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Bahria University

Lahore Campus
Department of Computer Sciences

HUMAN COMPUTER INTERACTION


ASSIGNMENT # 02
DUE DATE: 15, MAY 2019 AT 02:00 PM

Instructor Name: Mr. Zakir Ali


Program: BSCS- 4 Max Marks:10

Instructions:
 It is group assignment. Write down enrollment and name of
each group member on front page.
 The assignment should be submitted in hard form.
 Copying from another student is not allowed. If two
assignments found same, both will marked zero.
 No assignment will be accepted after due date and time.
 Use the assignment front page, approved by Department.

Question No.1 :

Usability Goals:

1. Effectiveness:
There are three main factors that make the Apples Ui design more effective which
include clarity, deference and depth. Throughout the whole design we could see large and
legible text making it easier for user to read and follow the guidelines without any difficulty.
The interface is light and airy which increases its effectiveness to a great deal making clear
that there are no accidental touches therefore increasing the effectiveness of device.

2. Efficient:
From the past few years apple has increased its focus to make its device more efficient
both through software and hardware. The device system offers support to users in
carrying out their task either physically or just by commanding it through voice. You
get responses just within seconds and your required task is done.

3. Safety:
Apple has always kept its user safety as its top priority. Its safety features have always
attracted the user to use their devices. Your personal information is secured and there
are a very few chances for them to get leaked. User can store there data easily and
don’t have to worry about it being lost or being stolen.
4. Utility:
To achieve their utility goals apple tries to understand the needs of user through
feedbacks and tries to carry out a way through which the system could provide the
right kind of functionality to the user as per according to their needs and the user can
do what it would like to do and complete the required task as per need.

5. Learnability:
To learn apples user interface, you need time because it is a bit tricky and undefined
to use. If you are moving to this device for the first time then you require a bit of time
to get used to the interface there are some gestures which are not given in any help
dialog and you have to learn them all by yourself for e.g. if you want to go to recent
apps then you would have to swipe the screen upwards from the bottom centre of
the screen and if you want to take a screen shot you have to swipe your hand over
the screen. So, it is a bit difficult for user to learn the interface and get used to it.

6. Memorability:
As mentioned above it is quite difficult to learn all the gestures of the device and you
sometimes get confused with them. To learn its interface requires time but when you
learn it the device is easy to control and you can have its control in your memory for
a quite long time and it becomes easier to move from one apple device to other.

User Experience Goals:

1. Satisfying:
The UI of apple is enjoyable to use. You have great themes and icons that attract
you. The icons have symbols that define its use and also label below to clear the confusion.
The touch sensors give a great feeling to finger tips making it more enjoyable for the
device to be used more frequently.

2. Fun:
The interface is quite entertaining as it supports full display hd games and movies.
The face emoji is a great joy for the children which is introduced in I Phone X. The
display gives in depth colour definition causing less stress on the eyes and letting
the user have more fun on the device.

3. Helpful:
The device helps a student lot in their assignments and reports to gather
information they require and provide them with additional information related to
their fields. You can know the weather and the happenings around you just by
sitting at home. If you are stuck somewhere the device helps you to reach home
safely without wandering on lost paths. So, the device often helps you when you
are stuck somewhere.

4. Aesthetically Pleasing:
The device also supports people to have their creative work on the go. The
interface allows the user to edit their images, documents, videos and etc. on the
device itself instead of switching on to the computer to perform the required
tasks. You can also make your own wallpapers and apply custom wallpapers on
your screen.
5. Rewarding:
Apple tries to fulfil all the requirements of their users consistently. They take feedback
from there users and start working on those feedbacks so they could make their users
happier. They try to reach the goals and requirements which are asked by its users.

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