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Ranger 9 BigbangVIP

CLASS & LEVEL PLAYER NAME


Gellena
Half-Elf Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +7 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +6 Dexterity
+3 Constitution +2 12 85 --
+3 +1 Intelligence
CLASS
-1 Wisdom INITIATIVE HIT POINTS
16
+1 Charisma
Total 9d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed, and
magic can’t put you to sleep

+2 Advantage Against plants that are


magically created or manipulated to
impede movement
DEFENSES HIT DICE DEATH SAVES

15 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+4
+3 -1

+1
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== LANGUAGES ===


16 P +7 Athletics STR Common, Draconic, Dwarvish, Elvish, Orc,
ABILITY SAVE DC Sylvan
+1 Deception CHA
+1 History INT
INTELLIGENCE
P +3 Insight WIS
30 ft. (Walking)
+1 +1 Intimidation CHA
P +5 Investigation INT
12 -1 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +3 Perception WIS


+1 Performance CHA === ACTIONS ===
-1 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
P +5 Religion INT
8 Opportunity Attack, Grapple, Shove, Improvise,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

P +6 Stealth DEX
CHARISMA P +3 Survival WIS

+1
13

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +7 4 Bludgeoning

13 PASSIVE WISDOM (INSIGHT)

15 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Ranger 9 BigbangVIP
CLASS & LEVEL PLAYER NAME
Gellena
Half-Elf Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== RANGER FEATURES === specialty.


* Land’s Stride • PHB 92
* Hit Points • PHB 90 | Two-Weapon Fighting • PHB Moving through nonmagical difficult terrain costs you
You add your ability modifier to damage for off-hand no extra movement and you can also pass through
* Proficiencies • PHB 90 attacks. nonmagical plants without being slowed by them and
without taking damage from them. You have
* Favored Enemy • PHB 91 * Spellcasting • PHB 91 advantage on saving throws against plants that are
You have advantage on Survival checks to track your You can cast known ranger spells using WIS as your magically created or manipulated to impede
favored enemies, as well as on INT checks to recall spellcasting modifier (Spell DC 11, Spell Attack +3). movement.
information about them. You also learn one language
of your choice that is spoken by your favored enemies, * Ranger Archetype • PHB 92
if they speak one at all. === HALF-ELF RACIAL TRAITS ===
| Hunter
| Fiends • PHB * Ability Score Increase • PHB 39
* Primeval Awareness • PHB 92
* Natural Explorer • PHB 91 As an action, you can expend one ranger spell slot (1 * Darkvision • PHB 39
You have a favored terrain type. Your proficiency minute per level of spell slot) to sense whether any You can see in darkness (shades of gray) up to 60 ft.
bonus is doubled for proficient skills when you make aberrations, celestials, dragons, elementals, fey,
an INT or WIS check related to it. While traveling for fiends, or undead are present within 1 mile of you (or * Fey Ancestry • PHB 39
an hour or more in your chosen terrain, difficult terrain within up to 6 miles if you are in your favored terrain). You have advantage on saving throws against being
doesn’t slow your group’s travel, your group can’t This feature doesn’t reveal the creatures’ location or charmed, and magic can’t put you to sleep.
become lost except by magical means, you remain number.
alert to danger even when you are engaged in another * Skill Versatility • PHB 39
activity, you can move stealthily at a normal pace | 1 Action You gain proficiency in two skills of your choice.
(while alone), you find twice as much food while
foraging, and while tracking creatures, you learn the * Hunter’s Prey • PHB 93 * Languages • PHB 39
exact number, sizes, and how long ago they passed You gain an additional attack feature.
through the area.
* Ability Score Improvement • PHB 92
| Forest • PHB
You are particularly familiar with one type of natural * Extra Attack • PHB 92
environment and are adept at traveling and surviving in You can attack twice whenever you take the Attack
such regions. action on your turn.

| Mountain • PHB * Defensive Tactics • PHB 93


You are particularly familiar with one type of natural You gain an additional defensive feature.
environment and are adept at traveling and surviving in
such regions. | Multiattack Defense • PHB
When a creature hits you with an attack, you gain a +4
* Fighting Style • PHB 91 bonus to AC against all subsequent attacks made by
You adopt a particular style of fighting as your that creature for the rest of the turn.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0

SP 0

EP 0

GP 0

PP 0
WEIGHT CARRIED

0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb.
PUSH/DRAG/LIFT

480 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Female 41 Medium 5'5" 135
GENDER AGE SIZE HEIGHT WEIGHT
Gellena Lawful Neutral None Tan from the sungreen eyes Brown
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I don’t run from evil. Evil runs from


me.
I don’t talk about the thing that
torments me. I’d rather not burden
PERSONALITY TRAITS

I kill monsters to make the world a


safer place, and to exorcise my own
demons. (Good)
IDEALS

I would sacrifice my life and my soul to


protect the innocent.

BONDS

I feel no compassion for the dead. They’re


the lucky ones.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Once a simple barmaid until the town and the inn


she operated with her brand new husband were
destroyed, her husband and family slain by
monsters. Now she's devoted herself to being a
freelance monster killer for hire, very much keen
on killing monsters.€

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
WIS 11 +3
Ranger
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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