00015196
sanitizer in inventory)
+10 HP
Fresh carrot 1 5 (+12 HP with food - 00015199
sanitizer in inventory)
+10 HP
Fresh pear 1 5 (+12 HP with food - 0001519f
sanitizer in inventory)
Page 16 of 32
+10 HP
Fresh potato 1 5 (+12 HP with food - 000151a0
sanitizer in inventory)
+3 Radiation, +5 HP
Hatchling mirelurk
1 4 (+12 HP with food - 00065175
meat
sanitizer in inventory)
+10 Radiation +25 HP
Human flesh 1 0 (+30 HP with food - 0003404f
sanitizer in inventory)
+3 Radiation, +5 HP
Iguana bits 1 5 (+6 HP with food - 0001519a
sanitizer in inventory)
+3 Radiation, +5 HP
Iguana-on-a-stick 1 5 (+6 HP with food - 0001519b
sanitizer in inventory)
+3 Radiation, +5 HP
InstaMash 1 5 (+6 HP with food - 0008c558
sanitizer in inventory)
+3 Radiation, +5 HP
Junk food 1 5 (+6 HP with food - 0003359c
sanitizer in inventory)
+2 Radiation, +20 HP
Mirelurk meat 1 20 (+24 HP with food - 0003404e
sanitizer in inventory)
+3 Radiation, +5 HP
Mirelurk cakes 1 5 (+6 HP with food - 0003404d
sanitizer in inventory)
Mississippi Quantum +5 Radiation, +20 max AP, -1 IN,
1 20 - 00049076
pie +1 ST
+3 Radiation, +5 HP
Mole rat meat 1 4 (+6 HP with food - 0003404c
sanitizer in inventory)
+3 Radiation, +20 HP
Mole rat wonder meat 1 20 (+24 HP with food - 000abd17
sanitizer in inventory)
+3 Radiation, +5 HP
Mutfruit 1 5 (+6 HP with food - 00034049
sanitizer in inventory)
+3 Radiation, +5 HP
Noodles 1 5 (+6 HP with food - 0001519d
sanitizer in inventory)
+5 Radiation, +10 AP, +20 HP
Nukalurk meat 1 7 (+24 HP with food - 00095f48
sanitizer in inventory)
+3 Radiation, +5 HP
Pork n' Beans 1 5 (+6 HP with food - 0008c55e
sanitizer in inventory)
+3 Radiation, +5 HP
Potato Crisps 1 5 (+6 HP with food - 0008c562
sanitizer in inventory)
Page 17 of 32
+3 Radiation, +5 HP
Radroach meat 1 4 (+6 HP with food - 0009c957
sanitizer in inventory)
+15 HP, -2 Radiation
Refined punga (-15 Radiation with Punga Power!)
1 30 - xx003fe9
fruit (+18 HP with food
sanitizer in inventory)
+3 Radiation, +5 HP
Salisbury Steak 1 5 (+6 HP with food - 000293a9
sanitizer in inventory)
+2 Radiation, +5 HP
Squirrel on a stick 1 5 (+6 HP with food - 00031949
sanitizer in inventory)
+3 Radiation, +5 HP
Squirrel stew 1 5 (+6 HP with food - 0003194a
sanitizer in inventory)
+3 Radiation, +5 HP
Strange meat 1 2 (+6 HP with food - 0002e376
sanitizer in inventory)
+3 Radiation, +5 HP
Strange meat pie 1 2 (+6 HP with food - 0007e173
sanitizer in inventory)
+3 Radiation, +30 HP
Softshell mirelurk meat 1 30 (+36 HP with food - 000552ce
sanitizer in inventory)
+3 Radiation, +5 HP
Sugar Bombs 1 5 (+6 HP with food - 0008c551
sanitizer in inventory)
+5 HP
Sweetroll 1 5 (+6 HP with food - 00030a23
sanitizer in inventory)
+5 HP, -1 Radiation
(-5 Radiation with Punga Power!)
Wild punga fruit 1 10 - xx003fc6
(+6 HP with food
sanitizer in inventory)
+10% Damage, +10 Radiation,
+10 HP
Yao guai meat 1 30 - 0003404b
(+12 HP with food
sanitizer in inventory)
+3 Radiation, +5 HP
YumYum Deviled Eggs 1 5 (+6 HP with food - 0008c55c
sanitizer in inventory)
Drinks Edit
Items in italics are only available through add-ons.
Image Name Weight Value Effect Addiction Base ID
+6 Radiation, +10 HP
Aqua Cura 1 10 (+12 HP with food - xx006f62
sanitizer in inventory)
+20 HP
Aqua Pura 1 6 (+24 HP with food - xx00104f
sanitizer in inventory)
Page 18 of 32
Beer 1 2 +1 CH, -1 IN, +1 ST (4 min) Alcohol addiction 00015197
+6 Radiation, +10 HP
Dirty water 1 10 (+12 HP with food - 000151a4
sanitizer in inventory)
+15 Radiation, +20 HP
Holy water 1 0 (+24 HP with food - xx004c7a
sanitizer in inventory)
+3 Radiation, +20 HP, +1 bottle cap
Ice cold Nuka-Cola 1 20 (+24 HP with food - 00040dcb
sanitizer in inventory)
+2 Radiation, +10 HP
Nuka-Cola 1 20 (+12 HP with food - 0001519e
sanitizer in inventory)
Nuka-Cola Quantum
Nuka-Cola Quantum 1 30 +6 Radiation, +20 AP 000284f9
addiction
Chems Edit
Durations and efficiency may differ depending on your Medicine skill and some perks. The following table assumes
a Medicine skill of 100. If skill is not 100, effectiveness will be lower than stated numbers for most drugs.
Items in italics are only available through add-ons.
Image Name Weight Value Effect Addiction Base ID
Ant nectar 0.25 20 -2 IN, -2 CH, +4 ST (4 min) Ant nectar addiction 00031020
+1 HP
Blood pack 1 5 - 00034051
+20 HP (with Hematophage)
Page 19 of 32
+25 Fire Resistance, -3 IN, +4 AG (4
Fire ant nectar 1 20 - 00085abb
min)
Miscellaneous Edit
While the Stealth Boy and alien epoxy are not edible by any means, they are treated as such in Fallout 3 in terms of
gameplay mechanics.
Items in italics are only available through add-ons.
Image Name Weight Value Effect Addiction Base ID
Repairs currently
Alien epoxy 0 25 equipped weapon based - xx006be3
on repair skill(see article)
Stealth Boy 1 100 +100 Sneak, +75 Stealth Field(2 min) - 00043e94
Legend
- Damage: This information comes straight from the G.E.C.K. and shows the damage caused by a single click of
the mouse/trigger. For most small guns, that's a single bullet, but for shotguns it's a single shell (containing several
small pellets), and for the Gatling laser it's a single beam. This stat is most useful for comparing semi-automatic
weapons like rifles, where you can see the full damage caused by a single shot, regardless of how long it takes to
load and fire the next one.
- Damage per second: The maximum cyclic damage dealt in one second, expressed as rate of fire times
damage. Weapons that require a reload every shot have damage per second shown including reload times, all
others show sustained rates without reloads.
l- Rate of fire: The maximum cyclic number of shots/attacks per second, without considering reloading.
Page 20 of 32
- Spread: This is the Min Spread stat from the G.E.C.K. (the Spread stat is not used). It refers to the accuracy of
a ranged weapon. 0 means the weapon can potentially fire perfectly straight, if stance, weapon skill, and weapon
condition are optimal. Anything above 0 means the shots may deviate from center by that many degrees regardless
of stance, skill, or condition.
- Critical chance multiplier: The multiplier applied to your character's critical hit chance. This modifier applies
to each individual attack you make (e.g. each 5mm bullet fired from your minigun). For example, if your character
has a critical hit chance of 5%, and the weapon you're using has a CRIT % MULT of x2, then each shot has a 5% x
2 =10% chance to critically hit. For automatic weapons (assault rifles, SMGs, miniguns, etc.) the Crit % Mult stat in
the G.E.C.K. is divided by the G.E.C.K.'s Fire Rate stat, hence the very small multiplier for automatic weapons. This
is done to compensate for the sheer number of bullets being fired. Note that single V.A.T.S. attack, with automatic
weapons, only checks for critical hit once, applying damage bonus for all bullets in such attack if critical hit is done.
- Critical hit Damage: The amount of damage that is added when you score a critical strike. The more
specialized Sneak Attack Critical deals twice the damage of a common critical strike.
- Action Point cost: The amount of Action Points used per shot in V.A.T.S.
- Area of effect: The blast radius of the explosion in units of measurement displayed in the G.E.C.K.
- Durability: This is the maximum number of times a weapon can attack/fire from full health before completely
breaking.
- Magazine capacity: The maximum ammunition capacity of the weapon. Shots per reload: The maximum
number of shots possible from a full magazine.
- Weapon value in caps: Base value of the weapon in caps. Resale value is effected by Barter skill.
- Value to weight ratio: The ratio of the base weapon value in caps to the weapon weight.
Pistols Edit
Base ID
Wild Bill's Sidearm 10 30 3 x1 15 20 0.5 0.5 .32 caliber 5 833 2 250 125 xx00a7cb
Silenced 10mm pistol¹ 8 48 6 x2 5 21 0.38 0.5 10mm round 12 333 3 250 83 00004350
Page 21 of 32
Base ID
6
Dart gun¹ +8 44 6 x2.5 12 25 0.24 0 Dart 1 883 3 500 167 0000432a
/8s
.44 Magnum
Scoped .44 Magnum² 35 78.8 2.25 x2 35 32 1.09 0.3 6 229 4 300 75 0000434d
round
.44 Magnum
Blackhawk² 55 123.8 2.25 x2 45 32 1.72 0.3 6 218 4 500 125 000303a2
round
Rifles Edit
Base ID
Assault rifle 8 64 8 x0.125 8 23 1.04 1.5 5.56mm round 24 1250 7 300 43 0001ffec
Chinese assault rifle 11 88 8 x0.125 10 23 1.44 1.5 5.56mm round 24 1212 7 500 71 0000080b
Xuanlong assault rifle 12 96 8 x0.125 12 23 1.57 1.5 5.56mm round 36 1111 7 400 57 000c800e
Hunting rifle 25 18.75 0.75 x1 25 25 1 0.3 .32 caliber 5 667 6 150 25 00004333
Ol' Painless 30 33.75 0.75 x1 30 23 1.3 0 .32 caliber 5 556 6 250 42 00066c76
Lever-action rifle 40 30 0.75 x5 40 30 1.33 0.25 10mm round 10 250 8 200 25 xx0088de
Backwater rifle 45 33.75 0.75 x5 45 30 1.5 0.25 10mm round 10 519 7 250 36 xx00ed14
Page 22 of 32
Base ID
Lincoln's repeater 50 37.5 0.75 x2 50 25 2 0 .44 Magnum round 15 400 5 500 100 0003c07a
Railway rifle 30 60 2.0 x3 30 24 1.25 0.75 Railway spikes 8 222 9 200 22 00004348
Reservist's rifle² 40 64.28 1.61 x5 40 32 1.25 0 .308 caliber 3 125 10 500 50 00092966
Victory rifle² 40 42.85 1.07 x3 40 38 0.89 0 .308 caliber 5 250 10 450 45 000cb548
Shotguns Edit
Base ID
55 243
Combat shotgun 82.5 1.5 x1 27 2.04 3 12 gauge 12 145 7 200 29 00004327
(6.1x9) (27x9)
80 360
The Terrible Shotgun 120 1.5 x1 27 2.96 6 12 gauge 12 146 10 250 25 0006b534
(8.9x9) (40x9)
85 270
Double-barrel shotgun 191.3 2.25 x1 35 2.43 5 12 gauge 2 (1) 118 6 175 29 xx007473
(9.4x9) (30x9)
50
Sawed-off shotgun 112.5 2.25 x0 0 37 1.35 7 12 gauge 2 167 6 190 32 0000434c
(5.6x9)
75
The Kneecapper 140.62 1.88 x0 0 37 2.03 4 12 gauge 2 111 5 350 70 0006b53a
(8.3x9)
10mm SMG 7 70 10 x0.1 7 20 1.4 1.5 10mm round 30 1190 5 330 66 00004321
Sydney's 10mm "Ultra" SMG 9 90 10 x0.1 9 20 1.8 1.5 10mm round 50 926 5 430 86 0006e7cc
Page 23 of 32
Direct-Fire Edit
Base ID
40
Drone cannon Alien power
+100 466.7 3.33 x1 50 30 4.67 0.5 1 417 18 1999 111 xx000845
module
16 1
Flamer +2 130 8 x0.5 +2 50 1.6 0.5 Flamer fuel 60 208 15 500 33 0000432d
/5s /5s
24 1
Burnmaster +2 194 8 x0.5 +2 50 2.0 0.5 Flamer fuel 60 139 15 500 33 000c80bd
/5s /5s
16 1
Rapid-torch flamer
+2 130 8 x0.5 +2 50 1.6 0.5 Flamer fuel 60 208 15 500 33 xx0091b1
/5s /5s
18 1
Slo-burn flamer
+8 152 8 x0.5 +2 50 3.5 0.5 Flamer fuel 60 185 15 500 33 xx0091b3
/5s /5s
Gatling laser 8 160 20 x0.05 6 30 2.13 0.5 ECP 240 3125 18 2000 111 0000432e
Precision Gatling
laser 8 160 20 x0.2 6 30 2.13 0.5 ECP 240 3125 18 3000 167 xx008895
Vengeance 11 220 20 x0.05 12 30 2.93 0.5 ECP 240 3030 18 2400 133 000cb547
35
Heavy incinerator +45
328 4 x1 5 50 2.4 0.5 Flamer fuel 24 222 15 500 33 xx001084
+8
/5s
Minigun 5 100 20 x0 0 30 1.33 2.0 5mm round 240 3333 18 1000 56 0000433f
Eugene 7 140 20 x0 0 30 1.87 2.0 5mm round 240 3571 18 1500 83 0006b538
Rock-It Launcher 50 167 3.3 x1 25 32 1.56 1.0 Junk N/A 100 8 200 25 0000434b
Area-of-Effect Edit
Page 24 of 32
Base ID
10
Fat Man 443.1 1.58 65 24.77 2.0 Mini nuke 1 167 30 1000 33 0000432c
+1600
80
Experimental MIRV (10x8) 3545 1.58 65 198.15 13.0 Mini nuke 8 63 30 2498 83 0003422b
+12800
20
Missile launcher 36 1.6 55 3.09 0.5 Missile 1 83 20 500 25 00004340
+150
20
Miss Launcher 47 1.58 55 4.0 0.5 Missile 1 83 15 400 27 000b2644
+200
Alien power
Alien atomizer 35 105 3 x1 40 20 1.75 0 20 714 2 500 250 xx00083f
module
Alien power
Atomic pulverizer 37 111 3 x2 40 12 3.08 0 20 676 2 500 250 xx00a77f
module
Alien power
Alien blaster 100 300 3 x100 100 20 5 0 10 125 2 500 250 00004322
cell
80
Alien power
Firelance +2 242 3 x100 80 20 4.5 0 10 63 2 750 375 000c80ba
cell
/5s
Colonel Autumn's laser pistol 10 120 12 x0.08 22 17 1.18 0 SEC 30 1250 2 420 210 000abbe4
24 120
Protectron's Gaze 72 3 x1 17 1.41 2.5 SEC 20 521 3 320 107 000c553f
(4.9x5) (24x5)
Smuggler's End 18 108 6 x1.5 18 17 1.06 0 SEC 30 694 2 450 225 0006b536
Mesmetron
Mesmetron 1 1 1.03 x1 0 65 0.015 0 5 2500 2 500 250 00004339
power cell
Page 25 of 32
Base ID
Microwave emitter
60 62.1 1.03 x2 100 30 2.0 0.2 MFC 5 375 8 500 63 xx00c1c3
16
MPLX Novasurge 80 240 3 x3 75 21 3.8 0.5 SEC 188 6 850 142 xx00ab86
(8)
Alien power
Destabilizer 30 135 4.5 x0.44 20 25 1.2 1.5 100 1250 7 1200 171 xx00a77e
module
Gauss rifle 100 30.6 1.1 x5 50 38 2.63 0 MFC 1 375 12 500 42 xx00c07d
Laser rifle 23 47 2.05 x1.5 22 17 1.35 0 MFC 24 1087 8 1000 125 00004336
55 243
Metal Blaster 112.5 2.05 x1.5 17 3.24 2.5 MFC 24 455 8 1000 125 xx00b513
(6.1x9) (27x9)
Wazer Wifle 29 59.3 2.05 x1.5 28 17 1.65 0 MFC 30 1552 8 900 113 00061793
Plasma rifle 45 90 2.0 x2 44 25 1.8 0.2 MFC 12 500 8 1799 225 00004344
A3-21's plasma rifle 50 100 2.0 x2.5 50 25 2.0 0.2 MFC 12 600 8 2200 275 0006b539
40
+80
Tesla cannon 31.6 1.6 x2 30 37 3.78 0 ECP 1 563 8 1799 225 xx006725
+20
/2s
Explosives Edit
Placed Edit
Page 26 of 32
AoE Base ID
1
Bottlecap mine 155 0.31 256 35 14.31 0.5 75 150 0000433a
+500
Cryo mine 1 0.47 0.47 210 35 0.03 0.5 25 50 xx006fc0 Stun & freeze for 3s
1
Frag mine 47 0.47 192 35 2.89 0.5 25 50 0000433c
+100
1
Plasma mine 71 0.47 192 35 4.31 0.5 50 100 0000433d
+150
1
Pulse mine 5.17 0.47 450 35 0.31 0.5 40 80 0000433e +200 to robots
+10
Thrown Edit
AoE Base ID
Cryo grenade 1 0.65 0.65 250 24 0.04 0.5 50 100 xx002a71 Stun & freeze for 3s
1
Frag grenade 65.6 0.65 450 24 4.21 0.5 25 50 00004330
+100
1
Nuka-grenade +500 275 0.65 328 24 20.95 0.5 50 100 00004342 +100
+2 /5s
1
Plasma grenade 98.5 0.65 450 24 6.29 0.5 50 100 00004332
+150
1
Pulse grenade 7.17 0.65 450 24 0.46 0.5 40 80 00004331 +200 to robots
+10
Bladed Edit
Base ID
Page 27 of 32
Base ID
35
Jingwei's shocksword 82.8 2.31 x2 25 28 2.9 486 3 500 167 xx00c07c
+2 /5s
4
Ant's Sting 16 3 x1 4 20 2.4 1250 1 30 30 000c553e
+4 /10s
35
Shishkebab 80.8 2.3 x2 24 28 3.21 429 3 200 67 0000434e
+2 /5s
15
Fertilizer shovel 25.4 1.43 x3 30 20 3.5 533 3 55 18 xx00d5a8
+4 /10s
Page 28 of 32
Base ID
Blunt Edit
Base ID
20
Shock baton 48.2 2.31 x1 4 19 2.6 250 2 70 35 xx00083d
+2 /5s
Page 29 of 32
Base ID
Unarmed Edit
Base ID
20
The Shocker 21.8 1.09 x1 20 25 1.6 400 6 150 25 000bff62
+25 robots
Paint gun
Radscorpion poison gland
Dart gun Small Guns 0000432a, 000baffa
Surgical tubing
Toy car
Page 30 of 32
IMAGE NAME SKILL CODE Components
Deathclaw hand
Leather belt
Deathclaw gauntlet Unarmed 0000432b, 000baffc
Medical brace
Wonderglue
Abraxo cleaner
Nuka-Cola Quantum
Nuka-grenade Explosives 00004342, 000baffd
Tin can
Turpentine
Crutch
Fission battery
Railway rifle Small Guns 00004348, 000baffe
Pressure cooker
Steam gauge assembly
Conductor
Firehose nozzle
Rock-It Launcher Big Guns 0000434b, 000bafff
Leaf blower
Vacuum cleaner
Black Bart's Bane 08 6.0 0.8 x1 8 28 0.29 0.5 BB 100 417 2 60 30 Small guns 0006b535
Melee
Breaker 12 17.1 1.4 x0 0 35 0.7 - - - 250 4 30 8 000cb546
Weapons
Melee
Clover's Cleaver 15 34.6 2.3 x1.5 27 28 1.1 - - - 666 3 100 33 000c80b8
Weapons
Melee
Curse Breaker 13 18.6 1.4 x1.5 13 25 1.04 - - - 923 3 75 25 000c80bb
Weapons
Discharge Melee
25 35.7 1.4 x1 25 38 1.3 - - - 600 20 180 9 xx0088bf
hammer Weapons
Melee
Excalibat 13 18.6 1.4 x1.5 13 25 1.04 - - - 250 3 75 25 000c80bc
Weapons
Page 31 of 32
Base ID
Melee
Katana 15 34.6 2.3 x1 4 19 1.6 - - - 333 2 70 35 xx0080b5
Weapons
.32
Law Dog 09 27.0 3.0 x1 9 20 0.45 0.5 5 112 2 210 105 Small guns 0006b532
caliber
Mirelurk bait 00
0 6.0 x1 0 0 0 - - - - 1 5 5 Explosives 00030664
grenade +0
O'Grady's Melee
06 13.8 2.3 x1 6 45 0.26 - - - 1333 2 100 50 0007843d
Peacemaker Weapons
Pa's Fishing 2
80 32.7 2.3 x1 40 35 2.29 1.0 12 ga 125 6 350 58 Small guns xx00d5b3
Aid (1)
01
Signal flare 1.3 0.7 x1 0 24 0.08 - - - - 0.5 25 50 Explosives xx00a4dd
+1
01
Smoke
+100 65.87 0.7 x1 0 24 4.2 - - - - 0.5 25 50 Explosives xx008236
grenade
Melee
Spanner 15 34.6 2.3 x1 4 19 1.6 - - - 333 2 70 35 xx003c52
Weapons
20
Tesla cannon +80 1
121.6 1.6 x0 0 55 2.6 0.5 Missile 83 20 500 25 Big Guns xx0026ff
(Beta) +20 (1)
/2s
Test gun 09 54.0 6.0 x1 9 17 0.53 0.5 10mm 12 556 3 225 75 Small guns xx00a4df
Wanda 12 96.0 8.0 x0.125 12 23 1.57 1.5 5.56mm 30 1250 7 500 71 Small guns 0006b533
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